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<title>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Featured Games</title>
<link>https://news.jatlink.uk/rss/category/featured-game</link>
<description>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Featured Games</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2024 Jat Link Limited &amp; All Rights Reserved.</dc:rights>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.73 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/21158</link>
<guid>https://news.jatlink.uk/21158</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedAdded a new buildable structure: the Signboard. This sign is editable after placement and displays coordinates on the HUD; modifying it requires dismantling and rebuilding. It can be crafted directly without a workbench.Added smoke effects triggered upon collision with furniture.Added new buildable structures: T1–T4 Conveyor Belts and Conveyor Controllers.Added a conveyor belt system that integrates with the power grid (a delivery system is planned for a future update).Added support for DLSS-RR; settings now automatically adjust based on the player&#039;s hardware.Fixed issues on the &quot;Dark Side&quot; map where players would float or clip through walls when entering the Communication Base structure.Improved overall performance of the Tianhe Data Center.Improved the UI logic for interactable item info panels, switching from a 3D interface to a 2D one.Reduced the game&#039;s file size (by approximately 7GB).Adjusted DLSS settings from &quot;Ultra Performance&quot; to &quot;Balanced&quot; to fix severe screen flickering.Adjusted the frame rate limit; when set to &quot;Unlimited,&quot; the frame rate will no longer exceed 1,000 FPS.Most furniture items can now be destroyed to recover resources, in addition to being pickable (puzzle-related objects are unaffected).Voice packs now play a test audio clip matching the game&#039;s language upon activation.Some voice packs now display a photo of the voice actor.The game is now fully optimized for Lumen.Redesigned the main menu scene.Removed the Nanite rendering pipeline (this improves performance without affecting visual quality).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 13 Sep 2026 08:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.73, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.72 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20604</link>
<guid>https://news.jatlink.uk/20604</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedAdded a new feature to the official cheat tool: Infinite DurabilityReworked the Dark Side Terminal areaFixed an issue where the Dark Side map would freeze in the final areaFixed a problem with missing translations in the Starport tutorialFixed an issue where initial health was not 1,000Fixed an issue where mid-level rooms in the initial Dark Side map area were inaccessibleFixed a problem with misaligned &quot;Buy&quot; and &quot;Sell&quot; characters in the shopFixed an issue where the Dark Side Communications Station cutscene wouldn&#039;t playFixed an issue where it was impossible to travel from the Dark Side Terminal to the Light SideImproved startup optimization logicImproved the temperature warning logic for the neural networkImproved the performance of pickable itemsAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 07 Sep 2026 04:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.72, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.71 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20515</link>
<guid>https://news.jatlink.uk/20515</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedAdded a thank-you note to the Ludere community.Added an environmental building: Log Tower (currently unavailable for teleportation due to the need for simultaneous activation of fuel, liquids, and electricity; fuel and liquid facilities will be added in the next version).Added a rating system for neural network chips.Added a neural network temperature warning indicator; a red exclamation mark will appear if the temperature threshold is exceeded (meaning durability will be damaged).Fixed an issue where residual lighting remained after AI was destroyed.Fixed an issue where a selection box would appear in the quick inventory when empty.Fixed an issue where color residue would appear when moving items.Fixed an issue in the inventory. Fixed the issue where the color wouldn&#039;t update when right-clicking to quickly equip armor.Fixed the issue where materials weren&#039;t returned when the cable was too long.Fixed the translation issue in the cheat menu.Fixed the issue where the text translation for &quot;Buy&quot; and &quot;Sell&quot; was not working.Fixed the issue where electrical connectors could connect to liquid pipelines.Improved the size of various item menus, such as the crafting panel, repair panel, and shop panel. Item names now also have rating colors.The cheat menu now has an information panel, and the items in the cheat menu are larger.After an enemy Xuanwu Machine Gun is destroyed, you can now approach and deploy friendly Xuanwu Machine Guns.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 05 Sep 2026 20:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.71, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.70 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20374</link>
<guid>https://news.jatlink.uk/20374</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedAdded tutorial for the Tianhe Data Center&#039;s power grid system.Added a new puzzle building: Power Signal Display.Added two new buildable buildings: Neural Network Connector and Tianhe Data Center Connector.Added tutorial content (press \ to open the pause screen, then click the tutorial button to view).[/*]Added more tutorial content to the loading screen.Fixed translation issues for road signs and output nodes.Adjusted the icons for the Weather Controller and Energy Field.Improved the glass material of the Tianhe Data Center.Improved the saving logic of the tutorial floating window; in future versions, some floating windows will no longer appear.Item ratings (colors) are now displayed in the inventory even without hovering.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 04 Sep 2026 08:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.70, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.69 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20202</link>
<guid>https://news.jatlink.uk/20202</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedFixed an issue where the broadcast tower information in the Tianhe Data Center was displayed incorrectly.Fixed strange lights in the Tianhe Data Center.Fixed an issue where the language was still displayed as English during the installation of some neural network chips.Adjusted NPCs. The semantic library now displays more game-related content.The voice system has been adjusted; multilingual support is now available.The neural network interface has been improved for greater clarity.The neural network&#039;s song playback logic has been adjusted, slightly improving game performance.The item information bar has been adjusted; the text is now clearer.The collision logic for some buildable structures has been adjusted; structures can now be climbed over.The colors of pipeline interfaces have been adjusted for easier identification of their source resource type.The pipeline saving logic has been optimized; saving every second has been changed to conditional saving to improve game performance.The pipeline rendering method has been optimized; pipelines now automatically adjust their rendering based on player distance to improve game performance.Some floating objects in dark areas have been removed.The neural network now uses a floating information bar for a cleaner interface.The weather controller is now disabled in certain scenarios.Cables now requires consumables; conversely, removing cables returns an equivalent amount of materials.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 02 Sep 2026 16:00:12 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.69, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.68 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20087</link>
<guid>https://news.jatlink.uk/20087</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!https://store.steampowered.com/app/4263880/_186F/Fixes &amp; ImprovementsGame-relatedAdded a weather controller for parkour scenes (no power required), allowing you to train in various extreme weather conditions.Fixed strange mission reward prompts in Tianhe Data Center, Parkour Training Ground, etc.Fixed the issue where combat drones would self-destruct on the player after the time limit.Fixed the issue where new players&#039; durability was still 100 (now it&#039;s 1,000).Fixed translation issues with various broadcast towers.Fixed the issue where players were forced to return to the first boss after being killed by the first boss.Fixed the issue where pipelines did not auto-save.Fixed the issue where all interactive text on the broadcast towers displayed &quot;Closed&quot;.Adjusted the drone&#039;s shooting effects; they are no longer noticeable.Adjusted the difficulty of some areas of the parkour map; the parkour map now also has megastructures.Adjusted the lighting in Neural Network mode.Removed the light source when constructing buildings.The mouse cursor is now a preset.The coordinates of some missions are now displayed on the satellite map.Combat drones will now self-destruct after the player dies.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 01 Sep 2026 08:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.68, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.67 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/20024</link>
<guid>https://news.jatlink.uk/20024</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded interactive sounds for crafting items.Added weather control options to the cheat menu.Added buildable structures: Weather controllers for thunderstorms, blizzards, and sandstorms (requires power to activate).Added buildable structure: Energy Field. After construction, charging the structure allows players to quickly replenish energy and power until fully restored.Added buildable power grid structure: Combiner. The combiner can bring scattered cables together in one place.Added fuel and liquid pipelines (expected to be added in the next version).Added Japanese and Russian broadcast audio.Added operation instructions for the power grid system (in the ALT menu). (Key indicator location)Fixed a language conflict issue in the quest completion notification.Fixed an issue where new players would get stuck in walls when first experiencing the Dark Side map.Fixed an issue where Crushers couldn&#039;t be sold.Fixed an issue where power lines would sometimes appear and sometimes not.Adjusted the information display method of the crafting system; the craftable list is now larger and has a detailed information panel.Adjusted the size of the material information in the crafting menu; it&#039;s now larger and has a detailed information panel.Adjusted the color of power lines; the original orange has been changed to blue.Adjusted the position of the tutorial pop-up; it no longer overlaps with notifications.Adjusted the color scheme of some interactive buildings; the original solid color has been changed to different color schemes for easier identification.Adjusted the power grid facility&#039;s power line interfaces; the interface modeling and effects are now very clear.Improved the spark effects of laser signals, reducing glare.Improved the effects of the Magnetizing Tower, increasing performance while reducing glare.Removed the calendar system.Now, the &quot;403 Restricted Access&quot; BOSS... The scene has been changed from blizzard to torrential rain.Power lines are now interactive and can be removed.Completion rewards for quests are now displayed, along with information on new quests unlocked upon completion.The status of power lines in the player&#039;s current area is now checked every minute to prevent properly installed power lines from disappearing.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 31 Aug 2026 12:00:13 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.67, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.66 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/19907</link>
<guid>https://news.jatlink.uk/19907</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded item details page (for items not yet picked up and in the inventory).Fixed an issue with misaligned text on the Russian achievement page.Increased the selling price of almost all items (primarily price increases).Increased the damage of the Crusher.Improved the AI&#039;s target acquisition indicator and enhanced combat performance.Improved the inventory interface; held items now have clearly visible borders.Improved the brightness of the Tech Torch.Improved the interface for system notifications during interactions.Improved the notification icons for quest NPCs.Improved the icons for quest objectives.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 29 Aug 2026 16:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.66, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.65 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/19747</link>
<guid>https://news.jatlink.uk/19747</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded portals and drone seller markers.Added puzzle-solving tutorials.Fixed language conflict issues with more interactive objects (hostile AI, AI kill notifications, restricted area notifications, broadcast interactions, etc.).Improved the minimap display logic; it now shows more content.Improved the navigation bar and landmark icons.Improved gunshot and hit effects.Improved the wear and tear rate of pickaxes and axes (increased durability by 10 times); they are now more durable.Workbench can now craft Tech Torches.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 27 Aug 2026 16:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.65, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.64 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/19579</link>
<guid>https://news.jatlink.uk/19579</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded Russian (translation may be incomplete at this stage).Added first-person view (press V to switch, experimental feature).Fixed an issue with incorrect display of Japanese dynamic parameters.Fixed language conflicts for more interactive objects (doors, workbenches, NPCs, etc.).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 25 Aug 2026 23:00:12 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.64, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.63 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/19447</link>
<guid>https://news.jatlink.uk/19447</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded Japanese (currently there may be incomplete translation issues).Improved the translation issues during loading animations in Traditional Chinese.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 24 Aug 2026 15:00:15 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.63, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.62 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/19386</link>
<guid>https://news.jatlink.uk/19386</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedTraditional Chinese language added (currently there may be incomplete translation issues).Fixed an issue where interactive objects in the database still displayed interaction information after unlocking memory bank content.Fixed a flickering issue with the portal light.Improved the localization structure (in preparation for future language support).Demolished furniture will no longer regenerate (City Defense mode is unaffected).Monsters will no longer spawn infinitely when the game is paused.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 23 Aug 2026 19:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.62, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.61 &amp; HOTFIXS</title>
<link>https://news.jatlink.uk/18941</link>
<guid>https://news.jatlink.uk/18941</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new launch method (computer memory optimization will be performed before launch).Improved lighting in dark maps, changing from volumetric fog to static fog.Removed shockwave effects when constructing buildings.Removed shockwave effects in hover mode.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 18 Aug 2026 15:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.61, HOTFIXS</media:keywords>
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<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.60 &amp; Dark Side Remastered</title>
<link>https://news.jatlink.uk/18903</link>
<guid>https://news.jatlink.uk/18903</guid>
<description><![CDATA[ Hello, crisis management bots!This update significantly redesigns the Dark Side map. Existing players loading the new Dark Side version for the first time will be forcibly teleported back to the initial area (if stuck, pause the game and click &quot;Reload Map&quot;), while new players can play normally.These adjustments aim to improve visual fidelity and remove the ocean and procedural terrain generation logic to significantly reduce CPU load (because it&#039;s not a terrain-formatted map, each generation loads a terrain file with tens of thousands of polygons, increasing CPU computational burden).The ocean system will be reinstated in a future update. Furthermore, the lack of a satellite view for the Dark Side map in this update is now resolved, allowing for a full view of the Dark Side map.Fixes &amp; ImprovementsGame-relatedCompletely reworked the Dark Side map.Completely reworked the Dark Side map&#039;s mission paths.Added a satellite view to the Dark Side map.Fixed an issue with location saving being reworked in the Tianhe Data Center.Fixed an issue with map stamps hovering high in the air.Fixed a visual issue where some objects would become invisible prematurely.Removed the ocean system from the Dark Side map.Removed the procedural generation system.Mechs can now be piloted in the Dark Side map.The repair workbench in the initial area of ​​the Dark Side map no longer requires power.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 18 Aug 2026 07:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.60, Dark, Side, Remastered</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.59 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/18313</link>
<guid>https://news.jatlink.uk/18313</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded rock resources to the Dark Side map.Added a 3D vehicle interface, now clearly showing vehicle durability and battery level.Added an indicator of the source of damage to the interface after taking damage.Fixed some crash issues with battle music.Fixed the notification still displaying &quot;Neural Network&quot; text after defeating a BOSS.Improved the performance of the power plant area in the Dark Side map.Adjusted the 3D radar display position for Hover Car.Adjusted the temperature tutorial text in the Dark Side map.Removed the recipe for crafting a garage at the workbench.The beacon display now shows temperature reset (cold-region friendly).Durability will now be lost if the vehicle temperature is below -15°C (previously 5°C) or above 75°C (previously 55°C).A low/high temperature warning will now be displayed if the vehicle temperature is below -5°C (previously 10°C) or above 65°C (previously 45°C).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 11 Aug 2026 11:00:28 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.59, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.58 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/18229</link>
<guid>https://news.jatlink.uk/18229</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded temperature display for Siege ModeAdded temperature display for each area of ​​the Neural Network ModeFixed the issue of not being able to build structures within the Danmaku AreaFixed the issue of buildings passing through fortresses when constructing structuresFixed the issue of notifications appearing twice when interacting with wind turbinesFixed the issue of overlapping Neural Network interfacesFixed the issue of battle music randomly disappearing in BOSS modeNow, after defeating a BOSS, you will directly return to the Tianhe Data CenterNow, wind turbines cannot generate any electricity if built indoors. However, if the indoor space is sufficiently open, they can still generate a small amount of electricity.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 10 Aug 2026 15:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.58, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.57 &amp; HOTFIXS</title>
<link>https://news.jatlink.uk/18118</link>
<guid>https://news.jatlink.uk/18118</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more platforms and walls to the parkour map.Fixed the issue of NPCs floating in mid-air on the dark map.Fixed the issue of triggering story events even when not in mission mode.Fixed the issue of new players getting stuck on walls in the dark map.Fixed the issue of NPCs headlight passing through walls.Player&#039;s initial durability has been increased from 100 to 1,000.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 09 Aug 2026 06:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.57, HOTFIXS</media:keywords>
</item>

<item>
<title>Kepler 186F &amp; Worldview</title>
<link>https://news.jatlink.uk/17864</link>
<guid>https://news.jatlink.uk/17864</guid>
<description><![CDATA[ I. Cosmic Background &amp; Civilization LevelHuman civilization has entered the Kardashev Type II stage. In the Solar System, massive energy collection structures (Dyson spheres or their variants) have been fully constructed. The vast majority of the Sun’s energy is captured by human civilization for interstellar expansion, computation, planetary engineering, and cutting-edge research.However, this has led to prolonged severe sunlight deprivation on Earth and Mars — sunlight is being massively intercepted, causing continuous damage to the biosphere and human DNA. As a result, the upper limit of human life expectancy is decreasing by an average of 5 years every 10 years. Accumulated DNA damage accelerates aging, disease, and reproductive difficulties, creating a civilization-wide survival crisis.Interstellar colonization is no longer mere “romantic exploration” — it has become a necessity for species continuation.Interstellar Travel TechnologyHumanity has mastered highly efficient interstellar travel: a distance of 500 light-years can be covered in approximately 6 months (using advanced curvature propulsion or stable wormhole networks; specific technical details are gradually revealed through in-game logs). This makes colonization of distant habitable planets a reality. The Kepler-186 system (approximately 580 light-years from Earth, simplified to ~500 light-years in the game) is one of the priority targets.II. Human Survival Crisis &amp; The Pursuit of ImmortalityTo overcome the lifespan bottleneck, humanity places its hopes on a dual approach: interstellar colonization + biotechnology. Companies like Axiox Industries are responsible for terraforming commercially valuable planets, building infrastructure, and recovering capital through planetary land ownership auctions.One of the most important backers and technological controllers behind these efforts is the Zhu Foundation.Core Black Technology: DNA Symbiote ImmortalityThe most central “immortality secret” in the world lore — the DNA Symbiote Immortality Tech. Its prototype traces back to ancient glowing metal artifacts that were once mistaken for mythical “celestial elixirs.” Modern scientific analysis revealed it to be a nano/molecular-level symbiotic entity highly compatible with human DNA, theoretically capable of near-immortal cellular repair and regeneration, while enhancing adaptation to extreme environments.However, the final maturation of this DNA symbiote requires a special “growth catalyst environment,” the exact requirements of which represent one of civilization’s greatest ethical and technological challenges. In the game era, this critical component is closely tied to the colonization plan on Kepler-186F.With support from relevant parties, Axiox Industries established the “Nantianmen” colony on this planet and launched the ambitious project codenamed “Cradle Plan”, aimed at creating a safe foothold for humanity in extreme environments.III. Major Factions &amp; Character SettingsFactionPosition &amp; GoalsKey FeaturesZhu FoundationBehind-the-scenes backer &amp; key controller of immortality technologyMysterious history, remote technological intervention, information control capabilities; key figure: Jack Zhu (Zhu Zhengjun)Axiox IndustriesFrontline colonial executor, planetary terraforming &amp; land developerResponsible for planetary environmental transformation and Nantianmen colony construction; CEO LarkwoodType-37 Crisis Response RobotPlayer character prototype; colonial crisis response &amp; stabilization toolPerforms crisis response and facility maintenance on the surface; possesses high autonomy and potential for self-awakeningElectronic LifeformsMysterious infection threat &amp; key narrative variableLurks within facility electronic systems; capable of large-scale infection and system override; closely related to the colony’s loss of contactSpecial Note: The core programming of the Type-37 robot contains a fundamental tension — its directives require it to eliminate high-risk biological elements on the planet when necessary to ensure the safety of subsequent human colonization. However, this creates complex conflicts with the specific environmental requirements that the DNA symbiote may need, also leaving room for potential remote intervention.Axiox Industries CEO Larkwood is a firm supporter of the colonial plan. He believes that precise environmental transformation and control of high-risk elements can establish a safe colony for humanity. He has differing visions from Jack Zhu of the Foundation, but the core resource dependencies of Axiox place him in a difficult position.IV. Kepler-186 System &amp; Planet F DetailsKepler-186 is a real red dwarf star system (M-type) with at least five planets (B/C/D/E/F). Planet F (Kepler-186f) is the outermost terrestrial planet in the habitable zone’s outer edge. Its real orbital period is approximately 129.9 days — highly consistent with the game’s setting of 130 days per year.The game uses a fully tidally locked setting to create s ]]></description>
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<pubDate>Thu, 06 Aug 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Kepler, 186F, Worldview</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.56 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17865</link>
<guid>https://news.jatlink.uk/17865</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded trial of Tianhe Data Center grenades.Fixed the issue of Yulin Fortress in the Dark Side Map suddenly disappearing.Fixed the issue of duplicate treasure chest notifications.Improved the weather system; there are no longer debris effects during heavy rain and sandstorms.Volume clouds are now static clouds, and the color scheme has changed from global to static.The game icon now switches according to the language.The leveling-up effects are no longer glaring.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 06 Aug 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.56, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.55 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17796</link>
<guid>https://news.jatlink.uk/17796</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded Yuer&#039;s voice library (additional DLC customization content, does not affect the base game experience).Improved the lighting and glass effects in the main menu.Improved the brightness of the Tech Torch.Improved the overexposure issue of the Searchlight.Improved voice prompts; temperature warnings will now trigger when the temperature is below 15℃ or above 45℃.Improved temperature controller and save point effects.Removed 3 vocal tracks from the main menu.Removed the count for the main menu voice pack.General settings now offer options to adjust the warning sound frequency and toggle the main menu music on/off.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 05 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.55, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.54 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17680</link>
<guid>https://news.jatlink.uk/17680</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded an interactive crosshair in regular stat.Added an interactive panel that allows direct return to Tianhe Data Center from hidden rooms in parkour mode.Fixed the issue of launch pads not launching in the parkour map.Improved the calculation method for some interactive objects, changing from acquiring data per second to acquiring data under fixed conditions, thus significantly improving game performance.Adjusted the elevators in the parkour map; now the elevator will only reach the middle floor at most.Adjusted the logic of dropped items; now, once an item is picked up, it will not respawn upon re-entering the game (parkour scenes and siege mode are unaffected).You can now enter neural network mode more quickly before traveling to various areas in Tianhe Data Center.The elevators in parkour mode no longer require power and can be used directly.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 04 Aug 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.54, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.53 &amp; HOTFIXS</title>
<link>https://news.jatlink.uk/17567</link>
<guid>https://news.jatlink.uk/17567</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded neural network connectors to some areas.Added bounce pads to various platforms in the parkour area to enhance the parkour experience.Added an operation panel for returning to Tianhe Data Center from the parkour area.Added some details to the initial area of ​​the dark map; you can now interact with the regular 3D printer after leaving Outpost 37.Fixed an issue with the spawn point on the parkour map.Fixed an issue with the spawn point on the dark side map when creating a new save.Removed neural network voice navigation from the dark map.Removed the 3D printer from the parkour map.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 03 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.53, HOTFIXS</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.52 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17507</link>
<guid>https://news.jatlink.uk/17507</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more detailed tutorials for the Tianhe Data Center, and the mission is replayable.Added a temperature prediction panel for the Tianhe Data Center.Fixed light penetration issues for some NPCs.Adjusted global illumination in dark areas; it&#039;s no longer as glaring.Adjusted the navigation bar above the main menu; the game mode location now directly leads to Siege Mode.Adjusted the new player&#039;s path; new players will now go directly to the Tianhe Data Center from the initial space scene instead of landing on the planet&#039;s dark side.Removed the pause screen and the option to enter Neural Network mode from the main menu. Instead, you need to interact in the very center of the Tianhe Data Center to enter Neural Network mode.Removed the option to enter Parkour Mode from the main menu. Instead, you need to interact on the second floor of the Tianhe Data Center to enter Parkour mode.Removed the volumetric fog effect in dark areas to improve visual effects in extremely harsh environments.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.52, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.51 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17036</link>
<guid>https://news.jatlink.uk/17036</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new map: Tianhe Data CenterAdded a base temperature indicator for the destination when entering the gameFixed issues with incorrect frame rate display in neural network mode and the lack of transition after animation playback.Adjusted the top button in the neural networkAdjusted the &quot;Enter Game&quot; button on the main menu; now entering the game will directly take you to &quot;Tianhe Data Center,&quot; allowing you to select the desired scene in third-person view.Adjusted the temperature indicator when entering the game on the main menu.Adjusted the display text for area notifications.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.51, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.50 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/16884</link>
<guid>https://news.jatlink.uk/16884</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedThe initial area of ​​the Dark Side map has been redesigned (existing players who don&#039;t have a save file in the initial area don&#039;t need to delete their save; otherwise, they must delete their save and create a new one).The length of the Dark Side initial tutorial has been adjusted, and it&#039;s now more detailed.The descriptions of the Space Scene tabs on the main menu have been adjusted.The chance of dying before the tutorial ends has been significantly reduced.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.50, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.49 &amp; HOTFIXS</title>
<link>https://news.jatlink.uk/16376</link>
<guid>https://news.jatlink.uk/16376</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded an animation skip function (press K to skip, or see the indicator in the bottom right corner of the interface).Added DLC compatibility.Fixed rendering issues with Bright Side map.Improved DLSS configuration issues. Now, when DLSS is enabled, vertical sync and frame rate settings will not be allowed, and the frame rate will be forced to unlimited. Vertical sync will be disabled.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 20 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.49, HOTFIXS</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.47 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/13696</link>
<guid>https://news.jatlink.uk/13696</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded an update log summary to the main game interface.Added a global anonymous message leaderboard after logging into a U37 account.Added Danmaku areas to 11 Dark Side maps: Message Terminal, Outpost 37, Axiox Warehouse, Dark Side Communications Station, Yulin Message Fortress, Water Recycling Plant, Node 11, Sector Alpha, Sector Beta, Sector Gamma.Added Danmaku areas to 17 Bright Side maps: Shiqing Hill, Bright Side Communications Station, Base 44, Armory 44, Beacon A, Beacon B, Beacon C, AT Industrial Plant, Cell 18, Cell 26, Cell 29, Cell 31, Weather Control Center, Node 1, Outpost 26, Satellite Station, Biochemical LaboratoryAdded a spoiler warning when enable Danmaku.Added display of the total number of Danmaku in the current region (bottom left of the player&#039;s screen).Danmaku can now be enabled in Neural Network Mode.U37 accounts are now publicly registered.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 15 Jun 2026 15:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.47, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.46 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/13521</link>
<guid>https://news.jatlink.uk/13521</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded new tutorial content.Added Danmaku System, which can be enabled in the game pause screen. When enabled, it will display bullet screen comments from players worldwide in the upper right corner of the game screen. (This feature requires logging into a U37 account to set up and will affect performance by approximately 5 frames per second.)Fixed the issue of skill page not updating various data.Improved the performance of the water resource treatment plant.Improved the memory interface.Improved the calculation performance of some interactive objects in the game scene.In neural network mode, resource growth is now a fixed number of seconds + fixed output.The quick equipment switching function no longer captures building items.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 12 Jun 2026 19:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.46, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.45 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/13039</link>
<guid>https://news.jatlink.uk/13039</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedA new login system has been added (invited users can experience it first).The map generation logic for the planet&#039;s Dark Side has been improved. Without logging in, the default seed is 186. Once logged in, a unique Dark Side terrain will be assigned to each player, meaning every player will experience a different map!The NPC armor has been improved. NPCs no longer generate cloth-simulated armor to optimize game performance.The coordinate megaphone model has been improved.The cable car model has been improved.The main menu&#039;s button navigation has been removed.The Kepler time zone is now in minutes (previously it was in seconds).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 06 Jun 2026 23:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.45, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.44 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/12395</link>
<guid>https://news.jatlink.uk/12395</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedThree new wall structures have been added: Rapid Cooling Device, Rapid Heating Device, and Thermostat Device (obtainable only through specific 3D printers or mission rewards).More vehicle perspectives have been added.Fixed weather has been added; weather in some areas is now fixed.A hover mode, building preview, and vibration effects for hovering vehicles have been added.New effects have been added for interacting with wall structures.The hover effects of some buttons have been improved.The notification colors for some object interactions have been improved.Some facilities that were previously undetectable by the construction system have been improved.The collision sound effects for falling objects have been improved.The vehicle perspective switch button has been changed from \[V] to \[middle mouse button].All falling objects now have correct physical collisions.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 30 May 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.44, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.43 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/12064</link>
<guid>https://news.jatlink.uk/12064</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded dynamic sound effects; the sounds now differ depending on the item and destructible object being interacted with.Added 3 new buildable wall structures (must be crafted at the Facility Workbench): Energy Charger, Power Charger, Durability Fixer.Added a first-person view for Hover Vehicle (press V to switch; note this feature is currently experimental).Fixed an issue where storage boxes did not save weapon attachments.Fixed an issue where item previews remained on the player&#039;s inventory after respawning.Fixed an issue causing infinite respawns when vehicles were underwater.Fixed a clipping issue between the player and the turret base when the turret was not deployed.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 26 May 2026 11:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.43, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.42 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/11980</link>
<guid>https://news.jatlink.uk/11980</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded NVIDIA Reflex technologyAdded 5x and 6x frame generation (automatically matches your computer, no manual selection required)Added quick equipment switching functionAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 25 May 2026 11:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.42, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.41 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/11438</link>
<guid>https://news.jatlink.uk/11438</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more voice animationsAdded effects when entering vehiclesAdded effects when players level upAdded mouse cursor texturesFixed the issue of frame rate settings disappearingFixed the interface overlap issue during initial game configurationAdjusted the tutorial menu interface; it&#039;s now more streamlinedAdjusted and increased battery recovery amount, and recovery time has also been extendedImproved the brightness of the initial outpost on the Dark Side mapImproved map loading logic; it now prioritizes preloading maps for faster game entryImproved button input; most buttons now support gamepadsBattery recovery is now instantaneous.Neural-Net RelatedLoading speed has been improved; this mode now loads twice as fast.The up and down keys have been improved; the spacebar now moves up, and the left Ctrl key moves down.Improved the effects during chip installation.Fixed an issue where the user interface overlapped on some laptops.Fixed an issue where some text in the user interface overlapped with other elements in the interface.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 18 May 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.41, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.40 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/10729</link>
<guid>https://news.jatlink.uk/10729</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more detail to the Dark Side map; mountains, plains, and ice on the sea now have richer details.Fixed an issue where diving could trigger climbing, causing swimming to fail and resulting in drowning.Adjusted the initial game loading animation and the animation for the initial activation of the neural network.Adjusted the finish line details in the parkour map master mode.Removed the random monster spawning logic from the Dark Side map.Neural-Net RelatedImproved STC durability bonus by increasing it from 10% to 30%.Improved the uninstall button.Improved interface clarity.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 08 May 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.40, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.39 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/10551</link>
<guid>https://news.jatlink.uk/10551</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a large screen notification for first-time achievement unlocks.Added the Kepler timezone to the main menu.Added more loading animation wallpapers.Added effects for Dummy, Workbench, Facility Workbench, Repair Workbench, Mech Deployment Station, Vanguard Deployment Station, Drone Deployment Station, Save Point, Portal, Small Petri Dishes, Drone Vendors, and all dropped items.Fixed an issue where leather and metal stick textures overlapped.Fixed an issue where switching voice packs didn&#039;t save.Fixed an issue where you could directly enter the planetary Bright Side from Neural Network mode very early in the game.Fixed a storage box texture misalignment issue.Improved the explosion radius of robot companion.Adjusted the sniper scope&#039;s field of view; it&#039;s now wider.The second boss&#039;s shop can now be opened without charging.Robot companions now have three forms (various types and buffs will be added later).Neural-Net RelatedAdded chip effects.Fixed the issue of missing previews when building quantum memory modules.Improved the uninstallation and installation process; now, selecting the relevant chip and pressing the \[ DEL ] key will uninstall it.Adjusted the interface content, adding an uninstallation indicator and removing the original button&#039;s option to remove buildings.Changed the global color scheme from green to blue.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 06 May 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.39, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.38 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/10445</link>
<guid>https://news.jatlink.uk/10445</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedA new Kepler time zone has been added. Kepler 186F has 130 days per year, totaling 5 months, with each month consisting of two weeks. The game saves time, and special events will be added later, based on certain time points. If a time point is missed, the game will have to wait for the next cycle. Time in the game flows at twice the speed of real-world time.Fixed the issue of defensive barriers disappearing.Fixed deployment effects during construction; all buildings now display deployment effects.Fixed the issue of resource access being blocked when the garage door couldn&#039;t be opened in the second boss fight.Fixed the issue of the repair workbench still displaying &quot;repairable&quot; even when materials were insufficient.Improved game scene performance in the second boss fight.Improved the height of defensive barriers; they are now taller.Improved the preview effects during construction; they are no longer glaring.Improved the sniper scope interface; the scope is now larger.No buildings can now be constructed if there are combat drones nearby.The repair station can now repair: BRUST-37, 37P, Dragon, Thunder, AWP, Crusher, Savior, and Hand Cannon.Removed the Vanguard Deployment Station from the first boss fight.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 05 May 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.38, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.37 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/10320</link>
<guid>https://news.jatlink.uk/10320</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more status voice lines (including Jiang Xuqi&#039;s voice pack):When the player is standing, a standing voice line will randomly play, approximately every 300 seconds.When the player takes damage, a hit sound effect will play (resetting every 20 seconds).Sound effects when the player kills a unit.Added voice pack languages; the voice pack language can now be different from the game language.Added a parkour portal at Master difficulty.Added a new achievement: Parkour Master.Fixed the issue where the checkmark for defeated BOSSes would sometimes appear and sometimes disappear.Fixed issues with the three major BOSSes. Issue where achievements weren&#039;t unlocked after all kills were completed.Fixed the issue of combat drones failing to target.Fixed the issue of the Dragon Sniper Cannon lacking animation.Fixed the issue of global interface glitches caused by hiding the interface again or pausing the game when upgrading weapons.Fixed the issue of enemies shooting at thin air when the player-controlled mech&#039;s durability reached zero.Improved the visual effects when taking damage; it&#039;s now text-based.Improved the sniper rifle scope&#039;s user interface.Improved the pickaxe model; it&#039;s now larger. The pickaxe also now appears on the back.Improved the massive battle axe; its size is now more normal.Power ports will no longer be displayed if facilities don&#039;t require charging.The AWP has changed from single-shot to burst fire mode.The sniper rifle scope&#039;s user interface now displays the current ammo count and firing mode.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 03 May 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.37, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.36 &amp; PARKOUR MODE</title>
<link>https://news.jatlink.uk/10217</link>
<guid>https://news.jatlink.uk/10217</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new major update.The main update is the parkour mode, where you can now practice your parkour skills in a simulated environment. In this mode, you won&#039;t lose durability (even if you fall from a height, it&#039;s okay!), nor will you lose battery or energy.The gameplay of parkour maps revolves around the player&#039;s wall-running skill. As long as the wall is extremely close to vertical and almost flat, you can slide along it. If it&#039;s narrow enough, you can even repeatedly jump sideways. Watch videos of repeated sideways jumps: In addition, we&#039;d like to review the fundamental differences between the last major update (V0.1.1.14) and this update! First, the Mech. See the screenshots below:[carousel autoadvance=&quot;true&quot;][/carousel]Mech is a new type of vehicle. Unlike cars, mechs patrol autonomously when not controlled by the player and will automatically attack hostile units. However, please note that not all mechs are friendly. Furthermore, playable mechs are currently only available on the Bright Side. Players can find mech deployment stations on the map to deploy their mechs. The video below shows what a mech deployment station looks like:However, if the &quot;Skill Maniac&quot; achievement is not completed, mechs cannot be deployed.Besides mechs, we&#039;ve also recently added a small amount of electric grid systems. With the addition of the power grid system, facilities become interactive. Players can build power plants or energy storage batteries to power facilities or workbenches, reactivating facilities that have lost power. The image below shows a simple power grid built by a player:[carousel autoadvance=&quot;true&quot;][/carousel]Regarding game optimization, in the past month of continuous updates, we&#039;ve focused on optimizing special effects and frequently reused objects. Therefore, we&#039;ve integrated a technology: object pooling. In addition to the introduction of object pools, the game now officially supports DLSS 4.5. New players will be automatically asked if they want to enable DLSS 4.5 when they first open the game. Existing players can also enable or disable DLSS through the game&#039;s main menu. DLSS is disabled by default.In addition to performance optimization, we&#039;ve improved many special effects, some of which were completely reworked, such as the trailing flame in hover mode:V0.1.1.36 Fixes &amp; ImprovementsGame-relatedAdded animation to the lower half of the Vanguard Deployment Station.Added a new game mode: Parkour Base. You can enter this mode at any time from the main menu.Added an achievement: Wiring Master.Fixed an issue where robot companions could be attacked by friendly mechs.Improved the color scheme of the player&#039;s combat drone.Improved the position of the player&#039;s combat drone; now, the drone will move with the camera angle.Improved the issue of mechs being misaligned after opening doors at mech deployment stations.Improved global calculation logic; the game will now run smoother outside of story or mission locations.Slayed BOSSes will now display a checkmark in the main menu.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 01 May 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.36, PARKOUR, MODE</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.35 &amp; HOTFIXS</title>
<link>https://news.jatlink.uk/9901</link>
<guid>https://news.jatlink.uk/9901</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedFixed the issue with the translation on the achievements page.Fixed the issue of the elevator button wiring port being misaligned.Fixed the issue of some objects disappearing in any vehicle mode.Fixed the issue of some items disappearing.Fixed the issue of achievement points repeatedly stacking.Fixed the issue of misleading texture mapping for the power grid shunt.Improved the memory station charging detection; now only some of them require power.The drone shop(Not Seller) now requires power to open.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 27 Apr 2026 21:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.35, HOTFIXS</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.34 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/9847</link>
<guid>https://news.jatlink.uk/9847</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded mech perspective switching functionality.Added a new tutorial: Mech Control and Deployment.Fixed an issue with overlapping mech lights.Improved the hit rate of mechs shooting small units.Improved mech shooting effects to reduce glare.Improved the mech user interface; it&#039;s now a 3D interface that follows the mech&#039;s movement.The mech&#039;s idle status is now visible on the main game screen.Mech deployment stations, facility workbenches, turrets, memory station, and save points now require power to function. Turrets will either not be powered or will continue to use their own durability to deploy if power is unavailable. Note that save points only require power under specific situation.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 27 Apr 2026 09:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.34, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.33 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/9781</link>
<guid>https://news.jatlink.uk/9781</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedA new unit has been added: the AT Mech. You can now pilot an AT Mech in combat; if you leave the mech, it will be automatically controlled. In some scenarios, you can immediately deploy a mech to fight for you, or pilot it autonomously. The mech&#039;s firepower is very chaotic, therefore it&#039;s only suitable for attacking large targets, such as enemy mechs.Added a new Bright Side map area: AT Industrial PlantAdded a new building: Mech Deployment StationAdded a new achievement: Mech MasterAdded a point system; each achievement now has independent points, and subsequent unlocks of corresponding player abilities or bonuses based on total points.Added achievement hints; some achievements will be accompanied by rewards upon completion, and hovering the mouse over the achievement will display the bonus details.Added a bonus to the &quot;Skill Maniac&quot; achievement: You can interact with and deploy mechs in the Mech Deployment Station.Added a bonus to the &quot;Mech Master&quot; achievement: When you control any mech, a combat drone will be deployed to follow you, but the combat drone will self-destruct when you leave the mech.Added a bonus to the &quot;Boss Slayer&quot; achievement: Robot companions consume almost no battery power, and the item crafting method has been changed from random generation to every 10... Instantly generate a set of items.Added achievement icons; some achievements will not be added to the Steam achievement list later.Fixed issues with minimap target acquisition and permanent icon display.Fixed an issue where a player-deployed combat drone would successfully craft an item but not drop any loot.Fixed an issue with missing fortress building walls.Improved the design of the achievement page.Improved upgrade notifications; player upgrades now have a more prominent notification.Improved the flight sound of combat drones; the flight sound is now more noticeable.Improved player-deployed combat drones; player-deployed combat drones now deal more damage and have some ability to draw enemy fire.Player-deployed combat drones will now be positioned slightly to the right to prevent accidental collisions and bounces.The explosion radius of combat drones is now smaller.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 26 Apr 2026 05:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.33, SMALL, UPDATES</media:keywords>
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<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.32 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/9175</link>
<guid>https://news.jatlink.uk/9175</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded object pooling technology (currently applied to visual effects; NPCs will be gradually introduced into the object pooling feature in future versions) to improve game performance.Added chunk reduction and 2D rendering technology (applied to both static and dynamic objects and buildings) to improve game performance.Fixed an issue where visual effects and robot positions were out of sync when deploying combat robots.Improved visual effects for deploying any type of unit; they are now simplified.Modified hover mode notifications.View distance and frame rate cannot be configured temporarily.When deploying combat robots, their direction now follows the player&#039;s current orientation.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 18 Apr 2026 08:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.32, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.31 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8969</link>
<guid>https://news.jatlink.uk/8969</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded Bright Side map area: cell 19Added non-mission story Added tutorial: Wall SlideAdded jump sound effects; the sound effect is more immersive when jumping while gliding on Wall Slide.Added hand effects for Wall Slide.Added a new controller for Wall Slide.Fixed the issue of the third boss in Siege Mode not unlocking.Fixed the issue of footsteps disappearing during Wall Slide.Fixed the issue of warning sounds not appearing.Adjusted the firing interval of some boss weapons.Improved the jump height and run-up time for Wall Slide.Improved the calculation optimization for player health, battery, and energy recovery (approximately 10x performance improvement).There is no time limit for wall run-ups now; jump height is significantly increased when running on a wall.If you are airborne after a wall jump, you can now press WASD. Perform small-scale aerial displacements.Orbital cannons and some boss attacks now have larger-area explosions.Durability loss under high or low temperatures is now a fluctuating value, ranging from 5 to 60 units per second.Fall damage is now increased by 0.4 times.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 16 Apr 2026 00:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.31, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.30 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8796</link>
<guid>https://news.jatlink.uk/8796</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded achievement: Hungry Ghost, Survival SpecialistAdded new skill: Wall Slide. You can jump onto any wall and slide down it. This skill might be helpful when hovering is disabled indoors.Fixed an issue where the BOSS button remained locked after defeating a BOSS and returning to the main menu from Neural Network mode.Fixed a description issue for the Armor Master.Fixed an issue where the character preview disappeared when switching back to the inventory after looting resources, opening chests, or opening any type of crafting table or purchase page.Fixed an issue where the notification text description was incorrect when entering a vehicle in hover mode.Fixed an issue where the notification triggered twice after failing to enter a vehicle.Improved the inventory design; the inventory is now easier to manage.Improved the button guides; all button guides have been replaced with icons instead of text.Improved the code for electric grids and wires to enhance game performance.Improved the loading speed of the quick menu and the electric grid/wire guide.Improved the overpasses on Bright Side maps; driving on bridges is now possible in some areas.Existing electric grids and wires will no longer disappear unexpectedly.Unlocked achievements will now display the conditions for completion.Entering indoor areas in hover mode will now automatically cancel hover mode.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 14 Apr 2026 04:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.30, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.29 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8666</link>
<guid>https://news.jatlink.uk/8666</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedA new view distance setting has been added, which can be adjusted in the main menu. A higher value results in a wider field of view, but game performance will decrease exponentially. The default value is 4.Improved building details in the center of Bright Side of the map; fortress buildings in the center can now be accessed via elevator.Fixed the issue where portals were not visible during the &quot;Obstacles&quot; mission.Removed empty houses during the &quot;Obstacles&quot; mission.Removed meteor effects; meteor effects will no longer appear in any scene.Elevators now require power to operate.The player character in the main menu is no longer completely blacked out.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 12 Apr 2026 12:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.29, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.28 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8499</link>
<guid>https://news.jatlink.uk/8499</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a Laser Input to the Bright Side map &quot;Weather Control Center,&quot; increasing the number of Laser Input from one to two.Added battery input and output interfaces for signal displays.Added a generator building (cannot be built; it&#039;s an environmental structure).Added a new main mission: Obstacles.Improved some narration logic; some narration now uses simple camera movements to highlight key objects.Improved the drone deployment station model.Improved the Hover Mode exhaust in both modes.Siege Mode can now be challenged individually by selecting different bosses; some bosses require specific conditions to unlock.First-time boss kills now grant a permanent damage bonus.All pistols now have equipped sound effects.Wind turbines can no longer be enabled indoors.Signal displays now require power to activate, but note that not all signal displays require power replenishment.Removed Protocol 101.Neural Network-relatedNow, if the radar chip, visualizer chip, and beacon launcher are present simultaneously, the movement speed in hover mode is three times faster than before.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 10 Apr 2026 04:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.28, SMALL, UPDATES</media:keywords>
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<item>
<title>Kepler 186F &amp; Voice Pack: XuQi Jiang</title>
<link>https://news.jatlink.uk/3612</link>
<guid>https://news.jatlink.uk/3612</guid>
<description><![CDATA[ This voice pack is officially licensed by the XuQi JIANG, bringing their iconic tone to your survival loop: when your gear triggers &quot;Low Temperature Warning&quot;, &quot;Low Energy Warning&quot;, or &quot;Critical Status Approaching&quot;, the XuQi JIANG voice will broadcast the alert – adding a familiar, fun twist to tense survival moments. ]]></description>
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<pubDate>Fri, 06 Feb 2026 04:46:39 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords></media:keywords>
</item>

<item>
<title>Featured Game: Kepler 186F</title>
<link>https://news.jatlink.uk/3341</link>
<guid>https://news.jatlink.uk/3341</guid>
<description><![CDATA[ In Kepler 186F, survival is just the beginning—you must investigate. Your choices shape the story, unfolding a thrilling adventure from the planet&#039;s dark side to its space station. ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:20:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords></media:keywords>
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