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<title>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Featured Games</title>
<link>https://news.jatlink.uk/rss/category/featured-game</link>
<description>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Featured Games</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2024 Jat Link Limited &amp; All Rights Reserved.</dc:rights>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.32 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/9175</link>
<guid>https://news.jatlink.uk/9175</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded object pooling technology (currently applied to visual effects; NPCs will be gradually introduced into the object pooling feature in future versions) to improve game performance.Added chunk reduction and 2D rendering technology (applied to both static and dynamic objects and buildings) to improve game performance.Fixed an issue where visual effects and robot positions were out of sync when deploying combat robots.Improved visual effects for deploying any type of unit; they are now simplified.Modified hover mode notifications.View distance and frame rate cannot be configured temporarily.When deploying combat robots, their direction now follows the player&#039;s current orientation.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 18 Apr 2026 08:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.32, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.31 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8969</link>
<guid>https://news.jatlink.uk/8969</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded Bright Side map area: cell 19Added non-mission story Added tutorial: Wall SlideAdded jump sound effects; the sound effect is more immersive when jumping while gliding on Wall Slide.Added hand effects for Wall Slide.Added a new controller for Wall Slide.Fixed the issue of the third boss in Siege Mode not unlocking.Fixed the issue of footsteps disappearing during Wall Slide.Fixed the issue of warning sounds not appearing.Adjusted the firing interval of some boss weapons.Improved the jump height and run-up time for Wall Slide.Improved the calculation optimization for player health, battery, and energy recovery (approximately 10x performance improvement).There is no time limit for wall run-ups now; jump height is significantly increased when running on a wall.If you are airborne after a wall jump, you can now press WASD. Perform small-scale aerial displacements.Orbital cannons and some boss attacks now have larger-area explosions.Durability loss under high or low temperatures is now a fluctuating value, ranging from 5 to 60 units per second.Fall damage is now increased by 0.4 times.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 16 Apr 2026 00:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.31, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.30 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8796</link>
<guid>https://news.jatlink.uk/8796</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded achievement: Hungry Ghost, Survival SpecialistAdded new skill: Wall Slide. You can jump onto any wall and slide down it. This skill might be helpful when hovering is disabled indoors.Fixed an issue where the BOSS button remained locked after defeating a BOSS and returning to the main menu from Neural Network mode.Fixed a description issue for the Armor Master.Fixed an issue where the character preview disappeared when switching back to the inventory after looting resources, opening chests, or opening any type of crafting table or purchase page.Fixed an issue where the notification text description was incorrect when entering a vehicle in hover mode.Fixed an issue where the notification triggered twice after failing to enter a vehicle.Improved the inventory design; the inventory is now easier to manage.Improved the button guides; all button guides have been replaced with icons instead of text.Improved the code for electric grids and wires to enhance game performance.Improved the loading speed of the quick menu and the electric grid/wire guide.Improved the overpasses on Bright Side maps; driving on bridges is now possible in some areas.Existing electric grids and wires will no longer disappear unexpectedly.Unlocked achievements will now display the conditions for completion.Entering indoor areas in hover mode will now automatically cancel hover mode.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 14 Apr 2026 04:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.30, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.29 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8666</link>
<guid>https://news.jatlink.uk/8666</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedA new view distance setting has been added, which can be adjusted in the main menu. A higher value results in a wider field of view, but game performance will decrease exponentially. The default value is 4.Improved building details in the center of Bright Side of the map; fortress buildings in the center can now be accessed via elevator.Fixed the issue where portals were not visible during the &quot;Obstacles&quot; mission.Removed empty houses during the &quot;Obstacles&quot; mission.Removed meteor effects; meteor effects will no longer appear in any scene.Elevators now require power to operate.The player character in the main menu is no longer completely blacked out.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 12 Apr 2026 12:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.29, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.28 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8499</link>
<guid>https://news.jatlink.uk/8499</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a Laser Input to the Bright Side map &quot;Weather Control Center,&quot; increasing the number of Laser Input from one to two.Added battery input and output interfaces for signal displays.Added a generator building (cannot be built; it&#039;s an environmental structure).Added a new main mission: Obstacles.Improved some narration logic; some narration now uses simple camera movements to highlight key objects.Improved the drone deployment station model.Improved the Hover Mode exhaust in both modes.Siege Mode can now be challenged individually by selecting different bosses; some bosses require specific conditions to unlock.First-time boss kills now grant a permanent damage bonus.All pistols now have equipped sound effects.Wind turbines can no longer be enabled indoors.Signal displays now require power to activate, but note that not all signal displays require power replenishment.Removed Protocol 101.Neural Network-relatedNow, if the radar chip, visualizer chip, and beacon launcher are present simultaneously, the movement speed in hover mode is three times faster than before.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 10 Apr 2026 04:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.28, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.27 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/8069</link>
<guid>https://news.jatlink.uk/8069</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded logic that allows entities to retaliate after being attacked by a BOSS.Added the &quot;King of the Lost&quot; and &quot;Next-Gen Resource Master&quot; achievements.Added interactive descriptions for the Atmosphere Modifier.Fixed issues with 4K screen resolution.Fixed the issue where the &quot;Ultimate Warrior&quot; achievement could not be unlocked.Fixed the issue where loading excessive effects when some BOSSes appeared caused cache overload and crashes.Fixed the issue where locking the game&#039;s 16:9 aspect ratio caused some screens to freeze.Improved the enemy spawn order in Siege Mode battles; enemies now gradually increase over time instead of being numerous at the start of the game. This gives players more time to deploy barriers and turrets.Improved the rendering speed of the main menu and replaced some images in the main menu.Improved the computational performance of automatic health regeneration.Improved the layout of the achievements page.The number of enemy troops spawning after a BOSS appears has been reduced.Neural Network-relatedImproved computational logic for storing large-scale chips (10x reduction in computational overhead)As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 04 Apr 2026 16:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.27, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.26 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/7882</link>
<guid>https://news.jatlink.uk/7882</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more BOSS attack logic; now be wary of various follow-up attacks from BOSSes.Added 4 additional BOSS attack types: area-of-effect attacks, suicide bombers, rocket punches, and explosive balls.Added two new BOSSes.Fixed the issue of low experience points for enemy turrets.Fixed the issue of the tutorial panel exceeding the boundaries.The countdown clock now disappears when a BOSS appears to optimize game performance.A tutorial button is now available in the top navigation bar of the main menu.Improved DLSS logic; when DLSS is disabled in-game, the resolution will revert to the default value.Improved BOSS behavior; each BOSS&#039;s attack phase now changes at certain durability.Improved the shooting effects of the Crusher.Improved the codebase version of the cableway system.Adjusted the experience gained and item drops for various enemy factions.Neural Network-relatedImproved the VFX of the Light Particle Chip.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 02 Apr 2026 12:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.26, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.25 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/7780</link>
<guid>https://news.jatlink.uk/7780</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a tutorial menu, accessible by pressing \ from the pause menu.[/*]Added real-time equipment preview; you can now view your character&#039;s front view while changing equipment.Improved notification and interaction icons.Improved the texture of some armor pieces.Improved the maximum durability of skill-deployed combat robots.Adjusted the charging station notification method.The pause menu no longer has a curved effect.Tutorial instructions have been added to the tutorial menu in tutorial levels.Neural Network-relatedAdded notifications for chip installation and uninstallation.Improved the rendering of special effects to fix the issue of glare on the screen.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 01 Apr 2026 12:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.25, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.24 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/7474</link>
<guid>https://news.jatlink.uk/7474</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a power grid system.Added 4 new buildable structures: Facility Workbench, Splitter, Wind Turbine, and Electricity Tank.Added a new feature: a wire-drawing shortcut panel. Hold down \[G] and flick the mouse to select the appropriate wire to connect different structures.Improved the removal prompts for structures; they are now icons instead of text.Improved the wall lamp modeling.Drone Placer, Turret, and Defensive Barrier can now be crafted at the Facility Workbench.When repairing a structure, the increased durability will now also reduce the player&#039;s durability by the same amount.Power and energy are no longer restored in vehicle mode.Removing any structure now returns a small amount of metal resources.Static Torch and Wall Torch now require power to illuminate their surroundings.Static Torch and Wall Torchs now require a Facility Workbench to craft.Neural Network-relatedThe number of facets in the modeling of some chips has been optimized to improve game performance.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 29 Mar 2026 08:00:13 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.24, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.23 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/7224</link>
<guid>https://news.jatlink.uk/7224</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedFixed an issue where the drone shop name was continuously displayed on the screen.Fixed an issue where the bridge was invisible.Fixed an issue where the floor was invisible in some areas.Fixed an issue where enemy melee units approaching would not trigger combat music.Fixed an issue where there was no combat music in BOSS mode.Fixed a memory translation issue.Fixed an issue where combat music was persistent in vehicle mode.Improved item optimization logic to enhance game performance.Removed the wind turbine at the top of the drone shop.Neural Network-relatedThe interface quality has been improved; it now has a more glass-like texture.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 26 Mar 2026 15:00:12 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.23, HOTFIX</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.22 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/7163</link>
<guid>https://news.jatlink.uk/7163</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded new battle music; battle music will play when enemies are near you or when a boss appears.Added 2 new memory: Break Point and Drone Placer.Added a new Bright Side map mission: Weather Control Room.Added 2 new Bright Side map locations: Node 1 and Weather Control Room.Added a new enemy detection system to the minimap; you can now view the enemy&#039;s location from above on the minimap.Fixed some typos in achievement descriptions and titles.Fixed a missing rock resource texture issue.Fixed incorrect icons for oil tanks, small planter, and large planter.Improved optimization logic; it&#039;s no longer based on height detection but on straight-line distance for maximum optimization.Improved visual effects in Siege Mode.All explosions now have a larger impact and double the impact radius.Enemy turrets now appear on the minimap.Removed the crafting method for save points; this item can now only be obtained through missions.Neural Network-relatedThe pistol bonus is now displayed with an icon.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 25 Mar 2026 23:00:13 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.22, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.21 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6848</link>
<guid>https://news.jatlink.uk/6848</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded ruins of various buildings to the Bright Side map (story to be added in a future update).Added a new theme song: Anonymous Pain (sung by Noise Man).Fixed the issue of repair stations not having snow and dust accumulation.Completely reworked the Siege Mode map; the map area is significantly smaller, and friendly units no longer automatically respawn (machine guns can still be redeployed after being destroyed).The Imperial Guard Fortress no longer has lights.Traveling from the Dark Side to the Bright Side for the first time now requires completing a prerequisite main quest.If an interactive button indicates that a quest is not completed, it will now display the quest name and its location.Players now explode when destroyed.Improved outpost buildings.Improved explosion effects.Neural Network-relatedA new Qilin Device has been added. Each device of this type increases pistol damage by 2 points. However, switching firing modes inflicts a 50-point backlash on the user. If health drops below 0, the player enters a suspended animation state, which can be restored by increasing durability. If durability remains below 0, any further damage will instantly destroy the user.Optimized rendering performance for the Regen Chip.Optimized rendering performance for the Molecular Memory Chip.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 22 Mar 2026 23:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.21, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.20 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6674</link>
<guid>https://news.jatlink.uk/6674</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedNew deployable building: Drone Placer. Upon activation, it consumes 30 units of your battery, then randomly locks onto and continuously tracks a Slashers for 2 minutes. It will not consume battery if there are no Slashers nearby, and only one drone of this type can exist at a time. This building can only be purchased with 3D-printed drones.Volume fog has been added, making extreme weather conditions in both bright and dark side more realistic (experimental feature).Only one Vanguard Robot can currently exist in the same game.Survival time in Siege Mode has been reduced from 20 minutes to 6 minutes.Meteorites will now fall overhead in Siege Mode, with increased meteor spawn rate after a BOSS appears.The number of enemy units in Siege Mode has been reduced by 30%, and friendly units are now ranked D.The sky in bright side is now redder.Optimized the countdown logic for most content.Removed sky shadows to optimize performance.Neural Network-relatedThe nuclear battery collision was removed.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 20 Mar 2026 15:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.20, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.19 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6583</link>
<guid>https://news.jatlink.uk/6583</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedThe Axiox Industries area of ​​the Dark Side map has been completely reworked.Some models have been improved by being changed from static to instantiated static to enhance game performance.Player-deployed drones will now craft items periodically.The repair station can now repair BRUST-37 and THUNDER.All armor/clothing now has snow or dust effects.Chests now have a chance to spawn Destiny, turrets, and shields.Neural Network-relatedImproved scene modeling by changing it from static to instantiated static to enhance game performance.Removed the teleportation function using the spacebar.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 19 Mar 2026 19:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.19, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.18 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6431</link>
<guid>https://news.jatlink.uk/6431</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedNew building: Vanguard Deployment Station. This deployment station can deploy one Vanguard. Unlike the XT Defender, this Vanguard has extremely high damage, durability, and rate of fire. It exists permanently unless the Vanguard is destroyed. However, please note that once deployed, the station will consume 100 power and energy (resulting in a negative value). There is a 120-second cooldown after each deployment. This building only appears in Bright Side and City Defense battles.New friendly S-tier unit: VanguardNew friendly combat drone. This combat drone has a faster rate of fire and higher damage than player-deployed drones.Fixed an issue where combat drones would appear when deploying robot companions.Improved the logic for selling items; you no longer need to sell them one by one.Adjusted enemy turret stats; aiming time is no longer required, but the rate of fire has been halved.All weapons now have snow and dust effects.You can now grow crops in Siege Mode.Combat drones will now attack enemy turrets and bosses.The global default temperature is now 40°C lower in Dark Side and Siege Mode, and 40°C higher in Bright Side. Please use the neural network mode appropriately.Neural Network-relatedA new beacon launcher has been added. When installed, all friendly combat mechs and robot companions will be accompanied by a combat drone. Uninstalling the launcher will not return any resources.A new chip durability system has been added. If a building&#039;s durability reaches zero, it will self-destruct and be destroyed (in the current version, no events affect durability).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 18 Mar 2026 11:00:11 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.18, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.17 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6321</link>
<guid>https://news.jatlink.uk/6321</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded FastGeo technology to optimize static modeling to improve game performanceAdded BOSS kill bonuses: If total kills exceed 2, sprint recovery speed is doubled If total kills exceed 10, health is increased by an additional 1.5× on top of the Neural Network bonus If total kills exceed 20, shield battery loss rate is reduced to 1/4 If total kills exceed 30, robot companions almost no longer consume your battery, and item crafting changes from random generation to spawning one set of items every 10 seconds If total kills exceed 50, player auto-healing mode is no longer restricted to activating only when durability is below 60%Robot companion item crafting speed has been increased and is now noticeably fasterHover Mode speed has been increased to approximately 3× the original speedHover Mode can no longer be activated indoorsIn Medium and Hard difficulties, enemy factions now deal 2× damage and 3× damage to friendly NPCs and Player; enemy melee units deal 4× and 6× damage respectivelyRight-click no longer triggers any events in Hover ModeHover Mode tick event has been improvedVoice pack tick event has been improvedNeural Network-relatedThe cost of the balance node has been adjusted.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 17 Mar 2026 11:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.17, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.16 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6217</link>
<guid>https://news.jatlink.uk/6217</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new building item: Oil TankAdded a new area to the Dark Side: Residential Node 11Added a new Memory: LarkwoodAdjusted the rooms in the Dark Side map&#039;s teleportation podsAdjusted the number of some lootable items at Outpost 37Adjusted the boss strength in Siege Mode; as long as the boss remains alive, it will spawn a large number of pursuers near you.Fixed the issue of a sharp performance drop caused by loading items left over from the previous battle in City Defense mode.Neural Network-relatedA new Regen Chip has been added. Installing this chip will continuously increase resources by 5 nodes and consume 20 electrons. Uninstalling this chip will only return 25% of the installation materials.A new Tesla Chip has been added. Installing this chip will continuously increase resources by 20 electrons and consume 5 nanometers and 5 atoms. Uninstalling this chip will only return 25% of the installation materials.A new Molecular Memory Chip has been added. Installing this chip will continuously increase resources by 10 nanometers and 5 atoms and consume 5 electrons and 2 node resources. Uninstalling this chip will only return 5% of the installation materials.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 16 Mar 2026 07:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.16, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.15 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/6204</link>
<guid>https://news.jatlink.uk/6204</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded portal sign indicators.Fixed the issue of instantly teleporting to Siege Mode upon button press.Fixed the issue of performance deteriorating with longer playtime.Fixed the issue of double notification when picking the lock.Improved performance in some areas of the Dark Side map.Improved some buildings in the tutorial level.Boss units are now surrounded by a red aura.Tutorial levels are now longer.The monster spawning mechanic in Siege Mode is no longer as hardcore.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 15 Mar 2026 23:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.15, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.14 &amp; SIEGE MODE</title>
<link>https://news.jatlink.uk/6091</link>
<guid>https://news.jatlink.uk/6091</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new major updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.New Gamemode: SIEGE MODEThe Siege Mode is a very special gameplay mode, a battle of attack and defense before heading to the space station on the Bright Side map. In this mode, you need to survive for 20 minutes; you cannot die during this time, as death resets your progress.Watch the video in action:During these 20 minutes, you must collect as much ammunition and purchase equipment as possible to fight the firewall BOSS that appears after 20 minutes. In addition, you can deploy turrets in the locations you want:Alternatively, you can fight the enemy forces alone:Until the final battle to the death with the BOSS:Furthermore, the boss will only target you, and all NPCs will not attack the boss proactively (note that stray bullets from both enemies and allies can still damage the boss).After completing the SIEGE MODE once on the Bright Side map, you can directly enter the Siege Mode from the main menu.Fixes &amp; ImprovementsAdded Siege ModeAdded button indicators for upgrading weapons while holding themAdded a new Steam achievement: BOSS SlayerAdded a new Bright Side Map mission: Before Heading to SpaceAdded a new Bright Side Map areaImproved the Bright Side Map Beacon missions; the third stage is now a separate mission.Improved map loading logic; loading is now faster.Improved building effects.Improved death loot logic; if no loot is collected within 4 minutes, it will be destroyed.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 13 Mar 2026 23:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.14, SIEGE, MODE</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.04 &amp; SIEGE MODE</title>
<link>https://news.jatlink.uk/6076</link>
<guid>https://news.jatlink.uk/6076</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new major updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.New Gamemode: SIEGE MODEThe Siege Mode is a very special gameplay mode, a battle of attack and defense before heading to the space station on the Bright Side map. In this mode, you need to survive for 20 minutes; you cannot die during this time, as death resets your progress.Watch the video in action:During these 20 minutes, you must collect as much ammunition and purchase equipment as possible to fight the firewall BOSS that appears after 20 minutes. In addition, you can deploy turrets in the locations you want:Alternatively, you can fight the enemy forces alone:Until the final battle to the death with the BOSS:Furthermore, the boss will only target you, and all NPCs will not attack the boss proactively (note that stray bullets from both enemies and allies can still damage the boss).After completing the SIEGE MODE once on the Bright Side map, you can directly enter the Siege Mode from the main menu.Fixes &amp; ImprovementsAdded Siege ModeAdded button indicators for upgrading weapons while holding themAdded a new Steam achievement: BOSS SlayerAdded a new Bright Side Map mission: Before Heading to SpaceAdded a new Bright Side Map areaImproved the Bright Side Map Beacon missions; the third stage is now a separate mission.Improved map loading logic; loading is now faster.Improved building effects.Improved death loot logic; if no loot is collected within 4 minutes, it will be destroyed.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 13 Mar 2026 19:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.04, SIEGE, MODE</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.13 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5888</link>
<guid>https://news.jatlink.uk/5888</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedNew Bright Side map area added: Base 44New Bright Side map area added: Armory 44New Bright Side map area added: Biohazard LabMore interactive content added to Bright Side communication bases (in preparation for Siege Mode)B-level friendly machines now have more detailed modelingA small number of Slasher are now present in some areas of the Dark Side map, be careful of your surroundings!Neural Network-relatedThe issue where the fog of war effect persisted after the radar chip was installed has been fixed.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 11 Mar 2026 11:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.13, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.12 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5872</link>
<guid>https://news.jatlink.uk/5872</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new achievement: Master of Armor StackingFixed an issue where the progress bar in the achievement panel would reset to zero (does not affect data in older player save files).Improved building effects and sound effects for a more immersive building experience.Improved hit effects; they are no longer overwhelmingly blinding.Improved shooting effects for most weapons.Improved effects in shield mode.Adjusted the types and intervals of pursuers; Slashers now have a chance to spawn A-rank Slashers and Subject XT.You can no longer directly access the Bright Side map from the main menu without having entered it from the Dark Side (this does not affect older players).Neural Network-relatedA new radar chip has been added. Installing this chip will prevent the user from being affected by the fog of war in Bright Side, large-scale map modes, and each chip will also reduce the temperature by 15°C.New visual effects have been added when constructing chips.Some chips now have persistent visual effects to better reflect their described functions.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 11 Mar 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.12, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.11 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5761</link>
<guid>https://news.jatlink.uk/5761</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedTwo new main story missions on Bright Side have been added (focusing on the initial missions; returning players need to back up and delete their save files to experience them, it won&#039;t affect the overall game experience if you don&#039;t want to experience them).A new side mission on Bright Side has been added: Infected Turret. (This mission will not automatically appear in the mission list; you can only accept it at specific locations, so check the navigation bar).A new enemy unit has been added: Subject XT. A melee unit, very fast, with high health but moderate damage. Only appears on the Bright Side. The Subject XT is a neutral unit, meaning both Slashers and players will be attackeb by Subject XT, and Slashers will also attack Subject XT.Added a new Memory Imprint: Subject XTFixed an issue where all NPC name tags appearing simultaneously affected performance.Fixed some interface conflicts related to the hidden user interface.Fixed the issue of invisible walls at T-junctions.Fixed a performance degradation issue caused by continuous driving.Fixed an issue where turrets didn&#039;t react to different weather conditions (e.g., snow, dust).Now, on illuminated maps, electronic lifeforms will periodically pursue you across the entire map. Be prepared for battle; turrets are your best partners!3D radar can now detect turret spatial coordinates.Only reconstructed turrets will now display icons in the navigation bar.Neural Network-relatedAll chips are no longer abbreviations.Reloading management mode now loads the previously saved locationAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 09 Mar 2026 19:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.11, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.1 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5642</link>
<guid>https://news.jatlink.uk/5642</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new building: Defensive Barrier. This barrier can block most frontal ranged weapons and also replenish your health, energy, and battery.Added a new building: Xuanwu Cannon Base. This base is used to reconstruct the Xuanwu Cannon. You can place it anywhere and activate it when needed.Added new items; puzzle blocks can now be crafted.Added new shop items: Defensive Barrier and Xuanwu Cannon.Fixed an issue where the frame rate was displayed incorrectly when DLSS was enabled.The turrets of outpost buildings can now be interacted with and their machine guns reconstructed.Defeating enemy troops now gives you a chance to obtain consumable resources such as metal and nails from their inventory.Improved all models in the Dark Side map from LOD to HLOD.Improved the shadow calculation logic for large buildings and removed some high-polygon models that did not affect aesthetics to optimize performance.Adjusted the LOD of more NPC levels.Neural Network-relatedAdded FPS display.Significantly increased initial resources.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sat, 07 Mar 2026 15:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.1, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F &amp; BACKGROUND STORY P4</title>
<link>https://news.jatlink.uk/5597</link>
<guid>https://news.jatlink.uk/5597</guid>
<description><![CDATA[ This video serves as background story for the game&#039;s plot and therefore does not directly affect the in-game experience. However, unfamiliarity with this background story might lead to some incomprehensible plot points. Therefore, this is optional; if you wish to experience a deeper level of gameplay, understanding the game&#039;s backstory is a good option.Viewing Tips: Except for the plot and the characters&#039; expressions, which are edited manually, all other video performances are generated by AI. ]]></description>
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<pubDate>Fri, 06 Mar 2026 19:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, BACKGROUND, STORY</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.09 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5543</link>
<guid>https://news.jatlink.uk/5543</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded auto-pickup functionality. Resources dropped after destruction will now automatically enter your inventory. If your inventory is full, the relevant items will drop to the ground.Added random armor for neutral NPCs.Added initial difficulty settings, which can also be changed in gameplay settings (Easy: no buffs; Medium and Hard: enemy durability multiplied by 2 and 3 respectively, while friendly durability is divided by 2 and 3).Added a credits list.Improved the coordinate display for items dropped upon death; the coordinates are now displayed on the navigation bar.Improved the effect of durability reduction.Improved the optimization logic for most buildings.Improved the optimization logic for most NPCs.Improved the cable car&#039;s calculation logic.Improved the rendering logic for drones not in line of sight.Improved the rendering logic for the two safe houses.Improved the rendering logic for globally interactive objects.Adjusted item prices.Neural Network-relatedFixed an issue with incorrect text descriptions for the Visual Lock-Up Chip (VLOC).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 06 Mar 2026 03:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.09, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.08 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5479</link>
<guid>https://news.jatlink.uk/5479</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded interactive content for houses at the T-junction of the overpass.Added basic configuration for first-time players (language and supersampling).Fixed the issue of enemy information not being displayed on the minimap.Fixed the issue of the Xuanwu turret becoming static.Improved some UI elements for vehicles and ammunition for better visibility.Improved the UI placement of Quick Action.Improved the social information in the main game menu.Expanded the overpass on the dark map.Scavenging items now grants experience points.Combat units now display their health percentage.In the light map, cable cars now restore some energy and provide basic lighting.Turrets now require interaction and reconstruction to activate (in preparation for the upcoming city defense mode). Each turret reconstruction costs 50 player health points, and the player must have at least 80 health points to reconstruct.Save points now appear in the navigation bar if they are near the player.Mission units now appear in the navigation bar if they are near the player.Neural Network-relatedA new Visual Lock-On (VLOC) chip has been added. Installing this chip will lower the temperature by 25°C, and you can use Quick Action to lock onto the nearest mechanical unit within range (enemy, friendly, or mission units). Stacking this chip will not provide additional effects.Fixed an issue where bonus values ​​displayed default values ​​on the pause screen.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 05 Mar 2026 11:00:11 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.08, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.07 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5309</link>
<guid>https://news.jatlink.uk/5309</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded room content to three major sections of the Dark Side map.Added character stats related to the pause screen.Fixed an issue where notifications would freeze in vehicle mode.Fixed various issues with the space station.Fixed an issue where the pause button would sometimes freeze.Fixed an issue where repeated portal effects caused performance degradation.Fixed a translation issue when removing armor.Fixed a UI display issue when upgrading weapons.Improved the calculation logic for character stats to enhance game performance.Improved skill deployment; vehicles and drones can no longer be deployed indoors.Improved the style of Quick Actions and Quick Actions now have skill names.Starting the new game no longer features initial items.Removed experimental vegetation ecosystems.Neural Network-relatedA new Light Particle Chip (LPC) has been added. Installing this chip expands the range and brightens your blue light source. However, it also takes up a lot of space, and stacking them doesn&#039;t provide any additional benefits.Added visual effects to some modules.Fixed an issue that caused player temperature to be 0 due to a module.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Mar 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.07, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F &amp; BACKGROUND STORY P3</title>
<link>https://news.jatlink.uk/5252</link>
<guid>https://news.jatlink.uk/5252</guid>
<description><![CDATA[ This video serves as background story for the game&#039;s plot and therefore does not directly affect the in-game experience. However, unfamiliarity with this background story might lead to some incomprehensible plot points. Therefore, this is optional; if you wish to experience a deeper level of gameplay, understanding the game&#039;s backstory is a good option.Viewing Tips: Except for the plot and the characters&#039; expressions, which are edited manually, all other video performances are generated by AI. ]]></description>
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<pubDate>Mon, 02 Mar 2026 11:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, BACKGROUND, STORY</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.06 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5233</link>
<guid>https://news.jatlink.uk/5233</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded terrain details to the dark side.Added portal opening effects and various sound effects.Added previously released AI-generated short dramas to the game to enhance the gaming experience.Fixed an issue with excessively large health bars for some friendly units.Fixed an issue where deleting save files could only delete parts of the game.Fixed an issue with audio-visual desynchronization in the opening animation.Fixed an issue with the healing mode.Improved global illumination in the dark side.Improved reflection logic.Improved some illegible text in the user interface.Improved the display of location coordinates; distance is no longer displayed to prevent cognitive conflicts with mission coordinates.Improved redundant animation sequences.DLSS can now be enabled or disabled in the settings (disabled by default).Significantly improved the performance of the factory area in the dark side map.Neural Network-relatedAdded animation for first-time use of Neural Network Management ModeFixed some chip descriptor mismatch issuesSignificantly improved initial resourcesAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 01 Mar 2026 23:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.06, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.05 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5181</link>
<guid>https://news.jatlink.uk/5181</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded DLSS technology to double game performance (NIS technology will be automatically enabled if your graphics card does not support DLSS).Added some functional buildings to the Bright Side of the map.Fixed the issue of missing translations for some items.Fixed the electronic jamming issue in the factory area of ​​the Dark Side map.Fixed the floating door issue in the Beta Sector.Improved the loading logic and gameplay performance of the factory area of ​​the Dark Side map.Improved the lighting direction of the Bright Side of the map, making it look more textured.Improved the overexposure issue on the Main Menu.Adjusted the camera position when selecting &quot;Game Mode&quot; on the Main Menu.Neural Network-relatedA new Energy Chip (ECR+) has been added. Each chip provides an 8% reduction in energy consumption, but it takes up relatively more space.A new Balance Node (BN) has been added. Each node provides a 2% increase in health and a reduction in energy and power consumption; however, each node also increases temperature by 2%.A new Performance Chip (PC) has been added. When the player&#039;s health is below 60%, each chip restores 1 health per second, and each chip also increases temperature by 10% (even without health restoration).As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 01 Mar 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.05, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.04 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/5115</link>
<guid>https://news.jatlink.uk/5115</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedFixed the issue of garbled Chinese characters when using English as the default language.Fixed the issue of in-cabin interaction not working when moving from the dark side to the light side.Fixed the camera angle issue after teleporting via a portal.Fixed the issue of chests dropping upon death in the initial starport.Remodeled the portal.Adjusted the object grabbing logic; now you don&#039;t need to hold down F, just press E to interact with it for automatic attachment, and interacting with it again will cancel the attachment.Neural Network-relatedAdded a buff display, allowing real-time viewing of player buffs provided by current modules in management mode.Added a Battery Optimization Chip, each chip providing a 15% consumption optimization; this chip can only be built around a Battery (NIHB).Added a sound effect for installation failures.Fixed the issue where the &quot;Installation Complete&quot; notification sound persisted even when chip installation failed.Increased the resource requirements for installing some chips.Improved the usability of the Battery (NIHB), allowing for more modules to be combined as needed.Improved chip health bonuses; the bonuses are now stackable, increasing the bonus the more chips built.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 27 Feb 2026 23:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.04, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.03 &amp; NEURALNET MODE</title>
<link>https://news.jatlink.uk/5019</link>
<guid>https://news.jatlink.uk/5019</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new major updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.New Gamemode: Neural Network Management ModeThis mode allows you to iterate on your own neural network components; depending on the combination, the game bonuses vary, thus offering endless possibilities to enhance your adventure experience. You need to select the Gamemode on the main menu to enter management mode. All bonuses gained in this mode are synchronized to both the dark and bright side maps.Currently available components in this mode include:Quantum DIMM: The Type 37&#039;s DIMM is very special. It goes beyond just memory; it stores quantum states and achieves overall cooling through local entropy reduction. Deploying this module can provide a 40°C cooling effect.Nuclear Isomeric Heat Battery (NIHB): This battery stores energy through high-energy heterogeneous states of atomic nuclei. Besides providing electrical energy, it can also continuously dissipate high-intensity heat. Deploying this module can provide a 40°C heating effect.Stiffness Tensor Core (STC): This chip provides an outer armor reconstruction algorithm, specializing in stiffness control. Equipping devices with this chip can improve their durability by an additional 10%.Quantum Bond-Order Controller (QBOC): This chip directly calculates the electronic states and atomic bond strength of materials. Equipping devices with this chip can improve their durability by an additional 12%.KEPLER 186F - BACKGROUND STORY P3This video serves as background story for the game&#039;s plot and therefore does not directly affect the in-game experience. However, unfamiliarity with this background story might lead to some incomprehensible plot points. Therefore, this is optional; if you wish to experience a deeper level of gameplay, understanding the game&#039;s backstory is a good option.Viewing Tips: Except for the plot and the characters&#039; expressions, which are edited manually, all other video performances are generated by AI.Fixes &amp; ImprovementsAdded Neural-Net ModeFixed the issue of icon misalignment on the Bright Side BigmapFixed the issue of dialog boxes remaining indefinitely while driving a vehicleAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 26 Feb 2026 19:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.03, NEURALNET, MODE</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.02 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/4826</link>
<guid>https://news.jatlink.uk/4826</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded new voice note for the initial outpost 37 area.Added a hand cannon (obtainable only through chests).Added a new side quest: Water Recycler.Added a new bonus system: 50 extra health (level 10 reward; currently the only bonus, other player bonuses will be added later in new game modes).Fixed an issue where the game would freeze after pressing certain buttons, such as those in the hidden interface.Fixed an issue where pressing any button while the game was paused would cause it to freeze.Fixed a translation error during leveling up.Improved the logic of mission dialogue.Improved the size of some text.Story missions now automatically trigger the next mission upon completion.The Dark Side Communications Station rooms now have a large amount of resources to loot.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 24 Feb 2026 11:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.02, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.01 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/4801</link>
<guid>https://news.jatlink.uk/4801</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded the save deletion function to the main menu.Fixed an issue where subsequent skills could not be unlocked after activating a vehicle skill with a Survivor skill.Fixed an issue where holding certain items caused the pause screen to fail to launch.Fixed physical collision anomalies caused by certain objects in the Dark Side Communications Station.Fixed an issue where the next mission could not be triggered after entering a room in the Dark Side Communications Station.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 23 Feb 2026 23:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.01, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/4726</link>
<guid>https://news.jatlink.uk/4726</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed an issue where items would be accidentally knocked away when picked up.Now, when AFK (away from keyboard) while the game is paused, players will no longer die due to the passage of time.Picking up armor or weapons will now automatically equip it.The coordinates of items dropped upon death will no longer be displayed on the screen indefinitely.Improved the maximum storage capacity for some items.Improved the display distance for some memory slots.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 22 Feb 2026 19:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F &amp; BACKGROUND STORY P2</title>
<link>https://news.jatlink.uk/4695</link>
<guid>https://news.jatlink.uk/4695</guid>
<description><![CDATA[ This video serves as background story for the game&#039;s plot and therefore does not directly affect the in-game experience. However, unfamiliarity with this background story might lead to some incomprehensible plot points. Therefore, this is optional; if you wish to experience a deeper level of gameplay, understanding the game&#039;s backstory is a good option.Viewing Tips: Except for the plot and the characters&#039; expressions, which are edited manually, all other video performances are generated by AI. ]]></description>
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<pubDate>Sun, 22 Feb 2026 11:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, BACKGROUND, STORY</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.99 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/4696</link>
<guid>https://news.jatlink.uk/4696</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded a new Power skill: No more item drop upon death.Added a new item: Shield. Holding a shield creates a defensive field and rapidly consumes your power, but in return, it grants immunity to all ranged damage. It can be crafted, requires a large amount of materials, but has no durability.Added some voice tutorial prompts for the initial outpost.Fixed an issue where robot companions caused a sharp drop in performance on bright surfaces.Fixed an issue where save points would cause camera block issues.Fixed an issue where drones would still explode even with more than 20% power.Fixed an issue where drones could not be deployed when power was below 20%.Fixed an issue where signal node outlines were incorrect.Robot companions can now be deployed anytime, anywhere using a quick action (requires at least unlocking the first tier of the Power skill). Deployment will continuously consume your power, and you can interact with them to stop them from following. When a robot companion is not following, it will not consume your power or craft anything for you. Robot companions will self-destruct when a player&#039;s battery drops below 20%.Death drops now display coordinates.Improved vehicle skill unlock locations; vehicle deployment is now unlocked faster.Improved pressure plate firing indicators.Improved Dark Side communication station performance, increasing FPS by approximately 2.Improved Store Page descriptions, emphasizing adventure and puzzle elements.Improved landing sway.Improved player turning during portal teleportation.Improved loading logic for the Bright Side map, increasing FPS by approximately 10.Improved lighting logic; all lights now automatically turn on or off based on player location, increasing FPS by approximately 5.Significantly increased skill experience rewards at the end of the Dark Side initial mission.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all. (Thanks to the provider of this fixs feedback: 闲暇时光鉴赏家).More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 22 Feb 2026 11:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.99, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.98 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/4576</link>
<guid>https://news.jatlink.uk/4576</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new small updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded 11 additional theme songs for the main screen.Added a &quot;Game Mode&quot; button to the main screen (currently only for preview purposes; related gameplay will be released soon).Added a new power skill: drone power consumption is almost negligible.Added robot companions; XT robots that can follow you now appear at the starting location on the bright side of the map. These robots will craft some essential survival materials for you during your journey (beta version; will become a character skill in the next update).Improved the manual coordinate icons on the bright side of the planet.Improved the user interface for the inventory, trade, crafting, and repair menus; the user interface is now larger.Improved the position of the currency unit in the trade menu.Drones can now be deployed with more than 20 battery power (previously more than 40 battery power).Player now have a faint light source to illuminate their surroundings.Fixed an issue where the number of DLCs was displayed incorrectly.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 20 Feb 2026 07:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.98, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.97 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/4103</link>
<guid>https://news.jatlink.uk/4103</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new small updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded narrator character portrait, name, and status during narration.Added more voiceovers for Jiang Xuqi (such as high/low temperature warnings).Added swimming sound effects.Fixed the issue where pressing &quot;New Game&quot; would still load old save files.Fixed the issue where items weren&#039;t dropped after death.Fixed the issue where hover mode would freeze upon entering water; hover mode now automatically turns off when approaching the water surface.Improved the size of the crosshair; it&#039;s now clearer.Improved the visibility of some small text.Improved the modeling of storage boxes and small petri dishes.Improved the modeling of all equipment and some items; they are now easier to interact with.Improved the notification that non-hover vehicles still displayed the hover notification when deployed.Removed the &quot;Continue Game&quot; button.Hover mode can no longer be activated underwater; it must be activated after leaving the water.Military-grade NPCs now have a detection light effect; friendly or enemy can be distinguished by the color of the detection light.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 13 Feb 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.97, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F &amp; BACKGROUND STORY P1</title>
<link>https://news.jatlink.uk/4000</link>
<guid>https://news.jatlink.uk/4000</guid>
<description><![CDATA[ This video serves as background story for the game&#039;s plot and therefore does not directly affect the in-game experience. However, unfamiliarity with this background story might lead to some incomprehensible plot points. Therefore, this is optional; if you wish to experience a deeper level of gameplay, understanding the game&#039;s backstory is a good option.Viewing Tips: Except for the plot and the characters&#039; expressions, which are edited manually, all other video performances are generated by AI. ]]></description>
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<pubDate>Wed, 11 Feb 2026 18:40:01 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, BACKGROUND, STORY</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.96 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3811</link>
<guid>https://news.jatlink.uk/3811</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded a new location to the illuminated map: Shiqing HillsAdded a cable car system (illuminated map only)Added a new side quest to the bright sideAdded a new location to the bright sideFixed an issue where foundations could not be built on bright sideFixed a translation issue with &quot;Pickaxe&quot;You can now interact with the loudspeaker to turn the broadcast on or offItems will now drop at the player&#039;s death locationImproved some modeling on the dark map, significantly reducing the polygon countImproved the climbing detection logic for some fortress buildingsImproved the ground modeling for the small factoryThe experience points awarded for missions have been improved, and skills are now easier to unlock.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Mon, 09 Feb 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.96, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.95 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/3640</link>
<guid>https://news.jatlink.uk/3640</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new small updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded cheat functionality (requires additional DLC, or it can be automatically unlocked after completing the main story in the full game release; no purchase required).Fixed an issue where notification text lacked spaces when acquiring device resources.Improved user interface font size issues reported by some members of the community.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Fri, 06 Feb 2026 15:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.95, SMALL, UPDATES</media:keywords>
</item>

<item>
<title>Kepler 186F &amp; Voice Pack: XuQi Jiang</title>
<link>https://news.jatlink.uk/3612</link>
<guid>https://news.jatlink.uk/3612</guid>
<description><![CDATA[ This voice pack is officially licensed by the XuQi JIANG, bringing their iconic tone to your survival loop: when your gear triggers &quot;Low Temperature Warning&quot;, &quot;Low Energy Warning&quot;, or &quot;Critical Status Approaching&quot;, the XuQi JIANG voice will broadcast the alert – adding a familiar, fun twist to tense survival moments. ]]></description>
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<pubDate>Fri, 06 Feb 2026 04:46:39 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords></media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.94 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/3577</link>
<guid>https://news.jatlink.uk/3577</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new small updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsImproved the chunk loading logic of Yulin FortressImproved the rendering frame rate of some chunksCompletely redesigned the scene of &quot;Yulin Laboratory&quot;As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Thu, 05 Feb 2026 19:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.94, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.93 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3480</link>
<guid>https://news.jatlink.uk/3480</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed a language mismatch issue during initial game launch.Fixed an issue where the progress bar in the main interface&#039;s achievements panel would always show 0%.Fixed an issue with turret name display.Improved the character models for some story-related NPCs.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 04 Feb 2026 16:34:38 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.93, HOTFIX</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.81 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3411</link>
<guid>https://news.jatlink.uk/3411</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed a memory translation issue.Fixed an issue where achievements on the main interface still displayed locked icons.Improved the navigation on the main interface.Increased experience points for defeating enemy units.Increased the damage of all weapons to counter sudden enemy encirclements.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.81, HOTFIX</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.8 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/3412</link>
<guid>https://news.jatlink.uk/3412</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new small updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded two new achievements.Added a memory function; all intelligence you collect will now be recorded in memory.Added a control center; each special building now has one. Interacting with it will grant access to that building&#039;s log files.Added more cutscene wallpapers.Added more cutscene hints.Added a memory page to the main menu.Added content to the achievements page on the main menu.Fixed a translation error on the achievements page.One room in Axiox Warehouse can now be opened with a hacking device (which grants access to the control center).Improved game file chunks for faster loading of game data.Improved some user interfaces to reduce game size.Improved and increased battery recovery.Improved the charging mode of the Lighting Rod Tower; interaction with it is now required to obtain battery or energy.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.8, SMALL, UPDATES</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.92 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3407</link>
<guid>https://news.jatlink.uk/3407</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded a new main quest for the Bright Side map: Activate the Signal TowerAdded 4 new areas to the Bright Side mapAdded 3 new memory itemsFixed the issue of missing main quests on the Dark Side mapImproved the modeling of signal nodes to make them look more realisticImproved the door modeling for the buildable item &quot;Hill&quot;The Bright Side map now allows you to view the map from a satellite perspectiveThe Dark Side map now has a lot of interactive content addedAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.92, HOTFIX</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.91 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3408</link>
<guid>https://news.jatlink.uk/3408</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded a hovering skill. Hold down \[Left Alt] to use the skill (this skill needs to be unlocked in the skill tree).Added an agility skill: Hovering Mode. In this mode, you cannot use any items and your body temperature will become extremely high. Instead, you can hover in the air (recommended for emergency use when falling from a height).Shortcut functions are now unavailable in vehicle mode.Vehicle deployment will now vary depending on the scene.The appearance color of robots is now randomized each time they are deployed.Improved the strength of deployed robots (previously fixed at D level, now ranging from D to B, but they will self-destruct when the skill cooldown is complete; the explosion during self-destruction will cause damage if the player or enemy is too close).Fixed an issue where audio overlapped when skipping dialogue.Fixed an issue where some running sound effects continued to play when not running.Fixed an issue where vehicle deployment skills could not be unlocked.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.91, HOTFIX</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.9 &amp; BRIGHT SIDE UNLOCKED!</title>
<link>https://news.jatlink.uk/3409</link>
<guid>https://news.jatlink.uk/3409</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new major updates patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.This update adds a new map, and the resource acquisition methods on the two maps are completely different. On the dark side of the planet, most resources can be obtained on the surface, with a small portion found indoors. On the bright side of the planet, resources are extremely scarce, so to obtain resources, you must dismantle items or furniture inside existing buildings. If something is blocking your way even though it can be dismantled, press \[F] to move it!The update was first revealed at the University of Surrey in the UK, where we released an early version of the Bright Side map during the Global Game Jam.In addition, this update explains several in-game phenomena:QuestionAnswerWhy are carrot leaves red?Kepler 186 (an M-type red dwarf) has a radiation spectrum dominated by long-wavelength red/orange light, with very little blue/green light. Since chlorophyll (green) cores in Earth plants absorb blue/red light, the lack of blue-green light would drastically reduce photosynthetic efficiency on this planet, making it completely unsuitable.Why does it feel like it&#039;s breathing, even though it&#039;s a robot?Its &quot;breathing sensation&quot; is not a biological characteristic, but rather a hollowed-out cavity convection cooling architecture specifically designed for the extreme temperature variations of planets: the entire body adopts a lightweight hollowed-out biomimetic structure, and the thermal radiation from the bright side of Kepler 186F&#039;s red dwarf star and the extremely cold airflow from its dark side will naturally enter and exit the cavity to form a circulation due to the pressure difference between the inside and outside of the body, visually presenting a breathing-like airflow sensation; this design exponentially improves heat exchange efficiency, which is the core reason why the body can quickly adapt to drastic temperature changes between bright and dark sides and has a much faster temperature rise and fall speed than conventional models.Why is there almost nothing on the ground in the dark area?The vibrant light side and desolate dark side of Kepler 186F are essentially due to tidal locking, which permanently &quot;converges&quot; energy and matter on the light side, while the dark side, due to permanent disabling, becomes an extremely cold desert where liquid water has disappeared and the material cycle has been interrupted.Why is the dark side of the sky so red, while the bright side is so blue?The tidal locking of Kepler 186F creates two separate scenes for the bright and dark sides, exhibiting &quot;short-wave scattering (blue)&quot; and &quot;long-wave transmission (red)&quot; respectively, ultimately resulting in this counterintuitive contrast in sky colors.Fixes &amp; ImprovementsAdded a new Bright Side map (experimental release, no full interactive elements).Added numerous destructible elements, primarily located on the planetary illuminated surfaces.Added numerous interactive elements, also primarily located on the planetary illuminated surfaces. The content of the interaction varies, and the rewards differ; some replenish power, some restore durability, and some even randomly provide small batteries.Improved the UI display; it now has a more sci-fi style.Improved the camera position of the achievement button in the main menu to enhance the visibility of achievement information text.Improved the visual effects when durability is lost (more noticeable).Improved the size of the quest text, making it easier to focus on the current quest.Now, when you open the pause screen or your inventory, you can clearly see what&#039;s happening nearby, preventing you from being ambushed.The memory module now supports cross-map sharing.Fixed the issue where vehicles could not save player positions on Bright Side map.Fixed the issue of some NPC character names not being translated correctly.Fixed an issue where the activated additional voice pack could not be enabled.Fixed an issue where the notification translation was inconsistent when unlocking skills.Warning: Due to a small portion of save data being migrated from the Dark Side of Planets to the Bright Side, and since the Bright Side is currently in the testing phase, please back up your save data before trying out the Bright Side. There is a high probability that the save rules for the Bright Side will change in the future, and this change will significantly impact your save data from the Dark Side.You can back up your save files at this path (Select all saves ending in .sav and create a zip backup):%USERPROFILE%/AppData/Local/KP186F/Saved/SaveGames/As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axi ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.9, BRIGHT, SIDE, UNLOCKED</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.82 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3410</link>
<guid>https://news.jatlink.uk/3410</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded voice notifications for specific locations.Added sound effects for focusing and stopping focus on objects.Added sound effects for switching firing modes.Added a low-probability event for NPC battery rewards (requires interaction).Added announcements for all scenes; the new content is slightly related to the storyline.Added sound effects for picking up items.Added two new character memory modules.Fixed an issue where status notification sounds wouldn&#039;t appear.All NPCs are now interactive.The main UI now automatically hides during weapon upgrades.The current location is now automatically saved in vehicle mode (respawn point location is unaffected; if the player dies, they will still respawn at the previously set location).There are now corresponding sound effects while running.Improved the sound effects for using some consumables.Improved the world loading range to speed up scene loading and reduce rendering requirements.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 03 Feb 2026 00:21:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.82, HOTFIX</media:keywords>
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<item>
<title>Featured Game: Kepler 186F</title>
<link>https://news.jatlink.uk/3341</link>
<guid>https://news.jatlink.uk/3341</guid>
<description><![CDATA[ In Kepler 186F, survival is just the beginning—you must investigate. Your choices shape the story, unfolding a thrilling adventure from the planet&#039;s dark side to its space station. ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:20:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords></media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.62 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3330</link>
<guid>https://news.jatlink.uk/3330</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed icon color mismatch issueFixed issue where the explosive bow couldn&#039;t reloadFixed issue where you could still shoot while reloadingFixed issue where the meteor effect looped infinitelyOptimized the main interface to a similar color schemeAdded NPC characters to the main interfaceAs always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:45 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.62, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.74 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3326</link>
<guid>https://news.jatlink.uk/3326</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed the issue of missing voice lines.Fixed the issue of save file stacking.Improved the game loading method (now async chunk loading) in preparation for future open-world content.Improved the textures of alien buildings.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:44 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.74, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.72 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3327</link>
<guid>https://news.jatlink.uk/3327</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed an issue where interaction was impossible during device hacking.Added tutorials for various aspects of the initial space station (with navigation icons).Added tutorials for more content on the initial space station.Fixed an issue where armor would appear in space and cause overheating death upon wearing it.Fixed a mission loading issue in initial level.Fixed an issue where Chinese translation was not working during combat drone deployment.Fixed an issue with drone name misalignment.Fixed an interface overlap issue during device hacking.Fixed an outline issue with the hacked device.Fixed an issue where the interface remained displayed even after successful device hacking.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:44 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.72, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.71 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3328</link>
<guid>https://news.jatlink.uk/3328</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded a real-time 3D radar to the tail of the new hovercraft in control mode.Added a seed modification function; you can now change the terrain generation seed in the settings on the main interface (the location of story areas or special areas will not change due to seed changes).Improved the building density in terrain generation.Improved the randomness of resource generation.Optimized mountain textures.Optimized frame rate during underwater gameplay.Note: If a game crash occurs in the current version, this will only happen once. This is caused by exceeding the graphics card&#039;s virtual memory or an outdated graphics card driver.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:44 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.71, HOTFIX</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.7 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/3329</link>
<guid>https://news.jatlink.uk/3329</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsFixed an issue where AI characters would freeze and not move.Fixed an issue where tires would occasionally burst while driving on bridges.Added button indicators for core functions.Added the ability to hide the entire UI.Added a realistic ocean; you can now dive! (Note: exceeding the water pressure limit will result in instant death.)Improved underwater brightness.Improved underwater visibility.Improved terrain modeling.Improved the frequency of player status notification sounds (changed from once every 10 seconds to once every 60 seconds).Improved more tutorial details (you can skip tutorial interactions, but this will significantly impact the gameplay experience).Improved the detail of mountains and some terrain features; they now look more realistic.Improved the number of wall lamps you can carry; you can now carry up to 3 wall lamps.Optimized terrain generation logic.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:44 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.7, SMALL, UPDATES</media:keywords>
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<title>KEPLER 186F EARLY ACCESS &amp; V0.1.0.75 &amp; HOTFIX</title>
<link>https://news.jatlink.uk/3325</link>
<guid>https://news.jatlink.uk/3325</guid>
<description><![CDATA[ Hello, crisis management bots!We&#039;ve been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.Fixes &amp; ImprovementsAdded hover vehicle deployment. Hold down \[Left Alt] and select the gear icon on the left to deploy. The vehicle will appear directly behind the player&#039;s view. Vehicle durability is based on the player&#039;s current health percentage; for example, if current health is only 20, the vehicle will only have 20% durability.Improved robot deployment position; it now deploys based on the player&#039;s view direction.Improved building direction indicator arrows.Improved snow accumulation effects inside hover vehicles; snow no longer accumulates inside.Improved hover vehicle appearance.Improved item drop models at save point buildings.Improved game smoothness (approximately 10 FPS increase).Fixed an issue where resources wouldn&#039;t appear after loot the &quot;Resource+&quot;.Fixed some translation mismatch issues.Fixed some bridges without footstep sounds.Fixed T-junction safe houses without footstep sounds.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Wed, 21 Jan 2026 05:16:43 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.0.75, HOTFIX</media:keywords>
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