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<title>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Game News</title>
<link>https://news.jatlink.uk/rss/category/game-news</link>
<description>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Game News</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2024 Jat Link Limited &amp; All Rights Reserved.</dc:rights>

<item>
<title>Tetracast 466: Martial Arts Juice</title>
<link>https://news.jatlink.uk/24985</link>
<guid>https://news.jatlink.uk/24985</guid>
<description><![CDATA[  In this episode, we share impressions of Phantom Blade Zero &amp; Queen&#039;s Domain, discuss Final Fantasy XIV Evercold news, Kotaro Uchikoshi, Suda51, and more. ]]></description>
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<pubDate>Sun, 01 Nov 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tetracast, 466:, Martial, Arts, Juice</media:keywords>
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<item>
<title>Best Wonderkids in Football Manager 27 for every position</title>
<link>https://news.jatlink.uk/24983</link>
<guid>https://news.jatlink.uk/24983</guid>
<description><![CDATA[ With more leagues and clubs than ever before, there’s a huge number of wonderkids to sign on Football Manager 27. These young talents might be raw when you first sign them, but they will all eventually develop into world beaters.  In this guide, I will go through the best wonderkids to sign for every key position in the game.  Table of contentsBest Wonderkids to sign in Football Manager 27GoalkeepersCentral Defenders (DC)Left Full-Back (DL)Right Full-Back (DR)Defensive Midfielders (DM)Central Midfielders (MC)Attacking Midfielders Left (AML)Attacking Midfielders Right (AMR)Attacking Midfielders Center (AMC)Strikers (ST)https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Best Wonderkids to sign in Football Manager 27 Football Manager 27 features the same PA (Potential Ability) system that we have witnessed in the previous few years. For this list, I have made few considerations.   Players aged only 18 or below have been included since you can make them HGC (Home Grown Club), but there are few exceptions.  Players that are already at elite levels haven’t been included. Realistically, you’ll be unable to sign someone like Yamal.  The same logic has also been applied for wonderkids that are at bigger clubs. Transferring them will require a lot of money.  All players on this guide are guaranteed to have PA of 150 or higher (irrespective of what you roll on your save).   Goalkeepers NameClubAgeRui Araki18Gamba OsakaDennis Seimen20StuttgartDarlington Osuchukwu16Athletic BilbaoQuenten Attigah17AZFlorian Hellstern18StuttgartJoao Pedro18Santos Central Defenders (DC) NameClubAgeMatteo Palma18UdineseAxel Koukaba16PSGDeinner Ordonez16Independiente del ValleLeo Lemaitre17Real MadridKacper Potulski18MainzChristopher Cupps18ChicagoAndrea Natali18AZJunior Holmes17GironaLeo Barry16LOSC Left Full-Back (DL) NameClubAgeSaba Kharebashvili17Basaksehir FKDavinchi18GetafeJose Neto18BenficaMikel Urrestarazu17Athletic BilbaoJordi Pesquer17BarcelonaMohanad El Shamy17Al-AhlyLouis Lemke16HSVRuud Nijstad18FC Twente Right Full-Back (DR) NameClubAgeKylian Antonio18RC LensAngelo17Sao PauloDaniel Nnodim18Austria ViennaMoraes Kaua19CruzeiroJordi Pesquer17BarcelonaMohanad El Shamy17Al-AhlyLouis Lemke16HSVRuud Nijstad18FC Twente Defensive Midfielders (DM) NameClubAgeZe Lucas18CruzeiroAlexis Vossah18ToulouseOmar Abdelrahim17Al-AhlyJunior Mandza17OGC NiceElias Arden17Fortuna DusseldorfLuca Weinhandl17Strum Graz Central Midfielders (MC) NameClubAgeNathan De Cat17TSG HoffenheimReggie Walsh17ChelseaCarlos Macia17VillarealYoon Sungjun19KyotoJorthy Mokio18AjaxVasilije Markovic18Austria ViennaAdri Mehmeti17New YorkAymen Amaaouch16Toulouse Attacking Midfielders Left (AML) NameClubAgeNoah Fernandez18PSVLuis Fragozo16EmelecAdil Hamdani17LyonAndria Bartishvili17Kolkheti-1913Remi Himbert18LyonVasilije Markovic18Austria ViennaAdri Mehmeti17New YorkOskar Spiten-Nysaetar18Molde Attacking Midfielders Right (AMR) NameClubAgeIlies Belmokhtar 18MonacoSidy N’Diaye16Diambars FCMohammed Sobih17Al Jazeera CityJones Al-Abdellaoui20VigoKeny Arroyo20CruzeiroEdwin Quintero16Independiente del ValleGabriel Veneno16Atletico MineiroGabriel Wesseh16Fredrikstad Attacking Midfielders Center (AMC) NameClubAgeLuca Williams-Barnett17Tottenham HotspursGilberto Mora17TijuanaAbdellah Ouzane17AjaxEbrima Tunkara16BarcelonaCavan Sullivan16PhiladelphiaWael Mohya17Monchengladbach Strikers (ST) NameClubAgeJacob Ambaek18BrondbyAntonio Arena17RomaLacine Megnan16MontpellierHamza Abdelkarim18BarcelonaMikkel Bro Hansen17PSVMono Martinez16QueretaroAlejandro Gomes Rodriguez18LyonSantiago Sandoval18ChivasBruno Cabral15River Plate  The post Best Wonderkids in Football Manager 27 for every position appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 01 Nov 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, Wonderkids, Football, Manager, for, every, position</media:keywords>
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<item>
<title>PGS 12 Grand Finals Day 3 is LIVE!!</title>
<link>https://news.jatlink.uk/24984</link>
<guid>https://news.jatlink.uk/24984</guid>
<description><![CDATA[ Hello, PUBG Esports fans!The final stretch of the 2026 PUBG Global Series is approaching: PGS Circuit 4. With PGS 10, PGS 11, and the Circuit Final, PGS 12, the three remaining tournaments will bring this year’s 12-event PUBG Global Series to a close.Circuit 4 is more than just the final circuit of the season. With the conclusion of PGS 12, the final PGS Points standings for the 2026 season will be determined, deciding the eight teams that will advance to PUBG Global Championship 2026.After three circuits of competition, the race for PGC is beginning to take shape—but nothing has been decided yet. With PGS 10, PGS 11, and double points on the line at PGS 12, there are still 240 PGS Points up for grabs.Which teams will earn their way to PGC 2026 through PGS Points? Let’s take a closer look at Circuit 4, the final competition of the 2026 PGS season.PGS Circuit 4 SchedulePGS Circuit 4 will take place from October 14 to November 1.PGS 10Group Stage: October 14Winners Stage: October 15Survival Stage: October 16Final Stage: October 17–18PGS 11Winners Stage: October 22Survival Stage: October 23Final Stage: October 24–25PGS 12Survival Stage: October 29Grand Finals: October 30–November 1As the Circuit Final, PGS 12 will see the top eight teams in the Circuit 4 PGS Points standings advance directly to the Grand Finals based on the points accumulated through PGS 10 and PGS 11. The remaining 16 teams will compete in the Survival Stage for the remaining spots in the Grand Finals.When PGS 12 comes to an end, it will mark not only the conclusion of Circuit 4, but also the end of the 2026 season-long PGS Points race spanning PGS 1 through PGS 12. PGS Points StandingsWith three circuits and nine PGS events now complete, the battle for PGS Points is more intense than ever.At the conclusion of Circuit 3, Virtus.pro leads the standings with 261 points, followed by Made in Thailand with 224 points, 17Gaming with 223 points, and T1 with 208 points.Currently occupying the final PGC qualification spot is Petrichor Road in eighth place with 152 points.But the gaps around the cutoff remain narrow. Seventh-place Falcons sit just two points ahead at 154, while ninth-place Gen.G Esports trail the current PGC qualification line by only seven points with 145.Most importantly, Circuit 4 is still to come. The current standings are far from the final picture of who will advance to PGC. PGC 2026 Qualification &amp; PGS PointsThe top eight teams in the final PGS Points standings, accumulated across PGS 1 through PGS 12 during the 2026 season, will qualify for PGC 2026.And the final standings determine more than just qualification. The higher a team finishes in the PGS Points standings, the later the stage from which they will begin their PGC 2026 journey.The team finishing 1st in PGS Points will advance directly to the PGC 2026 Grand Finals. The 2nd-place team will enter at Survival Stage Day 1, while the teams finishing 3rd through 8th will begin their journey in the Qualifying Stage.This means Circuit 4 is about more than simply breaking into the Top 8. For teams already inside the qualification zone, the battle will continue until the very end as they fight for a higher PGS Points ranking and a more advantageous PGC seed. 240 PGS Points Are Still Up for GrabsIn both PGS 10 and PGS 11, the winner will earn 60 PGS Points, with points awarded down through 16th place.At the Circuit Final, PGS 12, the points will be doubled. The winner will earn 120 points, with 96 points going to second place, and double the PGS 10 and PGS 11 point values applied throughout the standings.That means the maximum number of points a single team can earn in Circuit 4 is:60 points (PGS 10 1st) + 60 points (PGS 11 1st) + 120 points (PGS 12 1st) = 240 points.Considering the current gaps both inside and outside the PGC qualification zone, the three remaining tournaments leave plenty of room for the final standings to change.For teams outside the Top 8, Circuit 4 represents one final opportunity to make their move. For those already inside, it will be the final test to defend their position and secure a higher PGC seed.PGS 10 GroupsAnd it all begins with PGS 10.The Group Stage groups have been confirmed for the 24 teams competing in PGS 10. The teams have been divided into Groups A, B, and C through a snake seeding format based on the final results of PGS 9.PGS 9 winner Gen.G Esports has been placed in Group A, second-place T1 in Group B, and third-place Falcons in Group C. From there, the direction of placement alternates according to the PGS 9 standings, distributing all 24 teams across the three groups.Group A: Gen.G Esports, Made in Thailand, Virtus.pro, TEAM LIQUID, DN SOOPers, Sharper Esports, Team Vitality, Natus VincereGroup B: T1, Alpha Gaming, Team Flash, eArena, Petrichor Road, FULL SENSE, TYLOO, JD GamingGroup C: Falcons, Geekay Esports, Anyone’s Legend, 17Gaming, FOUR ANGRY MEN, Twisted Minds, 09(Team Nemesis at PGS 9), Godlike\[Updated: October 12]Following GA ]]></description>
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<pubDate>Sun, 01 Nov 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PGS, Grand, Finals, Day, LIVE</media:keywords>
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<item>
<title>Pages of History (November): Incredible Luck</title>
<link>https://news.jatlink.uk/24986</link>
<guid>https://news.jatlink.uk/24986</guid>
<description><![CDATA[ In Pages of History this month, you will find yourself at the center of events that took place in various theaters of war. From Italy and USSR, Egypt and Iran: participate in battles while using vehicles linked to these historic events and get some prizes! From November 1st until November 30th, you will be able to participate in 8 tasks consecutively. Completing each task will grant you a trophy with a reward, completing all of the tasks will earn you a unique profile icon! Robert Roland Stanford TuckRobert Tuck was one of the most successful British aces, credited with 27 to 29 aerial victories. While he flew the Spitfire for much of his career, he commanded No. 257 Squadron, which was equipped with the Hurricane until the autumn of 1941. Thanks to what became known as “Tuck’s luck”, he survived two mid-air collisions, four emergency parachute bailouts, and a long period of captivity in Germany after being shot down in January 1942. In February 1945, Tuck escaped from captivity alongside a Polish comrade who spoke Russian; upon encountering Red Army units, the escapees joined them and, for a time, fought on the ground rather than in the skies! Fortune continued to favor Tuck, as he was eventually permitted to return to Britain, allowing him to celebrate Victory Day back home.You can purchase this player icon for Golden Eagles until December 3rd (11:30 GMT) without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.Trophy reward for each taskCompleting each individual task will give you a trophy with one of the following rewards:20-50% RP booster for 3-10 battles20-50% SL booster for 3-10 battles3-5 universal backupsPremium account for 1 dayA random ground vehicle camouflage (out of those that can currently be unlocked or purchased with Golden Eagles)Other termsTasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.Tasks can be completed in random battles except for “Assault” mode.You can read a detailed description of which task is for which day and check your overall progress by going to your Nickname → Achievements → Pages of History. November 1st — November 5thBarbara LineFollowing the breach of the Volturno Line (the Wehrmacht’s first defensive position in central Italy) German forces conducted a gradual withdrawal toward their second line, the Barbara Line, over the course of three weeks. The terrain was well-suited for defensive operations, however, they were unable to hold the Barbara Line. On November 2nd 1943, Allied forces attacked the Wehrmacht’s fortifications and by November 3rd, had broken through them. November 5th — November 9thThe First Flight of the Hawker HurricaneOn November 6th 1935, the Hurricane fighter, developed by Hawker Aircraft Ltd., took to the air for the first time. It became one of the most widely produced aircraft of the early Second World War, with a total of over 14,500 Hurricanes manufactured. These aircraft saw combat in Norway and France, defended Britain and Malta, were supplied to the USSR and Yugoslavia, and also served in the African theater of operations in their tropical variants. November 9th — November 12thBattle of TarantoIn the autumn of 1940, the main body of the Italian fleet was based in the city of Taranto, in the south of the country. To launch a surprise attack on the moored vessels, Great Britain concentrated its entire Mediterranean Fleet, and launched 21 Swordfish torpedo bombers from HMS Illustrious. The operation was highly effective: one Italian battleship was sunk, and two others sustained heavy damage. Great Britain seized the strategic initiative in the Mediterranean. November 12th — November 16thKlinsko-Solnechnogorsk Defensive OperationIn the autumn of 1941, the German offensive against Moscow ground to a halt due to deep mud. However, by November 15th the ground had frozen sufficiently to allow the advance to resume. Under the plan for Operation Typhoon, Moscow was to be seized in a pincer movement from the north and the south, but the Wehrmacht met with defeat in both directions. In the north, German forces captured Klin and Solnechnogorsk, only to be brought to a halt by December 5th. The Red Army then launched a counteroffensive, recapturing both towns by mid-December. November 16th — November 19thOperation CrusaderOn November 18th 1941, the British Eighth Army launched its second offensive in Cyrenaica. It proved successful: for the first time in ground combat, the Wehrmacht suffered a defeat. Axis forces were compelled to retreat from Egypt into Libya, with a large number of their soldiers taken prisoner. November 19th — November 23rdOperation UranusOn November 19th 1942, Soviet forces began the encirclement of Axis troops near Stalingrad. By November 22nd the ring had closed, trapping several hundred thousand soldiers. The German command recommended attempting a breakout, but Adolf Hitler forbade any evacuation, believing that the Luftwaffe would be able to establish an aerial  ]]></description>
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<pubDate>Sun, 01 Nov 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pages, History, November:, Incredible, Luck</media:keywords>
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<item>
<title>After almost a decade of work, Alien: Isolation mod tools hit 1.0 with support for &amp;apos;full custom maps, missions, modes, characters, weapons, animations, sounds, models, textures, and more&amp;apos;</title>
<link>https://news.jatlink.uk/24976</link>
<guid>https://news.jatlink.uk/24976</guid>
<description><![CDATA[  Nine years ago, Matt Filer officially began work on the OpenCAGE mod tools for Alien: Isolation—following two-and-a-half years of work on prototype versions. During that time the tools have been available for anyone to use, which is part of the reason Creative Assembly&#039;s legendarily scary horror game has a variety of mods already. (Though the VR mod works differently, since it&#039;s actually enabling an unfinished mode that shipped with the game.).. Read more. ]]></description>
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<pubDate>Sun, 01 Nov 2026 06:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, almost, decade, work, Alien:, Isolation, mod, tools, hit, 1.0, with, support, for, full, custom, maps, missions, modes, characters, weapons, animations, sounds, models, textures, and, more</media:keywords>
</item>

<item>
<title>Honkai: Star Rail Version 4.7 launches on November 11</title>
<link>https://news.jatlink.uk/24974</link>
<guid>https://news.jatlink.uk/24974</guid>
<description><![CDATA[  This patch brings in the final chapter of the Planarcadia arc and more. ]]></description>
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<pubDate>Sun, 01 Nov 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Honkai:, Star, Rail, Version, 4.7, launches, November</media:keywords>
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<item>
<title>Warframe: Tau launches in December 2026</title>
<link>https://news.jatlink.uk/24975</link>
<guid>https://news.jatlink.uk/24975</guid>
<description><![CDATA[  This update brings in Tau, the 67th Warframe Brysko, Warframe’s first-ever card game, and more. ]]></description>
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<pubDate>Sun, 01 Nov 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Warframe:, Tau, launches, December, 2026</media:keywords>
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<item>
<title>Moon Sweepers peaks at 77k players</title>
<link>https://news.jatlink.uk/24971</link>
<guid>https://news.jatlink.uk/24971</guid>
<description><![CDATA[ Moon Sweepers has peaked at 77,045 concurrent players on 31 October 2026 just 8 days after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Moon, Sweepers, peaks, 77k, players</media:keywords>
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<item>
<title>Elder Scrolls Skyblivion mod faces lawsuit from former volunteer, project lead urges &amp;apos;Please don&amp;apos;t turn this into any kind of witch hunt&amp;apos;</title>
<link>https://news.jatlink.uk/24968</link>
<guid>https://news.jatlink.uk/24968</guid>
<description><![CDATA[  The case as presented by Rebelzize seems fairly open and shut: A volunteer team being sued by a former volunteer over contributions excised from the project? There are potential material benefits to consider: Skyblivion has a level of scope and popularity that could leave participation in it as strong a resume line as shipping a commercial game. Fallout London&#039;s developers even pivoted to being their own indie studio... Read more. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Elder, Scrolls, Skyblivion, mod, faces, lawsuit, from, former, volunteer, project, lead, urges, Please, dont, turn, this, into, any, kind, witch, hunt</media:keywords>
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<title>Final Fantasy 14 Reveals Evercold Release Date and New Job</title>
<link>https://news.jatlink.uk/24970</link>
<guid>https://news.jatlink.uk/24970</guid>
<description><![CDATA[  Final Fantasy 14: Evercold will miss its initial January 2027 release window by a few weeks, as producer and director Naoki Yoshida stated that the expansion will require three weeks of extra development time. Final Fantasy 14: Evercold will also herald the arrival of the Bastion and a new ranged physical DPS Job called the Zephyr. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Reveals, Evercold, Release, Date, and, New, Job</media:keywords>
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<title>Persona 1 Remake Footage Seemingly Leaks Online</title>
<link>https://news.jatlink.uk/24967</link>
<guid>https://news.jatlink.uk/24967</guid>
<description><![CDATA[  What appears to be gameplay footage from an unannounced Persona 1 remake has leaked online. A little less than two minutes of video depicting what looks a lot like a modern version of Sega and Atlus&#039; original Persona game was first published on Reddit before being spread around various social media platforms today. The developers behind the RPG franchise have broached the topic of remakes for early installments in the past but never confirmed work was underway, meaning this could be our first look at the series&#039; next remake. The original post says the footage is tied to a Persona: Be Your True Mind remake. In the age of AI-generated fakes, you can never be too skeptical about things like this, but fans generally seem to be under the impression that the footage is authentic. We won&#039;t share it here, but you don&#039;t have to look too hard on places like X/Twitter or YouTube to see what everyone&#039;s talking about. Yea that Persona 1 remake leaked footage gotta be 100% real. I refuse to believe someone would do that much work to make a fake leak.— Johnny ???? (@JohnnyLockson) October 31, 2026  There are a few reasons players suspect this to be our first glimpse at a not-so-secret Persona 1 remake from Atlus. Aside from the music, effects, and art, which all fall right in line with much of the studio&#039;s recent work, the video on display is much longer and more detailed than any fake leak would typically be. The smoking gun for many, though, is the character animations. It&#039;s specifically Eriko that people are calling out, as she seems to share a summoning animation with Persona 4 Revival&#039;s version of Yukiko. Atlus&#039; Persona 4 remake, of course, won&#039;t be out until February 18, 2027. There&#039;s also the issue of the appearance of Persona 2 protagonist Tatsuya, who seems to be standing in for what may be an unfinished character model. So, what can we make of all of this? Well, unfortunately, without confirmation from Sega or Atlus, not much. There is always the chance this could be an elaborate fake, with some of these odd details serving as evidence for that argument. On the other hand, it&#039;s possible placeholder assets and familiar animations are here specifically because the alleged Persona 1 remake is still very much in development. Persona 1 leak looks credible, not sure why people are reporting Tatsuya is replacing Masao, that&#039;s just complete bogus.This is most likely an internal investor pitch for remakes of Persona 1 and 2, and not actually Persona 1.There are Persona 4 Revival animations in the gameplay footage, which definitely helps the case of it being real.— MeovvCAT (@osu_MeovvCAT) October 31, 2026  That sure is a persona 1 remake trailer. Why is tatsuya there— julie (@droolvana) October 31, 2026  We don&#039;t know when this footage would have been captured, even if it does turn out to be real. That means this could be from yesterday or years ago, with some speculating that the video we&#039;ve seen today is little more than a proof-of-concept or pitch video. IGN has reached out to Sega for comment. If the Persona: Be Your True Mind remake footage is authentic, it wouldn&#039;t be the biggest surprise to see it announced. Sega released its Persona 3 remake, Persona 3 Reload, in 2024, and will release Persona 4 Revival in just a few months. Atlus&#039; P-Studio producer, Kazuhisa Wada, stopped short of confirming development for Persona 1 and 2 remakes in August of this year but still admitted that, as far as he&#039;s concerned, it&#039;s something &quot;we have to do.&quot; Meanwhile, Atlus has absolutely suffered leaks before. The Persona 3 remake had in-development footage questioned by fans when it showed up online back in 2023. The upcoming Persona 6, which, officially, we&#039;ve seen little of so far, had images leak in June. A massive Steam leak in September then seemingly revealed a list of trophies – including story spoilers – for the upcoming installment.  ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Persona, Remake, Footage, Seemingly, Leaks, Online</media:keywords>
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<title>All Status Effects in Queen’s Domain explained</title>
<link>https://news.jatlink.uk/24969</link>
<guid>https://news.jatlink.uk/24969</guid>
<description><![CDATA[ Queen’s Domain has a wide variety of different status effects you can apply to your enemies and vice versa. Each of these status effects applies a special in-game modifier. In this guide, I will explain what each status effect means and how to know if you’re affected by one of them. All Status Effects in Queen’s Domainhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Image via Freshly Baked Games The following table has complete explanation of every Status Effect.  Status EffectEffectsPoisonDrains your HP slowly over time. You’ll have a purple mist on the top of your screen as an indicator.HeavyYour movement gets slower and your Power Regeneration also takes longer.WeakerIncreases the amount of damage taken. DiseaseReduces the damage you deal. It’s indicated by a black cloud on the screen.StickyStops you from using throwing weapons. You’ll find a spider’s web on your screen when this is active. BindingStops you from using magic altogether, including all weapons with magical effects. It’s indicated by glowing green chains on the screen.ParalysisPrevents all types of movement and attacks. Azure FlameDrains your HP slowly due to burn. Look for blue flames on your screen. Magic RotOnce it builds up over time, it will drain your HP quickly.  Thankfully for Queen’s Domain players, most Status Effects resolve automatically over time. You can also find dedicated cure items to instantly heal yourself from the negative effects, however. The post All Status Effects in Queen’s Domain explained appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Status, Effects, Queen’s, Domain, explained</media:keywords>
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<title>New Open&amp;World RPG Coming to PS5 on December 14</title>
<link>https://news.jatlink.uk/24966</link>
<guid>https://news.jatlink.uk/24966</guid>
<description><![CDATA[  PS5 owners are getting a brand-new open-world RPG to play for the holiday season, with open-world anime RPG Silver Palace scheduled to officially release on December 14. Silver Palace joins a wealth of free-to-play RPGs to release on the PS5. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Open-World, RPG, Coming, PS5, December</media:keywords>
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<title>Anthropic Blocks AI Game Clones in Claude Opus Update</title>
<link>https://news.jatlink.uk/24964</link>
<guid>https://news.jatlink.uk/24964</guid>
<description><![CDATA[  Anthropic has issued an update for Claude that puts a stop to the AI-generated game clones that have filled platforms like Steam. The term &#039;AI slop&#039; is something we&#039;ve heard a lot in the past few years, but it became especially prevalent in the gaming community after Valve launched Steam Next Fest earlier this month. PC users quickly launched complaints that their feeds had been filled with low-effort clones not only of pre-existing games but even some titles that had only just released their own demos. As players trudged through the slop, developers faced a reality that threw months or even years of hard work into jeopardy. Some, including Drunken Goddess Reflux developer Alliance Arts and Who You, even took action by canceling their Steam demo plans in favor of private playtests. It&#039;s a situation that rapidly spun out of control, prompting a response from Valve itself as it said it would be &quot;thinking about how to solve this problem.&quot; ANTHROPIC IS CRACKING DOWN ON VIDEO GAME REWRITES ????Claude Code picked up a new rule around Oct 27, sent from Anthropic’s servers under a flag called &quot;tengu_heron_brook&quot;. There’s no setting to turn it off.The full rule: “Do build original games, games in a genre, and games from the user’s own designs and assets. Don’t build a recreation of a specific existing game, even if it is renamed or called original.”Is this the end of game rewrites, modding and everything in between?— chasm (@chasmmmmmmmmmmm) October 30, 2026  As reported by Game Developer, X/Twitter user Chasm was one of the first to share evidence of tech company Anthropic taking action against video game copycats. Based on their findings, Claude, the company&#039;s AI assistant, recently received an update featuring a new rule. The full rule can be read below: &quot;Do build original games, games in a genre, and games from the user’s own designs and assets. Don’t build a recreation of a specific existing game, even if it is renamed or called original.&quot; When reached for comment by Game Developer, Anthropic pointed to a post shared by Addy Osmani, a member of its technical staff. Osmani&#039;s explanation can be read below: &quot;We added two sentences to Claude Code&#039;s prompt on Opus 5.5 to steer it away from recreating someone else&#039;s specific game because using Claude to infringe IP is against our usage policy. Original games, genre games, and games built from your own designs and assets are meant to keep working. We&#039;ll continue to iterate to ensure we&#039;re striking the right balance. In the meantime, if Claude turns down something that&#039;s yours, send it my way.&quot; Whether there was a specific event or reason that prompted Anthropic to make these changes is unclear. Game developers and game enjoyers will no doubt find comfort in Anthropic&#039;s changes, though it&#039;s worth noting that how impactful any of this will be remains to be seen. At the very least, those who use Claude to rip ideas directly from those who used their minds and time to bring them to life should have a tougher time trying to profit off of the work of others. The industry is struggling to come to grips with artificial intelligence. Some, such as Epic Games&#039; Tim Sweeney, have insisted that Valve should stray from asking developers to disclose games utilizing generative AI materials. Others, including Super Smash Bros. mastermind Masahiro Sakurai, have compared AI-generated games to &quot;low-quality goods.&quot; The developers behind VRChat, meanwhile, recently came under fire for how they are handling AI content. Getty Images credit: Kenneth Cheung.  ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Anthropic, Blocks, Game, Clones, Claude, Opus, Update</media:keywords>
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<title>All weapons in Queen’s Domain and how to find them</title>
<link>https://news.jatlink.uk/24965</link>
<guid>https://news.jatlink.uk/24965</guid>
<description><![CDATA[ Queen’s Domain has plenty of different weapons to try out, and they all offer unique in-game abilities. This is separate from their respective stats that determine how they work.  You’ll find all the details of every weapon that can be found in the game.  Disclaimer: Work in progress. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to find all weapons in Queen’s Domain There are two ways to get weapons in the game. You can either find them on the maps, or you can purchase them from the shop. The table below has the special abilities and location of every weapon I have found so far.  WeaponAbilityLocationAzure TorchProvides light that you can use to light Gargoyle statues. Held at the Gargoyle Statue at the entrance of the Tower of Knowledge. Blood MoonThe meter charges up when you do damage. Fully charge it to cast a ranged life steal spell. Chest in Deimpo Mausoleum. CestusUse the punch as a double-jump of sorts. Buy from Umbawa for 20 Ancient Coins. Common SpearN/ABuy from Umbawa for 10 Ancient Coins. Diamond BladeN/ABuy from Umbawa for 25 Ancient Coins. Engraved HalberdN/AOnce you reach the Obmuer Temple, go behind the locked gate. You’ll need three Trident keys to gain access. Grave ReaperFill up the charges to throw the Grave Reaper at enemies. Chest in Deimpo Mausoleium. Hand AxeN/ABuy from Umbawa for 20 Ancient Coins. Holy Sword EnduGain additional dashes based on how many Wind Gems you find. Also adds an Ultimate attack if you find the Storm Gem. Defeat the first boss, and you’ll find the weapon in The Endu Shrine. Jigeki’s Serpent ThrustCharge the meter and once it’s full, perform a melee attack to stun enemies while applying Poison. TBA. Melting MoonOffers charges that allow you to poison enemies. In the hands of a purple skeleton in Deimpo Mausoleum. Morning StarN/ABuy from Umbawa for 20 Ancient Coins. Occult SpearUse the charges to throw the Occult Spear at enemies. Chest in the Tower of Knowledge. Occult WarhammerUse the charge to throw the weapon as a projectile. Buy from Umbawa for 30 Ancient Coins. Rusted Short SwordN/AReceive at the beginning of the game. Rusted SpearN/AGo to the Knight’s Encampment Crystal Monument (save point) and you’ll find it in the broken tower. Silver NeedleN/ABuy from Umbawa for 20 Ancient Coins. Skull RodUse the skulls to shoot a homing projectile at enemies. Once you defeat the Necronomicon, go to the top of the Tower of Knowledge. The weapon will be in a chest. Soul Bound EnduGain additional dashes based on how many Wind Gems you find. Also adds an Ultimate attack if you find the Storm Gem. TBA. Spiked BucklerUse parr to reduce incoming damage and perform a counterattack. Buy from Umbawa for 33 Ancient Coins. Splash HammerUse the charge to do AoE damage. Chest in Obmuer Temple. TridentN/AYou’ll find it mounted on a wall outside the entrance of the Obmuer Temple. Vampiric ScimitarSacrifice your health to perform a powerful attack. Buy from Umbawa for 42 Ancient Coins. Wind RapierN/AChest in the Tower of Knowledge. Wooden ClubN/AYou’ll find it in a chest in the underground dungeon in the Isle of Neasied. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post All weapons in Queen’s Domain and how to find them appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, weapons, Queen’s, Domain, and, how, find, them</media:keywords>
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<title>Complete Probably Stolen walkthrough: Week 1</title>
<link>https://news.jatlink.uk/24962</link>
<guid>https://news.jatlink.uk/24962</guid>
<description><![CDATA[ Probably Stolen is much more than running your cyberpunk-themed store, since you’ll come across unique NPCs. Not only will they make personal requests, but some of them will also hand you crucial clues along the way.  In this guide, I will discuss all the events that will take place across two in-game weeks.  Table of contentsProbably Stolen Week 1 walkthroughDay 1Day 2Day 3Day 4Day 5Day 6Day 7https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Probably Stolen Week 1 walkthrough The first week is where you begin your trade and set up your shop. First, pick a Specialization from the complete list of options available. Easiest one is Apprentice if you want things to begin smoothly.   Screenshot by Destructoid Next, pick the starting Perks that you’ll want to shape your save. Similarly, you can pick from between three different difficulty modifier options. The game will give you a quick tutorial of the overlay, and you’re all set then for your first piece of business.  Day 1 There will be five customers to attend, and you can call them using the green button near the recorder. At first, you’ll find your mentor who guides you about the basics. The customers who appear will be randomized, so the ones I encountered will be different from the ones you do.  Ideally, I looked to buy all types of food items since they can be sold for a profit. You’ll also be provided with a list of criminals; if one of them appears, make sure to inform the authorities. This specific encounter is fixed for all players.  Day 2  Screenshot by Destructoid Again the same pattern follows, and you will have four customers to attend to. Once again, I looked to purchase any food item they had, or discounted stuff they looked to sell for cheap. Do note that not every discounted item will be profitable, but you ultimately go green eventually.  After the second day, you’ll be able to visit the Dumping Ground. Once you exhaust all attempts, pick the most valuable item and return.  Day 3 On the third day, you’ll have six customers to attend. However, one of them will be your mentor, and you’ll learn about how to check discrepancies. You can use your magnifying glass to inspect closely whether the product you’re about to buy has any defects or not.  Day 4 On the fourth day, you’ll come across the labeler. The labeler allows you to fix counterfeit items that raise their values. I also came across one of the six criminals notified on day, and decided to call the authority.  Day 5  Screenshot by Destructoid On the fifth day, you’ll get to establish your display case. You can keep an assorted list of items in this case. Do note that the types of items will keep will attract different kind of customers to your shop. On my run, a second bounty target appeared, and I once again decided to call the authority on them.  Day 6 The sixth day didn’t have anything worthwhile happening on my run. By now, you’ll find some really valuable items to purchase from few customers. If you have the credits, don’t hesitate to buy.  Day 7 The final day of the first week has the highest number of clients to meet. Moreover, you’ll get to encounter someone named Wild, and you’ll learn about upgrades. Known as Wild’s Favours, you can pick from a wide variety of upgrades.  Your picks will largely depend on how your run is proceeding, and what kind of items you need.  Stay tuned for the walkthrough for the second week and all its days. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Complete Probably Stolen walkthrough: Week 1 appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Complete, Probably, Stolen, walkthrough:, Week</media:keywords>
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<title>Input Lag Is So Bad in Call of Duty: Modern Warfare 4 on Nintendo Switch 2 That Players Suffer From a &amp;apos;Competitive Disadvantage&amp;apos;</title>
<link>https://news.jatlink.uk/24963</link>
<guid>https://news.jatlink.uk/24963</guid>
<description><![CDATA[  If you’re playing Call of Duty: Modern Warfare 4 on Nintendo Switch 2, beware: you’re at a disadvantage in competitive Multiplayer due to crushing input lag that is much worse than the other platforms. Digital Foundry’s analysis of the performance of the Switch 2 version of Modern Warfare 4 — the first Call of Duty released on a Nintendo console since 2013’s Ghosts — found that the input lag on Switch 2 can be two times longer than on PS5 at 60fps. In competitive Multiplayer, Switch 2 aims for 60fps and, according to DF, hits that target most of the time (although some things do cause the frame rate to drop, including looking through the transparent visor of a riot shield). Call of Duty Multiplayer prides itself on rock solid 60fps gameplay, which provides a smooth, responsive experience for those who fuss over their K/D ratio in, for example, 6v6. It’s crucial that all platforms the game is available on offer at least 60fps to provide a level playing field for Multiplayer fans — although the debate about the advantage PC players have over console has dogged Call of Duty since the dawn of crossplay. DF reports that Variable Refresh Rate (VRR) support “helps smooth out” framerate drops on supported displays, although you’ll have a harder time of it in terms of performance playing through portable mode. And then we come to responsiveness. DF’s tests show 81ms in docked mode and 100ms in portable mode, the latter of which is double the PS5’s 49.1. In fact, DF found that Multiplayer in portable mode ranged from 83ms at best to 125ms at worst. DF called this &quot;actually deleterious to performance.” DF seems generally happy with the Switch 2 version, which was handled by port specialist Digital Legends with support from Infinity Ward. But if you’re into Multiplayer, the inescapable fact is you are at a disadvantage. No matter how fast your trigger finger, the Switch 2 will take longer to respond. Outside of Multiplayer it’s a different story. The Campaign runs at 30fps, which was good enough for IGN’s Simon Cardy when he played the Switch 2 version of Modern Warfare 4. “Granted, the textures are nowhere near as detailed, with flat surfaces and faces smoothed over to give the impression of plasticine versions of the campaign’s characters,” he said. “It&#039;s by no means a looker, but considering the reduced horsepower Nintendo’s latest console is working with, the gameplay itself was smooth, running at 30fps at 4K while docked.” “Yes, it&#039;s quite a visual downgrade when compared to the likes of PC, PS5, and Xbox Series X, but that comes with the territory,” he continued. “And if you’re solely a Nintendo owner who’s been locked out of Call of Duty for over a decade, you’re getting a version of Modern Warfare 4 that feels every bit as snappy as the series usually is, even if it’s a bit muddier than Nintendo’s own crisp visuals.” Why is Call of Duty releasing on a Nintendo console now, 14 years after the last time? It has to do with Microsoft’s $69 billion acquisition of Activision Blizzard. Back when Microsoft was facing regulatory hurdles, one announcement designed to help convince the powers that be to green light the buyout was a 10-year commitment to bring Call of Duty to Nintendo following the merger. “Microsoft is committed to helping bring more games to more people — however they choose to play,” then Xbox boss Phil Spencer said in December 2022. Four years later, and with the Activision Blizzard buyout done and dusted, Call of Duty is on Switch 2. We’ve got an in-progress Call of Duty: Modern Warfare 4 Walkthrough to help you through the campaign missions, plus All Collectible Note Locations, and all the Code Solutions you’ll need to open every keypad and container. For multiplayer, check out How to Level Up Fast in MW4 and our Essential Multiplayer Tips and Tricks alongside the Best MW4 Settings we recommend you use. DMZ is back, so we’ve got a handy DMZ Beginner’s Guide, too.  ]]></description>
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<pubDate>Sun, 01 Nov 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Input, Lag, Bad, Call, Duty:, Modern, Warfare, Nintendo, Switch, That, Players, Suffer, From, Competitive, Disadvantage</media:keywords>
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<title>Warframe Shares New Look At The Tau System Star Chart</title>
<link>https://news.jatlink.uk/24954</link>
<guid>https://news.jatlink.uk/24954</guid>
<description><![CDATA[ In their latest Devstream, the team at Digital Extremes shared new glimpses of the new solar system, Tau. In the ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Warframe, Shares, New, Look, The, Tau, System, Star, Chart</media:keywords>
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<title>ASUS Googlebook 14 Review</title>
<link>https://news.jatlink.uk/24953</link>
<guid>https://news.jatlink.uk/24953</guid>
<description><![CDATA[  The ASUS Googlebook 14 is a premium laptop designed to leverage the latest in Gemini AI technology and provide seamless integration with your Android ecosystem. Marrying Google’s software prowess and ASUS’ design pedigree, the Googlebook 14 is an impressive piece of hardware that does a lot of things right. From its featherlight chassis to its intuitive touchpad and OLED display, the Googlebook 14 is well designed and constructed. However, with a price point of $1,799.99 CAD, it’s a bit difficult to understand who this Googlebook is geared towards. As a 14-inch laptop, the Googlebook 14 is incredibly light. Weighing a mere 2.18 lb (just under one kg), it easily falls in the ultralight laptop range. While its dimensions of 310.88 x 212.76 mm (W x H) land it squarely in the 14-inch laptop range, it’s the thickness or rather lack of it, that is impressive. At its thickest point, the Googlebook 14 measures 16.45 mm. While it would make sense to think that as a result it would... Read more ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>ASUS, Googlebook, Review</media:keywords>
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<title>Magic: The Gathering Arena Reveals New Star Trek Rewards</title>
<link>https://news.jatlink.uk/24955</link>
<guid>https://news.jatlink.uk/24955</guid>
<description><![CDATA[  Magic: The Gathering Arena has officially revealed a suite of new rewards players can claim to celebrate the release of the Star Trek crossover expansion. The crossover with the iconic sci-fi franchise will bring a wealth of new cards to both the physical card game and Magic: Arena. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Magic:, The, Gathering, Arena, Reveals, New, Star, Trek, Rewards</media:keywords>
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<title>Moon Sweepers peaks at 76k players</title>
<link>https://news.jatlink.uk/24956</link>
<guid>https://news.jatlink.uk/24956</guid>
<description><![CDATA[ Moon Sweepers has peaked at 76,885 concurrent players on 31 October 2026 just 8 days after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Moon, Sweepers, peaks, 76k, players</media:keywords>
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<title>New $1,105 Warcraft Release Officially Announced for 2027</title>
<link>https://news.jatlink.uk/24948</link>
<guid>https://news.jatlink.uk/24948</guid>
<description><![CDATA[  Blizzard has officially announced a brand-new Warcraft release that launches in early 2027, arriving with a massive $1,105 price tag. This means not everyone will be able to pick up this new Warcraft release, which could leave many disappointed. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, 1, 105, Warcraft, Release, Officially, Announced, for, 2027</media:keywords>
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<title>Pokemon TCG Live Is Getting a Brand&amp;New Update for November 2026</title>
<link>https://news.jatlink.uk/24949</link>
<guid>https://news.jatlink.uk/24949</guid>
<description><![CDATA[  Pokemon TCG Live has officially revealed the details for the next big update coming to the game in early November 2026, coinciding with the launch of Delta Reign. This newest set will be the final expansion releasing for the Pokemon TCG and Pokemon TCG Live in 2026. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pokemon, TCG, Live, Getting, Brand-New, Update, for, November, 2026</media:keywords>
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<title>Celeste and TowerFall have delisted from Xbox&amp;apos;s digital storefronts to support BDS boycott</title>
<link>https://news.jatlink.uk/24950</link>
<guid>https://news.jatlink.uk/24950</guid>
<description><![CDATA[  Earlier this month, Big Walk developer House House explained why their co-op puzzle adventure wouldn&#039;t be available for sale on Xbox: Microsoft&#039;s gaming division is a priority target of the the Palestinian-led BDS (Boycott, Divestment, Sanctions) movement, which names the tech giant in general as a pressure target alongside Google, Amazon, and a host of other companies. House House isn&#039;t alone in taking this action... Read more. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Celeste, and, TowerFall, have, delisted, from, Xboxs, digital, storefronts, support, BDS, boycott</media:keywords>
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<title>Final Fantasy XIV Reveals Evercold Release Date And New Zephyr Job</title>
<link>https://news.jatlink.uk/24951</link>
<guid>https://news.jatlink.uk/24951</guid>
<description><![CDATA[ The last Fan Fest before the Evercold expansion has arrived, and with it, the remaining details the Final Fantasy XIV ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV, Reveals, Evercold, Release, Date, And, New, Zephyr, Job</media:keywords>
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<title>Star Wars Jedi 3 Gets Exciting Release Window Update</title>
<link>https://news.jatlink.uk/24952</link>
<guid>https://news.jatlink.uk/24952</guid>
<description><![CDATA[  The third game in the Star Wars Jedi series has never been formally unveiled, but the game&#039;s existence is no secret. Its existence has been acknowledged by Cal Kestis&#039;s voice actor, confirmed via various sources in reporting, and mentioned in a recent internal EA memo. Without so much as a teaser, however, it&#039;s been hard to guess how long the wait will be. ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Jedi, Gets, Exciting, Release, Window, Update</media:keywords>
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<title>The Best Deals Today: Apple Watch Ultra 4, Ocarina of Time Remake, Pikmin 4, and More</title>
<link>https://news.jatlink.uk/24947</link>
<guid>https://news.jatlink.uk/24947</guid>
<description><![CDATA[  A new weekend has arrived, and today, you can save big on Apple Watch Ultra 4, Xenoblade Chronicles 2, Persona 3 Reload, Pikmin 4, The Adventures of Elliot, Final Fantasy VII Rebirth, Star Wars Zero Company, and more. Check out our top picks for Saturday, October 31, below. Save $100 Off Apple Watch Ultra 4 Amazon has the Apple Watch Ultra 4 smartwatch on sale for $799.99 this weekend. This saves you $100 off MSRP. You&#039;ll get the Black Titanium Case and the Black Titanium Milanese Loop with this watch, which can easily complement any outfit. If you&#039;ve been on the hunt for a new smartwatch, the Ultra 4 is one of the best you can buy.Save $10 off Ocarina of Time Remake Physical Copies Similar to previous Nintendo Switch 2 physical releases, Amazon has The Legend of Zelda: Ocarina of Time available for $59.99 right now. This deal will end on release date, meaning this is the last weekend you have to score this deal. If you&#039;ve yet to experience this masterpiece or are diving back into Hyrule, the Ocarina of Time remake is sure to be one of the most talked-about games of 2026.Pikmin 4 for $39.88 Walmart has digital copies of Pikmin 4 for Nintendo Switch on sale for $39.88 today. This is just in time before next week&#039;s release of Pikmin 4 – Nintendo Switch 2 Edition + Dandori Academy. If you grab a copy today, you&#039;ll be able to score the Switch 2 upgrade pack for $9.99. That beats paying $70 for a copy any day.Xenoblade Chronicles 2 + Expansion Pass Bundle for $39.94 Xenoblade Chronicles 2 is one of my favorite games of all time. The expansive world, gripping narrative, incredible cast, and spectacular soundtrack are just a few of the things you can look forward to in this adventure. Walmart has a digital bundle of both the base game and the Expansion Pass (which includes Torna: The Golden Country) on sale for $39.94. If you have a Switch 2, you can then upgrade your copy to the Switch 2 Edition for $10, which adds 4K and 60 FPS support. I cannot recommend this one enough, especially if you&#039;re a fan of JRPGs.Persona 3 Reload (Switch 2) for $24.99 Persona 3 Reload Switch 2 copies are available at Amazon for $24.99 this weekend. This is a pretty great price for an expansive RPG that you can easily sink 100 hours into. The Switch 2 version had a rocky launch with frame pacing issues, but those have been resolved. Atlus also did add support for 60 FPS in docked mode.Final Fantasy XIV: Dawntrail Art Book for $19.18 Amazon has the Final Fantasy XIV: Dawntrail - The Art of Succession -Relics of Heritage- art book on sale for $19.18 today. This book includes over 300 pages of art from Dawntrail, and you can even score a exclusive code for a Wind-up Erenville minion in-game!The Adventures of Elliot: The Millennium Tales On Sale for the First Time The Adventures of Elliot: The Millennium Tales was released this June, and for the first time, you can pick up a copy of the game on sale! Amazon has copies for all platforms discounted to $44.99 today, which is a great price for this action-based HD-2D game. In our 8/10 review, we wrote, &quot;The Adventures of Elliot: The Millennium Tales isn’t without blemishes, but it’s still a great action-adventure game that continues to prove why the HD-2D art style is among the best around.&quot;Dragon Quest III HD-2D Remake for $19.99 Maybe I&#039;m just a fan of classic JRPGs, but Dragon Quest III HD-2D Remake is still one of my favorite RPGs released in the last few years. Square Enix beautifully remade this classic with the HD-2D art style that breathes new life into the adventure of Erdrick. Numerous quality-of-life features make this a game that&#039;s much more digestible than ever for genre newcomers, and the orchestrated soundtrack is a treat, too. Pick up a PS5 copy today for just $19.99.Star Wars Zero Company for $47.97 Star Wars Zero Company is one of the biggest sleeper hits of the year, and you can save $12 off a physical copy today at Amazon. In our 9/10 review, we wrote, &quot;Star Wars Zero Company is an excellent tactical game that does a fantastic job of slathering on the same cinematic look and feel we saw in Respawn&#039;s Star Wars Jedi games, incorporating strong characters and a storyline that&#039;s refreshingly centered on non-Force users and a non-traditional villain.&quot;Clayface Steelbook Up for Pre-Order The Clayface Limited Edition 4K Steelbook is now up for pre-order at Walmart. We gave the latest DC Studios film a 7/10 in our review, writing, &quot;The film largely employs old school practical makeup effects to cleverly and gruesomely depict Matt Hagen’s transformations, with Tom Rhys Harries’ desperate, driven performance further selling the illusion of a man becoming a monster.&quot;Final Fantasy VII Rebirth Switch 2 Copies on Sale for $34.96 Final Fantasy VII Rebirth for Nintendo Switch 2 is on sale today for $34.99 at Walmart. This physical version of the game includes an exclusive Zack Fair Magic: The Gathering - Final Fantasy card, which is perfect for fans and collectors alike. If you&#039;ve yet to e ]]></description>
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<pubDate>Sat, 31 Oct 2026 20:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, Deals, Today:, Apple, Watch, Ultra, Ocarina, Time, Remake, Pikmin, and, More</media:keywords>
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<item>
<title>Phantom Blade Zero peaks at 775k players</title>
<link>https://news.jatlink.uk/24944</link>
<guid>https://news.jatlink.uk/24944</guid>
<description><![CDATA[ Phantom Blade Zero has peaked at 775,647 concurrent players on 31 October 2026 within the release week.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, peaks, 775k, players</media:keywords>
</item>

<item>
<title>Probably Stolen peaks at 140k players</title>
<link>https://news.jatlink.uk/24945</link>
<guid>https://news.jatlink.uk/24945</guid>
<description><![CDATA[ Probably Stolen has peaked at 140,480 concurrent players on 31 October 2026 within the release week.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Probably, Stolen, peaks, 140k, players</media:keywords>
</item>

<item>
<title>12 Years Later, Alien: Isolation 2 Is Ready To Make Us Scream Again</title>
<link>https://news.jatlink.uk/24941</link>
<guid>https://news.jatlink.uk/24941</guid>
<description><![CDATA[  Twelve years is a long time to hide from a Xenomorph, but Creative Assembly has finally opened the airlock. Announced earlier this year, Alien: Isolation 2 marks the storied British studio’s return to survival horror, trading the corridors of Sevastopol Station for the new planetary outpost of Kurosaki and introducing a new protagonist, Blake, a Weyland-Yutani employee with no prior experience with the creature. Guiding the project is creative director Al Hope, who directed the original 2014 Alien: Isolation, a game now widely regarded as one of the definitive experiences in the Alien franchise. He is joined by project art director Anastasia Sopikova, who is leading the sequel’s visual evolution. While at Lucca Comics &amp; Games, the pair took time out of their busy schedules to sit down with CGMagazine to discuss the game, what fans should expect and how this new instalment changes the formula in exciting ways. I want to talk about the fact that Alien: Isolation had a very... Read more ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Years, Later, Alien:, Isolation, Ready, Make, Scream, Again</media:keywords>
</item>

<item>
<title>Fan&amp;made Oblivion remake Skyblivion runs into legal trouble with a former volunteer</title>
<link>https://news.jatlink.uk/24942</link>
<guid>https://news.jatlink.uk/24942</guid>
<description><![CDATA[  Skyblivion (the fan-made Oblivion remake that&#039;s being rebuilt inside of Skyrim) has been a long time coming, but we might need to wait a while longer for the conversion mod to see the light of day due to a new legal issue. One of the ambitious project&#039;s lead modders, Rebelzize, today uploaded a video about the ongoing situation. &quot;Recently, a former volunteer who contributed to Skyblivion&#039;s development departed the project. We want to be completely transparent with the community about what has happened since their departure,&quot; he explains in the description.https://www.youtube-nocookie.com/embed/cbECoFxtaI4 &quot;After they left the project, we had several discussions regarding the continued use and maintenance of his work. The main disagreement centered on their objection to our decompilation of parts of their work — a necessary step our team took to maintain functionality and fix issues in systems already built into the project after access to the original source code repository was revoked,&quot; Rebelzize adds. Rebelzize doesn&#039;t name the former modder in an effort to avoid creating an online &quot;witch hunt,&quot; but they eventually sent the Skyblivion folks a series of legal threats demanding the real names and home addresses of several other volunteer team members - &quot;something that we are simply not willing to share with somebody that we don&#039;t even know,&quot; Rebelzize says, calling the demands &quot;disproportionate.&quot; The former modder is apparently looking to sue for damages worth upwards of €30,000. &quot;A &#039;take your ball and go home&#039; approach like this fundamentally contradicts the collaborative, open spirit of the modding community that makes massive passion projects like this possible,&quot; Rebelzize continues. &quot;To protect our volunteers from undue stress and ensure a clean break, in good faith we removed their code, rebuilding and improving the system from the ground up.&quot; Despite removing their work from Skyblivion, the anonymous former volunteer has apparently &quot;continued to intensify their threats.&quot; The Skyblivion team is now looking for help from anyone experienced in IP and GDPR law, pointing interested folks toward their official website. Last year, it looked like a Skyblivion release date could be right around the corner. There&#039;s still no word on when we can expect the gorgeous fan-led revival, though. The Elder Scrolls 6: Sentinel reveal reportedly coming soon, confirming a new Hammerfell setting as Bethesda shows off gameplay internally [/url] ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fan-made, Oblivion, remake, Skyblivion, runs, into, legal, trouble, with, former, volunteer</media:keywords>
</item>

<item>
<title>WoW: Forever Trailer Makes Fun Of Pirate Software</title>
<link>https://news.jatlink.uk/24943</link>
<guid>https://news.jatlink.uk/24943</guid>
<description><![CDATA[  A new promotional video highlighting World of Warcraft: Forever’s Booty Bay takes a potshot at Pirate Software’s infamous raid incident from 2025. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>WoW:, Forever, Trailer, Makes, Fun, Pirate, Software</media:keywords>
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<item>
<title>Fixes are rolling in! Here&amp;apos;s what we&amp;apos;ve patched so far!</title>
<link>https://news.jatlink.uk/24937</link>
<guid>https://news.jatlink.uk/24937</guid>
<description><![CDATA[ LETS GOOOOOO! ???? Rip It! Card Collector is on top of Steam&#039;s Popular New Releases chart! The team was blown away and it&#039;s all thanks to you! So thank you for ripping packs, filling your binders, and sharing the game with your friends!We also know launch day didn&#039;t go perfectly. Some of you ran into crashes and other in-game shenanigans, and we understand how frustrating that is. But there&#039;s good news: Thanks to your bug reports, we&#039;ve already shipped two hotfixes and we&#039;re still hard at work catching the rest.Here&#039;s what we&#039;ve fixed so far:Fixed an issue with the Rip Rig causing the game to crash mid-rip.Fixed an issue where in-game settings weren&#039;t saving. Fixed an issue where the tutorial skipped ahead when you earned your first GP. NEW: Difficulty select. Now you&#039;ll be asked to choose a difficulty when you open the game. In Normal mode, Team Ballistic fixes your luck. In Hard mode, the odds are real, and so is the Defy The Odds achievement.Still crashing? Try locking your framerate: Open the Options menu, select Graphics, and set the framerate to 30 or 60 FPS. This should (hopefully!) limit further crashes while we keep investigating. How to updateFully close Rip It! Card Collector so Steam can download and apply the latest fixes. Help us squash the remaining bugs We&#039;re still diagnosing other issues and every report helps! If you&#039;re still experiencing crashes or other issues even after updating your game, please report them in our Discord with as much information as possible including videos and screenshots. Every report helps us fix the issue quicker!Thank youWe are a small, indie team. Seeing many of you jump in, report bugs, and share your binders has meant the world to us! Your feedback directly shapes every fix we ship, and we&#039;ll keep at it until your desk run smoothly.With love,Team Ballistic ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fixes, are, rolling, in, Heres, what, weve, patched, far</media:keywords>
</item>

<item>
<title>Red Barrels&amp;apos; co&amp;founder is just as confused as we are as to why no one&amp;apos;s tried to replicate Outlast&amp;apos;s success: &amp;apos;Honestly, I don&amp;apos;t know&amp;apos;</title>
<link>https://news.jatlink.uk/24938</link>
<guid>https://news.jatlink.uk/24938</guid>
<description><![CDATA[  The Outlast series has been providing horror fans with some of the most grotesque and outrageous scenes for 13 years, and to over 50 million players. The most surprising thing about all of that, though, isn&#039;t how it&#039;s able to keep players terrified, it&#039;s that no one else has tried to capitalise on its success... Read more. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Red, Barrels, co-founder, just, confused, are, why, ones, tried, replicate, Outlasts, success:, Honestly, dont, know</media:keywords>
</item>

<item>
<title>&amp;quot;There is no game preservation with DRM&amp;quot;: Why GOG has spent 18 years fighting for classic games</title>
<link>https://news.jatlink.uk/24939</link>
<guid>https://news.jatlink.uk/24939</guid>
<description><![CDATA[  Game preservation takes many forms. For some, it&#039;s archiving video game history in museums.. For others, it&#039;s fighting legal battles to make saving that history easier. Still others collect consoles and TVs from out of time, to play games precisely as they were released. But most players just want to have access to their classic games, and that&#039;s where GOG steps in.  The acronym once stood for Good Old Games, and while http://gog.com has long since become a prolific distributor of modern titles, the site&#039;s founding intention rings true today. Publishers are dipping into their archives for big-budget remakes, boutique developers specializing in remasters are cropping up with increasing frequency, and movements like Stop Killing Games making players aware of how fragile their &quot;ownership&quot; of modern software really is. Modern, downloadable games are almost universally protected by digital rights management (DRM). Some forms of DRM, like the Steam launcher, are barely noticed these days, but more obtrusive types of protection like Denuvo are a constant source of controversy. They all serve the same purpose: preventing games from being pirated. But they also put roadblocks between legitimate users and their games.DRM-free  (Image credit: GOG) &quot;There is no game preservation with DRM,&quot; says Marcin Paczynski, senior business development and partnerships manager at GOG. These days, Steam&#039;s built-in digital rights management is so unobtrusive that players barely notice it&#039;s there. But GOG launched in 2008, when many PC players saw any DRM as an unnecessary barrier. GOG offered an alternative, and while now there&#039;s a fancy Steam-style launcher with cloud saves and automatic updates, every single game on the store still comes with a standalone installer that you can download, back up, and use however you like without ever relying on an online server. It&#039;s exactly the kind of solution the activists supporting Stop Killing Games are looking for, and Paczynski says the team &quot;definitely saw a spark of interest in people downloading the offline installers&quot; when the movement gained momentum. Beyond preserving these games as they originally released, GOG also wants to make them more palatable to modern audiences. GOG isn&#039;t really a remaster studio, but it does offer versions of games with visual and gameplay upgrades. But how do the devs draw the line between upgrading a game and fundamentally changing the original experience?  (Image credit: GOG) It&#039;s a question the GOG devs constantly ask themselves. &quot;When we were releasing Resident Evil, we were having a conversation whether we should change tank controls to some modern controls,&quot; technical producer Adam Ziółkowski explains. &quot;But if you change that, you basically need to rewrite the whole game, because the difficulty level and everything is tied to this decision that was made 20 years ago.&quot; So Resident Evil kept its classic control scheme. But other games have gotten meaningful upgrades on the platform. Take Thief Gold, for example. &quot;We were approached by a modder that actually created full controller support for Thief, including the radial menu that allows you to switch through the inventory and stuff like that,&quot; Ziółkowski says.&quot;It doesn&#039;t break the immersion and the game loop, so we decided to add it and make it more enjoyable for the modern users.&quot; &quot;It&#039;s always a discussion,&quot; Paczynski says. &quot;I like to think that during those eighteen years of doing that, we kind of feel where the line is.&quot;Let&#039;s get physical  (Image credit: GOG) GOG&#039;s distribution is all digital, but given the waves PlayStation&#039;s plan to end discs has made in the preservation community, I had to ask Ziółkowski and Paczynski their thoughts on physical games. &quot;Ideally, my dream would be to be able to buy physical versions of those games on GOG,&quot; Paczynski explains. &quot;You go to your shelf on GOG, you click on the game that you would like to receive a physical copy of, you order it, and it gets to you. That would be a perfect scenario.&quot; This idea has &quot;been floating around GOG for years,&quot; and Paczynski still has &quot;hope&quot; it will be realized. But the reality – handling the licensing issues and the logistics of those physical products – makes the dream a distant one. Still, it&#039;s an example of just how passionate the GOG team is about its work. The site built its business on the classic era of PC gaming, which was dominated by &#039;feelies&#039; – physical objects like maps, manuals, lore guides, and more, all of which were integral to the experience. GOG offers digital versions of most of that material alongside the games themselves, but sometimes the devs are on their own when it comes to sourcing it.  (Image credit: GOG) &quot;It depends on the publisher, but in general, [with] a lot of the classic games that we have signed over the years the only thing that we got from the publisher was a title in the email,&quot; Paczynski explains. &quot;Everything else we needed to source ourselves. They were very open – like, &#039;we can license you ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>There, game, preservation, with, DRM:, Why, GOG, has, spent, years, fighting, for, classic, games</media:keywords>
</item>

<item>
<title>Crimson Desert Charting the Unknown DLC Gets a Massive Update</title>
<link>https://news.jatlink.uk/24940</link>
<guid>https://news.jatlink.uk/24940</guid>
<description><![CDATA[  Pearl Abyss reveals the full details about the launch update for Crimson Desert, and it&#039;s Charting the Unknown DLC, bringing new features and content to the game, as well as even more quality of life improvements. While there has been no shortage of updates for Crimson Desert, the game has received the biggest one yet, thanks in large part to the brand-new premium DLC called Charting the Unknown. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, Charting, the, Unknown, DLC, Gets, Massive, Update</media:keywords>
</item>

<item>
<title>Xbox Game Pass Leaving 9 Games Behind Today</title>
<link>https://news.jatlink.uk/24936</link>
<guid>https://news.jatlink.uk/24936</guid>
<description><![CDATA[  Xbox Game Pass is removing nine titles later today, October 31, with all of them expected to depart around midnight local time. The outgoing batch is as varied as they come, including everything from one of the best LEGO games ever to one of the worst-rated titles on Xbox Game Pass. ]]></description>
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<pubDate>Sat, 31 Oct 2026 15:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Game, Pass, Leaving, Games, Behind, Today</media:keywords>
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<item>
<title>Screenshot Competition – Beyond Repair!</title>
<link>https://news.jatlink.uk/24932</link>
<guid>https://news.jatlink.uk/24932</guid>
<description><![CDATA[ Welcome to the 248th War Thunder Steam Screenshot Competition!Thanks for all of your amazing screenshots last week! This week, the competition is focusing on the aftermath of dogfights, town skirmishes, and battles on the high seas! Capture the moment of victory with a damaged or destroyed vehicle in your screenshot. Happy Halloween! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 248th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen248. You have time until the 6th of November to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must feature damaged or destroyed player vehicles. You must add the #WTscreen248 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 247th edition – Haunting Grounds!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3826968353https://steamcommunity.com/sharedfiles/filedetails/?id=3826967524https://steamcommunity.com/sharedfiles/filedetails/?id=3827276494Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3828843493https://steamcommunity.com/sharedfiles/filedetails/?id=3827223646https://steamcommunity.com/sharedfiles/filedetails/?id=3827670242Each winner will get 300GE! Congratulations and see you next week! ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Screenshot, Competition, –, Beyond, Repair</media:keywords>
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<item>
<title>Best factory layout in Moon Sweepers</title>
<link>https://news.jatlink.uk/24933</link>
<guid>https://news.jatlink.uk/24933</guid>
<description><![CDATA[ The ultimate aim in Moon Sweepers is to create your own automated factory that makes you profit without your active participation. In simple terms, I am talking about automation and making full use of it. Let’s say the total space on the moon is limited, and an efficient design is going to make things easier.  Most efficient factory setup in Moon Sweepers For this guide, you need to have access to all the endgame features. Until then, it’s best to do everything manually. For this setup, we will be using Capsule Catchers, Pressure Chambers, and Stone Presses. However, the aim is to maximize the efficiency of Conveyor Belts since you can connect at most 12 of them. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 For our optimal setup, we will use two Capsule Catchers, four Pressure Chambers, and eight Stone Presses. However, let’s first understand how the method works by breaking down the setup.   Screenshot by Destructoid First, place the Capsule Catcher. For maximum efficiency, you want to use four bots for a singe catcher. Next, there will be two sets of Conveyor Belts from the Capsule Catcher.   Screenshot by Destructoid Place two Pressure Chambers. As I said, there are two sets of Conveyor Belts from the Capsule Catcher: One for Dust, and one for Sand.  Put a Splitter at one of the two Conveyor Belts connected to the Capsule Catcher. Draw two more belts from the Splitter and connect each to the Pressure Chambers. Now, the Capsule Catcher will send Dust to the Pressure Chambers and produce Moon Sand. We have one of our two key ingredients.  Screenshot by Destructoid Next, place four Stone Presses. We will connect two Stone Presses with one Pressure Chamber. To do so, put a Splitter at the end of the Conveyor Belt that connects the two.  If I name my Pressure Chambers as PC1 and PC2 (suppose), Stone Press 1 and Stone Press 2 will be connected to PC1, and Stone Press 3 and 4 will be connected to PC2. Make sure that they’re connected to the correct paths (Sand must go to the terminals that accept Sand).   Screenshot by Destructoid Now, put Splitters at the end of the Conveyor Belts that will deliver the Dust from the Capsule Catchers. Put the first Splitter to break the path into two paths, and one more on each to further split the two paths into four.  Each of these four belt paths will be connected to the Dust terminal of your Stone Presses. Now, your Stone Presses have Sand and Dust, and they can produce Moon Stone. This has the best rate of returns in terms of profits. Finally, use Mergers to combine the output of all four Presses into a single Conveyor Belt that will be connected to your base. For maximum efficiency, you’ll want to do this setup with two Capsule Catchers, four Pressure Chambers and eight Stone Presses. The method remains the same, but the design is just going to be more complex. An alternate way to do the same setup is by using the garage. This applies if you are carrying most of the dust in your vehicles. In that case, you’ll want to replace the Capsule Catches with Garages. When you unload the dust, it will kickstart the same process that’s shown in the method above. However, this method is less optimum in my books as it isn’t fully automated. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Best factory layout in Moon Sweepers appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, factory, layout, Moon, Sweepers</media:keywords>
</item>

<item>
<title>All NBA 2K27 2KTV answers: Episode 1&amp;8</title>
<link>https://news.jatlink.uk/24934</link>
<guid>https://news.jatlink.uk/24934</guid>
<description><![CDATA[ NBA 2K27 is now available in advanced access, and we have our first eight 2KTV quizzes to solve. Just like last few years, there are a bunch of questions spread all over the duration of the episode. Answering correctly will get you plenty of VC to help your early game grind. In this guide, I will go through all the questions and correct answers so that you don’t make any silly mistakes.  Table of contentsBA 2K27 Episode 8 answersNBA 2K27 Episode 7 answersNBA 2K27 Episode 6 answersNBA 2K27 Episode 5 answersNBA 2K27 Episode 4 answersNBA 2K27 Episode 3 answersNBA 2K27 Episode 2 answersNBA 2K27 Episode 1 answersHow to watch 2KTV episodes in NBA 2K27https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 BA 2K27 Episode 8 answers Episode 8 went live earlier today on Oct. 31.  Limited Time Modes MyTeam Daily Login Premier Exchange Grizzlies Rebounding 3rd Bulls Any 24 Season Rewards  You can get a total of 2,200 VC. NBA 2K27 Episode 7 answers Episode 7 went live earlier today on Oct. 16.  3 Shai Gilgeous-Alexander 3 Any Answer 0 Anthony Edwards GOAT builds 1st Wizards Young Wayne Karl-Anthony Towns Any  You can get a total of 2,200 VC.  NBA 2K27 Episode 6 answers Episode 6 went live earlier today on Oct. 9.  2026 Jazz Darrell Griffith Difficulty Any True Event Center Casual Corner 6 Any Leaderboards  You can get a total of 2,200 VC. NBA 2K27 Episode 5 answers Episode 5 went live earlier today on Oct. 2.  Dribble Emote Art of Shooting Normal Pass Point Guard B. Otripletrey Euro Step Left Trigger Go-To Shot 5v5 True  You can get a total of 2,000 VC.  NBA 2K27 Episode 4 answers Episode 4 went live earlier today on Sept. 25.  3x Fever 2025 Aces True True Wembanyama Post Lockdown Daily Any answer Gatorade Facility 5v5  You can get a total of 2,200 VC from all the answers. NBA 2K27 Episode 3 answers Episode 3 went live earlier today on Sept. 18.   1v1 23 Any Answer Cam Fire and Concrete All of Them! Cousins True Proving Grounds Mini Marksman Limitless Range Any Answer Caitlin Clark  You can get a total of 2,400 VC from all the answers.  NBA 2K27 Episode 2 answers Episode 2 went live earlier today on Sept. 11. QuestionAnswerWhere in the city have you played the most so far?Any (Poll question)Along with Putbacks, what type of play gets boosted by Aerial Wizards?Alley OopsIn What year did Tyrese Maxey make his All-Star game debut?2024What overall pick was Tyrese Maxey in his NBA Draft?21stTyrese Maxey scored a career high ___ points against the Bucks in 202454What year did Tyrese Maxey with the NBA Most Improved player award2024What REP Boost do you get from playing Park games in The City?25%Name this MyTeam mode: 5v5, 10 players…All-Star Team UpWhat is the name of the Mobile App where you can create builds?NBA 2K HQBadge ___ are unlocked by playing games and used to upgrade your builds. TokensYou can play ___ games in MyNBA and MyCAREER StoryG League NBA 2K27 Episode 1 answers Episode 1 went live shortly before the start NBA 2K27‘s early access. This also marks the start of Season 13 of MyTEAM. Here’s a rundown of all the questions appearing on the episode, along with their correct answers. QuestionAnswerWhat Season of NBA 2KTV tips off with this episode?13___ is a new building in the city, for beginner-friendly competition.Casual CornerWhat position will you make your first MyPLAYER Build?Any (poll question)What is the name of the Season 1 Park in 2K27Lion and VineThe Best MyTEAM rewards are found as you win games and tier up in ___ShowdownYour MyTEAM players now add as ___ as you play wellXPBreakout can include Clutch Time, Triple Threat, or ___ gamesFull LineupIn NBA 2K27, you can make a male or female playerTrueWho is the Standard Edition cover star for NBA 2K27?Victor WembanyamaWhich NBA player was not traded this offseason?Jimmy ButlerAt the center of the city you can warp to each season’s ___ParkYou’re playing NBA ___2K27___ is your home for Crew Competition in MyCAREERCrew H2 You can get a grand total of 2600 VC if you manage to answer all the questions correctly. It’s a nice quantity to get for free at the very start of the season.  How to watch 2KTV episodes in NBA 2K27  Screenshot by Destructoid Once you’re at the main screen, go to the 2KTV section, and you’ll find all the available episodes. Each episode is broken down into smaller parts to make it easy for you to earn your rewards.  Parts that show VC on top of them will have quiz questions popping up, and answering them correctly will fetch you your rewards. This section will also feature all future episodes when they appear. Last year, 2K dropped the episodes in late Friday evenings. It remains to be seen if they will follow the same schedule. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post All NBA 2K27 2KTV answers: Episode 1-8 appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, NBA, 2K27, 2KTV, answers:, Episode, 1-8</media:keywords>
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<item>
<title>Village in the Shade Review</title>
<link>https://news.jatlink.uk/24931</link>
<guid>https://news.jatlink.uk/24931</guid>
<description><![CDATA[  Nippon Ichi Software&#039;s farming sim debut is an instant classic ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Village, the, Shade, Review</media:keywords>
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<item>
<title>Here&amp;apos;s the FF14 Evercold release date and everything announced during Yoshi&amp;P&amp;apos;s Fanfest Tokyo keynote</title>
<link>https://news.jatlink.uk/24928</link>
<guid>https://news.jatlink.uk/24928</guid>
<description><![CDATA[  Naoki Yoshida delivers the FF14 Evercold release date and a look at the new Zephyr ranged physical job in our Fanfest Tokyo recap. Read the full story on PCGamesN: Here&#039;s the FF14 Evercold release date and everything announced during Yoshi-P&#039;s Fanfest Tokyo keynote ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Heres, the, FF14, Evercold, release, date, and, everything, announced, during, Yoshi-Ps, Fanfest, Tokyo, keynote</media:keywords>
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<item>
<title>The Stargate SG&amp;1 Franchise Official Return Announced</title>
<link>https://news.jatlink.uk/24929</link>
<guid>https://news.jatlink.uk/24929</guid>
<description><![CDATA[  Nearly 20 years after Stargate SG-1 ended its ten-season run, the series is still one of the most beloved cult classic science fiction shows of all time. The chemistry between Jack O&#039;Neill, Samantha Carter, Daniel Jackson, and Teal&#039;c was unmatched, while SG-1 struck a near-perfect balance with its humor and compelling storytelling. Its success eventually spawned Stargate Atlantisand Stargate Universe, and built a franchise that continues to find new fans to this day. ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Stargate, SG-1, Franchise, Official, Return, Announced</media:keywords>
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<item>
<title>Final Fantasy XIV Evolves With Evercold In February 2027</title>
<link>https://news.jatlink.uk/24930</link>
<guid>https://news.jatlink.uk/24930</guid>
<description><![CDATA[  Final Fantasy XIV‘s world tour of Fan Festival events has reached its final destination in Japan, and producer Naoki Yoshida truly pulled back the curtain on Evercold in the opening keynote. The next expansion was announced at the Fan Fest in Anaheim in April, and tentatively aimed to release in January. However, despite the team’s best efforts, Yoshida personally made the call to defer launch by a couple weeks. Early access for Final Fantasy XIV‘s next era will begin on February 19, 2027, with the full proper release following on February 23. (Preorders, however, open next week on November 4.) Watch the video The third and final version of Evercold‘s trailer debuted, showing the second new class being added in this expansion. This is a physical ranged DPS class dubbed Zephyr, where players will fight with a crossbow and “an avian familiar” called a Nephele. Starting at level 90, the Zephyr’s origins trace back to Ilsabard, and their playstyle is very mobile and evasive.... Read more ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV, Evolves, With, Evercold, February, 2027</media:keywords>
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<title>Wine 11.21 released with improved WoW64 OpenGL performance</title>
<link>https://news.jatlink.uk/24927</link>
<guid>https://news.jatlink.uk/24927</guid>
<description><![CDATA[ Another biweekly development release is here with Wine 11.21 out now bringing various improvements for running Windows apps and games on Linux.  Read the full article here: https://www.gamingonlinux.com/2026/10/wine-11-21-released-with-improved-wow64-opengl-performance/ ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wine, 11.21, released, with, improved, WoW64, OpenGL, performance</media:keywords>
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<title>Football Manager 27 clubs with the highest transfer budgets</title>
<link>https://news.jatlink.uk/24926</link>
<guid>https://news.jatlink.uk/24926</guid>
<description><![CDATA[ Football Manager 27 offers the highest number leagues and clubs we have ever seen, and there are few with massive in-game transfer budgets. While every team has its own set of challenges, having money up front will certainly help. You can use the money to make necessary signings before the first season.  In this guide, I will go through the teams with the highest transfer budgets across all the different leagues.  Teams with the highest transfer budgets in Football Manager 27https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The table below has all the important information you’ll need. I have considered the default budgets you get for every team when beginning a new save.  ClubLeague and NationAmount (GBP)ArsenalPremier League, England152,700,000BrightonPremier League, England67,700,000BournemouthPremier League, England54,500,000ChelseaPremier League, England£52,100,000Manchester CityPremier League, England£48,900,000EvertonPremier League, England£45,000,000LiverpoolPremier League, England£43,300,000Real MadridLaLiga, Spain£42,951,596Crystal PalacePremier League, England£36,800,000Bayern MunichBundesliga, Germany£30,066,116BrentfordPremier League, England£30,000,000Paris Saint-GermainLigue 1, France£27,481,290Sporting CPLiga NOS, Portugal£26,415,230TottenhamPremier League, England£25,900,000ComoSerie A, Italy£25,770,956West HamEFL Championship, England£25,000,000SlaviaSerbian League, Serbia£24,853,006AtalantaSerie A, Italy£24,533,952FC BarcelonaLaLiga, Spain£21,475,798Athletic ClubLaLiga, Spain£20,273,152 The list is heavily dominated by clubs from the Premier League, which isn’t a big surprise. The league is the richest one in club football, and that also reflects in the budgets of the clubs in Football Manager 27. The likes of Arsenal, who managed to win the Premier League last season and lost in the finals of the Champions League, provide one of the easiest save starts.  That said, you can always begin with a team with a smaller budget if you really want to enjoy a challenge.  The post Football Manager 27 clubs with the highest transfer budgets appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 31 Oct 2026 10:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Football, Manager, clubs, with, the, highest, transfer, budgets</media:keywords>
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<title>Retro&amp;fantasy RPG Queen&amp;apos;s Domain is now available on PS5, Xbox, Switch 2, and PC</title>
<link>https://news.jatlink.uk/24916</link>
<guid>https://news.jatlink.uk/24916</guid>
<description><![CDATA[  A launch discount is also available on select platforms for a limited time. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Retro-fantasy, RPG, Queens, Domain, now, available, PS5, Xbox, Switch, and</media:keywords>
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<title>[Notice] Temporary Maintenance (NAW) | Nov 1</title>
<link>https://news.jatlink.uk/24917</link>
<guid>https://news.jatlink.uk/24917</guid>
<description><![CDATA[ Hey Daevas,We are preparing for a temporary maintenance. During the maintenance, the game login will be temporarily unavailable.Details:When:November 1, 2026 at 01:30 PDT / November 1, 2026 at 09:30 CETDuration:​​2 hours 30 minutesAffected Services:Game ServersMain Update Details:Adjustments for the following time zone change: Pacific Daylight Time (PDT) to Pacific Standard Time (PST).Additional Notices:Once maintenance begins, you will be disconnected from the game.The maintenance schedule and details are subject to change at any time. Any changes will be announced as an update via this notice.We appreciate your patience and apologize for any inconvenience caused. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Temporary, Maintenance, NAW, Nov</media:keywords>
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<title>[Notice] Temporary Maintenance (NAE) | Oct 31 (PDT) / Nov 1 (CET)</title>
<link>https://news.jatlink.uk/24918</link>
<guid>https://news.jatlink.uk/24918</guid>
<description><![CDATA[ Hey Daevas,We are preparing for a temporary maintenance. During the maintenance, the game login will be temporarily unavailable.Details:When:October 31, 2026 at 22:30 PDT / November 1, 2026 at 06:30 CETDuration:​​2 hours 30 minutesAffected Services:Game ServersMain Update Details:Adjustments for the following time zone change: Eastern Daylight Time (EDT) to Eastern Standard Time (EST).Additional Notices:Once maintenance begins, you will be disconnected from the game.The maintenance schedule and details are subject to change at any time. Any changes will be announced as an update via this notice.We appreciate your patience and apologize for any inconvenience caused. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Temporary, Maintenance, NAE, Oct, PDT, Nov, CET</media:keywords>
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<title>Crimson Desert players share money making tips after the new DLC added a ridiculously expensive ship</title>
<link>https://news.jatlink.uk/24919</link>
<guid>https://news.jatlink.uk/24919</guid>
<description><![CDATA[  I&#039;ve already accepted that I&#039;ll never own Crimson Desert&#039;s fancy new pirate ship, added as part of the Charting the Unknown DLC. I accepted it the moment I found out it costs 6 million in camp funds, but other players are desperate to take the wheel of the game&#039;s biggest, most imposing ship, and that means turning to other players who are throwing down 6 million like it&#039;s nothing.  To be clear, Crimson Desert players can get the DLC&#039;s ships for a much more reasonable sum than 6 million. The small one is just 40,000, while the medium-sized option is 1.2 million. Me? I&#039;m a much more casual Crimson Desert player and am happy to settle for the humble rowboat for just 2,000. Over on Reddit, though, players are reacting with equal parts shock and intense desire over Crimson Desert&#039;s most showboaty, uh, boat. &quot;I&#039;m sorry 6 MILLION?!?!?!&quot;, reads the title of a Reddit thread from a Kliff aghast at the price. &quot;Brooooooo, I&#039;m not sailing any time soon,&quot; says the Redditor. Naturally, this being Reddit we&#039;re talking about, there are plenty of commenters pretending 6 million isn&#039;t a ridiculous amount of money, but there are plenty of other players asking for and receiving advice on how to make some dang bread in this game. I am not the Crimson Desert player to come to for advice on money, so I&#039;ll share some tips I found in the thread: &quot;Each church has a donation box you can donate camp funds to. You get a bonus to camp resources gathered depending on how much you donate, up to +200%. But know that each region has their own bonus,&quot; advises one Redditor. &quot;So getting Hernand to max does not affect your income in Pailune or deminiss. Then there’s a string of side quests (I forget which so you’ll have to look that up) but at the end you get the golden beer and that doubles all camp resources collected in all regions. Plus other regions have better dispatch missions. Eventually you’ll be making 20k-30k+ camp funds for a single dispatch.&quot; &quot;I’m not sure this is the best way since I’m new…. But I’ve been stealing gold bars from these wealthy furries in Demeniss Wildlife Park,&quot; says another tip giver. &quot;I spent about 25 minutes in that kinky zoo, and managed to gank 6 from them. I’m gonna try putting one of them bricks in the bank and see what that’s all about.&quot;  (Image credit: Pearl Abyss) &quot;Do the quest to lease the sawmill... I had like a grand total of 30k camp funds around the time I got it, set it up with some workers, set prices as high as I could without losing &#039;Favorable&#039; status, then went and did some other stuff,&quot; says another money making fiend. &quot;A couple hours later I had nearly 10 million in camp funds, I assume mostly from the sawmill, cause I don&#039;t think I did much else to directly increase it. It seems the consensus is that the best way to earn passive income in Crimson Desert is with the new Facilities system, which was added in the new DLC, and doing Dispatch missions. One industrious player says they&#039;re earning a cool 1 million in camp funds every day from a single shop, which indeed would make the game&#039;s biggest ship a whole lot more affordable. Maybe I don&#039;t have to settle for the rowboat after all. Crimson Desert reviewed worse with critics than players because critics didn&#039;t have enough time to play the game, suggests CEO at the company that gave critics less time. [/url] ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, players, share, money, making, tips, after, the, new, DLC, added, ridiculously, expensive, ship</media:keywords>
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<title>Survival horror RPG Look Outside is now available for PS5, PS4, Switch 2, and Switch</title>
<link>https://news.jatlink.uk/24915</link>
<guid>https://news.jatlink.uk/24915</guid>
<description><![CDATA[  Look Outside was one of our top 5 RPGs of 2025. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Survival, horror, RPG, Look, Outside, now, available, for, PS5, PS4, Switch, and, Switch</media:keywords>
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<title>World of Horror &amp;apos;As Below So Above&amp;apos; update now available on PC, coming to console in 2027</title>
<link>https://news.jatlink.uk/24912</link>
<guid>https://news.jatlink.uk/24912</guid>
<description><![CDATA[  World of Horror&#039;s 1.2 update is its largest content update ever. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Horror, As, Below, Above, update, now, available, PC, coming, console, 2027</media:keywords>
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<title>Chronicles: Medieval Developer &amp;apos;At Real Risk of Closing&amp;apos; Before Release as Funding &amp;apos;No Longer in Place&amp;apos;</title>
<link>https://news.jatlink.uk/24913</link>
<guid>https://news.jatlink.uk/24913</guid>
<description><![CDATA[  Chronicles: Medieval developer Raw Power Games posted a chilling warning on its social media pages, warning that the studio might close before it can launch the Early Access version of its medieval open-world action/strategy sandbox because funding for the team is &quot;no longer in place.&quot; In a message on X (with a hat tip to Insider Gaming), Raw Power laid out its unfortunate predicament: &quot;Due to circumstances outside our control, the necessary funding behind Raw Power Games is no longer in place. Without it we can&#039;t keep building Chronicles: Medieval, and right now the studio is at real risk of closing. We&#039;re not going to sugarcoat. You deserve to hear it plainly, and directly from us. &quot;What makes it hurt is how close we are,&quot; the message continued. &quot;Early Access is within reach. The world we&#039;ve been building for years is finally starting to feel alive, and we have so much we&#039;ve been thrilled to show you. Every day in the studio – in Copenhagen and remote – we&#039;ve seen people put everything they have into this game, often far beyond what anyone asked of them. They are the ones carrying the heaviest weight right now, and we couldn&#039;t be prouder of them. We don&#039;t know yet how this ends. But in the spirit of our game we&#039;re not going down without a fight!&quot; Chronicles: Medieval&#039;s Tom Hardy-narrated announcement trailer drew a lot of interest, netting more than 2 million views on IGN&#039;s YouTube channel. It was revealed at Summer Game Fest 2025, and we have since previewed it not once but twice. In our most recent hands-on, we noted that it still felt pretty early at the time, but also said, &quot;The scale and detail of the battles simultaneously is very impressive,&quot; and, &quot;Being able to jump into a commander at ground level for more of a third-person action mode is really cool.&quot; Raw Power Games told fans, &quot;If you want to stand with us, keep Chronicles: Medieval on your wishlist and keep talking about it. It matters more right now than you might think. Thank you for believing in us. Thank you for believing in this game. We really hope you&#039;ll get to play the world we&#039;ve been creating.&quot;  ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Chronicles:, Medieval, Developer, At, Real, Risk, Closing, Before, Release, Funding, No, Longer, Place</media:keywords>
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<title>Stranger Than Heaven Features Optional “Cheats” to Make its Combat Easier</title>
<link>https://news.jatlink.uk/24914</link>
<guid>https://news.jatlink.uk/24914</guid>
<description><![CDATA[  Stranger Than Heaven, the upcoming street-brawler from the makers of Yakuza and Like a Dragon, will feature optional in-game assists to make its challenging new combat system more approachable, developer RGG Studio has confirmed to IGN in an interview conducted at Gamescom Asia x Thailand Game Show 2026 this week. In IGN’s most recent hands-on with the game, my colleague Michael Higham described Stranger Than Heaven’s parry-based combat system as “demanding”, adding that “you really have to pay attention to attack animations not just for timing, but to make the correct call on the direction it&#039;s coming from.” This initially seemed like it could prove to be divisive among fans of the comparatively carefree button-mashing combo systems found in RRG Studios’ previous adventures like Like a Dragon: Pirate Yakuza in Hawaii and Lost Judgment, but it turns out that Stranger Than Heaven’s more complex combat system will only be as difficult as players want it to be. “We knew mechanics like parrying would be challenging, but based on feedback from players who tried the hands-on demos at various game shows, like [Gamescom Asia], we’ve fine-tuned details like difficulty balance and control responsiveness,” said Hiroyuki Sakamoto, producer of Stranger Than Heaven. &quot;We&#039;ve also included difficulty settings and provided plenty of support features, such as cheat items that increase health regeneration. We believe that if we offer enough support for action-game beginners, it will give them the chance to play through to the very end.” Sakamoto insisted that with some perseverance from players and the inclusion of a lengthy tutorial phase in the early stages of the game to help them, he hoped that most players will eventually start to enjoy the new mechanics. He also stated that the highest difficulty setting is &quot;extremely challenging,&quot; so the more battle-hardened gamers will still be able to face a more unforgiving combat experience should they so choose. However, for players who perhaps want to purely focus on enjoying the multiple decade-spanning story and the showbiz-based side activities without mastering the rhythm of the combat, the addition of the cheat items should mean that all fans of RGG Studio’s games will be able to enjoy Stranger Than Heaven. “Equipping those cheat items makes you much harder to defeat by automatically restoring health and providing other perks,” explained Sakamoto. “For beginners who still struggle with blocking, we’re prepared assistance items that let you clear encounters using basic left and right punches alone.” There is one small catch to using these assist items, however, but it’s a fairly humorous one in typically cheeky RGG Studio style.  “You can obtain [the cheat items] right from the start of the game,” said Sakamoto. “But because they function as ‘handicap’ items and you wear it as a cloth/garment, anyone watching your gameplay screen will immediately notice you’re wearing them.” So no activating cheats and pretending to be an absolute parry-beast on a livestream, then.  Stranger Than Heaven is set for release on PlayStation 5, Xbox Series X|S and PC on January 15, 2027.  ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stranger, Than, Heaven, Features, Optional, “Cheats”, Make, its, Combat, Easier</media:keywords>
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<title>By Skipping Last&amp;Gen Systems, Stranger Than Heaven is Allowing RGG Studio to Fully Leverage the Power of Current&amp;Gen Consoles at Long Last</title>
<link>https://news.jatlink.uk/24910</link>
<guid>https://news.jatlink.uk/24910</guid>
<description><![CDATA[  Stranger Than Heaven will apparently be the most technically accomplished game that developer RGG Studio has ever produced, and that’s largely due to the fact that it&#039;s being created solely for current generation hardware. The game’s producer, Hiroyuki Sakamoto, confirmed as much to IGN during an interview conducted at Gamescom Asia x Thailand Game Show 2026 this week. “We set out to make Stranger Than Heaven as a completely brand-new game, with the goal of creating something entirely fresh while putting forth the absolute best quality we can produce right now,” explained Sakamoto. “[So] we decided to drop previous-gen platforms like the PS4 and focus on creating an experience best enjoyed natively on current-gen consoles like the PS5.” Since the launch of the PlayStation 5 and Xbox Series X|S systems back in 2020, all of RGG Studio’s games have still kept one foot stuck in the previous console generation. 2024’s Like a Dragon: Infinite Wealth was developed to run across two eras of PlayStation and Xbox, and while Xbox One was finally dropped for Yakuza Kiwami 3 &amp; Dark Ties earlier this year, support for PlayStation 4 remained.  However, by developing Stranger Than Heaven purely for PlayStation 5, Xbox Series X|S, and PC, the team hasn’t had to make any hardware-based compromises to its vision for the new game’s multiple decade-spanning journey through early 20th century Japan. “In the past, hardware constraints meant limiting the number of characters we could display on screen at once, among other things we had to give up on,” continued Sakamoto. “With Stranger Than Heaven, by fully leveraging the PS5&#039;s capabilities we were able to showcase more characters on screen simultaneously than ever before and raise character quality to the next level.” Despite some lingering reservations regarding its digital resurrection of the late rapper Tupac Shakur, IGN&#039;s Michael Higham found a lot to like about Stranger Than Heaven in his recent hands-on preview. With just over two months to go before its scheduled release in January, Sakamato seems supremely confident in where the game is at, going on to state, “I think we succeeded in achieving our goal of creating a richer visual experience with a stronger artistic identity than anything we&#039;ve done prior.” During the same chat, Sakamoto also confirmed the inclusion of in-game “cheats” in Stranger Than Heaven that you can read about here.  Stranger Than Heaven is set for release on PlayStation 5, Xbox Series X|S and PC on January 15, 2027.  ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Skipping, Last-Gen, Systems, Stranger, Than, Heaven, Allowing, RGG, Studio, Fully, Leverage, the, Power, Current-Gen, Consoles, Long, Last</media:keywords>
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<title>Final Fantasy XIV Evercold Delayed, New Release Date Announced at FFXIV Fan Fest</title>
<link>https://news.jatlink.uk/24911</link>
<guid>https://news.jatlink.uk/24911</guid>
<description><![CDATA[  Final Fantasy XIV Evercold was set to launch sometime in January 2027, which was announced as part of its initial reveal back in April this year during the North American FFXIV Fan Fest. However, this next expansion for the critically acclaimed MMORPG has been delayed – FFXIV Evercold&#039;s release date is now February 23, 2027 (and February 19, 2027 for early access). This was announced alongside the new, full trailer / intro cinematic for Evercold at FFXIV Fan Fest in Japan, and was said to only be a four-week delay. In typical FFXIV fashion, the third and final teaser trailer is the full opening cinematic for an expansion, and it kicked off the Japan Fan Fest keynote where director and producer Naoki Yoshida presented more details on new features, where the ongoing story is headed, and fundemental gameplay changes as FFXIV goes into version 8.0 alongside Evercold&#039;s launch.  Pre-orders for Evercold open on November 4, 2026 and will come with several bonus items, which will be revealed later in the Fan Fest keynote - I will update this as they are shown. Additionally, we got a glimpse of the second new Job coming to his new expansion. It&#039;s a ranged DPS called Zephyr, which rocks a crossbow as their primary weapon and commands an avian companion to provide support.  There&#039;s a lot coming to FFXIV Evercold in addition to a new world and main story including a Neon Genesis Evangelion crossover raid series, a Final Fantasy VII crossover raid series, a new Tank Job with Bastion, and much more. Be sure to check out my Dawntrail review as well to look back at the last expansion before heading into this new era for FFXIV. ]]></description>
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<pubDate>Sat, 31 Oct 2026 05:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV, Evercold, Delayed, New, Release, Date, Announced, FFXIV, Fan, Fest</media:keywords>
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<item>
<title>WWE 2K26 Officially Adds Four New DLC Wrestlers</title>
<link>https://news.jatlink.uk/24900</link>
<guid>https://news.jatlink.uk/24900</guid>
<description><![CDATA[  WWE 2K26 has officially added four brand-new WWE superstars to the game as DLC, including the popular Natural Disasters tag team. The update is expected to be one of the final major DLC releases of WWE 2K26&#039;s content cycle. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>WWE, 2K26, Officially, Adds, Four, New, DLC, Wrestlers</media:keywords>
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<title>&amp;quot;If our next game gets nothing but high scores and I start bragging about it, please be sure to diss the hell out of us&amp;quot; &amp; Suda51 on Romeo is a Dead Man, Grasshopper Manufacture, game development, Switch 2, remasters, coffee, Wario64, and more</title>
<link>https://news.jatlink.uk/24901</link>
<guid>https://news.jatlink.uk/24901</guid>
<description><![CDATA[  We chat with Suda51 about Romeo is a Dead Man, Grasshopper Manufacture, Romeo for Switch 2, Wario64, the Sudaverse characters, potential remasters, and more. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>If, our, next, game, gets, nothing, but, high, scores, and, start, bragging, about, it, please, sure, diss, the, hell, out, us, Suda51, Romeo, Dead, Man, Grasshopper, Manufacture, game, development, Switch, remasters, coffee, Wario64, and, more</media:keywords>
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<title>Why is PC gaming outpacing consoles? &amp;quot;PC players have a bit more choice,&amp;quot; analyst says</title>
<link>https://news.jatlink.uk/24902</link>
<guid>https://news.jatlink.uk/24902</guid>
<description><![CDATA[  It&#039;s never been easier to recommend PC gaming, so it sucks that it&#039;s rarely been harder to build a gaming PC. With consoles struggling and their market long since mature, PC gaming is responsible for a lot of the annual growth in the industry. It regularly surfaces a much more diverse lineup of top games, and more developers (especially in Asia) are investing more in the platform. But what gives PC gaming an edge? I spoke to Emmanuel Rosier, Newzoo&#039;s director of market intelligence, about the growth of PC gaming. Some of the benefits are obvious. For example, PC gamers have Steam, a central storefront with strong features, they have more input options between M&amp;K and controller support, there&#039;s better mod support, graphics have a higher ceiling, and a PC is useful for more than games and streaming. But there are a lot of other contributing factors.  &quot;I had a look at that, because it&#039;s quite interesting when you look at the business models,&quot; Rosier says of PC and console differences. &quot;When you look at the business model on PC, half of the revenue is coming from microtransactions because a lot of PC games are free-to-play. A lot of PC games are everlasting live services, and on console premium is still the biggest share, the biggest business model.&quot; Even on console, however, the biggest premium games are iterative sports franchises or similar behemoths like Call of Duty, so they&#039;re still comparable to live services as &quot;more of a continuation&quot; of an experience. &quot;You can consider it recurring revenue coming from within the same franchise,&quot; Rosier says.  This is less pronounced on PC. Sports games are much smaller on PC, for one, but it also &quot;probably has to do with the audience somehow,&quot; Rosier adds. When you look at reports like Newzoo&#039;s and examine the most profitable or most played games each month, PC consistently surfaces more newcomers and indies, even if the top 10 are still stuffed with heavyweights like Minecraft, Fortnite, and Roblox.  Big Walk is a useful example: it got more user traction on PS5 because it was included in PlayStation Plus, but that meant it made way more money on PC. (It skipped Xbox over the BDS boycott, just as indie darling Celeste has now done.)  &quot;PC players have more choice in general,&quot; Rosier says. &quot;For a lot of indie publishers, it&#039;s easier to first release your game on Steam, on PC, and then if it works expand to console. PC players have a bit more choice, which means there is a bit less concentration of the bigger title, just because there is so much more choice around it.&quot;   (Image credit: S-Game) Newzoo forecasts growth for the overall games market, but &quot;slower growth for console compared to PC and mobile.&quot; Consoles are struggling to find success in Asia (particularly outside of Japan, Nintendo and Sony&#039;s home turf), but PC gaming is booming in huge countries like China. Consoles are also really struggling with pricing, and a new generation risks pricing out even the people who&#039;ve been rebuying consoles generation over generation, to say nothing of new players who already aren&#039;t replacing aging gamers on core platforms.  PC is also dealing with its own AI data center-fueled price hikes, but Newzoo finds that &quot;PC keeps growing&quot; regardless. This is about more than new users, for one, and Rosier suggests there&#039;s still probably a lower barrier to entry to PC gaming right now just because &quot;you&#039;re more likely to have a computer at home. Looking at those AI costs, Rosier reasons that &quot;the initial effect of AI on video games is a bit negative for the consumer because they are stuck,&quot; land-locked in the consumer market from Hell.  &quot;PC is really surfing on a very positive wave for the past two or three years,&quot; Rosier finds. &quot;It&#039;s quite interesting, because if you look back at 2015 to 2020, PC was almost flat and consoles were booming with all the live service, Fortnite, everything. But now it&#039;s kind of the opposite.  &quot;It&#039;s kind of like there is a ceiling for console but PC keeps growing. I was discussing with my team earlier this morning, and they say we&#039;re probably going to need to revise up the PC forecast for 2026 because the first-half result for some publishers on PC is really good, higher double-digit in some case There is this really strong momentum for PC, and I think the fact that PlayStation decided to release some of their games on PC, and they moved back, but I think it pushed a bit more players to go play on PC because they had access to almost every exclusive.&quot;  Once you&#039;re able to try PC gaming, it can be hard to go back. The platform&#039;s certainly not without its issues – horrible ports, Windows missteps, and fiddly settings, for three – but I&#039;m definitely not the only one spending more and more of my game time at my desk, even if I still love my couch and my three consoles.  Can anyone overthrow Steam on PC? &quot;As long as Valve is independent and not a publicly traded company,&quot; analyst says it looks impossible [/url] ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Why, gaming, outpacing, consoles, PC, players, have, bit, more, choice, analyst, says</media:keywords>
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<title>AI companies flew too close to the sun: tech sector stock selloff sees Intel take the biggest hit</title>
<link>https://news.jatlink.uk/24896</link>
<guid>https://news.jatlink.uk/24896</guid>
<description><![CDATA[ AI has infested the world as no parasite had ever done before. Forget The Last of Us and its cordyceps: this thing somehow finds its way even into places that never had a thing to do with AI before. Printers, the agricultural sector, even your plumbing and communal upkeep services are turning into AI companies now and taking multibillion IPOs. Why? It’s a fad, a trend. And maybe it’s on its way out. After several tech companies reported on subpar earnings, and some even on how AI seems to have ruined their revenue streams, a massive stock selloff was triggered, taking hardware producer Intel down by over 30 percent and putting it on track to go below its 1971 IPO levels. The Nasdaq-100 is down 10 percent since Oct. 6, and just about every single company related to AI took a hit, big or small.   Photo by Igor Omilaev https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Google (Alphabet) dropped 12.49 percent in the last five days following an earnings report that allegedly indicated AI overviews butchered its main revenue stream. It is now sitting lower than in October 2025 and is down 27 percent compared to six months ago. Nvidia’s stock price went down almost 20 bucks, or about 10 percent, in five days, but it has since regained a bit of its lost value. AMD, its main competitor, lost 10 percent of its stock value during today alone.  Micron, one of the main producers of DRAM in the industry and an absolutely vital part of the current AI boom, also saw a reduction, with 5.5 percent of its stock wiped out on Oct. 30. SK Hynix, its brother-in-arms in RAM production, went down around eight percent. Across the board, shareholders are panicking and selling off their stock, driving stock prices down. China’s stock market is also seeing a huge dip, also primarily involving AI-focused corporations.  Whether this is a blatant short or market manipulation meant to devalue these supergiants so big investors could buy the dip and make untold amounts of money is unknown, but I would not be surprised. The AI market is propped up by fictional cash, incredible losses, and trillions of dollars going around in circles, passed around between Nvidia, AMD, RAM producers, data center builders, and cloud computing companies like OpenAI, Anthropic, and others.  Eventually, though, the snake will eat its own tail, and that, my friends, will be a sight to behold.  The post AI companies flew too close to the sun: tech sector stock selloff sees Intel take the biggest hit appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>companies, flew, too, close, the, sun:, tech, sector, stock, selloff, sees, Intel, take, the, biggest, hit</media:keywords>
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<title>Fanmade Star Wars game 19 years in the making is finally here, and it’s based on the greatest space sim ever made</title>
<link>https://news.jatlink.uk/24897</link>
<guid>https://news.jatlink.uk/24897</guid>
<description><![CDATA[ FreeSpace Open project Fate of the Galaxy, a Star Wars-based total conversion of the classic space sim FreeSpace 2, has finally made it out of the modding hangars, having first started development in 2007. Now, if you were ever involved in modding circles, you know how many ambitious projects can sprout in a community, many of which will never make the finish line—and the bigger the project and the longer the development cycle grows, life inevitably tends to get in the way. So the folks behind Fate of the Galaxy deserve a massive, massive round of applause for getting this past the finish line. To underline how ridiculous this timeline is: FreeSpace 2 itself was released eight years prior, and Fate of the Galaxy was not even the first attempt at making such a mod for the game. (I see you, Star Wars Conversion Project! I was there!)https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 As the total conversion’s page explains, the “goal is to deliver starfighter combat that captures the look and feel of the movies.” It certainly got the look and the sound right, based on the trailer: https://www.youtube.com/embed/HB0uCUAU8sk?feature=oembed&amp;enablejsapi=1&amp;origin=https://www.destructoid.com Eagle-eyed readers are likely flabbergasted by the fact that this nifty little thing is running on the engine of a space sim first released in 1999. I will for sure revisit the story of this incredible title and the community that it sparked someday, but the short version is that Volition made what is still considered to be the best game of its kind, but Interplay’s poor marketing decisions led to poor sales, the developers were spun off to THQ while they kept the franchise rights, and their subsequent financial collapse left the series in limbo, with studio itself closing its doors in 2023. However, the game’s source code was released for noncommercial use, and the FreeSpace Open project that emerged from the ashes of a fantastic game that would never get another sequel has kept polishing and upgrading the underlying engine, producing absolutely incredible content to this day. The total conversion is completely free, ready for you to take to the stars after just a few clicks on its ModDB page: you don’t even need a copy of FreeSpace 2 itself, though I would strenuously recommend that you give that a try too. It’s a treasure trove of great sci-fi. I don’t think we can ever have enough Star Wars space games, and Fate of the Galaxy is filling a surprisingly large hole. I never really got the hang of Star Wars: SQUADRONS, precisely because it didn’t have the  FreeSpace physics I grew up with, so I’m going to be all over this one once I have a bit of free time. Poignantly, the work is dedicated to a team member who “tragically passed away in 2023:” to my shock, it was a fellow traveler—and fellow countryman, even—from my own FreeSpace modding days, and we even worked together on a campaign-that-ballooned-into-something-like-a-TC for a long while. So I really hope the Force is strong with this one.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Fanmade Star Wars game 19 years in the making is finally here, and it’s based on the greatest space sim ever made appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fanmade, Star, Wars, game, years, the, making, finally, here, and, it’s, based, the, greatest, space, sim, ever, made</media:keywords>
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<title>Deadlock Patch Nerfs Its Most Powerful Heroes In New Halloween Update</title>
<link>https://news.jatlink.uk/24898</link>
<guid>https://news.jatlink.uk/24898</guid>
<description><![CDATA[  It hasn&#039;t been long since Deadlock added the last of the six new heroes from the City Never Sleeps update, which also brought with it some massive changes to the map and overall atmosphere of the game. Just when we thought it was over, however, Valve has launched a massive new balance update that comes with a few spooky surprises for fans. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Deadlock, Patch, Nerfs, Its, Most, Powerful, Heroes, New, Halloween, Update</media:keywords>
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<title>Bungie Says &amp;apos;Don&amp;apos;t Buy Marathon as a Donation&amp;apos; as Destiny Players Look to Support Studio&amp;apos;s Future</title>
<link>https://news.jatlink.uk/24899</link>
<guid>https://news.jatlink.uk/24899</guid>
<description><![CDATA[  As Bungie plots a future for more Destiny, head of product Josh Deane has clarified that players don&#039;t need to &quot;buy Marathon as a donation&quot; just to support the studio&#039;s plans. It&#039;s a clarification that arrived after Deane posted a community message for Destiny fans yesterday. The message, featured as part of a lengthy Q&amp;A blog post, outlined the unvaulting process for Destiny 2 content that was previously promised last month, but one segment left players confused – and concerned – about the future and extraction shooter Marathon&#039;s role in the big picture. &quot;We&#039;re not going to forget the mistakes of the past, but it&#039;s time to learn from them and unify as one Bungie community,&quot; the section in question said. &quot;For us, the majority of our Bungie team is legacy Destiny, and we will all tell you that nothing can help bridge us into future more than for Marathon to rapidly evolve and become sustainable. As we head into our December and March updates for Marathon, it’s a formative period for all of us here at Bungie that will help determine the shape of our future, so please encourage each other and know that your support gives our team the energy to finish the fight.&quot; It&#039;s the &quot;nothing can help us bridge us into future more than for Marathon to rapidly evolve and become sustainable&quot; bit that&#039;s got the Destiny community so riled up. With the back-and-forth pulling Destiny 2 in and out of the fire all through the span of a few months, some believed Bungie was trying to tell its audience that picking up a copy of its new sci-fi FPS would help keep it and the studio&#039;s future secure. Deane stepped in to confirm this is not the case. The Bungie developer said his intention was not to rest the Destiny revival on the shoulders of the fans that helped breathe life back into it earlier this year. He chalks it up to a mistranslation, &quot;and that&#039;s on me.&quot; &quot;In no way is the Destiny plan contingent upon Marathon,&quot; Deane added. &quot;Play what inspires you, whatever it is. Mainly hoping we can accomplish our goals in both lanes with a stronger relationship with our entire community!&quot; I may have worded this clumsily but this is the true heart of what I was trying to say Truly care about community healing and believe that it will help our studio bridge into the future in the most healthy way possible ❤️Play and share what you are passionate about, whatever that isThe Destiny plan moves forward no matter what— Josh Deane (@S14deane) October 30, 2026  When one player suggested they feared they were being encouraged to purchase but never download Marathon just to support Bungie, Deane said, &quot;Oh, don&#039;t buy Marathon as a donation or offer anything else.&quot; &quot;It&#039;s our job to show up for you,&quot; he added. When another fan expressed similar concern, he said, &quot;I truly love the sentiment but only buy or play a thing that inspires you from us / you think is cool! We will find our way back home with Destiny.&quot; So, there you have it: Destiny and Marathon don&#039;t depend upon the success of the other. As Bungie principal comms manager Dylan Gafner said, &quot;Two cakes! One big community.&quot; That should offer some relief not only to Destiny players who feared their favorite game&#039;s future may still be in jeopardy but also to Marathon players who have feared the same. Negativity has surrounded both games in recent months, with community members on each side going at each other as both struggled. For now, we know that the Destiny franchise will live on with a few projects. These include &quot;celebration&quot; content updates, a project that the team has teased as &quot;Destiny &#039;Legacy&#039;,&quot; and a mysterious &quot;redacted&quot; project. For Marathon, Bungie will continue to try to revitalize the extraction shooter with Symbiosis this December. The studio also recently reassured players that the extraction component is &quot;still a major part&quot; of the experience as the team experiments with PvE and Deathmatch modes. What&#039;s next for Destiny and Marathon remains to be seen, but it&#039;s clear Bungie is putting in the work to keep both afloat. While we wait to see how things pan out, you can see why the studio believes the latter struggled at launch. You can also read about how the Destiny community banded together to help the #SaveMassEffect movement.  ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bungie, Says, Dont, Buy, Marathon, Donation, Destiny, Players, Look, Support, Studios, Future</media:keywords>
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<title>Jason Schreier Claims Star Wars Jedi 3 Is &amp;quot;Far In Development&amp;quot;, And Coming &amp;quot;Soon&amp;quot;</title>
<link>https://news.jatlink.uk/24894</link>
<guid>https://news.jatlink.uk/24894</guid>
<description><![CDATA[  It&#039;s been well over three years since Respawn released Star Wars: Jedi Survivor, but since then we haven&#039;t even seen a glimpse of the third entry in the Jedi trilogy, despite rumors that the long-awaited sequel would be announced this year. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Jason, Schreier, Claims, Star, Wars, Jedi, Far, Development, And, Coming, Soon</media:keywords>
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<title>Hideo Kojima Makes Surprise Cameo in New My Chemical Romance Animated Short</title>
<link>https://news.jatlink.uk/24893</link>
<guid>https://news.jatlink.uk/24893</guid>
<description><![CDATA[  Death Stranding creator Hideo Kojima showed up for a cameo role in a new animated short from legendary rock outfit My Chemical Romance. That&#039;s probably not the first sentence you expected to read heading into the Halloween weekend, but considering Kojima is known for his love of music, movies, games, and everything in between, it may not be too surprising. Still, fans of his work as a creative powerhouse were probably shocked to see him appear in the credits for the band&#039;s new animated short film, Prelude to The End. The seven-and-a-half-minute project, which arrived as a surprise drop yesterday evening, is a stop-motion, dark fairytale based on director Lauren Tsai&#039;s The Dying World. Serving as a vehicle for a 20th anniversary music video for My Chemical Romance&#039;s &quot;The End.&quot; – the opening track for the New Jersey group&#039;s seminal rock record, The Black Parade – the video also enlisted Kojima for a quick voice role. Just as main character, Astrid, retreats to her room to parse through a few missed calls, we get Kojima&#039;s My Chemical Romance music video debut. He&#039;s credited simply as The Teacher, and can be heard scolding Astrid about late work in her third voicemail. You can see the full text below. &quot;Astrid your Japanese homework is late again. This is unacceptab-&quot; Kojima&#039;s The Teacher can be heard saying before the recording is cut off. Kojima is far from a stranger when it comes to cameos, but he&#039;s been especially busy in this department lately. The Metal Gear Solid series, which Kojima created and orchestrated for years, features a few moments where he broke the fourth wall for a cameo. He also appeared in CD Projekt Red&#039;s Cyberpunk 2077 for a role that he recently reprised in Cyberpunk: Edgerunners 2. https://t.co/MjeYkDAgV5— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) October 30, 2026  Kojima&#039;s collaboration with My Chemical Romance might have been especially exciting for the game creator, though, as his love for the band&#039;s music is well-documented. After posting about some of his favorite merch in early 2022, he shared that he attended one of the band&#039;s concerts in 2022. At the time, he said, &quot;When I went to the venue, there were almost all teenage girls. I didn&#039;t see any old men in my age. But as I was wearing the band T-shirt, people said to me &#039;I like your T-shirt, Ojisan.&#039; Kojima also secretly teased his involvement in Prelude to The End when mentioning he had picked up the 20th Anniversary Edition of The Black Parade on vinyl just a few days ago. He then celebrated his involvement in the video with another post on X/Twitter. Kojima is in good company when it comes to his My Chemical Romance cameo. Also featured in the list of Astrid&#039;s missed voicemails are Lost Weekend songwriter Phoebe Bridgers and Hit Me Hard and Soft hitmaker Billie Eilish. With both Grammy-Award-winning artists sharing a few seconds with Kojima, the moment definitely made sure to pack in as many heavy hitters as it could. Kojima will seemingly continue to show up in side projects as he stays focused on other projects, including OD and Physint. Last night, we also got the first trailer for the anime spinoff series, Death Stranding Isolations. We know the Kojima Productions mastermind will appear in one live-action cameo, too, though what it will be has yet to be revealed.  ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hideo, Kojima, Makes, Surprise, Cameo, New, Chemical, Romance, Animated, Short</media:keywords>
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<item>
<title>Call of Duty: Modern Warfare 4 Is Removing Controversial Content</title>
<link>https://news.jatlink.uk/24895</link>
<guid>https://news.jatlink.uk/24895</guid>
<description><![CDATA[  Activision is officially removing controversial video footage included in Call of Duty: Modern Warfare 4 that was taken from the 2022 Itaewon Disaster, which resulted in 160 deaths. Call of Duty: Modern Warfare 4&#039;s main campaign focuses heavily on a renewed military conflict on the Korean peninsula. ]]></description>
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<pubDate>Sat, 31 Oct 2026 00:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Removing, Controversial, Content</media:keywords>
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<item>
<title>Proton Experimental brings new fixes for Helldivers 2, BeamNG.drive and more</title>
<link>https://news.jatlink.uk/24879</link>
<guid>https://news.jatlink.uk/24879</guid>
<description><![CDATA[ Valve released the latest upgrade for Proton Experimental bringing a fresh set of fixes for Windows games on SteamOS / Linux for October 30th.  Read the full article here: https://www.gamingonlinux.com/2026/10/proton-experimental-brings-new-fixes-for-helldivers-2-beamng-drive-and-more/ ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:11 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Proton, Experimental, brings, new, fixes, for, Helldivers, BeamNG.drive, and, more</media:keywords>
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<title>&amp;quot;Don&amp;apos;t buy Marathon as a donation,&amp;quot; Bungie boss says as players worry Destiny 2&amp;apos;s fate hinges on it</title>
<link>https://news.jatlink.uk/24878</link>
<guid>https://news.jatlink.uk/24878</guid>
<description><![CDATA[  Responding to fears that Marathon&#039;s future will dictate Destiny support, Bungie product head Josh Deane encourages players to support only the games they enjoy.  In a lengthy blog post sharing hopes for a &quot;new forever Destiny&quot; and &quot;Destiny &#039;Legacy&#039;&quot; project, Deane noted that, &quot;we will all tell you that nothing can help bridge us into [the] future more than for Marathon to rapidly evolve and become sustainable.&quot; On the heels of some heady talk of business plans, milestones, and project progress bars, some readers interpreted this as a sign that the health of Destiny 2 hinges on the state of Marathon. While it&#039;s surely true that greater success for Marathon would put Bungie in a healthier spot as a business, Deane stresses, in a series of tweets, that &quot;in no way is the Destiny plan contingent upon Marathon.&quot; &quot;I understand my intent is being mistranslated here and that’s on me,&quot; he says of his Marathon comments. &quot;Play what inspires you, whatever it is. Mainly hoping we can accomplish our goals in both lanes with a stronger relationship with our entire community!&quot; &quot;Just looking to serve players that love both/either worlds while we build the future,&quot; a separate reply adds. &quot;But definitely not asking players to support x to get y, and not building the plan that way. Just personally believe that there is an empowering force for that future if there is shared encouragement, and respect, as a Bungie community!&quot; Two additional replies narrow the focus. &quot;Don’t buy Marathon as a donation or offer anything else,&quot; Deane says. &quot;It’s our job to show up for you.&quot; &quot;Only buy or play a thing that inspires you from us / you think is cool!&quot; he reiterates. &quot;We will find our way back home with Destiny.&quot; Now-former Marathon game director Joe Ziegler, another in a string of high-profile departures, previously told us that Marathon was never meant to replace Destiny 2, nor did the two games necessarily have a lot of overlap in player appeal. In urgent efforts to bolt on a compelling PvE mode, Bungie&#039;s actively injecting a little bit more Destiny into Marathon today.   (Image credit: Bungie) In September, Bungie acknowledged that Marathon &quot;did not reach as many players as we had hoped.&quot; The game&#039;s active user base has collapsed since launch – down from a peak of 88,000 on Steam to a daily average in the range of 2,000 or 3,000. Some decline is expected for any live game post-launch, but Marathon is definitely struggling, and it has been for months with seasonal updates failing to rekindle the game.  The player response echoes a feedback loop also seen in Destiny 2 PvP: as lower-skill or casual players leave Marathon, lobbies become more grueling, queue times get longer, and getting into the game or making meaningful progress becomes more difficult with hardcore veterans pouncing on any fresh meat. Marathon&#039;s unflinchingly harsh design philosophy already turned some people away at the door, and this spiral only made things worse. But the game&#039;s problems, like offering compelling reasons to redo seasonal progression after mandatory wipes, run deeper.  Some people learned to love the pain, of course, as Andy does in our Marathon review. I also put 130 hours into the game in what now feels like a cough syrup fever dream. But after many costly years in development, Bungie&#039;s going to need more than a small group of sickos to keep Marathon alive. So even if the two games are decoupled, the future of Destiny and Marathon remains uncertain.  New Bungie leaders insist they are fixing the studio despite Destiny 2 layoffs, tell players to &quot;keep us accountable&quot; [/url] ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:11 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dont, buy, Marathon, donation, Bungie, boss, says, players, worry, Destiny, 2s, fate, hinges</media:keywords>
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<item>
<title>How to complete the Festering Secret quest in Phantom Blade Zero</title>
<link>https://news.jatlink.uk/24880</link>
<guid>https://news.jatlink.uk/24880</guid>
<description><![CDATA[  The Phantom Blade Zero Festering Secret tasks you with helping the Mandate clear out some warriors in a sealed-off courtyard that have gone a bit evil due to Transcension. But you&#039;ll come up against some major obstacles along the way, the first being that you need to beat a nearby boss to be able to break the chains to the courtyard. The second is that you need to get a key for a gate which you can&#039;t reach until you defeat a different boss. To clear up how to complete this quest, I&#039;ve laid out all the Festering Secret steps below.Phantom Blade Zero Festering Secret walkthrough  (Image credit: S-GAME) After hearing the guards in front of the chained fence talking, here&#039;s what you need to do to complete the Festering Secret quest:Defeat Peng Meng to get the Dread Axe.Go back to the chain fence and use the axe to break the chains. This is also near where you can find the Phantom Blade Zero Cell Key.Explore the courtyard area and kill everything.Go to the Mandate captain dressed in white near the Outpost entrance gate and get his orders.Progress through Weeping Creek Valley, hit the Creek Valley Plains Entrance Bell, and reach the Sha-Chi Tower.Clear the Sha-Chi Tower and reach the Great Waterfall, then defeat The Hunt to get his Chain Sickles.Go back to the Sha-Chi Tower, climb to the top, and grab the Sha-Chi Tower Base Camp Gate Key from the platform using the chain sickles to grapple up there.  (Image credit: S-GAME) Return to the Creek Valley Plains Entrance Bell and open the gate using the key.Explore the base camp and find the blue-robed swordsman sitting at a table in a house. Speak to him to give him the captain&#039;s orders and you&#039;ll get a book page for the Phantom Blade Zero Four Fierce Axes quest in return.  (Image credit: S-GAME) Go back to the Outpost captain and speak to him to conclude the quest. For your efforts, you&#039;ll get… nothing – how ungrateful. The captain will, however, tell you about a body on the cliff across the ravine. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:11 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, complete, the, Festering, Secret, quest, Phantom, Blade, Zero</media:keywords>
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<title>Death Stranding anime’s first trailer is so epic it might finally help people grasp it isn’t a walking simulator at all</title>
<link>https://news.jatlink.uk/24875</link>
<guid>https://news.jatlink.uk/24875</guid>
<description><![CDATA[ The first trailer for the Death Stranding anime is now out. It’s brief, punchy, and sets the stage for the entire show in under 60 seconds. We get to see Beached Things’ iconic footprints, a character struggling to understand her own circumstances and why she can sense such entities, and, of course, a massive crater. There are always craters. The trailer came out last night, confirming a 2027 release on Disney+. Death Stranding: Isolations is the full title, and is being produced by Kojima’s studio in collaboration with E&amp;H, a Japanese animation company founded by former MAPPA director Sunghoo Park. It previously worked on the ONA Bullet/Bullet, as well as Ninja Kanui and Red Cat Ramen.  First trailer for the ‘DEATH STRANDING’ 2D anime series.Releasing in 2027 on Disney+ https://t.co/czmUVXVX1X— DiscussingFilm (@DiscussingFilm) October 30, 2026 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The trailer opens up with a courier standing on the outer rim of a crater caused by a Beached Thing (BT) explosion, which, if you are not aware, happens when a BT entity swallows a living creature. The event is known as a voidout and is equivalent to several thermonuclear bombs going off at once. It’s a core part of the Death Stranding universe and the story of Sam Porter, the protagonist, who seems to be present in this initial scene. It could be any other courier wearing the Bridges uniform, however.  Later on, the trailer shifts to the perspective of a young girl who seems to be using a VR headset to help her sleep, and is then approached by a strange entity. Whether this is a BT, as she seems to be dreaming of them, is unclear. She wakes up, startled, and that’s where the trailer ends. It’s all rather ominous and mysterious, but that’s par for the course.  Death Stranding is one of my favorite games of all time, and that includes its direct sequel, On the Beach. Both are set in our own world where the veil between the living and the dead is completely broken and passage is freely allowed between them. Of course, some things were never meant to mix, and just like Dan Brown’s antimatter in Angels and Demons, so do the dead cause catastrophic damage to those still drawing breath. The story is emotional, packed with fantastic characters and actors, and writing that, even if a bit over-the-top at times, is seldom outmatched by any other game currently available. It’s definitely a masterclass in game design, but unfortunately for its sales and status, a lot of people have been sharing fake information about it, calling it a walking simulator and being very reductive about what the game actually is. And I hope this anime, whenever it does air, will bring a bigger audience into this amazing world and inspire them to play the game and see that all they’ve been hearing is, well, complete bulls**t. The post Death Stranding anime’s first trailer is so epic it might finally help people grasp it isn’t a walking simulator at all appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Death, Stranding, anime’s, first, trailer, epic, might, finally, help, people, grasp, isn’t, walking, simulator, all</media:keywords>
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<title>Best players for FC 27 False Seven Evolution</title>
<link>https://news.jatlink.uk/24876</link>
<guid>https://news.jatlink.uk/24876</guid>
<description><![CDATA[ The False Seven Evolution is now live in FC 27, and you can complete it to upgrade a card of your choice. This evolution is ideally meant for your wide attackers, so let’s find out the best contenders to consider.  Table of contentsFC 27 False Seven Evolution requirementsFC 27 False Seven Evolution upgradesBest players to use in False Seven Evolution FC 27 False Seven Evolution requirementshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Here are the requirements for False Seven Evolution in FC 27.  Overall: Max 80 Pace: Max 86 PlayStyle: Max 7 PlayStyle+: Max 0 Position: LM or LW Not Position: CDM  FC 27 False Seven Evolution upgrades The evolution has three upgrade levels, each with specific conditions to meet. Level one upgrades  Overall: +6|81 Acceleration: +7|82 Agility: +10|82 Dribbling: +10|82 Reactions: +10|81  Level two upgrades  Balance: +10|81 Ball control: +10|82 Sprint Speed: +7|82 Composure: +10|80 PlayStyles: First Touch|3  Level three upgrades (Three Options) Option A  Finishing: +8|81 Long Shots: +8|79 Positioning: +8|80 Shot Power: +8|80 Volleys: +8|79 PlayStyles: Power Shot|3  Option B  Crossing: +8|82 Long Passing: +8|80 Short Passing: +8|82 Free Kick: +8|81 Vision: +8|81 PlayStyles: Tiki Taka|3  Option C  Aggression: +8|80 Heading Acc.: +8|80 Jumping: +8|80 Stamina: +8|81 Strength: +8|80 PlayStyles: Enforcer|3  Level one upgrade requirements  Play a match in Squad Battles at least on Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.  Level two upgrade requirements  Play a match in Squad Battles at minimum on Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.  Level three upgrade requirements  Play a match in Squad Battles on min Semi-Pro difficulty (or Rush/Rivals/Champions/Live Events) using your active EVO player in game.  Best players to use in False Seven Evolution Here are some of my best recommendations to include in the evolution.  Ayoze Nakamura Parris Nunez Duran Plea Correa Dorgu Raspadori Schmid Sullivan TOTW Sonis TOTW Dahl TOTW Cecilia Marcos TOTW Ocampos Felix Correia  The post Best players for FC 27 False Seven Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, players, for, False, Seven, Evolution</media:keywords>
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<title>Gears of War: E&amp;Day Reportedly Cost $500 Million to Make, Amid Claims It Has Sold Just 400,000 Copies</title>
<link>https://news.jatlink.uk/24877</link>
<guid>https://news.jatlink.uk/24877</guid>
<description><![CDATA[  Gears of War: E-Day reportedly cost $500 million to make, amid claims it has sold just over 400,000 copies. The Coalition’s action game launched on Xbox Series X and S and PC only, after Microsoft went down the console exclusive route following Asha Sharma’s arrival as Xbox CEO. As a Microsoft Studios game, E-Day also launched day one on subscription service, Xbox Game Pass. This week, The Verge reported that E-Day had sold over 400,000 copies across console and PC. That’s a poor sales figure for any triple-A video game of Gears of War’s scope and prestige, but it could be an even worse commercial situation for Microsoft and The Coalition, given the extraordinary budget for E-Day. Bloomberg reporter Jason Schreier rubber-stamped recent reports about E-Day’s budget in a video expanding on the cancelation of Mass Effect 5 and the closure of BioWare. “We just saw Gears of War: E-Day cost $500 million to Xbox. And that is a real number. That is real,” Schreier said. “That&#039;s what we&#039;re looking at here. That&#039;s what [AAA] games cost to make, especially in North America these days. And it’s driving these game companies to make layoffs, to do cost-cutting, to move development outside North America in a lot of cases, and to focus only on the biggest franchises that have as little risk as possible.” The $500 million figure for E-Day was first reported by Kotaku, which said it was before marketing costs. IGN asked Microsoft for comment at the time, but it has yet to respond. It makes E-Day one of the most expensive video games ever made, and comes in at double the cost of some of its rivals. Bungie&#039;s recently released extraction shooter, Marathon, reportedly had a budget of over $250 million, for example. Concord&#039;s initial development deal was around $200 million, according to a report by Kotaku. In 2023, documents submitted as part of the Xbox Federal Trade Commission case accidentally revealed The Last of Us: Part II and Horizon Forbidden West each cost more than $200 million to develop. Last year, the astronomical development budgets of the Call of Duty games were revealed for the first time after a court document confirmed Activision pumped $700 million into Black Ops Cold War alone, although that was over the shooter&#039;s life cycle. On October 13, a week after E-Day’s official release date, Alinea Analytics’ Rhys Elliott estimated that the game had generated $42.1 million in revenue, having sold 311,000 copies across Steam and Xbox. He also pointed to a boost to Game Pass subscriptions that appears to have been the result of E-Day’s release, although lamented the lack of a PS5 version, which may have generated increased revenue. One question Microsoft may have when it comes to Gears is the impact on Game Pass. Has it made a big enough impact on the subscription service to offset disappointing sales revenue? With a budget in the $500 million range, can Gears of War: E-Day ever be considered profitable? Discussing Xbox’s ongoing financial struggles this week, Sharma pointed to Minecraft and World of Warcraft Forever as setting records, and the critical acclaim Call of Duty: Modern Warfare 4 had enjoyed. No mention was made of Gears of War: E-Day. What does this all mean for the future of the franchise? Earlier this month, the boss of The Coalition responded to reports that staff at the studio were worried they might lose their jobs amid the ongoing cuts at Xbox, promising the next Gears game wouldn’t take as long to make. Eurogamer had reported on internal concern that layoffs would hit The Coalition after the release of E-Day. &quot;The mood is certainly &#039;let&#039;s not celebrate the game until we&#039;re three months post launch, just in case,&#039; which is very unusual,&quot; one source told the site. &quot;We&#039;re just expecting the next wave [of layoffs], or being reorganized under Activision or something later this year,&quot; claimed another. Xbox CEO Asha Sharma’s “reset” of Microsoft’s gaming business has seen nearly 2,000 people cut already this financial year, with more to come. A number of studios have left the business or are in the process of closing down. Microsoft has also reorganized its studios, bringing Halo and Sea of Thieves developer Rare under Call of Duty developer Activision, and Grounded developer Obsidian under Fallout developer Bethesda. The Coalition studio head Mike Crump recently told the BBC that success for E-Day goes beyond sales, saying: &quot;We measure things like, are we showcasing the platform? Are we pushing the hardware to its limits? Are we showcasing what the Xbox is capable of? ...Our goal basically is to be the best-looking game on the Xbox and really show the industry what&#039;s possible with our hardware.”  ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gears, War:, E-Day, Reportedly, Cost, 500, Million, Make, Amid, Claims, Has, Sold, Just, 400, 000, Copies</media:keywords>
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<title>Star Trek Online players are holding public vigils to mourn Patrick Stewart</title>
<link>https://news.jatlink.uk/24872</link>
<guid>https://news.jatlink.uk/24872</guid>
<description><![CDATA[  Yesterday, the world received the sad news that legendary stage and screen actor Patrick Stewart had died at the age of 86 following a &quot;brief and poignant journey with Alzheimer&#039;s Disease and Lewy Body Dementia.&quot; His passing has triggered an internet-wide celebration of his life—particularly from Star Trek fans honoring his tenure as The Next Generation&#039;s Captain Jean-Luc Picard... Read more. ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Trek, Online, players, are, holding, public, vigils, mourn, Patrick, Stewart</media:keywords>
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<title>Fanatical’s Mystery Chest Bundle offers up to 25 mystery Steam keys for $17.49, with a chance to get Phantom Blade Zero</title>
<link>https://news.jatlink.uk/24873</link>
<guid>https://news.jatlink.uk/24873</guid>
<description><![CDATA[  Fanatical has launched a Mystery Chest Bundle, where players can buy mystery Steam games for an extremely low price. Available now on the Fanatical website, the bundle lets players buy random Steam keys from a pool of more than 500 titles, covering everything from major AAA games to smaller indie titles. You can buy a single key for $1 / £1, but the price per game drops as you buy more keys, up to a total of $17.49 / £17.49 for 25 keys (which works out at around $0.70 / £0.70 per game). Read More... ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fanatical’s, Mystery, Chest, Bundle, offers, mystery, Steam, keys, for, 17.49, with, chance, get, Phantom, Blade, Zero</media:keywords>
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<title>Warframe: Tau Coming In December</title>
<link>https://news.jatlink.uk/24871</link>
<guid>https://news.jatlink.uk/24871</guid>
<description><![CDATA[ Your remarkable journey is about to lead to an era-defining trip to the Tau System, where new worlds ripe for exploration are waiting. Jump back into Warframe today and get ready to experience our most expansive update ever this December.67TH WARFRAME: BRYSKOHit the streets of Fornax as Brysko, the world-weary, noir-inspired detective brought to life with an inner monologue voiced by Matt Mercer. Enforce your own brand of street justice with an indomitable suite of Abilities, trusty Hound Companion and signature armaments like the Rain &amp; Shine Fist Weapons and Corecracker Exalted Pistol.Brysko also introduces the first in a new class of premium Customizations: the Chimera Skin. As with a Protoframe, you&#039;ll be able to switch between his Warframe and Chimera aspects on the fly for a more Sentient appearance and voice-acted dialogue.TAU STAR CHARTYour evolution continues in a new region of space beyond anything you&#039;ve ever known: the Tau System. While there will remain much to do in the Origin System going forward, you&#039;ll also be able to enter Missions and explore new worlds across Tau. December will start you off with the mob-run ring city of Fornax, as well as the badlands of Perita, with many more planned for future updates.PERITAAlthough Perita thrived following the events of The Old Peace, its ecosystem has since collapsed into a hostile desert populated by feuding clans of Dazannah — and where both resources and allies are notoriously difficult to come by. With the last unconquered clan facing existential peril, its chieftain’s young son, Catulast, seeks help from its ancient foe, the Tenno. Will you brave the wasteland and answer its call? ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Warframe:, Tau, Coming, December</media:keywords>
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<title>A tale of 2 exclusives in the multiplatform era: Wolverine helps sell PS5s, but Gears doesn’t move the needle for Xbox</title>
<link>https://news.jatlink.uk/24874</link>
<guid>https://news.jatlink.uk/24874</guid>
<description><![CDATA[ Microsoft’s attempts to win back consumers by making Gears of War: E-Day an exclusive has not panned out so far, according to industry analysis. New Xbox CEO Asha Sharma’s “reset,” including a return to console exclusivity for Gears, “seems to be getting Twitter likes from the most passionate part of their fan base,” according to Circana’s Mat Piscatella in a recent video for The Game Business, “but other than that, in terms of actual results, I’m not seeing anything right now.”  Image via Xbox https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 While E-Day is critically acclaimed with an 87 Metacritic rating (I scored it a 9 for Destructoid myself), it likely hasn’t translated to the sales Microsoft was hoping for. According to The Verge, it’s sold over 400,000 copies while being available on Game Pass. And none of that has made a dent when it comes to selling consoles, either. “Saying Gears is going to be exclusive hasn’t made any difference in terms of the hardware trend,” Piscatella said. “In fact, it keeps getting worse. And Gears is a gorgeous game. That is a Gears-ass Gears of War game. But by making it exclusive, you chop the legs out from under its potential as an individual title in order to boost your platform, and at least in the short term, it hasn’t made a difference.” So far, Xbox’s “exclusivity as a selling point” after years of its confusing “This is an Xbox” marketing hasn’t done much when it comes to getting Xbox hardware off shelves, which is also understandable given we’re approaching the end of this generation. But on the other side of the aisle, a PS5 exclusive in Marvel’s Wolverine has been paying off for the competitor despite its mixed reviews (75 on Metacritic), according to Piscatella. “If you look at the weekly sales cadence of accessories and hardware, the Wolverine DualSense was the bestselling accessory of the month,” Piscatella said. “The [console] bundle sold out. There weren’t huge quantities, but that really helped boost PlayStation 5 sales that particular week. In terms of an old-school, ‘here’s an exclusive game and we’re going to sell some consoles and some accessories with it,’ I think it’s about as good as you could hope from an IP that isn’t the level of Spider-Man.”  Image via PlayStation There’s no doubt that the upcoming Grand Theft Auto 6 release is also helping to sell consoles for PlayStation, which is being marketed as the “best” place to play the highly anticipated sequel. The game is also available on Xbox, though, and hardware sales fell 14 percent year-over-year last quarter, according to Microsoft itself, but Sharma said it has to do with not being able to meet demand. I’m bored of console wars in general and wish that all games were multiplatform. But if you’re using exclusivity as a selling point and it’s not working, at what point do you pivot again? The post A tale of 2 exclusives in the multiplatform era: Wolverine helps sell PS5s, but Gears doesn’t move the needle for Xbox appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 30 Oct 2026 19:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>tale, exclusives, the, multiplatform, era:, Wolverine, helps, sell, PS5s, but, Gears, doesn’t, move, the, needle, for, Xbox</media:keywords>
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<title>Probably Stolen peaks at 121k players</title>
<link>https://news.jatlink.uk/24866</link>
<guid>https://news.jatlink.uk/24866</guid>
<description><![CDATA[ Probably Stolen has peaked at 121,545 concurrent players on 30 October 2026 within the release week.View charts and more statistics on our website. ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:10 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Probably, Stolen, peaks, 121k, players</media:keywords>
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<title>Where Winds Meet Hutuo Battlefield narrative arc launches November 13</title>
<link>https://news.jatlink.uk/24865</link>
<guid>https://news.jatlink.uk/24865</guid>
<description><![CDATA[  Where Winds Meet&#039;s first anniversary broadcast is set for November 2. ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Where, Winds, Meet, Hutuo, Battlefield, narrative, arc, launches, November</media:keywords>
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<title>Square Enix Officially Drops Free Download For 9/10 Zelda&amp;Inspired Adventure</title>
<link>https://news.jatlink.uk/24864</link>
<guid>https://news.jatlink.uk/24864</guid>
<description><![CDATA[  Square Enix has been responsible for some of the most iconic and influential video games ever released, with an incredible library of beloved franchises spanning multiple generations. From the legendary Final Fantasy and Dragon Quest series to Kingdom Hearts, Chrono Trigger, and NieR: Automata, the publisher has helped define the RPG genre, delivering unforgettable adventures that continue to attract millions of players around the world. ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Square, Enix, Officially, Drops, Free, Download, For, 910, Zelda-Inspired, Adventure</media:keywords>
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<item>
<title>Voicemod Brings Iconic Star Wars Sounds to Gamers and Creators</title>
<link>https://news.jatlink.uk/24863</link>
<guid>https://news.jatlink.uk/24863</guid>
<description><![CDATA[  Star Wars fans who love adding a little personality to their gaming sessions and livestreams have a new way to bring a galaxy far, far away into their audio setup. Voicemod, a popular real-time voice changing and soundboard platform for gamers and creators, has announced the arrival of officially licensed Star Wars soundboards. The new additions are available to Voicemod’s 5.7 million monthly active users, with Marvel soundboards also planned for a future release. The soundboards let users bring quotes and sound effects from some of their favourite Star Wars properties, starting with The Mandalorian and Grogu, into their gameplay, livestreams, and online conversations. The Mandalorian and Grogu soundboards are available as of today via individual purchases through the Voicemod platform and give fans the opportunity to build their own collection based on the characters and worlds they love most. Once integrated into their audio setup, users can trigger the sounds in real... Read more ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Voicemod, Brings, Iconic, Star, Wars, Sounds, Gamers, and, Creators</media:keywords>
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<title>How to start the Charting the Unknown DLC in Crimson Desert and begin your ocean adventure</title>
<link>https://news.jatlink.uk/24859</link>
<guid>https://news.jatlink.uk/24859</guid>
<description><![CDATA[  Wondering how to start the Crimson Desert DLC? Charting the Unknown is the first major expansion for the game, but rather than adding a single story or questline for players to pursue, it actually adds a variety of new quests and challenges for different characters and areas that all start in different places. With that in mind, I&#039;ll explain how to find the start of all of these DLC threads in Crimson Desert, so you know where to look for all the ways to start Charting the Unknown.All Crimson Desert DLC questlines  (Image credit: Pearl Abyss) There are multiple quests and side quests as part of the Crimson Desert DLC, all of which have their own individual starting points. Here&#039;s where to find all of them.Kliff&#039;s Quest: Complete the main story of Crimson Desert, then go to North Pailune City.Damiane&#039;s Quest: Complete the main story of Crimson Desert, then go to East Demeniss City.Oongka&#039;s Quest: Complete the main story of Crimson Desert, then go to Northwest Pailune City.Shipbuilding / Ocean questline: Complete the &quot;Expanding the Camp&quot; quest in the main game, then head to Hernand town Notice Board.Housing questline: Complete the &quot;Howling Hill&quot; quest and &quot;Luke&#039;s Request&quot; in the main game before heading to the Furniture shop at the camp.Garden of Trials: Complete the main story of the Crimson Desert main game, then go to the Axiom Archive Abyss (where you first meet Alustin) in Path of Providence. A cinematic will show you to the Garden, south of the main building (seen above). There is other content included in the DLC, including new facilities that you can unlock around the map, as well as the new option to romance and even marry NPCs throughout the game (and divorce them once the honeymoon period is over).However, what you have above is the full range of full questlines and major story content, as well as the requirements needed. As you can see, the major quests for each character require that you complete the main story, though some parts of Charting the Unknown can be played without doing that.Where to start Kliff&#039;s DLC quest  (Image credit: Pearl Abyss) Kliff&#039;s story quest &quot;Beyond the Margins&quot; and its first stage &quot;A Moment&#039;s Respite&quot; is found here, in North Central Pailune Capital, though you will have to have beaten the main story to unlock this.Where to start Damiane&#039;s DLC quest  (Image credit: Pearl Abyss) Damiane&#039;s story quest &quot;From the Ashes&quot; and first task &quot;Reclaimed and Reamining&quot; understandably starts in Demeniss, her home nation, specifically at the location shown above, in the West of the Demeniss Capital. Like with Kliff, you&#039;ll need to have beaten the main story of the core game.Where to start Oongka&#039;s DLC quest  (Image credit: Pearl Abyss) Oongka&#039;s story quest for Charting the Unknown also appears in Pailune, like Kliff, and like Kliff you&#039;ll also have to have put the time in and completed the main story. You can find his story quest &quot;Forged Resolve&quot; and the first task &quot;A New Path&quot; in North East Pailune City.Where to start the Shipbuilding and Ocean DLC quests  (Image credit: Pearl Abyss) If you want to live a pirate&#039;s life, you need to start a quest chain that begins with &quot;The Stilled Saw&quot;, part of the &quot;Renewed Vitality&quot; quest chain. You can find that in the Hernand Town notice board.Where to start the Housing DLC quests  (Image credit: Pearl Abyss) To find the Housing content, complete Luke&#039;s Request in the &quot;Grounds of the Sunrise&quot; Greymane&#039;s faction quest, then head to the Howling Hill camp and specifically the furniture shop, where this will begin the content accordingly.Garden of Trials location  (Image credit: Pearl Abyss) The Garden of Trials is found in the Axiom Archive in the Abyss layer, in the West Path of Providence where you first meet Alustin. When you approach the main building, there&#039;ll be a cinematic of a White Raven that shows you to the new location, South of the Building. [/url] Crimson Desert skills: Choose the best powersCrimson Desert weapons: Find the deadliest swordIs Crimson Desert multiplayer?: Can you adventure with friends? © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, start, the, Charting, the, Unknown, DLC, Crimson, Desert, and, begin, your, ocean, adventure</media:keywords>
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<title>Helldivers 2 boss can &amp;quot;absolutely see&amp;quot; making a game parody of generative AI, but it would need to be &amp;quot;quirky&amp;quot; rather than &amp;quot;doom&amp;laden&amp;quot;</title>
<link>https://news.jatlink.uk/24862</link>
<guid>https://news.jatlink.uk/24862</guid>
<description><![CDATA[  Arrowhead&#039;s chief creative officer Johan Pilestedt can well imagine the Helldivers studio developing a videogame that satirises or parodies today&#039;s generative AI technology. The game in question wouldn&#039;t be a Helldivers project, however, and Pilestedt says it would need to be relatively upbeat, rather than an exercise in feverish despair. This seems like a tall order right now, at least while Tim Sweeney still has access to Twitter. Read more ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Helldivers, boss, can, absolutely, see, making, game, parody, generative, AI, but, would, need, quirky, rather, than, doom-laden</media:keywords>
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<title>8BitDo just launched its Gears of War PC gaming roster, complete with giant Crimson Omen and Locust macro buttons</title>
<link>https://news.jatlink.uk/24860</link>
<guid>https://news.jatlink.uk/24860</guid>
<description><![CDATA[  8BitDo has joined forces with Microsoft to produce a gaming keyboard and mouse in full Gears of War: E-Day garb. The red and black designs of its R8 gaming mouse and Retro Mechanical Keyboard (though not so retro in this iteration) are both officially licensed, sloshing that blood-red aesthetic all over your desk. That&#039;s perfect for PC Xbox players, especially considering analysts have recently suggested an Xbox launch hasn&#039;t helped the franchise.  The R8 mouse is a little more refined in its aesthetic, whereas the TKL gaming keyboard goes all out with translucent keycaps, a Gears logo banner up top, and various juicy blood spatters. You&#039;re also getting two extra giant macro buttons in the box as well, kitted out with Crimson Omen and Locust Horde emblems.  Both the keyboard and mouse are now available for $119.99 / $59.99 respectively at Amazon after a lengthy pre-order period, with shipping currently set for November 4. It&#039;s unclear why these gadgets are launching nearly a month after Gears of War: E-Day officially hit the shelves.    8BitDo Gears of War E-Day Mechanical Keyboard Underneath those vibrant red caps, you&#039;ll find the same 8BitDo retro mechanical keyboard that we&#039;ve come to love at GamesRadar+. A full board of hot-swappable switches in a TKL format, with super satisfying dials for media and gameplay controls, and - of course - those statement macro buttons. That&#039;s all with a wireless 2.4GHz connection, not bad at this price point.  Read more   8BitDo Retro R8 Gears of War: E-Day Gaming Mouse 8BitDo&#039;s retro R8 gaming mouse comes with its own charging dock as well as a 26K DPI PAW 3396 sensor, two tiny little side buttons, and Huano main switches. The ambidextrous design has both paws sorted, while 2.4GHz and Bluetooth connections keep things versatile as well.  Read more It&#039;s those macro buttons I&#039;m most interested in.  I&#039;ve had the original NES-styled 8BitDo retro mechanical keyboard on and off my desk for a few years now, and it&#039;s always these giant clackers that keep me coming back. Think of these as huge slappable inputs that can be a little tricky to hit during faster moments but still remain incredibly satisfying.   (Image credit: 8BitDo) Personally, I like the keep them as map and quest log shortcuts in most of my games. It&#039;s a luxury, but saving time hopping between different menu options while also being able to whack a giant button just hits different.  Elsewhere, though, both the 8BitDo retro keyboard and mouse still offer solid value for money from a technical standpoint. Wireless gaming tech usually carries a hefty premium and, while you&#039;re spending more here than you would a lesser known Amazon brand, 8BitDo steers its tech well clear of the kinds of rates we often see from Razer, Corsair, and Logitech.  It&#039;s no surprise 8BitDo got the official go-ahead from Microsoft for this one either. The brand has recently collaborated with Xbox on its 25th Anniversary kit, producing a separate translucent green colorway of its retro keyboard and R8 gaming mouse as well as a number of gamepads and controller accessories to boot. Xbox X25 Edition keyboard: $119.99 at AmazonXbox X25 R8 mouse: $59.99 at Amazon We&#039;re also rounding up all the best Xbox gifts for this holiday season, as well as the best Xbox Series X accessories and the best Xbox Series X controllers for more kit.  [/url] ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>8BitDo, just, launched, its, Gears, War, gaming, roster, complete, with, giant, Crimson, Omen, and, Locust, macro, buttons</media:keywords>
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<item>
<title>Road Ahead</title>
<link>https://news.jatlink.uk/24861</link>
<guid>https://news.jatlink.uk/24861</guid>
<description><![CDATA[ Thank you, and here’s the road aheadNomad Drive has been in Early Access for a few days, and the response has blown us away. Thank you to everyone who bought the game, left a review, reported a bug or stopped by the Discord. We’re reading everything, and the first fixes are already on the way.Early Access Roadmap – Phase 1Update 1New points of interestNew RVsTowing system with trailers and towable vehiclesSleeping system with sleeping bags and bedsNew furniture and decorationsNew decal painting systemUpdate 2Female characterCharacter customizationClothing and wardrobe systemLake and seaside biomesFishingUpdate 3Cooking recipesNew loot: food, pots and pans, furniture, decorations, camping gear, portable lightsJournalNew motorcycle typesThis is just the first phase; there’s a lot more coming after these. Keep the suggestions coming on Discord and the forums, this list is proof we’re listening.Join the DiscordSee you on the road.— The Nomad Drive Team ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Road, Ahead</media:keywords>
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<title>Call of Duty: Modern Warfare 4 Nerfs Controversial Perk</title>
<link>https://news.jatlink.uk/24857</link>
<guid>https://news.jatlink.uk/24857</guid>
<description><![CDATA[  In a recent update, Infinity Ward has nerfed one of the more controversial perks in Call of Duty: Modern Warfare 4, calling into question how players were using it instead of how it was intended to be used.  ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Nerfs, Controversial, Perk</media:keywords>
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<title>Crimson Desert Enhanced: Charting the Unknown paid DLC now available</title>
<link>https://news.jatlink.uk/24858</link>
<guid>https://news.jatlink.uk/24858</guid>
<description><![CDATA[  Crimson Desert Enhanced Charting the Unknown includes new stories, ocean and underwater exploration, romance and marriage, business management, expanded housing, and more ]]></description>
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<pubDate>Fri, 30 Oct 2026 14:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, Enhanced:, Charting, the, Unknown, paid, DLC, now, available</media:keywords>
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<title>Battlestar Galactica Is Officially Bringing Back Multiple Familiar Faces In 2027</title>
<link>https://news.jatlink.uk/24855</link>
<guid>https://news.jatlink.uk/24855</guid>
<description><![CDATA[  Battlestar Galactica has had a frustrating history in the years since its acclaimed 2004 reboot came to an end, leaving longtime fans wondering whether the franchise will ever make a proper comeback. ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlestar, Galactica, Officially, Bringing, Back, Multiple, Familiar, Faces, 2027</media:keywords>
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<title>Stargate Universe: Destiny Officially Announced</title>
<link>https://news.jatlink.uk/24856</link>
<guid>https://news.jatlink.uk/24856</guid>
<description><![CDATA[  When Stargate Universe premiered in 2009, it wasn&#039;t exactly the Stargatespin-off longtime fans had been expecting. After years of watching SG-1 and Atlantis balance interplanetary adventures with humor and camaraderie, audiences were suddenly thrown into a much bleaker story about a group of strangers stranded aboard an ancient ship, with little hope of getting home. ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stargate, Universe:, Destiny, Officially, Announced</media:keywords>
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<title>Resonance of Fate 4K/HD Edition to receive an &amp;apos;Enhanced Remaster&amp;apos; DLC, adding HDR, 120FPS, 2x speed mode, &amp;amp; more (Update)</title>
<link>https://news.jatlink.uk/24852</link>
<guid>https://news.jatlink.uk/24852</guid>
<description><![CDATA[  The 2018 remaster gets a surprise remaster DLC. ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resonance, Fate, 4KHD, Edition, receive, Enhanced, Remaster, DLC, adding, HDR, 120FPS, speed, mode, more, Update</media:keywords>
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<title>Epic Games Launcher Preview updated to fix logins on some Linux systems</title>
<link>https://news.jatlink.uk/24850</link>
<guid>https://news.jatlink.uk/24850</guid>
<description><![CDATA[ The in-development Epic Games Launcher Preview that has Linux support has seen another few updates, and now more Linux users should be able to actually login.  Read the full article here: https://www.gamingonlinux.com/2026/10/epic-games-launcher-preview-updated-to-fix-logins-on-some-linux-systems/ ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epic, Games, Launcher, Preview, updated, fix, logins, some, Linux, systems</media:keywords>
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<title>Attack on Titan 3 is far more interesting than its name suggests</title>
<link>https://news.jatlink.uk/24851</link>
<guid>https://news.jatlink.uk/24851</guid>
<description><![CDATA[  Koei Tecmo&#039;s latest entry in their licensed adaptation caught me off guard with how it&#039;s totally an Action RPG ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/a3ecf1c/21633/original/aot3previewoctoberminipic.jpg" length="49398" type="image/jpeg"/>
<pubDate>Fri, 30 Oct 2026 09:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Attack, Titan, far, more, interesting, than, its, name, suggests</media:keywords>
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<title>Patch Notes Version 2.04.00 (All Platforms Hotfix)</title>
<link>https://news.jatlink.uk/24853</link>
<guid>https://news.jatlink.uk/24853</guid>
<description><![CDATA[ Fellow Greymanes,Here are the fixes and improvements that have been added this patch. Update ScheduleThe patch is rolling out across all platforms.Please refer to the Update section below to see the state of the patch for each platform. UpdateSteam (PC): Patch available nowSteam (Mac): Patch available nowThe game version will display as 2.04.00 even after installing patch, but the improvements will still be applied without an issue. The game version will be updated correctly with future patches. Patch DetailsFixed an issue where certain &quot;Ascend&quot; skills would not be applied correctly.\[Damiane] Fixed an issue where Shield Toss could be used repeatedly underwater.Glowing Seeds can now be taken out during combat.Fixed an issue where the camera distance would change after aiming the ship cannon.Fixed an issue where the camera moved awkwardly when boarding a ship.Fixed an issue where certain plants would appear to penetrate through housing.Fixed an issue where item placement in housing could be misaligned when the monitor resolution differed from the in-game resolution.Improved the quest &quot;Footsteps in Unfamiliar Lands&quot; so the mission can be started from the starting location.Fixed an issue where Kliff could respawn in an inaccessible area under certain conditions after dying in the desert. Known IssuesFor known issues, please check the notice below:\[Crimson Desert Known Issues] Report an IssueWe are truly rooting for the journey that awaits you in Pywel.Thank you!  ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Patch, Notes, Version, 2.04.00, All, Platforms, Hotfix</media:keywords>
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<title>New Dungeon Crawler Carl Adaptation Officially Unveiled For 2027</title>
<link>https://news.jatlink.uk/24854</link>
<guid>https://news.jatlink.uk/24854</guid>
<description><![CDATA[  Dungeon Crawler Carl fans have a lot to look forward to in the coming months, and plenty to keep them distracted while they wait for the highly anticipated Book 9 two-volume finale, currently titled The Beautiful Place. With a live-action television series in the works, the franchise is about to expand far beyond Matt Dinniman&#039;s bestselling novels, with several new ways for fans to explore the World Dungeon for themselves. ]]></description>
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<pubDate>Fri, 30 Oct 2026 09:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Dungeon, Crawler, Carl, Adaptation, Officially, Unveiled, For, 2027</media:keywords>
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<title>KOMODO Publisher Sale is Back!</title>
<link>https://news.jatlink.uk/24838</link>
<guid>https://news.jatlink.uk/24838</guid>
<description><![CDATA[ Whether you&#039;re gaming late into the night on your PC, hanging on the couch with your Steam Machine, or taking your adventures with you on Steam Deck, we&#039;ve got plenty of tricks and treats waiting for you!  https://store.steampowered.com/app/2915460/OneShot_World_Machine_Edition/Step into the unforgettable story of OneShot! Play the original and take the magic on the go with the OneShot: PC + WME Bundle!https://store.steampowered.com/app/1899060/Pocket_Mirror__GoldenerTraum/ If you&#039;re in the mood for something a little more sinister, enter the hauntingly beautiful world of Pocket Mirror ~ Goldenertraum, where dark secrets, unsettling encounters, and twisted mysteries lurk around every corner. Just remember... not everything is as it seems.   https://store.steampowered.com/app/349250/Copy_Kitty/?curator_clanid=42579597Craving chaos and action? Dive into the colorful, action-packed world of Copy Kitty! Blast your way through hordes of evil robots, take on monstrous bosses, and turn their own powers against them as you absorb their abilities in Copy Kitty.Don&#039;t miss your chance to pick up your new favorite game! Sale ends November 12th! ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KOMODO, Publisher, Sale, Back</media:keywords>
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<title>Eri&amp;apos;s Spooky Halloween Surprise!</title>
<link>https://news.jatlink.uk/24839</link>
<guid>https://news.jatlink.uk/24839</guid>
<description><![CDATA[ Eri&#039;s Spooky Halloween Surprise! ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Eris, Spooky, Halloween, Surprise</media:keywords>
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<title>The Grimm Reapress and the Drearytale Monster launches on May 13, 2027 for PS5, Switch 2, Switch, and Steam</title>
<link>https://news.jatlink.uk/24841</link>
<guid>https://news.jatlink.uk/24841</guid>
<description><![CDATA[  The Grimm Reapress and the Drearytale Monster pre-orders are now live on PS5 and Switch. ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Grimm, Reapress, and, the, Drearytale, Monster, launches, May, 13, 2027, for, PS5, Switch, Switch, and, Steam</media:keywords>
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<title>Village in the Shade Is Now Playable in English, French, and Spanish!</title>
<link>https://news.jatlink.uk/24840</link>
<guid>https://news.jatlink.uk/24840</guid>
<description><![CDATA[ With Halloween just around the corner, now is the perfect time to jump into Village in the Shade. Farm, fish, and face frightful yokai in this spooky farming sim.That&#039;s right, you can now play this critically-acclaimed title in English, French, and Spanish!Welcome to Kagatsu!Note: If you purchased the game ahead of time, then your language settings may need to be adjusted.When you first launch the game, you’ll be faced with a settings screen. Select from the following languages.EnglishFrenchSpanishOnce you’ve selected your language, press Escape, Circle, or B.If you’ve already gotten as far as the title screen, then select the option highlighted in red below to access settings. Then, see above!If you’re still set to Japanese on the save data screen, then make sure to select the first option for the following question.For the second question, select the second option! This will bring you to the settings screen. Then, see above to select the correct language!Note that you will be unable to change the language after starting a save file. That should do it. Please reach out if you have any questions! ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Village, the, Shade, Now, Playable, English, French, and, Spanish</media:keywords>
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<title>Phantom Blade Zero is an action RPG for people tired of Soulslikes: Dev says &amp;quot;have fun, unwind&amp;quot;</title>
<link>https://news.jatlink.uk/24842</link>
<guid>https://news.jatlink.uk/24842</guid>
<description><![CDATA[  When I first played Phantom Blade Zero earlier this year at Gamescom Latam, I left the hands-on demo with a spring in my step. I had just played a Dark Souls-style action RPG (though decidedly not a Soulslike), and I kind of kicked a bunch of ass. The action was fast-paced, the combos were slick, and most importantly, boss fights didn&#039;t leave me questioning every decision in my life that led to the encounter. I liked it, and I wrote a whole piece about how I wished more big-budget action RPGs were similar. Now that the wuxia-flavored Phantom Blade Zero is out in the wild, it&#039;s clear that it&#039;s the entry level dark fantasy action RPG for me and for everyone else who&#039;s tired of seeing a new game, being intrigued by it, and then being pounded into submission by that game&#039;s ridiculous difficulty curve. As I said back in May, I want to love Elden Ring. I want to love Sekiro. I really want to love Bloodborne. They just need to chill a little bit, or at least give me the option to lower the difficulty. Phantom Blade Zero, on the other hand, shares some of the same attractive qualities of a good Soulslike—the lengthy, cinematic boss fights, the grotesque enemy designs, the deep lore—but without the mandatory brutality. Critic and player reviews alike suggest the game is far more forgiving than your typical Soulslike, with difficulty options in case you want more or less of a challenge. And in a Twitter post from game director and S-Games CEO &quot;Soulframe&quot; Liang, it&#039;s made explicitly clear that Phantom Blade Zero was designed for players of all skill levels. The wait is almost over!Before the journey begins, our Game Director, Soulframe, shares a personal letter with you all.We wholeheartedly welcome you into the Phantom World on October 28 at 7:00 PM PDT! https://t.co/ZqTTv3tyDBOctober 28, 2026 &quot;Over the past few years, we have taken a close look at many of the conventions that action RPGs and action games have long treated as unwritten rules. We have asked ourselves what players want most, and how to bring those elements together to achieve our goal: a game that everyone who loves wuxia and spectacular action can enjoy. After all, this is game,&quot; says Liang. That last part, to me, reads like a direct answer to the ubiquity of Soulslikes in recent years. I am absolutely not judging Soulslike fans, but it&#039;s nice to see a new action RPG that&#039;s catered to a more casual crowd when there are already so many games that pride themselves on being extremely hard. After all, this is a game. &quot;We want as many people as possible to have fun, unwind, and enjoy the experience, while offering an extra rush of adrenaline to those who seek a challenge,&quot; says Liang. Talking specifics beyond basic enemy damage and player health, Phantom Blade Zero doesn&#039;t punish you for dying, enemies don&#039;t respawn, and boss fights have reload points at different phases, making them much more forgiving. That sort of stuff should go a long way in keeping people like me, who don&#039;t suck at video games but are simply less patient than your average Soulslike enjoyer, engaged. Speaking of people who want more of a challenge, for your first playthrough you&#039;ll have three difficulty settings: Wayfarer (easy), Pathbreaker (normal), and Hellwalker (take a guess). I&#039;ve yet to play the release build, but it sounds like if you&#039;re expecting anywhere near the level of challenge in, say, Elden Ring, you&#039;ll want to play in Hellwalker mode, and then the permadeath challenge mode that unlocks after your first playthrough. As for me, I think Pathbreaker sounds like a nice balance. Phantom Blade Zero has the perfect solution to Elden Ring&#039;s biggest buzzkill [/url] ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, action, RPG, for, people, tired, Soulslikes:, Dev, says, have, fun, unwind</media:keywords>
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<title>Call of Duty: Modern Warfare 4 Adds &amp;apos;Non MilSim Content&amp;apos; Disclaimer to Halloween Themed Content</title>
<link>https://news.jatlink.uk/24843</link>
<guid>https://news.jatlink.uk/24843</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 has added new disclaimers to content that may not abide by the game&#039;s usual grounded tone and aesthetic. Earlier today, Modern Warfare 4 added a new mode known as Possession. It&#039;s a Halloween-themed mode that lets players &quot;possess&quot; the person they last killed, allowing you to both teleport to their last location and take their loadout. It&#039;s a really interesting idea for a mode, but of course, it doesn&#039;t adhere to the game&#039;s grounded, gritty, and more realistic tone. So, Infinity Ward added a &quot;non-milsim content&quot; disclaimer tag to the playlist before players search for a match.  The new Possession MP mode added to Call of Duty: Modern Warfare 4 includes a warning: &quot;Warning: Non-MilSim Content&quot; The new mode is a Halloween themed MP mode https://t.co/STQSgd4jpZ— CharlieIntel (@charlieINTEL) October 29, 2026  This comes after years of players getting frustrated that Call of Duty&#039;s multiplayer often abandons the darker, more serious tone established by the campaign and seasonal lore drops. The franchise has added skins that allow players to play as Nicki Minaj, Beavis and Butthead, and Seth Rogen, which has come at the cost of the game&#039;s identity. Infinity Ward already promised to dial things back with Modern Warfare 4 and not include absurd, over-the-top skins, but this new disclaimer does suggest there will be some content that may ride a line for hardcore fans. Of course, you can also make the argument that Call of Duty isn&#039;t realistic and it isn&#039;t really a &quot;milsim&quot; game, since it&#039;s so fast-paced and filled with ridiculous movement, Wolverine-style health regeneration, and more. It&#039;s more of an aesthetic than a style of play. Still, some players value the immersion of more realistic military characters and modes and don&#039;t want that disrupted. It&#039;s unclear what Infinity Ward&#039;s plans are for bundles in the future, but the team recently outlined its plans for Modern Warfare 4 Season 1, and a lot of it seems to retain the grounded tone that fans desire. Of course, we&#039;ll have to wait and see what&#039;s in store in the new year, which is often when we start to see more crossover content.  ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Adds, Non, MilSim, Content, Disclaimer, Halloween, Themed, Content</media:keywords>
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<title>Chrono Trigger Meets Final Fantasy In Stunning New SNES&amp;Inspired RPG</title>
<link>https://news.jatlink.uk/24834</link>
<guid>https://news.jatlink.uk/24834</guid>
<description><![CDATA[  Some RPGs make you want to save the world, while others make you want to pack your bags and see what lies beyond the next town—but the best ones do both. Chrono Trigger and Final Fantasy understood that a memorable adventure needs more than battles and a villain to defeat. A good cast, strange new worlds, and a worthwhile story matter just as much. If you’ve been itching to try something like that, an upcoming RPG looks ready to revisit that formula, complete with colorful pixel art, turn-based combat, and a journey that stretches across time. ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Chrono, Trigger, Meets, Final, Fantasy, Stunning, New, SNES-Inspired, RPG</media:keywords>
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<title>The AI buildout&amp;apos;s carbon bill could undo 15 years of power sector emissions cuts</title>
<link>https://news.jatlink.uk/24835</link>
<guid>https://news.jatlink.uk/24835</guid>
<description><![CDATA[ In a report obtained by Bloomberg, the environmental nonprofit Sierra Club estimates that planned US AI data centers would add 618 million metric tons to the power sector&#039;s carbon emissions between 2025 and 2030, a 42% increase. The figure would effectively reverse 15 years of greenhouse gas reductions from electricity generation.Read Entire Article ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, buildouts, carbon, bill, could, undo, years, power, sector, emissions, cuts</media:keywords>
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<title>Attack on Titan 3: The Final Preview</title>
<link>https://news.jatlink.uk/24836</link>
<guid>https://news.jatlink.uk/24836</guid>
<description><![CDATA[  Key Preview Takeaways:This isn’t a straight retelling of the anime, but it does follow the same overall storyline.The designers aim to include something in combat for more advanced/experienced players too.The moments in-between big battles are some of my favorites so far. I must confess something before I get this preview started: I bowed out of Attack on Titan early. After the first season, actually. I didn’t think it was terrible or anything. I was there for the human drama. Little people swinging around like Spider-Man and dealing with their trauma while playing a game of David and Goliath against big, scary Titans. But when those little dudes started being able to become Titans, well… it just wasn’t for me. But after spending some time with Attack on Titan 3 and speaking to producer Hideo Suzuki, I’m tempted to give it another go… at least as a video game. Attack on Titan 3 may come with a number, but it isn’t a direct sequel in the truest sense of the word. It’s more of a retelling. Part of that, Suzuki told me, was because it’s been seven years since Attack on Titan 2: Final Battle. “Right after the previous game, we already had started talking about the sequel, but at the time the anime series was still ongoing. So we were like, ‘What kind of concept should [the next one] be?’ And we did think about just covering the new parts of the anime series, but as a game or as a one product, we didn&#039;t think it was quite enough. So we were like, ‘Okay, one series is coming to an end, so why don&#039;t we just cover the story from beginning to the end and just kind of follow that storyline?’” But Attack on Titan 3 isn’t just a straight retelling. You’ll be strapping on your ODM gear as an original character, but your backstory is interesting. After your squad is wiped out on your first mission as a squad leader, your character – I named mine John Titan, not knowing I could later choose their gender – is too traumatized (and afraid of fighting Titans) to continue. But since they also happen to be a great engineer and a generational talent with ODM gear, they’re kept on to fix things and train new recruits. It’s an interesting role to step into; games rarely ask you to embody deeply traumatized people who are so badly mentally broken that they have to step away from what they were great at. You’ll be strapping on your ODM gear as an original character, but your backstory is interesting. Suzuki, however, told me that decision was intentional. “The reason that we had that kind of story in the beginning is we needed to establish that the Titans are the humans’ enemy. So the character goes to battle, he experiences the loss and trauma and then goes back with a stronger determination to fight Titans from then on. This time, the character is set up as a senior to Eren and other characters. And I mean, although he is a senior or more veteran trooper, if he&#039;s so strong from the beginning, there won&#039;t be much story to tell. So we have to have some kind of setback in the beginning for him to go through and it&#039;s that incident in the beginning. And then he&#039;s going to kind of play the role of Eren and others&#039; mentor, but then they will work together and then they recover from the trauma and grow after.” After playing with the character creator, I’m assigned to the 104th cadets, where I’ll be instructing Eren Jaeger, Armin Arlett, and Mikasa Ackerman, among others. My job, along with another hard-assed instructor named Keith, is to mold these kids into proper soldiers. But we have to break them first. You have to prepare the clay before you can shape it. But these recruits aren’t just blank slates. Like the show (and manga) it’s based on, Attack on Titan’s characters are their own people, sometimes to a fault. As soon as the initiation ceremony is over, Eren Jaeger bombards me with questions about why there aren’t more scouting missions and why we aren’t retaking the walls, and I’m forced to watch as my character relives their own shame. It’s a neat moment. But I have to get to know these kids, too. Attack on Titan is probably most famous for its high-flying human vs. Titan battles or its knock down, drag out Titan-on-Titan brawls, but it’s a human story at heart, and building relationships with the other characters is a core part of Attack on Titan 3.  “There are many ways that the player can build a friendship with anime characters, and one of them is giving gifts to them,” Suzuki tells me later. “A second one is to eat together in a mess hall, and also they can invite those characters into their room and have conversations. So by pleasing the other characters, they can build rapport, a better friendship, and then it will affect the combat… These comrades that you build friendships with, you can invite them or you can take them onto these exterior missions or exterior scouts. And outside of the wall, you of course have battles against Titans and the player and those characters can work together to carry out special skills. We cal ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Attack, Titan, The, Final, Preview</media:keywords>
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<title>All Trades in Probably Stolen and how to unlock them</title>
<link>https://news.jatlink.uk/24837</link>
<guid>https://news.jatlink.uk/24837</guid>
<description><![CDATA[ Establishing your business empire in Probably Stolen isn’t an easy task, and you can do so with the help of different Trades. When you begin your adventures, you will be able to pick a trade. However, you can also adopt new ones in the middle of a run.  That said, you’ll need to meet the conditions for unlocking the trades.  How to unlock all Trades in Probably Stolenhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Every trade in Probably Stolen remains locked behind certain requirements. Some are easy to unlock, while others have more stiff requirements.  TradeHow to UnlockWater TradingYou can unlock it at the very start by beginning as Water Merchant. You can also buy Water Trading from the Wild for 300 Credits. WinemakingYou can unlock it by buying the Retired Winemaker for 200 Credits. Hydroponic FarmingYou can unlock it by starting at the Hydroponic Farmer. You can also purchase the Retired Farmer for 350 Credits. Plant GeneticsFirst, you’ll need to buy the Retired Farmer. Then, get Plant Genetics for 1,250 Credits. ChemistryYou can either begin as a Chemist or buy Retired Chemist for 1,000 Credits. GunsmithingYou can begin as a Gunsmith, or get the Retired Gunsmith for 650 Credits. SmeltingYou’ll unlock it for free on Day 6 from Dr. Jackson. Rat RanchingYou can begin as a Rat Wrangler, or buy Ranching for 750 Credits.  Your decision will also largely depend on what type of Trade you want to establish. This guide will make it easy for you to decide.  The post All Trades in Probably Stolen and how to unlock them appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 30 Oct 2026 04:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Trades, Probably, Stolen, and, how, unlock, them</media:keywords>
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<title>Netflix Announces Live&amp;Action PUBG Show From Donald Glover</title>
<link>https://news.jatlink.uk/24830</link>
<guid>https://news.jatlink.uk/24830</guid>
<description><![CDATA[  While it seems like just about every gaming franchise is susceptible to getting a sudden movie or TV adaptation these days, one that definitely wasn&#039;t on our bingo cards this year was PUBG Battlegrounds. Coming just hours after announcing the Kickstarter for their own trading card game, it was revealed that Netflix has started developing a new live-action series based on the iconic battle royale that started the genre. ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Netflix, Announces, Live-Action, PUBG, Show, From, Donald, Glover</media:keywords>
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<title>Hit Indie Horror Game Mouthwashing is Getting a Live&amp;Action Movie From the Director of Jennifer&amp;apos;s Body</title>
<link>https://news.jatlink.uk/24831</link>
<guid>https://news.jatlink.uk/24831</guid>
<description><![CDATA[  Mouthwashing is getting the Hollywood treatment with a full-length feature film directed by the mind behind Jennifer&#039;s Body. Critically-acclaimed indie horror game Mouthwashing, developed by Wrong Organ and published by Critical Reflex, is coming to the silver screen. This official announcement follows more than two weeks of rumors about a movie adaptation that have swirled within the game’s fanbase. Revealed today, October 29, by Wrong Organ and Sony Pictures’ Screen Gems production company, the crew of the Tulpar will soon make their way to a theater near you. Scott Derrickson (Doctor Strange, The Black Phone) is set to produce, alongside C. Robert Cargill and Vince Cheng for their Crooked Highway production house. Karyn Kusama (famous for Jennifer’s Body and Yellowjackets) is set to direct, with Matt Manfredi and Phil Hay (The Invitation) writing the script. Thus far, exact plot details are unconfirmed — but if you’re familiar with the game, you’ll have a good idea of what you’re in for. The game follows five crew members manning the Tulpar, a freight ship under the Pony Express shipping company. When the vessel goes off course, its staff must cope with their dire circumstances, battling starvation, isolation, paranoia, and hallucinations — and even defending themselves from their fellow crewmates. The game has been widely well-received, with IGN scoring the game a glowing 9 out of 10. First released on PC in 2024, the game is now out on consoles as of today, October 29. Another Critical Reflex joint, No, I’m Not a Human, alongside celebrated indie game Arctic Eggs, are also coming to Xbox, as revealed during the ID@XBOX showcase earlier this month.. Thus far, it’s anyone’s guess as to who’ll get cast in the movie — but given that some of its characters were directly inspired by real-life actors (Shelley Duvall, for one), we’re keen to see who gets picked to join the Tulpar on its doomed journey through space. This is the latest video game to get greenlit for a screen adaptation after news that PUBG is getting a live-action show on Netflix, which is being written, directed, produced by, and even starring Donald Glover. It seems like more and more video games are being put on the silver screen; Michael B. Jordan is helming a Battlefield film adaptation, and Capcom’s Street Fighter flick debuted in theaters earlier this month. This follows Zach Cregger’s wildly successful Resident Evil movie, which is the latest in a string of successful horror films that have rocked the box office this year.  ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hit, Indie, Horror, Game, Mouthwashing, Getting, Live-Action, Movie, From, the, Director, Jennifers, Body</media:keywords>
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<title>&amp;quot;Eagle&amp;apos;s Shadow&amp;quot; Update Trailer!</title>
<link>https://news.jatlink.uk/24832</link>
<guid>https://news.jatlink.uk/24832</guid>
<description><![CDATA[ Introducing the next major update trailer for War Thunder: Eagle&#039;s Shadow! ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Eagles, Shadow, Update, Trailer</media:keywords>
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<title>South Koreans Demand Changes to Call of Duty: MW4 Opening Sequence</title>
<link>https://news.jatlink.uk/24833</link>
<guid>https://news.jatlink.uk/24833</guid>
<description><![CDATA[  South Koreans are calling for changes to Call of Duty: Modern Warfare 4&#039;s opening sequence, as the game uses real footage from the Itaewon tragedy in 2022. Because of its premise, Call of Duty: Modern Warfare 4 has not been exempt from controversy, and now Activision has responded to concerns about its opening montage. ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>South, Koreans, Demand, Changes, Call, Duty:, MW4, Opening, Sequence</media:keywords>
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<title>Charting the Unknown Is Now Available</title>
<link>https://news.jatlink.uk/24827</link>
<guid>https://news.jatlink.uk/24827</guid>
<description><![CDATA[ Crimson Desert’s DLC, Charting the Unknown, has officially launched!https://youtu.be/kuPOdnwaZGQ?si=QmIuUSrteg-VU0UyWe would like to thank our community once again for your incredible support since day one.We sincerely hope you enjoy the new adventures we’ve prepared for you in Charting the Unknown, and we can’t wait to see the new stories you create in Pywel.For more details, please check the latest patch notes here: LINKTo ensure that the base game and the DLC content work as intended, always update to the latest game version before you start playing. Play now ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Charting, the, Unknown, Now, Available</media:keywords>
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<title>Monster Hunter Outlanders character tier list</title>
<link>https://news.jatlink.uk/24825</link>
<guid>https://news.jatlink.uk/24825</guid>
<description><![CDATA[ Monster Hunter Outlanders is now out globally, and you can begin this unique journey on your mobile devices. As you progress through the game, you will come across different Adventurers, and they will all have unique roles on your team. Some are amazing options to use on their own, while others will complement and buff the remaining teammates. In simple terms, Adventurers will play a key role in determining your chances of success as you take down the mightiest monsters. I will help you figure out who the better ones are and who you should avoid. Table of contentsComplete Monster Hunter Outlanders Adventurer tier listS-tierA-tierB-tierhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Complete Monster Hunter Outlanders Adventurer tier list To classify all the Adventurers, I have used three different tiers.   S-tier characters do incredible damage, work well in teams, and these are units worth rerolling for. A-tier characters are strong, but you’ll need to focus on their builds to get best results.  B-tier characters are well-suited for beginners, but they have better alternatives in their respective roles.   S-tier CharacterReasonFated AdventurerThe Fated Adventurer is easily the best option among all the others. Your player character can use any weapon, element, and adventure class. No other adventurer has this privilege, which makes the Fated Adventurer extremely powerful when it comes to builds. You can also level up your player character easily by gaining the required Insights.ArkayaSound defensive adventurers are still limited in the current build of the game, which puts Arkaya into the top tier. His ability to stack shields makes him a great choice for beginners. While Arkaya is a purely defensive character, you will want to have such a support early in your team.MidoriThere are several good damage dealers already available inside the game, but I love Midori’s rupture mechanic. This is purely due to her ability to exploit fire weakness in enemies. KeresHaving dragon teams will give you an advantage, and that’s why Keres comes in. She is specifically required to increase dragon damage, and you can also utilize her Evasive Fang to make her unkillable. A-tier CharacterReasonPepperThe only thing stopping Pepper from going to S-tier is the removal of her dodge ability. A buff allows you to do sustainable damage and push her to top tier. MadelynWhile she remains a useful unit for beginners due to her heals, you’ll find better units to use in teams. LukaA good damage dealer that you can add pretty early in the game. However, RhodesThe lack of useable characters with Ice attribute makes Rhodes an important unit. While he has decent mobility, scaling the damage requires you to complete a lot of steps without making a mistake.  B-tier There’s not much worth writing about these characters since they’re pretty weak in the current meta. You can use them at the start, but you’ll need to replace them eventually.   Raya Pyro Ryunosuke Luxheart Ouyang Varen  We also have Haze and Freya added to the global version of the game, but I haven’t managed to pack either. Based on their kit descriptions, both should be in S-tier. That said, I will assign them ranks once I have tested them enough. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Monster Hunter Outlanders character tier list appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Monster, Hunter, Outlanders, character, tier, list</media:keywords>
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<item>
<title>New Open&amp;World MMORPG Officially Confirmed for November 16</title>
<link>https://news.jatlink.uk/24829</link>
<guid>https://news.jatlink.uk/24829</guid>
<description><![CDATA[  Spirit Crossing is an upcoming cozy MMORPG scheduled to launch on November 16, 2026, for PC via Steam and the Epic Games Store, as well as Nintendo Switch and Nintendo Switch 2. The game has been in development for over five years and has held multiple successful playtests on Steam. In addition to Switch and Switch 2 preorders, a free playable demo is also available on Valve&#039;s storefront until November 9. ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Open-World, MMORPG, Officially, Confirmed, for, November</media:keywords>
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<item>
<title>Bethesda Pays Tribute to Patrick Stewart for His Role in Oblivion, Fans Remember His Role in Games like Castlevania</title>
<link>https://news.jatlink.uk/24826</link>
<guid>https://news.jatlink.uk/24826</guid>
<description><![CDATA[  Bethesda has paid tribute to Sir Patrick Stewart for his role in The Elder Scrolls 4: Oblivion after his death. Earlier today, it was announced that beloved actor Sir Patrick Stewart, best known for his roles in Star Trek and X-Men, died at 86 years old. The news came as a shock to many, and social media has been full of tributes to the actor. Many of his longtime collaborators, such as William Shatner, Kevin Feige, and Hugh Jackman all shared kind words about their time working with him. Bethesda also offered up its own tribute by acknowledging the actor&#039;s death, calling him an &quot;inspiration to us all.&quot; Stewart had a brief role in The Elder Scrolls 4: Oblivion as Emperor Uriel Septim VII, who is killed off at the very beginning of the game. Despite having minimal screen time, his character is the one who introduces you to the world of Cyrodiil and the looming threats that you will contend with.  Rest in peace to Sir Patrick Stewart — an emperor, a captain, and an inspiration to us all.Our thoughts are with his loved ones. https://t.co/dDzYWyDpV3— Bethesda Game Studios (@BethesdaStudios) October 29, 2026  Despite having less than 10 minutes of screen time in the game, Bethesda put together a massive, overly-detailed document (reportedly as long as 90 pages) about the history and details of the Emperor. They thought that maybe they&#039;d gone too far and worried that Stewart would ignore all of it, but executive producer Todd Howard stated that the actor was thrilled with the depth they had given the character and was excited to play him. In a behind-the-scenes documentary about the making of Oblivion, developers gathered around in a room to listen to Stewart&#039;s first recordings for the game, gushing over how well he performed lines, some of which they feared would be cheesy. One developer was so enamored by Stewart&#039;s career that he carried around a picture of the actor in his wallet. Fans of the game rallied on social media, saying that the actor was the perfect person to introduce players to the world in Oblivion. &quot;The Elder Scrolls IV: Oblivion would not have hit the same without the iconic introduction and prologue led by Patrick Stewart as Emperor Uriel Septim VII,&quot; said one fan. &quot;Despite only being in the game for the opening and tutorial, Patrick Stewart gave the intro of Oblivion immense gravitas that will never be forgotten and could not have been achieved my anyone else,&quot; echoed another. Stewart had a pretty notable career in the video game industry outside of Oblivion. He reprised his Star Trek and X-Men characters for various video games over the years, but also did some pretty impactful voice work for games like Castlevania: Lords of Shadow. Patrick Stewart&#039;s narration in Castlevania: Lords of ShadowSuch an iconic voice https://t.co/9f0bxgOr6S— Radec (@realradec) October 29, 2026  Stewart&#039;s family has encouraged fans and friends to donate to the Johns Hopkins Alzheimer’s Disease Research Center Fund and the Alzheimer’s Foundation of America Caregiver Resources.  ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bethesda, Pays, Tribute, Patrick, Stewart, for, His, Role, Oblivion, Fans, Remember, His, Role, Games, like, Castlevania</media:keywords>
</item>

<item>
<title>Patch Notes Version 2.04.00</title>
<link>https://news.jatlink.uk/24828</link>
<guid>https://news.jatlink.uk/24828</guid>
<description><![CDATA[ Charting the UnknownReach Beyond, Into the UnknownHello Greymanes,Crimson Desert: Enhanced&#039;s DLC &#039;Charting the Unknown&#039; is finally here.From uncharted islands beyond the sea to the ocean’s depths, explore Pywel to your heart’s content. Update ScheduleThe patch is rolling out across all platforms.Please refer to the Update section below to see the state of the patch for each platform. UpdateSteam (PC): Patch available nowSteam (Mac): Patch available now * Due to technical adjustments applied to the Mac build, this patch requires a one-time download of the full-size game package for players on Steam (Mac) and the Mac App Store. We apologize for the inconvenience. Patch Details The Journey ContinuesNew stories unfold across Pywel—from an ominous presence in the desert and a dangerous political conflict to a journey beyond time and an ancient secret beneath the waves. Follow Kliff, Oongka, and Damiane as they forge their own paths forward, discover their purpose, and shape their destinies.One individual quest each has been added for Kliff, Oongka, and Damiane.The new quests can be found from the &quot;Journal&quot; menu, after completing &quot;Journey&#039;s End&quot; from the main story. Explore the OceanAdventure now extends beyond Pywel&#039;s shores.Take command of your ship and set sail across the ocean to explore new islands off the coast. Then dive beneath the waves to uncover underwater treasures, sunken ruins, and hidden mysteries.The ocean is now yours to explore.Added a new quest, &quot;A Wider World&quot;, that centers around the ocean.The quest will begin after completing &quot;Howling HIll&quot; from the main story and by expanding your Greymane camp above a certain level.Added a gauge for your breath, allowing you to dive underwater.The higher your breath capacity, the longer you can stay underwater.You can increase your maximum breath capacity by refining your diving suit.Added food items that temporarily restores breath.Added equipment that allows the A.T.A.G to operate underwater when equipped.Added &quot;ships&quot; as a new mount.Ships can be constructed through a dispatch mission, or purchased from fleetmasters located throughout Pywel.Ships can also be customized using parts purchased from fleetmasters in Demeniss and Delesyia.You can use your ship for maritime trading, and new trade goods have been added for these trades.Added various new underwater mounts.Depending on their type, underwater mounts can be subdued or fed to increase their Trust. Once their Trust is high enough, they can be resitered as mounts.Added several uncharted islands, which you can pioneer by taking on new missions.Added multiple treasure maps that lets you search for hidden treasures scattered throughout the world. A Richer Life in PywelMake your mark on Pywel in more ways than ever before.Rent and manage a variety of facilities to earn your fortune, build a home that&#039;s truly your own with the upgraded Housing mode, and talk with the people of Pywel to forge deeper bonds.Added an expanded housing system.You can use the upgraded housing system by completing Luke&#039;s Request, one of the Greymane Faction quests under &quot;Grounds of the Sunrise&quot;, and after setting up the camp in Howling Hill.You can design and build your home&#039;s layout to your liking, and place various structural elements such as walls and windows yourself.This can be accessed by selecting Home Decoration &gt; Layout &gt; Free Construction.Added two castles that you can decorate.(Spoiler)[expand]Drakesfall CastleAwarded after completing &quot;Journey&#039;s End&quot; from the main story and by liberating the stronghold.Flame Knight&#039;s CastleAwarded after completing Damiane&#039;s quest &quot;Politician&quot; and by liberating the stronghold.[/expand]Improved the map so that strongholds owned by the Greymanes now appear in light blue.Added a management content that allows you to manage and operate liberated strongholds.Added a &quot;Facilities&quot; tab on the map that allows you to access information related to management facilities.You can rent a stronghold to operate and manage a restaurant, sawmill, smithy, or tailor&#039;s shop.Added rewards that can be acquired by completing the management content.Management facilities will continue to operate even when you&#039;re away from them.Special guests may visit facilities that are being managed.Added a mission that allows you to hold festivals at camp.NPCs with whom you have reached a certain level of trust will visit the camp for the festival, which lasts for a limited time.Interacting with the NPCS at festivals allows you to build trust with them more quickly.Certain visitors can be hired as &quot;Honorary Greymanes&quot;.Honorary Greymanes can be sent out on dispatch missions like your other comrades, but some features may be unavailable to them.Added an additional level of &quot;Trust&quot;.Select &quot;Interact&quot; &gt; &quot;Flirt&quot; to build continue increasing the additional level of trust with other NPCs, and once that level of trust reaches 100, you can propose to them.Select &quot;Flirt&quot;, then &quot;Gift&quot; or &quot;Chat&quot; to continue building trust.  The additional le ]]></description>
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<pubDate>Thu, 29 Oct 2026 23:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Patch, Notes, Version, 2.04.00</media:keywords>
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<item>
<title>Bungie shares hopes for &amp;quot;a new forever Destiny&amp;quot; and &amp;quot;Destiny &amp;apos;Legacy,&amp;apos;&amp;quot; but we aren&amp;apos;t back yet</title>
<link>https://news.jatlink.uk/24808</link>
<guid>https://news.jatlink.uk/24808</guid>
<description><![CDATA[  Bungie is preparing a new franchise roadmap for Destiny following the end of Destiny 2 updates, including a &quot;Destiny &#039;Legacy&#039;&quot; project and what appears to be a new installment for the IP. Importantly, &quot;new updates&quot; tied to a &quot;celebration in Destiny 2&quot; have also been teased. The only problem is that there&#039;s no guarantee any of it will actually happen.  In a lengthy and long-awaited blog post, longtime Destiny community manager Dylan Gafner (dmg04) speaks to new product head Josh Deane, who previously promised that Bungie is &quot;not done with Destiny&quot; and announced the ongoing unvaulting process. Deane describes players&#039; responses to Destiny 2&#039;s abrupt end. &quot;You all didn’t just rage; you showed up,&quot; he says. &quot;You shared your stories about your memories in Destiny, what the world meant to you and made sure to petition how disastrous it would be to walk away from this amazing universe. It inspired everyone.&quot; But what is Bungie actually working on? The unvaulting process is in pre-production, Bungie says, sharing a new &quot;progress bar&quot; that stretches into early 2028. That&#039;s the earliest we can currently expect material changes to Destiny 2&#039;s content vault.  Unvaulting pre-production is expected to last until January or February 2027, and &quot;from that point,&quot; it&#039;s expected to take another year &quot;to fully complete the porting process&quot; for old content. It&#039;s unclear at what rate any content may be unvaulted between that early 2027 and early 2028 window. The unvaulting content list is shared in groups in order of priority. The &quot;first pass&quot; covers: Red War, Forsaken, Curse of Osiris, and Warmind campaignsStrikes from the above releasesRaids, and Raid Lairs from the above releasesMenagerie Activity with reprised rewards Additionally, Bungie is looking at &quot;stretch goals at unvaulting launch or after&quot; the initial rollout. This includes: Free Roam Destinations (Public Events, Lost Sectors, Escalation Protocol, etc.)Seasonal Activities from Sundial (Season 9) to The Coil (Season 23)Raid and Raid Lair Weapon updatesPvP Maps Finally, Bungie spells out the content that it &quot;currently does not have a path to update either for technical and/or strategic reasons.&quot; These are, in essence, the pipe dream unvaulting targets which we&#039;ll likely never see. Those are:Updated New Light ExperienceSeasonal Story MissionsGambit Map (Kell&#039;s Grave)Seasonal Hubs (e.g., Eliksni Quarter)  (Image credit: Bungie) This time, Bungie is also looking beyond Destiny 2&#039;s past, but only in an incubation or pre-pre-production capacity for now. &quot;I don’t see that wholeness intent just as unvaulting content; it means restoring Destiny’s past, present, and future, but let’s start with unvaulting,&quot; Deane says.  To that end, Bungie shares yet another roadmap, this time looking at the Destiny IP as a whole. &quot;These are our anchors to look for and what will become future progress bars when we’re successful,&quot; Deane explains.  &quot;Similar to June, when we aligned our initial greenlight with Destiny 2 unvaulting and fully greenlit the project in September, we’ve also aligned a new vision and plans for Destiny all up that we are actively working on making a reality,&quot; he adds.  However, the pillars of this vision are still in an &quot;incubation, validation process.&quot; Only after Bungie clears that will it &quot;have earned the right to make the announcements you all deserve,&quot; says Deane. &quot;And if not, exile. I&#039;ll be a good high school football coach somewhere.&quot;  A &quot;Destiny 2 &#039;Celebration&#039;&quot; is expected to come with a February progress bar. &quot;We believe we need to have a celebration in Destiny 2, beyond Monument of Triumph, for the community that provides new updates for you all to enjoy. More details to come!&quot; Deane says. The magic words here are &quot;new updates,&quot; as that&#039;s what Destiny 2 really lost with the end of active development (that and, more importantly, tons of Bungie devs).   (Image credit: Bungie) Arguably more exciting is the promise of an unspecified &quot;Destiny &#039;Legacy&#039;&quot; project. Get your Destiny 1 content rumor mill warmed up, because Deane says, &quot;Our epic journey started over a decade ago, and the whole experience needs to be served to you all where you play today. Expect more information when we come back to you all early next year.&quot; Most importantly, perhaps, Bungie pencils in &quot;Redacted [TBD],&quot; seemingly some sort of project launch. &quot;Launch Ventrilo Message: ‘We’re back,&#039;&quot; the post teases.  &quot;I think before we close it’s important to know that this is a true reset moment for Bungie, Marathon, and Destiny,&quot; Deane reiterates. &quot;We also know time isn’t our friend; we’re playing from behind with the cards we have and I’m sure we’ll have to take more punches and make some hard decisions along the way.&quot;  This is the clearest Bungie&#039;s plan has looked in months, but do not light the fireworks just yet. Early 2028 is all we can look toward right now, and that&#039;s just for the restoration of old content.  These celebration, legacy, and mystery Destiny projects may never go beyond blog posts and ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bungie, shares, hopes, for, new, forever, Destiny, and, Destiny, Legacy, but, arent, back, yet</media:keywords>
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<title>Raiders of the North for Age of Empires IV is Available Now!</title>
<link>https://news.jatlink.uk/24809</link>
<guid>https://news.jatlink.uk/24809</guid>
<description><![CDATA[ Dominion of the North Sea awaits with the all-new expansion, Age of Empires IV: Raiders of the North! Stand firm and resilient with the Scots, their strength in disciplined infantry, fortified defenses, and a unique and fruitful food economy. Carry out relentless raids with the Vikings, fielding mobile and adaptable infantry, and seeking the promise of glory.Plus, the Crucible has been reforged! Raiders of the North introduces four new exclusive Crucible missions, with fresh challenges like seaborne raiders and civil war among Scottish clans. Now playable solo or in two-player co-op, the mode expands with new Objectives, Boons, Perks, Mutators, and civilization-specific Talent Tracks, delivering meaningful variety and replayability.Embrace the spirit of adventure with new biomes, music, taunts, boons, a brand new talent track, and so much more! Raiders of the North is available now on Steam!With today’s update, we’ve snuck in some additional fixes and changes that were not part of our 17.0 Preview. You can find the list of additions here!Raiders of the North Available Now!https://store.steampowered.com/app/4336170/Age_of_Empires_IV_Raiders_of_the_North/Included in Raiders of the NorthTwo new CivilizationsThe VikingsThe ScotsExpanded Crucible ModeFour new Co-op Crucible missions, with new objectives, points of interest, and much more.A New Progression system with unlockable Boons, a Civilization talent track, and Boon Ascension.Conqueror Mode further improved with 25 new weekly mutators!Two New BiomesScottish HeathlandTundra SummerTwo New CivilizationsThe ScotsFrom the rugged Highlands to the fertile Lowlands, the Scots invest in powerful technology and quickly muster warriors to protect their kingdom. This infantry-focused civilization is hardened by their unforgiving lands and excel at ambushing their enemies from stealth forests. Protect grazing Highland Cattle, establish communal Fishponds, and command the fearless Gallowglass to meet enemies head on while the Border Reivers strike deep into enemy territory.Want more? Check out our civilization page all about the Scots!The VikingsSharpen your axe and grab your shield to join the next raid with the Vikings. A new civilization that draws from the history of the Viking Age, with Sagas to mark your accomplishments, Völur seers to help guide your path, and the Longhouse as the backbone of your economy. The Berserkers are always ready for the next charge. “For a hungry wolf is bound to wage a hard battle.”Want more? Check out our civilization page all about the Vikings!The Crucible: ReforgedThe Crucible is set to receive a mammoth update alongside the Raiders of the North release, including new and updated content, a massive balance update, and other improvements based previous feedback. Plus, if you own the Raiders of the North DLC, you will gain exclusive access to FOUR entirely new Crucible missions designed to test your ability to adapt under pressure. PLUS we’re bringing new and existing missions allowing for co-op play with a friend!Read all about the changes afoot in newest update of the Crucible!Raiders of the North Available Now!https://store.steampowered.com/app/4336170/Age_of_Empires_IV_Raiders_of_the_North/ ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Raiders, the, North, for, Age, Empires, Available, Now</media:keywords>
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<title>Romancing Saga 3&amp;apos;s improvisational JRPG battles have finally turned me into a fan</title>
<link>https://news.jatlink.uk/24810</link>
<guid>https://news.jatlink.uk/24810</guid>
<description><![CDATA[  A constant barrage of great game releases often means some great games fly under my radar. There&#039;s a world where Romancing Saga 3: Destinies United – a 3D remake of the 1995 JRPG – completely flies past me and I&#039;m worse for it. After a brief hands-on with a game I had little interest in playing, I walked away eagerly anticipating meeting back up with my weird little party of freaks. I&#039;m not someone familiar with the Saga franchise, I&#039;ve always happily observed it from the outside, forever content to enjoy this one from the sidelines. That was until a recent preview event at New York Comic Con where I played a very combat focused section of the game. I was swiftly thrown into the deep end with my ragtag party of our fearless leader Khalid, a fairy with a giant spear named Peony, a masked super-hero like figure, and my favorite, a bushy browed snowman named Flurry.Glimmer of an idea  (Image credit: Square Enix) Key info Developer: XeenPublisher: Square EnixPlatform(s): PC, PS5, Xbox Series X, Nintendo Switch 2, Nintendo SwitchRelease date: February 16, 2027 This turn-based RPG mostly plays out how you expect modern games to feel. You walk up to an enemy in the overworld, whack them before they can whack you to get the advantage, and shift into a turn-based system. While it seems like a straightforward system I&#039;ve seen time and time again, it turns out Romancing Saga 3 hides one neat little trick up its sleeve.  The Glimmer system provides a way for me to improvise my way through combat encounters. A lightbulb symbol next to an attack denotes the chance to turn it into something greater. For instance, glimmering Peony&#039;s Spear Attack sees my fairy ally improvising on the jab, turning it into a Giant Swing, a brand new attack that now sits alongside all of her other abilities.  Certain spells and attacks can only be glimmered based on the weapon the character is holding, and while I don&#039;t have time to swap weapons out in my demo, it&#039;s clear there&#039;s plenty of room for experimentation with its battle system.  (Image credit: Square Enix) The Glimmer System promotes pulling the lever on the slot machine. Do I go for the tried and true way to success by exploiting enemies weaknesses, or do I let it all ride on black? Of course, you have a limited number of ability slots, so it won&#039;t last forever. But, the chase of finding something new and exciting with every roll of the dice fires every dopamine receptor in my brain. What if I kept pushing my luck? Suddenly, my combat encounters become just as much about fleshing out everyone&#039;s ability slots with new and interesting moves as they do felling foes. Multi-hit attacks, area of effect explosions, and thunder kicks galore as my party becomes more powerful. Lightbulb after lightbulb pops up as I keep exploring every option at my disposal without being forced to hold back. It instills a sense of discovery in mundane combat encounters. I don&#039;t know how long that sensation will last over the course of the full game, but in the moment it turns ordinary battles into something thrilling. Of course, a catchy battle theme with a horn section giving it their all certainly helps.   (Image credit: Square Enix) Sifting through the menus allows me to change out my party&#039;s formation. This changes various attributes. For instance, Speculation puts the group in a v-shaped formation giving the front three units increased melee capabilities. Whirlwind formation, on the other hand, increases the speed of all units, giving them the ability to act faster in the turn order. These predetermined formations feel easy to understand at a glance and make experimentation feel more approachable.  After progressing through the dungeon I eventually find the boss, Gwayne, a larger than life dragon who&#039;s not going to simply give up once the party arrives. I start raining down attacks left and right, searching for Gwayne&#039;s weaknesses as I put all of my newfound abilities, collected and honed throughout the dungeon, to the test.  (Image credit: Square Enix) As the slugfest carries on, the overdrive meter at the bottom of the screen tantalizingly fills up. Once full to the brim, I use it to unleash a United Attack, a unique ability that chains multiple party member&#039;s attacks together for massive damage. Everytime I think I have Romancing Saga 3 figured out, it tosses a tiny new wrinkle into the mix. Using all of the tools at my disposal, I have Gwayne on the ropes. Just as I gear up for the final few blows… My demo ends. While I don&#039;t get to vanquish the dragon this time around, I&#039;m excited to regroup with my newfound party of weirdos and hopefully find a few more along the way when Romancing Saga: Destinies United launches February 16, 2027.  Romance isn&#039;t dead, and neither are role-playing games. Check out our best RPGs, best JRPGs, and best ARPGs rankings for what to play next, and keep an eye on our upcoming RPGs calendar for more! [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Romancing, Saga, 3s, improvisational, JRPG, battles, have, finally, turned, into, fan</media:keywords>
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<title>Call of Duty: Modern Warfare 4 devs nerf one of DMZ&amp;apos;s most&amp;hated perks</title>
<link>https://news.jatlink.uk/24811</link>
<guid>https://news.jatlink.uk/24811</guid>
<description><![CDATA[  Infinity Ward has nerfed the controversial Possum ability in Modern Warfare 4 because people were using it for nefarious means too often. Modern Warfare 4 has had a heavy focus on its DMZ mode, with Infinity Ward already tackling one of the biggest complaints about the mode on launch day: people hogging the UAV towers. However, another major community complaint about the mode has been down to one specific perk.  True to its name, the Possum perk lets players play dead after being downed in DMZ mode. However, many used this to get taken out only to immediately get back up and defeat the person who took them down, rather than just give themselves another chance to survive the game.  In the latest patch notes for Modern Warfare 4, Infinity Ward acknowledged the complaints with a statement about the perk: &quot;The intention for Possum is to give a high-level operator a second chance. With the current iteration, Possum was being used as a combat mechanic instead of a survival mechanic.&quot;  Alongside this statement are the details of the perk&#039;s change, which now will disallow players from activating Possum while the team that killed them is nearby, or if the team is hanging out there for a long time, until 4 minutes pass.  The statement continues, &quot;These tweaks are meant to prevent players from getting right back into the fight which they had just lost.&quot; Infinity Ward added, &quot;We will be watching the use of Possum with this change to see if it has the desired effect,&quot; and that the range and duration of the new change can be returned going forward.  Check out our Modern Warfare 4 review here! [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, devs, nerf, one, DMZs, most-hated, perks</media:keywords>
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<title>Brand&amp;New Switch 2 Game Is Like Studio Ghibli&amp;apos;s Take on Zelda: Breath of the Wild</title>
<link>https://news.jatlink.uk/24804</link>
<guid>https://news.jatlink.uk/24804</guid>
<description><![CDATA[  A new RPG has been announced for the Nintendo Switch 2, which looks like Studio Ghibli&#039;s take on The Legend of Zelda: Breath of the Wild. The game in question is Winds of Viridia, which is coming to Nintendo Switch 2 and PC next year. ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Switch, Game, Like, Studio, Ghiblis, Take, Zelda:, Breath, the, Wild</media:keywords>
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<title>Former Valve dev hits back at Epic Games CEO&amp;apos;s claims Steam holds gaming back</title>
<link>https://news.jatlink.uk/24805</link>
<guid>https://news.jatlink.uk/24805</guid>
<description><![CDATA[  Following Epic Games CEO Tim Sweeney&#039;s latest jabs against Steam, one former Valve dev has responded, telling the Fortnite and EGS boss that, in no uncertain terms, &quot;you&#039;re kinda crashing out, dude.&quot; Sweeney&#039;s beef with Valve is nothing new. He&#039;s been very loud with his criticisms before, but he&#039;s really been going for it over the last couple of weeks. After proudly proclaiming that &quot;we vibe coded the Epic Games Launcher to be faster than the other guy,&quot; he once again slated Steam&#039;s AI disclosure policy, claiming that &quot;forcing developers to write a political statement to be used against them by the hate mob they&#039;re helping organize is abhorrent.&quot; More recently, he went as far as to say that &quot;Valve has held gaming back for years by locking developers&#039; PC games into Steamworks&#039; social walled garden where players can&#039;t talk to other players on iOS, Android, Xbox, PlayStation, Switch, or even other PC stores.&quot; That&#039;s, uh, a questionable statement on multiple levels, and understandably, Chet Faliszek, who previously worked on Portal, Half-Life, and Left 4 Dead, has now responded with some thoughts.  In a new video on his YouTube channel (below), Faliszek suggests that some of Sweeney&#039;s behavior &quot;is AI psychosis,&quot; but beyond that, &quot;you&#039;re kinda crashing out, dude.&quot; First, acknowledging the CEO&#039;s comments about Steam&#039;s AI disclosures, he argues, &quot;you&#039;re making up arguments that simply don&#039;t exist,&quot; in an attempt to back up his point.  Faliszek specifically highlights Sweeney&#039;s hypothetical of &quot;should Valve force developers to list their political affiliation? Is that pro-consumer?&quot; He responds: &quot;Nobody&#039;s saying legitimately to do that.&quot;  He also points out that Epic&#039;s open digital assets marketplace, Fab, uses AI disclosures itself. &quot;You said even if Steam removes their [AI disclosures] or not, you would still keep it up on Fab because, well, &#039;business, it just makes sense.&#039; Business is political. Hmm. Hmm, Timmy. Come on. You can&#039;t have it both ways, bro.&quot; https://www.youtube-nocookie.com/embed/BrOhv9KAcb8 Steam, Faliszek says, provides tools to serve what both developers and customers want, including giving players more information about what they&#039;re spending their money on – y&#039;know, like those AI disclosures. &quot;This is gonna sound like a dick move, but this may be something that you&#039;re not used to, is they&#039;ve got a lot of people wanting to buy games on Steam,&quot; Faliszek says to Sweeney. Ouch. &quot;Players are just making informed choices,&quot; he continues. &quot;Why are you treating all the players like children? Like, you&#039;re just treating players like they&#039;re stupid. Instead, act as a player yourself for a moment and go, &#039;What would I want to know about a game?&#039;&quot;  Faliszek accepts that Sweeney doesn&#039;t care about AI usage in the same way that he himself doesn&#039;t care about a game&#039;s frame rate, but that doesn&#039;t mean he&#039;s going to &quot;get mad&quot; if that information is listed, because he can &quot;understand that some people want&quot; to know.  And then we get to Sweeney&#039;s comment about Valve supposedly holding back gaming. Faliszek notes that &quot;Valve doesn&#039;t get a lot into tools,&quot; instead opting to let the community build the tools they want and need, unlike Epic Games, which he freely admits has &quot;an amazing set of tools&quot; including a backend solution which &quot;surpasses Valve&#039;s.&quot;  However, he argues, &quot;If Valve solved every single problem for every developer, including engine and tools and everything else, you&#039;d be screaming about the monopoly and how Valve needs to get taken down. Instead, Valve gives spaces for all of these things to exist. And they actually give tools that allow for this, but people don&#039;t use them. People use third-party stuff, and that is fine.&quot; Wrapping things up, Faliszek suggests that Sweeney should &quot;put your money where your mouth is&quot; when it comes to being pro-consumer, and put Alan Wake 2 on Steam. &quot;Will you do that? Because that&#039;s a walled garden. That&#039;s holding something back. That&#039;s anti-consumer and anti-developer,&quot; he argues.  Whether Sweeney decides to respond to this challenge is another matter, but I certainly doubt we&#039;ve heard the last from him yet when it comes to the ongoing tiff between Epic and Valve.  Epic wants to pay you $50,000 to vibe code an AI slop game. [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Former, Valve, dev, hits, back, Epic, Games, CEOs, claims, Steam, holds, gaming, back</media:keywords>
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<title>Forza Motorsport Director and Turn 10 Boss Dan Greenawalt Retiring From Microsoft After 27 Years</title>
<link>https://news.jatlink.uk/24806</link>
<guid>https://news.jatlink.uk/24806</guid>
<description><![CDATA[  Dan Greenawalt, a 27-year Microsoft employee who helped build Turn 10 Studios from scratch and directed eight Forza Motorsport games spanning all four Xbox console generations, is retiring from Microsoft, according to a new report. The Verge&#039;s Tom Warren reports that he&#039;s seen an internal memo that confirms Greenawalt&#039;s departure. “Dan Greenawalt has decided that this is the right time for him to retire from Microsoft,” said Playground Games studio head Trevor Williams. Playground, who develops the Forza Horizon franchise, was merged with Greenawalt&#039;s Turn 10 last month as part of Xbox&#039;s ongoing &quot;reset.&quot;  Williams added, in part, &quot;It’s hard to overstate Dan’s impact over the past 27 years. From shipping Project Gotham Racing on the original Xbox in 2001 to leading the creation of Forza, founding Turn 10 Studios and appearing so many times on our E3 stage, usually making a dramatic entrance with a supercar in tow.&quot; Unfortunately, it looks as though 2023&#039;s Forza Motorsport, which was meant to be a platform of sorts that would be evolved and added onto, might be the last Motorsport game for the foreseeable future, if ever, after layoffs hit Turn 10 last year and reportedly relegated the remaining team to support duty on the highly profitable Forza Horizon. Motorsport will not be getting any more new content. Greenawalt&#039;s Forza Motorsport series consistently earned critical acclaim, with all eight games scoring an 8 out of 10 or higher at IGN.  ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Forza, Motorsport, Director, and, Turn, Boss, Dan, Greenawalt, Retiring, From, Microsoft, After, Years</media:keywords>
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<title>Elder Scrolls 6 Full Title Leaked</title>
<link>https://news.jatlink.uk/24807</link>
<guid>https://news.jatlink.uk/24807</guid>
<description><![CDATA[  Bethesda is reportedly getting ready to officially announce the full title of its Skyrim sequel: The Elder Scrolls 6: Sentinel. The leaked title, assuming it is legitimate, will not come as a surprise to the most attentive of fans, as the online community had already guessed Bethesda would use the TES 6:Sentinel moniker over the summer. ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Elder, Scrolls, Full, Title, Leaked</media:keywords>
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<title>World of Warcraft Forever Name Reservation is Running Into Some Issues</title>
<link>https://news.jatlink.uk/24802</link>
<guid>https://news.jatlink.uk/24802</guid>
<description><![CDATA[  Starting on October 27, Blizzard allowed World of Warcraft: Forever players to reserve character names ahead of launch, but many are running into bugs and issues. Blizzard&#039;s new game had been leaked and rumored for months before its official release as &quot;Classic Plus,&quot; a sort of hybrid between the retail version of World of Warcraft and the vanilla experience from over 20 years ago. The game was finally announced at BlizzCon, with a restricted-access beta that went live in mid-September and closed just a week ago. Now, World of Warcraft: Forever is launching in just a few days. ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Warcraft, Forever, Name, Reservation, Running, Into, Some, Issues</media:keywords>
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<title>To our horror, this Warhammer mini is completely edible</title>
<link>https://news.jatlink.uk/24803</link>
<guid>https://news.jatlink.uk/24803</guid>
<description><![CDATA[  Connor, who runs the Instagram account Crypsis Art, specializes in painting miniatures to terrify and disturb, and now this Canadian artist is creating a Warhammer work that you could actually physically eat... though that doesn&#039;t mean anyone not already in the service of Nurgle would want to... Read the full story on Wargamer: To our horror, this Warhammer mini is completely edible ]]></description>
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<pubDate>Thu, 29 Oct 2026 18:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>our, horror, this, Warhammer, mini, completely, edible</media:keywords>
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<title>Probably Stolen peaks at 101k players</title>
<link>https://news.jatlink.uk/24797</link>
<guid>https://news.jatlink.uk/24797</guid>
<description><![CDATA[ Probably Stolen has peaked at 101,918 concurrent players on 29 October 2026 a day after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Probably, Stolen, peaks, 101k, players</media:keywords>
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<title>Epic Games Officially Makes 9/10 Horror Gem Free To Keep Forever Today (October 29)</title>
<link>https://news.jatlink.uk/24792</link>
<guid>https://news.jatlink.uk/24792</guid>
<description><![CDATA[  Epic Games may not be quite as widely used storefront for PC gamers as Steam, but that doesn&#039;t mean it doesn&#039;t have a range of incredible deals available. One of its biggest draws comes in the form of the platform&#039;s weekly free game listings, which update regularly and give players an assortment of sometimes random and sometimes incredible free downloads that you can keep in your library forever. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epic, Games, Officially, Makes, 910, Horror, Gem, Free, Keep, Forever, Today, October, 29</media:keywords>
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<title>December update coming to Octopath Traveler 0 adds Wishvale residents and new Monster Arena superboss</title>
<link>https://news.jatlink.uk/24793</link>
<guid>https://news.jatlink.uk/24793</guid>
<description><![CDATA[  The new superboss is described as &#039;balanced&#039; as long as you&#039;ve been eating your nuts. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>December, update, coming, Octopath, Traveler, adds, Wishvale, residents, and, new, Monster, Arena, superboss</media:keywords>
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<title>Pokemon Legends: Z&amp;A soundtrack is now streaming on Nintendo Music for iOS and Android</title>
<link>https://news.jatlink.uk/24794</link>
<guid>https://news.jatlink.uk/24794</guid>
<description><![CDATA[  It appears to not include the Pokemon Legends: Z-A Mega Dimension DLC music though. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pokemon, Legends:, Z-A, soundtrack, now, streaming, Nintendo, Music, for, iOS, and, Android</media:keywords>
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<title>Returning Player Pack: Hood, San Diego, 14 Days of Warships Premium Account</title>
<link>https://news.jatlink.uk/24795</link>
<guid>https://news.jatlink.uk/24795</guid>
<description><![CDATA[ Welcome back, Captain!If you haven’t set sail for 60 days or more, two Premium ships will be waiting for you in Port. Step 1: Log inRewards arrive automatically. No codes, nothing to claim. Get two Premium ships for 10 days, each with a Commander with 10 skill points and a Port slot: Tier VII Premium battleship Hood Tier VIII Premium cruiser San DiegoAlready have one of these ships in your Port? Instead of that rental, you’ll get one epic expendable economic bonus of each type (Credits, Ship XP, Commander XP, and Free XP) for each ship you own. Step 2: Fight one battle. Enjoy 14 days of Warships Premium Account!The offer is valid until January 14. Know a Captain who has been away? Let them know the fleet is waiting! Learn More  Share on Reddit  ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Returning, Player, Pack:, Hood, San, Diego, Days, Warships, Premium, Account</media:keywords>
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<title>Phantom Blade Zero peaks at 679k players</title>
<link>https://news.jatlink.uk/24796</link>
<guid>https://news.jatlink.uk/24796</guid>
<description><![CDATA[ Phantom Blade Zero has peaked at 679,289 concurrent players on 29 October 2026 on release day.View charts and more statistics on our website. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, peaks, 679k, players</media:keywords>
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<title>Archetype Entertainment shares 40&amp;minute &amp;apos;Liberating the Kay&amp;apos; gameplay for Exodus</title>
<link>https://news.jatlink.uk/24791</link>
<guid>https://news.jatlink.uk/24791</guid>
<description><![CDATA[  We also see an updated look to main character Jun. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Archetype, Entertainment, shares, 40-minute, Liberating, the, Kay, gameplay, for, Exodus</media:keywords>
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<title>Lord Of The Rings: The Wolves Of Mordor Officially Available Now</title>
<link>https://news.jatlink.uk/24789</link>
<guid>https://news.jatlink.uk/24789</guid>
<description><![CDATA[  The Lord of the Rings has quite a few new projects in the works, although not all of them are moving forward as quickly as fans might have hoped. Andy Serkis&#039; The Hunt for Gollum is on the horizon, while Stephen Colbert&#039;s planned Shadow of the Past recently faced some development delays due to the Paramount merger, despite assurances that the film is still being written. ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Lord, The, Rings:, The, Wolves, Mordor, Officially, Available, Now</media:keywords>
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<title>Final Fantasy 14&amp;apos;s new typing minigame already causing chaos with bots and impossible words</title>
<link>https://news.jatlink.uk/24788</link>
<guid>https://news.jatlink.uk/24788</guid>
<description><![CDATA[  On the road to new expansion Evercold, Square Enix has introduced a new minigame to Final Fantasy 14 in its ever-beloved virtual casino, the Gold Saucer – a typing battle that&#039;s already spurring all the chaos. Keyboard Brawler, which is set to depart the Gold Saucer&#039;s lineup of silly little minigames as Evercold releases this January, is pretty simple. You progress through waves, in other words, &quot;battles,&quot; by typing specific words that pop up to attack enemies. Speed and accuracy are key (pardon the pun) here, as they are in most typing games, but folks are having to grapple with more than just their own hands, it would appear. First, there are the impossible words – yes, I mean literally impossible if you&#039;ve got a US or UK English keyboard, as there are words from languages like German that contain diacritical marks like the umlaut (impossible unless you use key commands to access them, of course, but that&#039;s not exactly convenient or realistic in the midst of a high-speed typing battle). One player&#039;s screenshot on Reddit highlights the debacle. What am I supposed to do about that? (Keyboard Brawler)  from r/ffxiv It shows the word &quot;doppelgänger,&quot; umlaut and all, with the bewildered poster asking, &quot;What am I supposed to do about that?&quot; Over on X, others can be seen encountering the same word (and others with diacritical markers), too: &quot;Who thought putting &#039;doppelgänger&#039; in Keyboard Brawler was a good idea like what the hell?&quot; What the hell, indeed, anon. What the hell, indeed. It&#039;d be one thing if the impossible words were alone in setting fans back…  But, they&#039;re not. There&#039;s also, sadly, the issue of bots, cheaters, and plugins. As one thread highlights, the whole cheating problem has come on fast – Keyboard Brawler only came out a couple of days ago, after all. Who the hell is botting Keyboard Brawler lmao it just came outOr maybe they&#039;re just a really good touchtypist idk https://t.co/3Nec3I3ZDPOctober 28, 2026 &quot;Who the hell is botting Keyboard Brawler lmao it just came out,&quot; the poster writes, baffled. &quot;Or maybe they&#039;re just a really good touchtypist idk.&quot; Attached is a video of… well, yeah, probably, bots playing the minigame. A quick look at all Keyboard Brawler discussions on social media shows this isn&#039;t an isolated case, either. Players are complaining about cheaters left, right, and center, unfortunately, but I suppose it&#039;s something I&#039;ve come to expect as a hardened fan of the MMO myself. Heck, how many people actually play the Slice is Right legitimately anymore with the, uh, plugin that I shall not be naming here…? Some Warriors of Light aren&#039;t new to cheating, to say the least. Will Square Enix change anything about its limited-time Gold Saucer event, though? Perhaps, and I do hope they at least axe some of the words that English speakers genuinely can&#039;t type on native keyboards – fingers crossed. Final Fantasy 14 devs say Evercold&#039;s new Evolved mode isn&#039;t massive power creep: &quot;If you don&#039;t want to change, you don&#039;t have to&quot; [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, 14s, new, typing, minigame, already, causing, chaos, with, bots, and, impossible, words</media:keywords>
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<title>How to find the source of the weeping in Phantom Blade Zero and complete the Whence The Weeping quest</title>
<link>https://news.jatlink.uk/24790</link>
<guid>https://news.jatlink.uk/24790</guid>
<description><![CDATA[  The Phantom Blade Zero &#039;Whence The Weeping&#039; quest is one of the first you&#039;ll pick up as Soul can hear a woman crying in the Weeping Creek Valley with no clear source, but there&#039;s not much to be done at first. This is a long-term quest that doesn&#039;t really require you to do anything specific for many hours – just following the main story will suffice. That means there&#039;s not much to explain but if you want to know when you need to be paying attention to &#039;Whence The Weeping&#039; and how to complete it, here&#039;s what you need to do.I&#039;ve kept things vague but be aware of mild spoilers below!Phantom Blade Zero Whence the Weeping walkthrough  (Image credit: S-GAME) As mentioned, the &#039;Whence the Weeping&#039; quest in Phantom Blade Zero mostly leaves you to your own devices throughout the early stages of the game. That means you don&#039;t have to really do anything but be patient until about halfway through:After first hearing the weeping in the Weeping Creek Valley and beginning the &#039;Whence The Weeping&#039; quest, you must &quot;find the source&quot; of the weeping, though there is no source to find here. Just press on through the creek to reach the Crimson Forest.Follow the main quest through the Crimson Forest and you&#039;ll pick up more details about the weeping, eventually leading you to the final boss of the area. Beat them to reach the next region, the Village of Lu.Carry on and you&#039;ll meet Jewel in the Village of Lu region. Exhaust all her dialogue options, particularly the one about &#039;faint weeping&#039;, to learn about the Illusory Pipa and the Chord, who seems to be the source of the weeping and is likely in the northern mountains.Reach the Pangzhen region and meet Myst, then beat the final boss of Pangzhen to unlock a way into the Meigu Lake region.Find all three pieces of the Illusory Pipa and visit Myst to repair it.Head to the barrier in Meigu Lake and use the pipa to bring it down, then enter the now accessible region beyond.Defeat the final boss of this region to finally complete the quest. Weeping Creek Valley has plenty of other quests and things to find like the Phantom Blade Zero cell key and the Phantom Blade Zero Flesh Lily.© GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 13:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, find, the, source, the, weeping, Phantom, Blade, Zero, and, complete, the, Whence, The, Weeping, quest</media:keywords>
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<title>Account Restrictions | 28 Oct (PDT) / 29 Oct (CET)</title>
<link>https://news.jatlink.uk/24776</link>
<guid>https://news.jatlink.uk/24776</guid>
<description><![CDATA[ Hey, Daevas, To keep AION 2 fair for everyone, we continuously monitor in-game activity and the overall service environment. Following a thorough review, we have restricted a number of accounts found to be in violation of our Operation Policy. Specifically, we took action against: - Botting and gold farming: use of macros, bots or other unauthorized programs, and organized play patterns consistent with gold farming or real-money trading (RMT). - Economy abuse: Abnormal trading patterns that disrupt the game economy. Restrictions are only applied after review, in line with the Operation Policy. Normal play, including long grinding sessions, is not affected. Temporary security locks Separately from the above, a small number of accounts have been temporarily locked as a precaution. This happens when we detect access from a device or connection that poses a potential security risk to the account, such as a possible account compromise. A security lock is not a penalty: it protects your account and your items until the situation can be verified. If this applies to you, contact Customer Support to restore access. \[Restriction Details]  ■ Date and time: October 28, 20:00 PDT / October 29, 04:00 CET  ■ Accounts restricted: \[4,651]  ■ Reason: Operation Policy &gt; Sanctions Table &gt; Gold Farming / Bot Operations, Use of Unauthorized Programs, Real-Money Trading (RMT)  View the AION 2 Operation Policy: https://www.plaync.com/policy/operation/aion2globalIf your account was restricted or locked and you believe this was done in error, please submit a ticket through Customer Support as soon as possible: https://help.plaync.com/faq/aion2global. Every request is reviewed individually.  We will keep working to make sure all Daevas can play in a fair and secure environment.  Thank you, The AION 2 Team  ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Account, Restrictions, Oct, PDT, Oct, CET</media:keywords>
</item>

<item>
<title>[Notice] 10/28 (Wed) New Pass Product Info</title>
<link>https://news.jatlink.uk/24777</link>
<guid>https://news.jatlink.uk/24777</guid>
<description><![CDATA[ Your Saga Takes FlightHello Daevas! This is AION 2.​We would like to provide details on the products available for purchase in AION 2.Please see below for detailed information about each product and its contents.​1. Daeva Pass: Prelude to Flight■ Available at: \[In-Game Menu] → \[Subscribe]​■ Sales Period:- Oct 28, 2026 (PDT) at 12:00 AM - Dec 2, 2026 (PST) at 12:00 AM-  Oct 28, 2026 (CET) at 08:00 - Dec 2, 2026 (CET) at 09:00​■ Product DetailsProduct NamePriceContentsPurchase LimitPrelude to Flight (Basic)Free- Earn various rewards by completing missions during the event periodOnce per characterPrelude to Flight (Premium)1,000 QunaBattle Enhance Scroll (Bound) x20- Earn various rewards by completing missions during the event periodOnce per character​■ How the Daeva Pass Works- Complete various missions during the Daeva Pass period to earn Pass EXP.- You can earn Daeva Pass rewards at each Pass level, with the maximum level being 50.- If you use the EXP earned after reaching Level 50 to level up the Pass further, you will receive repeatable rewards.- Pass levels can be purchased for 50 Quna per level.- You can purchase items, complete missions, and claim rewards until the scheduled maintenance on Tuesday, December 1, 2026 (PST)/ Wednesday, December 2, 2026 (CET).​■ How to Earn Daeva Pass EXPProduct NameSourceEXP AmountMaximum EXP EarnedPrelude to FlightDefeat 10 monsters6015,000 EXP per character per weekSuccessful Gather30Successful Craft30Clear Expedition/Transcendence300Successful Gear Enhancement10Successful Gear Extraction10Successful Gear Soul Binding20Open a Hidden Cube50​■ Items Provided by the Daeva PassPass LevelPrelude to Flight (Basic)QuantityPrelude to Flight (Premium)Quantity1Small Odyle Energy (Bound)1Odyle Energy (Bound)12Small Odyle Energy (Bound)1Odyle Energy (Bound)13Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)24Small Odyle Energy (Bound)1Odyle Energy (Bound)15Small Odyle Energy (Bound)1Odyle Energy (Bound)16Battle Enhance Scroll (Bound)1Battle Enhance Scroll (Bound)37Small Odyle Energy (Bound)1Odyle Energy (Bound)18Small Odyle Energy (Bound)1Odyle Energy (Bound)19Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)210Resurrection Spiritstone (Bound)2Resurrection Spiritstone (Bound)311Small Odyle Energy (Bound)1Odyle Energy (Bound)112Small Odyle Energy (Bound)1Odyle Energy (Bound)113Nightmare Dungeon Challenge Ticket (Bound)1Nightmare Dungeon Challenge Ticket (Bound)214Small Odyle Energy (Bound)1Odyle Energy (Bound)115Small Odyle Energy (Bound)1Odyle Energy (Bound)116Battle Enhance Scroll (Bound)1Battle Enhance Scroll (Bound)317Small Odyle Energy (Bound)1Odyle Energy (Bound)118Small Odyle Energy (Bound)1Odyle Energy (Bound)119Nightmare Dungeon Challenge Ticket (Bound)1Nightmare Dungeon Challenge Ticket (Bound)220Resurrection Spiritstone (Bound)2Resurrection Spiritstone (Bound)321Small Odyle Energy (Bound)1Odyle Energy (Bound)122Small Odyle Energy (Bound)1Odyle Energy (Bound)123Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)224Small Odyle Energy (Bound)1Odyle Energy (Bound)125Small Odyle Energy (Bound)1Odyle Energy (Bound)126Battle Enhance Scroll (Bound)1Battle Enhance Scroll (Bound)327Small Odyle Energy (Bound)1Odyle Energy (Bound)128Small Odyle Energy (Bound)1Odyle Energy (Bound)129Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)230Resurrection Spiritstone (Bound)2Resurrection Spiritstone (Bound)331Small Odyle Energy (Bound)1Odyle Energy (Bound)132Small Odyle Energy (Bound)1Odyle Energy (Bound)133Nightmare Dungeon Challenge Ticket (Bound)1Nightmare Dungeon Challenge Ticket (Bound)234Small Odyle Energy (Bound)1Odyle Energy (Bound)135Small Odyle Energy (Bound)1Odyle Energy (Bound)136Battle Enhance Scroll (Bound)1Battle Enhance Scroll (Bound)337Small Odyle Energy (Bound)1Odyle Energy (Bound)138Small Odyle Energy (Bound)1Odyle Energy (Bound)139Nightmare Dungeon Challenge Ticket (Bound)1Nightmare Dungeon Challenge Ticket (Bound)240Resurrection Spiritstone (Bound)2Resurrection Spiritstone (Bound)341Small Odyle Energy (Bound)1Odyle Energy (Bound)142Small Odyle Energy (Bound)1Odyle Energy (Bound)143Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)244Small Odyle Energy (Bound)1Odyle Energy (Bound)145Small Odyle Energy (Bound)1Odyle Energy (Bound)146Battle Enhance Scroll (Bound)1Battle Enhance Scroll (Bound)347Small Odyle Energy (Bound)1Odyle Energy (Bound)148Small Odyle Energy (Bound)1Odyle Energy (Bound)149Unknown Fissure Challenge Ticket (Bound)1Unknown Fissure Challenge Ticket (Bound)250Resurrection Spiritstone (Bound)2Resurrection Spiritstone (Bound)3RepeatBattle Enhance Scroll (Bound)1Odyle Energy (Bound)1​■Daeva Pass Shop Coin Rewards Guide- Pass: Prelude to FlightPass LevelDaeva Pass (Premium) RewardsQuantity2Daeva Pass Shop Coin: Season 11,5007Daeva Pass Shop Coin: Season 11,50012Daeva Pass Shop Coin: Season 11,50017Daeva Pass ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, 1028, Wed, New, Pass, Product, Info</media:keywords>
</item>

<item>
<title>Phantom Blade Zero peaks at 431k players</title>
<link>https://news.jatlink.uk/24778</link>
<guid>https://news.jatlink.uk/24778</guid>
<description><![CDATA[ Phantom Blade Zero has peaked at 431,541 concurrent players on 29 October 2026 on release day.View charts and more statistics on our website. ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, peaks, 431k, players</media:keywords>
</item>

<item>
<title>2026.10.29 (KST) New Identity Preview</title>
<link>https://news.jatlink.uk/24779</link>
<guid>https://news.jatlink.uk/24779</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>2026.10.29, KST, New, Identity, Preview</media:keywords>
</item>

<item>
<title>2026, Oct. 29th Scheduled Update Notice</title>
<link>https://news.jatlink.uk/24780</link>
<guid>https://news.jatlink.uk/24780</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>2026, Oct., 29th, Scheduled, Update, Notice</media:keywords>
</item>

<item>
<title>Update Stability improvements</title>
<link>https://news.jatlink.uk/24771</link>
<guid>https://news.jatlink.uk/24771</guid>
<description><![CDATA[ Fewer crashes and smoother loading, especially on PCs with less memory.Fixed the game sometimes not appearing on screen at launch.The Steam overlay is now off by default to avoid crashes. ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, Stability, improvements</media:keywords>
</item>

<item>
<title>Game Of Thrones: Flame Of The Night King Officially Announced</title>
<link>https://news.jatlink.uk/24772</link>
<guid>https://news.jatlink.uk/24772</guid>
<description><![CDATA[  The larger Game of Thrones universe has dozens of iconic dragons thanks to George R.R. Martin&#039;s elaborate lore, with an entire chronological history dating back to where it all began with Aegon&#039;s Conquest. That legendary period is about to be explored in live action for the first time thanks to the new film currently in development.  ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, Flame, The, Night, King, Officially, Announced</media:keywords>
</item>

<item>
<title>The Expanse Is Officially Switching Genres And Lead Characters In Osiris Reborn</title>
<link>https://news.jatlink.uk/24773</link>
<guid>https://news.jatlink.uk/24773</guid>
<description><![CDATA[  While The Expanse television series adapted one of the best storylines from the James S.A. Corey books, there&#039;s still an enormous amount of material that never made it to the screen. The show&#039;s six seasons primarily followed James Holden and the crew of the Rocinante, but the original nine-book saga extends far beyond their adventures, introducing entirely new characters, factions, and conflicts that dramatically expand the universe. ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Expanse, Officially, Switching, Genres, And, Lead, Characters, Osiris, Reborn</media:keywords>
</item>

<item>
<title>The Walking Dead: Aftermath Officially Brings Back Glenn</title>
<link>https://news.jatlink.uk/24774</link>
<guid>https://news.jatlink.uk/24774</guid>
<description><![CDATA[  Glenn&#039;s death in The Walking Dead Season 7 was hands-down one of the most shocking and heartbreaking moments in the entire series, and probably even the entire franchise. We all loved Glenn, who was a core part of the show from its very first season, and the decision to kill him off remains a divisive one among fans. ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Walking, Dead:, Aftermath, Officially, Brings, Back, Glenn</media:keywords>
</item>

<item>
<title>A Famous GTA 4 Meme Is Now a Mechanic in GTA 6</title>
<link>https://news.jatlink.uk/24775</link>
<guid>https://news.jatlink.uk/24775</guid>
<description><![CDATA[  GTA 6 has named one of its biggest mechanics after a beloved GTA 4 meme. In 2008, a Justin.tv channel (now known as Twitch) by the name of FourPlayerPodcast made GTA history. One of the hosts of the channel, Brad Simons, rode a moped around GTA 4&#039;s Liberty City. He eventually found another moped rider and began comically declaring them &quot;scooter brothers.&quot; The video has over 7.5 million views on YouTube, and now it&#039;s part of GTA 6. In a new preview from Edge magazine, it was confirmed that players will be able to summon their vehicle using an app called Scooter Brothers. An NPC will deliver your car and then get on a scooter (presumably driven by another &quot;brother&quot;) and drive off. Whether or not these so-called scooter brothers will have their own silly lines to honor their origins remains to be seen. In GTA 5, when switching to Trevor, players would have a chance of seeing the wily character recreating the meme with a frightened NPC. It was a pretty great nod, and now, Rockstar is keeping the tradition alive, though this time with more purpose. GTA Online has had a mechanic to let you call your car since launch, and Red Dead Redemption also allows you to summon your horse if it&#039;s within a reasonable distance. However, this is the first time players will be able to do something like this without cheats in GTA&#039;s single-player. It&#039;s arguably more necessary than ever, too, as the player&#039;s arsenal of weapons and some other important gear is stored in the trunk of their vehicle. It also means your cars likely won&#039;t be as disposable as they were in previous games. All of this news comes just three weeks ahead of GTA 6&#039;s launch and two weeks before pre-loading begins. Rockstar&#039;s marketing efforts are ramping up across the globe. Rumors also indicate a PC version of the game is just around the corner, with a reported release window of early 2027. Either way, it&#039;s an exciting time to be a GTA fan.  ]]></description>
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<pubDate>Thu, 29 Oct 2026 08:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Famous, GTA, Meme, Now, Mechanic, GTA</media:keywords>
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<item>
<title>Call of Duty: MW4 Update Just Nerfed 4 Guns and Buffed 9 Others</title>
<link>https://news.jatlink.uk/24760</link>
<guid>https://news.jatlink.uk/24760</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 has received a substantial new update that nerfs four weapons while buffing nine others, giving the multiplayer meta a new look just days after launch. The October 28 update marks the first major weapon-balancing patch for Call of Duty: Modern Warfare 4 as Infinity Ward preps the game for Season 1. ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, MW4, Update, Just, Nerfed, Guns, and, Buffed, Others</media:keywords>
</item>

<item>
<title>Release Patch notes 29/10/2026 &amp; 1</title>
<link>https://news.jatlink.uk/24761</link>
<guid>https://news.jatlink.uk/24761</guid>
<description><![CDATA[ Hi, here the update. Fish and timber can now be expanded through productive investment. Referendums now work (Australia can become a republic), and absolute monarchs can no longer be removed by a no-confidence vote. Improved stability and approval algorithms. Fixed the game closing immediately on launch for some Windows players: it now detects this automatically and starts normally, with no launch option needed.Election nights now have a slower vote count, so the biggest provinces are called one at a time and you can actually follow them.The display currency you pick in the HUD now stays selected when you load a save.Resources visible on your territory can now be mined, even if the deposit extends from a neighboring country.Fixed: deposits in conquered provinces could not be mined.Fixed capitals: Porto-Novo (Benin), Yamoussoukro (Côte d’Ivoire), Dodoma (Tanzania).Countries that gain independence by referendum now belong to the right region at the UN and can apply to join the EUFixed parliament sizes and seat distribution for Romania, Hungary, Greece, Switzerland and Poland.Improved stability on PCs that got stuck on loading or didn’t show the game window. ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Release, Patch, notes, 29102026</media:keywords>
</item>

<item>
<title>Call of Duty: Modern Warfare 4 DMZ Review</title>
<link>https://news.jatlink.uk/24762</link>
<guid>https://news.jatlink.uk/24762</guid>
<description><![CDATA[  This is a standalone review that covers only Call of Duty: Modern Warfare 4&#039;s DMZ mode. You can find our campaign and multiplayer review here. Extraction shooters can feel a little like a modern trend, with some heavy hitters like Marathon and Arc Raiders shaking the table within the last year or so, but they’ve been a growing experiment in the shooter space for the past decade or so. Call of Duty dabbled in it with the original DMZ back in 2022 (you could even argue they were late to the party by then), and its return in 2026 is timely. I’ve logged quite a few bootsteps through the bombed out streets, scattered woodlands, and high security bases of this big new mode over the last week, and after hours of vehicle hijacking, SAM site hacking, and target elimination, I can say this bigger, better DMZ is a welcome newcomer to the extraction shooter slate. The PvPvE dynamic of extraction shooters often lives and dies by how well the mission and level design encourages you to explore, rewards you for overcoming challenges, and guides you to interact with others in order to keep those spoils. The fictional Korean Hajin region your exploits take place in is well suited for this. Its dense pockets of urban development – a village in the north, the dangerous main city in the east, an isolated prison out west – are separated by rocky forests concealing all sorts of militarized checkpoints and other points of interest hiding loot to shove into your pockets. Parts of it look a little samey, the consequence of modern urban development where (at least from the outside) most buildings look the same, especially compared to some of DMZ’s big sci-fi competitors that go above and beyond to look striking at first glance. But the map is so big that you could spend the entirety of your approximately half-hour runs in only a fraction of it. And where Battle Royales (like CoD’s own Warzone) move players around by having an encroaching death cloud forcing everyone into a smaller and smaller area, DMZ instead entices squads to adventure with its Dynamic Operations. Dynamic Ops are spontaneous missions that appear as you travel across the battlefield which come in lots of forms, from securing a package to blowing up a target to escorting a VIP. Many of them are multi-stage affairs that have your fireteam moving from point to point as NPC enemies ramp up a more coordinated defense against you. These all get rewarded by supply drops that grant you loot, the value of which escalates based on how many of them you successfully complete. I prefer this sort of objective chasing to the more standard task lists in other games like this (which also exist here, in fairness) because it makes for more engaging individual runs. I’ll prepare the best I can beforehand, but can’t be ready for every possible string of operations once I deploy.  There are many actions and events, like aforementioned supply drops, that are broadcast to everyone within earshot, hypothetically to tempt other players to be nosy (and potentially belligerent). Despite those lures, open skirmishes with others have been pretty limited, as I’ve found most people opt to mind their own business. The influx of players at launch hasn&#039;t really changed the main emphasis on the E in the PvPvE structure of these runs, though human enemies can regularly play spoiler to otherwise solid runs if you’re not diligent. There was a base level of tension with every step I took or round I let off. It would be a mistake to confuse passivity with pacifism – this isn’t the Arc Raiders playerbase, which spent many of the opening months of that game more interested in helping than hurting. Whenever another player was in eye or earshot, it was assumed that a firefight was to follow, even though there is a specific truce ping that allows you the extend the olive branch to other players who you know are around but can’t (or don&#039;t want to) see in person. Like in all extraction shooters, the most tense PVP moment in DMZ happens when you’re waiting for your ride home and other players have decided that the extraction heli isn’t big enough for the both of you. Hajin is a pretty lively place. Enemy patrols speed down roadways, sometimes as lone jeeps and other times in large caravans. Helicopters and drones streak across the sky looking for interlopers like me, or occasionally other NPCs from rival factions tearing the map apart. A train runs on a schedule, and you can absolutely hitch a ride on it to get from place to place. Squads of enemies could be posted up anywhere. Weird exploding robot dogs can sniff you out as you slink from building to building. There was always at least a base level of tension with every step I took or round I let off, because there was just enough going on around me that any push I made could be the one that knocked over the house of cards I was hiding behind. Clashes with the NPC denizens of the DMZ start pretty tame, but ramp up as you and your squad make yourself more notorio ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, DMZ, Review</media:keywords>
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<item>
<title>All Phantom Blade Zero Gentle Thief answers for the Honor Among Thieves quest</title>
<link>https://news.jatlink.uk/24755</link>
<guid>https://news.jatlink.uk/24755</guid>
<description><![CDATA[  The Phantom Blade Zero Gentle Thief&#039;s questions will be practically unanswerable to you unless you paid close attention to a note penned by the Nimble Thief. Since the Gentle Thief can&#039;t read, it&#039;s your job to prove to him that you saw the Nimble Thief in his dying moments (if you have the note, it actually means you were the one who killed him) by correctly answering three questions about his life for the Honor Among Thieves quest. So, here&#039;s how you answer these questions three in Phantom Blade Zero.All Phantom Blade Zero Gentle Thief questions and answers  (Image credit: S-GAME) All the answers to the Gentle Thief&#039;s questions in Phantom Blade Zero can be found in the &#039;Blood Letter from the Nimble Thief&#039; page in the Wulin Tales book, which you should have as the Honor Among Thieves won&#039;t begin without you getting it by killing the Nimble Thief near the Outlaw Trap bell. But I&#039;ve laid them all out here so that you don&#039;t have to go looking – and if you get any wrong, you can just try again by speaking to the Gentle Thief:&quot;What did he do at thirteen that he never stopped bragging about?&quot;: Stole a landowner&#039;s jade belt.&quot;The hairpin that doomed him for life. Do you know what its head looked like?&quot;: Butterfly.&quot;Do you know what became of that poor family&#039;s child?&quot;: The letter never said. His fate is unknown. Get all three of these correct and the Gentle Thief will be satisfied that you are being honest and that the letter from the Nimble Thief is in fact real. In return, the Gentle Thief will give you the Silent Wrap Accessory, which reduces noise from footsteps and assassinations by 40%. While stealth isn&#039;t all that important in this game, I did mention in my Phantom Blade Zero tips that stealth can be useful for efficiently bringing down groups of enemies, so this is ideal if you want to lean into that playstyle. If you still need to clear up some quests in the Weeping Creek Valley, make sure you find the Phantom Blade Zero cell key and the Phantom Blade Zero Flesh Lily. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Phantom, Blade, Zero, Gentle, Thief, answers, for, the, Honor, Among, Thieves, quest</media:keywords>
</item>

<item>
<title>How to find the Phantom Blade Zero Cell Key and open the outpost cell</title>
<link>https://news.jatlink.uk/24756</link>
<guid>https://news.jatlink.uk/24756</guid>
<description><![CDATA[  The Phantom Blade Zero cell key is the first key you can find in the game, letting you unlock a jail cell just outside the Weeping Creek Valley outpost. If you&#039;re being thorough in your exploration, you should find it reasonably easily but it&#039;s very easy to miss if you’re just focused on the main quest. And while the reward inside the cell isn&#039;t especially exciting, it&#039;s nevertheless useful and is worth backtracking for. So, here&#039;s how you get the cell key in Phantom Blade Zero.Phantom Blade Zero Cell Key location  (Image credit: S-GAME) To get the cell key, head through the outpost, passing Forge and the Outpost Bell, until you go through a wooden doorway at the top of some steps and find a glowing red shrine.  (Image credit: S-GAME) From just before the shrine, follow the path to the right that goes uphill and you&#039;ll reach a wooden shack. Head inside the main room of the shack, then head right, climb through the window, and go up the stairs. You&#039;ll find the cell key on the ground next to a dead guy.Now head back to the cell outside the outpost and interact with the door. Soul will automatically use the key, letting you grab a Blackstone Fragment within. Unfortunately, that&#039;s all there is to get and this fragment doesn&#039;t do anything on its own as you need a total of four fragments to create a full Blackstone. However, doing so permanently increases your Attack and Guard Break by 10%, so gathering these fragments is well worth it! While you&#039;re in the Weeping Creek Valley, look out for the Phantom Blade Zero Flesh Lily quest too, and make sure you check out my Phantom Blade Zero tips! © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, find, the, Phantom, Blade, Zero, Cell, Key, and, open, the, outpost, cell</media:keywords>
</item>

<item>
<title>How to find a Phantom Blade Zero Flesh Lily for Yu&amp;apos;er</title>
<link>https://news.jatlink.uk/24757</link>
<guid>https://news.jatlink.uk/24757</guid>
<description><![CDATA[  Finding a Phantom Blade Zero Flesh Lily is one of the first tasks you&#039;ll get in the game if you speak to Yu&#039;er out in the Weeping Creek Valley. She says she needs one to make a medicine that can help her sick father but has had no luck – naturally, that&#039;s where you come in. The problem is that there is only one Flesh Lily in this region, you can&#039;t get it for at least another couple more hours of playing, and it requires you to defeat a boss first. If you&#039;re dead set on finding this Flesh Lily in Phantom Blade Zero to help Yu&#039;er, here&#039;s where you need to look.Phantom Blade Zero Flesh Lily location  (Image credit: S-GAME) You can find a Flesh Lily in the boss fight arena for Hua, Deadly Betrothed. This boss is found near the Valley Sha-Chi Tower, which is towards the end of the Weeping Creek Valley region – you&#039;ll reach the tower just by progressing the story, but Hua is not found on the main path.To get to Hua, Deadly Betrothed, start at the Valley Sha-Chi Tower 1st Floor Bell and run to the opposite side of the tower, bearing right. You&#039;ll come across a large hole in the floor with a wooden slide. Ride the slide down and, once you&#039;ve killed all the enemies at the bottom, take the path covered in red flowers and candles to your left.To get the Flesh Lily you must defeat Hua first (unfortunately, you can&#039;t just grab the lily and dip) which is quite a tricky early-game boss fight. My advice is to avoid the red flowers as much as possible and use this as an opportunity to practise parrying and dodging, particularly to avoid her brutal grab attack.Once Hua is defeated, grab the Twin Flesh Lilies blooming from the corpse in front of her dresser and then use the nearby Flesh Lily Fields Bell to fast travel back to the Outpost Bell. Speak to nearby Yu&#039;er and hand over the Flesh Lilies. Since she needs only one, she&#039;ll insist you keep the other. There are no other rewards for helping Yu&#039;er at this stage, but there&#039;s more to the Flesh Lily quest that comes much later in the game. You should also look out for the Phantom Blade Zero cell key while exploring. Why not also read my Phantom Blade Zero tips to help you at this early stage of the game.© GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, find, Phantom, Blade, Zero, Flesh, Lily, for, Yuer</media:keywords>
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<item>
<title>12 Phantom Blade Zero tips for new players to help you navigate the Wulin</title>
<link>https://news.jatlink.uk/24758</link>
<guid>https://news.jatlink.uk/24758</guid>
<description><![CDATA[  These Phantom Blade Zero tips will give you a helping hand if you&#039;ve just started the wuxia adventure through the Wulin, as there&#039;s a lot to learn and master. As a fast-paced action game with all sorts of weapons to wield, you need to learn how to use them all effectively, be that through deft parrying and weapon switching and just knowing how best to upgrade them and sort your build. And then there&#039;s plenty to do in each region of the game too, from pages to collect and quests to complete. With that all that in mind, here are 12 Phantom Blade Zero tips for new players just getting into it.1. Learn how to parry  (Image credit: S-GAME) Parrying is an essential mechanic in Phantom Blade Zero, so my number one tip is to learn how it works as soon as possible – it&#039;s the same in most other games in that you want to press the button (L1 on PS5) just before an enemy attack hits you. Thankfully, it&#039;s pretty forgiving, with most enemy attacks having plenty of parry-able frames and most of Soul&#039;s attacks and combos being easily interrupted to parry. Just don&#039;t try and parry red-flash attacks as these can only be dodged! When bosses use long attack combos, blocking by holding the button instead will do you just fine. But a perfect parry against a blue-flash attack deals substantial Guard Break damage, massively draining an adversary&#039;s Sha-Chi to stagger them faster. Nailing parries makes boss fights much easier!2. Interact with everything in sight  (Image credit: S-GAME) Phantom Blade Zero features all sorts of collectibles and interactables around the world, from things like book pages to gather and bloody writing on walls to read. It&#039;s worth engaging with all of these as you&#039;re rewarded with Remnant Dust (the game&#039;s main currency) for doing so. Admittedly, not loads of the stuff, but it all adds up, helping you afford crucial weapon upgrades or work towards new Abilities.3. Explore each area thoroughly before moving onto the next one  (Image credit: S-GAME) While you can freely travel between regions using Bells, I found that it&#039;s best to ensure you&#039;ve done as much as possible before leaving a region. Try and find things like keys before heading off as they&#039;re usually not too far from the thing they unlock, such as the Phantom Blade Zero cell key. There are also quests you can fail by leaving them too long, such as the &#039;A Healer&#039;s Mercy&#039; quest in the Crimson Forest, which will lock you out of getting a reward.4. Don&#039;t spend loads of Remnant Dust on upgrade materials  (Image credit: S-GAME) By rinsing each area as I went, I also found that I had plenty of upgrade materials for my weapons and Phantom Edges. That also meant I rarely felt compelled to buy materials from the shop while resting at a Bell and I recommend similarly restraining yourself so that you don&#039;t waste your Remnant Dust. And it&#039;s not like selling materials is especially lucrative either, so save your materials for when you need them and keep your Remnant Dust for other upgrades.5. Be prepared to backtrack  (Image credit: S-GAME) While I strongly recommend mopping up quests and investigating secrets as you go, you also need to recognize that there are lots of things you just won&#039;t be able to do until you come back several hours later. Conveniently, many of these things are marked on the map with a red icon that turns green when you have the thing you need. As an example, very early on you&#039;ll find obstacles that can only be dealt with using a specific Phantom Edge that you won&#039;t get for another few hours after a boss fight (and this happens a lot throughout the game), and there&#039;s also an optional puppet boss found in a rift that is extremely difficult to fight, so you&#039;ll need to come back later when you&#039;re stronger.  Furthermore, lots of quests in Phantom Blade Zero follow a Dark Souls/Elden Ring format in that you do a few objectives and then then the quest will effectively go cold and continue elsewhere, such as the Phantom Blade Zero Flesh Lily quest. This is often in an entirely different region, so some side quests are long term adventures that you complete alongside the main quest.6. Switch weapons in combat often to keep your Sha-Chi up  (Image credit: S-GAME) Phantom Blade Zero teaches you this very early but I need to reinforce how important it is. Quickly tapping the button (D-Pad Left on PS5) to switch to your other equipped weapon will instantly refill your Sha-Chi, potentially saving you from a Guard Break after facing an onslaught of enemy attacks or letting you keep up a relentless combo of Sha-Chi attacks of your own. Importantly, there is a cooldown timer for switching – a very short one when you switch once but then a much longer one if you switch again – but you can reduce it with certain Abilities. To keep your Sha-Chi up, you also need to avoid boss attacks that can instantly drain all your Sha-Chi. Rather than being telegraphed with a blue or red flash, your screen will turn black and white very briefly instead, indicating that y ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, tips, for, new, players, help, you, navigate, the, Wulin</media:keywords>
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<item>
<title>Queen’s Domain release countdown: Exact date and time</title>
<link>https://news.jatlink.uk/24759</link>
<guid>https://news.jatlink.uk/24759</guid>
<description><![CDATA[ Queen’s Domain is coming soon to gamers worldwide, and you won’t need to wait for long to try it out. Developed by Freshly Baked Games LLC, the upcoming adventure is a tribute to action-packed action RPGs from the past.  But first, let’s find out when the game goes live.  Table of contentsQueen’s Domain release countdownWhat to expect from Queen’s Domainhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Queen’s Domain release countdown Queen’s Domain goes live worldwide on Friday, October 30. The release date was announced ahead by the publishers, and I am not expecting any change this late. The following countdown will expire once the game goes live.  %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1793379600000}&quot; &gt;Hurry Up! The countdown is based on the following times.   10am PDT 12pm CDT 1pm EDT 5pm UTC 6pm BT 7pm CET  If there’s any change to the launch times, I will duly update the new schedule on this guide.  What to expect from Queen’s Domain Queen’s Domain is a retro fantasy action RPG where you end up on the shores of the isle of Neasied. As you set out to find your father, you will discover plenty of darkness and mysteries hidden all around the island.  As you wield the legendary Holy Sword Endu to fight against the enemies, you will discover an interconnected world full of puzzles to solve and dangers to avoid. You have utmost freedom when it comes to your playstyle. Here are some highlights you can expect from the game.   Explore interconnected island filled with hidden secrets.  Retro-fantasy esthetic.  Action combat based on stamina meter, special attacks, and more.  Dozens and hours of exploration and adventure.  50+ melee weapons.   If you’re unsure about what the game has to offer, you can try out the demo available on Steam.  The post Queen’s Domain release countdown: Exact date and time appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Queen’s, Domain, release, countdown:, Exact, date, and, time</media:keywords>
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<item>
<title>Phantom Blade Zero peaks at 298k players</title>
<link>https://news.jatlink.uk/24754</link>
<guid>https://news.jatlink.uk/24754</guid>
<description><![CDATA[ Phantom Blade Zero has peaked at 298,129 concurrent players on 29 October 2026 on release day.View charts and more statistics on our website. ]]></description>
<enclosure url="http://steamdb.info/app/4115450.png" length="49398" type="image/jpeg"/>
<pubDate>Thu, 29 Oct 2026 03:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, peaks, 298k, players</media:keywords>
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<item>
<title>v1.1.0 &amp; We Hear You!</title>
<link>https://news.jatlink.uk/24753</link>
<guid>https://news.jatlink.uk/24753</guid>
<description><![CDATA[ Hey fellow crackers!  Since launch we&#039;ve been reading every review, discussion thread and message you&#039;ve sent, and a lot of you were telling us the same things, so we fixed them!  ScaffoldingMuch easier to build, with far fewer restrictions. Floors now add stability instead of costing it, and overhangs give a lot more, so your structures stay standing without a ton of cross beams. Holding a toolbox now shows holograms on the ground wherever a pole can go. Floors, ladders and overhangs now only go at full pole heights, to make building more straightforward. Scaffold piece types have been condensed a bit. Hammer aim assist, hammering bolts now cannot be blocked by the pieces themselves, and the aim assisthas been cranked up, and hammering a bolt auto hammers all other close bolts. InventoryYou can now carry 4 items! Pick a slot with 1–4 or the d-pad, or cycle through them with the scroll wheel or bumpers. This replaces the old single pocket system.  CartsCompletely reworked cart physics. Carts now go where you steer them instead of sliding around. They turn, brake and stay upright like an actual vehicle. Everything elseNo more puzzles when buying things. Puzzles are now only for calming the egg.The wave puzzle now scores how well the waves line up on screen, so if it looks matched, it is. The slot payout work order now works with both the slot machines and the prize wheel, and a run of bad luck won&#039;t leave you stuck on it. Days are 50% longer. Workbots no longer collide with players. Saves can no longer be corrupted by a crash. Various other bug fixes.  Thank you to everyone who took the time to tell us what wasn&#039;t working. Keep it coming, we&#039;re reading all of it. And if you&#039;re having a good time, there&#039;s now a button on the main menu to leave us a review. It genuinely helps a small team like ours a lot.  See you in the lab!   ]]></description>
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<pubDate>Thu, 29 Oct 2026 03:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>v1.1.0, Hear, You</media:keywords>
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<item>
<title>Phantom Blade Zero is the 20&amp;year culmination of a $7 indie RPG</title>
<link>https://news.jatlink.uk/24749</link>
<guid>https://news.jatlink.uk/24749</guid>
<description><![CDATA[  While it might feel like Phantom Blade Zero and developer S-Game sprang up out of nowhere, the new action game&#039;s legacy stretches back decades – all the way to an indie game built in RPG Maker as a hobby. We haven&#039;t even hit the Phantom Blade Zero release time and analysts suspect that it&#039;s already sailed past 1 million copies sold, so it&#039;s safe to say this is a major glow-up. &quot;Twenty years ago, while I was still a student, I completed my first indie game, Rainblood: Town of Death,&quot; creative director and S-Games CEO &quot;Soulframe&quot; Liang says in a message to fans ahead of Phantom Blade Zero&#039;s launch. &quot;It was a hobby project made with RPG Maker. With the limited skills I had at the time, I built the fantasy world I had imagined: the Phantom World, rooted in traditional Chinese wuxia but infused with elements such as body modification, parallel world, and more.&quot; Liang has previously described Phantom Blade Zero as a &quot;spiritual rebirth&quot; of Rainblood, and it&#039;s easy to see the parallels, even if the scope of the new game is absolutely massive. The original Rainblood: Town of Death – which is still available for $7 on GamersGate – is far more impressive than the typical RPG Maker game, with a unique art style that has the vibe of a long-lost anime. &quot;Back then, I had no idea where my life or career would lead,&quot; Liang continues. &quot;Making games had simply been a source of comfort while I studied abroad, but before I knew it, it had become one of the most important parts of my life.&quot; The wait is almost over!Before the journey begins, our Game Director, Soulframe, shares a personal letter with you all.We wholeheartedly welcome you into the Phantom World on October 28 at 7:00 PM PDT! https://t.co/ZqTTv3tyDBOctober 28, 2026 Rainblood eventually spawned a franchise with some 20 million fans, though many of the games have never been released outside of China. Phantom Blade Zero is taking the center of a far more global stage, and it seems S-Games is going all in on this specific title. Liang says the team canceled its other projects and &quot;kept expanding the scale of production&quot; for Phantom Blade Zero. &quot;Making games is not always a rational pursuit,&quot; he admits. &quot;Sometimes, it is passion and a little madness that give a game its richest flavor.&quot; It seems like the dedication is going to pay off. Our Phantom Blade Zero review calls it &quot;a GOTY contender with combat that looks as good as it feels,&quot; and the early Metacritic score puts it as one of the top action games of 2026 – a year which, I&#039;ve gotta note, is filled with incredible entries in that genre. Not a bad outcome from such humble beginnings. &quot;Its roots lie in the indie game I created during my student years, at a time of hardship and uncertainty,&quot; Liang concludes. &quot;But it also holds everything we have been able to give.&quot; These are the best ARPGs you can play today. [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, the, 20-year, culmination, indie, RPG</media:keywords>
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<item>
<title>Moon Sweepers peaks at 69k players</title>
<link>https://news.jatlink.uk/24750</link>
<guid>https://news.jatlink.uk/24750</guid>
<description><![CDATA[ Moon Sweepers has peaked at 69,935 concurrent players on 28 October 2026 within the release week.View charts and more statistics on our website. ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Moon, Sweepers, peaks, 69k, players</media:keywords>
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<title>Witchbrook launches on January 28, 2027 and it will also be coming to PS5</title>
<link>https://news.jatlink.uk/24748</link>
<guid>https://news.jatlink.uk/24748</guid>
<description><![CDATA[  Witchbrook gets a new release date and platform confirmation. ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Witchbrook, launches, January, 28, 2027, and, will, also, coming, PS5</media:keywords>
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<title>The Lord of the Rings: Wolves of Mordor is Live Now</title>
<link>https://news.jatlink.uk/24746</link>
<guid>https://news.jatlink.uk/24746</guid>
<description><![CDATA[  Standing Stone Games and Daybreak Games have officially launched The Wolves of Mordor, a brand-new story expansion DLC for The Lord of the Rings Online. Despite being almost two decades old, at the time of writing, The Lord of the Rings Online continues to receive updates, with the latest release offering a first-ever chance for players to learn about the lesser-known beasts and history of Mordor and the lands beyond Gorgoroth. ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Lord, the, Rings:, Wolves, Mordor, Live, Now</media:keywords>
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<title>Can anyone overthrow Steam? &amp;quot;As long as Valve is independent,&amp;quot; analyst says it looks impossible</title>
<link>https://news.jatlink.uk/24747</link>
<guid>https://news.jatlink.uk/24747</guid>
<description><![CDATA[  Recent moves from Epic Games, comments from its ever-chatty CEO Tim Sweeney, and scrutiny of Valve&#039;s handling of AI-reliant games has left many people revisiting a timeless question in PC gaming: can anyone, anywhere, ever beat Steam at its own game?  I brought this question to Emmanuel Rosier, director of market intelligence at research and analyst firm Newzoo. In the past few weeks, we&#039;ve seen more developers dissect and debate Valve&#039;s chokehold on PC gaming – how Valve got to this position, how Steam&#039;s dominance affects game devs and players, and the feasibility of Steam becoming a meaningfully smaller portion of the market.  Alternatives to Steam obviously exist. GOG is a great source for specific games, Rosier notes the success of many &quot;local launchers&quot; in Asia, Battle.net is selling The Witcher now, Itch.io is like a big box of chocolates, and, well, the Epic Games Store is vibe coded. But nobody really threatens Steam as the market leader. Can it be done? &quot;Steam is difficult to avoid, I would say, at this point in time,&quot; Rosier reasons. He says &quot;this is kind of a pendulum&quot; that has swung back and forth, and we&#039;ve currently caught PC gaming in a very Steam time in its life.  &quot;10 or 20 years ago, the big publishers decided to have their own platform distribution on PC, and then they almost all went back to Steam,&quot; Rosier adds. The likes of EA and Ubisoft all came crawling back, and even Blizzard has Overwatch on Steam now. &quot;So yeah, for me it&#039;s a pendulum, and I don&#039;t see, right now, the big publishers moving back to, &#039;Yeah, we&#039;re gonna get out of Steam, we&#039;re only gonna do our platform.&#039; I don&#039;t see that happening at this moment.&quot; One big question here, Rosier notes, is Microsoft and Xbox Project Helix. Microsoft owns Activision Blizzard and, through it, Battle.net, and its next console is positioned as a PC hybrid. You can play PC games on Helix, but can you run Steam? The shape of Microsoft&#039;s ecosystem is still unclear.  (Image credit: Valve) The irony is that Steam&#039;s dominance is, itself, a big part of Steam&#039;s dominance: it&#039;s a compounding function of investment and familiarity. You can reasonably argue that unseating Steam gets harder every year. I&#039;m reminded of Phil Spencer admitting that Xbox lost the &quot;worst generation to lose&quot; to PlayStation, allowing tons of people to build up digital libraries on somebody else&#039;s platform, thus making it much harder to get them to move.  Recently, we&#039;ve seen people say that even if a functionally better version of Steam appeared tomorrow offering improved revenue split for developers and enhanced features for players, a lot of people would still be reluctant to try it because they are used to Steam and it&#039;s where they keep all their stuff.  &quot;I think the strength of the Steam store at this moment is more on networking in the sense that you have your friends there, you have all your library there, and that&#039;s kind of difficult to come in and say, &#039;OK, now start purchasing my game on another platform,&#039;&quot; Rosier explains. &quot;That&#039;s difficult, because initially it creates some friction for the players. So any competitor to Steam needs to come with something that is going to make it a better experience than Steam. Otherwise, it&#039;s very difficult to get the player to migrate.&quot; In some ways, this makes it Valve&#039;s game to lose. Unless Steam blinks, it&#039;ll be hard to pull one over on it. And Valve has a secret weapon that has (perhaps not coincidentally) been out of reach of almost every Steam competitor throughout history: it&#039;s privately owned.  By avoiding the pressures inevitably placed on publicly traded companies beholden to shareholder value and growth expectations, Steam has been able to prioritize the user experience while retaining talent, and it still makes so much money per employee that it embarrasses many of the biggest public tech companies on Earth. Taking a 30% cut (on a small sliding scale) of all sales on the platform will do that. Whether Steam actually earns that cut through support and features beyond access to Steam users, and whether all or at least lower-revenue games should receive a more generous rate to help devs, is the subject of heated debate. But there&#039;s no doubt that the model works.  &quot;As long as Valve is independent and not a publicly traded company, they probably have a certain ambition, but not an extraordinary ambition,&quot; Rosier says. &quot;So I think they can still decide to make some decisions that are player-first, and that helps, right? To get the goodwill from the players.&quot;  I mentioned the argument most recently made by former Epic Games animation programmer Kiaran Ritchie, who, not uncommonly, suggests Steam is so entrenched that it&#039;s functionally impossible for Valve to lose in a way that matters unless it makes a massive mistake first.  &quot;That seems [like] a good perspective,&quot; Rosier agrees.  Valve says devs can fight AI clones on Steam by not &quot;relying on a single mechanic that someone can easily copy,&quot; and report extortion to law enforc ]]></description>
<enclosure url="http://cdn.mos.cms.futurecdn.net/ZD7cpQwqyokH6b9LNFkw7R-1920-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Wed, 28 Oct 2026 22:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Can, anyone, overthrow, Steam, As, long, Valve, independent, analyst, says, looks, impossible</media:keywords>
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<title>Petal Runner launches on March 8, 2027 for Switch 2 and PC</title>
<link>https://news.jatlink.uk/24745</link>
<guid>https://news.jatlink.uk/24745</guid>
<description><![CDATA[  A free Petal Runner Switch 2 demo launches today. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/a3ecf1c/21641/original/petal-runner-release-date.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 28 Oct 2026 22:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Petal, Runner, launches, March, 2027, for, Switch, and</media:keywords>
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<title>Alien: Isolation 2 Developer Interview Reveals New Gameplay Details</title>
<link>https://news.jatlink.uk/24741</link>
<guid>https://news.jatlink.uk/24741</guid>
<description><![CDATA[  Despite not having an official release date to look forward to just yet, the developers of Alien: Isolation 2 have been teasing more than a few exciting details about the upcoming horror release. While fans have already been picking apart the scarce few details and teaser trailer we have to go on to see what the setting and story of the next game could be, we don&#039;t have to guess anymore. ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Alien:, Isolation, Developer, Interview, Reveals, New, Gameplay, Details</media:keywords>
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<item>
<title>New Official Dispatch Release Confirmed for December 9</title>
<link>https://news.jatlink.uk/24742</link>
<guid>https://news.jatlink.uk/24742</guid>
<description><![CDATA[  Dispatch is coming to mobile on December 9, 2026, as confirmed by developer AdHoc Studio. The hit narrative adventure has steadily landed on more platforms in the months since its release. Soon, a unique format will let players enjoy Dispatch in a whole new light. ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Official, Dispatch, Release, Confirmed, for, December</media:keywords>
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<title>2027 PUBG Esports: What’s Changing</title>
<link>https://news.jatlink.uk/24743</link>
<guid>https://news.jatlink.uk/24743</guid>
<description><![CDATA[ In 2027, PUBG Esports will introduce a new competitive structure.With updates to the existing regional competition system and the introduction of four Phases throughout the year, we aim to create a new competitive environment where more teams can compete for a place on the global stage and prove their skills.Take a closer look at the new competitive structure and key changes below.Regional Competition UpdatesIn 2027, PUBG Esports will introduce changes to its regional competition structure, including the division of existing regions and the addition of a new region.The existing EMEA region will be divided into Europe, Eurasia, and MENA, while the Americas will be divided into North America and South America. India, home to a massive community of PUBG fans and players, will join as a new competitive region, creating more opportunities for teams to compete on the global stage.The race to qualify for PGS begins in each Regional League. Established teams and new challengers alike will compete at the regional level, with their results determining who advances to the global stage. With the updated regional competition structure, fans can look forward to new rivalries, new contenders, and more stories unfolding throughout the year.Four Phases, Four ChancesPUBG Esports in 2027 will feature four Phases, from Phase 1 through Phase 4.Each Phase consists of Regional Leagues and the corresponding PUBG Global Series (PGS).Phase 1: Regional League: Phase 1 → PGS: Phase 1Phase 2: Regional League: Phase 2 → PGS: Phase 2Phase 3: Regional League: Phase 3 → PGS: Phase 3Phase 4: Regional League: Phase 4 → PGS: Phase 4 Each Phase brings a fresh opportunity to qualify for PGS, and securing a spot in one Phase does not guarantee participation in the next. New challengers will have the chance to reach the global stage, while established teams must continue to prove themselves.As part of this competitive restructuring, starting in 2027, the Global Partner Team (GPT) program will evolve into a partnership focused on collaborative in-game items and marketing activities. All teams, including existing GPT teams, will need to earn their place at PGS through their performance in each Phase’s Regional League, without guaranteed slots. Further details on the updated partnership will be shared in a future announcement.The next chance is earned through performance. Each of the four Phases brings a fresh challenge, creating new stories on the global stage.Introducing PUBG Esports PointsIn 2027, PUBG Esports Points will replace the existing points systems. Previously, PGC Points were awarded based on Regional League results, while PGS Points were awarded based on PGS results. Under the new system, points will be awarded exclusively based on performance at PGS.Teams will earn PUBG Esports Points based on their results at PGS. These points will accumulate throughout the year and count toward qualification for PGC. While the race from the Regional Leagues to PGS continues with each Phase, results achieved on the global stage will build throughout the year through PUBG Esports Points.Further details on the points distribution and PGC qualification system will be announced separately.2027 PUBG Esports SchedulePUBG Esports in 2027 will begin with the Regional Leagues.Phase 1 and Phase 2 will take place in the first half of the year, followed by the 2027 PUBG Nations Cup in July. Phase 3 and Phase 4 will continue in the second half of the year, before the year concludes with the 2027 PUBG Global Championship.Phase 1: Late March – Early MayPhase 2: Mid May – Mid June2027 PNC: Early JulyPhase 3: Early August – Mid SeptemberPhase 4: Late September – Early November2027 PGC: Late November – Early December* The schedule above is subject to change.The changes coming in 2027 go beyond the competitive structure. Alongside the updated competition system, a new look for PUBG Esports is also on the way. Stay tuned for more updates as PUBG Esports prepares for 2027.Further details on each Regional League’s schedule and format, PUBG Esports Points, and other tournament information will be shared in future updates.Thank you.PUBG Esports Team ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>2027, PUBG, Esports:, What’s, Changing</media:keywords>
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<title>Alien Isolation 2&amp;apos;s Xenomorph will &amp;quot;hunt you more aggressively,&amp;quot; says lead dev</title>
<link>https://news.jatlink.uk/24744</link>
<guid>https://news.jatlink.uk/24744</guid>
<description><![CDATA[  2014&#039;s Alien: Isolation remains one of the scariest, most anxiety inducing games I&#039;ve ever played, in large part because of its intelligent, highly adaptive Xenomorph, which pursues you relentlessly in the cramped corridors of the main campaign. The thought of an even smarter, more aggressive stalker in Alien: Isolation 2 has haunted me since the sequel was announced a few months back, and now that assumption has been explicitly confirmed in detail by some of the lead developers working on the game. Yes, it&#039;s true, Alien: Isolation 2&#039;s Xenomorph will make the first game&#039;s alien seem like child&#039;s play, according to the developers. One of the sequel&#039;s big evolutions from the first game are new outdoor environments. The first Alien: Isolation takes place entirely from within the Sevastopol space station, but the sequel will have some outdoor sequences where weather events like rain and hail will present their own unique challenges. And yes, the alien will follow you outside too and utilize changes in weather to its advantage. According to art director Ana Sopikova, you&#039;ll be tangling with the Xenomorph in outside areas that are &quot;maybe 10 times bigger&quot; than the claustrophobic Sevastopol Station. That&#039;s not a huge surprise given the space station&#039;s intentionally tight explorable rooms, but I am anxiously curious to see how the Xenomorph moves in more open environments. &quot;Now, it will be even more intelligent, it will react to the player better, it will react to all the new items, gadgets, and tools,&quot; says Sopikova.https://www.youtube-nocookie.com/embed/qk3WHXemQ-I Expanding on that, lead game designer James Green says &quot;the creature&#039;s not going to stop hunting you when you go outdoors. It will use the fact that exteriors are exposed to hunt you more aggressively. It will use weather to hide its movements. It will have new things it can learn over the original game. It will change its behavior each encounter, so that every time you face the alien you can&#039;t just use the tricks you used the last time, whether that&#039;s interiors or exteriors.&quot; I have a thoroughly documented affliction that compels me to play extremely scary games despite being a total wimp, but I genuinely wonder if the Alien: Isolation 2 devs are considering whether a game can be scary or stressful to a degree that might alienate some players (a former Creative Assembly writer has said the studio worried the first game was &quot;too scary.&quot;) Capcom brought a perfect balance with Resident Evil Requiem&#039;s Grace and Leon sections, alternating breathless horror for cathartic action at just the right moments, whereas Resident Evil 7 is a little too much for me sometimes. If Alien: Isolation 2 is as relentlessly tense as the first game but with an even more clever Xenomorph, I can&#039;t imagine I&#039;ll be able to play for longer than an hour-or-so at a time without a break. At the same time, it&#039;s really hard as a horror head to complain about a game being too scary, but I suppose I just did, preemptively anyway. It&#039;s Halloween! What better way to celebrate than to play some of the best horror games ever made. [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 22:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Alien, Isolation, 2s, Xenomorph, will, hunt, you, more, aggressively, says, lead, dev</media:keywords>
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<item>
<title>gamescom asia x Thailand Game Show 2026</title>
<link>https://news.jatlink.uk/24731</link>
<guid>https://news.jatlink.uk/24731</guid>
<description><![CDATA[ Game on! It&#039;s going to be a spectacular gamescom asia x Thailand Game Show 2026!gamescom asia x Thailand Game Show features the best of games from Asia and around the world.   business area: 29 - 30 October entertainment area: 30 October - 1 Novembergamescom asia x Thailand Game Show is a showcase for newly launched games, the premier platform for Asian game developers to explore partnerships globally, and a hub for international publishers who are looking for the next big thing in games. With the business area, the entertainment area, and the industry conference, the event covers the entire diversity of the games culture. gamescom asia is organised by Koelnmesse Pte Ltd, Show No Limit and Online Station and is supported by game - the German Games Industry Association.Can&#039;t join us in person? Join us on our livestream and online shows on 29 Oct (primetime) to find out what Asia has to offer! Don&#039;t forget to follow us on Facebook, YouTube and Twitch for when our main show streams go live!  We look forward to seeing you onsite or online at https://www.gamescom.asia.  ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>gamescom, asia, Thailand, Game, Show, 2026</media:keywords>
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<title>[Launch NOW] Airport Contraband is LIVE!</title>
<link>https://news.jatlink.uk/24729</link>
<guid>https://news.jatlink.uk/24729</guid>
<description><![CDATA[ [h4]Greetings, Officers! ????[/h4]Your shift starts NOW!The wait is over, and the checkpoint is yours. Whether you play it by the book or bend a few rules, duty calls at Caldora Airport.Check the documents. Trust your gut. Don’t let anything suspicious slip through.And if it all goes sideways? At least you’ll have a story to tell.Your first shift is live. Clock in now. ✈️ Check out the prequel to Gas Station - Roadhouse Simulatorhttps://store.steampowered.com/app/3565480/Roadhouse_Simulator/?utm_source=steam&amp;utm_medium=devlog&amp;utm_campaign=gss_devlogsWant more capybaras? Check our Airport Contraband: https://store.steampowered.com/app/1167820/Airport_Contraband/utm_source=steam&amp;utm_medium=devlog&amp;utm_campaign= ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Launch, NOW, Airport, Contraband, LIVE</media:keywords>
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<title>Phantom Blade Zero Officially Becomes a $43M Success Before Launch</title>
<link>https://news.jatlink.uk/24726</link>
<guid>https://news.jatlink.uk/24726</guid>
<description><![CDATA[ Phantom Blade Zero launches on October 29, and the game has already made a strong impression before players can experience the full adventure for themselves. S-Game’s upcoming action RPG has seen plenty of hype for its fast-paced swordplay and striking visual style, and new sales figures suggest that the interest is translating into purchases. Alinea Analytics’ Rhys Elliott shared the figures in the latest The Alinea Insight newsletter, tracking digital sales on Steam and PlayStation 5. And with reviews now available, the game heads into launch with both commercial momentum and a strong early critical reception.Phantom Blade Zero Revenue Crosses $40 Million Ahead of Release Credit: S-Game  Credit: S-Game  Credit: S-Game  Credit: S-Game  Credit: S-Game  Credit: S-Game Alinea Analytics estimates that Phantom Blade Zero had already sold approximately 850,000 digital copies across Steam and PS5 by October 27, generating around $43 million in pre-launch revenue. That puts the game among the top 40 new releases of 2026 by revenue, even before its official launch. Steam accounted for 73.8% of the estimated copies sold, while PS5 contributed 26.2%. The revenue split was just a bit less lopsided, with Steam bringing in 69.2% and PS5 accounting for 30.8%. The difference reportedly comes down partly to regional pricing, since a higher number of sales does not automatically translate into the same share of revenue. The game also picked up more than 80,000 additional sales after its review embargo lifted on October 26, according to Alinea Analytics. With launch day just around the corner, that late surge suggests the reviews have arrived at a useful moment for S-Game’s marketing push. That said, China (which is essentially S-Game’s home market) is a major part of this success story. China, Taiwan, and Hong Kong accounted for an estimated 62.5% of pre-launch copies and 55.1% of revenue. China alone contributed more than 64% of Steam revenue, according to the report. Alinea’s figures do not include sales through China’s WeGame storefront, which could add to the game’s overall total.Ready for Launch After a Strong Critical Reception Soul, the protagonist of this non-soulslike game. | Credit: S-Game The game is also entering release week with encouraging reviews. As of writing, Phantom Blade Zero had an 88 Metascore on Metacritic and an 89 Top Critic Average on OpenCritic. Those scores can change as more reviews arrive, but it is safe to say that the early response has been overwhelmingly positive. The fighting is clearly a major part of the appeal. Phantom Blade Zero draws on Chinese wuxia, pairing rapid swordplay and weapon switching with elaborate boss encounters. Its blend of martial arts, dark fantasy, and mechanical enemies gives the action a distinctive flavor compared to other “samurai” action RPGs, while the game’s more-than-generous weapon selection allows players to keep experimenting with different builds. There are some drawbacks, however. Reviews have raised concerns about the story, which some critics found convoluted, as well as technical issues and performance dips. Those complaints are worth bearing in mind, particularly in a game where combat depends on quick reactions. Phantom Blade Zero arrives on October 29, 2026, for PS5 and PC via Steam and the Epic Games Store. After months of anticipation, players will soon be able to find out whether the finished game lives up to its flashy trailers. Have you already picked the game up, or are you waiting to see how it performs first? Let us know in the comments below! ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, Officially, Becomes, 43M, Success, Before, Launch</media:keywords>
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<title>AMD FSR SDK 2.4 is out with FSR Upscaling 4.1.2 for older hardware and Vulkan support</title>
<link>https://news.jatlink.uk/24730</link>
<guid>https://news.jatlink.uk/24730</guid>
<description><![CDATA[ AMD FSR SDK 2.4 is now officially out bringing the newer FSR Upscaling 4.1.2 for older Radeon GPUs and Ryzen APUs, along with Vulkan support for newer FSR.  Read the full article here: https://www.gamingonlinux.com/2026/10/amd-fsr-sdk-2-4-is-out-with-fsr-upscaling-4-1-2-for-older-hardware-and-vulkan-support/ ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>AMD, FSR, SDK, 2.4, out, with, FSR, Upscaling, 4.1.2, for, older, hardware, and, Vulkan, support</media:keywords>
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<title>PS Plus November Games Include Dead Island 2 and Tomb Raider Remasters</title>
<link>https://news.jatlink.uk/24727</link>
<guid>https://news.jatlink.uk/24727</guid>
<description><![CDATA[  Sony has announced next month’s PS Plus offerings, dropping on November 3. If you’re into killing zombies, roguelite card games, or delving into ancient tombs, you’re in for a treat.  Dead Island 2, Tomb Raider IV, V, and VI Remastered, and Monster Train 2 are joining the PS Plus library.  Dead Island 2 takes place in a sun-drenched Los Angeles (it isn’t an island, but don’t worry about it) overtaken by hordes of undead. You use modded weapons to slice and smack your way to safety, taking in the bloody and brilliantly layered gore system as you go.  There’s also the Tomb Raider Darkness trilogy, which is composed of Tomb Raider: The Last Revelation, Tomb Raider: Chronicles and Tomb Raider: The Angel of Darkness. These remasters let you switch between the original polygonal graphics and remastered look at will.  Monster Train 2 is a treat for anyone who loves Slay the Spire. Instead of blending card games with RPG-style combat, this sees you use cards to hold enemies off on a moving train, mixing tower defense elements into the recipe. Just one more run. One more. I promise.  The games are all available to redeem from Tuesday November 3 to Monday, November 30. In the meantime, you have until November 2 to redeem last month’s games.  Last month’s PS Plus games were F1 25, Hunt: Showdown 1896, and Earth Defense Force: World Brothers 2. F1 25 is obviously good if you’re a fan of the sport, but the secret best game there is Hunt: Showdown 1896.  Hunt: Showdown is an extraction shooter like no other, where stealth and noise generation are more important than your aim — though that’s also important because you’re rocking old-school Western weapons that take time to reload. It’s deep and brilliant and deserves a way bigger playerbase, especially after its latest updates.  You can browse the PlayStation Plus Extra and Premium Game Catalog on our dedicated page.   ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Plus, November, Games, Include, Dead, Island, and, Tomb, Raider, Remasters</media:keywords>
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<title>EA SPORTS FC™ 27 | Gameplay Developer Notes &amp; October</title>
<link>https://news.jatlink.uk/24728</link>
<guid>https://news.jatlink.uk/24728</guid>
<description><![CDATA[ Since the worldwide launch of EA SPORTS FC™ 27, we&#039;ve been keeping a close watch on your match data to see how you are playing the new game, as well as following discussions on Discord, our Feedback Portal, the EA Forums, and various social media channels. We want to thank everyone who&#039;s taken to the pitch so far, and shared what they have been experiencing there.As we&#039;ve reviewed a month&#039;s worth of in-game data and community insights, we&#039;ve been able to identify some key trends that show how gameplay has evolved so far. This, combined with extensive testing and feedback from our Design Council, has helped to inform the approach we&#039;ll take to updating gameplay in FC 27.In these Developer Notes, we will walk you through these findings and share what you can expect from our first set of gameplay balance updates, arriving in an upcoming November Title Update.How Gameplay Has Evolved in FC 27As we shared with you in our Closed Beta and Gameplay Launch Update, this year we wanted to preserve the FC 27 launch gameplay experience to give players time to adapt to new mechanics. Because of that, we&#039;ve avoided making any early gameplay updates, which marks a new approach for us compared to previous years.Now that one month has passed since launch, our data shows several notable changes in how you&#039;ve been playing in FC 27:More Accurate ShootingPlayers are becoming more effective in front of goal, taking fewer shots overall but scoring more of the opportunities they create.More Efficient PassingPlayers are completing a higher percentage of their passes, despite making slightly fewer passes overall and manually-controlled defenders intercepting slightly more often.This shows players are adapting to the new balance of passing and interceptions by playing more patiently and picking the right moments to pass the ball.More Successful DefendingWe&#039;re seeing an increase in successful tackles as players become more familiar with defensive mechanics that put more emphasis on manual defending in FC 27.More Tactical DiversityWe&#039;re seeing players try a wider number of different tactical set ups compared to FC 26 and more variety in player roles by positions. Our data shows us that win rates by formation are evenly distributed with minimal variance.Since launch, we&#039;ve seen the most popular formations change, as players have experimented with what works for their particular styles, and have also developed counters to popular tactics.There are formations that are more popular, especially in the higher divisions of play, and we are closely monitoring this space as we see new formations start to become more widely used in response.Together, these trends help us see the shape of gameplay in FC 27, and most importantly highlight the distinct ways players are engaging with the game this year. Players are more efficient, more patient, and more willing to experiment, which are all positive signs.After this first month with all of you in the game, these patterns of play are stable enough that we can clearly understand how the game is being played and where we can make targeted refinements to tuning without unintentionally affecting other areas of gameplay.What&#039;s Coming Next For FC 27 GameplayOur next Title Update in mid-November will introduce our first set of gameplay balance changes for FC 27. But before we dive into the details, we want to share some important context on how our team approaches gameplay balance.FC gameplay has a lot of moving parts and balance changes are rarely a simple ON &amp; OFF switch. The adjustments in this update are subtle and targeted, designed to reduce how often more &quot;frustrating&quot; moments happen in-game. However, it is important to note that in a fast paced 11v11 game where player movement, ball physics, and collisions all interact, some unexpected outcomes will still happen occasionally, and reducing these outcomes remains a key focus for our Gameplay Team.Additionally, we also look at how players play differently depending on their Rivals Division or the mode they choose. Something that happens regularly in Division 7 might happen much less frequently in Division 3. This means one single change might not work perfectly for everyone which can result in feedback that goes in opposite directions.For example, we received feedback from some players who felt that through passes feel more rewarding in FC 27, while others prefer the passing mechanics from previous FC games. We also see ongoing discussions where some players prefer having more manual control over defending, while others prefer more active assistance from their AI-controlled teammates.Our team makes sure to look at different preferences alongside our data to try to find the best solution. Each adjustment also undergoes extensive playtesting and reviews with our Design Council to ensure we&#039;re making targeted improvements in the right areas.With that in mind, here is a breakdown of what we&#039;re focusing on for Title Update v1.2.0.Fullback PositioningWe&#039;ve obs ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>SPORTS, FC™, Gameplay, Developer, Notes, October</media:keywords>
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<title>Final Fantasy Resonance Original Soundtrack is now available digitally on iTunes and Steam</title>
<link>https://news.jatlink.uk/24725</link>
<guid>https://news.jatlink.uk/24725</guid>
<description><![CDATA[  The soundtrack features 120 tracks. ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Resonance, Original, Soundtrack, now, available, digitally, iTunes, and, Steam</media:keywords>
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<title>Resident Evil&amp;apos;s next 10 years may cap off the whole storyline, producer says</title>
<link>https://news.jatlink.uk/24722</link>
<guid>https://news.jatlink.uk/24722</guid>
<description><![CDATA[  Resident Evil series executive producer Jun Takeuchi says the series&#039; overarching storyline could end within the next 10 years.  Speaking to Yahoo Japan (via machine translation), Takeuchi notes that with the upcoming Resident Evil Veronica, he thinks players will understand just how significant the game is to the plot of the series, as opposed to dismissing it as a side story.  This is in part due to some of the altered parts of the story featured in the remake; and while the Resident Evil remakes have generally been changing aspects as they go along, it&#039;s in service of eventually combining these remade classics with the most recent games in the series.  Takeuchi notes that even though the series overall plot was very much not planned from the start, and instead expanded as Capcom went along. On top of that, when planning for the Resident Evil 2 remake began, Capcom envisioned a 10-year plan for the storyline, with him teasing that there&#039;s a reason behind the order of the remakes – presumably why Capcom skipped to Resident Evil 4 when Code: Veronica and Zero were next in line. With the release of Resident Evil: Requiem earlier this year, Takeuchi believes the first 10 years of Capcom&#039;s plan have come to an end and that, over the next 10 years, the series&#039; conclusion will likely arrive.  However, he teases there will be multiple titles before then at least. Requiem&#039;s storyline did deal with an aging Leon and featured Grace Ashcroft as a potential character to carry on the series, so the seeds have definitely been planted. At least, with the story ending, Capcom will finally have to put Jill and Claire in a new game for once… Right? You can check out our Resident Evil Requiem review if you&#039;re yet to play the horror game yourself, or our guide to Resident Evil Requiem&#039;s safe codes to help you through it. [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evils, next, years, may, cap, off, the, whole, storyline, producer, says</media:keywords>
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<title>MW4 Nuke killstreak requirements</title>
<link>https://news.jatlink.uk/24723</link>
<guid>https://news.jatlink.uk/24723</guid>
<description><![CDATA[  Obtaining the MW4 Nuke killstreak is one of the game&#039;s more challenging goals, as it has been in series games before this one. It&#039;s a great way to show off your skills to both your team and opponents, and each year the hardiest of players fight to get the world&#039;s first nuke. While that claim may have long gone for 2026&#039;s Modern Warfare 4, you can still work towards getting unlocking the nuke killstreak yourself, and the first step to that is knowing the conditions you actually have to meet. This killstreak cannot be unlocked by reaching any level and can never be equipped to your class. Instead, it can only ever be obtained by meeting certain match killstreak requirements, as you&#039;ll see below.How to get the Nuke killstreak in MW4  (Image credit: Activision) To get the Nuke killstreak in MW4 2026, you need to get a 30 kills in a row without dying. You can die in the match, but your streak will start back at zero each time you do, and killstreak kills do not count, so you&#039;ll want to equip the best MW4 weapons you can. This means that any kills you might get with the Wheelson, Heavy Artillery, or Gunship, for example, do not count towards your nuke - only those achieved with your primary or secondary weapon, melee weapon, or lethal throwables qualify. Get 30 of those in a row without dying though, and you&#039;ll get a notification on the middle of your screen that you can trigger the nuke. To launch your Nuke, you might find you have to wait a few moments. Then press &#039;4&#039; on keyboard on right on your D-pad on any controller. You don&#039;t have to launch the Nuke right away, so you may as well see how many more kills you can get in first. The nuke can be obtained in all multiplayer modes that allow for 30 or more kills in a row, so the likes of Search and Destroy aren&#039;t included. If you can do this, then you&#039;re also well on your way to getting some of the best mastery camos in MW4 too, which is another great way to show off your skill. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>MW4, Nuke, killstreak, requirements</media:keywords>
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<title>When does the Fortnite Treasure Hunters mini&amp;season start?</title>
<link>https://news.jatlink.uk/24724</link>
<guid>https://news.jatlink.uk/24724</guid>
<description><![CDATA[  When does the Fortnite Treasure Hunters mini-season start is a question we now know the answer to, as it will get underway on November 1, 2026. The tagline for the fresh season is &quot;The greatest adventure of all time&quot; and you can expect things to get switched up, with a new map to explore, fresh faces to meet, and no doubt some updated mechanics to get to grips with. Epic aren&#039;t known for resting on their laurels and are always planning the next stage of development in Fortnite, so there will certainly be more changes brought in during the course of the upcoming season and beyond. If you&#039;re looking ahead to the Fortnite Treasure Hunters mini-season and are wondering what changes it may bring us, then here&#039;s everything we know about it so far.  (Image credit: Epic Games) When does the Fortnite Treasure Hunters mini-season start? The Fortnite Treasure Hunters mini-season release date has now been confirmed as Sunday, November 1, 2026, through official posts and announcements in-game. This tallies with the information displayed for the Fortnite Season 4 Chapter 7 Battle Pass, as seen on the official website and the in-game Battle Pass screen, which states that the current Battle Pass is available through October 31, 2026. This means that Treasure Hunters will launch after that on November 1, though the connected Fortnite live event has already happened on October 24 and was barely more than a brief teaser video. Hopefully the Fortnite servers will be down for less time than usual for this switchover, though you can still expect at least a few hours of downtime. It&#039;s also worth noting that, like the Fortnite The Simpsons mini-season this time last year, Treasure Hunters is a short mini-season to bridge the gap to Season 1 of Chapter 8, which is likely to begin at the end of November or early December 2026.[/url] What will be the biggest changes made for the Fortnite Treasure Hunters mini-season?  (Image credit: Epic Games) Although Epic haven&#039;t officially confirmed much more than the name and tagline for the Fortnite Treasure Hunters mini-season, they have also released a number of teasers which give us a good idea of what&#039;s to come. The season is going to be themed around anime pirates, with One Piece being confirmed as a significant part of that. FULL FORTNITE MINI SEASON LINEUP SO FAR• One Piece: Luffy, Zoro, Nami, Usopp, Sanji, Ace &amp; Buggy• Kasane Teto• Hatsune Miku• A$AP Rocky• Lil Uzi Vert• Jonesy &amp; Hope• Charlotte• Cuddle Team Leader• Oscar https://t.co/WIkW5NDYuyOctober 27, 2026 As rounded up by HYPEX, we&#039;ve so far seen that One Piece characters Luffy, Zoro, Nami, Usopp, Sanji, Ace, and Buggy will all feature, alongside A$AP Rocky, Charlotte, Cuddle Team Leader, Hatsune Miku, Hope, Jonesy, Kasane Teto, Lil Uzi Vert, and Oscar as part of a stacked line up! PIRATE CREWS NEXT FORTNITE SEASON• Jones &amp; Hope• Straw Hat Crew (One Piece)• A$AP Rocky• Lil Uzi Vert• Kasane Teto &amp; Hatsune Miku• a 6th unknown Crew&quot;You won&#039;t be the only drawn to these shores.. Hope you&#039;re ready for reality&#039;s greatest Treasure Hunt&quot;October 24, 2026 There are also going to be six distinct pirate crews in Treasure Hunters, featuring Jones &amp; Hope, Straw Hat Crew (One Piece), A$AP Rocky, Lil Uzi Vert, Kasane Teto &amp; Hatsune Miku, plus a 6th unknown crew – perhaps that one will be ours? It&#039;s likely you&#039;ll be battling against these crews to secure the loot, as was revealed during the teaser – &quot;You won&#039;t be the only one drawn to these shores. Hope you&#039;re ready for reality&#039;s greatest treasure hunt.&quot; FORTNITE MINI SEASON MAP https://t.co/kitFIuLgyYOctober 27, 2026 We&#039;ve also got an early look at the Fortnite Treasure Hunters mini-season map in the post above, showing a more compact island with plenty of POIs within close proximity to each other. There are also lots of bays for ships to dock in, which ties to the overall piracy and treasure hunting theme.How much will the Fortnite Treasure Hunters Battle Pass cost?  (Image credit: Epic Games) Fortnite is free to play, but buying the Battle Pass will get you lots of additional rewards. The Fortnite Treasure Hunters Battle Pass will be available for 800 V-Bucks, which means it will still be enough to purchase the smallest V-Bucks bundle in the Fortnite store, priced at $8.99 / £6.99 to get 800 V-Bucks. By completing the Battle Pass you can earn 800 V-Bucks back through unlocks, but you can no longer collect additional V-Bucks above that. Usually it&#039;s possible to get a head start by buying the Battle Bundle upgrade, which would get you to Tier 25 on the Battle Pass instantly – however with this being a short mini-season, the pass may be smaller so this could work differently. Doing so previously would cost you 2,600 V-Bucks, which you can get for $22.99 / £17.49. You can also sign up to the Fortnite Crew subscription service, which costs $11.99 / £9.99 per month but gives you access to all of the Fortnite Passes including the Battle Pass, as well as awarding a bonus 800 V-Bucks every month and oth ]]></description>
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<pubDate>Wed, 28 Oct 2026 17:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>When, does, the, Fortnite, Treasure, Hunters, mini-season, start</media:keywords>
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<item>
<title>Gaijin Publisher Sale 2026</title>
<link>https://news.jatlink.uk/24717</link>
<guid>https://news.jatlink.uk/24717</guid>
<description><![CDATA[ Explore the Gaijin Publisher Sale 2026! ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gaijin, Publisher, Sale, 2026</media:keywords>
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<title>Dark Messiah of Might &amp;amp; Magic: Community Edition is coming to Steam with major upgrades for the classic</title>
<link>https://news.jatlink.uk/24713</link>
<guid>https://news.jatlink.uk/24713</guid>
<description><![CDATA[ The Arkane Studios and Ubisoft classic Dark Messiah of Might &amp; Magic was originally released 20 years ago, and now a new overhaul mod is on the way.  Read the full article here: https://www.gamingonlinux.com/2026/10/dark-messiah-of-might-magic-community-edition-is-coming-to-steam-with-major-upgrades-for-the-classic/ ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dark, Messiah, Might, Magic:, Community, Edition, coming, Steam, with, major, upgrades, for, the, classic</media:keywords>
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<item>
<title>Discounts in the Gaijin Store for War Thunder’s 14th Anniversary!</title>
<link>https://news.jatlink.uk/24714</link>
<guid>https://news.jatlink.uk/24714</guid>
<description><![CDATA[ The game’s birthday celebrations are set to begin very soon, but in the meantime, we’re launching the second round of our major sale. This time, you’ll find discounts on a wide range of vehicle bundles in the Gaijin Store. Which one catches your eye?From October 28th (11:00 GMT) until November 2nd (11:00 GMT)To get to the Gaijin Store through Steam, go to the in-game hangar &gt; Shop &gt; Online Store.ZTZ96B Pack -50%69.99 35This pack includes:ZTZ96B (Rank VII, China)Premium account for 20 days2500 Golden EaglesA-10A Thunderbolt (Early) Pack -50%59.99 30This pack includes:A-10A Thunderbolt (Early) (Rank VI, USA)Premium account for 15 days2000 Golden EaglesBMPT-72 Pack -50%69.99 35This pack includes:BMPT-72 (Rank VII, USSR)Premium account for 20 days2500 Golden EaglesAlpha Jet A Pack -50%59.99 30This pack includes:Alpha Jet A JaboG 41 (Rank VI, Germany)Premium account for 15 days2000 Golden EaglesAnd many more!Note! After the end of the promotion, the following packs will be removed from sale on all platforms:Vickers GBT155 PackAH-64DJP PackNorthrop NF-5A Pack  ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Discounts, the, Gaijin, Store, for, War, Thunder’s, 14th, Anniversary</media:keywords>
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<title>COD Modern Warfare 4 uses real news footage from South Korean tragedy, is urged by families to remove it</title>
<link>https://news.jatlink.uk/24715</link>
<guid>https://news.jatlink.uk/24715</guid>
<description><![CDATA[  Bereaved families have called on Activision to edit the intro sequence to Call of Duty: Modern Warfare 4 after it emerged that it uses real news footage from a tragedy in Seoul in which 159 people died. The game, which mainly focuses on conflict between North Korea and South Korea, has an opening title sequence featuring a montage of news reports discussing the game’s fictional outbreak of a full-scale North Korean invasion into the South Korean mainland. The newsreader’s voiceovers are accompanied by archival clips taken from actual news reports, including a brief shot of a paramedic giving CPR to someone lying on the floor. Read More... ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>COD, Modern, Warfare, uses, real, news, footage, from, South, Korean, tragedy, urged, families, remove</media:keywords>
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<item>
<title>Dungeon Crawler Carl&amp;apos;s Official November 23 Return Is Available To Pre&amp;Order Now</title>
<link>https://news.jatlink.uk/24716</link>
<guid>https://news.jatlink.uk/24716</guid>
<description><![CDATA[  If you&#039;re all caught up on the Dungeon Crawler Carl series and are feeling impatient for Matt Dinniman to release Book 9, you&#039;re not alone. The series has gone stratospheric in recent months, while what used to be a niche self-published passion project has exploded into a global phenomenon and full-on franchise that&#039;s entering all forms of media outside the books themselves. ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeon, Crawler, Carls, Official, November, Return, Available, Pre-Order, Now</media:keywords>
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<title>Dreams Come True: Mistel 2</title>
<link>https://news.jatlink.uk/24718</link>
<guid>https://news.jatlink.uk/24718</guid>
<description><![CDATA[ Sometimes, things happen that you wouldn’t even dare to dream of. Meet the Mistel 2, a very peculiar aircraft(s!), featuring a Fw 190 literally carrying a Ju 88 bomb. Due to this unusual configuration, it earned the nickname “Father and Son”. By taking part in Air Battles, you can also earn a decal of the same name, a “Child with a Bomb” decal and a “Mistletoe” (the literal translation of “Mistel”) profile frame! From October 28th (11:00 GMT) until November 11th (11:00 GMT), earn mission points in Air Battles, unlock stages and receive rewards!Mistel 2: A Premium Bomber for Germany at Rank IIIThe Mistel 2 is one of the most unusual strike systems in history. It consists of a combination of two aircraft: an Fw 190 A-8 fighter, stripped of its armament to reduce takeoff weight, and a Ju 88 G-1 bomber, the forward section of which was converted into a massive bomb equipped with a shaped-charge warhead. During flight, the pilot in the fighter’s cockpit would direct the bomber-aircraft toward the target; the attachments holding the two planes together would then be released, allowing the bomber-aircraft to fly toward its target in a straight line, guided by an autopilot.         “Father and Son” decal“Child with a bomb” decal“Mistletoe” profile frame Among the rewards in the event is also this chest. When opened, there is a chance of receiving one of the following items:50,000 - 100,000 Silver LionsSilver Lion and Research Point boostersRandom Wagers and OrdersUniversal Backups (1 - 3)A random camouflage for a vehicle you own1 day of Premium AccountHow to get all rewardsEach stage is unlocked for 35,000 mission points and brings a new reward. Please note: Once the stage is unlocked, you will need to claim your reward manually. To do this, click on your profile, select the “Dreams Come True: Mistel” category, and click Claim Prize.You’re able to earn mission points in Air Battles at Rank III or above in Arcade, Realistic and Simulator Battles. The number of mission points to complete a stage depends on the game mode and the maximum Rank of the vehicle that you use in battle. There’s a multiplier for earning mission points, which is shown in the task description in-game.You can also earn mission points by using event vehicles that are Rank I and II. Event vehicles that can be used have the name of the event that they were obtainable in on their stat card. Stages change every two days at 11:00 GMT: October 30th and November 1st, 3rd, 5th, 7th, and 9th.Rewards are given when you complete a specific number of stagesFor 1 stage: one of the decal rewardsFor 2 stages: a trophy with a random rewardFor 3 stages: one of the decal rewardsFor 4 stages: a trophy with a random rewardFor 5 stages: “Mistletoe” profile frameFor 6 stages: the Mistel 2 premium aircraftFor 7 stages: a special camouflage for the Mistel 2Discounts on purchasing stages using Golden EaglesIncomplete stages can be purchased for Golden Eagles, but if you’re significantly close to completing a stage, its price will be significantly reduced.Let’s say you have earned 85% of the required mission points to complete a stage, then the price of purchasing this stage will be halved. If you’re near the finish line for a stage and are at 95% progress, then the price will be reduced by five times. For example, if you’ve earned 30,000 mission points, then the price for unlocking this stage will be 499 Golden Eagles. If you’ve earned 33,500 mission points, then you’ll only need 199 Golden Eagles. Keep this in mind if you cannot complete a stage on time!Tracking your progressYou can track the progress of completing stages by clicking on your Nickname &gt; Achievements &gt; Dreams Come True: Mistel. If you don’t manage to complete a stage on time or would like to purchase a stage, you can purchase each stage with Golden Eagles until November 14th from the Achievements window, which will give you the corresponding rewards. ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dreams, Come, True:, Mistel</media:keywords>
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<title>Alternate history 1950s Soviet Kyiv shooter You Are Empty: Absolute Edition released</title>
<link>https://news.jatlink.uk/24712</link>
<guid>https://news.jatlink.uk/24712</guid>
<description><![CDATA[ ZOOM Platform have revived another retro game here, with You Are Empty: Absolute Edition getting released with its alternate history 1950s Soviet Kyiv.  Read the full article here: https://www.gamingonlinux.com/2026/10/alternate-history-1950s-soviet-kyiv-shooter-you-are-empty-absolute-edition-released/ ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Alternate, history, 1950s, Soviet, Kyiv, shooter, You, Are, Empty:, Absolute, Edition, released</media:keywords>
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<title>Public Lobbies, Sandbox &amp;amp; Building Improvements Update</title>
<link>https://news.jatlink.uk/24709</link>
<guid>https://news.jatlink.uk/24709</guid>
<description><![CDATA[ Public Lobbies, Sandbox &amp; Building Improvements UpdateUpdate - v1.5.0Public Lobbies are here!You can now find other builders directly from the Multiplayer menu, join public Town or Sandbox sessions, or host your own game for the community.This update also brings major improvements to Sandbox building, brick physics, Wheelbarrows and Scaffolds, controls, autosaves, Reduce Motion, multiplayer stability, and performance.Public LobbiesAdded a new Public Lobby Browser.Browse both Town and Sandbox lobbies.Lobby listings include:Player countLobby statusMap typeAvailable sessionsHosts can choose between:Friends OnlyPublicHost either:An existing Town saveA playable Sandbox mapSandbox maps are downloaded automatically when joining, so players do not need to manually share map files.Players can join sessions already in progress when space is available.Hosts can remove players and prevent them from rejoining the same session.Added confirmation before closing a multiplayer lobby.Improved connection, compatibility, and error messages.Open Multiplayer from the Main Menu to browse available sessions or host your own.Sandbox Building ImprovementsFixed an issue where holding Shift while rotating bricks with Q / E could make the placement preview disappear.The placement preview now remains visible and updates immediately while rotating.Fixed bricks placed on foundations not snapping correctly to neighboring bricks.Prevented bricks from being placed inside your own character or other players.Improved building directly beneath your feet:Placing a brick below yourself now lifts you onto it instead of pushing you sideways.Makes upward construction while standing on walls much easier.Roof Placement PerformanceOptimized roof movement and placement in Sandbox.Improved performance around existing structures.Reduced repeated snapping and collision calculations.Improved collision processing for several roof types.Existing snapping priorities, roof alignment, and collision rules remain unchanged.Brick Physics &amp; Large Pile PerformanceFixed bricks floating in mid-air after supporting bricks were removed.Unsupported bricks now fall and settle naturally.Optimized large brick pile collapses to reduce sudden performance spikes.Reduced unnecessary physics calculations.Reduced multiplayer network traffic generated by large brick piles.Improved brick pile physics remain enabled across all graphics quality presets.Optimized brick support and collision checks on moving platforms.Wheelbarrow &amp; Scaffold ImprovementsImproved Wheelbarrow and Scaffold movement around obstacles.Fixed vehicles getting stuck or disappearing after loading a save.Improved Scaffold stability and multiplayer controls.Improved Wheelbarrow steering when moving forward and reversing.Improved Wheelbarrow turning around walls and tight corners.Hold your Crouch button for slower and more precise vehicle movement.Reduced Scaffold turning speed.Improved Scaffold grip positioning.Unified controller vehicle controls:Left Stick: DriveRight Stick: Look aroundImproved camera behavior while driving and turning.Improved Wheelbarrow movement synchronization in multiplayer.Vehicle RecoveryAdded new host-only recovery options to the Pause Menu:Recover WheelbarrowRecover ScaffoldRecovery moves the selected vehicle to a safe position while preserving its cargo.Bricks inside Wheelbarrows are preserved.Bricks stacked on Scaffolds are preserved.Recovery is blocked when:Another player is using the vehicle.Players are standing on the Scaffold.There is not enough safe space for recovery.Added clearer messages explaining why recovery is unavailable.Scaffold Unlock RecoveryFixed an issue where the Scaffold could remain locked after loading a save even though it had already been unlocked.Affected saves now automatically restore the missing unlock.No Skill Point reset is required.Autosave ChangesThe Regular Autosave setting now fully disables automatic saving when turned off.When disabled, the following actions no longer trigger saves:Correct brick placementIncorrect brick placementAchievementsBuilding completionBrick RecoveryExiting the gameProgress is saved only when you manually choose Save.This allows players attempting perfect placements or specific checkpoints to preserve exactly where they want to continue.Reduce Motion ImprovementsExpanded Reduce Motion with additional options for players sensitive to camera and movement effects.When Reduce Motion is enabled:Camera turning is more responsive.Gamepad look acceleration and deceleration are removed.Movement starts and stops more quickly.Automatic slowdown while looking down is removed.Field of view remains steady.Crouch and height transitions are shorter.Landing camera effects remain disabled.Held-item sway remains disabled.These changes only apply when Reduce Motion is enabled. Existing movement and camera behavior remain unchanged when it is disabled.Controls &amp; Keybinding ImprovementsAdded separate customizable bindings for:Previous BrickNext Brick ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Public, Lobbies, Sandbox, Building, Improvements, Update</media:keywords>
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<title>Valve acknowledges Steam&amp;apos;s AI problem as Next Fest exposes thousands of &amp;quot;low&amp;quality games&amp;quot;</title>
<link>https://news.jatlink.uk/24710</link>
<guid>https://news.jatlink.uk/24710</guid>
<description><![CDATA[  Valve&#039;s latest Steam Next Fest has been plagued by games using AI, drawing the attention of former developers like Chet Faliszek, who says the storefront is now &quot;overwhelmed by slop&quot; – but what do current folks at the company think? Well, they&#039;re unsurprisingly aware of the AI-fueled issue, at least, as Tom Giardino and Marc Wilkinson from Valve&#039;s Steam Business Team reveal during the Steam Indie Connect event in South Korea (as per Inven Global). Giardino first explains that Valve doesn&#039;t want to control what tools – in this case, generative AI – devs can use. &quot;We don&#039;t want to be gatekeepers telling developers which tools they should or shouldn&#039;t use,&quot; he says. According to him, that should be up to the devs themselves, and clones have existed for a long time – much longer than the AI problem, but AI has accelerated the debacle.  Giardino&#039;s solution is simple: &quot;Rather than relying on a single mechanic that someone can easily copy, you need to keep growing your game by adding features, personality, and creativity that stem from your own perspective.&quot; It&#039;s far easier said than done, however. When asked specifically about Steam Next Fest and how it&#039;s been flooded by such AI copies, Wilkinson chimes in, stating that most of the coverage surrounding the clones was across the first couple of days of the event, before more &quot;personalized&quot; recommendations made the front page. He describes how Steam Next Fest is a bit random at first in an attempt to prevent abuse of the system from folks looking to gain immediate visibility. And, although the current model highlights some questionable titles at first, it supposedly makes things more &quot;fair&quot; overall. &quot;We recognize that the trade-off is some low-quality games get exposed,&quot; Wilkinson admits. &quot;We are fully aware of the situation, and a significant number of people are thinking about how to solve this problem.&quot; Giardino says the sheer scale nowadays doesn&#039;t help, either. Steam Next Fest isn&#039;t as small as it once was. A few years ago, he recalls how he had to convince devs to participate in the event, telling them, &quot;There are only 50 or 100 games, so you should definitely join.&quot; Now, it&#039;s a case of &quot;the pendulum swinging to the opposite side.&quot; Plus, &quot;success&quot; feels different for every dev in terms of wishlist numbers and the like following Steam Next Fest. &quot;As platform operators, we can&#039;t define what success means for an individual game.&quot; That might be a thousand wishlists, or it might be 50 thousand. What Valve can control, though is the quality of the system – and, again, they know about its most pressing issues, like the AI situation, but they don&#039;t want to &quot;limit&quot; any devs. &quot;We don&#039;t think we&#039;re perfect and there&#039;s plenty of room for improvement. Rather than limiting developer access, making Steam a smarter and more dynamic platform is the starting point of our philosophy,&quot; says Giardino. So, what is the solution then? I&#039;m honestly not sure myself, but I also don&#039;t think cracking down on gen AI use would be &quot;limiting&quot; devs. For the time being, at least Steam enforces AI disclosures on any game that employs the controversial technology. &quot;Steam&#039;s required AI disclosure is the right move&quot;: Devs say gen AI should be called out in games and support Valve&#039;s store mandate. [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Valve, acknowledges, Steams, problem, Next, Fest, exposes, thousands, low-quality, games</media:keywords>
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<item>
<title>EA morale hits a new low amid AI push and BioWare closure</title>
<link>https://news.jatlink.uk/24711</link>
<guid>https://news.jatlink.uk/24711</guid>
<description><![CDATA[  Amid layoffs at EA, with the closure of Mass Effect and Dragon Age studio BioWare announced only last week, it&#039;s far from surprising to hear that morale at the publisher is reportedly &quot;terrible.&quot; That&#039;s according to anonymous sources speaking to Vertical Slice, who say the layoff process at the publisher is &quot;wildly disruptive&quot; and emotionally &quot;weird&quot; due to an apparent &quot;secrecy&quot; around it that sometimes leaves employees unaware who&#039;s been affected until after their co-workers&#039; public LinkedIn posts.  The layoff process itself has also been described as &quot;very impersonal,&quot; with multiple affected employees apparently invited to Zoom meetings with the chat disabled and other participants hidden, leaving them unable to ask questions or communicate with their co-workers.  Needless to say, it&#039;s understandable that the vibe internally is apparently very poor right now. &quot;Morale has been terrible,&quot; one anonymous source says. &quot;The line we kept hearing is &#039;do less, better&#039; but it just felt like we were doing the same amount with less people. Upper management was very excited about Claude and the possibilities of [generative] AI, much to the chagrin of my team.&quot; Execs at the publisher have been described as out-of-touch with both game development and their employees, and – speaking of AI – that&#039;s apparently being pushed, too, with managers apparently telling their employees that &quot;&#039;this is the future, you have to get onboard.&#039;&quot; Even if AI tools aren&#039;t currently being mandated, one source alleges that &quot;they&#039;ll make it impossible or very difficult for you to do your job without [them].&quot; Of course, this latest wave of layoffs follows EA going private. The $55 billion acquisition by Saudi Arabia&#039;s Public Investment Fund (PIF), Jared Kushner&#039;s Affinity Partners, and Silver Lake closed back in August, but as soon as plans were announced last year, EA employees expressed concerns about potential layoffs. EA took on $20 billion in debt as part of the deal, and shortly after the acquisition closed, the publisher reportedly told investors that it planned to cut a whopping $700 million in annual costs, of which $170 million was set to be &quot;organizational efficiencies,&quot; which didn&#039;t bode well.  Even though things had been looking bad for some time, though, that doesn&#039;t make the reality any less upsetting or disappointing.  One anonymous source notes that the email sent out to employees about the organizational changes sounded like it was &quot;written by a robot,&quot; which they say &quot;best sums up EA.&quot; They continue: &quot;A cold dead place that&#039;s slowly decaying as leadership pilfers every last cent, leaving the rest of us to worry about how we feed our families.&quot; &quot;EA never actually sells anything,&quot; former Mass Effect 5 dev says – so don&#039;t expect the RPG to be saved as &quot;they just shut things down and sit on their licenses.&quot; [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 12:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>morale, hits, new, low, amid, push, and, BioWare, closure</media:keywords>
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<item>
<title>[Notice] New Attendance Event Notice</title>
<link>https://news.jatlink.uk/24701</link>
<guid>https://news.jatlink.uk/24701</guid>
<description><![CDATA[ Your Saga Takes FlightHello Daevas! This is AION 2.​AION 2&#039;s new 28-day Attendance Event is starting.Log in to the world of Atreia to claim a variety of items to support your progress.​1. 28-day Attendance Event: Atreia&#039;s Call■ Event Schedule​- After scheduled maintenance on Wednesday, Oct 28, 2026 until scheduled maintenance on Wednesday, Dec 1, 2026- After scheduled maintenance Wednesday, Oct 28, 2026 until scheduled maintenance on Wednesday Dec 2, 2026​■ Event Details- The Atreia&#039;s Call attendance event will begin.- Check the In-game menu – Attendance to view your rewards.※ Attendance resets daily at 12:00 AM (PT)■ Event RewardsCategoryDaily RewardsQuantityDay 1Resurrection Spiritstone (Bound)5Day 2Artisan&#039;s Roasted Fogus (Bound)5Day 3Soul Codex: Reset (Bound)3Day 4Life Crystal (Bound)10Day 5Battle Enhance Scroll (Bound)10Day 6Soul Crystal (Bound)2,000Day 7Odyle Energy (Bound)2Day 8Resurrection Spiritstone (Bound)10Day 9Artisan&#039;s Roasted Fogus (Bound)5Day 10Content Usage Ticket Selection Chest (Bound)1Day 11Unknown Fissure Challenge Ticket (Bound)2Day 12Battle Enhance Scroll (Bound)10Day 13Soul Crystal (Bound)2,000Day 14Odyle Energy (Bound)2Day 15Resurrection Spiritstone (Bound)5Day 16Artisan&#039;s Roasted Fogus (Bound)5Day 17Soul Codex: Reset (Bound)3Day 18Life Crystal (Bound)10Day 19Battle Enhance Scroll (Bound)10Day 20Soul Crystal (Bound)2,000Day 21Odyle Energy (Bound)2Day 22Resurrection Spiritstone (Bound)10Day 23Artisan&#039;s Roasted Fogus (Bound)5Day 24Content Usage Ticket Selection Chest (Bound)1Day 25Unknown Fissure Challenge Ticket (Bound)2Day 26Battle Enhance Scroll (Bound)10Day 27Soul Crystal (Bound)2,000Day 28Odyle Energy (Bound)2​\[Event Item Removal Schedule]Item NameRemoval ScheduleOdyle Energy (Bound)Dec 16, 2026, 12:00 AM (PST)Unknown Fissure Challenge Ticket (Bound)Dec 16, 2026, 12:00 AM (PST)Content Usage Ticket Selection Chest (Bound)Dec 16, 2026, 12:00 AM (PST)​■ Notes1. All items provided through this event are non-tradable.2. Attendance rewards can be claimed once per server.3. Small Small Odyle Energy (Bound), Unknown Fissure Challenge Ticket (Bound), Content Usage Ticket Selection Chest (Bound) will be removed on December 16, 2026 (PST).4. Event schedules and some rewards are subject to change due to internal circumstances.5. All rewards will be delivered immediately to your inventory.6. This event is subject to the AION2 Event Terms and Conditions.\[View Details]​Thank you. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, New, Attendance, Event, Notice</media:keywords>
</item>

<item>
<title>[Notice] Patch Notes | Oct. 27 (PDT) / Oct. 28 (CET)</title>
<link>https://news.jatlink.uk/24700</link>
<guid>https://news.jatlink.uk/24700</guid>
<description><![CDATA[ Hey Daevas!Here’s this week’s update. \[Content &amp; Systems] ExpeditionBoss balance will be adjusted for Expedition and Transcendence content.Boss stats will be reduced to make encounters more manageable, reducing the risk of characters dying to high boss damage or failing to defeat bosses within the time limit.1. Normal Expedition and Transcendence Stage 1Boss Attack will be reduced by 15%.These adjustments will help prevent characters with lower progression levels from being defeated in a single hit by powerful Boss attacks, allowing them to fight more reliably.2. Hard Expedition and Transcendence Stages 2–4Boss Attack and Damage Boost will each be reduced by 10% compared to their previous values.These adjustments will reduce the risk of characters being defeated too easily as Damage Boost increases at higher stages, giving players more opportunities to react to Boss attacks and continue the fight.3. Transcendence Stages 1–2Boss HP will be reduced by 6.5%.These adjustments will reduce the likelihood of Bosses entering a Frenzy state during prolonged fights and causing failed attempts, allowing more players to clear the content.Urugugu Canyon and Vakron Sky Island Hard mode will be added.The required item level for entry will be 2700, and the boss Frenzy timer will be set to 4 minutes.In Hard mode, each player will be limited to 3 revives.New rewards will be available in Hard mode.You will have a chance to obtain a Philosopher&#039;s Stone: Revelation (Bound).You will be able to select Philosopher&#039;s Stone: Revelation (Bound) as a guaranteed reward.You will be able to obtain a guaranteed Ariel Fragment: Urugugu (Bound) and Ariel Fragment: Vakron (Bound) from the corresponding dungeon.You will have a chance to obtain an Expedition Hero Artwork as a reward.Compared to Normal difficulty, you will be able to earn more Kina as a reward.The Ariel Fragment rewarded will vary by dungeon.You will be able to use Substance Morph to convert 100 Ariel Fragments into a Daevanion Crystal: Ariel (Bound) up to 30 times per character.You will be able to use Substance Morph to convert 1 Ariel Fragment into 5 Enhance Stones an unlimited number of times.You will be able to morph Daevanion Crystal: Ariel (Bound) under Substance Morph &gt; Special &gt; Daevanion.You will be able to morph Enhance Stones under Substance Morph &gt; Special &gt; Consumables.In Hard mode, all Unique crafting materials will be obtainable from Urugugu Canyon and Vakron Sky Island.You will be able to obtain Wrathful Mind, Wrathful Will, and Wrathful Ego.New achievements will be added for Expedition (Hard).You will be able to obtain Unique Skins by completing Expedition (Hard) achievements.Class ChangesCommonThe base HP of certain Classes will be increased.These adjustments, alongside the reduction in Boss Attack, will improve survivability for melee Classes, making it easier for them to withstand attacks while engaging Bosses at close range, especially when facing Bosses head-on.Base HP at Level 45 will be increased to help classes better withstand boss attacks and reliably sustain combat.Gladiator: 4,702 → 6,202 (+1,500 HP)Templar: 4,702 → 6,202 (+1,500 HP)Assassin: 4,702 → 5,702 (+1,000 HP)Ranger: 4,702 → 5,702 (+1,000 HP)Sorcerer: 4,702 → 5,702 (+1,000 HP)Spiritmaster: 4,702 → 5,702 (+1,000 HP)Chanter: 4,702 → 5,702 (+1,000 HP)Cleric: 4,702 → 5,702 (+1,000 HP)AssassinSkill NameChangesHeightened Sixth SenseThe HP effect will be increased. (1,000 / 2,000 / 4,000)* Display criteria (Level 5 / Level 10 / Level 20)Illusive CloneThe base cooldown will be reduced from 90 seconds to 60 seconds.Daily DungeonOdylium Repository will be added as a new Daily Dungeon.In the Odylium repository, you will be able to obtain a set number of Soul Crystals (Bound) as rewards based on your clear points.Entry count will be shared with the Daily Dungeon: Daeva Bio-Research Base.ShopWith the end of the server transfer period, items under \[Shop &gt; Wind Breeze Merchants &gt; Special] will be moved to \[Substance Morph &gt; Special &gt; Wind Breeze Merchants].The affected items are Instant Clear Ticket: Daily Dungeon (Bound) and Soul Crystal (Bound).The \[Special - Wind Breeze Merchants] tab will be removed from Substance Morph.With the end of the server transfer period, certain Odyle Energy items in \[Shop &gt; Wind Breeze Merchants &gt; Special] will be added or removed.The Odyle Energy (Bound) item, which has a per-character limit of 20 per character, will be removed.The Odyle Energy (Bound) item, which has a weekly limit of 4 per character, will be added.The Odyle Energy (Bound) item, which has a weekly limit of 16 per server, will be added.The sale of Lower Abyss Rift Stone (7-day) in \[Shop &gt; Wind Breeze Merchants &gt; Special] will end.Instant Clear Ticket: Nightmare (Bound) will be added to \[Shop - Wind Breeze Merchants - Special].Up to 14 can be purchased per server each week, at a cost of 30,000 Kina each.The purchase limit for Instant Clear Ticket: Daily Dungeon (Bound) in \[Shop - Wind Breeze Merchants ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Patch, Notes, Oct., PDT, Oct., CET</media:keywords>
</item>

<item>
<title>[Notice] Server Matchmaking | October 28</title>
<link>https://news.jatlink.uk/24702</link>
<guid>https://news.jatlink.uk/24702</guid>
<description><![CDATA[ Prepare yourselves Daevas! The server pairings have been revealed. Find your server below to see which server will become your next enemy in Atreia. What is Server Matchmaking?As you journey through Atreia, you&#039;ll get chances to face another server in modes such as Spacetime Rifts and the Abyss.For example, if the Asmodian server Israphel is paired with the Elyos server Siel, every Israphel Asmodian who enters the Abyss will run into Siel&#039;s Elyos. Those are the players you&#039;ll be clashing with, competing against, and… holding grudges against.Will My Server Pairing Always Be the Same? No. We will update server pairings periodically to keep the combat balanced. For this reason, the same faction may now be matched together (Example: Asmodian vs. Asmodian). Today&#039;s pairing may be replaced by a new challenger down the road, so make your mark while you can. Good luck Daevas!Abyss Server PairingsEuropePair # Server 1Server 2Server 1 FactionServer 2 Faction1TrinielLumielAsmodianAsmodian2ZikelKaisinelAsmodianElyos3IsraphelSielAsmodianElyos4VaizelMarchutanElyosAsmodian5NezekanAzphelElyosAsmodian6EreshkigalBeritraAsmodianAsmodian7NemonArielAsmodianElyos8YustielFregionElyosElyos9MeslamtaedaHithanyaElyosElyos10ZemurruBabaAsmodianAsmodian11BakarmaKromedeElyosAsmodian12LudraMuninAsmodianAsmodian13PhernosUlgornElyosAsmodian14HadalaOdarAsmodianAsmodian15QuaiNaniaAsmodianElyos16FafnirAtielAsmodianAsmodian17IndnathAgnitaAsmodianAsmodian18TiamatLuterosElyosElyos19TahabataKochiElyosElyos20KasikaGaussElyosAsmodian21DaminuTassinElyosAsmodian22TsenkaIshtarElyosElyos23LamuatanNatharaElyosElyos NA EastPair # Server 1Server 2Server 1 FactionServer 2 Faction1IsraphelZikelAsmodianAsmodian2SielNezekanElyosElyos3TrinielVaizelAsmodianElyos4AzphelLumielAsmodianAsmodian5EreshkigalArielAsmodianElyos6BeritraKaisinelAsmodianElyos7MarchutanYustielAsmodianElyos8FregionMeslamtaedaElyosElyos9NemonHithanyaAsmodianElyosNA WestPair # Server 1Server 2Server 1 FactionServer 2 Faction1SielIsraphelElyosAsmodian2ZikelNezekanAsmodianElyos3LumielVaizelAsmodianElyos4TrinielMarchutanAsmodianAsmodian5KaisinelYustielElyosElyosSouth AmericaPair # Server 1Server 2Server 1 FactionServer 2 Faction1IsraphelZikelAsmodianAsmodian2SielNezekanElyosElyos3ArielLumielElyosAsmodian4TrinielMarchutanAsmodianAsmodian5VaizelKaisinelElyosElyos6AzphelYustielAsmodianElyosAsiaPair # Server 1Server 2Server 1 FactionServer 2 Faction1SielZikelElyosAsmodian2NezekanTrinielElyosAsmodian3VaizelBeritraElyosAsmodian4KaisinelHadalaElyosAsmodian5YustielLumielElyosAsmodian6ArielIsraphelElyosAsmodian7FergionAzphelElyosAsmodian8MeslamtaedaNemonElyosAsmodian9HithanyaNaniaElyosElyos10MarchutanEreshkigalAsmodianAsmodian Rift Server PairingsEuropePair # Elyos ServerAsmodian Server1VaizelZikel2SielTriniel3KaisinelIsraphel4NezekanMarchutan5YustielLumiel6ArielEreshkigal7FregionAzphel8MeslamtaedaNemon9HithanyaBeritra10BakarmaZemurru11PhernosBaba12NaniaKromede13KochiLudra14KasikaMunin15TahabataHadala16LuterosOdar17DaminuUlgorn18TsenkaFafnir19TiamatQuai20GaussIndnath21IshtarAgnita22LamuatanTassin23NatharaAtiel NA EastPair # Elyos Server Asmodian Server 1SielTriniel2NezekanIsraphel3VaizelZikel4KaisinelAzphel5YustielLumiel6ArielEreshkigal7FregionMarchutan8MeslamtaedaNemon9HithanyaBeritraNA WestPair # Elyos Server Asmodian Server 1SielZikel2NezekanIsraphel3VaizelLumiel4KaisinelMarchutan5YustielTrinielSouth AmericaPair # Elyos Server Asmodian Server 1SielZikel2NezekanIsraphel3ArielLumiel4KaisinelMarchutan5YustielTriniel6VaizelAzphelAsiaPair # Elyos Server Asmodian Server 1SielZikel2NezekanIsraphel3VaizelLumiel4ArielTriniel5KaisinelAzphel6YustielEreshkigal7FregionMarchutan8MeslamtaedaNemon9NaniaBeritra10HithanyaHadala ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Server, Matchmaking , October</media:keywords>
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<item>
<title>Stargate SG&amp;1: Asgard Officially Arrives March 2027</title>
<link>https://news.jatlink.uk/24703</link>
<guid>https://news.jatlink.uk/24703</guid>
<description><![CDATA[  Longtime Stargate SG-1 fans will undoubtedly remember the Asgard&#039;s pivotal role in Season 4&#039;s opening episode, &quot;Small Victories,&quot; which offered an up-close look at one of the franchise&#039;s most technologically advanced alien civilizations. Inspired by the gods of Norse mythology, the Asgard were way more advanced than human beings, yet even they found themselves outmatched by the relentless Replicators. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stargate, SG-1:, Asgard, Officially, Arrives, March, 2027</media:keywords>
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<title>Dungeon Crawler Carl Officially Switches Genres In $12,350 New Release</title>
<link>https://news.jatlink.uk/24704</link>
<guid>https://news.jatlink.uk/24704</guid>
<description><![CDATA[  Dungeon Crawler Carl is entering an exciting new era ahead of Matt Dinniman&#039;s Book 9 release, currently titled The Beautiful Place and expected to release in two separate volumes in the coming months. In case you missed it, Dinniman just released Chapters 3–5 on the Patreon account as well as an Interlude chapter, revealing a fresh teaser for what&#039;s to come in the finale. However, before we head to the twelfth floor in Book 9, there are several new releases slated before the end of 2026.  ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeon, Crawler, Carl, Officially, Switches, Genres, 12, 350, New, Release</media:keywords>
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<item>
<title>Scheduled Maintenance &amp; October 29, 2026</title>
<link>https://news.jatlink.uk/24705</link>
<guid>https://news.jatlink.uk/24705</guid>
<description><![CDATA[ We will be performing a scheduled maintenance starting on Thursday, October 29, 2026 at 5:00 AM PDT (8:00 AM EDT / 1:00 PM CET / 11:00 PM AEDT). We anticipate the maintenance to last approximately 4 hours, concluding around 9:00 AM PDT (12:00 PM EDT / 5:00 PM CET / 3:00 AM AEDT October 30).Times:Thursday, October 29, 2026PDT (UTC -7): 5:00 AM - 9:00 AMEDT (UTC -4): 8:00 AM - 12:00 PMCET (UTC +1): 1:00 PM - 5:00 PM AEDT (UTC +11): 11:00 PM - 3:00 AM October 30What will be unavailable:All MapleStory Classic World game servers.Changes and Updates:MapleStory Classic World will be updated to v.1.1.0.Full list of changes and updates will be available here once maintenance is completed. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scheduled, Maintenance, October, 29, 2026</media:keywords>
</item>

<item>
<title>Scheduled Minor Patch Maintenance &amp; October 29, 2026</title>
<link>https://news.jatlink.uk/24706</link>
<guid>https://news.jatlink.uk/24706</guid>
<description><![CDATA[ We will be performing a scheduled minor patch maintenance starting on Thursday, October 29, 2026 at 5:00 AM PDT (8:00 AM EDT / 1:00 PM CET / 11:00 PM AEDT). We anticipate the maintenance to last approximately 8 hours, concluding around 1:00 PM PDT (4:00 PM EDT / 9:00 PM CET / 7:00 AM AEDT October 30).Times:Thursday, October 29, 2026PDT (UTC -7): 5:00 AM - 1:00 PMEDT (UTC -4): 8:00 AM - 4:00 PMCET (UTC +1): 1:00 PM - 9:00 PMAEDT (UTC +11): 11:00 PM - 7:00 AM October 30What will be unavailable:All MapleStory game servers.MapleStory Classic World will not be affected.Changes and Updates:MapleStory will be updated to v271.5.0.Monthly Windows Update.Full list of changes and updates will be available here after the maintenance is complete. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scheduled, Minor, Patch, Maintenance, October, 29, 2026</media:keywords>
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<title>Pokémon Officially Unveils Mew, Mewtwo Redesigns For 30th Anniversary</title>
<link>https://news.jatlink.uk/24707</link>
<guid>https://news.jatlink.uk/24707</guid>
<description><![CDATA[  Pokémon&#039;s 30th anniversary has already given us some spectacular releases this year, with the 30th Celebration expansion standing out as one of the biggest highlights. Launched in September, the special set has given collectors a wealth of fresh art and new powerful alt cards, reimagining iconic Gen 1 Pokémon alongside fan favorites from later generations. Its 30 different Pikachu cards, stunning day-and-night illustrations, and striking Future rares have made the expansion a fitting tribute to the franchise&#039;s three-decade history. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pokémon, Officially, Unveils, Mew, Mewtwo, Redesigns, For, 30th, Anniversary</media:keywords>
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<title>Discord&amp;apos;s New Message Searching Explained And how To Disable</title>
<link>https://news.jatlink.uk/24708</link>
<guid>https://news.jatlink.uk/24708</guid>
<description><![CDATA[  Discord has come under fire countless times in recent history, with the latest being the platform&#039;s age-rating requirements and automatic profiling based on your user activity. While it sounds great on paper, the feature also comes with numerous security and privacy concerns given the platform&#039;s not-too-distant data breaches and mass ban waves. ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Discords, New, Message, Searching, Explained, And, how, Disable</media:keywords>
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<item>
<title>Charting the Unknown Global Release Times</title>
<link>https://news.jatlink.uk/24699</link>
<guid>https://news.jatlink.uk/24699</guid>
<description><![CDATA[ Charting the Unknown is almost here!The DLC will launch on Steam, PlayStation Store, XBOX Store, and Epic Games Store. Check below for the exact release date and time in your time zone.An update patch for the base game will also be released at the same time as the DLC. Please make sure to download and install that patch before launching the game.Pre-orders are still available on all platforms until the release.See you soon in Pywel! ]]></description>
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<pubDate>Wed, 28 Oct 2026 07:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Charting, the, Unknown, Global, Release, Times</media:keywords>
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<item>
<title>Cyberpunk 2 Leaks Major New Gameplay Feature</title>
<link>https://news.jatlink.uk/24690</link>
<guid>https://news.jatlink.uk/24690</guid>
<description><![CDATA[  It is not entirely unheard-of for hit single-player games to retroactively add a multiplayer mode or even go fully co-op with a sequel, but audiences may be surprised to see that a recent job listing by CD Projekt Red is specifically looking to hire someone with multiplayer expertise to work on Cyberpunk 2, the follow-up to Cyberpunk 2077. Both critics and audiences alike praised Cyberpunk 2077 for its immersive solo gameplay experience, deep lineup of characters, and gorgeous sci-fi world, but the new gameplay leak via the recent career posting seems to indicate that the sequel is looking to prioritize multiplayer, a feature that was missing from the highly-praised original. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, Leaks, Major, New, Gameplay, Feature</media:keywords>
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<item>
<title>Steam Officially Drops 5 Free Games You Can Download And Keep Forever (October 27)</title>
<link>https://news.jatlink.uk/24686</link>
<guid>https://news.jatlink.uk/24686</guid>
<description><![CDATA[  It&#039;s no surprise that Steam is the go-to stop for PC gamers, given just how many incredible free games are available on the platform. While competing platforms such as GOG and Epic have their own unique draws, nothing quite compares to Steam&#039;s extensive free-to-play library, constant limited-time deals and discounts, free demo options, and more. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Officially, Drops, Free, Games, You, Can, Download, And, Keep, Forever, October, 27</media:keywords>
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<title>EA Employees Speak Out About The Company&amp;apos;s &amp;quot;Heavy&amp;quot; AI Push</title>
<link>https://news.jatlink.uk/24687</link>
<guid>https://news.jatlink.uk/24687</guid>
<description><![CDATA[  While EA hasn&#039;t exactly been known as the best company to work for, the company has come under even more fire lately over several concerning insights into how it operates. On top of having just laid off a massive amount of talent, which shut down Bioware and caused the cancellation of the next Mass Effect game, a new update reveals a concerning insight into why the company is making such drastic changes. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Employees, Speak, Out, About, The, Companys, Heavy, Push</media:keywords>
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<title>Resident Evil Executive Producer Says the Series&amp;apos; Story Could End &amp;apos;In the Next 10 Years&amp;apos;</title>
<link>https://news.jatlink.uk/24688</link>
<guid>https://news.jatlink.uk/24688</guid>
<description><![CDATA[  In an interview with Yahoo Japan, executive producer Jun Takeuchi outlined Capcom’s plans for its flagship horror franchise, revealing that its encompassing narrative has a definite conclusion — and that end could come shockingly soon. Takeuchi began by explaining how the team had expanded on Resident Evil’s overarching story with every game, saying that a ten-year strategy was crafted during the planning stages for Resident Evil 2 Remake. “The series&#039; story wasn&#039;t planned out from the beginning; it expanded with each new game. When we were planning RE:2 and creating a 10-year branding concept, this was the most challenging aspect. If you play through all of them, I think you&#039;ll realize the meaning behind the order of the remakes,” he said. “With the release of Requiem this year, I feel like the first 10 years have come to a close, so I think the conclusion will come in the next 10 years.&quot; This is somewhat sad news for hardcore fans who were hoping to blast through hordes of zombies with Leon until the end of time, not to mention fans of all the other characters we’ve come to know and love over the years. And who’s to say if that means we won’t see these characters again in a new, different story? As for how many Resident Evil games we can expect from Capcom in the interim, Takeuchi assured us that there will be several, though he didn’t describe any of them in depth. &quot;I can&#039;t say, because it would spoil the fun for everyone, but there won&#039;t be just one. There will be multiple titles,” he said. Resident Evil has proven to be a massive hit for Capcom, particularly after RE7: Biohazard shocked life back into the series. Resident Evil 2 Remake is the best-selling game in the franchise, and its most recent addition, Resident Evil Requiem, passed $500 million in revenue after releasing earlier this year, becoming a driving factor in console sales within Japan. Adding to this, Resident Evil 2 Remake was one of the top ten best-selling titles for Capcom in the first half of its 2027 fiscal year, with RE7 not far behind. Resident Evil 4 was also on that list, as was RE3 and Requiem — meaning that half of the company&#039;s top sellers in this period were in the Resident Evil franchise. There’s lots for Resi fans to look forward to in the coming months; the Code Veronica remake launches early next year, and screenwriter Haris Orkin basically leaked a story mode DLC for Requiem that’s supposed to involve Spencer in some way. There’s also Zach Cregger’s Resident Evil movie to consider, which was met with rave reviews and a hit at the box office — though it&#039;s unlikely Cregger ever makes a sequel, even though he already has plans for what he’d do next.  ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, Executive, Producer, Says, the, Series, Story, Could, End, In, the, Next, Years</media:keywords>
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<title>Retro FPS Game on Steam Is Now Permanently Free, But There&amp;apos;s a Catch</title>
<link>https://news.jatlink.uk/24689</link>
<guid>https://news.jatlink.uk/24689</guid>
<description><![CDATA[  Evil Timefall is a 2025 first-person shooter on Steam that recently dropped its $1.50 USD price tag and went free-to-play. The only catch is that the indie game currently has mixed reviews on Steam, with some negative reviews saying it should&#039;ve been free-to-play from the start. Now that the game has listened to this feedback, more players might be interested in checking it out to see if it&#039;s worth their time. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Retro, FPS, Game, Steam, Now, Permanently, Free, But, Theres, Catch</media:keywords>
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<title>Brand&amp;New Call of Duty Update Just Added One of the Best Maps Ever to MW4</title>
<link>https://news.jatlink.uk/24683</link>
<guid>https://news.jatlink.uk/24683</guid>
<description><![CDATA[  A brand-new update just hit Call of Duty: Modern Warfare 4that brings one of the franchise&#039;s most beloved maps back into rotation just days after launch. Call of Duty: Modern Warfare 4players now have another very familiar battleground to jump into as Infinity Ward prepares for the shooter&#039;s first season. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Call, Duty, Update, Just, Added, One, the, Best, Maps, Ever, MW4</media:keywords>
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<title>Fable director known for overpromising promises it’s almost impossible to code without AI nowadays</title>
<link>https://news.jatlink.uk/24684</link>
<guid>https://news.jatlink.uk/24684</guid>
<description><![CDATA[ Peter Molyneux, creator and director of the Fable trilogy, has weighed in on the AI debate, claiming that the current environment of gaming is very skeptical of AI while at the same time not really allowing developers to work without AI. In a recent interview with PC Gamer, where he discusses his new “god sim” Masters of Albion, Molyneux talks about the insurmountable difficulty of making games nowadays without resorting to AI-related tools, and how at least 12% of Steam users will immediately write off any game that used AI at any point during its development. https://www.youtube.com/embed/5pouqKKjh_M?feature=oembed https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 I agree that trying to use only “tools untarnished by AI” these days proves more irritating than it should, even outside the game development scene. Sadly, he continued, “This is very controversial. It is the most, the biggest advance in creativity for smaller studios, for medium studios and bigger studios. The biggest step forward in creativity.”  Huh, Molyneux’s optimism towards AI sure reads a lot like he might be more worried about losing a piece of the market pie than about the inevitable creation of AI slop.  And like, this man is responsible for the creation of bangers such as Dungeon Keeper, Populous, Theme Park, Fable, and Black &amp; White. His career isn’t a fluke. However, anyone who’s been following his work through the years knows that every single one of his games, regardless of how great they eventually turned out, has always paled in comparison to the completely impossible vision he’d originally promised. Did you know that the entire world and vegetation of Fable was once supposed to age, grow, and change as we progressed through the story? On Xbox 360 hardware?  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  Molyneux’s tales of overpromising are so legendary in the industry that in 2015, Rock Paper Shotgun once simply asked him if he thought he was a pathological liar. This spawned a long interview where Molyneux vehemently dismissed the accusation by telling another lie with each new answer. He created the kind of comedy I wish I could create on purpose, but not even that was enough for him. In 2019, Molyneux announced Legacy, a game that would make use of revolutionary tech that many just knew would soon be as inescapable as revolutionary: the NFT. It cost some believers a lot of money. Oh, and Molyneux is also responsible for Project Milo, a fake AI that supposedly would’ve made use of all of Kinect’s impressive tech to create the most immersive controller-free game ever. I sometimes wonder about the titular Milo. That kid has been trapped in a lonely Kinect purgatory matrix ever since Project Milo’s announcement back in ’09. I wonder how well that AI would treat Molyneux if it were ever to breach containment.  Image via Microsoft With all that, it’s very hard not to take anything coming out of Molyneux’s dreamy mind with a grain of salt, but who’s to say if this is the time when he’s totally right.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Fable director known for overpromising promises it’s almost impossible to code without AI nowadays appeared first on Destructoid. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fable, director, known, for, overpromising, promises, it’s, almost, impossible, code, without, nowadays</media:keywords>
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<title>How to use Solar Panels in Moon Sweepers</title>
<link>https://news.jatlink.uk/24685</link>
<guid>https://news.jatlink.uk/24685</guid>
<description><![CDATA[ The arid land of the Moon has no source of power, but thanks to Solar Panels, setting up your factory in Moon Sweepers is a simple task. When you’re just starting out, you won’t have much use for Solar Panels. However, the need for them goes up once you create your automated factory. Table of contentsMoon Sweepers Solar Panels explainedHow to use Solar Panels efficiently in Moon Sweepers Moon Sweepers Solar Panels explainedhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 In Moon Sweepers, there are three different types of Solar Panels.   Solar Post Solar Twin Solar Tracker  All three Solar Panels essentially do the same work. However, they’re not built the same, and they also have different costs.   Screenshot by Destructoid  Solar Post is the most basic type of Solar Panel you can use. It costs just $75 to set up, and it’s incredibly cheap. Just place it near the production facility that requires power. While it’s cheap, it’s also low when it comes to power generation. Moreover, it doesn’t have a battery.  Solar Twin is the more advanced version that you’ll get during midgame. It might not have a battery, but the range of operation and power capacity are significantly higher. Solar Tracker is the option you’ll mostly use during endgame. This is the perfect solution when it comes to automation. It comes with a 16 KW of power production capacity for starters. It also comes with a battery, so it allows your machines to keep working at night since they will never run out of power.   How to use Solar Panels efficiently in Moon Sweepers Solar Tracker is the best type of panel, but you don’t need them until you reach the endgame. They’re truly required when you’re trying to set up the best factory outlet in the game. The reason is simple: an endgame factory is automated. If you’re not using Solar Tracker, your machines will become inactive when the sun isn’t up. That’s something you can’t afford, and it cuts away your profits. By then, you’ll also have enough money to use the Solar Tracker and add as many as required.  The post How to use Solar Panels in Moon Sweepers appeared first on Destructoid. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, use, Solar, Panels, Moon, Sweepers</media:keywords>
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<item>
<title>Phantom Blade Zero release countdown: Exact date and time</title>
<link>https://news.jatlink.uk/24681</link>
<guid>https://news.jatlink.uk/24681</guid>
<description><![CDATA[ Phantom Blade Zero is coming soon to PC and consoles worldwide, and we won’t have to wait long to begin our adventure. Developed by S-Game Studio, Phantom Blade Zero is a fusion of Wuxia storytelling and exhilarating action.  But first, let’s find out when the game goes live for us to start our journeys.  Table of contentsPhantom Blade Zero release countdownWhat to expect from Phantom Blade Zerohttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Phantom Blade Zero release countdown Phantom Blade Zero is going live on Thursday, Oct. 29. However, it will release a day earlier in certain parts of the world. The following countdown will expire once the game goes live.  %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1793239200000}&quot; &gt;Hurry Up! The countdown is based on the following times.   7pm PT 9pm CT 10 ET 2am UTC/BT 3am CET  If there’s any change, I will duly update it on this guide.  What to expect from Phantom Blade Zero In Phantom Blade Zero, you play as Soul, and you have just 66 days to live. Alone and hunted, you have to explore Wulin to discover the grand conspiracy that has engulfed the martial world.  As Soul, you will be able to explore the mysterious Phantom World, where mysteries are hidden at every turn. Some of the secrets you discover will help you progress along the main story, which has different paths to explore. To enjoy the story, you will have over 30 primary weapons and over 20 unique Phantom Edges that will help you customize your build. You can mix and match freely and unleash seamless combos on the enemy to bury them in the dust. There are plenty of complex mechanics to master, which will allow you to make combat easier.  In Phantom Blade Zero, you will be able to replicate moves based on real-life kung fu. Master the techniques, mix the styles, and unleash your moves to slay every enemy in your path. Unfortunately, there is no demo to try out, but you can wishlist the game on Steam to stay on top of the launch. The post Phantom Blade Zero release countdown: Exact date and time appeared first on Destructoid. ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, release, countdown:, Exact, date, and, time</media:keywords>
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<title>Valheim released into Early Access because the solo dev &amp;quot;couldn&amp;apos;t afford to keep working on it&amp;quot;</title>
<link>https://news.jatlink.uk/24682</link>
<guid>https://news.jatlink.uk/24682</guid>
<description><![CDATA[  The whole Early Access release model has a lot of pros and cons to consider, and some argue that the system is prone to abuse by developers and publishers for all sorts of reasons, but at least for Valheim developer Iron Gate, it was essential. Talking to GamesIndustry, Iron Gate CEO Richard Svensson says Valheim wouldn&#039;t have been nearly as successful as it has been without Steam Early Access. &quot;Even if we had an enormous budget and worked on the game in secret for five years up until the launch, we never would have been able to reach the amount of people that we have.&quot; says Svensson. &quot;Having the game out there and being able to work with the live community is really the only way that Valheim would have ever reached the success it has.&quot; While Svensson sees Valheim&#039;s Early Access launch as crucial to the game&#039;s success, it was only ever released as an Early Access game because Svensson &quot;couldn&#039;t afford to keep working on it&quot; and Early Access appeared to be &quot;the only reasonable solution at the time.&quot; Obviously, that gamble paid off massively as Valheim is now an undeniable juggernaut of the survival genre with 17 million copies sold as of its 1.0 launch in September 2026. Still, Valheim was in Early Access for more than five years, which is quite a bit longer than the average 21 months most games take before their 1.0 updates (according to GameDiscoverCo data cited by GI). Svensson says that&#039;s because the scope of the project continues to increase every time a new update is released.  &quot;We have also always tried to keep the team relatively small, but even so, the production scale now is gigantic compared to what it was at the time of the Early Access release,&quot; he says. &quot;Back then, when we made a new biome, it was basically the same thing with a new coat of paint, but today it&#039;s just so much more. &quot;It&#039;s not just about content anymore, and that&#039;s what made the development time longer than we first expected.&quot; For my money, Iron Gate and Valheim are perfect examples of Early Access done right. Right from the start, the game was extremely polished and felt representative of the core gameplay loop that still compels me to play to this day – there&#039;s just a lot more of it, and with an even higher level of polish. I never felt like I was being duped and communication has always been on point, which can&#039;t be said for a lot of other Early Access games that needn&#039;t be mentioned here. Tiny Swedish town flexes its survival game royalty by enshrining Valheim, Raft, and V Rising into its roads [/url] ]]></description>
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<pubDate>Wed, 28 Oct 2026 02:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Valheim, released, into, Early, Access, because, the, solo, dev, couldnt, afford, keep, working, it</media:keywords>
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<title>Moon Sweepers peaks at 62k players</title>
<link>https://news.jatlink.uk/24677</link>
<guid>https://news.jatlink.uk/24677</guid>
<description><![CDATA[ Moon Sweepers has peaked at 62,928 concurrent players on 27 October 2026 within the release week.View charts and more statistics on our website. ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Moon, Sweepers, peaks, 62k, players</media:keywords>
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<title>CD Projekt Red can&amp;apos;t stop updating Cyberpunk 2077: &amp;quot;Keeps giving us reasons to return to it&amp;quot;</title>
<link>https://news.jatlink.uk/24673</link>
<guid>https://news.jatlink.uk/24673</guid>
<description><![CDATA[  It&#039;s been almost six years since the disastrous launch of Cyberpunk 2077, and in that time developer CD Projekt Red has been tirelessly updating the game initially with a flurry of bug fixes and performance patches, and then later with substantial content additions culminating in the Phantom Liberty expansion from 2023. And yet, even as the game&#039;s legacy has firmly been cemented as a generational RPG far removed from its half-baked launch state, it has another huge update, 2.5, which just came out last week. The 2.5 update adds a new quest that serves as a prequel story to Cyberpunk Edgerunners 2 on Netflix, as well as mod support for consoles, dual-wielding for pistols and revolvers, a new City Tours feature that gives you a guided look at Night City, new clothing sets, a new radio station, and more. It&#039;s a genuinely massive update to an already sprawling open-world adventure that&#039;s long since redeemed itself, and all CDPR has to say for itself is that it simply can&#039;t turn down an opportunity for a new update even as it works on a Cyberpunk 2077 sequel and a bunch of other new games. In an official CDPR blog post, associate game director Paweł Sasko says the combined new features in Cyberpunk 2077 2.5 serve one goal to &quot;make Night City richer, more coherent, and more believable, for our players,&quot; and that&#039;s why it was made. &quot;That is ultimately why we are updating Cyberpunk 2077 again,&quot; says Sasko. &quot;This world keeps giving us reasons to return to it. Edgerunners 2 adds another perspective, 2.5 brings that perspective into the game, and at the same time gives players more ways to make Night City their own. For me, that is what a shared universe should feel like. Different stories, different people, different media, but one city that remembers all of them. And I hope players enjoy returning to it.&quot; With a list of upcoming CDPR games that includes the new Witcher 3 DLC, The Witcher 4, a remake of The Witcher 1, the aforementioned sequel codenamed Project Orion, a new original IP codenamed Hadar, and probably more I&#039;m forgetting about, I&#039;m just surprised there&#039;s still budget and resources for more Cyberpunk 2077. I&#039;m also very much not complaining about that. CD Projekt Red has &quot;hired so many modders&quot; that Cyberpunk 2 co-lead says &quot;I think half of the quest team is all former modders&quot; [/url] ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Projekt, Red, cant, stop, updating, Cyberpunk, 2077:, Keeps, giving, reasons, return, it</media:keywords>
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<title>Razer Reclusa Mini 65% Wireless Enthusiast Gaming Keyboard Review</title>
<link>https://news.jatlink.uk/24674</link>
<guid>https://news.jatlink.uk/24674</guid>
<description><![CDATA[  The Razer Reclusa lineup, the company’s first enthusiast keyboard series, now has its second entry: the Reclusa Mini 65% Wireless. The first tri-connective keyboard in the series, the Mini 65% Wireless features the signature Reclusa look and build, with a tri-colour keycap design, hotswappable magnetic switches, 8K polling, and pre-key south-facing RGB LEDs. Built for enthusiasts who are looking to level up their gaming, the Reclusa Mini 65% Wireless is a great option. Built on the same design and layout as the excellent Reclusa Mini X 65%, the new Mini 65% Wireless carries with it the same premium pedigree of the Reclusa lineup. It presents the same structural build, with impressive layered sound-dampening qualities and a controlled acoustic response. This also delivers a consistent, sturdy tactile response when typing, despite using different switches than the Mini X 65%.  Additionally, in keeping with its enthusiast-first design, the Mini 65% Wireless features... Read more ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Razer, Reclusa, Mini, 65, Wireless, Enthusiast, Gaming, Keyboard, Review</media:keywords>
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<title>Silent Hill 1 Remake Release And Casting Details Just Leaked</title>
<link>https://news.jatlink.uk/24675</link>
<guid>https://news.jatlink.uk/24675</guid>
<description><![CDATA[  Although we&#039;ve known for some time that a remake of the original Silent Hill is in development from the team behind the widely praised Silent Hill 2 Remake, we still know painfully little about the upcoming release. While the development length has led to speculation that it could be releasing anytime now at this point, a new leak suggests we&#039;re closer than ever to revisiting the original horror classic that started the long-running franchise. ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Silent, Hill, Remake, Release, And, Casting, Details, Just, Leaked</media:keywords>
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<title>New GTA San Andreas Release is a Game&amp;Changer</title>
<link>https://news.jatlink.uk/24676</link>
<guid>https://news.jatlink.uk/24676</guid>
<description><![CDATA[  After more than 22 years, fans may think they&#039;ve seen everything from GTA: San Andreas. However, a brand-new mod has proven this wrong, showing that creative modders can still innovate in GTA: San Andreas.  ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, GTA, San, Andreas, Release, Game-Changer</media:keywords>
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<title>COD: Modern Warfare 4 Settings Change is a Game&amp;Changer</title>
<link>https://news.jatlink.uk/24669</link>
<guid>https://news.jatlink.uk/24669</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 players might be unintentionally hindering their gameplay by leaving one setting on by default. Multiplayer PvP is a huge part of Call of Duty: Modern Warfare 4&#039;s gameplay offerings, taking up the majority of the game&#039;s modes outside of the singleplayer campaign. As such, players will want every advantage they can get going up against others in multiplayer and DMZ game modes. ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>COD:, Modern, Warfare, Settings, Change, Game-Changer</media:keywords>
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<title>Two Creators of the Original Doom Are Arguing About its History on Social Media</title>
<link>https://news.jatlink.uk/24671</link>
<guid>https://news.jatlink.uk/24671</guid>
<description><![CDATA[  The 1993 first-person shooter Doom is legendary. Its place in history is both untouchable and inarguable. The details of that history, though, are currently being debated on social media. Not by fans, mind you, but instead by two of the very people that created it. Doom co-creator John Romero and Doom level- and game-designer Sandy Petersen took to X (formerly Twitter) to dispute each other&#039;s recollection of the origin of Doom&#039;s groundbreaking DeathMatch PvP multiplayer mode. It started with Petersen posting a thread titled, &quot;How Doom changed the world.&quot; He discussed his history in the video game industry prior to getting hired at id Software to work on Doom – specifically on a real-time strategy game released in 1990 called Command HQ, and how designer Danielle Bunten Berry &quot;thought that since 65% of gamers had modems it would mostly be played head-to-head. It bombed. I think it had about 40,000 sales.&quot; That set up a memory he shared next about working on Doom, about which he said, &quot;We all agreed at id that it was unlikely anyone would ever play Deathmatch, except in very small numbers. After all, zero games had a robust head-to-head experience, and my personal time with Command HQ just hammered home the point. However, everyone at id loved Deathmatch, so we kept it in the game. We figured, even if no one else played it, WE could keep doing it.&quot; Romero responded to politely take issue with Petersen&#039;s recollection of the team&#039;s sentiment around DeathMatch prior to release. He posted, &quot;Hi Sandy. Are you well? This is wrong. On January 1, 1993, we sent a press release saying that multiplayer would be in DOOM, a full 8 months before you joined the company. We knew deathmatch would be huge. In that press release, in January 1993, we said multiplayer would be &#039;the number one cause of decreased productivity in businesses around the world.&#039; We were sure of it, and we needed no convincing. I understand you are proud of your work on DOOM, and you should be, but please also respect the accuracy of your statements, particularly around game history. My concern is that these false statements are designed to trigger replies (like this one), reposts, and outrage discussion, all with the view of increasing your followers and subscriptions, particularly since this false deathmatch story (among others) is so easily disproved. I’ve even welcomed you to reach out to me ahead of time. You seem to appreciate game history as much as I do. Could you not also make yours accurate?&quot; Petersen continued the discussion with Romero, responding with, &quot;John. First, 8 months before release is before I joined the company. So I have no knowledge of what you did then. Second, AFTER I joined we had a discussion in which I talked about my experience with Command HQ and YOU YOURSELF agreed that Deathmatch wouldn’t be that big a deal. Do you not remember? Third yes we all wanted Deathmatch anyway. And I’m glad my predictions were wrong. Perhaps check your own memory before gaslighting mine. Hope you’re well.&quot; &quot;We KNEW deathmatch would be huge from the beginning.&quot; -Doom co-creator John Romero Romero came back with, &quot;I am well, thanks, and so is my memory. I do not believe your recollection is accurate and neither do other members of the team. We KNEW deathmatch would be huge from the beginning. We said so. Once it was in, those aspirations were confirmed.&quot; As of the publication of this story, that&#039;s the last post in their online discussion.  Regardless of who is correct about DeathMatch&#039;s pre-release history, it certainly blew up once Doom shipped in December of 1993, and every multiplayer first-person shooter released since can trace some part of its lineage back to Doom. For my part, Doom is one of my favorite games of all time, and I was fortunate to get to check off a personal and career Bucket List item by playing through the entire legendary first episode of Doom (called &quot;Knee-Deep in the Dead&quot;) in co-op with Romero to celebrate its 20th anniversary in 2013. Today, Doom of course lives on with the new-generation team currently at id Software, with the studio having shipped the amazing Revelations DLC for Doom: The Dark Ages earlier this summer.  ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Two, Creators, the, Original, Doom, Are, Arguing, About, its, History, Social, Media</media:keywords>
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<item>
<title>Discord Messages in Discoverable Servers Will Soon Be Searchable on Google</title>
<link>https://news.jatlink.uk/24670</link>
<guid>https://news.jatlink.uk/24670</guid>
<description><![CDATA[  Over the last decade, Discord has become the de facto community space for gaming, and there are a lot of huge servers out there that you can find by scrolling through its public servers page. But starting on November 16, some messages in these huge servers will be viewable from Google. In a blog post, Discord laid out its plans to publish &#039;Server Web Pages&#039; for every discoverable server on Discord by default. These are bespoke web pages that give a preview of a server&#039;s contents before forcing users to hit the join button. There are already several of these pages live, typically for huge online games like Rust or Dead by Daylight. These pages will be discoverable on Google, and will display a summary of the discussions going on in the server.  But while these &#039;Server Web Pages&#039; will be going live next month, another update is coming in December, that&#039;ll allow answers to questions to appear in Google search. According to the blog post, &quot;answers to questions your members sent in public channels can be found in a web search, in their own words. Server admins decide which channels take part, and server members can choose whether their own messages appear. Usernames and avatars will not be shown alongside these messages.&quot; It&#039;s important to note that only large discoverable servers will be affected by these changes, meaning your World of Warcraft guild or friend group probably won&#039;t be affected in any way. Discoverable server admins can opt out their servers or even individual channels by going to Server Settings, then Web Presence and choosing which channels you want to be visible. But, if you don&#039;t change anything, public channels will have the setting enabled by default.  If you&#039;re just a user in one of these huge servers, and you don&#039;t want your messages to be viewable from Google, you can also opt your own messages out. Simply go to User Settings, then Data and Privacy and disable &#039;Show my message content from Discoverable channels on web pages.&#039; Discord is introducing this feature to help people find answers to questions. If you&#039;ve Googled anything in the last couple of years, you&#039;ve probably noticed that a lot of search results for questions will lead you to Reddit, or another similar message board. It seems like Discord wants a slice of that pie.  According to the blog, &quot;prior to Discord&#039;s launch, message boards were common, ranging from community-driven forums to official ones run by game studios. These message boards excelled at hosting long-form, structured conversations about helping people, theory crafting, and more. While they still exist today, many have moved into Discord servers. This has led to valuable information being locked in Discord conversations, inaccessible to the wider internet. We want to fix this.&quot; There will likely be some useful information that you&#039;ll be able to find when these changes go live in December, but there are definitely some privacy concerns, as well. So, if you don&#039;t want your messages in large discoverable servers to be seen by everyone, make sure to disable the feature today, before all the changes go live. So far, these changes will be exclusive to large public servers with more than 1,000 members, and hopefully it stays that way.  ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Discord, Messages, Discoverable, Servers, Will, Soon, Searchable, Google</media:keywords>
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<item>
<title>Call of Duty: Modern Warfare 4 Adds Series Favorite Map, Shipment, to Multiplayer</title>
<link>https://news.jatlink.uk/24672</link>
<guid>https://news.jatlink.uk/24672</guid>
<description><![CDATA[  Shipment, one of Call of Duty&#039;s most iconic maps, has officially been added to Modern Warfare 4&#039;s multiplayer. Call of Duty: Modern Warfare 4&#039;s Shipment is now available in the standard 6v6 map rotation, as well as in a playlist known as Shipment 24/7. Call of Duty fans are likely well-versed in the latter, which allows players to exclusively play Shipment, with the only variable being the mode you play. The playlist is preferred for camo and challenge grinding, as you can just farm kills ad nauseam. Needless to say, it should be pure chaos, just the way Shipment fans like it. You know what to do ????Shipment is LIVE NOW in #MW4 https://t.co/FSX7GmbZ0r— Call of Duty (@CallofDuty) October 27, 2026  The map was introduced back in 2007, nearly 20 years ago, and was reportedly a total accident. The map was meant to be a simple test environment for certain features like split-screen, but was mistakenly left in the final build. This was right before the days of constant game updates, and if a developer did want to make a change, it cost money. So... it stayed. Fans liked it, and then it became iconic for its fast-paced, chaotic nature. It has returned in a number of Call of Duty games, but is a prominent staple of the recently rebooted Modern Warfare saga. Shipment makes for the first post-launch map in MW4, but more is on the way. The game&#039;s first season of post-launch content will debut next week. We don&#039;t currently know what will be part of the first season, but you can likely expect new weapons, a battle pass, skins, and potentially new maps and modes, if history is anything to go by.  IGN posted its full review of Modern Warfare 4&#039;s campaign and multiplayer the other day, giving the two modes a collective 7/10. Although the review praised the campaign, it noted that the multiplayer didn&#039;t push the franchise forward in any major ways, despite still being fun. &quot;The new shape-shifting Kill Block arena is certainly a highlight, but elsewhere very little has been offered when it comes to innovation or interesting map design. It’s still that familiar Call of Duty brand of fun, just not in any way I haven’t seen before. Overall, it’s a good package from Infinity Ward, with a great campaign as its highlight, ensuring Modern Warfare 4’s place as one of Call of Duty’s better recent entries.&quot;  ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Adds, Series, Favorite, Map, Shipment, Multiplayer</media:keywords>
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<item>
<title>Cyberpunk 2077 Edgerunners 2 Update is now available with a new radio station, side quest, and more (Update)</title>
<link>https://news.jatlink.uk/24668</link>
<guid>https://news.jatlink.uk/24668</guid>
<description><![CDATA[  Cyberpunk 2077 Update 2.5 will bring in a plethora of new content and improvements. ]]></description>
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<pubDate>Tue, 27 Oct 2026 21:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077, Edgerunners, Update, now, available, with, new, radio, station, side, quest, and, more, Update</media:keywords>
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<item>
<title>Bullet Banshee puts a survivor&amp;like spin on classic shoot &amp;apos;em up action</title>
<link>https://news.jatlink.uk/24655</link>
<guid>https://news.jatlink.uk/24655</guid>
<description><![CDATA[ Bullet Banshee is a vertical-scrolling shoot &#039;em up that blends in the survivor-like bullet heaven mechanics for upgrades to great effect.  Read the full article here: https://www.gamingonlinux.com/2026/10/bullet-banshee-puts-a-survivor-like-spin-on-classic-shoot-em-up-action/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bullet, Banshee, puts, survivor-like, spin, classic, shoot, em, action</media:keywords>
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<title>World of Warcraft: Forever Officially Reveals The Best Race Before Launch</title>
<link>https://news.jatlink.uk/24656</link>
<guid>https://news.jatlink.uk/24656</guid>
<description><![CDATA[  World of Warcraft: Forever&#039;s best race has officially been revealed after the latest patch and in the beta. BlizzCon was filled with big reveals this year, including a teaser trailer for the next chapter of World of Warcraft&#039;s Worldsoul Saga and a new Warcraft 3 release. Still, one of the biggest reveals of the year was that Blizzard has been working on the rumored &quot;Classic Plus&quot; experience and is releasing it as World of Warcraft: Forever in just over one week, on November 4. ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Warcraft:, Forever, Officially, Reveals, The, Best, Race, Before, Launch</media:keywords>
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<item>
<title>REDstreams – Cyberpunk: Edgerunners 2</title>
<link>https://news.jatlink.uk/24658</link>
<guid>https://news.jatlink.uk/24658</guid>
<description><![CDATA[ Finished watching Cyberpunk: Edgerunners 2? Good. We need to talk.Join us for a special Edgerunners edition of REDstreams as we look back at Cyberpunk: Edgerunners 2 with Bartosz Sztybor and Saya Elder.???? Tuesday, October 27th, 5 PM CETWe will be live on Twitch, YouTube and Steam!https://www.twitch.tv/cdprojektredhttps://youtube.com/live/Pa1PyPX9fsgSee you in chat, chooms ???? ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>REDstreams, –, Cyberpunk:, Edgerunners</media:keywords>
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<title>How to complete Welcome to Paradise in Cyberpunk 2077</title>
<link>https://news.jatlink.uk/24657</link>
<guid>https://news.jatlink.uk/24657</guid>
<description><![CDATA[  The Welcome to Paradise quest in Cyberpunk 2077 has players follow a guided tour around the city in order to track down a revolutionary called Haze, all at the request of her concerned sister Aera. This takes you through a variety of locations with a recording of Night City founder Richard Night explaining a skewed history of the metropolis, and Haze providing her own contrary take against him. If you want to find out how to start the quest and what rewards there might be, here&#039;s what you need to know.Want some more help with the 2.5 update? Find out how to dual wield in Cyberpunk 2077, or all the best Cyberpunk 2077 mods you can now get on console!How to start the Welcome to Paradise quest in Cyberpunk 2077  (Image credit: CD Projekt Red) To get the Welcome to Paradise quest, all you need to do is complete the Heist mission and reach 15 Street Cred. On having done this, after some time you&#039;ll get a message from a new character called Aera who will ask you to find her sister Haze, who&#039;s stolen some sort of chip from somebody and hasn&#039;t been seen since. If you accept this minor job, you&#039;ll be able to play it through whenever you&#039;re ready.Full walkthrough for Welcome to Paradise in Cyberpunk 2077 Much of the Welcome to Paradise quest is very straightforward - going to marked locations and interacting with terminals - but there&#039;s a few points where it can get tricky. We&#039;ll take you through the whole thing below and mark out the areas that involve more challenge, so you&#039;re ready for everything.  (Image credit: CD Projekt Red) After getting the call, head to the marked location in Kabuki. Scan for the metal sheet to the East that covers the sewer pipe (shown above) and pull it away to reveal a Shard called &quot;NC Revitalization Project - Identity Cache&quot;. Slot it to start the guided tour program.Head to the Night Corporation Tower and listen to the first step of the guided tour, including the drone tour, then do the same thing at the Memorial Park, Arasaka Memorial, and City Hall.  (Image credit: CD Projekt Red) The next tour step is the Biotechnica Flats, though some people will be obstructing the way to the terminal (you can move them non-violently with a 17 Body Dialogue Check).Head to the NCART station for another tour. Afterwards, go into your inventory and decrypt the shard for new information (see below).  (Image credit: CD Projekt Red) The next stop at the Dam is blocked off by 6th Street Enemies who you&#039;ll need to clear out (they&#039;re easy to ambush from above if you fast travel to the nearest location).Head to the Medical Center back in the city. This time Haze will tell you that she&#039;s being trailed by a car. Open the Shard you decrypted in stage 4 again to find out more about the car and figure out who&#039;s following her.  (Image credit: CD Projekt Red) Head to Kabuki for the final leg of the tour and the last of Richard Night. Haze will drop a clue that mentions a bridge nearby.Head to the marked location, and look at the beach below you and to the right to see several Militech soldiers (see below).Defeat the soldiers and you&#039;ll discover Haze&#039;s body, along with a Shard containing evidence of her killer. At this point you need to meet with Aera again to conclude the quest and tell her what you&#039;ve discovered.  (Image credit: CD Projekt Red) Should you give Aera the Shard?  (Image credit: CD Projekt Red) There&#039;s no difference in reward depending on whether you give Aera the Shard or not, as you&#039;ll get 1,050 EDs, and the same XP and Street Cred bonuses either way. All it changes is your final interaction with her:If you give Aera the Shard: She&#039;s grateful for your help, but obviously angered at Haze&#039;s death and clearly plotting some sort of revenge, or at least to carry on her sister&#039;s crusade in some way.If you don&#039;t give Aera the Shard: She&#039;s angry at you for not giving her the ammunition she needs to hurt Haze&#039;s murderers, but the implication is that it keeps her safer not to have such explosive information on her. There doesn&#039;t appear to be any follow-up to this quest later on, such as a moment where we discover that Aera successfully struck a blow against Night Corp or was killed in her quest for vengeance. To unlock Witcher themed gear and even a fantasy sword, check out how to complete the Cyberpunk 2077 Ariadne side quest, or get loot linked to the Edgerunners show in the Cyberpunk 2077 Clampdown quest! © GamesRadar+. not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, complete, Welcome, Paradise, Cyberpunk, 2077</media:keywords>
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<title>EA workers complain of ‘terrible’ morale amid layoffs and ‘heavily pushed’ generative AI</title>
<link>https://news.jatlink.uk/24651</link>
<guid>https://news.jatlink.uk/24651</guid>
<description><![CDATA[ After last week’s shuttering of Mass Effect and Dragon Age studio BioWare, workers at EA are beginning to speak out, and they’re not happy. In a new report by Chris Kerr at Vertical Slice, multiple sources from within the company sounded off about how everything feels while working at any of the company’s various studios, and to put it bluntly, the vibes are trash. And to no one’s surprise, some of it has to do with higher-ups pushing generative AI “to see how few people they can keep employed and still make a video game.”  Image via BioWare https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 “Morale has been terrible,” one source told Vertical Slice. “The line we kept hearing is ‘do less, better’ but it just felt like we were doing the same amount with less people. Upper management was very excited about Claude and the possibilities of [generative] AI, much to the chagrin of my team.” “The message from every single manager I’ve heard is ‘this is the future, you have to get onboard,” said one person. Amid EA’s announcements last week that it would “continue investing in its sports games, the online shooter Apex Legends and action-adventure projects, including the next Star Wars Jedi title and a new game starring Marvel’s Iron Man,” along with DICE and Respawn working together on a new title, likely a new Star Wars Battlefront.  “They’ve been fortunate that [[i]EA Sports FC[/i]] sells and makes so much money that it can finance their bad bets,” another source said. Vertical Slice said that numerous sources they spoke to all “expressed a striking sense of detachment and resentment towards their employer,” and on went so far as to describe the company as “a cold dead place that’s slowly decaying as leadership pilfers every last cent, leaving the rest of us to worry about how we feed our families.” And with more layoffs possible (if not extremely likely), one can only wonder how any of these games will get made if morale truly is this low. The post EA workers complain of ‘terrible’ morale amid layoffs and ‘heavily pushed’ generative AI appeared first on Destructoid. ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>workers, complain, ‘terrible’, morale, amid, layoffs, and, ‘heavily, pushed’, generative</media:keywords>
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<title>Silent Hill Remake Leak Alert: It’s Allegedly Coming in 2027</title>
<link>https://news.jatlink.uk/24652</link>
<guid>https://news.jatlink.uk/24652</guid>
<description><![CDATA[  A new leak has surfaced regarding the Silent Hill series, and it appears a Silent Hill Remake will follow the critically acclaimed Silent Hill 2 Remake in 2027.  Judging by the resurgence the Silent Hill series has had over the past few years, it’s no wonder Konami and Bloober would want to tap back into that horrific magic. Last year, Bloober Team (and KONAMI) confirmed they were diving back in with a remake of the first Silent Hill. Konami then said in late 2025 that it wants to release a new Silent Hill game every year, a proposal that the publisher says it can pull off because it is already working on a few unannounced projects. So far, they’ve accomplished their goals with Silent Hill 2 Remake, Silent Hill f, and the latest Silent Hill: Townfall, as all three have come out as annual releases since 2024. It appears the Bloober x KONAMI team-up is looking to add another Silent Hill Remake in 2027, namely, the first title from 1999. The 1999 PS1 horror game is getting the... Read more ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Silent, Hill, Remake, Leak, Alert:, It’s, Allegedly, Coming, 2027</media:keywords>
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<title>Osaka Major Starts November 6: Rewards &amp;amp; Esports Action</title>
<link>https://news.jatlink.uk/24653</link>
<guid>https://news.jatlink.uk/24653</guid>
<description><![CDATA[ The Road To Glory Runs Through OsakaThe world&#039;s best Rainbow Six teams are heading to Osaka to compete for championship glory and valuable qualification points on the road to the Six Invitational.From November 6 to 15, follow every match as elite teams battle through one of the most important events of the season. Whether you&#039;re tuning in for the competition, supporting your favorite organizations, or looking to earn rewards, there are plenty of ways to get involved.Make your picksThink you&#039;ve got champion instincts?Predictions are now open for the Osaka Major. Submit your picks before matches begin, follow the tournament as it unfolds, and earn rewards for making the right calls.Correct predictions can unlock:    Exclusive weapon skin rewards    Alpha Packs    Esports bragging rightsMake your picks before the action begins and see how your esports knowledge stacks up against the competition.Start PredictingGear up for OsakaCelebrate the Major with exclusive event cosmetics inspired by Osaka.The Osaka Major Bundle lets you bring the spirit of the event into every match with a collection of limited-time cosmetic content created specifically for this year&#039;s competition.Show your support for Rainbow Six Esports and represent the Major in style throughout the tournament.View BundleShow your colorsThe Osaka Major is more than a tournament. It&#039;s an opportunity to support the teams and players you follow throughout the season.Explore official R6 Share team bundles and represent your favorite organizations in-game. Whether you&#039;re backing a long-time favorite or discovering a new team during the event, there has never been a better time to get involved in the Rainbow Six Esports scene.Every team has a story. Pick yours and follow their journey through Osaka.Explore Team BundlesEarn Twitch DropsWatching the Osaka Major can be rewarding.Link your Ubisoft and Twitch accounts, tune in to official broadcasts, and earn Twitch Drops throughout the event. Rewards will be available across the competition, giving fans even more reasons to follow every match from start to finish.Don&#039;t miss your chance to collect exclusive rewards while witnessing world-class Rainbow Six competition.Learn More ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Osaka, Major, Starts, November, Rewards, Esports, Action</media:keywords>
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<item>
<title>Where to find and loot comms modules in MW4 DMZ</title>
<link>https://news.jatlink.uk/24654</link>
<guid>https://news.jatlink.uk/24654</guid>
<description><![CDATA[  The comms module in MW4 DMZ is a piece of epic loot that’s given players a headache, as it’s hard to find randomly during missions and is required to unlock the ‘Uncommon Ingredient Printing’ upgrade. The good news is that several locations can provide the epic drops that you’re looking for, and they’re not particularly well-guarded ones.Best comms module location in DMZ  (Image credit: Activision) Comms modules are found inside computers (regular ones) typically located on the top floor of buildings occupied by NK forces, who have turned them into improvised bases of sorts. Deadtown is your safest bet, as it’s a low-danger area that’s easy to navigate and clear even if you’re going solo. It must be noted you’re looking for the taller buildings closer to the river, and not the more “regular town” zone near them. I’ve marked the location in the screenshot above. But here’s the type of building that we need to get into:  (Image credit: Activision) Once inside these buildings – which are hard to miss due to the massive power cables on the outside and inside – make your way to the top floors and look for computers to loot. As you can see in the screenshot below, the epic-rarity comms module isn’t guaranteed, but there are more than enough PCs to loot in the area.  (Image credit: Activision) How to craft comms modules in DMZ  (Image credit: Activision) You can also craft comms modules in DMZ after unlocking the ‘Epic Ingredient Printing’ upgrade, which requires 100K in cash, 10 binding catalysts, 10 printed circuit boards, and 5 military composites. This isn’t easy early on, but it’s the best farming option when you level up and have bigger fish to fry. After doing so, the comms module can be crafted repeatedly with the 3D printer for 100 electronics and 3 CPUs (also found in computers). © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Where, find, and, loot, comms, modules, MW4, DMZ</media:keywords>
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<item>
<title>You Can Now Play Mario Kart World on PC</title>
<link>https://news.jatlink.uk/24649</link>
<guid>https://news.jatlink.uk/24649</guid>
<description><![CDATA[  Fans have hacked the Nintendo Switch 2, and a well-known emulator developer has now created a playable PC version of Mario Kart World. There have already been multiple games released exclusively for the Nintendo Switch 2 so far, including big hits like Pokemon Pokopia and Donkey Kong Bananza, and soon Pokemon Winds and Waves and The Legend of Zelda: Ocarina of Time Remake will also launch for Switch 2. Mario Kart World was a launch title for the console, and more content for it is rumored for 2027. ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>You, Can, Now, Play, Mario, Kart, World</media:keywords>
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<title>How to get the Ancient Greatsword and upgrade it to Ragnarok in Final Fantasy Resonance</title>
<link>https://news.jatlink.uk/24650</link>
<guid>https://news.jatlink.uk/24650</guid>
<description><![CDATA[ If you want to awaken Rain’s full potential in Final Fantasy Resonance and get your hands on his ”Ultima Weapon”, you must first acquire the Ancient Greatsword. But that’s easier said than done, right? Here’s how to get the Ancient Greatsword in Final Fantasy Resonance and how to upgrade it all the way to the post-game Ragnarok+ Legendary Weapon. Table of contentsHow to get the Ancient Greatsword in Final Fantasy ResonanceHow to upgrade the Ancient Greatsword to Ragnarok and Ragnarok+ in FF Resonancehttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to get the Ancient Greatsword in Final Fantasy Resonance You can get the Ancient Greatsword in Final Fantasy Resonance by completing the third Fledgling battle in the Colosseum. The battle will task you with facing four level 32 enemies: two Balaurs, one Blood Worm, and one Simurgh. To easily win it even while underleveled, pair Lasswell with Firion and keep the two Balaurs asleep via Sleep Knife, while using Rain’s Provoke to shield the party as you eliminate all targets.  Screenshot by Destructoid The Colosseum can be accessed by heading right while in the main square in Grandshelt, the Royal Capital, and becomes available at the moment you start Chapter 4. Just don’t forget, its fights won’t reward you with EXP or MRP. You also won’t recover HP or MP after a bout.  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  How to upgrade the Ancient Greatsword to Ragnarok and Ragnarok+ in FF Resonance  Image by Square Enix After acquiring the Ancient Greatsword, you will notice that it only has 1 Physical and 1 Magic Attack, as you must complete the weapon’s trial to awaken its true form. You can check out how to do it and turn it into the Ragnarok Legendary Arm below. Once upgraded, the weapon will provide 191 Physical DMG, 99 Magic DMG, and will boost the stagger and DMG of all non-elemental attacks by 25%.  Enter the Chamber of Arms. The area is located on the island north of Dirnado and only becomes accessible after unlocking the airship in Chapter 5. Interact with the Greatsword altar to start its trial. Defeat the Alpherg boss in a two-phase level 50 battle to upgrade the Ancient Greatsword into Ragnarok.  Defeating the boss will also net you 30,000 EXP, 18,000 Gil, over 200 MRP, and a Mist X-Ether. With the Ragnarok at hand, you can then further upgrade the weapon into Ragnarok+ by re-challenging a now level 75 Alpherg after completing the main story. Apart from featuring increased stats, the plus variant of the weapon also comes with the Break the Limit effect. To help you have an easier time against the Reflect-focused boss, make sure to also take a look at the best Visions for each character in Final Fantasy Resonance. The post How to get the Ancient Greatsword and upgrade it to Ragnarok in Final Fantasy Resonance appeared first on Destructoid. ]]></description>
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<pubDate>Tue, 27 Oct 2026 16:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, get, the, Ancient, Greatsword, and, upgrade, Ragnarok, Final, Fantasy, Resonance</media:keywords>
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<title>New screenshots for Romancing SaGa 3: Destinies United showcase recruitable characters, abilities, &amp;amp; more</title>
<link>https://news.jatlink.uk/24638</link>
<guid>https://news.jatlink.uk/24638</guid>
<description><![CDATA[  Learn more about this upcoming remake with more than 40 new screenshots. ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, screenshots, for, Romancing, SaGa, Destinies, United, showcase, recruitable, characters, abilities, more</media:keywords>
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<title>Half&amp;Life: Alyx updated to bring Foveated Rendering on desktop</title>
<link>https://news.jatlink.uk/24639</link>
<guid>https://news.jatlink.uk/24639</guid>
<description><![CDATA[ Valve are still adding in improvements to the excellent VR game Half-Life: Alyx, with the latest update out now.  Read the full article here: https://www.gamingonlinux.com/2026/10/half-life-alyx-updated-to-bring-foveated-rendering-on-desktop/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Half-Life:, Alyx, updated, bring, Foveated, Rendering, desktop</media:keywords>
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<title>Steam Beta makes game invites simpler on SteamOS / Big Picture Mode</title>
<link>https://news.jatlink.uk/24640</link>
<guid>https://news.jatlink.uk/24640</guid>
<description><![CDATA[ Valve released the latest Steam Beta for all supported platforms, with the October 26th update finally making game invites easier.  Read the full article here: https://www.gamingonlinux.com/2026/10/steam-beta-makes-game-invites-simpler-on-steamos-big-picture-mode/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Beta, makes, game, invites, simpler, SteamOS, Big, Picture, Mode</media:keywords>
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<item>
<title>Live Update 2.3.0</title>
<link>https://news.jatlink.uk/24633</link>
<guid>https://news.jatlink.uk/24633</guid>
<description><![CDATA[ Raiders!Update 2.3 is rolling out right now with the Noxious Set, a number of fixes and a new player project! Please restart the game to download.Since Frozen Trail has released, we have been including fixes in our weekly updates. After today we will go back to the regular schedule of fixes every three weeks and store updates on a weekly basis.New Player Project: Souls OfferingWhile the four contradas of Toledo can’t agree on much, one thing they all have in common are the losses they’ve suffered topside. As brutal stories from Pendola Pass trickle into the cantinas, Celeste is encouraging members of Speranza to pause and honor the fallen. Remember each fallen Raider for who they were, and the dents they were able to make in ARC’s onslaught. Each offering is unique, but all who pause in reverence share in their Soul’s Offering. Content and Bug FixesARCAdjusted loot distribution in the Emperor. Containers near the entrance now yield lower-tier rewards, with higher-tier loot placed deeper inside.Fixed a case where rolling enemies would continue to lay tracks after they died.Improved the way ARC move when they are close to the borders of the map.Fixed an issue where players could stand on the Skulker indefinitely.Adjusted Vaporizer debris so they no longer fly away or jitter; responses now better match their weight and size.Added new visual hatches to make it easier to see how far the Frigate puzzle has progressed.Fixed missing collision on the Frigate that allowed players to enter or hide inside geometry, and prevented players getting stuck on the wings.AnimationMinor animation adjustment to the Bull Rush skill’s camera animation on hit. Fixed an issue where magazines did not eject during reloads on Bettina, Bobcat, and Kettle.AudioAdded clearer audio cues on the Frigate’s power core vents and hatches to better signal progression, completion, and destruction states.Added sound effects when picking up and placing furniture in the Outpost, including when returning furniture to its original slot.Refined audio for Outpost crafting, placement, progress, and removal.Fixed an issue where cloth would not simulate correctly.GameplayGeneralFixed an issue where downed Raiders continued to lose health after entering the Ballistic Gondola.Increased Heavy Shield base charge value from 80 to 90.Dev Note: We experimented with some small buffs to the Heavy Shield in the 2.0 update, and the data is showing us that the durability drain rate in particular showed marked changes. The usage rates for this shield are still relatively low, so we’re giving it another little bump, this time in the base charge value. This will slightly increase survivability against most weapons, without creating too large a margin between the Heavy and Medium Shields. We will continue to monitor the use of our various low-use equipment to try and find a balance that works for both usability and the overall game health, and will be monitoring this change closely for any unintended changes to overall combat balance.When on or near the Frigate, pings now mark the exact location instead of labeling the Frigate.Expanded on the exploit prevention feature used in locked rooms to provide a more fair experience inside the Emperor.Blocked placing barricade kits where they intersect with solid walls or in spaces that are too tight.Tweaked killboxes at the top of the compactor inside the Emperor in Pendola Pass to eliminate some scenarios where players would be unfairly killed.Fixed an issue where heavy landings weren’t being triggered correctly when dodgerolling or when already in a heavy landing.and where retriggering a  heavy landing during a Dodge Roll could negate fall damage; heavy landings now trigger correctly while rolling.Fixed an issue where Scrappy would rotate in the Outpost outside of customization.Fixed an issue where Scrappy would not appear in the Outpost until entering the Workshop or customization.FrigateYou can now ping the Frigate from long range while it is entering the area.Adjusted loot distribution so areas further in have a higher chance of higher-tier rewards; Updated the cargo gate to a newer version.ItemsFixed an issue where mines could be placed on dismantling barricades, causing them to float in midair.Fixed an issue where fire from Flame Spray could pass through a wall.Increased Flame Spray damage to 13/s (from 10/s) and reduced durability drain by 50%.The Firefly Burner now activates on impact when thrown, traveling while leaving a trail of fire before exploding after about 3 seconds. Previously, it had to be shot to vent fire.You can now use Adrenaline Shot even at max stamina. Its effect no longer stacks; using another Adrenaline Shot refreshes the duration.Fixed inverted drop rates for furniture Designs; rarer items now drop less frequently.Dolabra, Bobcat, Equalizer, Jupiter, Tempest, and Vulcano blueprints can now drop in any major map condition. Slightly lowered the drop chance of that pool to account for the increased value. ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Live, Update, 2.3.0</media:keywords>
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<title>Command a being formed from thousands of leaves in Leafborn</title>
<link>https://news.jatlink.uk/24634</link>
<guid>https://news.jatlink.uk/24634</guid>
<description><![CDATA[ Top marks for some protagonist originality here in Leafborn, with your character made up of a thousands leaves.  Read the full article here: https://www.gamingonlinux.com/2026/10/command-a-being-formed-from-thousands-of-leaves-in-leafborn/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Command, being, formed, from, thousands, leaves, Leafborn</media:keywords>
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<title>Steam Scream Fest V is here with discounts on spooky games</title>
<link>https://news.jatlink.uk/24636</link>
<guid>https://news.jatlink.uk/24636</guid>
<description><![CDATA[ Steam Scream Fest V has arrived and with it lots of discounts on various different types of games that will make you need fresh pants.  Read the full article here: https://www.gamingonlinux.com/2026/10/steam-scream-fest-v-is-here-with-discounts-on-spooky-games/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Scream, Fest, here, with, discounts, spooky, games</media:keywords>
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<title>Classic survival&amp;horrors Ecstatica and Ecstatica II get re&amp;released with upgrades</title>
<link>https://news.jatlink.uk/24637</link>
<guid>https://news.jatlink.uk/24637</guid>
<description><![CDATA[ Originally released in the late 90s, Ecstatica and Ecstatica II are survival-horror games with a unique style not to be missed.  Read the full article here: https://www.gamingonlinux.com/2026/10/classic-survival-horrors-ecstatica-and-ecstatica-ii-get-re-released-with-upgrades/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Classic, survival-horrors, Ecstatica, and, Ecstatica, get, re-released, with, upgrades</media:keywords>
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<title>Best players for FC 27 Channel Surfer Evolution</title>
<link>https://news.jatlink.uk/24635</link>
<guid>https://news.jatlink.uk/24635</guid>
<description><![CDATA[ The Channel Surfer Evolution is available from level 11 of the FC 27 Season Pass, and you can obtain it from the free version. While the offered upgrades could have been more competitive, there are some great options to consider. I will discuss the best contenders based on the requirements and the offered upgrades.  Table of contentsFC 27 Channel Surfer Evolution requirementsFC 27 Channel Surfer Evolution upgradesBest players to use in Channel Surfer Evolutionhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 27 Channel Surfer Evolution requirements Here are the requirements for Channel Surfer in FC 27.  Overall: Max 80 Pace: Max 86 PlayStyle: Max 7 Position: LM or LW Not Position: ST, LB  FC 27 Channel Surfer Evolution upgrades The evolution has three upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +7|83 Agility: +10|83 Dribbling: +10|84 Reactions: +10|83 Short Passing: +7|82 PlayStyles: Press Proven|3  Level 2 upgrades  Balance: +10|83 Ball control: +10|84 Crossing: +7|82 Long Passing: +7|81 Composure: +10|82 PlayStyles: Rapid|3  Level 3 (two options) Option A  Acceleration: +10|84 Finishing: +10|83 Long Shots: +10|81 Positioning: +10|83 Shot Power: +10|82 Sprint Speed: +10|84  Option B  Acceleration: +10|85 Finishing: +10|82 Long Shots: +10|80 Positioning: +10|82 Shot Power: +10|81 Sprint Speed: +10|85  Level 1 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Level 3 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in Channel Surfer Evolution Here are some of my best recommendations to include in the evolution.  Endo Angelo Aydal Hagi Ito Sullivan TOTW Cambiaghi TOTW Donnum TOTW Sane Kluivert Noa Lang   The post Best players for FC 27 Channel Surfer Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, players, for, Channel, Surfer, Evolution</media:keywords>
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<title>Microsoft has offered a quarter of its entire workforce redundancy</title>
<link>https://news.jatlink.uk/24631</link>
<guid>https://news.jatlink.uk/24631</guid>
<description><![CDATA[  Microsoft has announced a voluntary redundancy scheme that could see 60,000 people leave their jobs, which is around a quarter of the company’s entire staff. Executive vice president Amy Coleman announced the Voluntary Exit Offer (VEO) on Tuesday, which she said would give eligible employees in Canada, India, the United Kingdom and the United States the opportunity to leave Microsoft with “financial support and career planning resources”. According to Business Insider, the offer goes to 60,000 employees and is the company’s latest attempt to slim its workforce without involuntary cuts, after heavy spending on AI infrastructure. Read More... ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Microsoft, has, offered, quarter, its, entire, workforce, redundancy</media:keywords>
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<title>Build up a party of complete idiots in Outcast Tales, out now and it&amp;apos;s free</title>
<link>https://news.jatlink.uk/24632</link>
<guid>https://news.jatlink.uk/24632</guid>
<description><![CDATA[ Developed by Hardlane Studio and published by Inner Pocket, the story-rich adventure sends players into a post-apocalyptic frontier in search of riches.  Read the full article here: https://www.gamingonlinux.com/2026/10/build-up-a-party-of-complete-idiots-in-outcast-tales-out-now-and-its-free/ ]]></description>
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<pubDate>Tue, 27 Oct 2026 11:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Build, party, complete, idiots, Outcast, Tales, out, now, and, its, free</media:keywords>
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<title>Battlestar Galactica&amp;apos;s Official 2027 Return Has Fans Seriously Excited</title>
<link>https://news.jatlink.uk/24626</link>
<guid>https://news.jatlink.uk/24626</guid>
<description><![CDATA[  If you&#039;re a longtime Battlestar Galactica fan that&#039;s been following the franchise since the beloved 2004 reboot ended, it&#039;s been a seriously long and winding road (also, kudos for sticking around). When the critically acclaimed sci-fi series concluded in 2009, it left behind an incredible legacy that few television shows have managed to replicate. ]]></description>
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<pubDate>Tue, 27 Oct 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlestar, Galacticas, Official, 2027, Return, Has, Fans, Seriously, Excited</media:keywords>
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<title>Upcoming S1 &amp;apos;Departure with the Wind: Part2&amp;apos; Update Preview &amp;amp; Server Maintenance</title>
<link>https://news.jatlink.uk/24627</link>
<guid>https://news.jatlink.uk/24627</guid>
<description><![CDATA[ Dear Pathfinders:The sound of tides echoes, the distant isles are awakening, and the next stop of the journey has already arrived.Polaris Institute plans to carry out a server maintenance update from 07:00 to 15:00 UTC+8 on October 29, 2026. During maintenance, you will not be able to log in to the game. Pathfinders, please plan your adventure time accordingly.Below is an overview of this update. Please check it.I. Maintenance Schedule\[Maintenance Time]「Aniimo-Europe」2026/10/28 22:00~2026/10/29 7:00 (UTC+0)「Aniimo-Americas」2026/10/28 19:00~2026/10/29 3:00 (UTC-4)「Aniimo-Apac」2026/10/29 07:00~2026/10/29 15:00 (UTC+8)\[Maintenance Compensation] 「Glimmer」× 500\[Eligibility] Pathfinders who completed registration before the S2 season version update※The actual duration of this maintenance may change depending on maintenance status. Thank you for your understanding. After maintenance is complete, please restart the game client to ensure the game is on the latest version.II. New Content PreviewNew Aniimo DebutThis version adds 51 brand-new Aniimo to the Idyll Continent. At the same time, Aniimo with multiple new Prismana Forms will appear across the world, awaiting Pathfinders&#039; exploration and discovery~\[New Season Prismana Aniimo]Jeburst, Glameep, Pouchwisp, and Royalby—4 brand-new season-exclusive Prismana Aniimo. Don&#039;t miss them~\[New Regional Prismana Aniimo]New Prismana Forms of Gachapus, Sugartini, Jabster, and Whirlbite appear in their corresponding areas across Whisperwake Isles, awaiting discovery and capture by Pathfinders.\[Companion Handbook Aniimo]Wind-element DPS Hypnyto joins the Idyll Continent—with the unique ability to control enemies to move along with itself, and can release small-area traps that deal continuous damage.※Obtain Hypnyto and its Prismana Form through the Companion Handbook.\[Season Achievement Exclusive Aniimo]The Dark-element Breaker &quot;Prismana Eklue,&quot; with both enemy-gathering and lifesteal DPS capabilities, officially debuts.\[Pathfinder Co-created Aniimo]The first Pathfinder co-created Aniimo, Jaguaraun, a powerful and cool Lightning-element Breaker, is ready to set out!New Map RegionAs the adventure unfolds, Pathfinders will discover and set foot on the isolated Whisperwake Isles. This island cluster surrounded by the ocean has brand-new geography and is home to Aniimo of all shapes and forms. Here, Pathfinders can explore the interesting ecology and habits of Aniimo, catch new Aniimo as companions, open a new story chapter, and uncover the long-buried secrets of Whisperwake Isles.Whisperwake Isles will open 4 map regions this time:Crescent Bay—Giant bubbles like a crystalline dream gently embrace the lone tree in the middle of the lake. The Bubbeep family drifts leisurely by the lake surface of the moon bay. In the peaceful and relaxed Mirrorsea Village on the cliff, the islanders and Aniimo live together in harmony.Rosy Mirelands—The river nourishes lush wetlands and woodlands. The wondrous slime of the Sugarfish family adds dreamy colors to the riverbanks, while also troubling other Aniimo living in the wetlands.Wildwater Gorge—This is a gorge through which rushing rapids roar. Tempered by the currents, Aniimo full of power and energy live among the rapids and rocks. The Saws family rides the waves through the surging waters, while the Prawnch family treats this place as a natural training ground.Cloudreach Falls—Lake water at the top of the cliff overflows from cracks, creating a spectacular waterfall. Beneath the huge drop of water, only Aniimo that never give up can climb the sky-reaching waterfall. Together with the Jeglid family, go upstream, explore the cliff covered by the waterfall, and keep climbing upward with the perseverance to reach the highest waterfall.New Story Quests\[Story Update: Whisperwake Isles Story]Pathfinders will be guided by a wondrous song, swept into the waves, and arrive at the isolated Whisperwake Isles. Here, together with the little Aniimo Lyrelle and the youth Thesseo, begin a journey of pilgrimage and trials.※After completing the prerequisite story quests, Whisperwake Isles-related content will automatically unlock.\[New Journey Quests]New narrative-themed Journey Quests for Crescent Bay and Skytear Rift have been added, unfolding several warm little stories around the lives and bonds of Aniimo families such as Bubbeep, Salabask, Sugarfish, and Eko.1. &quot;Tale of Salabask Forest&quot;: The Salabask of Rosy Mirelands encounter a slime crisis, but their boss Lailai has turned into a talking Aniimo Egg? Pathfinders follow the trail and embark on an adventure to find the truth and friendship.2. &quot;The Rumored Seventh Princess&quot;: Princess, you are so beautiful, you are so kind, you are the most trusted friend of the Sugarfish, and the only star of the Guru Theater. Pathfinders are dragged into the performance in a daze—how will this messy Guru Theater end?3. &quot;Proof of the Rapids&quot;: According to the youth Thesseo, Skytear Rift has a legend of three challe ]]></description>
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<pubDate>Tue, 27 Oct 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Upcoming, Departure, with, the, Wind:, Part2, Update, Preview, Server, Maintenance</media:keywords>
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<title>Complete Moon Sweepers walkthrough</title>
<link>https://news.jatlink.uk/24628</link>
<guid>https://news.jatlink.uk/24628</guid>
<description><![CDATA[ Moon Sweepers is all about cleaning Earth’s satellite, and all you have to do is to clean every square inch of Moon. However, there’s no one way to do so, and this can make things confusing. In this guide, I will lay down a complete plan that allows you to approach the endgame without any issues.  Table of contentsHow to complete Moon SweepersCleaning the MoonCleaning with VehiclesMaking moneyhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to complete Moon Sweepers The basic premise of Moon Sweepers in simple. You begin your adventure on the Moon with the sole objective of completing different contracts. After all, cleaning Moon isn’t an act of Philanthropy. The Lunar Dust you get can be sold for profits, and you’ll then get to get new tools and upgrades.   Screenshot by Destructoid Here’s a quick rundown of what we will be doing.   Clean the surface and remove the Lunar Dust. There are different tools to start with.  Collect the Lunar Dust that you clean, and deliver it to the depot. Complete different contracts by delivering the required amount of Lunar Dust.  Use the money to improve yourself.   As you might have understood, there is no one fixed way of cleaning the moon. First, let’s check out how to clean the surface of the moon before delving deeper into the more advanced concepts. Cleaning the Moon Your first task is to establish a base. Once done, begin cleaning areas that are closer to your base. At this stage, you do not have vehicles to move around, and you also do not have plenty of advanced tools. You are likely going to only have the toothbrush, and this is more than fine.  Screenshot by Destructoid Clean as many sectors as possible with the toothbrush without spending any more money. While you can get a better tool, like the nail brush or the hand brush, it’s better to save them once you have cleared at least 15 sectors. Each cleaning tool in the game has its own cleaning capacity and carry capacity. While it might sound very lucrative, do not purchase all the tools. Instead, prioritize the ones that will give you a distinct advantage. For example, go to the Household Broom directly after using the Toothbrush. The Household Broom is a massive upgrade when it comes to collecting the lunar dust. Once done, it’s better to avoid the Wide Broom or the Extra-Wide Broom. Instead, we will focus on the upgrades to improve our collection rate. Now, let’s look at all the upgrades. There are five different categories available for you to pick from.   Screenshot by Destructoid Containers UpgradesHow it WorksToothbrushStarter cleaning tool. Nail BrushSlightly improved clearing tool. Hand BrushAllows you to clean much more efficiently. Household BroomFirst broom that you can acquire for relatively cheap. Wide BroomAn improved version of the Household Broom that has a larger operational radius. Dust CompactorRaises the carry capacity of all your containers. Auto-PackerSaves time by automating the dust packaging operations.  Cleaning UpgradesHow it WorksWide HeadsImproves the width of all your cleaning tools.Deep HeadsImproves the cleaning depth. Long ReachImproves the operational length of your tools. Surge HeadsAmplifies the effects of the previous three upgrades.  Suit UpgradesHow it WorksServo StrideBonus movement speed.Lunar LeapProvides aerial boost. Helmet LampProvides a source of light. Exo FrameProvides a well-rounded exterior frame.  Economy UpgradesHow it WorksMarket ContractsIncreases the payout from selling Lunar Dust. Supplier NetworkGet bonus payments for completing a sector. Region BountyBonus payout when selling Lunar Dust. Lunar ExchangeGet bonus launch-payout bonuses.  If you play long enough, you can eventually get all the upgrades, but when you are starting out, you will need to prioritize the ones that are useful. For example, Market Contracts is the first economy-based upgrade that you should always unlock.  It improves the valuation of every contract you fulfill and allows you to get more money. The more money you have, the more upgrades and tools you can get, making your life a lot easier. Cleaning with Vehicles Once you have passed the beginning stages, you will eventually craft your garage. The garage is an important addition that comes at a cost of $200. Once you have your garage, you will be able to purchase different vehicles. Vehicles begin with a Push Sweeper priced at $300 and go all the way up to a Mega Vacuum Rover that costs a steep $6,000. The objective of every vehicle is the same: they allow you to clean the moon more efficiently. Due to their higher speed, you will be able to travel to different areas of the moon more quickly. With patch 1.0.3, we can also add plenty of upgrades to our vehicles, making them much more efficient.  Screenshot by Destructoid For myself, I did not have vehicles set up immediately. Once I had enough dollars, I began with a couple of Push Sweepers that do the basic job pretty well. Acquiring the likes of a Mega Vacuum Rover ]]></description>
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<pubDate>Tue, 27 Oct 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Complete, Moon, Sweepers, walkthrough</media:keywords>
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<item>
<title>FC 27 Ultimate Scream Team 2 players and release countdown</title>
<link>https://news.jatlink.uk/24629</link>
<guid>https://news.jatlink.uk/24629</guid>
<description><![CDATA[ Ultimate Scream Team 2 is coming soon to FC 27, and we won’t have to wait long to try out the new cards. As far as EA Sports is concerned, the developers have been tight-lipped about the second set of Team.  However, we can already formulate some ideas based on the leaks that have appeared on social media. Table of contentsAll FC 27 Ultimate Scream Team 2 playersFC 27 Ultimate Scream Team 2 release countdownhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 All FC 27 Ultimate Scream Team 2 players Just like the first team, the second team will also have special cards for active footballers and heroes. All the cards listed below will be available in packs, so finding them will largely depend on your luck.  Tverskov Ryerson Perisic Cunha Laura Perez Jonsdottir Crnogorcevic Ciss Amoura Quaresma McTominay Valverde Laudehr Messi Kvaratskhelia Ginola Olise  While finding these items will largely depend on your luck, you can try several methods using SBs and objectives. Just like week one, there will be special objectives and SBs featuring promo cards to complete. Look out for them if you would rather not depend on your luck. FC 27 Ultimate Scream Team 2 release countdown Ultimate Scrim Team 2 will replace the first team when it goes live on Friday, October 30. The following countdown will expire once the second team cards are available in packs. %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1793379600000}&quot; &gt;Hurry Up! The countdown is based on the following times.   10am PDT 12pm CDT 1pm EDT 6pm BT/UTC 7pm CET  These are the usual times followed for every promo, and it won’t be any different. All promo items will have special boosts available later in the year.  The post FC 27 Ultimate Scream Team 2 players and release countdown appeared first on Destructoid. ]]></description>
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<pubDate>Tue, 27 Oct 2026 06:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ultimate, Scream, Team, players, and, release, countdown</media:keywords>
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<item>
<title>Jurassic Park Officially Switches Genres In One Month</title>
<link>https://news.jatlink.uk/24625</link>
<guid>https://news.jatlink.uk/24625</guid>
<description><![CDATA[  Ever since the original Jurassic Park film roared into theaters back in 1993, the franchise has occupied a unique place in pop culture, and is still considered the gold standard of dinosaur cinema. Steven Spielberg&#039;s adaptation of Michael Crichton&#039;s novel revolutionized visual effects and launched a multimedia phenomenon that continues to captivate audiences more than three decades later. ]]></description>
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<pubDate>Tue, 27 Oct 2026 06:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Jurassic, Park, Officially, Switches, Genres, One, Month</media:keywords>
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<item>
<title>One day before launch, ARPG Emberville gets delayed until 2027</title>
<link>https://news.jatlink.uk/24614</link>
<guid>https://news.jatlink.uk/24614</guid>
<description><![CDATA[  Literally one day before it was set to launch into early access, the pixel art action RPG Emberville has been delayed so the development team can incorporate feedback from the game&#039;s recent Steam Next Fest demo. Instead of rolling out on October 27 as planned, Emberville is now set to launch on January 7... Read more. ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>One, day, before, launch, ARPG, Emberville, gets, delayed, until, 2027</media:keywords>
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<item>
<title>A free &amp;apos;micro&amp;apos; horror game from the maker of The Mortuary Assistant is basically if PT was an episode of Law and Order</title>
<link>https://news.jatlink.uk/24615</link>
<guid>https://news.jatlink.uk/24615</guid>
<description><![CDATA[  Halloween is almost upon us, and if you&#039;re looking for some suitably spooky videogame fun then allow me to direct your attention to Playable Archive, a free &quot;micro psychological horror experience&quot; from Darkstone Digital, the solo studio behind The Mortuary Assistant... Read more. ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>free, micro, horror, game, from, the, maker, The, Mortuary, Assistant, basically, was, episode, Law, and, Order</media:keywords>
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<item>
<title>Cozy&amp;Horror Workplace Simulator The Mailroom Releases On Steam</title>
<link>https://news.jatlink.uk/24616</link>
<guid>https://news.jatlink.uk/24616</guid>
<description><![CDATA[ The Mailroom is a cozy horror job simulator from indie developer Crowfriend and publisher Vendetta, available starting today, October 26, ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cozy-Horror, Workplace, Simulator, The, Mailroom, Releases, Steam</media:keywords>
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<item>
<title>The developer of one of my favorite 2020s RPGs does it because of BioWare: &amp;apos;Baldur&amp;apos;s Gate 1 is the first game I truly loved&amp;apos;</title>
<link>https://news.jatlink.uk/24617</link>
<guid>https://news.jatlink.uk/24617</guid>
<description><![CDATA[  s part of our ongoing coverage and commemoration of the closure of BioWare, we&#039;ve been reaching out to RPG developers to hear what the studio meant to them. Lead SEO editor Lauren Morton got in touch with 16 devs who owe their careers to the legendary RPG studio, and today I can share the words of another, Skald: Against the Black Priory lead developer Anders Lauridsen... Read more. ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, developer, one, favorite, 2020s, RPGs, does, because, BioWare:, Baldurs, Gate, the, first, game, truly, loved</media:keywords>
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<title>&amp;apos;Brutally Challenging&amp;apos; 2D Platformer Game on Steam Is Now Permanently Free</title>
<link>https://news.jatlink.uk/24610</link>
<guid>https://news.jatlink.uk/24610</guid>
<description><![CDATA[  Bounce Quest is a 2025 2D platformer on Steam that claims to be incredibly hard to beat, and it is now free for all users to try. The game launched on Steam with a $4.99 price tag, but it has recently joined the platform&#039;s lineup of free titles. ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brutally, Challenging, Platformer, Game, Steam, Now, Permanently, Free</media:keywords>
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<item>
<title>Grammy&amp;winning composer uploads Mass Effect 5 music following cancellation news</title>
<link>https://news.jatlink.uk/24611</link>
<guid>https://news.jatlink.uk/24611</guid>
<description><![CDATA[  Grammy-winning composer Austin Wintory has shared his proposed soundtrack for BioWare’s now-cancelled Mass Effect 5. The Sword of the Seas and Journey composer uploaded the 22 minutes of music to his YouTube channel, following last week’s news that Mass Effect 5 has been cancelled and BioWare closed by Electronic Arts. Wintory said he created the music last year in a pitch to BioWare and called Mass Effect his “all-time dream project”. Read More... ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Grammy-winning, composer, uploads, Mass, Effect, music, following, cancellation, news</media:keywords>
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<item>
<title>5 Horror Games Perfect For Stephen King Fans</title>
<link>https://news.jatlink.uk/24613</link>
<guid>https://news.jatlink.uk/24613</guid>
<description><![CDATA[  Stephen King may be the most influential horror author of all time, with his prolific catalog of novels and short stories inspiring generations of writers, filmmakers, artists, and even video game developers. While King&#039;s work has given us plenty of incredible modern live-action adaptations, such as HBO&#039;s IT: Welcome to Derry, the recently released Carrie series from Mike Flanagan, and numerous upcoming projects, gamers looking for a direct adaptation of his work might be hard-pressed to find quality releases. ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Horror, Games, Perfect, For, Stephen, King, Fans</media:keywords>
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<title>Assassin&amp;apos;s Creed Black Flag Resynced is getting its &amp;quot;final major update&amp;quot; this week</title>
<link>https://news.jatlink.uk/24612</link>
<guid>https://news.jatlink.uk/24612</guid>
<description><![CDATA[  Ubisoft has announced that this week&#039;s Assassin&#039;s Creed Black Flag Resynced update will be its &quot;final major content update.&quot; Last week, Ubisoft broke its months-long silence on Assassin&#039;s Creed Black Flag Resynced by revealing a forthcoming New Game Plus mode, and at the time I questioned whether that would be the only thing in the update. Now we have all the answers, with Ubisoft&#039;s patch notes detailing a higher difficulty mode, hidden community chests, new takedowns, new cosmetics, and a host of bug fixes. Not bad at all for the revamped pirate game&#039;s final sendoff. The New Game Plus mode is pretty standard, letting you play through the main quest from the beginning with everything you picked up in your previous playthrough, and with an increasing world difficulty for every new playthrough. Same goes for Nightmare difficulty as the game&#039;s hardest challenge with the &quot;deadliest&quot; enemies. Specifically, all of your foes will deal 1.8x their normal damage, parries will be trickier to pull off, and crucially, the one-shot kill safety will be disabled, meaning any stray bullet will have the potential to take you out even if you&#039;re full health. Meanwhile, stealth will be more tilted in your enemies&#039; favor, all ships will do more damage to your own, and even sea creatures like sharks and jellyfish will be more dangerous than before. There isn&#039;t a whole lot of information on the new community chests, but Ubisoft says they&#039;ll be &quot;more challenging&quot; to find and will include &quot;special community requested rewards.&quot; In a nice little throwback to 2013&#039;s Black Flag, the final Resynced update will add new takedowns from the original game, including hidden blade, unarmed, single sword and gunblade takedowns. Why these weren&#039;t in the remake to start with, I have no idea, but better late than never. Rounding out the update are a bunch of new cosmetics including new outfits, new pet skins, and trinkets, which you can uncover by playing the New Game Plus mode, as well as a treasure chest full of bug fixes. Assassin&#039;s Creed Black Flag Resynced version 1.0.8 releases on PS5, Xbox Series X/S, and PC on October 27. Find out where Black Flag ranks on our list of the best Assassin&#039;s Creed games ever. [/url] ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced, getting, its, final, major, update, this, week</media:keywords>
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<item>
<title>You Can Play Buckshot Roulette in Real Life at this Tokyo Cafe — and Even Drink an Arctic Eggs Cocktail</title>
<link>https://news.jatlink.uk/24608</link>
<guid>https://news.jatlink.uk/24608</guid>
<description><![CDATA[  The Ukiyo Game Bar in Tokyo is going viral for its unique guest experience that lets customers play Buckshot Roulette in real life… well, sort of. First announced on October 9, guests can make their reservations to play a game of Buckshot Roulette until November 9, 2026. Of course, this isn’t actual Russian Roulette (which would be extremely dangerous, not to mention wildly illegal), but instead a fun recreation of the viral indie game with non-lethal mechanics. As shown in a tweet posted by the bar and photos shared by guests, hosts will don a mask of the dealer’s terrifying face and wield a prop shotgun as players gather round the roulette table with their drinks in tow. リアルバックショットテーブル 11月9日まで予約解放！お二人様から予約可能です。予約は以下のフォームかDMからで！お待ちしております。 https://t.co/ffPD4M20sb— UKIYO GAME BAR ＆ CAFE｜プレオープン中 (@ukiyogamebar) October 21, 2026  played irl buckshot roulette at @ukiyogamebar and I cannot stress enough how much fun this was. BIG recommend for anyone visiting Tokyo! https://t.co/yowJEXRP5s— maria (@eurothug4000) October 26, 2026  Speaking of drinks, Ukiyo Game Bar also has a few themed cocktails on offer, one of which is themed after the hit indie game Arctic Eggs. Made in collaboration with the game’s developer, The Water Museum, this delightful drink even features a gummy in the shape of a fried egg. (These gummies aren’t actually available in Japan; an American staff member shipped 2 kilos worth of them in from the States.) Photos of the Buckshot Roulette experience quickly went viral on social media, leaving fans with severe FOMO and scrambling to make travel plans. In Buckshot Roulette, players sign a waiver and engage in a version of Russian Roulette with a Shotgun against a mysterious and terrifying opponent. There’s more to it than pulling the trigger and hoping you don’t meet a grisly end; there are a variety of items on offer that players can use to their advantage and tip the odds in their favor with the goal of surviving — and making off with a major cash prize. この目玉焼きのグミ日本で売ってなくてアメリカのスタッフが2キロ持ってきてくれました。売り切れ御免なのでまだの方はぜひ！Collaborating with @critical_reflex and @WaterMuseum_ for the Arctic “Big Egg”cocktail at the UKIYO GAME BAR.Thanks for delivering the eggs @dbloodworth2— UKIYO GAME BAR ＆ CAFE｜プレオープン中 (@ukiyogamebar) October 9, 2026  Buckshot Roulette also boasts a multiplayer mode if you’d like to raise the stakes with your friends. The game is published by Critical Reflex, home to a bunch of other quirky, viral indie games like Mouthwashing, No, I’m not a Human, and even Arctic Eggs. All three of those games are now available to play on Xbox, as revealed during the 2026 ID@Xbox showcase this month. Image Credits: Ukiyo Game Bar, Twitter/X  ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>You, Can, Play, Buckshot, Roulette, Real, Life, this, Tokyo, Cafe, —, and, Even, Drink, Arctic, Eggs, Cocktail</media:keywords>
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<item>
<title>Dead by Daylight Devs Explain Chucky&amp;apos;s Exit From Stores and Says Horror Icons Removed Due to Licenses Have &amp;apos;Open Invitation&amp;apos; to Rejoin</title>
<link>https://news.jatlink.uk/24609</link>
<guid>https://news.jatlink.uk/24609</guid>
<description><![CDATA[  Dead by Daylight developer Behaviour Interactive has responded after confirming Chucky would be removed from stores last week, explaining that horror icons will &quot;continue to have an open invitation to join (or rejoin).&quot; There was a bit of confusion amongst fans when the studio behind the hit asymmetrical horror game announced Chucky as the latest icon to leave its roster. Following the removal of Pinhead last year and Michael Myers just months ago, fans were sad to see another Killer exit stores so soon. However, it&#039;s ultimately not up to Behaviour when it comes to the date some franchises may depart. In a statement sent to IGN, Behaviour said that, while its &quot;goal is always to keep licenses&quot; in Dead by Daylight forever, that can&#039;t always be the case. That&#039;s why, &quot;despite our best efforts,&quot; Chucky and others have left and could continue to leave in the future. No one wants to see Dead by Daylight&#039;s staggering roster of Killers and Survivors shrink for any reason, especially when Behaviour has consistently delivered variety in the decade since its launch. Unfortunately, that&#039;s what will happen come November 24, 2026, when the Chucky Chapter is made unavailable to purchase. The upside, as Behaviour made clear in last week&#039;s announcement, is that anyone who purchases the possessed killer doll and any of his accompanying cosmetics will have the freedom to use them beyond the cutoff date. It means that, while Chucky may show up in fewer lobbies over time, he&#039;ll never truly be gone. It&#039;s something Behaviour made sure to reiterate in its statement to IGN, reassuring fans that &quot;Dead by Daylight will always be gaming&#039;s House of Horror.&quot; This means that, even when licenses expire, the Child&#039;s Play, Halloween, and Hellraiser franchises will always have the same invitation to enter the Fog that newcomers have. You can see the studio&#039;s full statement on Chucky&#039;s exit below. &quot;As with all live service games, players can expect regular updates, new content, and occasional changes over time,&quot; Behaviour said. &quot;Our goal is always to keep licenses in our game forever. When they have to go away, it&#039;s because - despite our best efforts - it wasn&#039;t possible to retain them. &quot;We want to reassure our community that Chucky will remain part of the Dead by Daylight experience for existing owners. Players who already own The Good Guy, his perks, or any associated cosmetics will still be able to use that content after November 24, 2026. &quot;Dead by Daylight will always be gaming&#039;s House of Horror, and horror icons will continue to have an open invitation to join (or rejoin) us in the Fog.&quot; It&#039;ll be painful to see one of Dead by Daylight&#039;s more unique Killers leave the Fog, but a return is definitely not off the table. One of the more famous examples of an IP leaving and eventually coming back was Stranger Things and its playable Demogorgon, which was removed from stores in November 2021 before being added back in November 2023. For now, there&#039;s no telling when Chucky and Child&#039;s Play may return. Meanwhile, we recently found out that Terrifier&#039;s Art the Clown would enter the fray starting next month. Friday the 13th&#039;s Jason was added in June. For more, you can check out everything Behaviour announced during its 10th Anniversary Broadcast over the summer.  ]]></description>
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<pubDate>Tue, 27 Oct 2026 01:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dead, Daylight, Devs, Explain, Chuckys, Exit, From, Stores, and, Says, Horror, Icons, Removed, Due, Licenses, Have, Open, Invitation, Rejoin</media:keywords>
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<item>
<title>Wendy’s is Releasing an Official Final Fantasy&amp;Like Game on Steam</title>
<link>https://news.jatlink.uk/24597</link>
<guid>https://news.jatlink.uk/24597</guid>
<description><![CDATA[  Fast-food companies have developed some clever marketing strategies over the years, but the recent trend of official video games from restaurants is perhaps the strangest. Now Wendy&#039;s is hopping on the trend with a new Steam game that draws from classic Final Fantasy-style JRPGs and mixes it with a fast-food-themed fantasy world. WendyQuest: Legend of the Four Corner Stones doesn&#039;t have a release date yet, but it&#039;s an intriguing enough collaboration that Steam users will want to keep an eye on the project. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wendy’s, Releasing, Official, Final, Fantasy-Like, Game, Steam</media:keywords>
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<item>
<title>Microsoft restructuring continues with 60,000 employees given buyout offer to leave now, or probably get laid off later anyway</title>
<link>https://news.jatlink.uk/24598</link>
<guid>https://news.jatlink.uk/24598</guid>
<description><![CDATA[ Microsoft says it’s giving people a choice in their inevitable next round of layoffs at the company, which has already seen a bunch of turnover at Xbox as part of new CEO Asha Sharma’s “reset.” A message from EVP and CPO Amy Colemon, reportedly sent to a whopping 60,000 employees (about a third of the company’s workforce), detailed a “Voluntary Exit Offer” for buyouts to eligible employees in the US, UK, Canada, and India. $MSFT offers 60,000 employees a voluntary exit.60K Y’all!! First time this has ever been offered at Microsoft and it will affect employees in India, The United States, Canada, and the UK at level 70 or below… Employees find out in a few hours if they are being targeted for… https://t.co/STk7B9WrvH https://t.co/syO94knhMV— Amanda Goodall (@Amanda_Goodall) October 26, 2026 https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 “This offer gives eligible employees who may be considering a future outside the company a new choice to make that transition now with support,” the memo said. “It also gives participating organizations another way to adapt their workforce to changing needs. The Voluntary Exit Offer reflects an important part of how we’re evolving our approach to change: creating greater flexibility and, where possible, more ways for employees to shape their next chapter. This builds on what we learned earlier this year through the Voluntary Retirement Program.” Basically, it sounds like people can choose to leave the company now with severance, or run the likely risk of being axed at a later date as the company continues to cut costs, trim jobs, and lean more heavily into AI workflow. Coleman’s memo said that “this is a time-limited, voluntary program that gives those who are eligible the opportunity to leave Microsoft with financial support and career planning resources,” but “some organizations are providing the Voluntary Exit Offer, and some are not,” and “participation varies based on each business’s priorities, customer commitments and workforce needs.” Yikes. “The Voluntary Exit Offer is new for us,” the memo said. “We’ll learn from it at the same time, we’ll keep helping people focus on the work that matters most, build new skills and, where it makes sense, find new opportunities across Microsoft. There is no one-size-fits-all approach for every team or every employee. These are a few of the ways we’re trying to meet different business needs while continuing to create opportunities for our own people to grow and contribute. My promise is to continue to provide clarity, listen and learn and keep improving.” It’s unclear how many of these people affected work for Xbox, but more layoffs are expected in Microsoft’s gaming division at least until the next fiscal year as the company looks to rebound from an abysmal console generation. $MSFT: I&#039;ve been asked what Level 70 and below means in Microsoft&#039;s voluntary exit announcement.From my understanding, Microsoft uses an internal leveling system to classify employees by seniority, responsibility, and compensation.Roughly speaking:Levels 59–62: Engineers,… https://t.co/riimu0AIny— Amanda Goodall (@Amanda_Goodall) October 26, 2026 This news comes amid other layoffs in the industry today already, including at Ghost of Yotei studio Sucker Punch and Warhammer 40,000: Boltgun 2 dev Auroch Digital. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post Microsoft restructuring continues with 60,000 employees given buyout offer to leave now, or probably get laid off later anyway appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Microsoft, restructuring, continues, with, 60, 000, employees, given, buyout, offer, leave, now, probably, get, laid, off, later, anyway</media:keywords>
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<item>
<title>Best players for FC 27 Rise From the Grave Evolution</title>
<link>https://news.jatlink.uk/24599</link>
<guid>https://news.jatlink.uk/24599</guid>
<description><![CDATA[ The Rise From the Grave Evolution is now live in FC 27, and you can use it to upgrade a low-rated item from your Ultimate Team squad. The offered upgrades are pretty decent, and there are plenty of options to consider. In this guide, I will discuss the best options to consider for this evolution.  Table of contentsFC 27 Rise From the Grave Evolution requirementsFC 27 Rise From the Grave Evolution upgradesBest players to use in Rise From the Grave Evolution FC 27 Rise From the Grave Evolution requirementshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Here are the requirements for Corridor Control Evolution in FC 27.  Overall Max 74 Pace Max 85 PlayStyle Max 7 PlayStyle+ Max 0 Position RM or RW Not Position CM  FC 27 Rise From the Grave Evolution upgrades The evolution has five upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +36|80 Agility: +35|83 Positioning: +40|79 Vision: +35|76 Composure: +35|78 Skills: +2|3  Level 2 upgrades  Balance: +35|82 Crossing: +40|78 Finishing: +40|77 Jumping: +20|72 PlayStyles: Quick Step|3  Level 3 upgrades  Reactions: +35|77 Short Passing: +40|77 Shot Power: +35|80 Stamina: +30|80 PlayStyles: Technical|3  Level 4 upgrades  Acceleration: +40|85 Ball control: +40|82 Long Passing: +30|72 Long Shots: +35|76 Strength: +20|68  Level 5 upgrades  Curve: +35|78 Dribbling: +40|82 Sprint Speed: +40|84 Volleys: +30|70 Weak Foot: +2|3  Since this is a training ground evolution, you don’t need to play any games with the card. Instead, you’ll need to lock your chosen item for the required times. Each stage of this evolution takes 4 hours and 48 minutes to complete.  Best players to use in Rise From the Grave Evolution Here are some of my best recommendations to include in the evolution.  Bardghji Daniel Yanez Shea Lacey Mor Maycon Cardozo Noe Namdi Collins Van Persie Cho George  The post Best players for FC 27 Rise From the Grave Evolution appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, players, for, Rise, From, the, Grave, Evolution</media:keywords>
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<item>
<title>It&amp;apos;s RimWorld&amp;apos;s birthday!</title>
<link>https://news.jatlink.uk/24600</link>
<guid>https://news.jatlink.uk/24600</guid>
<description><![CDATA[ Happy birthday, RimWorld! ???? Can you believe it? November 4, 2026 marks RimWorld&#039;s 13th birthday. That&#039;s 13 years of colonies, raids, mods, updates, fanart, videos, stories, and more. (It&#039;s also our final growth moment, let&#039;s hope we get a good trait.)To celebrate, we’re running another community event. Send us all your RimWorld creations to participate: fanart, stories of your favorite colonists and colonies, videos of edits and gameplay, screenshots of the bases you’re most proud of (and the ones that didn’t quite make it), and whatever else you can come up with. Thank you for another year of RimWorld. Here&#039;s to many more! RimWorld Birthday Community Event ????Participate in this year&#039;s event to be entered into a random giveaway to get a set of Fangamer&#039;s storyteller pins. Please read all of the rules and giveaway details below before participating.Event Rules 1 entry per person. To participate, share your RimWorld creations with us! It can be RimWorld fanart, in-game screenshots, gameplay videos (vanilla/non-modded content only), writing, and other creative media. Share it with us by replying to the X @LudeonStudios birthday post or share a link on the Reddit birthday megathread. All submissions must be human-made works, no AI-generated content permitted. Participation closes on Nov 6, 11:59PM Pacific. Giveaway recipients will be announced the following week on the X birthday post and Reddit thread by @LudeonStudios. Those selected for the giveaway will be contacted on X/Reddit by the LudeonStudios account (and no one else, be careful if someone other than the official account reaches out).You must respond before November 30, or someone else will receive the giveaway. Note: Fangamer may be unable to ship their merchandise to certain countries, please check yours before participating: https://www.fangamer.com/pages/helpWant to take part but don&#039;t know where to start? Here are some ideas, but you&#039;re not limited to them.Birthday themes: Cakes, decorations, presents, celebrations. Screenshots: Your colonies, gravships, throne rooms, containment facilities, ideoligions, etc. Artwork: Drawings of your colonists, pets, bases. Comics of your colony&#039;s shenanigans. Speedpaints. Videos: Gameplay videos, edits, montages.  RimWorld SalesRimWorld and its expansions Odyssey, Anomaly, Biotech, Ideology, and Royalty are all on sale for the birthday event. - TiaWebsite | X | BlueSky | Reddit | Facebook ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Its, RimWorlds, birthday</media:keywords>
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<item>
<title>Emberville Delays Early Access Launch at the Last Minute</title>
<link>https://news.jatlink.uk/24593</link>
<guid>https://news.jatlink.uk/24593</guid>
<description><![CDATA[  Cygnus Cross, the development team behind the promising &quot;Diablo meets Stardew Valley&quot; game Emberville, has delayed their Early Access launch the day before it was supposed to happen. The new Early Access release date is January 7 ,2027. To soften the blow the team says that the content originally planned for its first major post-launch update will now be included in the January 7 Early Access release. &quot;We know this is very short notice, with launch just a day away,&quot; Cygnus Cross wrote in a press release. &quot;After extensive discussions within the team, we have made the difficult decision to postpone Emberville’s Early Access release. Many of you have played our Steam Next Fest demo and shared your feedback. This means a great deal to us, and we immediately started planning more improvements. However, some of the improvements we want to make are systems changes that can&#039;t be done quickly. Reworking bow combat, for example, would take more time than we had prior to our Early Access release, even though the team is working around the clock.  &quot;After carefully considering our options, we have decided to move the release date and include some essential improvements in the Early Access launch build. We understand that this will be disappointing for those of you who were ready to buy the game. While we could have simply released the game now, we feel that it wouldn’t be up to our standards and to your high expectations of us.&quot; The team concluded with, &quot;Once Early Access begins, we will follow up with regular updates, both large and small. We will continue adding content, listening to your ideas and suggestions, and building Emberville together with you. Thank you for your support, patience and understanding.&quot; We really liked what we played in our most recent hands-on preview of Emberville if you&#039;d like to check that out. You can also wishlist it on Steam if you&#039;re interested.   ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Emberville, Delays, Early, Access, Launch, the, Last, Minute</media:keywords>
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<item>
<title>[Notice] Server Transfers on Hold</title>
<link>https://news.jatlink.uk/24594</link>
<guid>https://news.jatlink.uk/24594</guid>
<description><![CDATA[ Greetings Daevas, We are placing server transfers on hold until further notice as we are currently investigating an issue. We will share more information when we can.We thank you for your understanding. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Server, Transfers, Hold</media:keywords>
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<title>Dungeons &amp;amp; Dragons Meets Stardew Valley In New RPG Arriving October 27</title>
<link>https://news.jatlink.uk/24595</link>
<guid>https://news.jatlink.uk/24595</guid>
<description><![CDATA[  Dungeons &amp; Dragons has inspired no shortage of video games over the years, from classics such as Neverwinter Nights (RIP Bioware) to modern essentials like Baldur&#039;s Gate 3, which directly incorporates the tabletop RPG&#039;s fifth-edition rules and character-building systems into its sprawling fantasy adventure. While these games have introduced countless players to the Forgotten Realms, they&#039;ve also demonstrated just how versatile the D&amp;D formula can be, whether it&#039;s used to tell an epic, world-saving story or a much smaller, more personal one. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeons, Dragons, Meets, Stardew, Valley, New, RPG, Arriving, October</media:keywords>
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<item>
<title>Fangtopia’s puzzles gives ghouls and ghosts a home</title>
<link>https://news.jatlink.uk/24596</link>
<guid>https://news.jatlink.uk/24596</guid>
<description><![CDATA[  Fangtopia, from developer Absolutely Games and publisher Secret Mode, is a spooktacular puzzle game recently showcased at Brilliant Indie Treasures on the Golden Hinde. Fangtopia challenges you to build your ideal tile-based, spooky landscape for ghouls, goblins and ghasts (oh my!) with the intention of either going your own way and crafting a monstrous world […] ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fangtopia’s, puzzles, gives, ghouls, and, ghosts, home</media:keywords>
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<title>Phantom Blade Zero Already Hits Massive Milestone</title>
<link>https://news.jatlink.uk/24591</link>
<guid>https://news.jatlink.uk/24591</guid>
<description><![CDATA[  Phantom Blade Zero is still three days away from launch at the time of writing, but it&#039;s already passed an impressive milestone. Right now, Phantom Blade Zero has made its way onto Steam&#039;s Global Top Sellers list, climbing all the way up to the number two spot. ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, Already, Hits, Massive, Milestone</media:keywords>
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<item>
<title>Call of Duty Franchise Surpasses $40 Billion Lifetime Revenue Following Launch of Modern Warfare 4</title>
<link>https://news.jatlink.uk/24592</link>
<guid>https://news.jatlink.uk/24592</guid>
<description><![CDATA[  The Call of Duty franchise has now surpassed $40 billion in lifetime franchise revenue in the wake of the launch of its 23rd mainline entry, Call of Duty: Modern Warfare 4, which launched last Friday. Xbox CEO Asha Sharma made the announcement on her X account, posting a graphic showing a bunch of favorable review scores for Modern Warfare 4 with the caption, &quot;One of the most celebrated Call of Duty games in its 24-year history, and now $40B in lifetime franchise revenue. An incredible milestone. Congrats to the Activision team. And to the players, thank you for being with us.&quot; The staying power of the franchise has been remarkably impressive, even if some years&#039; releases are more liked by critics and players than other years. The brand-new Modern Warfare 4 seems to be well-received so far; IGN hasn&#039;t finalized its review yet, but reviewer Simon Cardy says, &quot;Modern Warfare 4’s campaign made me feel something for the series again&quot; and &quot;its expansive behind-enemy-lines mission that borrows most of its ideas from the DMZ mode is a real highlight.&quot; For context, Grand Theft Auto 5 alone has pulled in over $10 billion over the past 13 years, and the imminent GTA 6 is estimated to clear $5.2 billion by the end of its first week on sale. Call of Duty will soon expand beyond just games, however, as Peter Berg&#039;s Call of Duty movie is due out in theaters on June 30, 2028 and will explore &quot;the cost of war&quot; for its characters.  ]]></description>
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<pubDate>Mon, 26 Oct 2026 20:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty, Franchise, Surpasses, 40, Billion, Lifetime, Revenue, Following, Launch, Modern, Warfare</media:keywords>
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<title>2024 Local Co&amp;Op Game on Steam Is Now Permanently Free</title>
<link>https://news.jatlink.uk/24581</link>
<guid>https://news.jatlink.uk/24581</guid>
<description><![CDATA[  Steam users have been treated to a new free-to-keep promotion, this time for the local co-op party game Kajipeet, which launched in 2024. To be clear, Kajipeet was never an expensive Steam title, costing just $0.99 before going free. Regardless, the game is now available to everyone at no cost, giving fans of co-op friendslop games a risk-free chance to check it out. ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>2024, Local, Co-Op, Game, Steam, Now, Permanently, Free</media:keywords>
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<title>Press Play: Deadlock, Dark Souls and the games we’re playing</title>
<link>https://news.jatlink.uk/24582</link>
<guid>https://news.jatlink.uk/24582</guid>
<description><![CDATA[  Now, here’s a thing. The team here at B3 are always playing through games – old and new – be that because we’re working on reviews or previews, or because we’ve been gaming for most of our lives and it’s what we do to relax. We’ve created this series, Press Play, so you can see […] ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Press, Play:, Deadlock, Dark, Souls, and, the, games, we’re, playing</media:keywords>
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<title>From Anime to National Celebrations: Yoko Kanno Reflects on Decades of Work Ahead of Lucca Comics &amp;amp; Games</title>
<link>https://news.jatlink.uk/24583</link>
<guid>https://news.jatlink.uk/24583</guid>
<description><![CDATA[  Lucca Comics &amp; Games is celebrating a landmark anniversary this year, and among its most anticipated guests is legendary composer Yoko Kanno, whose work has been featured in anime, film, and game soundtracks for decades. This marks her first official invitation to Lucca Comics &amp; Games. CGMagazine was able to chat with Yoko Kanno about her career and how she got involved with Lucca, including letting us know that she “didn’t hesitate for a moment” to say yes to the invitation. The sentiment was the same from Lucca Comics &amp; Games Festival Director, Emanuele Vietina: “We have long dreamed of hosting Yoko Kanno at Lucca Comics &amp; Games, and the dream is coming true during our 60th anniversary celebration. In Lucca, for nearly two decades…we have celebrated the great names of contemporary symphonic music in the hometown of Giacomo Puccini. From Cowboy Bebop, Escaflowne, and Ghost in the Shell to her work in video games, Yoko Kanno has composed scores that achieved legendary status... Read more ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>From, Anime, National, Celebrations:, Yoko, Kanno, Reflects, Decades, Work, Ahead, Lucca, Comics, Games</media:keywords>
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<title>Arkane now has until mid&amp;December to find a buyer as Microsoft extends its deadline</title>
<link>https://news.jatlink.uk/24580</link>
<guid>https://news.jatlink.uk/24580</guid>
<description><![CDATA[  Microsoft has extended the deadline for Arkane Studios to find a buyer before it’s closed down. A report published last week in French outlet Le Monde claimed that the Dishonored and Deathloop studio is looking at “multiple forms of takeover,” though the fate of the studio is still unclear. Over 200 jobs are reportedly at risk, should the studio fail to find a buyer. France’s Florange Law means that any company with more than 1,000 employees has to undertake a search for a buyer if it plans to close a facility. As such, the report stated that Arkane had until November 13 to find a new buyer or the studio would be closed. Read More... ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Arkane, now, has, until, mid-December, find, buyer, Microsoft, extends, its, deadline</media:keywords>
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<item>
<title>New Mass Effect: Universe Details Leak From Insiders, Following BioWare Shutdown</title>
<link>https://news.jatlink.uk/24578</link>
<guid>https://news.jatlink.uk/24578</guid>
<description><![CDATA[  More details surrounding Mass Effect: Universe or Mass Effect 5 pour in, following EA’s decision to close BioWare. The video game industry enters its second week of mourning for BioWare, and the latest details reveal the newest Mass Effect title would have had plenty of choices for players. The next entry was to be called Mass Effect: Universe, based on the leaked trailer that came out late last week. As EA essentially cut 400 employees from the entire BioWare staff (50 are from the Edmonton, Alberta office), more ex-employees are posting about what could have been in the game. The latest updates came from the technical director and a YouTuber who was on the “Mass Effect Council.” Technical director Romain Toutain was on a livestream with Kotaku and IGN, discussing why they chose ‘Universe’ to be the title. Essentially, the title was meant to reflect how every choice the player made from the original trilogy would affect how the player saw Mass Effect: Universe. “All the... Read more ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Mass, Effect:, Universe, Details, Leak, From, Insiders, Following, BioWare, Shutdown</media:keywords>
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<title>Alix Wilton Regan announced as Golden Joystick Awards host as Ultimate Game of the Year voting goes live</title>
<link>https://news.jatlink.uk/24579</link>
<guid>https://news.jatlink.uk/24579</guid>
<description><![CDATA[  Alix Wilton Regan, aka Lara Croft in Tomb Raider: Legacy of Atlantis and Tomb Raider Catalyst, and most recent guest on our G+RLS podcast, will be the host for the Golden Joystick Awards 2026.  Alix will be joined by guest presenters from across the gaming industry when the event happens on November 11, which is both an in-person event and live streamed across YouTube, Twitch and X, as well as Future Games Show, PC Gamer, and of course right here on GamesRadar+. &quot;I’m absolutely thrilled to be your host,&quot; said Alix. &quot;We’re celebrating the greatest games of the past 12 months - and, more importantly, the incredibly talented teams who made them happen. The people who put in thousands of hours creating virtual worlds for us to get hopelessly lost in. Get ready for an evening of special guests, spectacular games and plenty of silly jokes. If you haven’t cast your vote yet, now’s the time to vote for your Ultimate Game of the Year. See you on November 11th when we will unveil your winners!&#039; Which is excellently timed, Alix, because the vote for the Ultimate Game of the Year category just went live! The nominees for Ultimate Game of the Year at the Golden Joystick Awards 2026 are...007 First LightBig WalkCONTROL ResonantCrimson DesertDispatchForza Horizon 6Phantom Blade ZeroPokémon PokopiaPRAGMATAResident Evil RequiemSTAR WARS: Galactic RacerThe Blood of DawnwalkerVOTE NOW The voting for the Ultimate Game of the Year for the Golden Joystick Awards 2026 will run until 5pm PT / 8pm ET / midnight GMT on Friday, October 30, 2026, so you&#039;ve only got a few days to decide which of these games is your number one this year.  &quot;This year’s shortlist offers a fascinating cross-section of our industry in 2026, with the work of small teams of indie developers sitting shoulder to shoulder with titanic gaming franchises like Pokémon and Resident Evil, as well as huge IPs like STAR WARS and James Bond,&quot; adds Daniel Dawkins, Content Director on the Golden Joystick Awards. &quot;The Golden Joystick Awards are the only games awards show chosen by the players - and we can’t wait to see who the public vote for as their Ultimate Game of the Year.&quot; [/url] ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Alix, Wilton, Regan, announced, Golden, Joystick, Awards, host, Ultimate, Game, the, Year, voting, goes, live</media:keywords>
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<title>Vote Crimson Desert for Ultimate Game of the Year at the Golden Joystick Awards!</title>
<link>https://news.jatlink.uk/24574</link>
<guid>https://news.jatlink.uk/24574</guid>
<description><![CDATA[ We’re honored to share that Crimson Desert has been nominated for Ultimate Game of the Year at the Golden Joystick Awards 2026! This nomination wouldn’t have been possible without you, and we sincerely thank our Greymanes around the world for your continued enthusiasm and support. If you’d like to support Crimson Desert for Ultimate Game of the Year, please cast your vote through the link below. Vote Now* Voting closes on 2026.10.31. 12:00 AM (UTC) / 2026.10.30. 17:00 (PDT) Thank you! ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Vote, Crimson, Desert, for, Ultimate, Game, the, Year, the, Golden, Joystick, Awards</media:keywords>
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<title>Fanatical’s new Build Your Own Puzzle Adventure Bundle offers 19 games from as little as $3 per game</title>
<link>https://news.jatlink.uk/24575</link>
<guid>https://news.jatlink.uk/24575</guid>
<description><![CDATA[  Digital games platform Fanatical has just launched its latest bundle, allowing players to put together their own bundle of puzzle adventure games. The Build Your Own Puzzle Adventure Bundle lists a total of 19 games, and players can choose which ones to add to their bundle from as few as three or as many as all 19. Games include the critically acclaimed Superliminal, the Metacritic 82-rated Botany Manor and the Metacritic 82-rated Lost in Play. Read More... ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fanatical’s, new, Build, Your, Own, Puzzle, Adventure, Bundle, offers, games, from, little, per, game</media:keywords>
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<title>Steam &amp;quot;loading user data&amp;quot; error causing major issues – Valve&amp;apos;s store down a second time in a week</title>
<link>https://news.jatlink.uk/24576</link>
<guid>https://news.jatlink.uk/24576</guid>
<description><![CDATA[  Steam is down for many people, with launch error &quot;loading user data&quot; preventing a non-trivial group of users from playing games or accessing the store.  At the time of writing, SteamDB&#039;s status detector reports everything is in the green, but Down Detector shows ongoing reports of problems with Steam. Error reports began to spike around 8am ET today, October 26, and have continued to rise in the hours since.  Here in the Eastern US, I&#039;m able to load Steam and boot a game without issue at the time of writing. However, one of my US coworkers ran into the &quot;loading user data&quot; endless loop just moments ago, and rebooting Steam multiple times didn&#039;t help resolve it.  If you&#039;re just looking to browse, make a purchase, or access social features, you may have better luck on the web version of the storefront, as this error seems to be on the launcher side.  Anecdotes that align with our experience suggest that redeeming a Steam product code or purchasing a game, then starting the download and installation process, could contribute to the &quot;loading user data&quot; stall. Valve has yet to comment on this reported issue.  This is the second Steam outage in a week, with the store briefly tanking on October 21 amid a storm of PHP vulnerability responses online. It&#039;s unclear if Valve was also reacting to PHP concerns, which saw newly discovered holes in a web-critical system potentially expose stores and sites to bad actors, or if the downtime was just strangely timed.  Still mad at Valve for Steam&#039;s AI disclosures, Epic Games boss criticizes &quot;forcing developers to write a political statement to be used against them by the hate mob&quot; [/url] ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, loading, user, data, error, causing, major, issues, –, Valves, store, down, second, time, week</media:keywords>
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<title>All Dragon Generations codes (October 2026) and how to redeem them for free mastery points</title>
<link>https://news.jatlink.uk/24577</link>
<guid>https://news.jatlink.uk/24577</guid>
<description><![CDATA[  With these Dragon Generations codes, you can help to reshape or improve your current character, so you can perfect it exactly the way you want to. As an RPG adventure based on Dragon Ball, you&#039;ll be tasked with hunting down Dragon Balls as you complete other quests for NPCs.In order to reach further locations and complete more challenges quests, you&#039;ll need to level up your character in the Roblox RPG, spending Mastery Points on different skills, whichever race you choose to play. That&#039;s where these codes come in handy.If you&#039;re looking for rewards with a wider use across all of your experiences, then we&#039;ve got all of the details on the current Roblox promo codes.All Dragon Generations codes  (Image credit: Asunder Studios) These are the Dragon Generations codes you can redeem right now:MAJINRESET - Path Progress reset (Majins)BOJACK - Path Progress reset (Bojacks)BadBalancingSorry - 50x Mastery PointsonemoredelayLDevs - Stat Reset As you can see from the current Dragon Generations codes, these promos grant a range of rewards, all of which revolve around character creation. Whether it&#039;s a stat reset you&#039;re after or a few more Mastery Points, these promos are what you need.How to redeem Dragon Generations codes  (Image credit: Asunder Studios) To redeem Dragon Generations codes, first open the Menu on the left-hand side of the screen. Next, click on the menu button two up from the bottom, indicated by four dots. Scroll to the bottom of this menu to find the Codes button, click this to open the codes redemption box, enter a code as it appears above, then click anywhere outside of the box to redeem your code. Keep in mind that Dragon Generations codes are case-sensitive, so you must enter codes as you see them in our list, or simply copy and paste them to be sure.Expired Dragon Generations codes PATHSPART2CCPLS - Character Redesign Dragon Generations codes expire after some time, so be sure to redeem promos as soon as you see them to avoid missing out. When codes do expire, I&#039;ll move them down here so you&#039;re not disappointed. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Mon, 26 Oct 2026 15:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Dragon, Generations, codes, October, 2026, and, how, redeem, them, for, free, mastery, points</media:keywords>
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<title>Phantom Blade Zero Review Round Up: S&amp;Game&amp;apos;s Console Debut Is A Hit</title>
<link>https://news.jatlink.uk/24570</link>
<guid>https://news.jatlink.uk/24570</guid>
<description><![CDATA[  Phantom Blade Zero reviews had the potential to land just about anywhere. While the advanced trailers showed off hyper-flashy combat in a spooky depiction of China, concerns remained that the game prioritized style over substance and could have performance issues. ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, Review, Round, Up:, S-Games, Console, Debut, Hit</media:keywords>
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<title>OOC Celebrates Halloween With Seven Free Responses Per New&amp;to&amp;You Original Story and Double Check&amp;In Rewards</title>
<link>https://news.jatlink.uk/24571</link>
<guid>https://news.jatlink.uk/24571</guid>
<description><![CDATA[  This article was produced in collaboration with our sponsor, OOC. ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>OOC, Celebrates, Halloween, With, Seven, Free, Responses, Per, New-to-You, Original, Story, and, Double, Check-In, Rewards</media:keywords>
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<title>PAO PAO IS OUT NOW!</title>
<link>https://news.jatlink.uk/24572</link>
<guid>https://news.jatlink.uk/24572</guid>
<description><![CDATA[ PAO PAO IS OUT NOW!The wait is over! Pao Pao is officially available on Steam, and it&#039;s time to start your adventure!Gather your friends and dive into a cozy world full of things to do. Cook delicious meals, go fishing, grow crops, explore the city, complete quests, befriend the locals, decorate your home, and build your own life together!Want to run a successful restaurant? Spend the day fishing? Or get distracted by a million other things while your friends try to keep everything running? There&#039;s room for all of it in Pao Pao!Whether you&#039;re here for the cozy life, the chaotic restaurant shifts, or the fun of exploring with friends, your adventure starts today.Grab your friends. Your new life in Pao Pao awaits!https://store.steampowered.com/app/3024130/Pao_Pao/A LOOK AT WHAT&#039;S COMING NEXT - PAO ROADMAPWe&#039;re just getting started! We&#039;ve put together a roadmap for Pao Pao, with plenty of plans to make your experience even better. From new side quests and town festivals to the story finale, lots of new content, and quality-of-life improvements, there&#039;s a lot to look forward to!Check out our roadmap to see what we&#039;re planning next, and stay tuned as we continue growing Pao Pao together with the community. We&#039;d love to hear what you&#039;d like to see in the game, so join us on Discord and share your ideas!Looking for people to play with, want to share your adventures, or just want to hang out with the community? Join us on Discord!JOIN THE ARТDOCK DISCORDThanks to everyone who supported us along the way. We can&#039;t wait to see you in Pao Pao! ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PAO, PAO, OUT, NOW</media:keywords>
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<title>The Wheel Of Time Is Officially Rewriting Its Own History In New Adaptation</title>
<link>https://news.jatlink.uk/24573</link>
<guid>https://news.jatlink.uk/24573</guid>
<description><![CDATA[  Robert Jordan&#039;s The Wheel of Time has proven to be incredibly challenging to adapt faithfully in live action. Despite its over-the-top production values and ambitious storytelling, Prime Video&#039;s adaptation divided longtime fans over its deviations from the source material. Ultimately, Amazon canceled the series in May 2025 after three seasons, with declining viewership and high production costs reportedly making a fourth season financially unviable. ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Wheel, Time, Officially, Rewriting, Its, Own, History, New, Adaptation</media:keywords>
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<title>10/27(Tue) Patch Notes</title>
<link>https://news.jatlink.uk/24568</link>
<guid>https://news.jatlink.uk/24568</guid>
<description><![CDATA[ 10/27(Tue) Patch Notes ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>1027Tue, Patch, Notes</media:keywords>
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<title>Steam&amp;apos;s useful Personal Calendar gets a full release</title>
<link>https://news.jatlink.uk/24564</link>
<guid>https://news.jatlink.uk/24564</guid>
<description><![CDATA[ I forgot it was ever a Beta, because Steam&#039;s Personal Calendar is actually one of the most useful features they&#039;ve added to the store recently.  Read the full article here: https://www.gamingonlinux.com/2026/10/steams-useful-personal-calendar-gets-a-full-release/ ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steams, useful, Personal, Calendar, gets, full, release</media:keywords>
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<title>Epic&amp;apos;s Tim Sweeney believes AI notices on Steam are a &amp;quot;political statement&amp;quot; for the &amp;quot;hate mob&amp;quot;</title>
<link>https://news.jatlink.uk/24566</link>
<guid>https://news.jatlink.uk/24566</guid>
<description><![CDATA[ Valve requires developers to disclose AI-generated content in games and on Steam store pages, something Epic Games CEO Tim Sweeney isn&#039;t happy about.  Read the full article here: https://www.gamingonlinux.com/2026/10/epics-tim-sweeney-believes-ai-notices-on-steam-are-political-statement-for-the-hate-mob/ ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epics, Tim, Sweeney, believes, notices, Steam, are, political, statement, for, the, hate, mob</media:keywords>
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<title>Best upgrades to get in Moon Sweepers</title>
<link>https://news.jatlink.uk/24565</link>
<guid>https://news.jatlink.uk/24565</guid>
<description><![CDATA[ The current build of Moon Sweepers offers 56 different upgrades across five different categories, and they all have their own roles. However, some upgrades should be priority since they will help you reach the endgame first.  Best upgrades in Moon Sweepers The following table lists what I consider as the most essential upgrades. You can get them in your own preferential order, but what’s important is to not miss out on these upgrades. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 UpgradesCategoryReasonHousehold Broom ContainerContainersThe Household Broom will be the first major upgrade over the Toothbrush (you can ignore Nail Brush). Having a wider container allows you to pick up and collect more dust at the same time. Wide BroomContainersWidens the dimensions of your broom, which allows it to clean more dust at every sweep. Hence, you will be essentially earning more profit per minute.Wide HeadsCleaningThis applies wider cleaning strokes to every tool you own. It leads to swifter cleaning and more dust per minute. Servo StrideSuitThis is the only suit upgrade worth getting as it allows you to move quicker. At max level, you’ll significantly counter the lack of gravity on the Moon. Rapid TransferLogisticsProvides you with faster valves and allows you to deposit dust quicker. Market ContractsEconomyThis is the most essential upgrade in the entire game. Better contracts mean that you’ll get more money from the lunar dust. More money you have, the better your base will be. The improvement in the contracts is also significant, making this a critical upgrade.  While you can still make do without these upgrades, it will take you more time and effort to clean the Moon.  The post Best upgrades to get in Moon Sweepers appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, upgrades, get, Moon, Sweepers</media:keywords>
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<title>The British A&amp;20 is Available with a Discount To celebrate its First Flight!</title>
<link>https://news.jatlink.uk/24567</link>
<guid>https://news.jatlink.uk/24567</guid>
<description><![CDATA[ The Douglas A-20 prototype first took to the skies on October 26th 1938. It served as the basis for a wide range of aircraft designed for various roles, including light bombers, attack aircraft, reconnaissance planes, and night fighters. Known by the nickname “Havoc”, the A-20 saw service with the air forces of France, Great Britain, the United States, and the USSR. The USSR received large numbers of the aircraft via the Lend-Lease program. The Havoc Mk I is temporarily available with a 30% discount! When: From October 26th (09:00 GMT) until October 29th (09:00 GMT).Where: Great Britain &gt; Aviation &gt; Premium vehicles.The Havoc Mk I is available for 490 Golden Eagles. It can only be obtained during this promotion [carousel] [/carousel]About these aircraftThe Havoc Mk I (rank II) is a highly versatile aircraft for its rank: with its speed, maneuverability, and survivability, complemented by four 500 lb bombs, four forward-firing machine guns, and two defensive machine guns, it’s capable of handling just about anything! In skilled hands, it’s more than ready to carry out multiple sorties against enemy positions. ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, British, A-20, Available, with, Discount, celebrate, its, First, Flight</media:keywords>
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<title>Steam Next Fest &amp; October 2026, here&amp;apos;s the most&amp;played demos so far</title>
<link>https://news.jatlink.uk/24569</link>
<guid>https://news.jatlink.uk/24569</guid>
<description><![CDATA[ Valve sent word via email as Steam Next Fest - October 2026 beings to wind down about what has been the most popular during this event.  Read the full article here: https://www.gamingonlinux.com/2026/10/steam-next-fest-october-2026-heres-the-most-played-demos-so-far/ ]]></description>
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<pubDate>Mon, 26 Oct 2026 10:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Next, Fest, October, 2026, heres, the, most-played, demos, far</media:keywords>
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<title>Super Mario Eclipse Is The Sunshine Sequel We Always Wanted</title>
<link>https://news.jatlink.uk/24561</link>
<guid>https://news.jatlink.uk/24561</guid>
<description><![CDATA[  It is no great surprise that Super Mario Sunshine isn&#039;t a great game. Sure, its vibes are immaculate; its gorgeous, vibrant visuals serve as the epitome of early 2000s gaming nostalgia, the striking blues and cozy beach atmosphere delivering a wave of nostalgia that is undeniably irresistible. However, all that superficial coating is merely shrouding a game that, in reality, suffered tremendously from a rushed development cycle. ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Super, Mario, Eclipse, The, Sunshine, Sequel, Always, Wanted</media:keywords>
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<title>How to use J.O.O.N.A.S. in Moon Sweepers</title>
<link>https://news.jatlink.uk/24562</link>
<guid>https://news.jatlink.uk/24562</guid>
<description><![CDATA[ Moon Sweepers is all about cleaning the Moon and gather as much dust as possible, and using J.O.O.N.A.S. makes things ten times easier. Despite being part of the endgame, this autonomous bot is not only more efficient at cleaning the dust, but it does it all on its own.  This allows you to concentrate on other activities in your base and leave the menial task to the automation. However, setting it up can be slightly confusing if you don’t know what needs to be done. In this guide, I will explain the digital process of how the smart bot works. How to set up J.O.O.N.A.S. in Moon Sweepershttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 First, you’ll have to purchase the bot from the Services tab. This one is an expensive purchase as each costs $20,000. Hence, do this only when you’re in the endgame and your base is fairly automated.   Screenshot by Destructoid Once you purchase J.O.O.N.A.S., place it where you want it to clean the surface. You can place it anywhere including areas that are harder to reach. It will then keep cleaning dust and send it back to your base. It moves and cleans automatically, which is the biggest reason why you should purchase it in the first place.  There’s another important piece of the puzzle. You’ll also need to purchase a Capsule Catcher. The J.O.O.N.A.S. uses capsules that are filled up with dust. Once a capsule is filled completely, the bot will shoot it out. To process the dust, you’ll need to use the Capsule Catcher. Make sure that the Capsule Catcher is located close to where the J.O.O.N.A.S. A single catcher can be used by multiple bots as long as they’re in the range.  That’s all you have to know about J.O.O.N.A.S. It’s certainly one of the best tools to have to clean the Moon efficiently .  The post How to use J.O.O.N.A.S. in Moon Sweepers appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, use, J.O.O.N.A.S., Moon, Sweepers</media:keywords>
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<title>Phantom Blade Zero review: A damn good action game that shouldn’t be ignored</title>
<link>https://news.jatlink.uk/24563</link>
<guid>https://news.jatlink.uk/24563</guid>
<description><![CDATA[  Phantom Blade Zero is one of the fastest, flashiest action games I’ve ever played. The pace is unrelenting. PBZ is inspired by classic wuxia fantasy stories about ancient martial artists, and therefore each foe you face off against has a wealth of history and experience behind them for you to overcome. You play as Soul, a former member of The Order who has been framed and now finds himself looking for answers as his former comrades come for his head. Soul should’ve died, but The Flesh Sculptor came to his aid, gifting him a tainted heart that will keep him alive for just 66 days. In that time, Soul needs to find out exactly why he was framed, and if there’s a way to heal his heart. Luckily, as a former member of The Order, he’s also an incredible martial artist. Read More... ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, review:, damn, good, action, game, that, shouldn’t, ignored</media:keywords>
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<title>Mass Effect&amp;apos;s Commander Shepard Actors, Destiny Community Help #SaveMassEffect Petition Cross 200,000 Signatures</title>
<link>https://news.jatlink.uk/24558</link>
<guid>https://news.jatlink.uk/24558</guid>
<description><![CDATA[  The #SaveMassEffect movement has picked up even more steam after videos from both Commander Shepard actors – and even posts from the Destiny community – helped its petition reach 200,000 signatures. It&#039;s been a whirlwind week for Mass Effect players and fans of the now-shuttered legendary RPG developer BioWare. After EA announced it would be closing the studio and canceling development for Mass Effect 5, fans took action, and the result is something to behold. In the first weekend of the #SaveMassEffect movement and its accompanying petition, more than 200,000 verified users have offered their signature to the cause. That&#039;s thanks in part to the wild amount of social media attention it&#039;s garnered in just a few days, but two of its most prominent supporters have already been backing Mass Effect for decades. I like this thought…❤️????#MassEffect #Femshep #broshep #N7 https://t.co/wnCS1I1w0u— Jennifer Hale (@jhaletweets) October 24, 2026  &quot;You know what I like to think about?&quot; actor Jennifer Hale, who famously played the female version of Commander Shepard for the first three Mass Effect games, said in a video over the weekend. &quot;I like to think about a world where the fans come together to create a Kickstarter, and then a couple of investors join them, and then a really cool game company joins them. Then a collective is formed to bring Mass Effect back to life for the community, for the creatives – for all of us – and it&#039;s amazing. That&#039;s what I like to think about.&quot; It&#039;s a scenario that fans have pushed for, and one Hale believes in. She had already spoken out about the sadness surrounding BioWare&#039;s closure after a leaked trailer for its canceled Mass Effect: Universe project found its way online. At the time, she felt &quot;weirdly hopeful,&quot; and just a few days later, she donned the #SaveMassEffect hashtag in a post. When Hale first shared her feelings about EA&#039;s decision to lay off staff and bring the game side of the franchise to a halt, she wasn&#039;t alone. Joining her during an Instagram livestream was male Shepard actor Mark Meer. He echoed her thoughts, saying that it was &quot;very sad news&quot; for BioWare&#039;s home location in Edmonton, Alberta, Canada, and the industry as a whole. He returned to social media to share a similar video, #SaveMassEffect in tow. I like it too. Hold the line.#MassEffect #SaveMassEffect #N7 #MassEffectIsAlive #CommanderShepard https://t.co/vx22yejYbR— Mark Meer (@Mark_Meer) October 24, 2026  &quot;I just saw my friend, Jennifer Hale, post about an idea, and I think it&#039;s a pretty good one,&quot; Meer said. &quot;Save Mass Effect. Hold the line. I should go, and you should go… sign that petition.&quot; At the time of this story&#039;s publication, the #SaveMassEffect petition on Change.org, which aims to &quot;prominently illustrate to EA the significance of this iconic series&quot; and demand it continue, has crossed the 200,000-signature mark. It&#039;s thanks in part to the continued signal boosting from notable figures like Hale and Meer, who may not have even been included in new Mass Effect games, but they aren&#039;t the only ones without a stake in the franchise&#039;s future who chose to speak up. Destiny players, who did their own fair share of organizing when Sony moved to cease development of Destiny 2 content earlier this year, have been a vocal force in the aftermath of BioWare&#039;s closure. Although it&#039;s hard to say whether organization of this magnitude might impact any decisions to give BioWare developers and their ideas a path forward, the effort is a bit heartwarming to see. Others from different gaming communities have also done their best to lend a hand. You don&#039;t have to search too hard to find posts encouraging anyone who&#039;s ever had a brush with Shepard&#039;s fight against the Reapers to lend their signature to the cause. Another significant helping hand arrived from developer Owlcat Games, which used the official X/Twitter account for its upcoming game, The Expanse: Osiris Reborn, to ask followers to consider signing the petition in a currently pinned post. #SaveMassEffect https://t.co/6J8yg2dfCQ— Guardians For Destiny 3 ???? (@GuardiansForD3) October 24, 2026  The Expanse show was saved by fans in the past. So the #SaveMassEffect movement has our full support.Please consider signing the petition (link in the quoted post).— The Expanse: Osiris Reborn (@TheExpanseRPG) October 25, 2026  Posts from the destiny community on Reddit .reddit-embed-wrapper iframe { margin-left: 0 !important; } Don’t forget, Guardians. We share a bond with Mass Effect. Do your part.#SaveMassEffect https://t.co/EKq0hjssTx— Jessie Yun (@JessieYun4music) October 24, 2026  Last month, Destiny players were shocked to hear that Bungie was revisiting its plans for the franchise after its community spoke up. In general, revivals at this level are unlikely, and there&#039;s no telling if Mass Effect fans will be quite as lucky, but for now, fans don&#039;t seem to show any sign of stopping. While we wait to see what is, hopefully, next for the legendary sci-fi RPG seri ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Mass, Effects, Commander, Shepard, Actors, Destiny, Community, Help, SaveMassEffect, Petition, Cross, 200, 000, Signatures</media:keywords>
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<item>
<title>Phantom Blade Zero review &amp; A new action RPG gold standard</title>
<link>https://news.jatlink.uk/24559</link>
<guid>https://news.jatlink.uk/24559</guid>
<description><![CDATA[  Phantom Blade Zero is a stunning action RPG that gives the best of all time a run for their money. Check out our full review of S-Game&#039;s first AAA title. Read the full story on PCGamesN: Phantom Blade Zero review - A new action RPG gold standard ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, review, new, action, RPG, gold, standard</media:keywords>
</item>

<item>
<title>Phantom Blade Zero review: &amp;quot;A GOTY contender with combat that looks as good as it feels&amp;quot;</title>
<link>https://news.jatlink.uk/24560</link>
<guid>https://news.jatlink.uk/24560</guid>
<description><![CDATA[  Phantom Blade Zero is not a Soulslike. This needs to be the first thing that I tell you, because you need to wipe away any such preconceptions in order to fully appreciate what it is (and is not) doing. The intricate combat and hostile land come instead from wuxia storytelling traditions, and a supernatural martial arts world that can be traced back to the director&#039;s first game Rainblood: Town of Death. While &quot;very, very good&quot; is not a genre, it&#039;s certainly an accurate description of this game. Following the events of a prologue I&#039;m not allowed to tell you about, our hero Soul is left with just 66 days to live. This doesn&#039;t mean a Dead Rising style time limit – in-game time only passes after specific story beats – but it does mean that anybody feeling particularly brave can opt for a hardcore difficulty that wipes your progress after 66 deaths. That could potentially mean losing dozens of hours of play, so if you opt for that, consider yourself warned.  (Image credit: S-Game) Developer S-Game is keen to celebrate what it calls a &quot;kungfupunk&quot; aesthetic. It&#039;s an appropriate turn of phrase. As I explore the Phantom Realm, meeting new people and chopping them up, I find characters and locations that subtly fuse nature, supernatural horror, Chinese history and mythology, and a hint of the modern world. I fight faceless warriors wielding blades, phantoms playing pipas, deformed monstrosities that could never be mistaken for human, and much more. All this across locations including cliffs, a lake, fields, villages, caverns, and a lavish estate.Phantom Hiddelston  (Image credit: S-Game) FAST FACTS Release date: 29 October, 2026Platform(s): PC, PS5Developer: In-housePublisher: S-Game Combat is at the heart of it all. And what combat! Every time I start a fight – which happens a lot – it&#039;s with a smile on my face. Every clash is a deadly dance between my opponent and I, and we both look like masters of the craft. Together, we weave graceful tapestries of blocks, swing, parries, lunges, dodges, and violently flamboyant strikes. Avoid button-bashing (which will usually see you punished anyway), and Phantom Blade Zero offers that rarest of things; combat that looks as good as it feels. Visually, the combat owes much to S-Game&#039;s commitment to motion capture, including a number of martial artists. Hong Kong movie legend Donnie Yen (who you may know from the Ip Man series, or as Caine in John Wick: Chapter 4) is credited as Creative Consultant, and he even took part in some motion capture himself. It&#039;s not all relentless flailing, either, as enemies (particularly some of the tougher bosses) will sometimes size you up or wait for you to approach before striking.  (Image credit: S-Game) Scraping away the impressive visual flourishes, I still manage to find one of the best combat systems I&#039;ve come across in a long time. From the first few fights right up until the final boss, I sometimes catch myself thinking this just works so damn well. Yes there are parries, yes there are unblockable red-flash attacks, and yes weapons are upgradeable; but it doesn&#039;t quite feel like anything else in the best possible way. I block a series of attacks from a boss, yet can still get in a few hits of my own before they&#039;re finished. Failing a parry or a dodge, I&#039;m punished ruthlessly. Next time, I just… stay out of range, then dive in with fists full of vengeance. Too often in other games, that&#039;s not even an option.  Then there are the weapons themselves, another stroke of genius. There are a total of 30 regular ones, most of which are entirely missable in the expansive world. Each and every one has some kind of unique trait, and gains even more as they level up (you equip two weapons at a time, switching between them instantly refilling the Sha-Chi depleted by blocking and strong attacks). An early one I stick with for over a dozen hours builds up bleed status in human enemies, while another comes with a jug of booze to induce Tipsy and Drunk states (don&#039;t drink and dice, kids). Some excel at breaking through shields, others can counter enemy attacks, and not a single one is a match for any other.  (Image credit: S-Game) Then there are the many Phantom Edges to find and use, limited-use weapons that might do anything from strike enemies from a distance to temporarily summon minions to your side. A small number feed into the light brush of Metroidvania to the experience, in that they can (without cost) be used to traverse or open up new routes in the world. On rare occasions this will be compulsory to advance the story, but usually, it simply allows me to sate my curiosity for a previously inaccessible area. Whenever I uncover a new area or decide to wander off the obvious path, there&#039;s always something to find. Finding where to use my new blocker-cracking goodies is nice and simple, as relevant areas are marked on the map automatically; and turn a pleasant shade of green when you have the corresponding Phantom Edge. In fact, despite the often  ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, review:, GOTY, contender, with, combat, that, looks, good, feels</media:keywords>
</item>

<item>
<title>Battlestar Galactica: Fall Of Kobol Keeps The Series Alive</title>
<link>https://news.jatlink.uk/24554</link>
<guid>https://news.jatlink.uk/24554</guid>
<description><![CDATA[  Long before the Cylons destroyed humanity&#039;s Twelve Colonies, the people of Battlestar Galactica had already survived another civilization-ending catastrophe. Known as the Fall of Kobol in BSG lore, this ancient event marked the collapse of humanity&#039;s original homeworld, where the Thirteen Tribes had once lived alongside the godlike Lords of Kobol. ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlestar, Galactica:, Fall, Kobol, Keeps, The, Series, Alive</media:keywords>
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<item>
<title>Update 1.0.3</title>
<link>https://news.jatlink.uk/24555</link>
<guid>https://news.jatlink.uk/24555</guid>
<description><![CDATA[ BalanceSwitching stages now starts with a 3, 2, 1 countdown in the middle of the arena, and heroes enter the new stage at full health, with their skills recharging from zero. Before, a hero who fell mid-fight reached the next stage with 10% health.In the PvP Arena, everyone now starts the season with 1,000 points, and your league comes only from wins and losses. Before, starting points came from your party&#039;s power. This season&#039;s points were recalculated the same way: everyone from 1,000, based on their own wins and losses.In the PvP Arena, heroes now start the fight with their skills recharging from zero. Before, everyone arrived with them ready.In the Colossus, your medal now comes from your contribution: the damage you deal to it plus the damage you take from it. Among everyone who stays at least 15% of the Colossus&#039;s time in the room, the top half gets a chest (Silver, Gold or Diamond) and the other half gets Bronze, with gold.WorkbenchWith an empty cube, Transmute&#039;s Auto Fill now picks the least rare items that make a full transmute first. Before, it picked whichever rarity you had the most of.MapClicking the stage you are on in the map restarts it, with the usual 3-second countdown. No more going to another stage and back.HouseAt another player&#039;s House, you can now send only crystals to the owner. Sending gold was removed.FixesItem cards, gem tooltips and items in the House now show the item&#039;s own numbers, the same for every hero. Before, they changed with the selected hero, which made it look like the item had lost stats. How much it adds to each hero is still in the Status window.In the Crystal Shop&#039;s Offers tab, the Premium stash tab and Codex tab → Premium cards show their full text, price and Buy button again. The picture of how it works stays in the Stash tab.The Market opens a few seconds after you unlock the Glyph of Trade in the Codex. Before, it could take up to 5 minutes and show &quot;Could not load the market&quot; in the meantime.Clicking Challenge the Colossus while the Rift Seal is already open now brings it back to the front. Before, if the Seal opened out of sight, the button did nothing until you restarted the game.In the Market&#039;s Steam tab, the Steam connection warning no longer pops up on its own all the time. It only shows when you send or bring back an item and Steam doesn&#039;t answer. While it reads Steam, the tab shows &quot;Loading...&quot; next to the title. If the read fails, a warning appears with a Try again button.On the Steam Community Market, talismans, runes and gems now have descriptions in the same style as equipment: the type with its rarity, what each one gives, the runes a talisman holds and where it sets.When a skill&#039;s animation doesn&#039;t start in time, the skill now goes off on the next attack. Before, it could vanish with no effect and without going on cooldown.A monster killed by Meteor now falls the moment its health hits zero. Before, it could stay standing for 1 to 2 seconds after the impact.In the Market, bidding on or buying out an auction of several identical items no longer shows the &quot;far above the usual&quot; price warning for no reason. The price is now compared per unit, and the auction&#039;s chart marks the price of each unit.On your first crystal purchase (and your first Shift+Tab), the Steam overlay now stays open. Before, it opened and closed right away, and you had to click again.The Colossus Chest brings the gold for your damage again. If you went to the Colossus in the middle of an act boss fight, the chest came without gold.The Activity window now remembers the categories you hid in its ⚙. Before, they all showed up again when you reopened the game.The suspended account screen now says why: automation, exploiting a bug, multiple accounts, market manipulation, a charged-back purchase or the rules of conduct. ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, 1.0.3</media:keywords>
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<item>
<title>Official Server Launch Delay Announcement</title>
<link>https://news.jatlink.uk/24556</link>
<guid>https://news.jatlink.uk/24556</guid>
<description><![CDATA[ Dear Players,As we need additional time to complete the server preparations, we regret to inform you that the official server launch will be delayed.???? Updated Official Server Launch Time- ???????? Hong Kong Time: Monday, October 26, 2026, at 12:30 AM (HKT, UTC+8)- ???????? North American Pacific Time: Sunday, October 25, 2026, at 9:30 AM (PDT, UTC−7)We sincerely apologize for any inconvenience caused by this change. Thank you for your understanding and patience! We will share further updates as they become available, so please stay tuned to our official announcements.Thank you for your continued support! ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Official, Server, Launch, Delay, Announcement</media:keywords>
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<item>
<title>Dragon Ball Xenoverse 2 Gets Surprise 10th Anniversary Update This Week</title>
<link>https://news.jatlink.uk/24557</link>
<guid>https://news.jatlink.uk/24557</guid>
<description><![CDATA[  Bandai Namco has revealed a 10th anniversary update for Dragon Ball Xenoverse 2 as fans await the fighting game series&#039; third installment. The publisher detailed the contents set to drop in the coming days on its website. Split between two major releases – one October 27, the other October 30 – all the new goodies will be available for anyone who has picked up Dragon Ball Xenoverse 2 on PC, PlayStation 4, PlayStation 5, Xbox One, or Xbox Series X/S since it first launched October 25, 2016. The first free update is said to bring login bonus rewards, special costumes, and an update for the Future Saga Chapter 4 DLC&#039;s Gallery of Time when it launches Tuesday. A true birthday celebration, called &quot;Final Festival of Universes,&quot; will follow with hard-to-find items, as well as unlocks for Dragon Ball Xenoverse 3 rewards, come Friday. &quot;During the Final Festival of Universes, you will be able to raise your camaraderie level with characters who have accompanied you on your journey, choosing between Trunks, The Supreme Kai of Time, or Fu,&quot; according to an official description. &quot;Doing so will unlock special illustrations. In addition, hard-to-obtain items will be coming back, and you will be able to earn 25 times more Star Coins than usual, making it easier than ever to exchange them for rewards.&quot; Today marks 10 years since Bandai Namco launched its Dragon Ball action RPG follow-up. The Final Festival of Universes seems to be the publisher&#039;s sendoff for the sequel, which makes sense considering there&#039;s another game right around the corner. Dragon Ball Xenoverse 3 was re-revealed for PC and consoles in April of this year and promised to drop players into West City in Age 1000. In an official description shared at the time, Bandai Namco said, &quot;The game combines an epic story-driven RPG experience that will take DRAGON BALL fans on an unforgettable, action-packed journey into this new universe and its cast of characters.&quot; Fans were hoping the 10-year wait for a third installment wouldn&#039;t be too much longer when Dragon Ball Xenoverse 3 was first revealed with its broad 2027 release date. Unfortunately, following narrowed release plans shared earlier this month, it&#039;s looking like we&#039;ll have to wait another year to go hands-on. When updates will arrive before then is unclear, with producer Masayuki Hirano attributing the slight push back to a desire to &quot;fully realize our ambitions for both the launch experience and the content we plan to operate and support afterward.&quot; The Dragon Ball Xenoverse 2 festivities should help the more impatient fans for at least a little while longer. In the meantime, you can read IGN&#039;s original 7.5/10 review for the sequel, where we called it &quot;an ambitious, if rough-edged experience, with deceptively deep RPG and brawling elements.&quot;  ]]></description>
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<pubDate>Mon, 26 Oct 2026 05:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Ball, Xenoverse, Gets, Surprise, 10th, Anniversary, Update, This, Week</media:keywords>
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<item>
<title>One of 2025&amp;apos;s Highest&amp;Rated Games Quietly Confirmed for Another Platform</title>
<link>https://news.jatlink.uk/24547</link>
<guid>https://news.jatlink.uk/24547</guid>
<description><![CDATA[  An official Xbox Store listing that went live without any fanfare has quietly confirmed that Sword of the Sea is coming to the Series X and Series S. It would thus appear that one of the highest-rated titles of 2025 is finally on the verge of ending its console exclusivity, although some questions about this unexpected new version of Sword of the Sea remain unanswered. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:09 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>One, 2025s, Highest-Rated, Games, Quietly, Confirmed, for, Another, Platform</media:keywords>
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<item>
<title>The Elden Ring movie has a scary budget, and that’s not even the most concerning part</title>
<link>https://news.jatlink.uk/24546</link>
<guid>https://news.jatlink.uk/24546</guid>
<description><![CDATA[ A24’s Elden Ring film adaptation reportedly has a production budget of $200 million, which more than doubles the previous highest budget for a movie by the usually indie-focused studio. Scary, but there’s something even scarier casting a shadow over the project.  The chaotic Timothée Chalamet-led Marty Supreme was A24’s biggest-budget movie to date, with $70 million allocated to its production. Those are already impressive enough numbers for a movie about people playing table tennis, but that money was being put into the kind of movie A24 already had vast experience in making. But the reported $200 million figure for a video game adaptation of a massive period piece that requires heavy visual effects to give moviegoers the type of immersion comparable to that of the game? That’s a whole new beast.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 And the budget juggling itself isn’t even what’s scaring me the most. A24 has put out incredible movies in the past, but the studio has been through a very alarming change as of late. A few months ago, A24 infamously signed a deal with Google to develop more AI filmmaking tools, so I would be disappointed but not terribly surprised if Elden Ring ends up affected by that dumb deal. Moreover, Elden Ring is being directed by Alex Garland, who also directed Civil War for A24. Though you might not remember much about Civil War, it got pretty infamous for a short while because A24 decided to feature a lot of “AI-assisted” movie posters for its promotion, and they sucked incredibly.  Toy soldiers or Kaiju swan? Image via A24  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  Not only did they feature a bunch of obvious mistakes, such as historical buildings morphed into things that made no sense or soldiers of impossible size, but they also depicted various scenes that had absolutely nothing to do with the events of the movie. Though the final cut ended up featuring no usage of genAI, and Garland’s involvement in the decision to feature genAI for Civil War’s promotional campaign is unknown, these connections can’t help but feel like a possible bad omen in an adaptation of a game that already features so many omens. In the end, even if the movie turns out to feature no genAI at all, it sucks if we spend the entire movie-going experience worried about whether we gave money to people who willingly used tech that scraped the work from other artists in a way that both destroys the environment and creates mediocre visuals. Here’s hoping studios don’t live in a bubble and read reports on the catastrophic results of companies pivoting to AI. The post The Elden Ring movie has a scary budget, and that’s not even the most concerning part appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:08 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Elden, Ring, movie, has, scary, budget, and, that’s, not, even, the, most, concerning, part</media:keywords>
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<item>
<title>Dragon Ball Xenoverse 2 10th Anniversary Update launches on October 27, Final Festival on October 30</title>
<link>https://news.jatlink.uk/24543</link>
<guid>https://news.jatlink.uk/24543</guid>
<description><![CDATA[  Dragon Ball Xenoverse 2 celebrates 10 years. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Ball, Xenoverse, 10th, Anniversary, Update, launches, October, 27, Final, Festival, October</media:keywords>
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<item>
<title>Commander Shepard actors Jennifer Hale &amp;amp; Mark Meer mourn BioWare: &amp;apos;It was in the hands of ownership that may not have understood what BioWare fully is&amp;apos;&amp;apos;</title>
<link>https://news.jatlink.uk/24544</link>
<guid>https://news.jatlink.uk/24544</guid>
<description><![CDATA[  s reported by IGN, veteran actors Jennifer Hale and Mark Meer, who voiced the female and male Commanders Shepard in Mass Effect, respectively, directly addressed fans of the series in an October 21 Instagram Live. The two reflected on BioWare, and commiserated over its tragic fate. Here are some highlights from each I pulled from the stream:.. Read more. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Commander, Shepard, actors, Jennifer, Hale, Mark, Meer, mourn, BioWare:, It, was, the, hands, ownership, that, may, not, have, understood, what, BioWare, fully, is</media:keywords>
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<item>
<title>Who should you pick from the FC 27 Base Hero Player Pick SBC</title>
<link>https://news.jatlink.uk/24545</link>
<guid>https://news.jatlink.uk/24545</guid>
<description><![CDATA[ The Base Hero Player Pick SBC offers you a guaranteed Hero item in FC 27 from a pool of four different cards. First, you have to complete the SBC by fulfilling its requirements. Then, you will get four different options, and you can pick just one.  In this guide, I will help you decide between the correct card to pick.  Best card to pick from the FC 27 Base Hero Player Pick SBChttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The Base Hero Player Pick SBC features the following player items.   Park Ji Sung Rui Costa Larsson Hernandez  CardReason to PickPark Ji SungWhile this is the favorite pick, I dislike the Relentless+ PlayStyle. However, this is still an excellent card that can excel at multiple positions. Rui CostaThis will be my pick from the SBC. Costa is an excellent CAM, and Pinged Pass is extremely meta this year. You can’t go wrong with this choice. LarssonWith Finesse Shot+, Larsson is a threat in front of the goal. With 87 Speed and 88 Shooting, he will be a hard nut to crack. The 73 Passing could have been higher, but it’s a fair pick to consider. HernandezWhile Hernandez isn’t a bad card per se, but when you have Larsson, there’s no point in going for him.  These are my recommendations from the SBC. Value wise, Park might be the one you should go for. If you instead focus on the meta, either Larsson or Rui Cost will be the cards to add to your squad.  The post Who should you pick from the FC 27 Base Hero Player Pick SBC appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:07 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Who, should, you, pick, from, the, Base, Hero, Player, Pick, SBC</media:keywords>
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<item>
<title>Call of Duty: Modern Warfare 4 Steam Player Count Compared to Black Ops 6</title>
<link>https://news.jatlink.uk/24540</link>
<guid>https://news.jatlink.uk/24540</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 has attracted more than 200,000 concurrent Steam players during its opening weekend, although Infinity Ward&#039;s latest shooter hasn&#039;t quite matched the launch of Black Ops 6. The early Call of Duty: Modern Warfare 4 numbers nevertheless point to a much stronger start than last year&#039;s Black Ops 7. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Steam, Player, Count, Compared, Black, Ops</media:keywords>
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<item>
<title>Almost 200,000 Mass Effect fans sign petition to save the series after BioWare&amp;apos;s demise</title>
<link>https://news.jatlink.uk/24541</link>
<guid>https://news.jatlink.uk/24541</guid>
<description><![CDATA[  In the week since BioWare&#039;s sudden shutdown and Mass Effect 5&#039;s cancellation, fans of the RPG series have rallied around a petition to &quot;Save Mass Effect&quot; that&#039;s gained nearly 200,000 signatures. Mark Meer and Jennifer Hale (who voice the male and female versions of protagonist Commander Shepard, respectively) are both on board with the community&#039;s efforts, too. &quot;Mass Effect holds a special place in the hearts of millions of players worldwide,&quot; the petition&#039;s description reads. &quot;Its rich and immersive sci-fi universe, with Commander Shepard leading the iconic crew aboard the Normandy, has captivated gamers for years. However, recent revelations have cast a shadow over its future. The decline in dedicated resources and ambiguous development plans from Electronic Arts (EA) threaten to leave this beloved series at a standstill, jeopardizing its incredible legacy.&quot; The petition doesn&#039;t call for publisher EA to reverse course on BioWare&#039;s fate, specifically, but asks the company to take &quot;decisive action by committing to continued development of Mass Effect&quot; with &quot;proper funding, adequate staffing, and time allocation to maintain and advance the high standards the franchise is known for.&quot; Should EA be unwilling to spend millions producing another new Mass Effect - separate from the leaked Mass Effect Universe - the petition suggests the publisher could instead license the franchise &quot;to another studio that shares the passion and vision to keep it alive and allow it to flourish anew.&quot; &quot;Both solutions offer a way forward. By ensuring the ongoing expansion and enhancement of the Mass Effect universe, EA would not only preserve a cherished piece of gaming history but also continue to contribute to the cultural and emotional impact it has on gamers worldwide,&quot; the petition continues. Famed FemShep actor Jennifer Hale jumped online to say she wants to think about a world in which a fan Kickstarter campaign, a game studio, and a group of investors could work together to restore the series. Matt Meer posted a similar video, asking people to &quot;hold the line&quot; and &quot;save Mass Effect&quot; – before encouraging fans to also sign the petition. Mass Effect Universe supposedly featured &quot;Hitman-style freedom&quot; and a &quot;galactic Cold War,&quot; according to BioWare insider [/url] ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Almost, 200, 000, Mass, Effect, fans, sign, petition, save, the, series, after, BioWares, demise</media:keywords>
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<title>New Co&amp;Op Shooter Game on Steam Launches to 81% Very Positive Reviews</title>
<link>https://news.jatlink.uk/24542</link>
<guid>https://news.jatlink.uk/24542</guid>
<description><![CDATA[  Mycopunk is a co-op looter shooter on Steam that launched its 1.0 version on October 20 and received very positive user reviews. The game first arrived on Steam in July 2025 as an early-access title and has since received regular updates, with patches continuing after its full release. Mycopunk&#039;s gameplay and progression have drawn comparisons to games like Destiny and Helldivers 2, but it also offers several creative features rarely seen in the genre. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Co-Op, Shooter, Game, Steam, Launches, 81, Very, Positive, Reviews</media:keywords>
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<title>FC 27 Scary Candy SBC solutions and rewards</title>
<link>https://news.jatlink.uk/24538</link>
<guid>https://news.jatlink.uk/24538</guid>
<description><![CDATA[ The Scary Candy SBC is now live in FC 27, and it’s a really fun challenge to complete. You’ll get bonus packs by completing the challenge. Additionally, it also helps you to complete the Ultimate Scream Puzzle Completionist objective to get more rewards.  But first, we have to complete the SBC.  FC 27 Scary Candy SBC tasks and solutionshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The Scary Candy SBC has just one task to complete, but there are specific requirements.   Same league: Max. 5 players Same club: Min. 2 players Nations: Max. 4 Quality: Min. 5 Gold players Quality: Min. Silver Chemistry: Min. 16 Players: 6  The ideal solution is to use cards from your own club. However, there’s a limitation on the total number of cards you can use. There are also requirements you need to meet while completing the task. If you get stuck, you can use the following requirements to finish the SBC.   Kramaric ST 81 Juranovic LB 73 Doue CB 78 Rennow GK 78 Agbadou CB 77 Coufal RB 80  Once you complete the challenge, you’ll get a Mixed Players Pack. If you’re lucky, you can end up getting a walkout/promo item from it. At worst, you’ll still have surplus fodder to use in other challenges, and also unlock the objective rewards along the way.  The post FC 27 Scary Candy SBC solutions and rewards appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scary, Candy, SBC, solutions, and, rewards</media:keywords>
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<title>Best way to clean the Moon in Moon Sweepers</title>
<link>https://news.jatlink.uk/24539</link>
<guid>https://news.jatlink.uk/24539</guid>
<description><![CDATA[ Co-op title Moon Sweepers is all about cleaning the moon. Whether you are doing it solo or with a group, the core objective remains the same. How you go about it depends on your preferences. In this guide, I will describe the most efficient way of cleaning the moon. Not only does it get the job done, but you will be making plenty of profit. Some steps might be boring, but believe me, they are worth it. Table of contentsHow to clean the Moon efficiently in Moon SweepersClean the 15 sectionsGet the Construction ToolGet J.O.O.N.A.S.Upgradeshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to clean the Moon efficiently in Moon Sweepers The entire process can be broken down into the following steps. You might wish to skip a step or two, but that will certainly break the efficiency associated with the complete process.  Clean the 15 sections For the first 15 sections, you will be cleaning only with the toothbrush. Is it fancy? No. Is it effective? Yes. Sell all the dust you collect with this process, then buy the nail brush. Use the nail brush to clean the following 150 sections, and this will be much more efficient than using a toothbrush. Make sure to purchase a few upgrades along the way, based on the money you’re making from your sales. Get the Construction Tool Your hammer allows you to produce factories. This is officially when you are about to enter the midgame, and your priorities are the stone press and the pressure chamber. For an ideal setup, connect two pressure chambers to four or six stone presses. When you observe the stone press, you will find that the stone is on the left and the dust is on the right. Just improve the economy and skip the other upgrades.   Screenshot by Destructoid Get J.O.O.N.A.S.  This will be a game changer, and the idea is to buy more of them consistently. Keep adding more until you can buy the Mega Vacuum Cleaner and upgrade it.  Upgrades  Screenshot by Destructoid Not every upgrade is worth the investment. Here are the best suggestions for economy and vehicles that you will want to focus on.  Market Contracts Section Bonus Supplier Network Moon Exchange Mega Suagrover Tuned Engine Quick Emptying Large Bunker Suction Control  Finally, you will find 195 flags at different locations. Each flag is worth €100, and there are 26 additional sites worth €250 each. There are also 12 stations located all around the moon. When you explore, do not forget to find the flags and sites, since you can earn free money this way. The post Best way to clean the Moon in Moon Sweepers appeared first on Destructoid. ]]></description>
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<pubDate>Mon, 26 Oct 2026 00:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, way, clean, the, Moon, Moon, Sweepers</media:keywords>
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<title>Riot resurrected 3 of its biggest League of Legends pop groups, but only one emerged victorious</title>
<link>https://news.jatlink.uk/24533</link>
<guid>https://news.jatlink.uk/24533</guid>
<description><![CDATA[  Despite my experience with League of Legends (the videogame) being incredibly minimal, I&#039;ve spent years in admiration and awe at League of Legends (the music). Riot has found a real knack for taking its champs and turning them into bona fide popstars, rockstars, and hip-hop stars—bringing in talented and well-established artists across the globe and carving out a space in the mainstream music world with certified bangers fronted by fictional characters... Read more. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Riot, resurrected, its, biggest, League, Legends, pop, groups, but, only, one, emerged, victorious</media:keywords>
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<item>
<title>Games That Ace It</title>
<link>https://news.jatlink.uk/24534</link>
<guid>https://news.jatlink.uk/24534</guid>
<description><![CDATA[ &quot;Games That Ace It&quot; is now live! ????????????Come celebrate ace games and developers in this festival of games for Ace Week (October 25th through November 1st)! Over 100 games that feature ace characters or are made by ace devs and teams! ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Games, That, Ace</media:keywords>
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<title>Titan Quest 2 is adding an endgame for 1.0, but it won&amp;apos;t become a Diablo&amp;style grind</title>
<link>https://news.jatlink.uk/24535</link>
<guid>https://news.jatlink.uk/24535</guid>
<description><![CDATA[  The Titan Quest 2 1.0 update will bring endgame activities to the Greek mythology ARPG, but Grimlore Games doesn&#039;t want it to be a grind. Read the full story on PCGamesN: Titan Quest 2 is adding an endgame for 1.0, but it won&#039;t become a Diablo-style grind ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Titan, Quest, adding, endgame, for, 1.0, but, wont, become, Diablo-style, grind</media:keywords>
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<title>Final Fantasy 7: Dear Destiny Officially Announced</title>
<link>https://news.jatlink.uk/24536</link>
<guid>https://news.jatlink.uk/24536</guid>
<description><![CDATA[  Final Fantasy 7: Dear Destiny has officially been announced by Square Enix to launch in March 2027. This new Final Fantasy 7 Rebirthrelease puts Aerith Gainsborough and Tifa Lockheart front and center for a new story prior to Revelation&#039;s release next year. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Dear, Destiny, Officially, Announced</media:keywords>
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<title>Genshin Impact Version 7.2 launches on November 4 bringing in Mitya and Valeriy as playable characters</title>
<link>https://news.jatlink.uk/24537</link>
<guid>https://news.jatlink.uk/24537</guid>
<description><![CDATA[  The update also opens up a new region in Snezhnaya for exploration. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Genshin, Impact, Version, 7.2, launches, November, bringing, Mitya, and, Valeriy, playable, characters</media:keywords>
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<title>Demons&amp;apos; Night Fever is now available worldwide</title>
<link>https://news.jatlink.uk/24531</link>
<guid>https://news.jatlink.uk/24531</guid>
<description><![CDATA[  SuperNiche&#039;s new RPG is available for PS5, Switch, and Steam. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Demons, Night, Fever, now, available, worldwide</media:keywords>
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<title>&amp;apos;Save Mass Effect&amp;apos; petition hits over 180,000 signatures within days of BioWare&amp;apos;s closure</title>
<link>https://news.jatlink.uk/24530</link>
<guid>https://news.jatlink.uk/24530</guid>
<description><![CDATA[  Last week, the other shoe dropped for legendary RPG studio BioWare: shortly after EA&#039;s acquisition by Saudi Arabia&#039;s Public Investment Fund and investment firms Silver Lake and Affinity Partners, the gaming giant shut down BioWare and canceled Mass Effect 5... Read more. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Save, Mass, Effect, petition, hits, over, 180, 000, signatures, within, days, BioWares, closure</media:keywords>
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<title>Kemove K94 Keyboard Review</title>
<link>https://news.jatlink.uk/24532</link>
<guid>https://news.jatlink.uk/24532</guid>
<description><![CDATA[  The Kemove K94 falls into the category of a 90% range keyboard, something that offers users looking for a smaller form factor afforded by TKL-style boards with the functionality of full-sized offerings. As someone who prefers TKL-style keyboards, I do sometimes find myself missing the convenience of having a number pad during my typing experience. The Kemove K94 doesn’t compromise on its keys, giving users a fully featured set that still manages to take up roughly the same amount of space as a TKL-style keyboard. Included in the box, users will find the Kemove K94 keyboard itself, a standard set of printed materials, and what may just be the nicest key puller I’ve seen, with Kemove’s P10 2-in-1 Switch &amp; Keycap Puller. The Kemove K94 features both wired and wireless use, utilizing Bluetooth 5.2 and a wired 2.4Ghz connection, with the latter offering a polling rate of 1,000Hz, ensuring a rock-solid connection, suitable for competitive play. On the topic of its 2.4Ghz... Read more ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Kemove, K94, Keyboard, Review</media:keywords>
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<title>Call of Duty: Modern Warfare 4 Gunsmith Has Helpful New Feature</title>
<link>https://news.jatlink.uk/24528</link>
<guid>https://news.jatlink.uk/24528</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 introduces a useful new Gunsmith feature that lets players customize where an equipped optic sits along the weapon&#039;s top rail, changing its appearance and potentially its feel without affecting underlying performance. The addition, which may have gone somewhat unnoticed during the game&#039;s launch weekend, serves as yet another example of how Modern Warfare 4 aims to once again raise the bar for customization in the long-running military shooter franchise. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, Gunsmith, Has, Helpful, New, Feature</media:keywords>
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<title>The creator of our running RPG of the year weighs in on BioWare&amp;apos;s closure: &amp;apos;They were fundamental to the genre&amp;apos;</title>
<link>https://news.jatlink.uk/24529</link>
<guid>https://news.jatlink.uk/24529</guid>
<description><![CDATA[  With the closure of RPG standby BioWare, we&#039;ve been consulting the PC Gamer rolodex and reaching out to developers for their thoughts and reflections on the legendary studio. Lead SEO editor Lauren Morton spoke to 16 devs who joined this industry because of BioWare games... Read more. ]]></description>
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<pubDate>Sun, 25 Oct 2026 19:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, creator, our, running, RPG, the, year, weighs, BioWares, closure:, They, were, fundamental, the, genre</media:keywords>
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<title>The Elden Ring movie is reportedly A24&amp;apos;s most expensive production ever with a $200 million budget</title>
<link>https://news.jatlink.uk/24523</link>
<guid>https://news.jatlink.uk/24523</guid>
<description><![CDATA[  A24 and Alex Garland&#039;s Elden Ring movie is supposedly the studio&#039;s most expensive production of all time with a reported budget of $200 million. FromSoftware&#039;s RPG adaptation ain&#039;t cheap. The figure comes courtesy of a recent Wall Street Journal report that states A24 is spending &quot;nearly $200 million&quot; to adapt the landmark dark fantasy game, not including marketing costs, according to sources in the know. Earlier in the year, the reported figure was closer to $100 million - still A24&#039;s biggest movie at the time. A $200 million budget would make Elden Ring far and away the studio&#039;s priciest feature yet. To put things into perspective, the arthouse company reportedly spent around $70 million on last year&#039;s Marty Supreme, starring Timothee Chalamet, which was previously its most expensive big screen flick. Before that, Alex Garland&#039;s Civil War carried a $50 million price tag. A24 is essentially dropping blockbuster cash on one of its first major blockbuster bets - at $200 million, the cost of adapting Elden Ring is closer to the budget the Marvel Cinematic Universe normally plays around with.  But it&#039;s not necessarily a hugely risky bet. Elden Ring is one of the generation&#039;s most popular and defining games - analyst Rhys Elliott recently reported the game of the year winner had sold over 36 million copies, bringing in more than $2 billion in revenue. There&#039;s no guarantee that the Elden Ring movie can repeat the game&#039;s success - it still needs to be good first - but the name awareness could definitely help it become a box office hit.  The Elden Ring movie hits theatres on March 3, 2028. Kit Connor (Heartstopper) and Cailee Spaney (Beef, Alien Rombulus) are starring in the fantasy picture, which wrapped filming earlier this summer. George R.R. Martin is on board as a producer after helping FromSoftware create the game&#039;s lore. &quot;The biggest L From Soft has taken in a long time&quot;: Emergency Elden Ring patch stops players from getting the new $5 DLC items for free [/url] ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Elden, Ring, movie, reportedly, A24s, most, expensive, production, ever, with, 200, million, budget</media:keywords>
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<title>The Witcher star Doug Cockle recorded all of Geralt&amp;apos;s lines for the OG RPG in just 8 days</title>
<link>https://news.jatlink.uk/24524</link>
<guid>https://news.jatlink.uk/24524</guid>
<description><![CDATA[  Doug Cockle (of The Witcher fame) apparently recorded all of Geralt of Rivia&#039;s voice lines in only 8 days while working on the very first game in the series, and he landed a home run without ever being able to read the original source material. Geralt&#039;s husky voice will forever be defined by Doug Cockle&#039;s performance, but the iconic role wasn&#039;t easy to get right. Speaking to Gameology, the actor remembered he simply &quot;went to an audition&quot; back in the day and met a developer from CD Projekt Red who described the character of Geralt.https://www.youtube-nocookie.com/embed/I-W-x3kGjBU Andrzej Sapkowski&#039;s The Witcher novels hadn&#039;t yet been translated into English, meaning Cockle &quot;couldn&#039;t refer to them&quot; when preparing to jump into the recording booth. Still, he was immediately on board.  &quot;What I really liked about the concept of The Witcher when I was introduced to it was just this whole new fantasy world. I&#039;ve always been a fan of Lord of the Rings, The Hobbit, The Dragonriders of Pern, all those great fantasy novels - Conan the Barbarian. So, I&#039;ve always always loved fantasy worlds, and this was a whole new one to explore,&quot; he explains. When it came to actually recording the huge role-playing game, Cockle recalls he spent about eight days in total for The Witcher 1: &quot;I think it was five days in a row and the voice was very low - very, very low in my register. And at the end of a long recording day - we were recording six, seven hours a day - my voice was wrecked. So I would go back to my hotel room and I would just sip peppermint tea all night, or lemon and ginger. Those are my two favorites. And then I&#039;d go back the next day and do it all again. And then the game came out and people loved it.&quot; The rest is history. Doug Cockle is confirmed to reprise his role when The Witcher 4 finally comes out, which is targeting a tentative 2028 release window. Developer CD Projekt Red recently said Geralt will &quot;always have an important&quot; role in the series, even when he&#039;s not actively in the spotlight. The Witcher 3 Remastered&#039;s new patch has fans convinced they&#039;re playing a different RPG altogether with how &quot;massively improved&quot; its visuals are [/url] ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Witcher, star, Doug, Cockle, recorded, all, Geralts, lines, for, the, RPG, just, days</media:keywords>
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<title>PGS 11 Final Stage Day 2 is LIVE!!</title>
<link>https://news.jatlink.uk/24525</link>
<guid>https://news.jatlink.uk/24525</guid>
<description><![CDATA[ Hello, PUBG Esports fans!The final stretch of the 2026 PUBG Global Series is approaching: PGS Circuit 4. With PGS 10, PGS 11, and the Circuit Final, PGS 12, the three remaining tournaments will bring this year’s 12-event PUBG Global Series to a close.Circuit 4 is more than just the final circuit of the season. With the conclusion of PGS 12, the final PGS Points standings for the 2026 season will be determined, deciding the eight teams that will advance to PUBG Global Championship 2026.After three circuits of competition, the race for PGC is beginning to take shape—but nothing has been decided yet. With PGS 10, PGS 11, and double points on the line at PGS 12, there are still 240 PGS Points up for grabs.Which teams will earn their way to PGC 2026 through PGS Points? Let’s take a closer look at Circuit 4, the final competition of the 2026 PGS season.PGS Circuit 4 SchedulePGS Circuit 4 will take place from October 14 to November 1.PGS 10Group Stage: October 14Winners Stage: October 15Survival Stage: October 16Final Stage: October 17–18PGS 11Winners Stage: October 22Survival Stage: October 23Final Stage: October 24–25PGS 12Survival Stage: October 29Grand Finals: October 30–November 1As the Circuit Final, PGS 12 will see the top eight teams in the Circuit 4 PGS Points standings advance directly to the Grand Finals based on the points accumulated through PGS 10 and PGS 11. The remaining 16 teams will compete in the Survival Stage for the remaining spots in the Grand Finals.When PGS 12 comes to an end, it will mark not only the conclusion of Circuit 4, but also the end of the 2026 season-long PGS Points race spanning PGS 1 through PGS 12. PGS Points StandingsWith three circuits and nine PGS events now complete, the battle for PGS Points is more intense than ever.At the conclusion of Circuit 3, Virtus.pro leads the standings with 261 points, followed by Made in Thailand with 224 points, 17Gaming with 223 points, and T1 with 208 points.Currently occupying the final PGC qualification spot is Petrichor Road in eighth place with 152 points.But the gaps around the cutoff remain narrow. Seventh-place Falcons sit just two points ahead at 154, while ninth-place Gen.G Esports trail the current PGC qualification line by only seven points with 145.Most importantly, Circuit 4 is still to come. The current standings are far from the final picture of who will advance to PGC. PGC 2026 Qualification &amp; PGS PointsThe top eight teams in the final PGS Points standings, accumulated across PGS 1 through PGS 12 during the 2026 season, will qualify for PGC 2026.And the final standings determine more than just qualification. The higher a team finishes in the PGS Points standings, the later the stage from which they will begin their PGC 2026 journey.The team finishing 1st in PGS Points will advance directly to the PGC 2026 Grand Finals. The 2nd-place team will enter at Survival Stage Day 1, while the teams finishing 3rd through 8th will begin their journey in the Qualifying Stage.This means Circuit 4 is about more than simply breaking into the Top 8. For teams already inside the qualification zone, the battle will continue until the very end as they fight for a higher PGS Points ranking and a more advantageous PGC seed. 240 PGS Points Are Still Up for GrabsIn both PGS 10 and PGS 11, the winner will earn 60 PGS Points, with points awarded down through 16th place.At the Circuit Final, PGS 12, the points will be doubled. The winner will earn 120 points, with 96 points going to second place, and double the PGS 10 and PGS 11 point values applied throughout the standings.That means the maximum number of points a single team can earn in Circuit 4 is:60 points (PGS 10 1st) + 60 points (PGS 11 1st) + 120 points (PGS 12 1st) = 240 points.Considering the current gaps both inside and outside the PGC qualification zone, the three remaining tournaments leave plenty of room for the final standings to change.For teams outside the Top 8, Circuit 4 represents one final opportunity to make their move. For those already inside, it will be the final test to defend their position and secure a higher PGC seed.PGS 10 GroupsAnd it all begins with PGS 10.The Group Stage groups have been confirmed for the 24 teams competing in PGS 10. The teams have been divided into Groups A, B, and C through a snake seeding format based on the final results of PGS 9.PGS 9 winner Gen.G Esports has been placed in Group A, second-place T1 in Group B, and third-place Falcons in Group C. From there, the direction of placement alternates according to the PGS 9 standings, distributing all 24 teams across the three groups.Group A: Gen.G Esports, Made in Thailand, Virtus.pro, TEAM LIQUID, DN SOOPers, Sharper Esports, Team Vitality, Natus VincereGroup B: T1, Alpha Gaming, Team Flash, eArena, Petrichor Road, FULL SENSE, TYLOO, JD GamingGroup C: Falcons, Geekay Esports, Anyone’s Legend, 17Gaming, FOUR ANGRY MEN, Twisted Minds, 09(Team Nemesis at PGS 9), Godlike\[Updated: October 12]Following GA ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:06 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PGS, Final, Stage, Day, LIVE</media:keywords>
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<title>After 7 years of development, Katana Zero DLC is now &amp;quot;the size of a full sequel&amp;quot;</title>
<link>https://news.jatlink.uk/24518</link>
<guid>https://news.jatlink.uk/24518</guid>
<description><![CDATA[  Cult classic indie game Katana Zero has pulled a Hollow Knight Silksong, sort of - the long, long awaited Katana Zero DLC is now sequel-sized, according to the game&#039;s lead developer Justin Stander.  Katana Zero first became a huge success more than seven years ago, thanks to its gorgeous pixel art and lightning speed action that felt like a mix between Hotline Miami&#039;s heart-thumping brutality and Sekiro&#039;s sword slashing parries. A cryptic story and banger soundtrack didn&#039;t hurt, either.https://www.youtube-nocookie.com/embed/eDq3kdMRPhY After several years, the promised Katana Zero DLC is still nowhere to be seen, but fret not. Justin Stander recently took to social media to tell folks he&#039;s &quot;still working hard&quot; on the project. It&#039;s just taking longer than expected because the DLC keeps ballooning in size… I wonder where I&#039;ve heard that one before? &quot;We made it bigger. It&#039;s the size of a full sequel, plus a soundtrack of over 30+ new songs,&quot; Stander tweets. &quot;More updates to come. Thanks for your continued support!&quot; One small but notable difference between this and Hollow Knight Silksong (which also started out as a modest expansion before expanding wildly) is that, for now, the Katana Zero DLC is still DLC, not a standalone sequel. This is far from the first time the project&#039;s multiplied in scope, however. In 2020, the indie dev said the Katana Zero DLC had grown to three times its original size. As of last year, it was &quot;nearly&quot; as big as the base game. Now? It sounds like it could be even bigger. Still no release date yet for Katana Zero&#039;s continuation, but we did receive a short and gorgeous trailer last year. Be sure to check out the upcoming indie games for 2026 and beyond [/url] ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, years, development, Katana, Zero, DLC, now, the, size, full, sequel</media:keywords>
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<item>
<title>[Notice] Daily Reset Issue (Oct 25)</title>
<link>https://news.jatlink.uk/24519</link>
<guid>https://news.jatlink.uk/24519</guid>
<description><![CDATA[ Hello Daevas,we&#039;re aware of an issue where some players did not receive their Shugo keys and Nightmare tickets with the daily reset this morning (CET) and are currently investigating. We&#039;ll let you know once we have any updates.We appreciate your patience and apologize for any inconvenience caused. ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Daily, Reset, Issue, Oct, 25</media:keywords>
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<title>The Best Switch 2 RPGs – New RPGs, Nintendo Switch 2 Editions, Upgrades, and More</title>
<link>https://news.jatlink.uk/24520</link>
<guid>https://news.jatlink.uk/24520</guid>
<description><![CDATA[  The Nintendo Switch 2 is set to be home to some fantastic RPGs across ports and new games hitting the platform. Our guide covers the best Switch 2 RPGs so far.  ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, Switch, RPGs, –, New, RPGs, Nintendo, Switch, Editions, Upgrades, and, More</media:keywords>
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<title>New Modern Warfare 4 patch notes improve respawns and stop S&amp;amp;D exploits</title>
<link>https://news.jatlink.uk/24521</link>
<guid>https://news.jatlink.uk/24521</guid>
<description><![CDATA[  The new Call of Duty Modern Warfare 4 patch notes target stability issues and several bugs across both standard multiplayer modes and DMZ. Read the full story on PCGamesN: New Modern Warfare 4 patch notes improve respawns and stop S&amp;D exploits ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Modern, Warfare, patch, notes, improve, respawns, and, stop, S&amp;D, exploits</media:keywords>
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<title>Pao Pao release countdown: Exact date and time</title>
<link>https://news.jatlink.uk/24522</link>
<guid>https://news.jatlink.uk/24522</guid>
<description><![CDATA[ Pao Pao is coming soon to gamers worldwide, and we will be able to enjoy the full version after the previous demo. Developed by ArtDock, the game is all about living your life in a cozy seaside town filled with different joys.  But first, let’s find out when the game goes live.  Table of contentsPao Pao release countdownWhat to expect from Pao Paohttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Pao Pao release countdown Pao Pao goes live worldwide on Monday, Oct. 26. The release date was confirmed earlier by the devs, and I am not expecting any change this late. The following countdown will expire once the game goes live.  %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1792998000000}&quot; &gt;Hurry Up! The countdown is based on the following times.   12am PDT 2am CDT 3am EDT 7am UTC 8am BST 9am CEST  If there’s any delay before the launch, I will update the new times on this guide.  What to expect from Pao Pao In Pao Pao, you need to build a restaurant of your dreams by building it up from the scratch. While you begin as a simple shop serving only a few guests, the demands will go up as more customers start visiting your restaurant.  Managing the requirements of your guests is only one aspect of Pao Pao‘s gameplay, since you can also engage in other activities like growing your crops, catch fish from the shore, and collect different resources from the forests.  When you’re not working, you can also explore the town and interact with different NPCs. Then there’s the Arcade where you can spend your afternoons. In Pao Pao, there’s always something to do when it comes to work and leisure.  If you’re unsure about whether the game is your cup of tea, you can check out the demo that’s currently available on Steam.  The post Pao Pao release countdown: Exact date and time appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pao, Pao, release, countdown:, Exact, date, and, time</media:keywords>
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<title>Civilization 7&amp;apos;s game changing update was &amp;apos;personally challenging&amp;apos; for its creative director, as being able to play as a single faction &amp;apos;wasn&amp;apos;t part of the original vision&amp;apos;</title>
<link>https://news.jatlink.uk/24517</link>
<guid>https://news.jatlink.uk/24517</guid>
<description><![CDATA[  The development and release of Civilization 7 has been a rollercoaster for both fans of the series and developer Firaxis. The most recent entry in the long-running 4X series shipped with an age-transition mechanic where players would switch between civilisations at multiple points during a game. It was a radical design shift that divided the community, received well by some players, but going down like a glass of cold sick with others... Read more. ]]></description>
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<pubDate>Sun, 25 Oct 2026 14:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Civilization, 7s, game, changing, update, was, personally, challenging, for, its, creative, director, being, able, play, single, faction, wasnt, part, the, original, vision</media:keywords>
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<title>Tetracast 465: Tuned Up, Tweaked Up</title>
<link>https://news.jatlink.uk/24513</link>
<guid>https://news.jatlink.uk/24513</guid>
<description><![CDATA[  In this episode, we review Final Fantasy Resonance &amp; Stupid Never Dies, and we discuss EA&#039;s shuttering of BioWare. ]]></description>
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<pubDate>Sun, 25 Oct 2026 09:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tetracast, 465:, Tuned, Up, Tweaked</media:keywords>
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<title>Steam Drops 8/10 Open&amp;World RPG That Mixes Skyrim &amp;amp; Valheim</title>
<link>https://news.jatlink.uk/24514</link>
<guid>https://news.jatlink.uk/24514</guid>
<description><![CDATA[  Steam has just dropped a new open-world RPG that will feel like a mix between The Elder Scrolls V: Skyrim and Valheim on its storefront, and it has already gathered an 8/10 Positive review status on the platform. RPGs are some of the most popular genres on the gaming platform, and among several types of subgenres and styles, open-world RPGs are some of the favorites. These huge explorable worlds can often keep players immersed for dozens, if not hundreds, of hours, especially when tied to an enticing gameplay loop that keeps them coming back. ]]></description>
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<pubDate>Sun, 25 Oct 2026 09:00:04 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Drops, 810, Open-World, RPG, That, Mixes, Skyrim, Valheim</media:keywords>
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<title>Call of Duty: MW4 Players Have Until October 26 to Get Free Double XP</title>
<link>https://news.jatlink.uk/24512</link>
<guid>https://news.jatlink.uk/24512</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 players can currently claim a free Double XP bonus, which is available until October 26. The offer arrives during Modern Warfare 4&#039;s launch weekend, being officially positioned as a way for early adopters to hit the ground running by grinding more quickly. ]]></description>
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<pubDate>Sun, 25 Oct 2026 09:00:03 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, MW4, Players, Have, Until, October, Get, Free, Double</media:keywords>
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<title>All Jigsaw Pieces locations in We Were Here Tomorrow</title>
<link>https://news.jatlink.uk/24510</link>
<guid>https://news.jatlink.uk/24510</guid>
<description><![CDATA[ We Were Here Tomorrow has plenty of puzzles to test you and your buddy, and it doesn’t get any harder than finding the 12 Jigsaw pieces. To make matters harder, the pieces are spread across different rooms. In this guide, I will help you find all of them.  How to find all Jigsaw pieces in We Were Here Tomorrowhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The table below has all the information you’ll need to know to find all 12 pieces.  PieceLocationWhere to FindImage1-3Common Room (The Hub)Easiest three pieces to find as they’re lying under the table that has a half-finished puzzle on top of it. 4Common Room (The Hub)You will find this on the dining table, right next to the test tubes. 5Research and DevelopmentYou’ll come across a two-storey room with two key cards slots. Head to the area under the second floor, and you’ll find the piece on the counter to the right of the entrance. 6Research and DevelopmentGo to the second floor, and you’ll find a small cabinet to the left of the stairs. The piece is within the cabinet. 7Prototype RoomTake the elevator to reach the first platform. The piece is by the left ceiling fan. You can just use the hook to grab it. TBA. 8Prototype RoomOnce you’re done with the Prototype tutorial, enter the small room and pull the lever with your partner. Head out through the door, and you’ll find a table on the right of the entrance with the piece on top of it. 9Common RoomGo through the door located at the left of the table where we found the previous piece. Climb the stairs, and you’ll find a box with a hard hat on it. The piece will be next to the hat. 10Room before the monorailDon’t pull the dual-handled lever in the center of the room. Instead, climb to the second floor, and turn left. You’ll find a computer panel with the piece on top of it. TBA11Common RoomGo to the balcony, and you’ll find a computer with a right. Look for a cabinet to its left and the piece will be inside. 12Common RoomYou’ll find a spot in the room with a bright “Norcek Industries” logo. Look up, and you’ll find a set of lights, and the piece can be grabbed from there. TBA The post All Jigsaw Pieces locations in We Were Here Tomorrow appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 25 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Jigsaw, Pieces, locations, Were, Here, Tomorrow</media:keywords>
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<title>Best players for FC 27 Line of Sight Evolution</title>
<link>https://news.jatlink.uk/24511</link>
<guid>https://news.jatlink.uk/24511</guid>
<description><![CDATA[ Te Line of Sight Evolution is an amazing upgrade choice available in FC 27 as part of the Season 2 Pass. You don’t require the premium version for this. Let’s find out the best players to consider for this evolution based on the requirements and the offered upgrades.  Table of contentsFC 27 Line of Sight Evolution requirementsFC 27 Line of Sight Evolution upgradesBest players to use in Line of Sight Evolution FC 27 Line of Sight Evolution requirementshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Here are the requirements for Line of Sight in FC 27.  Overall: Max 80 PlayStyle: Max 7 PlayStyle+: Max 0 Position: GK  FC 27 Line of Sight Evolution upgrades The evolution has two upgrade levels, each with specific conditions to meet. Level 1 upgrades  Overall: +40|83 Kicking: +40|81 Reflexes: +40|82 Reactions: +35|79  Level 2 upgrades  Diving: +40|83 Handling: +40|84 Positioning: +40|81 PlayStyles: Footwork|3  Level 1 upgrade requirements  Play 2 matches in any mode using your active EVO player in game.  Level 2 upgrade requirements  Play 1 match in any mode using your active EVO player in game.  Best players to use in Line of Sight Evolution Here are some of my best recommendations to include in the evolution.  Young Meslier McGill Cakir Meslier Lembet Josep Martinez Addai Leali Scherpen Nick Pope  This is a really good goalkeeper evolution, and we will be able to include the upgraded card in future chains to improve it further.  The post Best players for FC 27 Line of Sight Evolution appeared first on Destructoid. ]]></description>
<enclosure url="http://store.akamai.steamstatic.com/public/shared/images/news/social_share_default.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 25 Oct 2026 04:00:05 +0000</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, players, for, Line, Sight, Evolution</media:keywords>
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<title>The Best Deals Today: Persona 3 Reload, Pikmin 4, The Adventures of Elliot, and More</title>
<link>https://news.jatlink.uk/24500</link>
<guid>https://news.jatlink.uk/24500</guid>
<description><![CDATA[  A new weekend has arrived, and today, you can save big on Persona 3 Reload, Pikmin 4, The Adventures of Elliot, Final Fantasy VII Rebirth, Star Wars Zero Company, and more. Check out our top picks for Saturday, October 24, below.Persona 3 Reload (Switch 2) for $24.99 Persona 3 Reload Switch 2 copies are available at Amazon for $24.99 this weekend. This is a pretty great price for an expansive RPG that you can easily sink 100 hours into. The Switch 2 version had a rocky launch with frame pacing issues, but those have been resolved. Atlus also did add support for 60 FPS in docked mode.The Adventures of Elliot: The Millennium Tales On Sale for the First Time The Adventures of Elliot: The Millennium Tales was released this June, and for the first time, you can pick up a copy of the game on sale! Amazon has copies for all platforms discounted to $44.99 today, which is a great price for this action-based HD-2D game. In our 8/10 review, we wrote, &quot;The Adventures of Elliot: The Millennium Tales isn’t without blemishes, but it’s still a great action-adventure game that continues to prove why the HD-2D art style is among the best around.&quot;Pikmin 4 for $39.88 Walmart has digital copies of Pikmin 4 for Nintendo Switch on sale for $39.88 today. This is just in time before next month&#039;s release of Pikmin 4 – Nintendo Switch 2 Edition + Dandori Academy. If you grab a copy today, you&#039;ll be able to score the Switch 2 upgrade pack for $9.99. That beats paying $70 for a copy any day.Star Wars Zero Company for $47.97 Star Wars Zero Company is one of the biggest sleeper hits of the year, and you can save $12 off a physical copy today at Amazon. In our 9/10 review, we wrote, &quot;Star Wars Zero Company is an excellent tactical game that does a fantastic job of slathering on the same cinematic look and feel we saw in Respawn&#039;s Star Wars Jedi games, incorporating strong characters and a storyline that&#039;s refreshingly centered on non-Force users and a non-traditional villain.&quot;Clayface Steelbook Up for Pre-Order The Clayface Limited Edition 4K Steelbook is now up for pre-order at Walmart. We gave the latest DC Studios film a 7/10 in our review, writing, &quot;The film largely employs old school practical makeup effects to cleverly and gruesomely depict Matt Hagen’s transformations, with Tom Rhys Harries’ desperate, driven performance further selling the illusion of a man becoming a monster.&quot;Final Fantasy VII Rebirth Switch 2 Copies on Sale for $34.96 Final Fantasy VII Rebirth for Nintendo Switch 2 is on sale today for $34.99 at Walmart. This physical version of the game includes an exclusive Zack Fair Magic: The Gathering - Final Fantasy card, which is perfect for fans and collectors alike. If you&#039;ve yet to experience this massive RPG, take a chance and pick up a copy this weekend at a discount. It&#039;s pretty great exploring beyond Midgar on the Switch 2, just saying.007 The Daniel Craig Collection 4K Blu-ray for $30.81 If you&#039;ve been looking for a fantastic new 4K Blu-ray to add to your collection, look no further than 007 The Daniel Craig Collection. You&#039;re getting Casino Royale, Quantum of Solace, Skyfall, and Spectre all for $30.81. The unrated and extended version of Casino Royale is even included.Trails in the Sky 1st Chapter for $39.99 Trails in the Sky 1st Chapter is the first entry in the beloved Trails series, and last year&#039;s remake brought new life to the original game. With 2nd Chapter out now, today is a great time to dive into this wonderful RPG series.Save on Mouse: P.I. For Hire Physical Copies Amazon has Mouse: P.I. For Hire copies on sale for $24.99 this weekend. This was one of the most anticipated games of the year, with its 1930s cartoon-aesthetic very eye-catching. In our review, we wrote, &quot;Mouse: P.I. for Hire nails the aesthetics of both the 1930s cartoons and the detective stories that inspired it, and it’s also an amusing boomer shooter that largely feels good as you’re playing it.&quot;Save $10 off Ocarina of Time Remake Physical Copies Similar to previous Nintendo Switch 2 physical releases, Amazon has The Legend of Zelda: Ocarina of Time available for $59.99 right now. This deal will end on release date, which is quickly approaching with us now in October. If you&#039;ve yet to experience this masterpiece or are diving back into Hyrule, the Ocarina of Time remake is sure to be one of the most talked-about games of 2026.   ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, Deals, Today:, Persona, Reload, Pikmin, The, Adventures, Elliot, and, More</media:keywords>
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<title>After PvE vs. PvP, MW4 DMZ players are arguing about a possibly overpowered operator trait</title>
<link>https://news.jatlink.uk/24501</link>
<guid>https://news.jatlink.uk/24501</guid>
<description><![CDATA[ Modern Warfare 4‘s DMZ mode is finally out after its 2022 beta, but the franchise’s full-fledged extraction mode is already running into hot debates. One of them involves the Possum trait, which lets operators come back from the dead once per match, with no time limit. The divisive perk has sparked a few discussions on Reddit and social media. Some use it as a means to avoid paying a hefty operator rescue fee, while others see it as particularly awful to go up against during team fights. Possum is one of two choices at the top of the Warfighter operator tree. If you have it equipped, you get one free life, even after your character is fully dead. There’s no time limit for Possum, either. You could take a 10-minute break and come back to life, ready to continue exploring Hajin again. Each player in a squad can also have it. Plus, any operator in DMZ can revive teammates after they’ve been gunned down.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Image via Activision  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  With Possum, it’s possible to get back up and revive your squad with few penalties, outside of likely losing the gear you had on you. Naturally, though, the power to navigate life and death can lead to particularly disruptive scenarios, such as shifting the outcome of a fast-paced firefight. Unsurprisingly, seeing an opponent you just killed come back to get you can feel frustrating. In POIs, for instance, you could go back to looting after a skirmish, only to find a dead body suddenly disappeared. This is a common criticism from its detractors, while supporters think it makes the experience more forgiving, especially solo. Some of the traits in DMZ surely seem cranked up to 11. UAV Overwatch allowed players to gain infinite UAVs by activating them. There was no way to steal them back until a quick patch. Possum is bound to meet a similar fate. Despite being less than a week old, DMZ https://www.destructoid.com/mw4-dmz-players-already-torn-between-pve-pvp/, which has become commonplace for extraction shooters. PvE isn’t necessarily off the table, Infinity Ward told Destructoid, though developers are happy with the mix they have at launch. Since DMZ is a live-service title, there’s room for tuning up traits like Possum and other potentially troublesome elements. it’s unlikely to be the last controversy surrounding the unforgiving game mode, however. The post After PvE vs. PvP, MW4 DMZ players are arguing about a possibly overpowered operator trait appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, PvE, vs., PvP, MW4, DMZ, players, are, arguing, about, possibly, overpowered, operator, trait</media:keywords>
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<item>
<title>Xbox Exec Is Officially Out After Only Three Months</title>
<link>https://news.jatlink.uk/24502</link>
<guid>https://news.jatlink.uk/24502</guid>
<description><![CDATA[  Xbox has undergone plenty of radical changes this year, most of them oriented at changing course from decisions made under the company&#039;s previous leadership. While some changes have been optimistic, like investing in Hideo Kojima&#039;s Physint after PlayStation dropped support for the project, many have resulted in job losses and studio closures. Others are simply divisive, like the decision to pivot away from multi-platform releases and cancel plans for a PlayStation release of Gears of War: E-Day. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Exec, Officially, Out, After, Only, Three, Months</media:keywords>
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<title>Dissidia Duellum Final Fantasy adds Y&amp;apos;shtola on October 26, Original Soundtrack Plus album launches October 30</title>
<link>https://news.jatlink.uk/24503</link>
<guid>https://news.jatlink.uk/24503</guid>
<description><![CDATA[  Dissidia Duellum Final Fantasy finally adds Y&#039;shtola next week. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dissidia, Duellum, Final, Fantasy, adds, Yshtola, October, 26, Original, Soundtrack, Plus, album, launches, October</media:keywords>
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<item>
<title>Final Fantasy Resonance is Already a Big Hit</title>
<link>https://news.jatlink.uk/24498</link>
<guid>https://news.jatlink.uk/24498</guid>
<description><![CDATA[  Final Fantasy Resonance is already off to a strong start on Steam, as the game has achieved a peak player count of over 38,000 and rising just over a day into its release window. Final Fantasy Resonance is an HD-2D title that uses a similar graphical style as the Octopath Traveler series. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Resonance, Already, Big, Hit</media:keywords>
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<item>
<title>Gun Store Weapons Locker Key location in Modern Warfare 4 DMZ</title>
<link>https://news.jatlink.uk/24495</link>
<guid>https://news.jatlink.uk/24495</guid>
<description><![CDATA[ Call of Duty Modern Warfare 4 DMZ has plenty of locked doors spread all around Hajin, and the Gun Store Weapons Locker is arguably one of the best ones to open. After all, it offers you some of the best loot on a consistent basis.  Let’s find out where you find the key.  Table of contentsHow to get the Gun Store Weapons Locker key in Modern Warfare 4 DMZGun Store Weapons Locker location in Modern Warfare 4 DMZhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to get the Gun Store Weapons Locker key in Modern Warfare 4 DMZ There are two major sources of this key.   Explosive Equipment Kit  Trap Equipment Kit  However, you’ll first need to reach certain player levels. To get the Equipment Kit, you’ll need to reach level 16. To get the Trap Equipment Kit, you have to reach level 42.  These bags will provide you plenty of weapons, grenades, and the much-required key. However, the keys are only useable for one time, so always carry it in your insured slot.  Gun Store Weapons Locker location in Modern Warfare 4 DMZ  Remix by Destructoid via Activision Once you have the key, head to Cheongun Village. It’s located inside a building that’s between the Police Station and the Casino. Once you head inside, you’ll find the stairs that go down to the ground floor.  Enter the second room that has green lightning inside. There, you’ll find three lockers to unlock. The exact loot you get will be random, but the usual stuff is all high-tier things, so make sure to extract safely without taking too many risks.  The post Gun Store Weapons Locker Key location in Modern Warfare 4 DMZ appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gun, Store, Weapons, Locker, Key, location, Modern, Warfare, DMZ</media:keywords>
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<item>
<title>This cult classic edutainment game comes with an evil substitute teacher and a jumpscare ghost—and is the perfect fit for Halloween learning</title>
<link>https://news.jatlink.uk/24496</link>
<guid>https://news.jatlink.uk/24496</guid>
<description><![CDATA[ The JumpStart Adventures series may as well be the royal family of educational games. These titles found some pretty wild ways to make learning fun and engaging, but only one is a soft survival-horror piece. 1996’s JumpStart Adventures 4th Grade: Haunted Island isn’t just an educational game with spooky elements; it’s a full-on point-and-click adventure that delivers genuine chills while giving its intended audience a surprisingly fun crash course in math, social studies, and reading.  Image via Knowledge Adventure https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 JumpStart Adventures games are usually story-driven, and 4th Grade: Haunted Islands has one of the best in the series. Players step into the shoes of an average fourth-grader who sets out to save their classmates from Mrs. Grunkle, a witch moonlighting as a substitute teacher who transformed the entire class (sans an absent player) into monsters before whisking them away to the titular island. https://www.youtube.com/embed/va901sOJrvk?start=22057&amp;feature=oembed&amp;enablejsapi=1&amp;origin=https://www.destructoid.com 4th Grade: Haunted Island‘s gameplay blends exploration with traditional educational-game shenanigans. Under the guidance of soothsayer Madame Pomreeda (yes, you read that right), players traverse the island and recover their classmates’ lost possessions, which are required to change them back into humans. Naturally, you earn these possessions by completing minigames that test your math, reading comprehension, and social studies skills. Turning the classmates back to normal is only part of the mission, though. Players also need to collect the 25 keys to Mrs. Grunkles’ house before they can actually save the kids. Scoring high on minigames unlocks keys, subtly encouraging players to internalize what the game teaches them, improve their scores, and make progress. It’s a surprisingly effective gameplay loop that makes learning fun, which I’ll argue is the ultimate goal of every educational game.  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  While 4th Grade: Haunted Island‘s educational side is pretty solid, it really shines in delivering on the spook promised by its title. With its Tim Burton-influenced character design, theremin-dominated soundtrack, and surprisingly detailed environments for its time, the game absolutely nails the Halloween vibe it’s going for. The game can even be genuinely unsettling at points. One area you need to progress through is a forest of trees with monstrous expressions etched into their trunks, and the low-angle first-person perspective really heightens the experience. The cemetery section asks the player to read some pretty intense scary stories, some of which feel like they belong in a Goosebumps book. But these haunts are nothing, nothing at all, compared to Repsac.  Image via Knowledge Adventure Repsac, Mrs. Grunkles’ right-hand specter, is a certified menace. This grinning ghoul follows you throughout the entire game, ambushing you with trivia questions whenever and wherever he feels like. Nowhere is safe from this guy, and the paranoia that builds as you wait for him to pop up is genuinely spine-chilling. In Reddit posts dedicated to 4th Grade: Haunted Island, Repsac and his pop-quiz habit come up pretty often. That said, while the game packs a spooky punch, it never crosses the line into outright horror. The innate sense of play present in all the other JumpStart Adventures is alive and well here, and it keeps things from getting too grim. Kids love a good scare once in a while, and if the JumpStart fandom’s opinion of this game is any indication, many who played it had a great time. Educational games have become a lost art in modern gaming, but if you’re in the mood to relive the glory days of PC edutainment this Halloween (or know a younger gamer who never experienced this era of gaming), 4th Grade: Haunted Island could be a great way to spend an evening or two. Emulation websites like My Abandonware host the game’s files and provide instructions for downloading them safely online. Just remember to be careful; old game files can be unstable.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post This cult classic edutainment game comes with an evil substitute teacher and a jumpscare ghost—and is the perfect fit for Halloween learning appeared first on Destructoid. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>This, cult, classic, edutainment, game, comes, with, evil, substitute, teacher, and, jumpscare, ghost—and, the, perfect, fit, for, Halloween, learning</media:keywords>
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<item>
<title>Halloween Environments &amp;amp; Costume Update!</title>
<link>https://news.jatlink.uk/24497</link>
<guid>https://news.jatlink.uk/24497</guid>
<description><![CDATA[ ???? Greetings Monkeys! ???????????????? Spooky season has officially landed, the fog is rolling in, and the bananas are getting... a little haunted! ????????Our dev monkeys have been lurking in the shadows, brewing up a frightfully fun surprise for everyone. To celebrate the spooky season with our favorite bomb diffusers, we are thrilled to drop our Halloween Content Update! ????????  ⚠️ WHAT’S INCLUDED IN THIS UPDATE ⚠️ ???? Spooky Halloween Environment &amp; Atmosphere: We’ve redecorated the environment with Halloween props, eerie decor and thick, rolling autumn fog! Defusing bombs just got a whole lot spookier and a lot more chaotic.???? New Player Costumes: Express your inner monkey with a fresh set of Halloween player costumes! Grab your new look and defuse (or explode) in style.Gather your squad, throw on your new outfits, and dive headfirst into the spooky fog! It&#039;s time to panic, accuse each other of cutting the wrong wires, and turn every peaceful defusal run into pure Halloween hysteria! ????????Stay spooky, monkeys! ????????????  ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halloween, Environments, Costume, Update</media:keywords>
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<item>
<title>Call of Duty: MW4 Players Are Not Happy About the TTK</title>
<link>https://news.jatlink.uk/24499</link>
<guid>https://news.jatlink.uk/24499</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 has only been officially out for a day, and some players are already fed up with the game&#039;s time to kill. Like the entries before it, Call of Duty: Modern Warfare 4 puts heavy emphasis on its PvP multiplayer mode, alongside its other offerings like a single-player campaign and co-op mode. As such, balancing the gameplay of MW4&#039;s multiplayer is high on the priority list for many series fans, who are now calling for the TTK to be lowered. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, MW4, Players, Are, Not, Happy, About, the, TTK</media:keywords>
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<item>
<title>16&amp;Player Social Deduction Game Free to Keep on PC Until November 1</title>
<link>https://news.jatlink.uk/24494</link>
<guid>https://news.jatlink.uk/24494</guid>
<description><![CDATA[  PC gamers can claim another freebie from the Epic Games Store and keep it forever as long as they claim it before November 1. The Epic Games Store is already offering several free games for users to claim right now, including some spooky titles perfect for the Halloween season. Gamers looking for a fun social deduction experience to enjoy with up to 15 other players can add Mafia Hotel to their Epic Games library for a limited time. ]]></description>
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<pubDate>Sun, 25 Oct 2026 00:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>16-Player, Social, Deduction, Game, Free, Keep, Until, November</media:keywords>
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<title>New Blood CEO confirms it: the worst way to sell immersive sims like Gloomwood and Fallen Aces is to call them immersive sims</title>
<link>https://news.jatlink.uk/24489</link>
<guid>https://news.jatlink.uk/24489</guid>
<description><![CDATA[  Fans of Deus Ex, Dishonored and Gloomwood like to roll the words &#039;immersive sim&#039; around their mouths as often as possible, savouring the fond associations with first-person drawer-rifling and guilt-ridden murder... Read more. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Blood, CEO, confirms, it:, the, worst, way, sell, immersive, sims, like, Gloomwood, and, Fallen, Aces, call, them, immersive, sims</media:keywords>
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<title>Foundation: Reunion Among The Stars Officially Announced</title>
<link>https://news.jatlink.uk/24490</link>
<guid>https://news.jatlink.uk/24490</guid>
<description><![CDATA[  Isaac Asimov&#039;sFoundationis an enduring work of science fiction, gaining a new life in the modern era thanks to an Apple TV series that premiered in 2021. The series was renewed for a fourth season, but that won&#039;t be the only new content for fans of either the books or the show to appreciate. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Foundation:, Reunion, Among, The, Stars, Officially, Announced</media:keywords>
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<title>The Elder Scrolls: Echoes of Skyrim Officially Announced</title>
<link>https://news.jatlink.uk/24491</link>
<guid>https://news.jatlink.uk/24491</guid>
<description><![CDATA[  The Elder Scrolls: Echoes of Skyrim is officially here, giving fans a reason to return to the land of the Nords. The new release is part of The Elder Scrolls OnlineSeason Two, putting the focus back on Skyrim for a limited time. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Elder, Scrolls:, Echoes, Skyrim, Officially, Announced</media:keywords>
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<title>Oak City Indie Games 2026</title>
<link>https://news.jatlink.uk/24492</link>
<guid>https://news.jatlink.uk/24492</guid>
<description><![CDATA[ Oak City Indie Games is a beloved annual showcase featuring work from North Carolina&#039;s indie game developers and artists. In addition to the in-person event in Raleigh, we are running a Steam Sale and Demo event to celebrate our local community.This event is organized by Triangle Interactive Arts, a non-profit collective of game creators from central North Carolina. Find out more about the collective, our shared office space, and our events on our website: https://www.triangleinteractivearts.org/ ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Oak, City, Indie, Games, 2026</media:keywords>
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<title>Brand&amp;New Xbox Controller Officially Released</title>
<link>https://news.jatlink.uk/24485</link>
<guid>https://news.jatlink.uk/24485</guid>
<description><![CDATA[  8BitDo has released its brand-new Xbox Ultimate 3 Controller in collaboration with Tomb Raider to mark the latter&#039;s 30th anniversary. The new Tomb Raider-themed Xbox controller pays homage to the series&#039; history with a unique design that puts Lara Croft front and center. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Xbox, Controller, Officially, Released</media:keywords>
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<title>Call of Duty: MW4 Players Aren&amp;apos;t Happy About Skill&amp;Based Matchmaking</title>
<link>https://news.jatlink.uk/24486</link>
<guid>https://news.jatlink.uk/24486</guid>
<description><![CDATA[  Some Call of Duty: Modern Warfare 4 players have taken issue with the game&#039;s use of skill-based matchmaking. Call of Duty: Modern Warfare 4 is the latest entry in Activision&#039;s long-running first-person shooter franchise. Like most games in the series, Modern Warfare 4 features a single-player campaign and a co-op focused mode, but its bread and butter is undoubtedly its traditional PvP multiplayer. Call of Duty: Modern Warfare 4 multiplayer features a suite of new maps, weapons, and modes for players to check out at launch, with more coming in future updates. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, MW4, Players, Arent, Happy, About, Skill-Based, Matchmaking</media:keywords>
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<title>Brand&amp;New Day One Xbox Game Pass Game Confirmed for January 27</title>
<link>https://news.jatlink.uk/24487</link>
<guid>https://news.jatlink.uk/24487</guid>
<description><![CDATA[  Tropico 7 is coming to Xbox Game Pass on January 27, 2027. Its release date announcement, which amounts to a small delay, also makes it the second officially confirmed Xbox Game Pass catalog addition for January 2027. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Day, One, Xbox, Game, Pass, Game, Confirmed, for, January</media:keywords>
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<title>Super Mario Sunshine 4K Is The Remaster We All Deserve</title>
<link>https://news.jatlink.uk/24488</link>
<guid>https://news.jatlink.uk/24488</guid>
<description><![CDATA[  Super Mario Sunshine is a complex game, a title best remembered for its striking visuals and novel gameplay mechanics, but ultimately marred by a handful of poor design decisions. That&#039;s not to say that Super Mario Sunshine is a bad game, but rather that one&#039;s nostalgia for it, at least in my case, does much of the heavy lifting, its vibrant landscapes and cartoonish atmosphere evoking a comforting feeling that feels sorely lacking in today&#039;s Unreal Engine-driven industry.  ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Super, Mario, Sunshine, The, Remaster, All, Deserve</media:keywords>
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<title>New World of Warcraft Midnight patch notes are good news for Druids and Mages, but Rogues face nerfs</title>
<link>https://news.jatlink.uk/24483</link>
<guid>https://news.jatlink.uk/24483</guid>
<description><![CDATA[  Blizzard&#039;s latest round of class tuning balance changes arrive with new World of Warcraft Midnight patch notes following the 12.1.5 launch. Read the full story on PCGamesN: New World of Warcraft Midnight patch notes are good news for Druids and Mages, but Rogues face nerfs ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, World, Warcraft, Midnight, patch, notes, are, good, news, for, Druids, and, Mages, but, Rogues, face, nerfs</media:keywords>
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<title>Vibe&amp;coding final boss Tim Sweeney attacks Steam’s AI disclosure: ‘abhorrent’</title>
<link>https://news.jatlink.uk/24484</link>
<guid>https://news.jatlink.uk/24484</guid>
<description><![CDATA[ Epic Games CEO Tim Sweeney had new harsh words for Steam, calling its forced AI disclosure “abhorrent” on social media yesterday. The label would help the so-called “hate mob” gang up against developers that use the controversial technology, according to him. Sweeney’s comment came in response to an employee of a generative media company who said AI-generated content disclosures were “absurd” in 2026 and called them “truly embarrassing” for Valve and its storefront. This gained the approval of Epic Games’ boss. “Forcing developers to write a political statement to be used against them by the hate mob they’re helping organize is abhorrent,” Sweeney wrote.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Steam has developers announce their use of AI when putting games in its storefront. Image via Steam  Read what’s behind the latest news in gaming (with a bit of snark) by subscribing to the Destructoid Checkpoint newsletter!  Sweeney has been one of gaming’s most vocal AI proponents. Earlier this month, Epic bragged about its “fully vibe-coded,” bare new storefront, with emphasis on the fact it was faster than Steam. The day before the announcement, however, Valve’s storefront received an overlooked patch that made it run about as fast as its competitor. On Oct. 22, the CEO also advertised the 2026 Epic AI MegaJam, which includes some paltry prizes for the winners and might be as embarrassing as it sounds. The promo image features two hands offering a red pill and a blue pill, echoing The Matrix. Fittingly, the hand offering the pill that promotes AI has six fingers. AI may be one of the most divisive technologies in gaming. It has a share of loyal defenders, and it’s probably just a coincidence they’re often doing the laying off rather than being laid off. This camp gives us gems like the hideous DLSS 5 or Epic’s new storefront. Some companies might go to great lengths to hide their use of AI (I wonder why that is), but Steam’s disclosures warn potential customers about the use of that technology. Instead of wondering if that voice is a little too robotic or that art is too uncanny, they can know for sure before spending their money on something they might not support.  The post Vibe-coding final boss Tim Sweeney attacks Steam’s AI disclosure: ‘abhorrent’ appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 24 Oct 2026 19:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Vibe-coding, final, boss, Tim, Sweeney, attacks, Steam’s, disclosure:, ‘abhorrent’</media:keywords>
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<title>Best Visions for each character in Final Fantasy Resonance</title>
<link>https://news.jatlink.uk/24480</link>
<guid>https://news.jatlink.uk/24480</guid>
<description><![CDATA[ Final Fantasy Resonance offers different Visions for you to equip them on your playable characters. There are over 20 of them to unlock, and eight different characters. Naturally, not every Vision is equally effective with all characters. That’s where you need to get selective about equipping the correct Visions to get the most out of every character.  Disclaimer: Work in progress. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Table of contentsBest Vision and character combinations in Final Fantasy ResonanceRainFinaLasswellLidNichol Best Vision and character combinations in Final Fantasy Resonance We begin our list with Rain, who is easily one of the best attackers in the entire game.  Rain VisionReasonFirionTriggers Rain’s Break abilities with Limit Burst. NoctisRain can get Evasion on his Taunts that makes him immune to damage. Warrior of LightAllows an alternative playstyle for Rain that makes him more durable without sacrificing his offensive arsenal.  Fina VisionReasonLeahBest Vision for healers and amplify all the healing abilities. TronnAllows Fina to utilize her Break-focused moves. TerraAllows you to build Fina as an aggro character.  Lasswell VisionReasonCloudAllows Lasswell to do a lot of damage to solo enemies. FirionFirion’s final ability allows Lasswell to do multiple attacks in a single turn. TidusDeals outstanding damage with Reckless Abandonement.  Lid VisionReasonTidusPerfect for Lid’s physical build.TerraPerfect for Lid’s magical build. ZidaneWhile Zidane is pretty useful, his role is different. He utilizes Lid’s buffs and debuffs, so it’s more of a controlled gameplay.  Nichol VisionReasonOnion KnightSince Onion Knight allows Nichol to recover HP with the passive, it allows him to survive for a longer time. TerraStandard choice if you want to play Nichol as a magic-focused character. TidusIncreases Nichol’s speed and allows him to get priority, leading to quicker attacks.  I will be adding the best Visions for the three remaining characters once I have tested them. Meanwhile, you can check out this tier list to find the best Visions to use in the game.  The post Best Visions for each character in Final Fantasy Resonance appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, Visions, for, each, character, Final, Fantasy, Resonance</media:keywords>
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<title>New Factory&amp;Building Steam Game Like Satisfactory Releases November 12</title>
<link>https://news.jatlink.uk/24481</link>
<guid>https://news.jatlink.uk/24481</guid>
<description><![CDATA[  As arguably the most beloved game in the automation genre, it’s no wonder that other developers with a vision for their own factory builders have taken inspiration from Satisfactory. Satisfactory stands out not just for its enjoyable automation mechanics, beautiful graphics, and lack of building constraints, but also for the beautiful alien world called MASSAGE-2(A-B)b. Now, a new Steam release called Main Sequence is picking up this baton, but trading an intricate planet for an expansive outer space setting. ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Factory-Building, Steam, Game, Like, Satisfactory, Releases, November</media:keywords>
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<item>
<title>PGS 11 Final Stage Day 1 is LIVE!!</title>
<link>https://news.jatlink.uk/24482</link>
<guid>https://news.jatlink.uk/24482</guid>
<description><![CDATA[ Hello, PUBG Esports fans!The final stretch of the 2026 PUBG Global Series is approaching: PGS Circuit 4. With PGS 10, PGS 11, and the Circuit Final, PGS 12, the three remaining tournaments will bring this year’s 12-event PUBG Global Series to a close.Circuit 4 is more than just the final circuit of the season. With the conclusion of PGS 12, the final PGS Points standings for the 2026 season will be determined, deciding the eight teams that will advance to PUBG Global Championship 2026.After three circuits of competition, the race for PGC is beginning to take shape—but nothing has been decided yet. With PGS 10, PGS 11, and double points on the line at PGS 12, there are still 240 PGS Points up for grabs.Which teams will earn their way to PGC 2026 through PGS Points? Let’s take a closer look at Circuit 4, the final competition of the 2026 PGS season.PGS Circuit 4 SchedulePGS Circuit 4 will take place from October 14 to November 1.PGS 10Group Stage: October 14Winners Stage: October 15Survival Stage: October 16Final Stage: October 17–18PGS 11Winners Stage: October 22Survival Stage: October 23Final Stage: October 24–25PGS 12Survival Stage: October 29Grand Finals: October 30–November 1As the Circuit Final, PGS 12 will see the top eight teams in the Circuit 4 PGS Points standings advance directly to the Grand Finals based on the points accumulated through PGS 10 and PGS 11. The remaining 16 teams will compete in the Survival Stage for the remaining spots in the Grand Finals.When PGS 12 comes to an end, it will mark not only the conclusion of Circuit 4, but also the end of the 2026 season-long PGS Points race spanning PGS 1 through PGS 12. PGS Points StandingsWith three circuits and nine PGS events now complete, the battle for PGS Points is more intense than ever.At the conclusion of Circuit 3, Virtus.pro leads the standings with 261 points, followed by Made in Thailand with 224 points, 17Gaming with 223 points, and T1 with 208 points.Currently occupying the final PGC qualification spot is Petrichor Road in eighth place with 152 points.But the gaps around the cutoff remain narrow. Seventh-place Falcons sit just two points ahead at 154, while ninth-place Gen.G Esports trail the current PGC qualification line by only seven points with 145.Most importantly, Circuit 4 is still to come. The current standings are far from the final picture of who will advance to PGC. PGC 2026 Qualification &amp; PGS PointsThe top eight teams in the final PGS Points standings, accumulated across PGS 1 through PGS 12 during the 2026 season, will qualify for PGC 2026.And the final standings determine more than just qualification. The higher a team finishes in the PGS Points standings, the later the stage from which they will begin their PGC 2026 journey.The team finishing 1st in PGS Points will advance directly to the PGC 2026 Grand Finals. The 2nd-place team will enter at Survival Stage Day 1, while the teams finishing 3rd through 8th will begin their journey in the Qualifying Stage.This means Circuit 4 is about more than simply breaking into the Top 8. For teams already inside the qualification zone, the battle will continue until the very end as they fight for a higher PGS Points ranking and a more advantageous PGC seed. 240 PGS Points Are Still Up for GrabsIn both PGS 10 and PGS 11, the winner will earn 60 PGS Points, with points awarded down through 16th place.At the Circuit Final, PGS 12, the points will be doubled. The winner will earn 120 points, with 96 points going to second place, and double the PGS 10 and PGS 11 point values applied throughout the standings.That means the maximum number of points a single team can earn in Circuit 4 is:60 points (PGS 10 1st) + 60 points (PGS 11 1st) + 120 points (PGS 12 1st) = 240 points.Considering the current gaps both inside and outside the PGC qualification zone, the three remaining tournaments leave plenty of room for the final standings to change.For teams outside the Top 8, Circuit 4 represents one final opportunity to make their move. For those already inside, it will be the final test to defend their position and secure a higher PGC seed.PGS 10 GroupsAnd it all begins with PGS 10.The Group Stage groups have been confirmed for the 24 teams competing in PGS 10. The teams have been divided into Groups A, B, and C through a snake seeding format based on the final results of PGS 9.PGS 9 winner Gen.G Esports has been placed in Group A, second-place T1 in Group B, and third-place Falcons in Group C. From there, the direction of placement alternates according to the PGS 9 standings, distributing all 24 teams across the three groups.Group A: Gen.G Esports, Made in Thailand, Virtus.pro, TEAM LIQUID, DN SOOPers, Sharper Esports, Team Vitality, Natus VincereGroup B: T1, Alpha Gaming, Team Flash, eArena, Petrichor Road, FULL SENSE, TYLOO, JD GamingGroup C: Falcons, Geekay Esports, Anyone’s Legend, 17Gaming, FOUR ANGRY MEN, Twisted Minds, 09(Team Nemesis at PGS 9), Godlike\[Updated: October 12]Following GA ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PGS, Final, Stage, Day, LIVE</media:keywords>
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<item>
<title>Minecraft Meets Left 4 Dead In New Zombie Co&amp;Op Game You Can Play Free Now</title>
<link>https://news.jatlink.uk/24476</link>
<guid>https://news.jatlink.uk/24476</guid>
<description><![CDATA[  Left 4 Deadproved to be a legendary series (albeit one cut criminally short), with its tight first-person controls, unique characters, ramping difficulty, and numerous levels, each with its own series of increasingly enjoyable objectives, serving to offer an infinitely replayable and surprisingly narrative-forward experience. It is a shame, then, that while there have been a few games that have attempted to ape its success, the buck largely stopped with Valve&#039;s incredible zombie co-op title. ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Minecraft, Meets, Left, Dead, New, Zombie, Co-Op, Game, You, Can, Play, Free, Now</media:keywords>
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<item>
<title>Weekend Highlights | 15.9 #3</title>
<link>https://news.jatlink.uk/24477</link>
<guid>https://news.jatlink.uk/24477</guid>
<description><![CDATA[ Quiz: Find the Odd One OutWe&#039;re testing your ship knowledge in our latest quiz! Read each statement and try to identify the odd ship out in each lineup. Complete the quiz via the link below and don&#039;t hesitate to share your results on Steam for bragging rights!Take QuizThe Battle of Trafalgar RelitigatedClaim and complete a series of special combat missions dedicated to the anniversary of the 1805 Battle of Trafalgar. Ready your French, Spanish, and British ships for battle and get containers and permanent camouflages for your efforts, including:1x Common Bonuses container2x Heart of Oak containers or 1x French Squadron container  1x More Coal container  1x Cartographic permanent camouflage  1x Union Jack permanent   camouflage&quot;The missions can be unlocked via this link:Unlock missionsSize Comparison: Royal Navy&quot;Do you know which British ship is the largest? And at the other end of the scale,   which familiar Royal Navy vessels are smaller than you might expect? We’ve lined   up 64 ships side by side in our latest YouTube video so you can compare their sizes for yourself. Check it out!&quot; ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Weekend, Highlights, 15.9</media:keywords>
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<item>
<title>Steam&amp;apos;s new Personal Calendar aims to solve game discovery without trapping you in a bubble</title>
<link>https://news.jatlink.uk/24478</link>
<guid>https://news.jatlink.uk/24478</guid>
<description><![CDATA[  Trying to find games you&#039;ll love on Steam can be daunting nowadays, so the new Personal Calendar is Valve&#039;s answer, and won&#039;t sell slots. Read the full story on PCGamesN: Steam&#039;s new Personal Calendar aims to solve game discovery without trapping you in a bubble ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steams, new, Personal, Calendar, aims, solve, game, discovery, without, trapping, you, bubble</media:keywords>
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<item>
<title>House Of The Dragon: Dark Dealings Officially Available Now</title>
<link>https://news.jatlink.uk/24479</link>
<guid>https://news.jatlink.uk/24479</guid>
<description><![CDATA[  House of the Dragon is on a roll at the moment, with the show receiving an immensely positive critical reception and mostly glowing reviews from fans. It has also gotten the spin-off treatment, with the likes of Dragonfire helping to supplement the show and give fans something to entertain themselves with as they await the fourth and final season releasing in 2028. While it isn&#039;t quite the cultural touchstone that its predecessor proved to be, House of the Dragon has earned a respectably impressive reputation and, should its final season stick the landing, will likely be remembered fondly.  ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>House, The, Dragon:, Dark, Dealings, Officially, Available, Now</media:keywords>
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<item>
<title>Star Trek&amp;apos;s Captain Janeway Returns November 24 In New 60th Anniversary Release</title>
<link>https://news.jatlink.uk/24473</link>
<guid>https://news.jatlink.uk/24473</guid>
<description><![CDATA[  Star Trek&#039;s 60th anniversary has been nothing short of remarkable for longtime fans, bringing together nearly every era of the franchise in a massive yearlong celebration with several exciting announcements. On television, Star Trek: Starfleet Academy introduced a new generation of Starfleet cadets, while Strange New Worlds returned for its fourth season, bringing Captain Pike and the Enterprise crew back for another round of adventures. ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Treks, Captain, Janeway, Returns, November, New, 60th, Anniversary, Release</media:keywords>
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<item>
<title>Aion 2&amp;apos;s hardest fight is coming back, bigger and better, after being pulled from the free MMORPG&amp;apos;s launch</title>
<link>https://news.jatlink.uk/24475</link>
<guid>https://news.jatlink.uk/24475</guid>
<description><![CDATA[  The Aion 2 Ludra fight was originally removed from the free-to-play MMORPG when it was defeated quickly, creating frustration among players. Read the full story on PCGamesN: Aion 2&#039;s hardest fight is coming back, bigger and better, after being pulled from the free MMORPG&#039;s launch ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Aion, 2s, hardest, fight, coming, back, bigger, and, better, after, being, pulled, from, the, free, MMORPGs, launch</media:keywords>
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<item>
<title>Peak devs explain why the viral co&amp;op game&amp;apos;s size tripled with new console ports</title>
<link>https://news.jatlink.uk/24474</link>
<guid>https://news.jatlink.uk/24474</guid>
<description><![CDATA[  The developers behind Peak have finally launched their viral co-op climbing game on consoles, but the long-awaited port also had the side effect of tripling the game&#039;s file size on Steam. Why? Well, Team Peak explains that it&#039;s because there&#039;s now 208 maps in rotation, rather than the usual 30. More than a year after the game&#039;s swift ascent on PC, Peak has now - ahem - peaked on PS5, Nintendo Switch 2, Xbox Series X|S and Xbox PC. The new ports also introduced cross-play across all platforms, as well as a new 10GB update that brought the game&#039;s total size to about 15GB.https://www.youtube-nocookie.com/embed/RBVxf4AYPe8 &quot;Why is it so big? So, the way daily map rotations work is we upload about 30-ish new maps in a Steam patch, which means every few weeks we&#039;ve had to keep patching just to swap out the game with new maps that we have to manually generate on our side every god damn time,&quot; Team Peak explains in a recent video. &quot;So, since we&#039;re wrapping up development on Peak, we wanted to make sure there was still re-playability for players. Instead of the same 30 daily maps rotating forever, you get 208 maps rotating forever. That&#039;s why the update was so big,&quot; the dev added. As huge new updates begin to slowly wind down, it&#039;s understandable that joint developers Aggro Crab (Another&#039;s Crab&#039;s Treasure) and Landfall (TABS, Haste) wanted to somewhat future proof their &#039;friendslop&#039; mainstay. Still, the devs are hard at work to clean up any remaining bugs. &quot;Steam specific users might also encounter a bug with joining lobbies where the lobby created is in a different region to you… We actually fixed this bug, so it&#039;s actually live right now… You don&#039;t even have to worry about it,&quot; the video continued. A Switch 2 bug that causes layers to clip through the floor when jumping too high is also being fixed, as are some reported framerate drops on Xbox.  Team Peak also warned that PlayStation players in different regions, such as Brazil, might be affected by unusually high regional pricing: &quot;We&#039;re fixing that, so feel free to wait a few days before purchasing.&quot; Peak co-dev says games like its iconic friendslop hit &quot;wouldn&#039;t exist&quot; if the studio tried to turn everything it makes &quot;into the next Fortnite&quot; with endless content updates [/url] ]]></description>
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<pubDate>Sat, 24 Oct 2026 14:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Peak, devs, explain, why, the, viral, co-op, games, size, tripled, with, new, console, ports</media:keywords>
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<item>
<title>QuestAway 1.0 is out: welcome to launch day!</title>
<link>https://news.jatlink.uk/24464</link>
<guid>https://news.jatlink.uk/24464</guid>
<description><![CDATA[ Welcome to QuestAway 1.0!Today QuestAway leaves beta and launches on Steam. We&#039;re really glad you&#039;re here.What is it?A tiny idle RPG that lives in a small window next to your taskbar. Build a party of heroes, send them off to fight and get back to work. There&#039;s loot waiting when you come back.Everyone starts from zeroWith launch, everything begins again: accounts, characters, Crystals and achievements. It&#039;s as if the game had never existed, so nobody is ahead and we all start together. Your beta save is archived on your PC, so nothing is lost.Thank you, beta playersTo everyone who played, tested, reported problems and shared ideas during the beta: thank you. You helped shape the game that launched today. Everyone who played the beta also receives the exclusive title &quot;Beta tester&quot;.Join us on DiscordOur community has channels in every language the game speaks, and new voice channels for each one. Come say hi, find a party and tell us how your first hours are going.Join the QuestAway DiscordSee you out there! ]]></description>
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<pubDate>Sat, 24 Oct 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>QuestAway, 1.0, out:, welcome, launch, day</media:keywords>
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<item>
<title>Screenshot Competition – Haunting Grounds!</title>
<link>https://news.jatlink.uk/24463</link>
<guid>https://news.jatlink.uk/24463</guid>
<description><![CDATA[ Welcome to the 247th War Thunder Steam Screenshot Competition!We loved getting to see all of your favorite vehicles last week! Halloween is coming soon! This week, we’re looking to see a variety of Halloween themed screenshots. Whether you want to use spooky decals, take photos in the night, or participate in the Halloween event, the choice is yours! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 247th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen247. You have time until the 30th of October to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include the colors black and orange, or be taken at night, or be from the Halloween Event. You must add the #WTscreen247 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 246th edition – Personal Favorites!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3821559682https://steamcommunity.com/sharedfiles/filedetails/?id=3821400180https://steamcommunity.com/sharedfiles/filedetails/?id=3821434442Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3822342574https://steamcommunity.com/sharedfiles/filedetails/?id=3823738720https://steamcommunity.com/sharedfiles/filedetails/?id=3822018772Each winner will get 300GE! Congratulations and see you next week! ]]></description>
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<pubDate>Sat, 24 Oct 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Screenshot, Competition, –, Haunting, Grounds</media:keywords>
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<item>
<title>Tokyo Game Dungeon 14 &amp; Games from Japan &amp;</title>
<link>https://news.jatlink.uk/24465</link>
<guid>https://news.jatlink.uk/24465</guid>
<description><![CDATA[ Games from JapanTokyo Game Dungeon is a Japanese indie game exhibition run by indie developers themselves. Set in Hamamatsucho, Tokyo, it brings together games by individuals and small teams without screening. It has grown into one of Japan’s largest events of its kind, with an open atmosphere full of indie spirit.Tokyo Game Dungeon 14The 14th edition takes place on Saturday, October 31—Halloween. With 340 exhibitors taking part, this page features 210+ of their Steam games.About the Steam event (Oct 24–Nov 8)Explore 210+ games born in Japan, from small experiments to fully fledged indie titlesPlay free demos and add the games that catch your eye to your wishlistPixel-art RPGs, bullet-hell roguelikes, visual novels, and strange creations that defy genre labels—this is the forefront of Japan’s indie scene. Venture deep into the dungeon and let your adventure begin! ]]></description>
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<pubDate>Sat, 24 Oct 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tokyo, Game, Dungeon, Games, from, Japan</media:keywords>
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<item>
<title>How Trench Crusade tells some of the most exciting stories in miniature wargames</title>
<link>https://news.jatlink.uk/24461</link>
<guid>https://news.jatlink.uk/24461</guid>
<description><![CDATA[  Trench Crusade&#039;s unique blend of historic warfare and gruesome Catholic fantasy make it one of the most striking miniature wargames of recent years. Mike Franchina&#039;s delightfully nasty art opens the door to a world I&#039;d hate to live in, but I&#039;m desperate to explore. Those initial images are also backed up by some of the most enticing, entrail-laden lore in the modern hobby. What is it that makes it so damned exciting? Read the full story on Wargamer: How Trench Crusade tells some of the most exciting stories in miniature wargames ]]></description>
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<pubDate>Sat, 24 Oct 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, Trench, Crusade, tells, some, the, most, exciting, stories, miniature, wargames</media:keywords>
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<title>Jurassic Park: When Dinosaurs Ruled The Earth Officially Arrives This November</title>
<link>https://news.jatlink.uk/24462</link>
<guid>https://news.jatlink.uk/24462</guid>
<description><![CDATA[  After more than 33 years, the Jurassic Park franchise finds itself in a somewhat precarious position regarding its cinematic future. Although a sequel to the divisive Jurassic World Rebirth is in development, some fans are concerned the series could be approaching its &quot;jump-the-shark&quot; moment after former director Gareth Edwards expressed enthusiasm for an entire movie devoted to dinosaurs rampaging through a major city, inspired by the iconic San Diego sequence in The Lost World: Jurassic Park. ]]></description>
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<pubDate>Sat, 24 Oct 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Jurassic, Park:, When, Dinosaurs, Ruled, The, Earth, Officially, Arrives, This, November</media:keywords>
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<title>Steam Adds An Adaptive Calendar To Keep Track Of Your Curated Releases</title>
<link>https://news.jatlink.uk/24455</link>
<guid>https://news.jatlink.uk/24455</guid>
<description><![CDATA[  Steam has always been on the cutting edge of the PC gaming community, continually introducing new features, software improvements, and even its own brand of hardware like the newest Steam Frame VR Headset. Despite the improvements, however, Steam&#039;s massive size and the growing number of indie developers have started causing their own share of problems that are getting harder to ignore. ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Adds, Adaptive, Calendar, Keep, Track, Your, Curated, Releases</media:keywords>
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<title>9/10 Survival FPS Game on Steam Is Free to Keep for a Limited Time</title>
<link>https://news.jatlink.uk/24456</link>
<guid>https://news.jatlink.uk/24456</guid>
<description><![CDATA[  Radiant Exodus is a first-person shooter that is currently free to keep on Steam, but that will change soon because the game plans to charge new players starting November 17. At the time of writing, Radiant Exodus has around 50 Steam reviews, which is not a lot, but more than 90% of them are positive. ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>910, Survival, FPS, Game, Steam, Free, Keep, for, Limited, Time</media:keywords>
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<title>Call of Duty: Modern Warfare 4 (PC) Review</title>
<link>https://news.jatlink.uk/24457</link>
<guid>https://news.jatlink.uk/24457</guid>
<description><![CDATA[  Call of Duty: Modern Warfare 4 reminded me of something I’d forgotten since 2022: I actually like Call of Duty. For years, the series has been lost in a hell of goofy, self-referential plotlines, open-world gameplay, and characters returning from the dead. The experience got more bombastic but less interesting. Safety replaced grit, and mass-market appeal took priority over telling a good story. Not even multiplayer was safe. What started as light jeering over Nicki Minaj skins ended with a mass exodus during the Beavis and Butt-Head event. The vibes have never recovered. I was wary of this year’s COD. It’s difficult to get excited about the fourth game in what was supposed to be a trilogy when bloat is what you’re sick of. But something felt different almost immediately. The story opens with a group of regular people: four South Korean conscripts and two American advisors. They’re not supermen hunting stolen nukes in an Arctic base; they’re grunts shopping for ramen in a... Read more ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, PC, Review</media:keywords>
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<title>The best thing Valve has added to Steam in years just graduated to &amp;quot;full feature&amp;quot;</title>
<link>https://news.jatlink.uk/24454</link>
<guid>https://news.jatlink.uk/24454</guid>
<description><![CDATA[  Arguably the biggest problem with Steam is that there are so many games being released on the platform every day that it can be difficult to keep track of the new titles that are actually cool and interesting. Last year, Valve introduced a beta for a new feature called Personal Calendars, and it instantly became the coolest tool Steam had for narrowing down the new release list. Now, finally, it&#039;s out for real. &quot;With today&#039;s Steam update, the Personal Calendar feature officially graduates from Steam Labs and is considered a full feature of the Steam Store,&quot; Valve explains in its announcement. The actual Personal Calendar page is pretty self-explanatory. You get a calendar showcasing the next eight weeks of games Valve&#039;s algorithms think you might be interested in. You can choose how many games appear in the calendar view, and choose particular genre and theme tags if you want to narrow things down even further. Even when it was still in testing, I&#039;ve found the Personal Calendar to be the cleanest and most concise way to check out impending releases on Steam. I tend to be imminently distrustful of algorithm-based recommendation engines, but whatever filters Valve is building under the hood do cut out a lot of the noise, and have correctly pegged me as the type of person to be interested in Godzilla: Destroy All Monsters Melee Remastered and Stage Tour. The recommendations are &quot;based on games you play a lot,&quot; Valve says. &quot;The system focuses on your playtime for games that you play the most. So, a few minutes trying out a new game or two won&#039;t have much impact on your recommendations, but sinking a bunch of time into a new favorite will.&quot; The devs promise that there are no sponsored placements in the calendar, and they&#039;ve done what they can to prevent you from &quot;getting stuck in a filter bubble&quot; where you&#039;re only recommended the same types of games over and over again. &quot;It&#039;s unlikely that every day has a new game launching that is the same genre/theme as games you&#039;ve been playing and is also a good recommendation for you,&quot; Valve explains, which helps keep the pool of genres appearing in your calendar more varied. I&#039;m often critical of Steam and Valve, in part because the platform&#039;s recommendation algorithms have often done little to clear the chaff from the wheat of new releases. (Steam&#039;s abysmal moderation history and wildly inconsistent enforcement of adult content policies are much broader issues.) But even I&#039;ve got to admit that Valve&#039;s cooking with this one. Now excuse me, I&#039;ve got to go audit my wishlist… These are the best Steam games you can play right now. [/url] ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, best, thing, Valve, has, added, Steam, years, just, graduated, full, feature</media:keywords>
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<item>
<title>Dead by Daylight to Remove Chucky Content Just Months After Losing Michael Myers</title>
<link>https://news.jatlink.uk/24448</link>
<guid>https://news.jatlink.uk/24448</guid>
<description><![CDATA[  Dead by Daylight fans are beside themselves after Behaviour Interactive announced that all Chucky content would no longer be available to purchase starting next month. The developer behind the popular asymmetrical horror game confirmed plans to pull the Chucky Chapter from sale in posts shared across social media. The message followed rumors that the possessed killer doll would soon be removed from the game, with the official statement promising that those who have purchased related content will be able to use it even after it is removed from shelves starting November 24, 2026. &quot;We welcomed The Good Guy out of his box and into The Fog nearly three years ago, but it&#039;s now time for the Chucky Chapter to leave the shelf,&quot; Behaviour said. &quot;On November 24, 2026, the Chapter and its associated content will be removed from in-game and first-party stores. Any content unlocked before that date will remain available to use in-game.&quot; As detailed in an FAQ post shared by the developers, these changes to the Chucky Chapter mean a few things for Dead by Daylight players. Its Killer, known in-game as The Good Guy, will no longer be available to purchase, though bug fixes will still be supported. The collection of outfits and cosmetics he&#039;s gained since being added in 2023 will also be made unavailable, and no future add-ons for the character will be added. In other words, if you&#039;re a Chucky fan who&#039;s been waiting to pull the trigger, you might want to start thinking about it. To help ease players into the idea of losing one of Dead by Daylight&#039;s most unique Killers, Behaviour is holding a sale for all items related to the Chucky Chapter starting Monday, October 26. The &quot;Last Chance&quot; sale runs until his November 24 removal date and slashes prices by 50% across all platforms. Dead by Daylight and its collection of Killers has often been referred to as &#039;horror Super Smash Bros.&#039; by fans, but Behaviour has plenty of experience when it comes to pulling Killers. Hellraiser&#039;s Pinhead was pulled from digital storefronts in 2025 after first joining in 2021. Halloween&#039;s Michael Myers, the first major playable Killer to join Dead by Daylight after its launch in 2016, was removed this past January. @DeadbyDaylight I THOUGHT WE HAD A NICE LICENSE AGREEMENT!!!!! https://t.co/bOMgT44DQt— Freaky Nikki For DBD (@Ghostface_4_MK1) October 23, 2026  Although Behaviour refrained from sharing more details about why exactly the Child&#039;s Play rep is being removed, fans usually assume licensing issues are to blame. Hellraiser and Halloween both received new game announcements in Clive Barker&#039;s Hellraiser: Revival and Halloween: The Game that just happened to arrive around the time their respective properties were pulled from Dead by Daylight. Friday the 13th&#039;s infamous licensing kerfuffle is also allegedly what kept Jason Voorhees out of The Fog for years before he finally joined a few months back. Stranger Things is another example, with its first chapter&#039;s Demogorgon content removed before returning in 2023. Like Chucky, players who purchased pulled content can still use it freely even after it&#039;s removed from stores, but that doesn&#039;t mean other players can&#039;t feel the impact. Content being removed from purchase not only means that players won&#039;t be able to buy it in the future; it means that content will likely show up less frequently during matches. Comment byu/DeadByDaylight_Dev from discussionhttps://www.reddit.com/r/deadbydaylight/comments/1xdi1uf/faq_the_chucky_content/ indeadbydaylight .reddit-embed-wrapper iframe { margin-left: 0 !important; } That affects just about everyone who likes having their Survivor matches shaken up by new Killer abilities to keep them on their toes, as a player doesn&#039;t need to have purchased a chapter to play against its respective Killer. Considering Michael Myers left Dead by Daylight earlier this year and Pinhead was removed not much longer before that, players are feeling Chucky&#039;s pull from sale more than many of the previous Killer removals. &quot;Hold a license challenge: impossible,&quot; one fan said. &quot;How do you keep losing licenses bro?&quot; another fan speculated. &quot;I thought you had a good relationship. Chucky had many skins WTF :(&quot; goodbye chuckster. i will always love you https://t.co/h6sUaDGrwI— Demo???? (@RatLivers) October 23, 2026  Again, Behaviour has not explicitly stated why new players will not be able to purchase Chucky after that November cutoff date. IGN has reached out to the Dead by Daylight team for comment. &quot;This makes me so sad,&quot; one player on Reddit said. &quot;Chucky is such a huge license and we&#039;ve lost Michael and Pinhead already within the last two years. Not blaming BHVR for it, I get it&#039;s business. It just sucks.&quot; &quot;It&#039;s strange though. You&#039;d assume they&#039;d change their contractual agreements after losing Demogorgon the first time to prevent this from happening with recent Killers,&quot; another replied. &quot;Michael/Pinhead are a bit understandable since those were older licenses, but I&#039;d assume Chucky wou ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dead, Daylight, Remove, Chucky, Content, Just, Months, After, Losing, Michael, Myers</media:keywords>
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<item>
<title>Account Restrictions | 23 Oct (PDT) / 24 Oct (CEST)</title>
<link>https://news.jatlink.uk/24449</link>
<guid>https://news.jatlink.uk/24449</guid>
<description><![CDATA[ Hey, Daevas, To keep AION 2 fair for everyone, we continuously monitor in-game activity and the overall service environment. Following a thorough review, we have restricted a number of accounts found to be in violation of our Operation Policy. Specifically, we took action against: - Botting and gold farming: use of macros, bots or other unauthorized programs, and organized play patterns consistent with gold farming or real-money trading (RMT). - Economy abuse: Abnormal trading patterns that disrupt the game economy. Restrictions are only applied after review, in line with the Operation Policy. Normal play, including long grinding sessions, is not affected. Temporary security locks Separately from the above, a small number of accounts have been temporarily locked as a precaution. This happens when we detect access from a device or connection that poses a potential security risk to the account, such as a possible account compromise. A security lock is not a penalty: it protects your account and your items until the situation can be verified. If this applies to you, contact Customer Support to restore access. \[Restriction Details]  ■ Date and time: October 23, 17:00 PDT / October 24, 02:00 CEST  ■ Accounts restricted: \[12,586]  ■ Reason: Operation Policy &gt; Sanctions Table &gt; Gold Farming / Bot Operations, Use of Unauthorized Programs, Real-Money Trading (RMT)  View the AION 2 Operation Policy: https://www.plaync.com/policy/operation/aion2globalIf your account was restricted or locked and you believe this was done in error, please submit a ticket through Customer Support as soon as possible: https://help.plaync.com/faq/aion2global. Every request is reviewed individually.  We will keep working to make sure all Daevas can play in a fair and secure environment.  Thank you, The AION 2 Team  ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Account, Restrictions, Oct, PDT, Oct, CEST</media:keywords>
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<item>
<title>[Notice] Temporary Maintenance (EU) | Oct 24 PDT / Oct 25 CEST</title>
<link>https://news.jatlink.uk/24450</link>
<guid>https://news.jatlink.uk/24450</guid>
<description><![CDATA[ Hey Daevas,We are preparing for a temporary maintenance. During the maintenance, the game login will be temporarily unavailable.Details:When:October 24, 2026 at 17:30 PDT / October 25, 2026 at 2:30 CESTDuration:​​2 hours 30 minutesAffected Services:Game ServersMain Update Details: Adjustments for the following time zone change: Central European Summer Time (CEST) to Central European Time (CET).Additional Notices:Once maintenance begins, you will be disconnected from the game.The maintenance schedule and details are subject to change at any time. Any changes will be announced as an update via this notice.We appreciate your patience and apologize for any inconvenience caused. ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Temporary, Maintenance, EU, Oct, PDT, Oct, CEST</media:keywords>
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<item>
<title>Survival horror RPG Look Outside launches on October 30 for PS5, PS4, Switch 2, and Switch</title>
<link>https://news.jatlink.uk/24452</link>
<guid>https://news.jatlink.uk/24452</guid>
<description><![CDATA[  Look Outside debuted on PC last year and was in our top 5 RPGs of 2025. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/a3ecf1c/21619/original/look-outside-ps5-switch-2-release-date.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Survival, horror, RPG, Look, Outside, launches, October, for, PS5, PS4, Switch, and, Switch</media:keywords>
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<item>
<title>Escape From Playtime &amp; Let&amp;apos;s Do This Together!</title>
<link>https://news.jatlink.uk/24451</link>
<guid>https://news.jatlink.uk/24451</guid>
<description><![CDATA[ Hello Blessed, thank you for jumping into the depths of Playtime Co. and rapidly sharing your feedback. We&#039;re extremely appreciative to every single person who has supported us so far. We have some exciting updates for you all, including a patch launching today. &quot;HERE’S THE CODE&quot; — Launching Today (Friday 10/23)Lobby CodeJoin lobby by code: now a lobby host will be able to share a code with friends, new or old, to join the lobby versus having to invite a friend through SteamWe’re also making it easier to make new friends by adding a direct button to join our Discord Looking-For-Group channel in the official Mob Discord via a button in the game’s menuMonsters &amp; gameplayCatNap has been balanced a bit! We’ll continue to balance CatNap, but it’s a hard one to wrangle… Boogie Bot balancing. Ya, we know he’s tough, let us know what you think of this updateAdditional Bug Fixes, Balance Changes, and Quality of Life Improvements ━━━━━━━━━━━━━━━━━━━━&quot;LOBBY DOORS OPEN&quot; — Launching week of 10/26Public Lobbies!We heard you guys loud and clear - there needs to be easier ways to find a group to play with inside the game itself. Public lobbies will officially be added to EFP.Because public lobbies pair strangers together, players can help us keep our community safe with the kick and report player features Lore NotesCheck around every corner! Someone left notes around the factory. Can’t hurt to take a peek…Timer AdjustmentsWe heard that the current time to complete a shift felt a little unfair, so we’re adjusting that! Smaller groups will have additional time to complete a shift vs. larger groups.Additional Bug Fixes, Balance Changes, and Quality of Life Improvements ━━━━━━━━━━━━━━━━━━━━“THE GREAT WORK CONTINUES” — More Updates Coming Soon!Group Size BalancingOur first pass at adjusting gameplay balance based on team size is coming!Smaller Experiments also scale based on your party size - No more CatBee swarms in a two player lobby!Please continue to give us feedback here, we want to work with the community on making sure the game always feels fair and fun to play!More Lore Incoming!The Voice has something to say… Where did these radios come from?Playtime Web Portal will be expanded with deep lore unlocksOnboarding ImprovementsTutorial updates will continue as we understand there are some gaps in the current version.A guided first shift and tutorial voice-over will help new players learn the ropes before the factory starts fighting back.First shift improvements will make getting through quota 1 friendlier, as the game is meant to ramp up after that initial shift. Maps, Monsters, and More!Check out our Roadmap on the official Escape From Playtime Steam page for more information on what’s to come.We are listening! Keep telling us what&#039;s working and what isn&#039;t on Discord! We have tons more on the way, we&#039;re just getting started!   ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Escape, From, Playtime, Lets, This, Together</media:keywords>
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<item>
<title>How to fix New Key Failed to Generate Error and Attestation Failure in Modern Warfare 4</title>
<link>https://news.jatlink.uk/24453</link>
<guid>https://news.jatlink.uk/24453</guid>
<description><![CDATA[ Call of Duty: Modern Warfare 4‘s modes, barring the Campaign requires you to connect to the servers, and to do so, you’ll need to prevent Attestation Failure. If you get this failure, you can’t participate in Multiplayer and DMZ. Having the New Key Failed to Generate error automatically means that your device isn’t qualified for the online modes. Thankfully, you can solve the problem quite easily.  Table of contentsHow to solve the New Key Failed to Generate Error in Modern Warfare 4Enable Secure BootUpdating the BIOSRemoving New Key Failed to Generate Errorhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to solve the New Key Failed to Generate Error in Modern Warfare 4 Before we can solve this problem, we have to ensure two important things:  The secure boot on your PC must be turned on. Otherwise, this error will automatically pop up. You need to enable TPM 2.0 to ensure that you do not get this error. TPM 2.0 will be enabled automatically once you activate secure boot.  Enable Secure Boot To do this, you need to go to the BIOS settings of your device. You can do so by pressing the Delete button when you restart your PC. Alternatively, you can start your PC in recovery mode from advanced settings. I always press the Delete button because that is easier to do. For the next part, you will need to Google the exact setting and where Secure Boot can be found in your BIOS. I am on an MSI device, and the same location might not be valid for you. However, you will always find the Secure Boot option in your BIOS settings. Make sure to save the change after you enable it. You can check the status by opening the Command Button (Win+R) and typing msinfo32.  Updating the BIOS You’ll also need to update your BIOS. You can find the update file that’s applicable for your Motherboard model. That can be found from your brand’s official website.  Once done, use a FAT32 formatted USB device and copy the file. Open the BIOS settings (just like we do for enabling Secure Boot) and load into Flash mode. Don’t close your PC or remove the USB device until the update is complete.  Removing New Key Failed to Generate Error Despite enabling both Secure Boot and TPM, you could still end up getting an attestation error. The easiest way to check this is using this official tool. If you are still getting an error, you will get an option to generate a key. In most cases, this will fail and result in the “removing new key failed to generate” error.  Screenshot by Destructoid  Open Command Prompt.  Enter: tpmtool getdeviceinformation You’ll find two major issues: Ready for Attestation: False and Is Capable for Attestation: False. Unless both are “True”, we will keep having a problem.  Enter this in the Command Prompt and press Enter: sfc /scannow This will automatically remove all corrupt files. Also enter this command if there are corrupt files: DISM /Online /Cleanup-Image /ScanHealth  Restart your device, and there shouldn’t be anymore problem. However, if you’re still stuck, you’ll need to perform the following actions.   Open the Power Shell prompt.  Enter the following commands: Get-Tpm and Get-TpmEndorsementKeyInfo. You’ll notice that there will be several empty/False/Disabled results.  Run: Enable-TpmAutoProvisioning Run: Initialize-Tpm -AllowClear -AllowPhysicalPresence  You’ll notice that TpmReady will read as False, and RestartRequired will also read as False. If you have reached this point, good.  Reboot your PC, and open the Power Shell prompt window once more.   Run: Get-Tpm Run: tpmtool getdeviceinformation   Screenshot by Destructoid Once done, you’ll see that Ready for Storage and all the earlier False results are now True. Open the Attestation Check app from Activision and run a scan. It should be all green like the image shown above. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post How to fix New Key Failed to Generate Error and Attestation Failure in Modern Warfare 4 appeared first on Destructoid. ]]></description>
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<pubDate>Sat, 24 Oct 2026 04:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, fix, New, Key, Failed, Generate, Error, and, Attestation, Failure, Modern, Warfare</media:keywords>
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<title>Still mad at Valve for Steam&amp;apos;s AI disclosures, Epic Games boss criticizes &amp;quot;forcing developers&amp;quot;</title>
<link>https://news.jatlink.uk/24441</link>
<guid>https://news.jatlink.uk/24441</guid>
<description><![CDATA[  Epic Games CEO Tim Sweeney criticized Valve for continuing to mandate AI disclosures for games sold on Steam, calling the policy &quot;abhorrent&quot; following his company&#039;s full-throated endorsement of gen AI in game development.  &quot;Forcing developers to write a political statement to be used against them by the hate mob they’re helping organize is abhorrent,&quot; says Sweeney.  Steam&#039;s AI disclosures require devs who use generative AI in their games to spell out how it was used. For example, the disclosure for Call of Duty: Modern Warfare 4 reads, &quot;Our team uses generative AI tools to help develop some in game assets.&quot;  As early as November 2025, Sweeney was campaigning against AI disclosures for games and calling Valve&#039;s approach nonsensical in a world where &quot;AI will be involved in nearly all future production.&quot;  This past June, he doubled down, comparing Steam&#039;s AI disclosures to a &quot;Scarlet Letter&quot; and insisting that they make it &quot;much, much, much harder for a game developer to have a chance of success.&quot;  Sweeney&#039;s latest message was posted as a reply to a comment from Matt Workman, whose Twitter bio says he works in &quot;Content &amp; Vibes&quot; at &quot;generative media cloud&quot; Fal. Workman argues that &quot;the premise of an AI Generated Content Disclosure is ABSURD in 2026, truly embarrassing [for] Valve and Steam,&quot; and Sweeney is clearly in his corner.   (Image credit: Epic Games) This month, Epic Games and Sweeney have been especially vocal about generative AI in games and in game development. &quot;We vibe coded the Epic Games Launcher,&quot; the company said of its reworked PC storefront last week.  Just yesterday, Epic announced an Unreal Engine game jam – an event where participants make games very quickly – that initially required AI usage and promised access to unlimited agentic support. Epic has walked that back, now saying, &quot;you can use as little or as much AI as you want.&quot; In the background, Steam users have been picking through a Steam Next Fest demo showcase that saw more AI-aided games than ever, and nearly double the total demo volume of the June 2026 event. Once Steam&#039;s recommendation algorithms kicked in, all the AI slop quickly sank to the bottom of the charts, but an influx of AI games has only made game stores more cluttered.  Meanwhile, some people are using AI to clone trending games in record time, with viral hits getting copied almost overnight and game developers canceling their own demos to make it harder to rip them off.  Sweeney&#039;s most recent comments have, predictably, kicked up two common counterarguments in the replies. If AI is so great, why do you want to hide it? And if the answer is, &#039;Because some people hate it,&#039; why do they hate it?  This, I think, starts to color in the &quot;hate mob&quot; that Sweeney alludes to but does not define – at least not in a way that stops it from applying it to everyone opposed or resistant to AI. So, why would people push back on gen AI in games or want to see it called out in a store disclosure? Dozens of developers and experts have made the case to GamesRadar+.   (Image credit: Epic Games) Legally, it&#039;s a landmine. Creatively, it can hollow out essential processes. And ethically, AI providers have yet to address the tech&#039;s environmental impacts or the wealth of stolen material that their tools were trained on. To top it off, it&#039;s a famously unprofitable industry led by companies skirting by on outsized, speculative valuations in a top-heavy market that&#039;s just begging for a correction. So far, those companies have mostly succeeded in destroying the consumer market for a lot of hardware and poisoning the well for a lot of software, hurting peoples&#039; leisure and hobbies during a cost of living crisis. In games, much of the criticism of AI leans toward the generation of art, music, and similar assets. More developers seem to accept it as a programming boon, and AI is generally more accepted in Asian game markets than in the West (though many studios oppose it globally). Yet even if you want to argue that programming is just machine-assisted now – as even Valve co-founder Gabe Newell does, and then some – it&#039;s not hard to see why people want AI kept on a leash. (Deadlock devs are also using AI but, curiously, not nailing their entire brand to it.)  Heck, just look at Steam&#039;s updated AI disclosure terms, which read: &quot;As an aside, AI in games is rapidly evolving and we want to get it right. Many artists and creators are rightfully concerned about exploitation and misuse. But we also realize that technology and tools are going to change a bunch over the years, and there are lots of creative game developers out there figuring out ways to ethically use AI to make great entertainment. If you plan to release a product on Steam and you think we&#039;re overlooking something important in regard to AI, we&#039;d love to hear from you.&quot; The backlash against gen AI in video games proves voting with your wallet works.  [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Still, mad, Valve, for, Steams, disclosures, Epic, Games, boss, criticizes, forcing, developers</media:keywords>
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<title>Chucky Is Officially Leaving Dead by Daylight</title>
<link>https://news.jatlink.uk/24439</link>
<guid>https://news.jatlink.uk/24439</guid>
<description><![CDATA[  Dead by Daylight developer Behaviour Interactive stated that Chucky, also known as The Good Guy, will be unavailable for purchase starting November 24. Ergo, Dead by Daylight players are running out of time to buy the Chucky Chapter DLC pack on all storefronts. ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Chucky, Officially, Leaving, Dead, Daylight</media:keywords>
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<item>
<title>Steam Next Fest: Most&amp;Played Demos So Far Include Fart Together, Emberville, ArcheAge Chronicles</title>
<link>https://news.jatlink.uk/24437</link>
<guid>https://news.jatlink.uk/24437</guid>
<description><![CDATA[  Valve has released a list of the 20 most-played Steam Next Fest demos so far, with the event running through this weekend and concluding through Monday, October 26 at 10am PT/1pm ET. The top-20 list includes quite the eclectic mix of games, from comedic co-op adventures to more mechanically-deep action and survival affairs. Check out the list below, and be sure to try the demos out for the ones you like as soon as possible before this edition of Steam Next Fest ends. In no particular order, the top 20 are:Worst Class Ever Probably Stolen - Cyberpunk Shopkeeper Sim ArcheAge Chronicles Find the Needle Fart Together Character House - Desktop Companion Frostrail Loftia just volleyball Abyssal Lapidary Mortuus Dumpster Gang HANDS OVER Haunted Paws Emberville No Body No Problem! Deadzone Rogue 2 Wyldheart Grr Grr Gnomes Never Be Alone Some of these you might be familiar with, and some you might not, and that&#039;s part of the fun of Steam Next Fest! IGN readers might have the most familiarity with the extremely promising Emberville, which we previewed last month and will be launching next week into Steam Early Access.  ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Next, Fest:, Most-Played, Demos, Far, Include, Fart, Together, Emberville, ArcheAge, Chronicles</media:keywords>
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<title>After asking &amp;quot;how am I not banned,&amp;quot; Arc Raiders streamer gets hardware banned for aimbotting</title>
<link>https://news.jatlink.uk/24438</link>
<guid>https://news.jatlink.uk/24438</guid>
<description><![CDATA[  Arc Raiders streamer aimkey wondered, in an October 20 Twitter post, &quot;how am I not banned yet&quot; as he posted a gameplay clip that some viewers interpreted as a sure sign of aimbotting given the unusually fast and accurate reticle work. Today, October 23, he confirmed that he has been hardware banned from Arc Raiders for aimbotting.  &quot;I&#039;ve been falsely banned from ARC Raiders for aimbotting,&quot; reads a recent post from aimkey. &quot;I&#039;ve dedicated my life to this game since release, streaming thousands of hours of my gameplay publicly. I&#039;m willing to FLY OUT to Embark HQ and play in front of the developers to prove I&#039;m 100% legitimate. My reputation and career are being destroyed, and I&#039;ve even received death threats over this ban.&quot;  False positives do happen with anti-cheat systems, but for future reference, offering to play the same game on a different computer is not a great defense against cheating accusations. That&#039;s like an accused shoplifter saying, &quot;Put any item in front of me right now and I won&#039;t steal it while you&#039;re watching, officer.&quot; A shared message from Embark support agent Alan reads: &quot;Our investigation has identified a consistent pattern of abnormal behaviors that are evidence of aimbotting, which constitutes a violation of Section V (Code of Conduct) in our Terms of Service and End User License Agreement.&quot;  On his Twitch stream, aimkey also shared a longer exchange with Embark that confirms he has been banned from Arc Raiders at the hardware level, preventing him from playing the game at all on his system.  Ahead of the game&#039;s big Frozen Trail update, which has brought a lot of life back to Arc Raiders after several dull months, Embark announced sweeping anti-cheat reforms which would see offenders permanently banned rather than slapped with temporary limitations or escalating warnings.  Over on the Arc Raiders subreddit, many players are celebrating as though the local house egger was finally caught, thrilled to at least see the new anti-cheat leading to decisive action. &quot;With a name like aimkey... that&#039;s ironic,&quot; observes one user.  Arc Raiders TV and movie adaptations can do what the game doesn&#039;t: &quot;We feel like we have created a world that&#039;s fertile ground to tell all kinds of different stories&quot; [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, asking, how, not, banned, Arc, Raiders, streamer, gets, hardware, banned, for, aimbotting</media:keywords>
</item>

<item>
<title>Factorio 2.1, the last big update to the icon that got 234,000 glowing Steam reviews, is out</title>
<link>https://news.jatlink.uk/24440</link>
<guid>https://news.jatlink.uk/24440</guid>
<description><![CDATA[  Factorio effectively created a genre with its lovable blend of base building, management, and survival, and it&#039;s been a Steam icon ever since it first hit early access way back in 2016. Even after a 1.0 release, a 2.0 update, and a major DLC expansion the devs have made good on their promise to never put the game on sale, and now we&#039;re here at yet another milestone with Factorio 2.1. After months in testing, the 2.1 update has now been officially released, offering &quot;a big collection of quality of life, small features, polish, and the things we wanted to do for 2.0 but didn&#039;t have time for,&quot; according to the announcement on Steam. The full patch notes are stuffed with catnip for hardcore fans – &quot;rockets can now carry multiple different items in one launch,&quot; &quot;elevated rails can now be built over cargo bays,&quot; and &quot;land mines can be used as tripwires and enemy detectors,&quot; for example – but arguably the most notable part is that this is likely to be the game&#039;s final milestone. The devs at Wube Software previously described it as the &quot;last major update&quot; they plan to create. It&#039;s possible a few more minor patches for Factorio may land to clean up bugs and the like, but this update marks the end of an era. Factorio has been a staple on Steam, one that&#039;s earned over 234,000 positive Steam reviews, resulting in a 98% overwhelmingly positive rating. According to Steam250, that makes it the 35th best game on Valve&#039;s platform, just one step behind Elden Ring.https://www.youtube-nocookie.com/embed/oF1zCD7NwNY The game&#039;s sterling reputation and masses of players come despite the fact that, unlike pretty much every other game on Valve&#039;s platform, the devs resolutely refuse to put Factorio on sale. In fact, they actually raised the game&#039;s price in 2023 &quot;to account for inflation.&quot; &quot;It isn&#039;t about visibility or sales,&quot; the devs said of their zero sale stance back in 2016, &quot;it&#039;s about respecting the players who have already purchased the game. We don&#039;t want to reward the people who hold off on buying the game, the game is a price we find reasonable, and this is the deal. If you think it is priced too high, then it is your choice to not purchase, and we hope that with enough time, and extra development, we will be able to convince you of its value.&quot; Clearly, a whole lot of people have been convinced of that value over the years, including a new console audience thanks to the game&#039;s releases on Switch and Switch 2. Back in 2025, the devs said they were already &quot;laying some groundwork for what our next project could look like,&quot; and if it&#039;s anything like Factorio, it could be the stuff of indie gaming legends. These are the best PC games you can play today. [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Factorio, 2.1, the, last, big, update, the, icon, that, got, 234, 000, glowing, Steam, reviews, out</media:keywords>
</item>

<item>
<title>Dishonored and Deathloop studio has 22 days to save itself from corporate extinction</title>
<link>https://news.jatlink.uk/24434</link>
<guid>https://news.jatlink.uk/24434</guid>
<description><![CDATA[ Arkane Lyon, the original and last remaining branch of Arkane Studios, risks closing down amid Xbox’s new restructuring plans, which have already led to the closure of various studios and the loss of hundreds of jobs, but there might still be hope, courtesy of French law. A report that comes from Arkane Studios’ sole representative trade union in France states that the company has less than one month to find a new home. Right now, 217 positions are at risk, as Microsoft could close the studio responsible for legendary hits such as Dishonored 1, 2, Deathloop, and the in-development Blade upon reaching the due date. Unfortunately for Microsoft, fortunately for everybody else, it cannot simply do away with Arkane.   Image via Microsoft https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 As translated from the French publication Le Monde, Microsoft’s 2021 acquisition of Zenimax didn’t relinquish Arkane Lyon from the protection of the “Florange Law”, which requires companies with over one thousand employees to search for a buyer for three months should they seek closures that would entail mass layoffs. According to union representatives, Microsoft began the mandatory search mid-summer, but is yet to find a suitable buyer. The good news is that there are reportedly various parties interested in taking over Arkane, but we’re yet to see how the talks turn out. Ex-Kotaku and currently Bloomberg reporter Jason Schreier explained, “My understanding is that there are multiple paths actively being explored that would save Arkane Lyon. Anything can happen during negotiations, but at this point I’d be surprised if the studio is shut down.” The union representative also explains that Marvel’s Blade is nearing completion. They added that this is a title that, should it see the light of day, would prove a success. Though we’re yet to see anything from Blade, Arkane Lyon’s track record is as impressive as it gets, as the company is responsible for some of the most original and fun takes on the FPS formula that we’ve seen in ages, so there should be little reason to doubt such a report. If Arkane ends up surviving the ordeal, it’s important to attribute that victory to unions and much-needed regulatory practices. Regardless, this is another harsh reminder of the reality of the gaming industry, especially right after we learned about the merciless closure of BioWare at the hands of EA. At least this time we’re looking at a company that could actually find a way out of this, which would count as two victories in one, considering that would mean Arkane also got freed from the clutches of Microsoft.  The post Dishonored and Deathloop studio has 22 days to save itself from corporate extinction appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dishonored, and, Deathloop, studio, has, days, save, itself, from, corporate, extinction</media:keywords>
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<item>
<title>New extraction shooter, same story: MW4 DMZ players are already torn between PvE and PvP</title>
<link>https://news.jatlink.uk/24435</link>
<guid>https://news.jatlink.uk/24435</guid>
<description><![CDATA[ Stop me if you’ve heard this one before, but people are complaining about both PvE and PvP aspects in a PvEvP game. Call of Duty: Modern Warfare 4’s DMZ mode is the latest extraction shooter to have the discussion about how the mode should work spark up just days after being available. The full MW4 game launched today, but DMZ has been available in early access since Tuesday, and the debate is raging.  Image via Activision https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The concept of DMZ is simple: deploy into a big map called Hajin with a number of other squads, grab good loot, fight with AI enemies, do missions for XP and money, and sometimes deal with enemy players. For some people, there’s not enough PvP. For others, there’s too much, and they feel as though their experience is being ruined by the PvP aspect of it. If it’s a familiar story to you, that’s probably because this same discussion has been had with every single game in the genre known to man. Escape From Tarkov players asked for it and got it, ARC Raiders and Marathon players asked for it and are getting it in some form. And now, DMZ, fresh off release is ready for the conversation. DMZ devs told me last week that they want the mode to be “approachable” for all players, but as the mode takes shape over the following months, things could always change when it comes to keeping the playerbase sated. For now, they like the balance they have. “Being able to run away and then come back 10 minutes later and still get your teammates up is a dynamic that we haven’t seen elsewhere,” Infinity Ward’s multiplayer creative director Geoffrey Smith said. “From bringing your player back with MIA [to buy back Operators you lose in battle] and progressing, continuing to progress through. We’ve done so many kind of post-mortems and in-depth things of what should we do and how should we adjust things to make it fun and approachable.” But, as ever, CoD is an evolving, live-service game. So a PvE mode is not entirely out of the question, and Smith said as much when I asked that, as well. “If there’s a real desire for PvE content, we’d have to have a conversation about it and see what’s healthiest for the game,” he said. And that desire is already popping up on social media within the game’s first few days. We spent all night making sure people couldn&#039;t PVE????️ https://t.co/jsdu3YgCtp— ZoneX (@ZoneXbez) October 21, 2026 Unironically today has made me agree pve is needed for DMZ exfils are just being Camped now— Twig (@Twugbugie8) October 23, 2026 If this doesn&#039;t have a PvE mode within a month, I won&#039;t be playing much more of it and I promise you, a lot of people feel the same.Don&#039;t listen to WZ streamers on how to develop DMZ https://t.co/lD1IRIKUZ3— Austin ???? (@ImRealityZ) October 21, 2026 The simple fact is this: extraction shooters have PvE, and they have PvP. They are not mutually exclusive. If I don’t feel like dealing with other players, I don’t play PvPvE games. I’ll play something else. I also think that sweaty Warzone players who want DMZ to be their own Ground War map are in the wrong. But that’s why I don’t envy devs of games like this because it is nearly impossible to strike a balance enough to keep everybody happy.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The post New extraction shooter, same story: MW4 DMZ players are already torn between PvE and PvP appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, extraction, shooter, same, story:, MW4, DMZ, players, are, already, torn, between, PvE, and, PvP</media:keywords>
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<item>
<title>Blizzard caves to Diablo 4 players, increases Prime Evil Splinter stack size by 9900%</title>
<link>https://news.jatlink.uk/24436</link>
<guid>https://news.jatlink.uk/24436</guid>
<description><![CDATA[  After weeks of outcry, Blizzard has seemingly caved to pressure from the ever-vocal Diablo 4 community and increased stacking on Prime Evil Splinters from 1, which means no stacking, all the way up to 99, a 9900% increase. That&#039;s not just a compromise, that&#039;s a full-blown reversal seemingly based on feedback from the players. &quot;WE GOT A SPLINTER STACK SIZE INCREASE,&quot; reads an excited Reddit post featuring a screenshot from the latest Diablo 4 patch notes, which confirm, &quot;The stack size for Prime Evil Splinters increased from 1 to 99&quot; starting October 28. Unfortunately, the reaction at least on the Diablo 4 subreddit hasn&#039;t been as positive as Blizzard is probably hoping. In fact, the vast majority of comments, including those with the most upvotes, are from players who feel the change is too late, if not too little. &quot;Nice. Wait until the bulk of the playerbase has given up in disgust,&quot; reads the top comment on the post. I very much doubt &quot;the bulk of the playerbase&quot; has really given up on Diablo 4 because of this, and in fact I&#039;d argue the majority of players don&#039;t give a damn about stackable Splinters, but it seems the subreddit is in agreement that it simply took Blizzard too long to make this change. WE GOT A SPLINTER STACK SIZE INCREASE  from r/diablo4 Season 15 has been out for a few weeks now, and this whole time the seasonal Prime Evil Splinters you use to grant yourself Prime Evil powers have been locked to one per inventory, meaning you could only have one of each type on you at any given time. Diablo 4&#039;s endgame grinders hated that so much that they came up with an incredibly fussy and demanding workaround, but now Blizzard has made that technique obsolete by letting you stack up to 99 of the suckers, which seems excessive to me. Regardless, Diablo 4 players aren&#039;t letting Blizzard off the hook for this one. &quot;Too fuckin late,&quot; says another disgruntled denizen of Sanctuary. &quot;I’m good. Too little too late!&quot; says another, and so on... Although unstackable Splinters have been seen as a season 15 bug by many, I&#039;m convinced Blizzard was being very intentional when it limited players to just one per type. The wording in the new patch notes to me suggests a reversal rather than a bug fix, which makes this yet another example of Blizzard&#039;s willingness to make significant design changes in response to feedback from players. Diablo 4 PTR 3.3.0 confirms Season 16 is &quot;carrying forward&quot; some features by popular demand, and Blizzard is taking Druids back to school to address broken tags [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Blizzard, caves, Diablo, players, increases, Prime, Evil, Splinter, stack, size, 9900</media:keywords>
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<item>
<title>Zero Company is becoming everything I wanted XCOM 2 to be</title>
<link>https://news.jatlink.uk/24432</link>
<guid>https://news.jatlink.uk/24432</guid>
<description><![CDATA[ A great turn-based strategy game and Star Wars title in its own right, Zero Company also did something special for me: it more or less made up for the disappointment of XCOM 2. And now, with the recently added campaign modifiers, it might finally prove to be a challenge, too. The great predecessors There was always a bit of awkwardness about Firaxis’s XCOM, excellent games though they have been. Not knowing whether you’d have a shot from a given position in the original, or the percentage chance of hitting in the sequel. Inconsistent pod activations and such. The extremely frontloaded difficulty also put me in a bind: Classic Ironman was too easy even for my first-time campaigns where every new enemy unit was a genuine surprise, and Legendary I couldn’t crack in either game no matter how much I tried, such little is your room for error in the early game.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Too constricting. Image via Firaxis Looking back, I have somewhat sour memories of XCOM 2. I’ve actually put a little more time into it than the original, 240 versus 220 hours—especially because of the technical issues it had at launch, with massive hangs (and my PC at the time was much closer to top-of-the-line, sclerotic GTX 970 included), long loading times and many camera inconsistency issues. Though I understood the need to introduce a ticking clock (move-once-and-Overwatch was a genuine scourge in the original) the sequel’s implementation didn’t sit right with me. Story-wise, the nameless-faceless Commander becoming Space Jesus and taking the shine off the soldiers I built up was too anime-brained for my liking. And I genuinely disliked War of the Chosen from the off: the Lost attacking you more often than ADVENT felt gimmicky (and even if you modded them not to, the game clearly wasn’t designed around that balance), and the Chosen broke the established gameplay loop a bit too much. At that point, I wasn’t interested in downgrading to Classic and slowly moved away from the games. Neither Chimera Squad nor Marvel’s Midnight Suns interested me enough to return – but I figured even a mediocre XCOM clone with a Star Wars skin would be a good time. Zero Company surpassed all my expectations. Piss easy as it might be. A galaxy close to my heart There are many small touches of care in Zero Company that speak to me. From the intelligent UI integration of the shot odds you’d get upon a specific move to the enemy status list and precise Overwatch cones, I finally don’t feel like a turn-based tactics game is maliciously withholding information from me. The ambient pew-pew in an otherwise static battle diorama does a lot in keeping the thinking portion fun, with pleasant music to boot. https://www.youtube.com/embed/zIE1CvoY_Do?feature=oembed Crucially, three action points and the Advantage system feel like a near-perfect halfway house between the nouveau XCOM games’ streamlined but restrictive one-plus-one system and the old-school “here’s 100+ AP for every toe wiggle and eye squint, make sure none of it goes to waste” approach. It feels like I’m in control of what I’m doing, in a universe I like. And while the game’s baseline challenge level is toddler-height even on the highest difficulty, this was always going to be an easier thing to correct for, either on the player’s side with self-imposed challenges or a patch or two, than the overly steep initial difficulty curve the way XCOMs 1 and 2handled their campaigns. I also thought I would hate the more handcrafted missions, as they’ve typically been the most repetitive and predictable parts of the predecessor games. But here, it works well: the redistributable action points (all hail my beloved Astromech) and the secondary resource mean that they make for interesting one-turn wipe combat puzzles even if the challenge is altogether not that high otherwise. Thing is, the pre-baked missions put you immediately in the middle of the action—none of that sneaking around and looking for randomly roaming pods business—and the threat of so much oncoming damage makes for a much better ticking clock than the random turn timer would. I’m still not keen on the time wasted in the Den and the middle-school-level “drama” writing we seem to get in AAA games these days, but it’s tolerable fare—a price I’m willing to pay so I can enjoy the tactical portion of the experience.  Making them look like this makes it a little less cringe-inducing. Screenshot by Destructoid It’s been a slow but pleasant playthrough for me, each battle carefully chewed and digested when I have a little spare time—and I’m already looking forward to a fresh, spicier start, enabled by the 1.2 patch and its added difficulty options. With genuine death on injury, you might have a real reason to build a wider roster. The changes suggest the developers get what they made and what its shortcomings are – players really didn’t have a reason to engage with a wider roster apart from the story stuff, and ev ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Zero, Company, becoming, everything, wanted, XCOM</media:keywords>
</item>

<item>
<title>Clover RPG Trello, Wiki and Discord</title>
<link>https://news.jatlink.uk/24433</link>
<guid>https://news.jatlink.uk/24433</guid>
<description><![CDATA[ Clover RPG is truly one of the best renditions of a Black Clover game we have on Roblox merging gameplay variety with genuine non-bandit-beater RPG quests and mechanics. Luckily, there are a few info HUBs to serve as companions as we progress through the game. Here are the Clover RPG Trello, Wiki and Discord links. Clover RPG Trello, Wiki and Discord Links Below you’ll find a list of all the info and community HUBs so that you can play and stay up-to-date with Clover RPG:https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Clover RPG Wiki (BloxInformer) Clover RPG Wiki #2 (Fandom) Clover RPG Discord Server Clover RPG Tier List (Magic/Grimoire, Races &amp; Enchants) Clover RPG Trello (Not confirmed yet) Clover RPG Game Page Clover RPG Roblox Group  As you start making your character and progressing through Clover RPG I would open either of the Wikis in the background. They’ve got a ton of info on the building blocks of your character but also progression info that’ll be helpful as you play. You can find info on:  All Magics/Grimoires and their movesets All Races All Traits and requirements All Enchants and effects All Weapons A beginner’s guide All stats All Titles All codes  And much more. Then I recommend checking out our tier list so that you can have a basic ideas of how every part of your build relates to one another. Finally, your best long-term info HUB is the Discord server. It’s got all the latest announcements, updates, patches and sneak peaks. Plus it’s where you can interact with the DEVs and the community. This means any specific questions you have can be answered in the chat channels but you can also participate in any voting polls for the future of the game or giveaways to win free goodies. That’s it for my Clover RPG Trello board, Wiki page and Discord server rundown. Stay tuned to our Clover RPG codes page for the latest redeemable rewards. The post Clover RPG Trello, Wiki and Discord appeared first on Destructoid. ]]></description>
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<pubDate>Fri, 23 Oct 2026 23:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clover, RPG, Trello, Wiki, and, Discord</media:keywords>
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<item>
<title>Happy Fallout Day!</title>
<link>https://news.jatlink.uk/24422</link>
<guid>https://news.jatlink.uk/24422</guid>
<description><![CDATA[ For us, #FalloutDay is a time to celebrate the communities that have formed around stories of the wasteland. We can’t wait to see you all in D.C. next year for another celebration!Speaking of celebrating, our friends @primevideo just announced that the Fallout Shelter: The Experiment arrives on January 13. ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Happy, Fallout, Day</media:keywords>
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<item>
<title>GameOn 2026 Indie Game Expo</title>
<link>https://news.jatlink.uk/24423</link>
<guid>https://news.jatlink.uk/24423</guid>
<description><![CDATA[ In 2026, GameOn will return to Vilnius for the ninth time – with even more games, developers, communities, and live experiences. For three days, Litexpo will be transformed into a gaming city where different generations and different worlds come together, united by a common language – games.Here, you can not only play, but also create, observe, compete, meet, and discover. From major stage events and tournaments to developer quarters, educational spaces, content creator meetings, and unexpected experiences – every visitor becomes an actor in this city. ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GameOn, 2026, Indie, Game, Expo</media:keywords>
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<item>
<title>First Love Visual Novel Showcase &amp;amp; Festival</title>
<link>https://news.jatlink.uk/24424</link>
<guid>https://news.jatlink.uk/24424</guid>
<description><![CDATA[ First Love is a visual novel showcase &amp; festival hosted by the minds at Team TinybillWelcome to First Love Visual Novel Festival, a celebration of romance, emotional storytelling, and character-driven visual novels from talented developers across the world.Our mission is simple: to create a dedicated space where players can discover meaningful stories and where developers can showcase the games that make visual novels such a unique and powerful medium. Whether it&#039;s a heartwarming romance, a bittersweet coming-of-age story, a yuri adventure, an otome experience, or a narrative that explores friendship and personal growth, First Love exists to celebrate the stories that stay with us long after we&#039;ve finished reading. ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>First, Love, Visual, Novel, Showcase, Festival</media:keywords>
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<item>
<title>Final Fantasy Resonance is the second&amp;biggest Steam launch of any turn&amp;based RPG from Square Enix</title>
<link>https://news.jatlink.uk/24421</link>
<guid>https://news.jatlink.uk/24421</guid>
<description><![CDATA[  Final Fantasy Resonance – the first game in the series to be made in Square Enix&#039;s HD-2D style – is already the second-biggest Steam launch for any turn-based RPG title from the developer. Square Enix has finally relented to years of suggestions and released a Final Fantasy game in the HD-2D style, with the latest spinoff in the series, Final Fantasy Resonance, dropping this week. Like last year&#039;s Octopath Traveler Zero, this HD-2D RPG adapts one of Square&#039;s previous mobile games – Final Fantasy Brave Exvius – into a full-blown console RPG.  Per SteamDB, the RPG has hit a peak of 27,933 players over the course of its first day available, which places it at the higher end of Square Enix&#039;s roster of turn-based RPGs on the platform. In fact, this number sees it narrowly overtake this year&#039;s Dragon Quest 7 Reimagined, which peaked at 27,390. However, Dragon Quest isn&#039;t out just yet, as the peak of Square&#039;s turn-based player count goes to Dragon Quest 3 HD-2D Remake, which sits at an impressive 45,357 from its launch back in 2024. Of course, this is only day one for Final Fantasy Resonance, and given that the majority of Steam games tend to peak on the first weekend after their release, there&#039;s still a chance for Resonance to steal the top spot. But at the very least, it&#039;s looking like a pretty successful launch for Square Enix, who will hopefully make a wholly original HD-2D Final Fantasy game in the future, rather than an adaptation of a mobile game. Final Fantasy 14 players get 1 free day of game time after Square Enix lifts the MMO&#039;s PHP lockdown [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Resonance, the, second-biggest, Steam, launch, any, turn-based, RPG, from, Square, Enix</media:keywords>
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<item>
<title>BioWare fans beg Palworld studio to save Mass Effect by buying the IP from EA</title>
<link>https://news.jatlink.uk/24418</link>
<guid>https://news.jatlink.uk/24418</guid>
<description><![CDATA[  Sadly, we learned this week that BioWare is being shut down by EA. The legendary studio was responsible for many beloved RPGs, including the Mass Effect series, for which a new installment was deep in development. In the aftermath, fans have been scurrying for ways to salvage the project, including courting Palworld developer Pocketpair. No, seriously - and apparently this isn&#039;t the first time that&#039;s happened, either. &quot;Soon after a game is canceled or a studio shuts down, we get a lot of comments and emails from fans saying &#039;You should buy this IP!&#039;&quot; John &#039;Bucky&#039; Buckley, head of communications and publishing at Pocketpair, posted on Twitter. &quot;Then, as months go by, those comments turn into &#039;Why didn&#039;t you buy it? You have the money!&#039;&quot; he adds, before explaining the reality that buying and selling IP is complicated, and often the asking price is obscene compared to the potential value. He then points out that, yes, people have been bugging him about Mass Effect 5. Soon after a game is cancelled or a studio shuts down, we get a lot of comments and emails from fans saying &quot;You should buy this IP!&quot;Then, as months go by, those comments turn into &quot;Why didn&#039;t you buy it? You have the money!&quot;The reality is, in my experience at least, the IP holders often have absolutely no interest in selling and when they do, the asking price is absurd...It&#039;s becoming a more common topic these days, because so many games are being cancelled or shut down, so I just wanted to share my personal experience.Plenty of companies do try to buy or at least license game IPs to keep them alive. But...if the IP holder doesn&#039;t want to play ball...then there isn&#039;t much anyone can really do :/October 22, 2026 &quot;I got close to 30 DMs/emails from fans about buying Mass Effect in the last day,&quot; he says in response to someone asking. He then jokes that Jade Empire would make him more keen. Pocketpair saving the new Mass Effect would be a plot twist and a half on this whole debacle, but I suspect it&#039;s wishful thinking at best. Despite the fact the studio seems to be doing well, who knows if EA would even be open to conversations around selling the sci-fi property, and if it was, whether the amount wanted would make any kind of sense. I&#039;m not sure it&#039;s a great fit to fly BioWare&#039;s flag, either. Palworld and the spin-offs that have been revealed are very different to the expansive role-playing games that make up the home of Dragon Age&#039;s repertoire. You don&#039;t want just anyone making the next Mass Effect - you want a studio that&#039;ll honor the existing work and legacy. Ultimately, those who could&#039;ve given us a sequel worthy of the first trilogy have just been let go. Mourn what could&#039;ve been, and let the bargaining stage pass. And then boot up the first Mass Effect yet again. Mass Effect 5 lead says outpouring of support following BioWare closure &quot;means so much to us,&quot; but is looking on the bright side: &quot;At least I don&#039;t have to call in sick when GTA 6 comes out&quot; [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>BioWare, fans, beg, Palworld, studio, save, Mass, Effect, buying, the, from</media:keywords>
</item>

<item>
<title>We Were Here Tomorrow &amp; Patch 1.1.2.</title>
<link>https://news.jatlink.uk/24419</link>
<guid>https://news.jatlink.uk/24419</guid>
<description><![CDATA[ Hey Explorers,We&#039;ve just released Patch 1.1.2 for We Were Here Tomorrow, bringing numerous fixes for game-breaking bugs, softlocks, crashes, shader issues, voice chat improvements, and more!Global Game FixesFixed an issue where players would get stuck in a black screen while loading checkpointsFixed an issue where parts of the world would not load correctly (Previously Reinstalling the game would solve this)Fixed an issue where the voice chat would not work or reconnect if the Vivox servers went offline.Fixed an issue where your walkie talkie would take a break and disappear sometimesFixed an issue where inventory items getting were blocked forever when emoting or interacting with somethingImproved the shader compilation at the start to be quicker and lighter (no new warmup needed for this patch)Added DX11 as launch option to expand compatibilityContent Specific FixesChapter 1 - Fixed an issue where dying in the arctic would result in wrong character visuals being activeChapter 1 - Fixed an issue where the double doors would not open when playing with high latencyChapter 2 - Made it easier to place the battery pickup in the pull bar slotChapters 2 &amp; 4 - Fixed the two pull bars door not opening when playing with high latencyChapter 2 - Fixed an issue in Daphne’s Lab where fuses could disappear when the puzzle failedChapter 3 - Fixed the character getting jittery and stuck when walking on the red magnetic spiral floorChapter 4 - Added respawn points in the two elevators towards the server room puzzleChapter 4 - Improved the data tape pick up flow where players would walk to the elevator without picking it upChapter 5 - Fixed a soft lock where hook players could quick zip through vents reaching areas only meant for the goop block playerChapter 5 - Fixed a hole in the floor where you could fall down, get stuck and be blinded by the bright white lightChapter 5 - Fixed an issue where planting the wrong plant with the correct colors in the final plant pot would break the puzzleChapter 7 - Fixed the push block with ears getting stuck while you could still interact with itChapter 7 - Fixed an issue where players could get stuck in the push block with ears while interactingChapter 7 - Fixed the push block with ears visuals where it would not dance when it shouldChapter 7 - Fixed players getting locked in a previously visited test room door. ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Were, Here, Tomorrow, Patch, 1.1.2.</media:keywords>
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<item>
<title>Pokémon TCG: Mega Evolution—Delta Reign: 5 Cards to Look Out For</title>
<link>https://news.jatlink.uk/24420</link>
<guid>https://news.jatlink.uk/24420</guid>
<description><![CDATA[  With the release of the seventh expansion of Pokémon’s Mega Evolution, Pokémon TCG: Mega Evolution—Delta Reign, we are beginning to see a shift in the TCG meta. I’ve been playing competitively since 2022, and I have been patiently awaiting the release of this set. Outside of the highly sought-after Mega Rayquaza, there are many cards in this set that have a lot of upside and huge potential to break into the meta and shake things up.  What I love about the competitive Pokémon scene is that it’s not always about the flashy, expensive cards, but about cards that are easily obtainable and will not break the bank. I’m going to break down the five cards that I think will be used a lot during this rotation and why the community should keep an eye out for them.Mega Rayquaza ex The hero Pokémon of Pokémon TCG: Mega Evolution—Delta Reign, of course, had to be highly playable. Mega Rayquaza’s ability, “Champion’s Roar,” allows you to look at the top four cards of your deck and... Read more ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pokémon, TCG:, Mega, Evolution—Delta, Reign:, Cards, Look, Out, For</media:keywords>
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<item>
<title>Sim Update 7.1 Release Notes [1.9.21.0] &amp; Available Now</title>
<link>https://news.jatlink.uk/24416</link>
<guid>https://news.jatlink.uk/24416</guid>
<description><![CDATA[ RELEASE NOTES Sim Update 7.1 - Release - 1.9.21.0If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior. If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.Click here to read the Sim Update 7.1 Release Notes! ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sim, Update, 7.1, Release, Notes, 1.9.21.0, Available, Now</media:keywords>
</item>

<item>
<title>Everybody panic: A Valve developer said &amp;quot;HLX&amp;quot; in public</title>
<link>https://news.jatlink.uk/24417</link>
<guid>https://news.jatlink.uk/24417</guid>
<description><![CDATA[ Gamers still hoping against hope for a true follow-up to Half-Life 2 (after so, so many years) may remember last year&#039;s flurry of speculation that Half-Life 3 was finally nearing completion. Amid all those rumors, though, we never got any official sign from anyone inside Valve that a Half-Life project was currently in development. That changed this week thanks to an apparent slip-up during a panel at GameSoundCon, an industry conference devoted to &quot;the art, technology, and business of game audio.&quot; In a panel devoted to Valve&#039;s use of open audio engines (captured in this Vimeo clip), Valve composer and audio artist Mike Morasky let an interesting string of three letters slip while talking about the way the company implements high dynamic range (HDR) audio: Our HDR system is basically that&#039;s one of the three pieces that come together to make an HDR that you can easily optimize. And in fact, I think Deadlock has their own version of HDR. HLX has its own version, so on and so forth [emphasis added]. &quot;HLX,&quot; of course, has been widely reported as the internal code name for Valve&#039;s next Half-Life project. The codename has shown up in Valve engine code since at least 2024, but it has never been referenced in public by a Valve employee until now (though Morasky was responsible for a close call in an interview last year). Read full article Comments ]]></description>
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<pubDate>Fri, 23 Oct 2026 18:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Everybody, panic:, Valve, developer, said, HLX, public</media:keywords>
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<item>
<title>Free Update Data (Ver. 1.07) Release Notice</title>
<link>https://news.jatlink.uk/24410</link>
<guid>https://news.jatlink.uk/24410</guid>
<description><![CDATA[ Thank you for playing ONE PIECE: Grand Gourmet.A free update is now available. Please see below for details on this update.*An internet connection is required to download the free update.*Please download the update in an area with a stable internet connection, and do not turn off your device while the update is in progress.\[Update Date and Time]October 23, 2026\[Version]Steam®: 1.0.7\[Update Details]・Added the option to turn automatic text progression ON/OFF for certain text.・Adjusted the display order of certain graphical elements.To ensure the best possible gameplay experience in ONE PIECE: Grand Gourmet, please make sure to download and install the latest update before playing.Thank you for your continued support of ONE PIECE: Grand Gourmet. ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Free, Update, Data, Ver., 1.07, Release, Notice</media:keywords>
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<item>
<title>Aurzen EAZZE E1R Roku TV Smart Portable Mini Projector Review</title>
<link>https://news.jatlink.uk/24411</link>
<guid>https://news.jatlink.uk/24411</guid>
<description><![CDATA[  For about the last year, I have been using different projectors as both TVs and monitors in my room, as I lacked the space for a dedicated television. So, when Aurzen reached out, offering their new EAZZE E1R portable projector, I was intrigued to see whether I could fit it into my setup and whether it would meet the needs that I have come to expect from a projector. Coming in at only $139.99 USD, the Aurzen EAZZE E1R Roku TV Smart Portable Mini Projector is easily affordable for anyone wanting a projector. The Aurzen EAZZE E1R is a 720P projector with 1080p support, with 150 Lumens of light output, which is among the lower end of the scale for projectors I have used; however, it is also the cheapest, making this more acceptable. Unlike other projectors I have used that run on Google TV, the EAZZE E1R uses Roku’s OS, which took me a little time to adjust to. Coming in a size similar to that of a large Gatorade bottle, the Aurzen EAZZE E1R is easy to pack away in a backpack,... Read more ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Aurzen, EAZZE, E1R, Roku, Smart, Portable, Mini, Projector, Review</media:keywords>
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<title>Stardew Valley Officially Returns With New October 25 Release</title>
<link>https://news.jatlink.uk/24413</link>
<guid>https://news.jatlink.uk/24413</guid>
<description><![CDATA[  A decade after Stardew Valley first launched, creator Eric &quot;ConcernedApe&quot; Barone is still finding new ways to expand his beloved farming sim. The next major milestone is Update 1.7, which will introduce two new marriage candidates, Clint and Sandy, alongside an entirely new farm type whose details remain a mystery. ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stardew, Valley, Officially, Returns, With, New, October, Release</media:keywords>
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<title>&amp;apos;I Don&amp;apos;t Know if There&amp;apos;s Perfecting It&amp;apos; — Call of Duty: Modern Warfare 4 Multiplayer Chief Weighs in on Matchmaking</title>
<link>https://news.jatlink.uk/24409</link>
<guid>https://news.jatlink.uk/24409</guid>
<description><![CDATA[  The Call of Duty matchmaking debate has raged on pretty much since the beginning of multiplayer. Should matches be comprised of evenly skilled players, if there’s an accurate enough way of ensuring that? Or should skill be stripped out of the equation, so you never know what to expect from the next match?  Both sides of the argument have their valid reasons for their preference, but most recently, in 2025’s Black Ops 7, an option was presented that attempted to satisfy all. While the default matchmaking was set to skill-based, as has been the case since 2007’s game-changing Call of Duty 4: Modern Warfare, open matchmaking playlists were also available to those who want the opportunity to get teamed up with, and against, anybody. This year’s Modern Warfare 4, though, has launched without that option, once again placing the matchmaking debate into the spotlight within the COD community. Is there any way to keep everyone happy, then? IGN spoke with Infinity Ward&#039;s Multiplayer creative director, Joe Cecot, who explained that match quality is the priority. “I don&#039;t know if there&#039;s perfecting it,” Cecot said of matchmaking. “For us, I think the most important thing when we look at matchmaking is that the matches we put together are good matches. And we&#039;re also looking at the players and their experience, and we can look at the data and how it affects things, and we can quantify how it affects a certain group of players or a large percentage of them in a negative way. And so, though we&#039;re not talking about exact specifics on matchmaking, our end goal is that every match is a good match.” A fairly vague answer, then, and one befitting of the often-shrouded way that skill-based matchmaking (SBMM) works behind the scenes of Call of Duty matches. As previously noted, SBMM has been part of COD since the original Modern Warfare, but players only really started to feel it affecting their online experience once the algorithms were tightened from the 2019 reboot onwards. On the surface, SBMM seems like a logical thing to want to employ in an online shooter — evenly skilled players being pitted against each other should make for the most exciting, closely contested matches. But the problem comes when you start overachieving and play out of your skin for a couple of rounds, with the algorithm then reacting and placing you in a much higher skill-level match next time up, only for you to have a miserable time getting your head popped off every time you peek around a corner. In theory, it’s a smart system, but in reality, it can lead to whiplash from one match to the next. Is there any way to perfect it? Perhaps not. But Black Ops 7’s open queue did at least give players the option to roll the dice and opt out of skill-based matchmaking and join open queues if they wanted to. There’s a spot of confusion among the playerbase as to whether this is included in MW4, though — a persistent lobby option is available within the popular modes tab, but it doesn’t state whether this means open matchmaking is in effect. The fact that open matchmaking seemingly isn’t in MW4 at launch, or at the very least isn’t clearly displayed as being present, is therefore a little baffling.  For more on Modern Warfare 4, you can check out our review of the campaign, which will soon have multiplayer impressions added, or https://www.ign.com/articles/call-of-duty-modern-warfare-4-dmz-review, so far. We’ve got an in-progress Call of Duty: Modern Warfare 4 Walkthrough to help you through the campaign missions, plus All Collectible Note Locations, and all the Code Solutions you’ll need to open every keypad and container. For multiplayer, check out How to Level Up Fast in MW4 and our Essential Multiplayer Tips and Tricks alongside the Best MW4 Settings we recommend you use. DMZ is back, so we’ve got a handy DMZ Beginner’s Guide, too.  ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dont, Know, Theres, Perfecting, It, —, Call, Duty:, Modern, Warfare, Multiplayer, Chief, Weighs, Matchmaking</media:keywords>
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<item>
<title>In&amp;Game Discounts for War Thunder’s 14th Birthday!</title>
<link>https://news.jatlink.uk/24412</link>
<guid>https://news.jatlink.uk/24412</guid>
<description><![CDATA[ War Thunder’s 14th anniversary is just around the corner! Get ready to celebrate with discounts on vehicles, modifications, and useful consumables, and don’t forget to extend your Premium Account time at a great price.In-game Discounts! When: From October 23rd (11:00 GMT) until October 28th (11:00 GMT).Where: In-game for all nations.50% discount on vehicles for all nations for Silver Lions and Golden Eagles.50% discount on all modifications, talismans and backups.50% discount for Premium Account time in-game for 90 and 365 days and in the Gaijin store for 180 days. Please note: Discounts do not apply to vehicles released in the Sky Odyssey and Heavy Cavalry major updates, as well as squadron vehicles and modifications, talismans, and backups for these vehicles.That’s not all we have in store! Stay tuned, as the War Thunder birthday celebrations are just getting started, and there’s plenty more to come! ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>In-Game, Discounts, for, War, Thunder’s, 14th, Birthday</media:keywords>
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<item>
<title>Factorio 2.1 is out now with the native ARM64 Linux build to run on Steam Frame, Raspberry Pi and more</title>
<link>https://news.jatlink.uk/24408</link>
<guid>https://news.jatlink.uk/24408</guid>
<description><![CDATA[ That day is here! Factorio 2.1 stable has arrived as a big clean-up release along with new platform support with their Native Linux version.  Read the full article here: https://www.gamingonlinux.com/2026/10/factorio-2-1-is-out-now-with-the-native-arm64-linux-build-to-run-on-steam-frame-raspberry-pi-and-more/ ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Factorio, 2.1, out, now, with, the, native, ARM64, Linux, build, run, Steam, Frame, Raspberry, and, more</media:keywords>
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<title>Clair Obscur: Expedition 33 has sold 8.7 million copies and made $366 million, analyst says</title>
<link>https://news.jatlink.uk/24406</link>
<guid>https://news.jatlink.uk/24406</guid>
<description><![CDATA[  Clair Obscur: Expedition 33 has sold 8.7 million copies and generated $336 million in revenue since its launch last year, with the majority of sales on Steam despite being on PC Game Pass. A post by Alinea Analytics breaks down how the last few Game of the Year award winners – Elden Ring, Baldur&#039;s Gate 3, Astro Bot, and Clair Obscur: Expedition 33 – have sold across their various platforms.  As one of the biggest games ever made, Elden Ring naturally leads with $2 billion from 36.4 million copies sold, and Baldur&#039;s Gate 3 isn&#039;t too far behind with $1.2 billion from 23.2 million copies sold. Meanwhile Astro Bot made $291 million across 4.7 million copies sold, which is natural being an exclusive and being a sadly niche genre (bring back platformers being the top genre I beg you). Then comes the most recent and most-awarded Game of the Year winner, Clair Obscur: Expedition 33, which matched the record set by Baldur&#039;s Gate 3 by winning all five major GOTY awards. While not quite near the Elden Ring or Baldur&#039;s Gate 3 numbers, the indie title has made $366 million through 8.7 million copies sold. However, unlike the other three games, Clair Obscur was also available for &#039;free&#039; to Xbox Game Pass subscribers until last week, and during that time it brought in 4.3 million players across Xbox consoles and PC Game Pass users. This naturally had an impact on Xbox sales through what Alinea calls &quot;Game Pass cannibalization&quot;, with only 5.5% of sales coming from Xbox users, but this didn&#039;t really seem to affect PC sales too much, as 58.8% of sales came from Steam users.  Despite this &quot;cannibalization,&quot; Clair Obscur creative director Guillaume Broche has been positive about Xbox Game Pass, and its impact on the game. He notes that the subscription &quot;lowered that barrier of entry,&quot; especially when turn-based RPG&#039;s could &quot;put people who prefer more real-time action games off.&quot; Meanwhile, Circana analyst Mat Piscatella says the game is &quot;a great example of a game where its sales potential was likely increased because of its inclusion in a subscription service.&quot;  As more people got to try the game with the subscription fee as the only barrier to entry, word of mouth will surely grow. So sure, 4.3 million people experienced the game without buying it, but that doesn&#039;t mean that 4.3 million people would buy the game outright otherwise. Pokemon with Clair Obscur: Expedition 33&#039;s combat sounds like a bonkers idea, but one fan&#039;s now given us a taste test. [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, has, sold, 8.7, million, copies, and, made, 366, million, analyst, says</media:keywords>
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<title>Shigeru Miyamoto says AI &amp;quot;provides an opportunity to reflect on what&amp;apos;s really important&amp;quot; in game dev</title>
<link>https://news.jatlink.uk/24407</link>
<guid>https://news.jatlink.uk/24407</guid>
<description><![CDATA[  Shigeru Miyamoto, the Nintendo representative director and executive fellow behind titles like Super Mario and The Legend of Zelda, sees AI – as controversial as it may be – as a natural progression of technology. The Nintendo mastermind says as much during a press conference reported by GameWatch (later translated from Japanese by VGC), first recalling past technological advancements. &quot;Our generation lived through a period of rapid computer development – a time when tools were constantly evolving, moving from typewriters to word processors,&quot; he explains, using design – or more specifically, lettering – as an example. &quot;In the past, for instance, designers were taught in school how to create beautiful lettering for posters; possessing that skill alone was enough to be called a &#039;designer.&#039; Alternatively, one could simply take a design that was trending abroad, give it a &#039;Japanese-style&#039; twist, and be labeled a designer.&quot; Then, &quot;computers and technology advanced,&quot; as Miyamoto says, and &quot;a designer&#039;s true individual capabilities… finally came to the fore.&quot; That&#039;s when he mentions AI: &quot;I believe generative AI represents a similar shift.&quot; Miyamoto then draws a line between &quot;creating&quot; and the &quot;labor&quot; that&#039;s involved while creating. &quot;When you set out to create, you first establish a broad structure, then begin the hands-on work: the tasks that follow, such as filling in gaps or refining the details. The tricky part is that this labor can actually be quite enjoyable.&quot;  Miyamoto doesn&#039;t think hard or lengthy labor means a good product, however – and there could be danger in folks wrongly believing it does. &quot;While the act of creation is inherently satisfying, there&#039;s a danger: one might find satisfaction in the labor itself and mistakenly believe that a high-quality piece of work has been created.&quot; In that regard, the Nintendo legend views AI as a potential asset rather than a liability. &quot;In that sense, the more AI replaces these tasks, the more it provides an opportunity to reflect on what&#039;s really important, which I think is a positive thing,&quot; he says. Rather than looking at the tech – which is, admittedly, quite controversial – Miyamoto sees benefits in using AI. He doesn&#039;t see it as a replacement for creatives or developers, either, as it works with and for people rather than instead of, in his mind. &quot;Looking back at past designs, there are some that were created merely by copying and pasting. Yet, such work rarely stands the test of time; it lacks the individual&#039;s particular design intention.&quot; AI doesn&#039;t, &quot;because the process relies on an individual&#039;s intent, with the computer serving as an assistant for the labor.&quot; And, again, Miyamoto doesn&#039;t believe that&#039;ll push actual human beings out of the picture, and that&#039;s precisely why. &quot;I believe that even as technology continues to evolve, and even if AI were to eventually handle everything, there will always be a role left for us to play,&quot; he concludes – and, while I&#039;m not sure I completely agree myself, I suppose I can understand where he&#039;s coming from. I don&#039;t see AI being able to pull off the likes of The Legend of Zelda: Ocarina of Time remake or any other new games that have caught my eye, though… and I doubt I ever will. Zelda and Mario creator Shigeru Miyamoto becomes first-ever dev to receive Japan&#039;s greatest cultural award, but he&#039;s crediting all of Nintendo: &quot;These achievements were not the work of one person&quot; [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Shigeru, Miyamoto, says, provides, opportunity, reflect, whats, really, important, game, dev</media:keywords>
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<title>Project Zomboid dev warns its popular new first&amp;person mods aren&amp;apos;t officially supported, so use at your own risk</title>
<link>https://news.jatlink.uk/24404</link>
<guid>https://news.jatlink.uk/24404</guid>
<description><![CDATA[  Project Zomboid first-person mods have become extremely popular, but The Indie Stone cautions that they aren&#039;t officially supported. Read the full story on PCGamesN: Project Zomboid dev warns its popular new first-person mods aren&#039;t officially supported, so use at your own risk ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, dev, warns, its, popular, new, first-person, mods, arent, officially, supported, use, your, own, risk</media:keywords>
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<item>
<title>What are the best Operator Traits in Modern Warfare 4 DMZ?</title>
<link>https://news.jatlink.uk/24405</link>
<guid>https://news.jatlink.uk/24405</guid>
<description><![CDATA[  The best traits in MW4 DMZ mode are all about making sure that your operator has the best skill possible. As you play you&#039;ll level up and earn new trait points, capping out at 18, which isn&#039;t nearly enough to fill all three skill trees. With that in mind, you need to be certain that you&#039;re picking the best traits possible and ensuring that you&#039;re ready for a variety of circumstances. With that in mind, I&#039;ll lay out the optimum build for traits in Modern Warfare 4 below, so you know exactly what to choose when the time comes.What are the best traits in DMZ for Call of Duty Modern Warfare 4?  (Image credit: Activision) Here are the best traits in each skill tree in MW4 DMZ mode. If you&#039;re building up in each tree, make sure that you pick the traits mentioned below when given the option to do so.WarfighterEquipment Professional: Slowly recharges equipped lethals and tacticals after use. Refills up to the max capacity of the slot.Adrenaline Burst: Killing an enemy resets tactical sprint.Possum: Allows a Self Revive into Last Stand from death, restoring health to maximum, once per match.ScoutInvestor: Slightly increases cash amount extracted.Auto Fill: Lethals and tacticals automatically replenish from Backpack.UAV Upgrade: Increases the range and duration of UAVs. Also upgrades them to Advanced UAVs.SurvivalistQuick Knife: Replaces weapon bash melee attacks with knife attacks.Metabolism: Slowly regenerate health lost via tourniquet.Die Hard: Approaching an exfil while in Last Stand calls the exfil automatically. Also grants infinite bleed out time while in Last Stand. These traits are largely based around universality and broad applicability in combat, as well as emphasizing those skills that are better in PvP than PvE (which tends to be tougher as a rule). I&#039;ve also de-emphasized traits that increase reward yields and item stacking – not that there&#039;s anything wrong with those, but I think it&#039;s more important to survive missions than to risk your life on some small reward bonuses. After all, it doesn&#039;t matter if you have more loot than normal if you never make it home safely!Operator Traits in Modern Warfare 4 DMZ explained  (Image credit: Activision) Traits in MW4 DMZ are skills that are unlocked when your Operator levels up. You&#039;ll get a trait point that can be invested in any of the three skill trees, granting that specific operator and character that skill, but only them! These don&#039;t apply to any other operators that you have unlocked. Traits are picked from one of two or three options each time, and these choices are exclusive. For example, early in the Warfighter tree, you&#039;ll be able to pick between &quot;Plate Pouch&quot;, &quot;Bounty Hunter&quot; and &quot;Resupply&quot;. Whichever one you pick, it&#039;ll lock that Operator out of ever getting the other two, so pick carefully!  (Image credit: Activision) Operators can earn a total of 18 Traits before they max out, which is enough to completely work through two of the skill trees to the end. That restriction means that you have to think carefully about what you want to get, as you won&#039;t be able to get all of them. If that operator is lost on a mission, you&#039;ll lose all progress you made with them. However, you can pay cash to rescue them. The amount of money it costs scales to their level – the more Traits they have, the more expensive it will be to bring them back. Still learning the particulars of MW4? if you&#039;ve already got DMZ in front of you, find out how to uncover the Modern Warfare 4 Counting Room Vault location for an early source of great loot, or how to uncover the Modern Warfare 4 Dynamic Op Phone and complete the early challenges! © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>What, are, the, best, Operator, Traits, Modern, Warfare, DMZ</media:keywords>
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<item>
<title>16/10 (Fri) – 22/10 (Thu) Results of the Crackdown on Abusive Users</title>
<link>https://news.jatlink.uk/24397</link>
<guid>https://news.jatlink.uk/24397</guid>
<description><![CDATA[ Greetings, Descendants.Here are the results of the crackdown on abusive users carried out between 16/10 (Fri) – 22/10 (Thu).We&#039;re inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.Please see below for the detailed outcome of the crackdown.■ Crackdown status- Crackdown period: 2026.10.16(Fri) – 2026.10.22(Thu) PDT■ Creation, distribution, or use of unauthorized programs - Permanent game ban (5 users)- Actions have been taken for creating, distributing, or using unauthorized programs.绪涵***57Su********36bk*********35lh*********41TA*******72■ Exploitation of all processes related to the Open Store – Permanent game ban (5 users)- Actions were taken because of unfair gains by exploitation on store payment process.Th*************09La***************96Ri******63Ja*******69Pa*****06■ Uncooperative Play- Actions have been taken in accordance with our operational policy due to records of uncooperative gameplay.**Separate Matchmaking Penalty (597 users)Li*****02Ma********06口曷********95yk********16AC**********96Pe**********99Se*******92Ca*****************44中国*************28Ul******************60Tw************38vy*******21Fo*********96na**********58De*********68Mv*********30ka*********29ca*********82MO*********************17cr*****************13球球****20CL******09Sy*******55ku*************57Pr*************04Ha****************************52mo**************48TA*************32Bx****************09Xt**********91Pu***************26El************85nu***********34ca********************0179*********************10Ki******05LA****75Ry****87Ar*******62MO****************84er*********69Ka***********1284**********18Co***********69Ni**********35Er*********56um********04De************68Ea**************34ch****************82口译****95xo********08Di************26Bo*********1925***********31ma*******35lN**********67横行*****13Ar*******39Er************39H-********26Sī**********19Yu******78接场********62ジM***56ジュ***********99mo**********50Je*******73Ak******57Kr***********05Ch***********42Da***********44So************14Br**********90ma**************44Xc*************04po**************8847****55曾经******17So**************00Ma****************79Jo**********11Sp*******19휴리****84OM*************41aA*****62纠结*******75gl********33IX***********46아영******36凛与****40me**************45ry**************64Vu***********79D3***55Ya*********43Pe**********40月神*****47Co********66Je****************02ge***************24jo*********07Ma********86Pr************04gr******31Ku*******54Fl********27ha**************52Un***********63Xx****************83Kr***************85Fa**********45KG***********22be****************60iF**********33Rk********43XI*****************51ru***********00Mr*********80Kh*******89yu************44Ga***********91Ce***********15Pi***********69ci**********92???? * * ****14ジB********14青璃*******42hi*******89As************48教K**********38pe*********37oX************43xD*******79Pi****************6432***********00mv**********5527***********17Co***********72lo****************06Ha*******54Su******23li************07ju****************60Au********96XG*****************67Ke***********49co*********48Se****************70达喵***23me***********52Se************30Ph**********76ju***********84xT*********70Ку********66Mr*********14he*********20Ja************06je************80On********41Ru******19i_***********49Go************95Tr**************40DJ*****91VL******************60wa*************54vi***************96芸月***63Ne****************30xa*********79fr***********07五六****71Go*************91CC************00ra***********17Ca***********46TE*************************77sp****************10Ma*********06Pi************76So****************65ol******86Ji********77No*************24Be*********88tk*********67ix*********48Ⅶ_*************06vi**********48黄油******76DJ*************55mo********31WH****88De*******98Th**************48cp****93Hy************93So****************48Re*******24ha***********56ix*******81mi*******93ch****************33Sh**********37超暖*****83SW*******47cy**********10Si*************34kh**********04멕스*****72알아*******79Xs***********06xl***************85mi**********67세스****83Pl********10Gl******54pi*************09De***********44Br*******62Fi***********06SY***************24冷清****54Ri***********29Li*************09yo******12Sp**************80he***********95cb************43Ri*************06Ⳏⲟ******11AB******77DE*******00Jo***************05Om**********89Bl***************44EL*************59Ia*********13Ho***************43Si**********92wi***********69ku********96Ez**************92U主*****751H****79Ha*********55Ma*************33ag*********55mr********72DB*********13VO*****94Ga**********51du**********17ro*************82梦里********71hu******76De**************97Fo********60da*****89mi*********72Bu**************27Ha*******60De***********28Sa**********75dr********************16菜狗****34Sa********01Fr********13Ba**********35AL****** ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>1610, Fri, –, 2210, Thu, Results, the, Crackdown, Abusive, Users</media:keywords>
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<item>
<title>Night of the Homunculus Event</title>
<link>https://news.jatlink.uk/24398</link>
<guid>https://news.jatlink.uk/24398</guid>
<description><![CDATA[ \[Night of the Homunculus Update Notice]Hello,The Halloween event “Night of the Homunculus” is here!Enjoy new skins for Isabel and Tania, event matches that change each day of the week, and a new bosshttps://youtu.be/hxisNT0Uagg?si=rRoEe3C6NFjFcjzD■ Event PeriodThe event will run for 4 weeks, starting on October 23, 2026, with the update.■ Pick-up Player RecruitmentDuring the event, Pick-up recruitment will be available for Isabel, Tania, and Clyde.Check the recruitment screen to see the featured players. You can find each player&#039;s recruitment rates in the in-game probability information.■ New SkinsPlayer / SkinRankIsabel / HomunculusLegendaryTania / Homunculusepic■ Event Skin RecruitmentA new skin Recruitment screen and animations have been added. Use Skin Recruitment Tickets for a chance to get Isabel&#039;s “Homunculus” skin.Rewards cannot be obtained more than once. You can get all rewards, including the skin, within 8 Recruitments.During the event, you can get a total of 2 Skin Recruitment Tickets through missions and the Event Pass.Additional Recruit Tickets can be purchased for 80 S Points each.■ Acquisition Rate InformationRecruitRequired Tickets1st Prize Winning Chance1st Recruit10%2nd Recruit11%3rd Recruit21%4th Recruit21%5th Recruit35%6th Recruit35%7th Recruit410%8th Recruit4100%※ The first Recruitment does not include the top prize. You can check the required number of tickets and the drop rates for each reward in-game.※ Unused Skin Recruitment Tickets will expire when the event ends.■ S Points Price InformationProductPriceS Points × 1605.99$S Points × 49013.99$S Points × 1,00029.99$■ New Skin RanksSkin RankHow to ObtainLegendarySkin RecruitmentEpicPurchase with S-Points (2,400)AcePurchase with S-Points (1,640)RegularPurchase with S-Points (840)PlayerSkin NameRankNishikawaHigh SchoolLegendaryNishikawaBlack ThunderLegendaryRyuhyeonChief DiscipleLegendaryRyuhyeonRed HoodLegendaryLucasSummer TrainingLegendaryIsabelHomunculusLegendaryIsabelWedding DressEpicLisiaRudolphEpicHongshiMaidEpicTaniaHomunculusEpicHanraSummer TrainingAceAyeonAyeonsteinAceSaraWater SplashAceJennyStraw HatAceNNSurferAceSifBounty HunterAceClaireGodfatherAceViolaSummer TrainingAceJaehyunTrainingRegularHallaPatissierRegularJennyShooting StarRegularDaveDiverRegularSoheeVampireRegularZeroStreet ArtistRegularEllioStar of the EncoreRegularHariMidnightRegular※ You can check how to obtain each skin in the Skin Shop and Recruitment screen.■ Pick-up SkinsPick-up skin sales will be available according to the schedule. During each featured period, the featured skin can be purchased at a 50% discount off the regular price.PhaseFeatured SkinsBenefitPhase 1Sohee / Vampire, Hanra / Patissier,Hongshi / Maid, Tania / Homunculus50% off during the featured periodPhase 2Zero / Street Artist, Ayeon / Ayeonstein, Isabel / Wedding Dress, Tania / Homunculus50% off during the featured period■ Event MatchesChallenge different teams each day of the week! Event matches are played in stages and have three difficulty levels: Normal, Hard, and Very Hard.Daily rewards include 25 Homunculus Coins and 2,000 each of two random Specialization Points.Replenishing daily rewards grants 25 Homunculus Coins.You can purchase one additional entry ticket per day for 50 Blue Flames.■ Event MissionsMissionGoalRewardPick-up Player RecruitmentComplete 50 recruitmentsFeatured Skin Recruitment Ticket x1Win Event MatchesWin 10 matches on Very Hard difficultyHomunculus Social Profile BackgroundEvent Match Spike SpeedReach a total spike speed of 44,000 km/hHomunculus Profile FrameEvent Match Quick Attack PointsScore 100 points in total with quick attacksHomunculus Profile Title■ Event Login Pass and ShopYou can earn various rewards from the Event Login Pass, including Skin Recruitment Tickets, Homunculus Coins, and upgrade materials.You can exchange Homunculus Coins in the Event Shop for Player Recruitment Tickets, upgrade materials, and costumes such as Frankenstein and Pumpkin.Homunculus Packs and Growth Packs will be added to the Event Shop. You can check the contents and purchase limits of each pack in the in-game Shop.■ New Player Traits and Exclusive SpecializationsNew exclusive specializations will be added for Isabel, Tania, and Clyde. Use their unique abilities to create different team combinations.Isabel / Last Resort: Charges the Parry Gauge when performing a sliding defense. Activates once per rally.Isabel / Parry Stabilization: Keeps the Parry Gauge at 20% or higher, but limits its maximum charge to 90%.Tania / Super Gear: Doubles the maximum Toss Stage.Tania / Quick Link: Speed Toss effects also apply to the second touch when Tania makes the first touch. However, the Speed Toss power bonus is reduced.Clyde / Substitute Entry: Navi appears on the court even when Clyde is registered as a substitute.Clyde / Navi&#039;s Walk: Increases the chance of triggering the opponent&#039;s Carelessness. However, it changes the effects of your team&#039;s Intimidation from Focus to Excitement.Tania ca ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Night, the, Homunculus, Event</media:keywords>
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<title>Everything Added In No More Room In Hell 2&amp;apos;s 1.2 Update</title>
<link>https://news.jatlink.uk/24399</link>
<guid>https://news.jatlink.uk/24399</guid>
<description><![CDATA[  While there are plenty of options when it comes to co-op horror games to play online, either by yourself or with a friend, No More Room In Hell 2&#039;s latest 1.2 update is offering some seriously exciting additions to incentivize both new and returning players to visit its infected wonderland. ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Everything, Added, More, Room, Hell, 2s, 1.2, Update</media:keywords>
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<title>Spiral Up Games Publisher Sale 2026 is live now!</title>
<link>https://news.jatlink.uk/24400</link>
<guid>https://news.jatlink.uk/24400</guid>
<description><![CDATA[ Hello all!Spiral Up Games Publisher Sale is here!From now till 6 November, we&#039;ve got tons of deeply discounted games that will make your wallet very happy, including discounts up to 60%!Prison escape CRPG Back to the Dawn and roguelike deckbuilder Roulette Hero are boasting its lowest prices ever so be sure not to miss out on them!https://store.steampowered.com/app/1735700/_/We are thrilled to announce that Dungeon Inn, a cozy strategy management game, graduates from early access to 1.0 today, with a 20% launch discount! Dungeon Inn is also bundling up with games like Minami Lane and Doloc Town so what are you waiting for? Grab them now!https://store.steampowered.com/app/2552310/_/ReBlade: The Death Spiral&#039;s first ever demo is out now! Whether you&#039;re just curious about the game or are a fan of cyberpunk or action roguelikes, we welcome you to check out our demo and add the game to your wishlist!https://store.steampowered.com/app/3489340/_/We have tons of other discounts and news for games under Spiral Up Games, so be sure to click the button below and check out our Sales Page to find out more! ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Spiral, Games, Publisher, Sale, 2026, live, now</media:keywords>
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<item>
<title>G&amp;Fusion Game Festival 2026 Beijing</title>
<link>https://news.jatlink.uk/24401</link>
<guid>https://news.jatlink.uk/24401</guid>
<description><![CDATA[ About G-Fusion:G-Fusion Game Festival is one of the biggest gamer-oriented video game events in China. It is run by the Chinese video game media - GCORES.G-Fusion began as a gamer meet up event and gradually grew into a large-scale, professional video game festival. But no matter how big it has become, G-Fusion still keeps its focus on the gamers&#039; experiences. Audiences will be able to enjoy all kinds of games ranging from indie titles, AAA titles to even tabletop games from all over the world during the event. ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>G-Fusion, Game, Festival, 2026, Beijing</media:keywords>
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<title>Persona 3 Reload&amp;apos;s Mitsuru Kirijo and Fuuka Yamagishi join Persona 5: The Phantom X</title>
<link>https://news.jatlink.uk/24393</link>
<guid>https://news.jatlink.uk/24393</guid>
<description><![CDATA[  Fuuka will later be recruitable as one of the navigator characters to fill the Elucidator slot. ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Persona, Reloads, Mitsuru, Kirijo, and, Fuuka, Yamagishi, join, Persona, The, Phantom</media:keywords>
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<title>Dungeon Crawler Carl: Allies &amp;amp; Enemies Officially Releases Next Month</title>
<link>https://news.jatlink.uk/24394</link>
<guid>https://news.jatlink.uk/24394</guid>
<description><![CDATA[  Dungeon Crawler Carl fans have a lot to look forward to in the coming months. After Matt Dinniman&#039;s recently released new teaser chapters for Book 9, which has the current working title The Beautiful Place, hype for the final two-volume conclusion is at an all-time high. Fortunately, despite Book 9&#039;s release likely being a ways off still, the DCC franchise is getting multiple new projects before the year is out.  ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeon, Crawler, Carl:, Allies, Enemies, Officially, Releases, Next, Month</media:keywords>
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<item>
<title>Call of Duty: Modern Warfare 4 review – It’s good to see you again</title>
<link>https://news.jatlink.uk/24395</link>
<guid>https://news.jatlink.uk/24395</guid>
<description><![CDATA[ Call of Duty. I know you well after 20 years of this franchise, but you can still surprise me. My career as a journalist began with CoD all the way back in college. My senior thesis in journalism school was a 10,000-word magazine piece about the franchise in the early 2010s, because it was my obsession at the time. Since then, I’ve played and experienced all there is to offer with varying levels of enjoyment and satisfaction, so it’s been hard not to feel a general level of fatigue with the yearly releases. But still, every once in a while, the franchise is capable of greatness despite the wear and tear. Modern Warfare 4 is the latest and best example of this, offering three distinct modes of play that are all deep and well-made, and worth the price of admission this year.https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 The biggest takeaway from this year’s CoD is that, given the time needed to create a full-fledged game with multiple dedicated modes without having to rush another game out the door, Infinity Ward (and its multiple partnered CoD studios under Activision) is still more than capable of using three-plus years of dev time to create a good and varied experience. Lines crossed, lines held  Image via Activision While CoD may have built its empire on multiplayer greatness, MW4 shows that a good campaign goes a long way. And this is far and away the franchise’s best in recent years, and one of the greatest in franchise history. MW4 closes out the story of the MW reboot trilogy in epic, dramatic, and emotional fashion. Mission variety and high stakes are complemented by excellent visuals and sound design, and a narrative that feels worthy of the characters and story that people have come to love. Captain Price is out for revenge. North Korea attacks South Korea and throws a squad of new and interesting soldiers into the mix. Ghost and Gaz are tasked with a difficult mission, leading to some epic fan-service. It’s really well-done throughout, especially when it comes to the standards of CoD campaigns in recent years, carried further by excellent performances from its cast. I wrote at length about MW4’s campaign last week, but to put it succinctly, it’s a great experience, albeit a short one. And it’s been awesome to see most players agree, experiencing the campaign in early access before full launch and enjoying all it has to offer. One controversial mission in the game opens it up to an open-world scenario, similar to previous campaigns, but I felt it was done very well this time. Playing as a South Korean soldier behind enemy lines in North Korea, you’re forced to scavenge, survive, and complete objectives to save your squad that’s out of commission. I found it as a nice change of pace from the rest of the campaign’s standard corridor set pieces, and given that most of it can be skipped/sped through if you wish to do so, I don’t mind it at all. Risky rewards  Image via Activision On the heels of the popularity of games like ARC Raiders and Escape From Tarkov, CoD returns with its own variant on the extraction shooter with DMZ, and it basically functions as a fully fleshed-out extraction shooter within MW4 on top of its other offerings. DMZ’s Beta in Modern Warfare II four years ago was more of a sandbox and proof of concept. This time around, it’s got its own dedicated progression, multiple methods of play, story missions, an explorable home base, and it feels designed to keep players invested in the long haul. Visiting Infinity Ward HQ and playing DMZ within the studio brought a lot of insight into the mode, and it’s very positive. I mentioned in my impressions of DMZ earlier this week that I think it has massive potential, but in the end I think it will come down to how PvE, PvP, and PvEvP are balanced. This feels especially important as MW4 is the first CoD in many years without a third mode dedicated entirely to PvE (like Zombies or Spec Ops), and some players are already calling for PvE-exclusive experiences in DMZ. At launch, DMZ feels like a mostly PvE-centric experience as players learn the ropes, with PvP encounters taking a backseat thus far. Some players may love it, while the sweaty Warzone gamers who want to treat it like battle royale may be scared off if they can’t actively find other squads to wipe throughout each 30-minute match. Trying to keep many subsets of players happy is one of the biggest struggles of a CoD dev, and now it’s set to take place in an extraction shooter where losing a gunfight might mean losing dozens of hours of progress or more. I wish them luck with that. DMZ will continue to take shape over the course of the next few months, with Infinity Ward (along with its partners Beenox, Digital Legends, Activision Shanghai, Raven Software, Treyarch, Sledgehammer Games, and High Moon Studios who all worked on different aspects of MW4) keeping a close eye on how things are going down within the exclusion zone in the fictional location of Hajin. Season one a ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, review, –, It’s, good, see, you, again</media:keywords>
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<title>Zelda: Wind Waker Meets Dark Souls In New RPG You Can Play Free Now</title>
<link>https://news.jatlink.uk/24396</link>
<guid>https://news.jatlink.uk/24396</guid>
<description><![CDATA[  Despite being one of the most beloved Zelda games and the title fans would love to see remastered or remade for the Nintendo Switch 2 the most, there are surprisingly few games like The Legend of Zelda: The Wind Waker available. That&#039;s not to say that it hasn&#039;t inspired other games; its unique, cartoonish aesthetic, scale, and sense of adventure all appear in a handful of indie titles that have been released since. However, for the most part, you&#039;d be hard-pressed to find a game like Wind Waker. ]]></description>
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<pubDate>Fri, 23 Oct 2026 08:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Zelda:, Wind, Waker, Meets, Dark, Souls, New, RPG, You, Can, Play, Free, Now</media:keywords>
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<title>Which is the best version of Steins;Gate Reboot? PS5, Switch 2, Switch, Steam Deck, ROG Ally, and Xbox</title>
<link>https://news.jatlink.uk/24380</link>
<guid>https://news.jatlink.uk/24380</guid>
<description><![CDATA[  We check out Steins;Gate Reboot on PS5, Switch 2, Switch 1, and revisit the PC version (with Xbox to come) going over visuals, features, and more. ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Which, the, best, version, SteinsGate, Reboot, PS5, Switch, Switch, Steam, Deck, ROG, Ally, and, Xbox</media:keywords>
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<title>A Letter From Vicky Holmes &amp; The Original &amp;apos;Erin Hunter&amp;apos;</title>
<link>https://news.jatlink.uk/24382</link>
<guid>https://news.jatlink.uk/24382</guid>
<description><![CDATA[ A Letter From Vicky Holmes - The Original &#039;Erin Hunter&#039; - to players ahead of the release of Warrior Cats: Clans of the Forest. ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Letter, From, Vicky, Holmes, The, Original, Erin, Hunter</media:keywords>
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<title>Dragon Age vet says most of The Veilguard team &amp;quot;had little or no say in the things you disliked&amp;quot;</title>
<link>https://news.jatlink.uk/24379</link>
<guid>https://news.jatlink.uk/24379</guid>
<description><![CDATA[  As you might&#039;ve seen, legendary RPG studio BioWare has been shut down by parent company Electronic Arts. No matter what you think of the studio and its games, layoffs suck and so does the closure of a company behind some of the most beloved fantasy franchises of all time, which in BioWare&#039;s case includes Baldur&#039;s Gate, Dragon Age, and Mass Effect. But naturally, not everyone can behave appropriately in response to such an unequivocally horrible situation, nor can everyone simply keep their mouths shut as hundreds of people lose their livelihoods all at once. If a tweet from BioWare veteran and Baldur&#039;s Gate 1 and 2 creative director James Ohlen were a room, it wasn&#039;t being read. In his initial response to the devastating news, Ohlen wrote a blank check of referral for the people who lost their jobs at BioWare this week, calling them &quot;some of the best RPG developers in the world. &quot;If you&#039;re hiring writers, designers, artists or engineers, start with them. Former BioWare folks: if an intro from me would help, reach out,&quot; he wrote. Good stuff. No complaints. But wait... the comments section! Surely, it&#039;s filled with BioWare fans expressing their sympathies, appreciation, and support for the developers losing their jobs so abruptly, right? ...Right? [Deep sigh], no, of course not, this is the internet in 2026, after all. I am not linking to Ohlen&#039;s original tweet and I don&#039;t recommend reading the comments on it because it&#039;s a terribly unpleasant place to spend your time, but it&#039;s filled with hateful comments blaming The Veilguard developers for BioWare&#039;s downfall. A lot of you replied to my last post, so here are a few thoughts.The majority of people on a team the size of Veilguard’s had little or no say in the things you disliked about it. Right up to the end, BioWare still had many people who worked on the games you loved. I also have my own issues with modern entertainment, especially when political messaging gets in the way of good storytelling.I was the guy responsible for the broodmothers in Origins, but also the guy who wanted Zevran to be a same-sex romance. Years later, my son told me he was gay (he gave me permission to share this). I converted to Catholicism several years ago. My son and I love each other and enjoy arguing over politics and religion.My favorite character is Conan the Barbarian, and I love the art of Frank Frazetta, Brom and Chris Achilleos.What I’m trying to say is that it’s possible to hold views that don’t fit neatly into anyone’s political camp, and to love and respect people you disagree with. People are complicated. That includes the people who make the games you love or hate.October 22, 2026 Ohlen clearly read those comments, because he followed up with a new tweet today in which he goes to bat for The Veilguard developers specifically.  &quot;A lot of you replied to my last post, so here are a few thoughts,&quot; he says. &quot;The majority of people on a team the size of Veilguard’s had little or no say in the things you disliked about it. Right up to the end, BioWare still had many people who worked on the games you loved.&quot; Ohlen adds that he has his &quot;own issues with modern entertainment, especially when political messaging gets in the way of good storytelling,&quot; but ultimately was &quot;responsible&quot; for controversial stuff like Dragon Age Origins&#039; Broodmothers and, uh, same-sex romance options for Zevran. &quot;What I&#039;m trying to say is that it’s possible to hold views that don’t fit neatly into anyone’s political camp, and to love and respect people you disagree with. People are complicated. That includes the people who make the games you love or hate,&quot; Ohlen concludes. While Dragon Age: The Veilguard received strong reviews from critics, a whole bunch of longtime Dragon Age fans have been seriously critical of some of BioWare&#039;s design decisions. Some of these complaints are perfectly sensible, but there&#039;s a vocal minority focused on the introduction of a nonbinary recruitable companion as proof that BioWare went &quot;woke&quot; and ruined the franchise forever. It seems to be those criticisms that Ohlen is responding to, even if he himself thinks political messaging can sometimes interfere with storytelling. Regardless of Ohlen&#039;s views, I appreciate that he&#039;s showing support for the former BioWare devs in need of work and urging compassion even when those devs commit the cardinal sin of putting non-binary characters into video games. EA killing BioWare could lead to Mass Effect and Dragon Age rights being sold, former lead says, but they could just as easily &quot;bury them in the vault&quot; [/url] ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Age, vet, says, most, The, Veilguard, team, had, little, say, the, things, you, disliked</media:keywords>
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<item>
<title>About ACE COMBAT ZERO: THE BELKAN WAR ④</title>
<link>https://news.jatlink.uk/24381</link>
<guid>https://news.jatlink.uk/24381</guid>
<description><![CDATA[ Standalone Application Version Now Available on SteamThank you for your continued support of ACE COMBAT™ 8: WINGS OF THEVE.We are pleased to announce that the standalone application version of the pre-order bonus title ACE COMBAT ZERO is now available on Steam.Please note that this update applies only to players who obtained ACE COMBAT ZERO as a pre-order bonus.Players who do not already own the pre-order bonus will not be able to newly obtain ACE COMBAT ZERO through this change. Migrating to the Standalone Application VersionThe standalone application version of ACE COMBAT ZERO will be added to the Steam Library of eligible players in stages.The standalone application can be installed, launched, and played independently, even on PCs where ACE COMBAT™ 8: WINGS OF THEVE is not installed. Launch Options When Starting ACE COMBAT™ 8: WINGS OF THEVEEven after the standalone application version has been released, the launch options dialog for ACE COMBAT ZERO may still appear when starting ACE COMBAT™ 8: WINGS OF THEVE.If you would like to skip this dialog, please try one of the following methods:Set a Default Launch OptionWhen the launch dialog appears, select &quot;Play ACE COMBAT 8&quot;, check &quot;Always use this option&quot;, and then press &quot;Play&quot;.Once configured, the main game will launch directly without displaying the dialog in future sessions.Disable the DLCIn the Steam client, navigate to:Library → Right-click &quot;ACE COMBAT 8: WINGS OF THEVE&quot; → Properties… → DLCUncheck the Install checkbox for ACE COMBAT ZERO to disable the launch option displayed when starting the main game. Save Data Transfer and SharingWhen Playing on the Same PCSave data created with the previous version is stored locally on your PC.As a result, your existing progress, including mission progress, owned aircraft, medals, and assault records, will be carried over automatically when launching the standalone application version, regardless of your Steam Cloud settings.When Transferring Save Data to Another PCIf you would like to share save data across multiple PCs or transfer your progress to a different PC, please ensure that Steam Cloud is enabled before launching the standalone application version.Please note: If Steam Cloud is normally disabled, save data will not be synchronized automatically to other PCs. Steam AchievementsThe standalone application version supports Steam Achievements.If you load save data from the previous version that has already met the requirements for certain achievements and then complete any mission, the corresponding achievements will be unlocked automatically. We would like to once again sincerely apologize for the inconvenience and frustration caused by the time required to make this version available.Thank you for your continued support of the ACE COMBAT series. The ACE COMBAT Team ]]></description>
<enclosure url="http://clan.fastly.steamstatic.com/images/45891949/ff82e7a1209a4dc845d32feff14e87a5367cc107.png" length="49398" type="image/jpeg"/>
<pubDate>Fri, 23 Oct 2026 03:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>About, ACE, COMBAT, ZERO:, THE, BELKAN, WAR, ④</media:keywords>
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<title>[Completed] Unscheduled Maintenance &amp; October 22, 2026</title>
<link>https://news.jatlink.uk/24383</link>
<guid>https://news.jatlink.uk/24383</guid>
<description><![CDATA[ \[Updated 10/22 at 2:14 PM PDT] The maintenance has been completed and we have extended Cash Shop items in your inventory for 2 hours. Please restart your Nexon Launcher or Steam to ensure you receive the latest client update.We will be performing an unscheduled maintenance starting on Thursday, October 22, 2026 at 1:00 PM PDT (4:00 PM EDT / 10:00 PM CEST / 7:00 AM AEDT October 23). We anticipate the maintenance to last approximately 2 hours, concluding around 3:00 PM PDT (6:00 PM EDT / 12:00 AM CEST October 23 / 9:00 AM AEDT October 23).Times:Thursday, October 22, 2026PDT (UTC -7): 1:00 PM - 3:00 PMEDT (UTC -4): 4:00 PM - 6:00 PMCEST (UTC +2): 10:00 PM - 12:00 AM October 23AEDT (UTC +11): 7:00 AM October 23 - 9:00 AM October 23What will be unavailable:All MapleStory Classic World game servers.Changes and Updates:Due to the larger than expected number of players following the Grand Launch, we are implementing additional optimizations and preventative measures to help maintain service stability.Added the Debt System. Please read the full details HERE.Resolved an issue where the color Green was not a selectable option when using the Signature Eye Color Coupon.Resolved an issue where accounts that have not met the trade requirements (reaching Lv.15 and waiting 24 hours) could not drop Kerning City Party Quest coupons and passes. ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Completed, Unscheduled, Maintenance, October, 22, 2026</media:keywords>
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<title>Steam MMO Is Permanently Shutting Down on December 18</title>
<link>https://news.jatlink.uk/24378</link>
<guid>https://news.jatlink.uk/24378</guid>
<description><![CDATA[  Steam MMO Zenith: Nexus is shutting down, with December 18 officially set as its discontinuation date. Apart from Steam, the game is also ceasing operations on several other platforms. ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, MMO, Permanently, Shutting, Down, December</media:keywords>
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<title>Wo Long 2: Wings of Ember Gets Wuxia… and Let Me Fight a Horrific Spider Thing | IGN Preview</title>
<link>https://news.jatlink.uk/24374</link>
<guid>https://news.jatlink.uk/24374</guid>
<description><![CDATA[  Key Preview Takeaways:Visually, Wo Long 2 is a beautiful game.No stamina gauge means faster action.I love that the combat system encouraged me to be aggressive and chase perfection. I have a confession to make, friends: I’ve never played the original Wo Long. I know, I know. Dust off your pitchforks, light your torches. I have it coming in the same way that we all do. “How could you, Will? You’re an action game guy!” Listen, I’m of the opinion that Team Ninja is one of the best to ever do it. Maybe even the best. But everybody’s got blind spots. That’s what I told myself as a giant spider thing with weird arms named Wugu who I’m sure would have been easier if I’d played the original smashed me into the ground for the umpteenth time. I was also coming into the fight cold. My demo had been split by an interview with producer Mazakazu Hirayama and development producer Masaaki Yamagiwa. Great for this preview. Bad for me. But the beauty of Team Ninja’s games has always been that they ask you to believe you can make it to the next moment, that you can be perfect for just a few more seconds. You have to believe. And I did. But before we talk about the end, we have to talk about the beginning. My demo started with a simple objective: retake the demonic island. Sure, man. Why not? As I maneuvered my character down the Red Cliffs, I was stunned by Wo Long’s beauty. Team Ninja’s games have always had a distinct visual style, but if I wasn’t marching off to battle the demonic, I’d have stopped to take in the view. Flowers swaying with the wind, a shadow cast by a wooden fence, a leaf carried gently to the ground by the breeze. Even the ships with their brilliant red sails, afire under the cliff, and the glowing mountain of corruption rising from the ground like a severed fist were beautiful, in their own way. Something to fight for, I guess. But beauty isn’t why I’m here. Down the Cliffs, onto what remains of the pier. Open a chest for some of the loot Team Ninja has become famous (infamous?) for over the years. Raise a flag for the future and morale. Across a rope attached to a ballista’s arrow, I find my first foes. Regular soldiers. My Gray Iron Dual Chakrams (everything, everything is Xena) make quick work of them. God, it’s good to play an action game where weapons have movelists again. Just have to be careful not to follow those poor fools into the water myself. My character can duel with the best of them, but he can’t swim. My favorite trick of the demo: launching a guy into the air and watching as he falls into the water, then jumping away at the last moment so I don’t take the plunge myself. Across the water is where I find my favorite trick of the demo: launching a guy into the air and watching as he falls into the water, then jumping away at the last moment so I don’t take the plunge myself. Every game should have jump cancels. Wo Long 2 understands this. Yes. A couple of boats (and deaths) later and I am coming to grips with Wo Long 2’s combat, its speed. And it is fast, something Hirayama and Yamagiwa emphasized when I spoke to them.  “We got heavy inspiration, obviously because it&#039;s set in China, [from] Chinese martial arts. And for example, if we were to take a game that was based in Japan, like a samurai game, the samurai really focuses on the non-movement as well as when they actually have to move. But when we looked at Chinese martial arts, there&#039;s a lot of speed, there&#039;s a lot of back and forth, there&#039;s a lot of over-the-topness to it. So we definitely got the battle system inspiration from that.”But the battle system also emphasizes aggressive play. “One of the concepts that we have for this game is we got every inspiration from Chinese movies… back and forth attack and defense, like action movies…” the producers told me. “There&#039;s going to be really speedy combat and a lot of back and forth, but when you perform attacks in series… it&#039;s going to open your options up a little more and you&#039;ll be able to do more actions by continuing to attack.” You can feel it immediately. By continuing to land hits, you build your own Spirit gauge, which you can spend on Martials Arts (insert drum roll), special attacks unique to each of Wo Long 2’s 18 weapons or Wizardry. Bolts of lightning to electrocute the unprepared. Freezing your blade to take out enemies made of fire. It’s in making the choices at the right moments, and being willing to play defense, that Wo Long 2 shines. You could just block, I suppose, or roll away. These are the tools we are used to in the soulslike, and they are the weapons of cowards. But there is no stamina gauge here, nothing to limit the fun or prevent you from being aggressive on the attack and risking parries on defense. Transcendence comes in the moments you see the attack coming, all outlined in a flashing red circle enclosing its occupant like a halo, and rush into it for the deflect. Perhaps you will die. Perhaps you will be glorious. But unless you open yourself to failure, ne ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Long, Wings, Ember, Gets, Wuxia…, and, Let, Fight, Horrific, Spider, Thing, IGN, Preview</media:keywords>
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<title>Wo Long 2: Wings of Ember Hands&amp;On Preview – Chinese Warlord Musical Theatre and Demons!</title>
<link>https://news.jatlink.uk/24375</link>
<guid>https://news.jatlink.uk/24375</guid>
<description><![CDATA[  When I first heard the cross between The Romance of the Three Kingdoms (or Dynasty Warriors), Soulslikes, and Demons – Wo Long: Fallen Dynasty was getting a sequel, I literally jumped out of my chair. The first romp through ancient China took a dystopian approach to the retold events of the Three Kingdoms, with solid combat mechanics, excellent enemy design, and hard difficulty in spades. All of this, plus reimagining some of the instantly recognizable generals of Three Kingdoms lore, is what Wo Long: Fallen Dynasty was all about, and KOEI TECMO is continuing the story. Wo Long 2: Wings of Ember continues the conflict right after the events of the first title, but includes more reimagining’s of the Three Kingdoms lore, quality-of-life improvements, and new weaponry to destroy adversaries with; so, when allowed to get behind the glaive in Wo Long 2: Wings of Ember, I agreed faster than the Three Kingdoms did to shut down the Yellow Turban Rebellion. Wo Long 2: Wings of Ember imp... Read more ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Long, Wings, Ember, Hands-On, Preview, –, Chinese, Warlord, Musical, Theatre, and, Demons</media:keywords>
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<title>Welcome to the Sinister Woods</title>
<link>https://news.jatlink.uk/24376</link>
<guid>https://news.jatlink.uk/24376</guid>
<description><![CDATA[ Woodhallow Isle DiscoveryHark ye! Thar be strange news afoot! Fer years a scourge o’ werewolves has plagued these waters, risin’ out o’ the sea n’ strikin’ terror into good folk. But from where do they come? A lone survivor tells the tale: an isle o’ dark woods be the lycanthropes’ haven. And there, as the autumn moon grows fat, so too does their feral power!The time has come at last fer bold pirates to brave this shadowed place n’ seize the elemental might o’ the moon itself to break the hold o’ the sea wolves. The forest be full o’ danger, so don’t get complacent fer one moment while the moon hangs in the sky. Those beasts ain’t to be trusted, and knowin’ ’em as we do, they likely have somethin’ more up their sleeves.Use a Wolf-skull Wayfinder to find these creatures at sea an’ follow ‘em to their den. Strange treasures await, if’n ye dare to set foot in the dark woods! But be wary: the howlin’ foretells danger.Sinister Forces At PlayWerewolves n’ skeletons aren’t the only things stalkin’ the shadows on the oceans lookin’ to cause chaos. Some can be found inside a box that appears fairly ordinary, yet is filled with all kinds of horrors. Ye’ll know ye’ve found one of these Sinister Boxes by the strange scratchin’ sound emanatin’ from within. Look closely inside the darkened crate and ye may discover Blood-bone Monkey, Shadowblood Shades, Shadow Skelepunks, Shadowblood Tigers, Shadowblood ships, &#039;n more waiting to leap out at ye.From now until 3:00 PM PDT on November 2, 2026 you&#039;ll receive a free Sinister Mystery Box for every $9.99 you spend on doubloons, or every month of subscription time you purchase!For more information about the full contents of the 2026 Sinister Mystery Box, as well as the official rules, please check the Promotion Details. Sinister Boxes are only available for a limited time, so act before they disappear into the night!Read the full release notes here. ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Welcome, the, Sinister, Woods</media:keywords>
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<title>How to complete Clampdown in Cyberpunk 2077</title>
<link>https://news.jatlink.uk/24377</link>
<guid>https://news.jatlink.uk/24377</guid>
<description><![CDATA[ The Cyberpunk 2077 2.5 update has introduced a fair amount of new content for players to enjoy, and at its core lies the Clampdown mission. This mission is heavily inspired by the Edgerunners 2 show and based around King and his crew.  In this guide, I will help you unlock the quest and then complete all its key steps. Table of contentsHow to start the Clampdown quest in Cyberpunk 2077Cyberpunk 2077 Clampdown quest walkthroughEnter the Prison and Follow the GuardEscaping the prisonKill all the security guards and deactivate the chipsGo to the ArmoryEnter the Crisis Control Roomhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to start the Clampdown quest in Cyberpunk 2077 To start the Clampdown mission, you have to complete the following missions first.   Complete The Heist. You also have to complete the follow-up quests (Love Like Fire and Playing for Time) to access the full open-world.  Complete any two gigs for Wakako.   Once done, you’ll get a text from Wakako Okada which reads as ‘A request from King’. This will automatically mark the start of the Clampdown quest. Read the message to proceed with the first step of the quest.  Cyberpunk 2077 Clampdown quest walkthrough  Screenshot by Destructoid Once you read the text, King will want to meet and hire you for a job. Go to the rendezvous point near BuryGer, located by the MLK and Brandon fast travel point in Santo Domingo.  Wait at the table once you arrive, but King won’t show up. Instead, he will call to discuss the job, which is basically rescuing Miguel from prison. Once you accept the job, the first quest task will pop up. Enter the Prison and Follow the Guard  Screenshot by Destructoid Go across the road from the last meeting point, and you will come across the prison. Go to the prison’s visitor entrance and avoid drawing any kind of attention or starting a fight. You will find an intercom to the right of the door. Speak with the prison guard, and you will be able to enter. Once you enter the prison and meet the guard, follow him through security as the two of you go deeper into the prison. Finally, place your hand on the scanner to ensure that everything goes smoothly. Escaping the prison When you scan your hand, it will be revealed that you are a criminal, and you will be thrown in jail. Do not worry because this is part of the script. Next, you will find yourself sitting with a prisoner who will explain that the prison is using something called Braindance therapy to ensure that no prisoner has any free will.  Next, you will hear from Meshuga as he instructs you to find a way out. You also learn that you have an inbuilt Reaper chip that can kill you anytime you do something wrong. To get out of the cell, first look up, hack the camera, and select the camera control.  Swap to camera 117, which is the security cortex, to remotely deactivate the panel you find. Finally, you will be able to escape your cell.  Following the mission’s objective to the next part, you will have to find the smuggled package. It is actually in the bathroom, and you can follow the objective line marker to find its location.  Screenshot by Destructoid Once you find the packet, scan it to get the King’s outfit.  Coronation (Iconic Tech Revolver) King’s Coat King’s Bulletproof Vest King’s Glasses King’s Pants Icon America Dust Devil Utility Boots  Kill all the security guards and deactivate the chips Find ever guard you can find because that’s what I did. Continue through the back gate, go past your cell, and approach the hallway. Next, Meshuga will speak with you, and you can do so by jacking into the correct terminal. You will now find information about how to remove the repair chips on you and Miguel. There’s also an optional objective surrounding Wex’s chip that you can complete. Next, you have to deactivate the Reaper chips. You will be presented with three choices:  Deactivate the one on you. This removes any pressure of time. Deactivate the chip of Miguel. Deactivate the chip of Wex.  Since Wex is an optional objective, you have to do it before you deactivate Miguel. If you do so, he will escape, and I have not seen him since. Go to the Armory Once the Reaper Chips are inactive, exit through the nearby door as Meshuga will trigger the alarm. Keep following the mission marker. Defeat every guard you can see by killing them, then take the elevator to the armory. Once you are outside, you will see a lot of prison guards and a hoverbot. Defeat everyone to proceed through. Next, speak with King, and more guards will show up. Kill all of them to get back all your equipment, and get ready to approach the end of the quest. Enter the Crisis Control Room  Screenshot by Destructoid Once you head inside the Crisis Control, you’ll reach a terminal. You’ll now speak with Meshuga and King. You have to choose between activating the Reaper Chips and deactivating. I went with the second and doing so will save a lot of life.  Follow the marker to find your way out of the ]]></description>
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<pubDate>Fri, 23 Oct 2026 03:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, complete, Clampdown, Cyberpunk, 2077</media:keywords>
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<title>P4: Clues from Bright Side</title>
<link>https://news.jatlink.uk/24371</link>
<guid>https://news.jatlink.uk/24371</guid>
<description><![CDATA[ The reality differed from what the models predicted. They described this place as arid and scorching, but the truth was far worse. Crossing the terminator line, the temperature lea… ]]></description>
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<pubDate>Fri, 23 Oct 2026 00:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>P4:, Clues, from, Bright, Side</media:keywords>
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<item>
<title>October Community Stream Recap</title>
<link>https://news.jatlink.uk/24360</link>
<guid>https://news.jatlink.uk/24360</guid>
<description><![CDATA[ Whether you were able to tune in live (thanks!) or you&#039;re dropping by to get a tl;dr, we&#039;re here to give you a recap of some highlights from today&#039;s community stream:  MMR UPDATE As you may remember, back in 10.1.0, we updated how MMR is calculated. While kills and escapes continue to be an aspect of MMR calculations, they are no longer the only thing used to calculate these values. Now, we also factor in a wide range of actions that help progress the game – think, emblems. Of course, certain aspects of the MMR have stayed the same. Namely, Killers keep their individual MMR ratings, Survivor share their MMR, matchmaking prioritizes wait times over exact MMR matching, and MMR gains/losses are calculated by comparing Killers and Survivors against each other in a match. Since making this change in 10.1.0, we&#039;ve been keeping a close eye on this system and recently noticed that Survivors&#039; Altruism wasn&#039;t giving as much MMR as it should have. To make sure altruistic play is correctly rewarded, we made an adjustment to our MMR system earlier this week (thanks to the adjustable elements of the algorithm), increasing this value. We&#039;ll continue to keep a close eye on how this impacts players&#039; MMR and matchmaking before making any further changes.  UPDATE 10.2.0 RECAP Last update, we adjusted over 50 perks, focusing on improving generic perks and those that were affected by Diminishing Returns and could use an adjustment. Watching the results of these changes, we saw some shifts in the usage and kill / escape rates for these perks. Here&#039;s a recap of which ones saw the biggest increases and decreases: KILLER USAGE ???? Scourge Hook: Monstrous Shrine ???? Undone ???? Help Wanted ???? Dead Man&#039;s Switch ???? Hex: Thrill of the Hunt ???? Hex: Blood Favor SURVIVOR USAGE ???? Five Moves Ahead ???? Spine Chill ???? Resilience ???? Windows of Opportunity ???? Stake Out ???? Slippery Meat KILL RATES ???? Help Wanted ???? Ravenous ???? Shattered Hope ???? Hex: Thrill of the Hunt ???? Hex: Blood Favor ???? Dissolution ESCAPE RATES ???? Road Life ???? Sole Survivor ???? Spine Chill ???? Shoulder the Burden ???? Stake Out ???? Self-Preservation  WHAT&#039;S COMING IN UPDATE 10.3.0? PERK ADJUSTMENTS As a follow-up to last update&#039;s perk changes, we&#039;re making further adjustments to some perks that were tweaked in 10.2.0! Here&#039;s a recap of the changes: Calm Spirit: We felt the Action Speed bonus was a little low, so it&#039;s increasing to 25%. Dark Sense: This perk can sometimes trigger at inopportune times and we don&#039;t want you to feel like its uses are wasted. We&#039;re adding a token system so you can &quot;bank&quot; its activations. Dark Arrogance: We know many of you really liked this perk back on the 10.2.0 PTB, so we&#039;re continuing to tweak it to capture its PTB feeling without being too strong. We&#039;re increasing Successful Basic Attack cooldown to 15%, reducing Window Vault Speed to 15%, adding Missed Basic Attack cooldown to penalties, and reducing the penalties to 15%. And of course, we will continue to monitor how this goes! Ravenous: Since this was originally designed when Vigil affected Exposed (and is no longer the case), we&#039;re lowering the Exposed duration to 70s. Slippery Meat: Due to the Unhook Speed, this was too efficient at securing risky unhooks, so we&#039;re reducing Unhook Speed to 75% while increasing Haste to 7%. Whispers: We were a bit conservative with our initial Haste increase, so we&#039;re increasing it a little more to 7%.  MORI UPDATE We&#039;re also making some changes to the Mori system and will be rolling this out over time. The goal? To better define and clarify the rules behind different types of Moris. Moving forward, there will be three types of Mori: Finisher, Power, and Short. While these will all trigger with the Attack button, they&#039;ll function a little different: Finisher Mori: Used to kill the final Survivor, ending the match. This is a longer, more cinematic Mori. Power Mori: Think of this as a &quot;mini-Mori&quot;, that&#039;s triggered by certain Killer&#039;s powers. This Mori has a short length. Short Mori: A simple Mori that&#039;s triggered by perks and offerings. This Mori also has a short length. We plan to revisit older Killers&#039; Moris down the road, but for now, they will use their current Mori for both Finisher and Short Mori situations.  BACKEND TUNABLES We know how important balance is to you, so we&#039;re building a system which lets us make changes to Live content without needing to wait for a patch. The intention is to get small balance changes in your hands more frequently, tapping into your feedback and making adjustments between patches, which previously limited when we could make changes. Backend tunables will largely focus on Killer adjustments (similar to what you may have noticed in 10.1.2 with The Judgment) and base game number tweaks. Using this system, you can expect some tweaks to The Executioner (Faster charge! More range! Snappier feel!) and The Judgment (Power cooldown! Zealous duration!) soon. We can&#039;t wait to continue buildi ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>October, Community, Stream, Recap</media:keywords>
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<title>How to get King&amp;apos;s outfit in Cyberpunk 2077</title>
<link>https://news.jatlink.uk/24361</link>
<guid>https://news.jatlink.uk/24361</guid>
<description><![CDATA[  Though perhaps not the most memorable of Edgerunners 2&#039;s characters, Weak Kingsley, or &quot;The King&quot; has the best drip, including his spectacles and crown-emblazoned coat... Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, get, Kings, outfit, Cyberpunk, 2077</media:keywords>
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<title>How to dual wield in Cyberpunk 2077</title>
<link>https://news.jatlink.uk/24362</link>
<guid>https://news.jatlink.uk/24362</guid>
<description><![CDATA[  You can now dual wield certain weapons in Cyberpunk 2077 thanks to its Edgerunners 2.5 patch, though sadly it&#039;s limited to revolvers and pistols from the power category, which you can either use dual-wielded, or mix and match if you want to have multiple iconics at once... Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, dual, wield, Cyberpunk, 2077</media:keywords>
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<title>HLX Namedropped By Valve Developer During Livestream</title>
<link>https://news.jatlink.uk/24363</link>
<guid>https://news.jatlink.uk/24363</guid>
<description><![CDATA[  While Half-Life Alyx helped tide fans over somewhat, there is still a mountain of expectations and hopes that we&#039;ll get a direct sequel to Half-Life 2&#039;s story following Gordon Freeman&#039;s fight against the Combine empire. Although we&#039;ve had numerous rumors and datamined details suggesting Half-Life 3&#039;s development, a recent slip-up is the biggest update for the franchise we&#039;ve seen yet. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>HLX, Namedropped, Valve, Developer, During, Livestream</media:keywords>
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<title>Half&amp;Life 3 re&amp;re&amp;re&amp;confirmed: A Valve dev just said &amp;apos;HLX&amp;apos; out loud</title>
<link>https://news.jatlink.uk/24356</link>
<guid>https://news.jatlink.uk/24356</guid>
<description><![CDATA[  Get ready to start talking about Half-Life 3 again, folks, because it&#039;s that time of year: Winter is closing in, The Game Awards are coming, and somebody at Valve said &quot;HLX.&quot;.. Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Half-Life, re-re-re-confirmed:, Valve, dev, just, said, HLX, out, loud</media:keywords>
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<title>The Elder Scrolls IV: Oblivion vinyl soundtrack pre&amp;orders are now live</title>
<link>https://news.jatlink.uk/24357</link>
<guid>https://news.jatlink.uk/24357</guid>
<description><![CDATA[  Laced Records is releasing two variants of the soundtrack to The Elder Scrolls IV: Oblivion. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Elder, Scrolls, IV:, Oblivion, vinyl, soundtrack, pre-orders, are, now, live</media:keywords>
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<title>Leaked Mass Effect: Universe trailer gives a taste of what we&amp;apos;re all missing</title>
<link>https://news.jatlink.uk/24358</link>
<guid>https://news.jatlink.uk/24358</guid>
<description><![CDATA[ Those mourning yesterday&#039;s shuttering of highly praised and influential developer BioWare also had to deal with the cancellation of the next Mass Effect game, which was first teased back in 2020. Today, we got our best look at what that game could have been with a short, leaked trailer for Mass Effect: Universe. In the roughly two-minute montage—which describes itself as &quot;in-engine footage from our small team&quot; that &quot;uses our pre-production assets&quot;—an ex-military officer wearing an N7 trenchcoat (similar to the one seen in that 2020 teaser) encounters an Asari at a bar. He talks of his frustration with military life—&quot;by the time you put out one fire, another had already started&quot;—before discussing his new line of work &quot;stopping [the fires] before they start&quot; and &quot;making the choices no one else is willing to make. Going where others are afraid to go.&quot; Mass Effect: Universe Trailerbyu/Random_Hyabusa_Ninja inmasseffect  Read full article Comments ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Leaked, Mass, Effect:, Universe, trailer, gives, taste, what, were, all, missing</media:keywords>
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<title>Resident Evil Outbreak Now Available For Free With This Browser Decomp</title>
<link>https://news.jatlink.uk/24359</link>
<guid>https://news.jatlink.uk/24359</guid>
<description><![CDATA[  The Resident Evil series has so many spinoffs and remasters that it can be hard to keep track of every game outside the main numbered titles, with both Resident Evil games having been largely underrated by a majority of the fanbase. While it&#039;s not too surprising given how inaccessible the Outbreak games have been for several years now, one fan has made the co-op horror experiences free for everyone, albeit with a few major drawbacks. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, Outbreak, Now, Available, For, Free, With, This, Browser, Decomp</media:keywords>
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<title>Epic Games’ ‘Unreal Engine AI MegaJam’ contest will reward cash for AI vibe&amp;coded slop games that no one asked for</title>
<link>https://news.jatlink.uk/24354</link>
<guid>https://news.jatlink.uk/24354</guid>
<description><![CDATA[ Epic Games CEO Tim Sweeney’s all-in on shoveling AI “vibe coding” into game dev has reached a new embarrassing low today, somehow. Following up on last week’s Epic Games Store redesign that was “vibe-coded” and slopped together, the Fortnite publisher is now asking people to “team with up to four other humans and unlimited agents to build a playable game in Unreal Engine or Unreal Editor for Fortnite (UEFN), and compete for cash prizes.”  Image via Epic Games https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 This is not a joke post. It feels like ragebait, but it appears to be genuine. So, basically, not only is Epic all-in on using AI to make games for them, they are now hoping that other people will do it in their stead for some comparatively measly prizes ($7,500 each for top placement in three different categories). “Jam online from anywhere, with your local game dev community, or in person in San Francisco at Digital Jungle, where you’ll build alongside teams from Anthropic, Google, Meshy, OpenAI, SpaceXSI, and more,” Epic said. “Bring any AI tools into your workflow, from asset generation to coding agents. Get creative! Prototype the mechanic you never had time for, or try the art style you weren’t sure you could pull off.” Epic said that “standout Unreal Engine and UEFN entries can earn development continuation grants of up to $50,000 to keep building after the jam, so the momentum doesn’t stop when the jam ends,” but the jam commences early next month. Honestly? I don’t really have anything nice to say about this. So I’ll leave it to one of the top replies on the Unreal Engine account’s announcement today, which fittingly includes an AI-generated image of a hand that has six fingers: Like do you guys have a humiliation kink or something— Lexi (@LexisSketchbook) October 22, 2026 The rest of the replies are filled to the brim with the same sentiment, so I hope gamers are ready to stand up for what they believe in when it comes to Epic, Unreal, and UEFN.  The post Epic Games’ ‘Unreal Engine AI MegaJam’ contest will reward cash for AI vibe-coded slop games that no one asked for appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epic, Games’, ‘Unreal, Engine, MegaJam’, contest, will, reward, cash, for, vibe-coded, slop, games, that, one, asked, for</media:keywords>
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<title>How to find Weapon Manuals in Modern Warfare 4 DMZ</title>
<link>https://news.jatlink.uk/24355</link>
<guid>https://news.jatlink.uk/24355</guid>
<description><![CDATA[ Call of Duty: Modern Warfare 4‘s DMZ mode has switched the old system that revolved around weapons. This year, there are different ways to unlock weapons, and one of the most consistent methods is to gather Weapon Manuals.  However, these items are extremely rare to find and get, and I will explain the method in this guide.  Table of contentsHow to get Weapon Manuals in Modern Warfare 4 DMZHow to use Weapon Manuals in Modern Warfare 4 DMZhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 How to get Weapon Manuals in Modern Warfare 4 DMZ There’s no definite or fixed way to obtain Weapon Manuals since it all depends on your luck. There are two loot sources that can reward you with these items: Safes and Military Containers (Weapon Lockers).  Look for loot that you can find in High Threat Areas. If you don’t know where these regions are, open the tac-map. High Threat Areas are always marked in red. If you’re completing any Operations, you should finish them first.   Image via Activision Once you’re at the correct areas, it’s all about your luck next. If you manage to find a Manual, your first task is to move it to your Insured Slot. You can only use Weapon Manuals if you manage to bring them back safely. Hence, the Insured Slot is a guarantee for it to remain in your inventory even if you don’t manage to extract safely.  How to use Weapon Manuals in Modern Warfare 4 DMZ Once you manage to get a Weapon Manual, you can then use it to unlock new weapons at the Gunsmith. While they’re immensely useful, there are other methods to get new weapons in the mode. All blueprints that you unlock will also unlock the corresponding weapon for you.  Similarly, all weapons in your inventory when you extract will be available for you to pick from. That said, Weapon Manuals adds permanence to your inventory when it comes to unlocking new weapons.  The post How to find Weapon Manuals in Modern Warfare 4 DMZ appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 22 Oct 2026 22:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, find, Weapon, Manuals, Modern, Warfare, DMZ</media:keywords>
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<title>How to dual wield guns in Cyberpunk 2077 and become a futuristic gunslinger</title>
<link>https://news.jatlink.uk/24332</link>
<guid>https://news.jatlink.uk/24332</guid>
<description><![CDATA[  Dual-wielding in Cyberpunk 2077 is now possible with the 2.5 update with a skill that allows V to shoot two guns at the same time, akimbo/gunslinger style. It&#039;s a hell of an update that allows pistol users not to sacrifice damage output, but it&#039;s not something you&#039;ll be able to do off-the-bat without a bit of perk investment. If you want to dual-wield guns, I&#039;ll explain how to do that in Cyberpunk 2077 below.How to dual wield in Cyberpunk 2077  (Image credit: CD Projekt Red) To dual-wield guns in Cyberpunk 2077, players need to get the &quot;Double Trouble&quot; perk from the &quot;Cool&quot; Skill Tree, which unlocks when your Cool reaches level 9. Once you&#039;ve invested a Perk Point into Double Trouble, you&#039;ll be able to equip two pistols, but they both have to be Power Pistols or Power Revolvers. You can&#039;t dual-wield smart pistols, tech pistols, SMGs, shotguns, or anything else.  (Image credit: CD Projekt Red) Once equipped, players can fire both guns simultaneously, though the weapons each have a 37.5% reduction in damage. If you invest two points into Double Trouble, you can unlock a special move called Heywood Hurricane, in which you rapidly fire both guns for one second and quickly refill ammo spent on successful shots. There are also four perks tied to Double Trouble that further enhance it, which each improving Dual Wielding in some way - either reducing stamina costs, increasing accuracy, or buffing the Heywood Hurricane move.   (Image credit: CD Projekt Red) If you&#039;re interested in guns, make sure you check out all the Cyberpunk 2077 best weapons! Or if you&#039;re getting back into the game with the 2.5 update, make sure you refresh your knowledge of all the most important Cyberpunk 2077 tips. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:12 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, dual, wield, guns, Cyberpunk, 2077, and, become, futuristic, gunslinger</media:keywords>
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<title>ESO Season Two: Echoes of Skyrim Now Live</title>
<link>https://news.jatlink.uk/24333</link>
<guid>https://news.jatlink.uk/24333</guid>
<description><![CDATA[                                                                                      Return to Skyrim, take on solo dungeons, and unlock new rewards during The Elder Scrolls Online’s Season Two.   Season Two: Echoes of Skyrim is now live for all platforms (including PC/Mac, Xbox, and PlayStation) from October 21 until January 27. This new season introduces fan-favorite Chapter and DLC content to ESO’s base game, features two challenging solo dungeons, adds new rewards and player-experience improvements, and more.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    All of Season Two’s new gameplay features are completely free for all ESO’s players (no purchase required). This new season also comes with a new Tamriel Tome, which features both free and paid (premium) options.  As with all of ESO’s seasons, you will see its features arrive throughout its lifespan (with some additions arriving right at its end)! Check out the complete timeline below.  Now live (as of October 21, 2026)   Greymoor Chapter moves to ESO’s base gameWolfhunter DLC moves to ESO’s base gameSolo Dungeons: Moon Hunter Keep and March of SacrificesArriving later as part of Season Two     Markarth DLC moves to ESO’s base gameSkyrim-themed Golden Pursuits campaignNowhere Vault-themed Golden Pursuits campaignNew player-experience improvementsNew PvP season launchNote: ESO’s PvP “seasons” last approximately six months and are active over multiple game content seasons. For example, this one begins at the end of Season Two, but it will continue throughout Seasons Three and Four. In addition to the above, you can expect the return of classic ESO events such as the Witches Festival (now live), Whitestrake’s Mayhem, and the New Life Festival.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Season Two Echoes of Skyrim invites Tamriel’s heroes to return to (or visit for the first time) the homeland of the Nords. Except for the Premium Tamriel Tome, all of these Season Two additions are free for all ESO players.  Skyrim Moves to Base Game The fan-favorite Greymoor Chapter is now part of ESO’s base game. This means you can access the zone, storyline, Antiquities system, and Kyne’s Aegis 12-player Trial at no cost! Venture into Skyrim’s dark heart, discover the city of Solitude and underground realm of Blackreach, and encounter the malevolent forces at the center of it all—completely free!                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:12 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>ESO, Season, Two:, Echoes, Skyrim, Now, Live</media:keywords>
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<title>Cyberpunk 2077 Update 2.5 is Live Now</title>
<link>https://news.jatlink.uk/24330</link>
<guid>https://news.jatlink.uk/24330</guid>
<description><![CDATA[  CD Projekt RED revealed the full patch notes for Update 2.5 for Cyberpunk 2077, a major patch that is adding a lot of new content and features for fans to check out. Following a disastrous launch, Cyberpunk 2077 has largely been reborn over the past few years, achieving immense popularity with players among the strong support that CD Projekt RED has continued to show the game over the past 6 years.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077, Update, 2.5, Live, Now</media:keywords>
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<title>Palworld Side By Side is update 1.1 in a fancy hat, Pocketpair dev clarifies, not a new game or a &amp;quot;massive update&amp;quot;</title>
<link>https://news.jatlink.uk/24328</link>
<guid>https://news.jatlink.uk/24328</guid>
<description><![CDATA[  Palworld lead Bucky wants to make sure everyone knows that Side by Side is simply update 1.1, not a sequel or a new spinoff game.  Earlier this week, Palworld announced &quot;Side by Side,&quot; which may sound like a subtitle for a sequel or spinoff, but it&#039;s actually just the name of the next update for the game, set to release in Winter 2026. It even came with mysterious key art that clearly had some people thinking it was something huge, prompting Pocketpair head of publishing and communications John &quot;Bucky&quot; Buckley to set the record straight.  Over on Twitter, Bucky notes, &quot;Palworld Side by Side is v1.1 by the way.&quot; He continues, &quot;I thought that was pretty clear, but it seems quite a few people thought it was a new game announcement.&quot; So if you were expecting &quot;Palworld 2 with terrain modification and underwater biomes&quot; like one (joking) response, I&#039;m afraid that&#039;s not happening. Palworld Side by Side is v1.1 by the way! I thought that was pretty clear but, it seems quite a few people thought it was a new game announcement.Anyway…it’s an update. For Palworld. v1.1 ????October 22, 2026 So what does it involve? While we don&#039;t yet know, speaking to MP1st recently, Bucky explains that &quot;we’re not quite ready to start teasing it just yet.&quot; However, he did reveal one note about what to expect from Palworld Side by Side&#039;s 1.1 update, saying, &quot;1.1 isn’t a massive update,&quot; but that &quot;we do think players will be pretty happy with it.&quot; One thing you can rule out is Palworld Side by Side adding &quot;100 new Pals,&quot; as Bucky said in the same interview that Pocketpair developers &quot;try to add Pals in a meaningful way.&quot; We got 72 new pals in the massive 1.0 patch a few months back, so I don&#039;t expect we&#039;ll see many new additions – if any – this time around.  Palworld picks spin-offs over a Fortnite-style metaverse because &quot;maximizing revenue as quickly as possible isn’t what drives our creative decisions,&quot; says Pocketpair lead [/url] ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, Side, Side, update, 1.1, fancy, hat, Pocketpair, dev, clarifies, not, new, game, massive, update</media:keywords>
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<title>Cyberpunk 2077&amp;apos;s new update just made it the anti&amp;GTA 6</title>
<link>https://news.jatlink.uk/24329</link>
<guid>https://news.jatlink.uk/24329</guid>
<description><![CDATA[  Grand Theft Auto is not a roleplaying game. Even with its sprawling open world and all the painstaking technical details that have gone into protagonists Lucia and Jason&#039;s story, GTA 6 will never be among those we call the best RPGs. Some systems in the latest entry might hew close, but the way Jason and Lucia evolve are closer to being a sim than an RPG proper. More than that, there&#039;s a fundamental difference between how Rockstar and developers like CD Projekt Red view their respective games. After adding full mod support to The Witcher 3: Wild Hunt – Remastered, the Polish developer surprised Cyberpunk 2077 fans by announcing a similar built-in client to the Night City adventure. Patch 2.5 comes with all the bells and whistles that speak to a truly flexible, personalized RPG experience – and it&#039;s the furthest thing away from what Rockstar has said about GTA 6 so far.Yours, mine, ours  (Image credit: CD Projekt Red) Mod-ern family  (Image credit: CD Projekt Red) CD Projekt Red has &quot;hired so many modders&quot; that Cyberpunk 2 co-lead says &quot;I think half of the quest team is all former modders&quot; Patch 2.5, in its broadest strokes, is an RPG replayer&#039;s ultimate fantasy. Delivered in co-development with Virtuos Studios, the update brings new clothing items as well as long-awaited cyberware customization (courtesy of new NPC vendors called Glamdocs), and the opportunity to finally dual-wield any pistol or revolver combination. There&#039;s also some &quot;cozy&quot; new missions to engage with as V learns more about the founding of Night City, and of course, plenty of connective tissue between the video game and Netflix&#039;s new season of spin-off anime Cyberpunk: Edgerunners. Top it off with full mod support, and I can fully understand why CDPR skipped straight past a patch 2.4 update; This really is a two-in-one deal.  Speaking on the latest Redstreams, associate game director Pawel Sasko sounded incredibly enthusiastic about what this patch means for replayability. The team is fully supportive of fans getting creative to make their next playthrough more unique than ever. CDPR even welcomes story mods among the plethora of ways you can reshape the experience to suit your needs, something Rockstar has reiterated its vocal opposition to in its recent fair use reminder.   (Image credit: Rockstar) It&#039;s an outlier in that regard. A healthy modding community and a robust customization system are the hallmarks of almost every successful game or franchise of the last two decades. Cyberpunk 2077 (and The Witcher 3, by extension) is following the example set out by Skyrim, Baldur&#039;s Gate 3, Mass Effect, The Sims 4 (until recently), and countless others. It&#039;s a surefire way to keep players engaged and interested in a title long past its release year, offering countless ways to experience the same story through brand new eyes. But it seems that Rockstar thinks the Grand Theft Auto name is more than enough to justify bucking this particular trend. Forgive the ice-cold take, but fostering a strong sense of community should be paramount to every game developer. When I see RPG developers like CDPR and Larian Studios going out of their way to not only engage with their communities but deliver long-awaited quality-of-life additions, it makes me look more critically at those who refuse to. Respect should go both ways. If Rockstar wants to keep its legions of loyal followers, why not adapt to their needs instead of give them a hiding before the game is even out?Lone wolves  (Image credit: CD Projekt Red) Respect should go both ways. Then again, Rockstar is no stranger to doing things differently. Where some devs embrace the changing tides that dictate our ever-shortening attention spans, Rockstar can just buy the ocean from under Poseidon. After all, it ended up acquiring GTA Online mod developer FiveM, a team it once threatened with legal action, in order to at least profit off of its roleplaying servers.This is a team that plays by very different rules, so if you&#039;re hoping that Rockstar might slacken its leash on modding once GTA 6 has been out for some time, I wouldn&#039;t hold my breath. GTA 6 isn&#039;t an RPG, as any genre purist will rush to tell you. Neither in its format nor in the attitude with which it was created. Rockstar is selling a product, not a community – and that&#039;s fine by me. But, I wonder how many will agree when it&#039;s time for the next iteration of GTA Online to get the GTA 6 treatment. While GTA 5&#039;s mode has always been an outlier, online communities in 2026 than they were in 2013. In the meantime, I&#039;ll take hot pink mantis blades, dual-wielding Jackie&#039;s golden pistols, and having cats in all of V&#039;s Night City apartments before Rockstar&#039;s precious new baby. Call me when Jason gets a gorilla arms mod (and don&#039;t tell Mommy on me). Check out these games like GTA if you just can&#039;t wait for GTA 6! [/url] ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077s, new, update, just, made, the, anti-GTA</media:keywords>
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<item>
<title>Secretlab Reveals K/DA Firestarter Collection With New Gaming Chair and Desk Designs</title>
<link>https://news.jatlink.uk/24331</link>
<guid>https://news.jatlink.uk/24331</guid>
<description><![CDATA[  In the wake of K/DA’s Firestarter comeback, Secretlab has revealed a new gaming furniture collection themed after the virtual girl group.  The collection features new special-edition designs for two of Secretlab’s most popular products: the Titan Evo gaming chair and the Magnus Pro gaming desk. Both battlestation items are decorated with burgundy flames and this era’s K/DA insignia, including symbols for each member: Kai&#039;Sa, Ahri, Akali, and Evelynn.  The full Secretlab x K/DA Firestarter collection is now available for purchase on the Secretlab site with optional add-ons and multiple sizes. The K/DA edition Titan EVO starts at $644, while the flaming Magnus Pro desk starts at $978.Secretlab x K/DA Firestarter Collection Now Available The new K/DA Firestarter collection is joining Secretlab&#039;s ridiculously long list of League of Legends-themed peripherals, including two existing collections for the girl group&#039;s previous eras.  The base model of the Secretlab Titan Evo is one of our favorite gaming chairs on the market. The racing-style chair sports an adjustable L-Adapt lumbar support system and a sizable “waterfall edge” seat design to improve blood flow. IGN’s reviewer, Chris Coke, spent two years with it as his main gaming chair to offer deeper insight, and found it “be the all-around best option, balancing ergonomics, style, and features that have since changed the gaming chair industry.”    The K/DA design features the Firestarter era&#039;s purple flames alongside the Secretlab and K/DA logos. The front of the chair shows each member’s symbols, with silver decals along the edges. The Firestarter edition is available in both Regular ($644) and XL ($714) sizing.  The Magnus Pro is also our top pick for gaming-dedicated desks. In the words of IGN’s reviewer, Mark Knapp, the latest model “combines the metal desktop and versatile cable organization of the original desk with powerful motorized legs to let gamers dial in their fit whether they’re sitting cozy in a chair or standing up, alert and ready to game.” Like the chair, the K/DA edition is covered in smokey flames and the Firestarter insignia. The desk itself starts at $978 directly through Secretlab, which also offers matching hot pink cable management systems at an additional cost.  The launch is accompanied by a new illustration showing the K/DA members in their Firestarter looks working on new music with the Secretlab battlestations:  Rumors began circulating of K/DA’s return when the virtual girl group reactivated their social accounts after six years of silence. The rumors were proven true when a new single titled “Firestarter” dropped in mid-October with a music video animated by long-time Riot Games collaborator Fortiche.  A full EP with the same title was dropped on music streaming services last night. K/DA will also be returning to the stage as the opener for this year&#039;s League of Legends World Championship, generally known as Worlds.   ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Secretlab, Reveals, KDA, Firestarter, Collection, With, New, Gaming, Chair, and, Desk, Designs</media:keywords>
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<item>
<title>Meet the Cursed Dragomir Family</title>
<link>https://news.jatlink.uk/24324</link>
<guid>https://news.jatlink.uk/24324</guid>
<description><![CDATA[ MEET THE DRAGOMIR FAMILYFrom October 22 to November 11, answer the call of Castle Dragomir. Brave the castle&#039;s haunted corridors, and discover whether you are hunter... or prey.JOIN THE HUNT The Nightstalker, Lord DragomirEmbrace the curse of Lord Dragomir, the Nightstalker. Unleash his terrifying power on the battlefield.https://store.steampowered.com/app/5101220Liana the Pale, Daughter of the NightJoin the cursed Dragomir Family and become Liana The Pale, inspiring blood-curdling nightmares across the battlefield.https://store.steampowered.com/app/5101200Ultimate Bloodcurse Bundle Unlock two legendary Hero Skins, included with Executions, Mythic Outfits, and more, for all your heroes up to Y10S3.https://store.steampowered.com/app/5101280 ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Meet, the, Cursed, Dragomir, Family</media:keywords>
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<item>
<title>World Pets Overview Trailer</title>
<link>https://news.jatlink.uk/24326</link>
<guid>https://news.jatlink.uk/24326</guid>
<description><![CDATA[ The World Pets update arrives December 1. Never roam alone again. Choose the perfect pet, give them a name, customize their appearance, and set out with a loyal friend by your side. From faithful Dogs and Cats to fearsome Radhogs and even a mighty Deathclaw. Direct your companion with attack, defend, and follow commands, level them into a powerful ally, and unlock unique perks that complement your playstyle as you carve your legend across the wasteland together. ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Pets, Overview, Trailer</media:keywords>
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<item>
<title>Fortnite is Adding a Nikki Obsession Skin, But With a Weird Change</title>
<link>https://news.jatlink.uk/24327</link>
<guid>https://news.jatlink.uk/24327</guid>
<description><![CDATA[  One of the most talked about movies of 2026 is already teaming up with the smash-hit battle royale Fortnite, as Nikki from Curry Barker&#039;s psychological horror Obsession has debuted as a playable character skin, but the new offering has been quickly met with mixed reactions from fans. Fortnite has long been known to team up with major franchises like Marvel and Star Wars, and Obsession is far from the first horror film to be introduced courtesy of the annual Fortnitemares Halloween event. However, the specific choice of Nikki, along with a weird change to the design of her in-game character model, has raised more than a few eyebrows. ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fortnite, Adding, Nikki, Obsession, Skin, But, With, Weird, Change</media:keywords>
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<title>Arc Raiders player says Embark used ChatGPT to respond to them, sent messages intended for others</title>
<link>https://news.jatlink.uk/24325</link>
<guid>https://news.jatlink.uk/24325</guid>
<description><![CDATA[  The Arc Raiders support team under developer Embark Studios allegedly used ChatGPT to handle a player&#039;s inquiry and, in the process, mistakenly sent them multiple messages seemingly intended for several other players.  Reddit user a1vmp1 claims &quot;Arc Raiders support chat just sent me a BUNCH of other people&#039;s messages accidentally&quot; in chats marked by ChatGPT prompt and response exchanges.  &quot;So if you can somehow push your way past the AI chat bots, you end up with a real employee using an AI chat bot. That&#039;s how you end up with mistakes like this happening,&quot; the player complains.  &quot;Create a short response,&quot; says one alleged prompt given to the chatbot. &quot;ChatGPT said: Writing,&quot; reads an interim response above the actual support message.  &quot;Ask screenshot of current skill trees,&quot; reads another purported prompt. The response seemingly generated based on this prompt reads, in part, &quot;Could you please provide a screenshot of your current skill tree showing your available skill points?&quot; This pattern repeats several times through the chain message, which seems to contain about 10 separate exchanges.  I&#039;ve reached out to a1vmp1 for additional details, and to Embark for comment on its ChatGPT use, but have not heard back.   (Image credit: Embark Studios) In a Reddit reply, a1vmp1 clarified that they are user 762 in the message chain. The support response to 762, who complained of losing a full loadout of gear &quot;within 20 seconds of spawning because of a game issue,&quot; reads: &quot;We understand your frustration, and we&#039;re sorry that these repeated issues have cost you so much time and hard-earned gear. We appreciate you providing the recordings, and we understand your concerns about losing items due to circumstances beyond your control. While we&#039;re unable to restore lost items or trial scores, we&#039;ll make sure your feedback regarding these issues is shared with the relevant team for further review.  Thank you for taking the time to report this and for your patience.&quot; The alleged prompt for this message was, again, &quot;Create a short response.&quot; I ran this message through AI-generated text detection tools from Grammarly, Solvely, and GPTZero, and all of them rated it as 100% AI-made. The same goes for another message that I reviewed.  A large game studio using AI somewhere in its pipeline is no grand surprise, especially when Embark is known for using AI in many, and more game-facing, applications already. Rather, Arc Raiders players replying to the original Reddit post seem amused by the error and annoyed by the presentation, and like many people, are tired of talking to robots in support chats.  This feels like just another example of how difficult it can be to reach an actual person in today&#039;s web environment, but an especially ironic one given that Arc Raiders is fundamentally about robots displacing humans. Even canned, pasted messages selected and sent by a human could be preferable.  &quot;Someone&#039;s getting fired,&quot; one player speculates (though that seems doubtful, as it seems no sensitive information was leaked as a result of this error).  &quot;It feels particularly pernicious to have platitudes like &#039;we understand your frustration&#039; when &#039;we&#039; doesn&#039;t even exist here. There&#039;s no human that actually cares so the statement is worthless,&quot; complains another player. &quot;I think I&#039;d rather the minimum wage worker pretend to care than an LLM simulate it,&quot; they add.  Arc Raiders devs know PvE has been &quot;polarizing,&quot; promise to prioritize the game&#039;s &quot;overall health and enjoyability&quot; when deciding what to do next.  [/url] ]]></description>
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<pubDate>Thu, 22 Oct 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Arc, Raiders, player, says, Embark, used, ChatGPT, respond, them, sent, messages, intended, for, others</media:keywords>
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<item>
<title>The Mildmay Extension is Out Now!</title>
<link>https://news.jatlink.uk/24319</link>
<guid>https://news.jatlink.uk/24319</guid>
<description><![CDATA[ The Mildmay line Richmond Extension is OUT NOW, taking London Overground services beyond Willesden Junction and all the way to Richmond.Available as a FREE update for existing owners of Train Sim World 7: London Overground Mildmay line: Stratford - Willesden Junction Route Add-On, the expansion adds around 5 miles of railway, five new stations and a range of new features and gameplay opportunities across West London.For players joining the Mildmay line for the first time, the complete expanded route is now available for £29.99 / €35.99 / $39.99.https://store.steampowered.com/app/4680200/Train_Sim_World_7_London_Overground_Mildmay_line_Stratford_Willesden_Junction_Route_AddOn/The Mildmay line, Now Extended to RichmondYour London Overground journeys can now continue beyond Willesden Junction through to Richmond, adding five new stations to the route:Acton CentralSouth ActonGunnersburyKew GardensRichmondAlong the way, the Class 378 transitions from 25 kV AC overhead power to 750 V DC third rail at Acton Central before continuing through West London towards the River Thames and Richmond.The update also brings a number of new features and improvements to the wider Mildmay line experience, including working in-cab CCTV screens, audible passenger announcements and additional detail for the Class 378.Around the new section, additional railway and environmental activity helps bring West London to life, from the shared railway with the District line around Gunnersbury to animated traffic around the River Thames.And because this is an expansion to the existing Mildmay line rather than a separate Add-On, existing owners can jump straight in at no additional cost.Timetable Deep DiveExtending the route to Richmond naturally brings changes to the Mildmay line timetable, but much of the existing experience remains familiar.The biggest passenger addition is a full diagram of BR Class 710 services.Owners of London Overground Suffragette line can now regularly put the Aventra to work across the expanded Mildmay line timetable alongside the Class 378.Freight players have some new options too.The BR Class 90 and the recently released Freightliner BR Class 70 can now substitute into all existing Class 66 freight services on the Mildmay line, giving you considerably more choice when taking freight across North and West London.Outside of these additions, the timetable itself remains largely unchanged, retaining the existing passenger, freight and AI operations while extending core London Overground services through to Richmond.Layers and AI TrafficThe Richmond Extension sits at the heart of a very busy part of London&#039;s railway network, and compatible Add-Ons from your collection can add even more traffic and gameplay.BR Class 710Own London Overground Suffragette line?The BR Class 710 adds a full playable diagram to the Mildmay line timetable, allowing the Aventra to work regular London Overground passenger services alongside the Class 378.District linePlayers who own both Great Western Express and the BR Class 484 can also take control of playable District line services between Richmond and Gunnersbury.The Class 484 is presented in London Underground-inspired colours to represent District line stock, introducing a very different style of passenger service to the western end of the route.Freightliner Class 70 and BR Class 90The freight timetable also benefits from your wider collection.Both the Freightliner BR Class 70 and BR Class 90 can substitute for the Class 66 across its freight workings, opening up more ways to tackle the existing freight timetable.South West Trains at RichmondOwners of West Coast Main Line: London Euston - Milton Keynes will also see additional activity around Richmond.The included Class 350 appears in a licensed South West Trains livery, representing Class 450 services as AI traffic around the station and helping make the new terminus feel much busier.Great Western Main Line TrafficWhere the Mildmay line crosses the Great Western Main Line, additional AI traffic can also appear around the railway.This includes Class 345 Elizabeth line services and GWR Class 802 intercity trains, adding more movement to the wider London railway network.You&#039;ll also encounter passing London Underground AI services where the route intersects with the Underground network.Together, these layers help make the expanded Mildmay line feel part of the much larger railway system surrounding it.Catch Up on the Mildmay line PreviewAhead of release, we were joined by Johannes from Incredible Trains for a closer look at the Richmond Extension.The stream takes a deeper dive into the new section of the route, its features and what players can expect from the expanded Mildmay line experience.Catch British Ace Later TodayWant another look at the extension in action?British Ace will be taking to the Mildmay line later today alongside Johannes, showcasing the Richmond Extension and exploring what the new section brings to the route.Train Sim Wo ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Mildmay, Extension, Out, Now</media:keywords>
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<title>PGS 11 Winners Stage is LIVE!!</title>
<link>https://news.jatlink.uk/24320</link>
<guid>https://news.jatlink.uk/24320</guid>
<description><![CDATA[ Hello, PUBG Esports fans!The final stretch of the 2026 PUBG Global Series is approaching: PGS Circuit 4. With PGS 10, PGS 11, and the Circuit Final, PGS 12, the three remaining tournaments will bring this year’s 12-event PUBG Global Series to a close.Circuit 4 is more than just the final circuit of the season. With the conclusion of PGS 12, the final PGS Points standings for the 2026 season will be determined, deciding the eight teams that will advance to PUBG Global Championship 2026.After three circuits of competition, the race for PGC is beginning to take shape—but nothing has been decided yet. With PGS 10, PGS 11, and double points on the line at PGS 12, there are still 240 PGS Points up for grabs.Which teams will earn their way to PGC 2026 through PGS Points? Let’s take a closer look at Circuit 4, the final competition of the 2026 PGS season.PGS Circuit 4 SchedulePGS Circuit 4 will take place from October 14 to November 1.PGS 10Group Stage: October 14Winners Stage: October 15Survival Stage: October 16Final Stage: October 17–18PGS 11Winners Stage: October 22Survival Stage: October 23Final Stage: October 24–25PGS 12Survival Stage: October 29Grand Finals: October 30–November 1As the Circuit Final, PGS 12 will see the top eight teams in the Circuit 4 PGS Points standings advance directly to the Grand Finals based on the points accumulated through PGS 10 and PGS 11. The remaining 16 teams will compete in the Survival Stage for the remaining spots in the Grand Finals.When PGS 12 comes to an end, it will mark not only the conclusion of Circuit 4, but also the end of the 2026 season-long PGS Points race spanning PGS 1 through PGS 12. PGS Points StandingsWith three circuits and nine PGS events now complete, the battle for PGS Points is more intense than ever.At the conclusion of Circuit 3, Virtus.pro leads the standings with 261 points, followed by Made in Thailand with 224 points, 17Gaming with 223 points, and T1 with 208 points.Currently occupying the final PGC qualification spot is Petrichor Road in eighth place with 152 points.But the gaps around the cutoff remain narrow. Seventh-place Falcons sit just two points ahead at 154, while ninth-place Gen.G Esports trail the current PGC qualification line by only seven points with 145.Most importantly, Circuit 4 is still to come. The current standings are far from the final picture of who will advance to PGC. PGC 2026 Qualification &amp; PGS PointsThe top eight teams in the final PGS Points standings, accumulated across PGS 1 through PGS 12 during the 2026 season, will qualify for PGC 2026.And the final standings determine more than just qualification. The higher a team finishes in the PGS Points standings, the later the stage from which they will begin their PGC 2026 journey.The team finishing 1st in PGS Points will advance directly to the PGC 2026 Grand Finals. The 2nd-place team will enter at Survival Stage Day 1, while the teams finishing 3rd through 8th will begin their journey in the Qualifying Stage.This means Circuit 4 is about more than simply breaking into the Top 8. For teams already inside the qualification zone, the battle will continue until the very end as they fight for a higher PGS Points ranking and a more advantageous PGC seed. 240 PGS Points Are Still Up for GrabsIn both PGS 10 and PGS 11, the winner will earn 60 PGS Points, with points awarded down through 16th place.At the Circuit Final, PGS 12, the points will be doubled. The winner will earn 120 points, with 96 points going to second place, and double the PGS 10 and PGS 11 point values applied throughout the standings.That means the maximum number of points a single team can earn in Circuit 4 is:60 points (PGS 10 1st) + 60 points (PGS 11 1st) + 120 points (PGS 12 1st) = 240 points.Considering the current gaps both inside and outside the PGC qualification zone, the three remaining tournaments leave plenty of room for the final standings to change.For teams outside the Top 8, Circuit 4 represents one final opportunity to make their move. For those already inside, it will be the final test to defend their position and secure a higher PGC seed.PGS 10 GroupsAnd it all begins with PGS 10.The Group Stage groups have been confirmed for the 24 teams competing in PGS 10. The teams have been divided into Groups A, B, and C through a snake seeding format based on the final results of PGS 9.PGS 9 winner Gen.G Esports has been placed in Group A, second-place T1 in Group B, and third-place Falcons in Group C. From there, the direction of placement alternates according to the PGS 9 standings, distributing all 24 teams across the three groups.Group A: Gen.G Esports, Made in Thailand, Virtus.pro, TEAM LIQUID, DN SOOPers, Sharper Esports, Team Vitality, Natus VincereGroup B: T1, Alpha Gaming, Team Flash, eArena, Petrichor Road, FULL SENSE, TYLOO, JD GamingGroup C: Falcons, Geekay Esports, Anyone’s Legend, 17Gaming, FOUR ANGRY MEN, Twisted Minds, 09(Team Nemesis at PGS 9), Godlike\[Updated: October 12]Following GA ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PGS, Winners, Stage, LIVE</media:keywords>
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<title>Phantom Blade Zero PS5 physical release launches in 2027</title>
<link>https://news.jatlink.uk/24315</link>
<guid>https://news.jatlink.uk/24315</guid>
<description><![CDATA[  S-Game shares the Phantom Blade Zero launch trailer. ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phantom, Blade, Zero, PS5, physical, release, launches, 2027</media:keywords>
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<title>God Knows... (NTE Cover Ver.) | Special Animation</title>
<link>https://news.jatlink.uk/24316</link>
<guid>https://news.jatlink.uk/24316</guid>
<description><![CDATA[ The &quot;God Knows... (NTE Cover Ver.)&quot; special animation is out now, and a certain legendary band&#039;s story is far from over!&quot;God Knows... (NTE Cover Ver.)&quot; ????CreditsLyrics: Aki HataMusic: Satoru KosakiCover Vocals: Akane Rin (VA: Ikumi Hasegawa)Original Vocals: Aya Hirano ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>God, Knows..., NTE, Cover, Ver., Special, Animation</media:keywords>
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<title>Capcom says a data breach affected more than 11 million Capcom ID accounts, credit card details unaffected</title>
<link>https://news.jatlink.uk/24317</link>
<guid>https://news.jatlink.uk/24317</guid>
<description><![CDATA[  Capcom says a data breach led to a third-party accessing the details of more than 11 million Capcom ID accounts. Capcom ID is the free account required to access the online features of some Capcom games, such as Street Fighter 6. According to Capcom, a breach was detected this week, one which resulted in the details of 11,774,247 accounts being accessed by someone outside of the company. Read More... ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Capcom, says, data, breach, affected, more, than, million, Capcom, accounts, credit, card, details, unaffected</media:keywords>
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<title>Masahiro Sakurai says as AI games dominate Steam, developers who are truly creative will become even more important</title>
<link>https://news.jatlink.uk/24318</link>
<guid>https://news.jatlink.uk/24318</guid>
<description><![CDATA[  Masahiro Sakurai has spoken about the increased importance of creativity in an industry that’s becoming increasingly affected by AI. In an interview with Denfaminico Gamer, the Smash Bros and Kirby creator was asked how he felt about the fact that when he launched his Game Designers Award in 2010 there were around 275 games added to Steam that year, but now the figure is closer to 19,000 titles per year in Japan. Sakurai replied that he thinks the number will increase even higher in the future because of the growth of the use of AI, resulting in numerous clones and copycat releases. Read More... ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Masahiro, Sakurai, says, games, dominate, Steam, developers, who, are, truly, creative, will, become, even, more, important</media:keywords>
</item>

<item>
<title>Cyberpunk 2077 Edgerunners update brings improved modding, better HDR, new content and more</title>
<link>https://news.jatlink.uk/24311</link>
<guid>https://news.jatlink.uk/24311</guid>
<description><![CDATA[ CD PROJEKT RED have released another major free update for Cyberpunk 2077 adding new content from the Anime, along with other tech upgrades.  Read the full article here: https://www.gamingonlinux.com/2026/10/cyberpunk-2077-edgerunners-update-brings-improved-modding-better-hdr-new-content-and-more/ ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077, Edgerunners, update, brings, improved, modding, better, HDR, new, content, and, more</media:keywords>
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<item>
<title>Cyberpunk 2077&amp;apos;s Edgerunners 2 Update (2.5) is out now!</title>
<link>https://news.jatlink.uk/24313</link>
<guid>https://news.jatlink.uk/24313</guid>
<description><![CDATA[ In the City of (Broken) Dreams, it’s not about how you flatline. What matters most is the impact you make with the time you’re given. So how will you seize the new opportunities awaiting for you in Night City? Check out the launch trailer celebrating both the second installment in the Cyberpunk: Edgerunners anime series, available now on Netflix, as well as Cyberpunk 2077 and its newly released update, featuring content inspired by the show.Learn more about the new content and features the Edgerunners 2 Update (2.5) introduces to the game in the official patch notes:https://steamcommunity.com/games/1091500/announcements/detail/671757730685388198 ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077s, Edgerunners, Update, 2.5, out, now</media:keywords>
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<item>
<title>All Adventure Time RPG codes (October 2026) and how to redeem them for free coins</title>
<link>https://news.jatlink.uk/24312</link>
<guid>https://news.jatlink.uk/24312</guid>
<description><![CDATA[  Adventure Time RPG codes reward players with coins to spend in-game at Choose Goose&#039;s rotating market. Of course there are plenty of items in this RPG that require Robux to obtain, but the ever-changing market stall in the lobby has a wealth of valuable items up for sale, from skins and weapons to healing items and character essence, all available in exchange for coins.While coins are predominantly earned by playing the Adventure Time-inspired Roblox RPG, it can never hurt to get a free bump in your earnings, so make sure you redeem the latest Adventure Time RPG codes so you don&#039;t miss out when something you really want pops up in the shop.If you&#039;re after some more general avatar rewards to use in all of your experiences, then we&#039;ve got the current Roblox promo codes covered too.All Adventure Time RPG codes  (Image credit: Oh My Glob Games) These are the Adventure Time RPG codes you can redeem right now:COINS50 - 50x Coins There has only been one Adventure Time RPG code so far since the game is pretty new, but it gives a nice boost of 50 coins to your balance, which is a decent chunk of many of the items available in Choose Goose&#039;s shop.How to redeem Adventure Time RPG codes  (Image credit: Oh My Glob Games) To redeem Adventure Time RPG codes, you need to head to the Redeem Reward Code area in the lobby, which can be found in front of the training dummies. Walk into the zone to trigger the codes redemption box, enter a code from above into the box, and click Submit. Adventure Time RPG codes are case-sensitive, so be sure to enter them exactly as they appear above. There is no &#039;invalid&#039;, &#039;expired&#039;, or &#039;already redeemed&#039; message when redeeming codes in this game, you&#039;ll only know a code is successful when the reward appears on the screen, otherwise nothing will happen.Expired Adventure Time RPG codesThere are no expired Adventure Time RPG codes. Adventure Time RPG hasn&#039;t been around long yet, so there are currently no expired promos. As soon as the codes at the top of the page run out, we&#039;ll move them down here to avoid any disappointment. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Adventure, Time, RPG, codes, October, 2026, and, how, redeem, them, for, free, coins</media:keywords>
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<item>
<title>Annihilated Original Soundtrack launches on November 10 alongside the game</title>
<link>https://news.jatlink.uk/24314</link>
<guid>https://news.jatlink.uk/24314</guid>
<description><![CDATA[  Flashlight Games will release the 27 track soundtrack from NINOMIYA Yuji on Steam and on CD. ]]></description>
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<pubDate>Thu, 22 Oct 2026 12:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Annihilated, Original, Soundtrack, launches, November, alongside, the, game</media:keywords>
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<item>
<title>Smash Brothers&amp;apos; Creator Masahiro Sakurai Complains About AI In Gaming</title>
<link>https://news.jatlink.uk/24299</link>
<guid>https://news.jatlink.uk/24299</guid>
<description><![CDATA[  Steam has been at the forefront of the Artificial Intelligence influx in recent years, with a new report showing that the usage of AI tools in new games on the platform has skyrocketed to one in three new releases. While this has made navigating new indie games a nightmare these days, the problem has become so widespread that even developers outside the US have started to take notice.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Smash, Brothers, Creator, Masahiro, Sakurai, Complains, About, Gaming</media:keywords>
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<item>
<title>HALLOWEEN EVENT (Ends Nov. 9th)</title>
<link>https://news.jatlink.uk/24292</link>
<guid>https://news.jatlink.uk/24292</guid>
<description><![CDATA[ Halloween has come to IdleOn! ːIdleOnːSpin the wheel!Collect Treats and win event exclusive hats!Spent Event Points in the new SHOP!... and don&#039;t forget to register every day for a BRAND NEW RAID!• Halloween Event is LIVE! Ends November 9th• Collect 50 Treats from monsters every day, and open them for rare event goodies, hats, gems and more! There&#039;s TWO new unique hats to collect, the Witch Hat and the Stiltmole Mask, as well as previous event hats you may have missed!• Spin the Event Wheel in town to earn Event PTS, Nametags, and Research gains! You can get free wheel plays by collecting 50 treats daily, and by leaving IdleOn open.• Spend Event PTS in the Halloween Pumpkin&#039;s Event Shop for permanent bonuses! There&#039;s lots of new goodies to add to your event collection!• Pipsqueak now gives their bonus, granting +2 Omnijade for Ninja Knowledge, as well as boosting the effect of Omnijade to +2 LVs per day without raising cost. Omnijade are also earned via Luminous Menagerie, so Pipsqueak is not the only source.• Raised the Max LV of Superior Sushi Skillz upgrade at Sushi Station by +10• Don&#039;t forget to get your Gemshop Freebie from the Limited Time section!• New Raid - Guppy&#039;s Fishtank!• Season 6 of the Grand Tournament has started! Congratulations to the following winners of Season 5:ːFortuneMillGoldː IdleOn MAJOR #5 CHAMPION: DeathGripːFortuneMillGoldː Gold Division Champ: blue gudːFortuneMillGoldː Beginner Raid Champ: NeverWipesːFortuneMillGoldː Veteran Raid Champ: Sinnol DamsonːFortuneMillGoldː Nightmare Raid Champ: Tyjan• New Halloween Bundle in the gemshop!• Don&#039;t forget to say &quot;Boo&quot; in game! BOOooOOoooO!  • The Sepsis Feverizer in Jelly Operator was changed from 2x to 4x Bloodcell gain.• Adjusted the rate that your Cells are killed during Critical Condition. It is the same, except instead of +30% death rate every 6 operations, its now a constant +5% death rate every operation. If you don&#039;t know what this means, don&#039;t worry, its neither a nerf nor a buff.• Fixed a bug involving some of the new Versimilitude Artifacts not giving their correct bonus. Some version had this hotfixed earlier than now, so some of you already have this fix and wont notice.• Removed Top 0.01% Nametag from Tome since it&#039;s meant to be bragging rights and not for stats!• Fixed an issue involving No Meal Left Behind absolutely hitting the griddle on them high level meals but chill yo chill now u got them new cooking gains u gonna be right back in there king go cook them to the curb and flip it all round like a real cookmaxxer.• Fixed an issue where your 11th character would not give any Sigil EXP in Alchemy regardless of where they&#039;re placed.• Fixed an issue with the new Greivance Garlands Ninja Knowledge upgrade not quite giving its full bonus of extra Funeral Flowers.• Fixed an issue where the Worker&#039;s Comp bonuses in Clamworks were not being displayed for Worker Class 10, 11, and 12, despite them indeed existing and being super freakin awesome.• Fixed an issue where Nightmariner bonuses were being given prior to unlocking them from the Luminous Menagerie. This is why your Artifact and Captain EXP may have gone down, simply unlock Nightmariners which are the 14th Unlock and you&#039;ll be back.• Fixed T11 tiny cogs being possible without the required Menagerie Unlock. • Fixed the World 7 EXP bonus from Killroy not giving its full effect.• The average Wheel Spin gives ~2.45 Event PTS. So if you spun 100 times, you can expect to end up with 245 PTS! You may end up with 200, or 300, or 212, or 307 but you get the idea!• You are more likely to get Pipsqueak before pity than you are to hit pity, just like for all previous Spectacular Pets!• Pipsqueaks&#039; bonus is that Omnijade (earned via Luminous Menagerie) now give +2 LVs/day instead of +1 LVs/day without raising Jade Cost. Pipsqueak also gives you +2 Omnijade instantly upon aquiring.1500 CRYSTALS winners from LAST Patch Notes are:brolusm, iammordekai, Fragerjap, lukazena, Oluuko, Kasarram, LinninGHG, J0MPPE, victoriajune, hbauhfbdsuhbfs  (yes idk why thats their name but it is)10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 1500 crystals next time!ALSO, 1300 of you left a comment... which means +$130 for Charity ːSmile_IdleOnːIf we get 1000+ comments this time, I will DOUBLE THAT to $300! I&#039;m a developer not a mathematician! ːFortuneMillGoldːI&#039;ll update you all on the totals raised from Discord &amp; Plushies &amp; my Twitch in November!!~SpookyFlame2 ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>HALLOWEEN, EVENT, Ends, Nov., 9th</media:keywords>
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<item>
<title>Stargate: Timekeepers Officially Replaces The SG&amp;1 Crew</title>
<link>https://news.jatlink.uk/24293</link>
<guid>https://news.jatlink.uk/24293</guid>
<description><![CDATA[  Stargate SG-1 remains one of science fiction&#039;s most beloved television series, with a winning combination of space exploration, military action, and creepy/mysterious alien mythology that helped establish a sprawling franchise that has endured for decades. Although Stargate Atlantis and Stargate Universe had their merits, the original SG-1 team remains the heart of the franchise for many longtime fans. ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stargate:, Timekeepers, Officially, Replaces, The, SG-1, Crew</media:keywords>
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<item>
<title>Charting the Unknown DLC Twitch Drops Event</title>
<link>https://news.jatlink.uk/24294</link>
<guid>https://news.jatlink.uk/24294</guid>
<description><![CDATA[ Greymanes, get ready! Crimson Desert’s DLC, Charting the Unknown, launches next week, and we’re celebrating with a special Twitch Drops event that kicks off alongside its release.During this two-week event, you can earn special rewards, including various equipment, a pet, and customizable parts for your ship. ※ Week 1 rewards can be claimed and used by everyone who owns the Crimson Desert Enhanced base game, while Week 2 rewards can only be used by DLC owners. Week 1 October 29, 22:00 – November 4, 23:59 UTC October 29, 23:00 – November 5, 00:59 CET October 29, 15:00 – November 5, 15:59 PT October 30, 07:00 – November 5, 08:59 KST Week 2 November 5, 00:00 – November 11, 23:59 UTC November 5, 01:00 – November 12, 00:59 CET November 4, 16:00 – November 11, 15:59 PT November 5, 09:00 – November 12, 08:59 KST For details on how to claim your Twitch Drops and more information, please check the link below.  View Event Page(Coming Soon) ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Charting, the, Unknown, DLC, Twitch, Drops, Event</media:keywords>
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<item>
<title>101XP Publisher Sale</title>
<link>https://news.jatlink.uk/24295</link>
<guid>https://news.jatlink.uk/24295</guid>
<description><![CDATA[ Great discounts—what could be better? We are thrilled to announce the launch of our own Steam sale! You can pick up all our games at the best prices, but only until November 1st.The Life and Suffering of Prince Jerian is a narrative RPG told on the pages of the protagonist&#039;s journal. Become the heir to the Blessed Arknian Empire in a world ruled over by cruel but terribly real gods. Navigate a life of hard moral choices, palace intrigue, and cosmic mysteries that will shape the fate of both your character and his domain.  https://store.steampowered.com/app/2936290/The_Life_and_Suffering_of_Prince_Jerian/The Life and Suffering of Sir Brante invites you to experience existence from birth until death in a brutal realm shaped by law and fate. Critically acclaimed and deeply immersive, this narrative RPG challenges players to make painful decisions that lead to irreversible consequences.  https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/In Truck Mechanic: Dangerous Paths, you&#039;ll become the driver and the mechanic of a massive truck taking on treacherous South American terrain. Every journey is a challenge, and only the toughest can endure the road, the weather, and vehicle breakdowns.  https://store.steampowered.com/app/995680/Truck_Mechanic_Dangerous_Paths/Dark Moon is a tactical survival game where solar light is deadly, and your lunar base remains humanity&#039;s only hope. Upgrade your Mechaplex, stay in the shade, make life-or-death calls, and lead your crew to safety... or perish under the rays of scorching sun.  https://store.steampowered.com/app/1105330/Dark_Moon/Side with evil in Lords of Ravage, a tactical fantasy game where you command one of the three Dark Lords, each with their own faction and unique units. Conquer regions, pass decrees, and crush the so-called heroes to dust.  https://store.steampowered.com/app/1830320/Lords_of_Ravage/Dive into the world of dark fantasy and Slavic mythology in Night is Coming: build your settlement, protect its inhabitants from monstrous creatures, and survive the encroaching Darkness. Each night is a deadly challenge, and every mistake could prove fatal. Command stern warriors, defend your people, and fight off the horrors that come crawling in the night. https://store.steampowered.com/app/1011590/Night_is_Coming/Step into the retro-futuristic world of Dynopunk where you play as Chris – a dinosaur mechanic with big dreams. Repair gadgets, listen to Lo-Fi beats, and discover touching stories that take place in a pixel-art cyberpunk city.    https://store.steampowered.com/app/1596730/Dynopunk/Put on the shoes of a government official in the acute, socially charged visual novel For the People. Manage citizen requests, investigate hidden plots, and balance morality with political strategy.  https://store.steampowered.com/app/1146600/For_the_People/Or maybe you&#039;re in the mood for an unforgettable atmospheric adventure? Then explore twisted folklore in The Darkest Tales, or fight your way through post-apocalyptic Japan as a blind cyber-samurai in Blind Fate: Edo no Yami.    https://store.steampowered.com/app/1307690/The_Darkest_Tales/https://store.steampowered.com/app/1294880/Blind_Fate_Edo_no_Yami/Looking for pure action with no strings attached? Dive into relentless roguelike survival with FatalZone! Let explosive combat and endless enemy waves keep you on edge. Destroy, survive, and upgrade your fighters in a whirlwind of chaos.    https://store.steampowered.com/app/2488510/FatalZone/And if you want to grab multiple games – or already own a few of them – check out our curated bundles to get even more value with every purchase!  These are the discounts worth catching – the 101XP Publisher Sale is a great chance to explore new worlds, genres, and unforgettable stories.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>101XP, Publisher, Sale</media:keywords>
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<item>
<title>IGDX 2026</title>
<link>https://news.jatlink.uk/24296</link>
<guid>https://news.jatlink.uk/24296</guid>
<description><![CDATA[ IGDX is an annual event dedicated to connecting Indonesian game developers with the global gaming ecosystem, bringing together studios, publishers, investors, and industry professionals to foster collaboration and new business opportunities.This special Steam showcase features a curated selection of games developed by talented Indonesian studios, from exciting new indie projects to established titles across various genres.Discover your next favorite game, support Indonesian developers, and celebrate the creativity of Indonesia&#039;s game industry! ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>IGDX, 2026</media:keywords>
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<title>The next Mass Effect would have had &amp;apos;a level of autonomy and choice that no other game has been able to match&amp;apos;, according to BioWare veteran</title>
<link>https://news.jatlink.uk/24297</link>
<guid>https://news.jatlink.uk/24297</guid>
<description><![CDATA[  developer working on Mass Effect 4 has spoken up about BioWare&#039;s plans for the now-canceled RPG. Tony de Waal was cinematic supervisor at the now shuttered studio. He joined the team &quot;29+ years ago&quot;, left for a spell shortly after the launch of Mass Effect 2, and then returned in 2021 to work on Dragon Age: The Veilguard. According to de Waal, there were &quot;50-ish&quot; people working on Mass Effect 4 before the studio closure... Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, next, Mass, Effect, would, have, had, level, autonomy, and, choice, that, other, game, has, been, able, match, according, BioWare, veteran</media:keywords>
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<item>
<title>Dragon Ball Xenoverse 3 Narrows Release Window Following Player Feedback</title>
<link>https://news.jatlink.uk/24298</link>
<guid>https://news.jatlink.uk/24298</guid>
<description><![CDATA[  Bandai Namco announced a narrower release window for the upcoming multiplayer-enabled brawler Dragon Ball Xenoverse 3, although it&#039;s not too much more specific. Previously, the publisher had stated that the sequel to 2016 fan-favorite would arrive in 2027. Now, it&#039;s turned that from a 12-month window into a six-month one, saying that it&#039;ll be out in the second half of 2027. &quot;Today we shared more information about battle customization and PvE missions,&quot; producer Masayuki Hirano said. &quot;I wanted to use this opportunity to deliver a message to our fans. Over the past several months, we have continuously revealed new information to all of you and, in return, have received valuable feedback. We are truly grateful for that support. Based on the feedback and survey results we have gathered, we have already held discussions with the development team and announced certain areas where we intend to make improvements in response. &quot;Dragon Ball Xenoverse is a series that we build together with the players through launch, and throughout its post launch life as well,&quot; he continued. &quot;To fully realize our ambitions for both the launch experience and the content we plan to operate and support afterward, the release window is currently set for the latter half of 2027.&quot; He concluded by suggesting that the team might stay quiet for a while now, saying, &quot;We may keep you waiting a little longer until our next update, but we are fully committed to making 2027 a great year for Dragon Ball game fans, and we will do everything we can to make that happen.&quot; IGN went hands-on with Dragon Ball Xenoverse 3 recently if you&#039;d like to check out our preview impressions. Our first chance to play it was back in June.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Ball, Xenoverse, Narrows, Release, Window, Following, Player, Feedback</media:keywords>
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<title>Legend Of Zelda: Skyward Sword Just Made An Unexpected Return</title>
<link>https://news.jatlink.uk/24290</link>
<guid>https://news.jatlink.uk/24290</guid>
<description><![CDATA[  The Legend of Zelda: Skyward Sword may be one of the more unpopular titles in the series, but it still has its place in the annals of gaming history and has its place among dedicated fans. It is no surprise that Nintendo opted to port it over to the Nintendo Switch back in 2021, nor that said port proceeded to perform well both commercially and critically, as, while certainly not without flaws, it&#039;s a classic Zelda experience, the likes of which we simply haven&#039;t gotten in a mainline entry in quite some time.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Legend, Zelda:, Skyward, Sword, Just, Made, Unexpected, Return</media:keywords>
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<title>Battlestar Galactica Officially Kicks Off A Brand&amp;New Era In Scattered Hopes</title>
<link>https://news.jatlink.uk/24291</link>
<guid>https://news.jatlink.uk/24291</guid>
<description><![CDATA[  While the original Battlestar Galactica series debuted in 1978, it was the critically acclaimed 2004 reboot that brought the franchise to an expansive new audience and took the story to the next level. Despite never becoming as popular or highly regarded as shows like Star Trek, Battlestar Galactica has a dedicated cult following that has been holding on to hope for a proper modern revival.  ]]></description>
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<pubDate>Thu, 22 Oct 2026 07:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlestar, Galactica, Officially, Kicks, Off, Brand-New, Era, Scattered, Hopes</media:keywords>
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<item>
<title>Cyberpunk 2077 Edgerunners 2 Update brings in a new radio station, Edgerunners 2 side quest, and much more</title>
<link>https://news.jatlink.uk/24283</link>
<guid>https://news.jatlink.uk/24283</guid>
<description><![CDATA[  Cyberpunk 2077 Update 2.5 will bring in a plethora of new content and improvements. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077, Edgerunners, Update, brings, new, radio, station, Edgerunners, side, quest, and, much, more</media:keywords>
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<title>Machinarium AI tribute cops a flogging from studio: &amp;apos;This looks disgusting and has nothing to do with us or our craft&amp;apos;</title>
<link>https://news.jatlink.uk/24284</link>
<guid>https://news.jatlink.uk/24284</guid>
<description><![CDATA[  On October 20, the CEO for &quot;AI storytelling&quot; company Nura Studios posted a now-deleted tribute to Amanita Design&#039;s 2009 cult classic Machinarium. I saw a glimpse of the video while it was still live and it was undeniably AI generated, but that probably goes without saying given its provenance... Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Machinarium, tribute, cops, flogging, from, studio:, This, looks, disgusting, and, has, nothing, with, our, craft</media:keywords>
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<item>
<title>Legend Of Zelda: Minish Cap 3D Remake Gameplay Released</title>
<link>https://news.jatlink.uk/24282</link>
<guid>https://news.jatlink.uk/24282</guid>
<description><![CDATA[  The Legend of Zelda: The Minish Cap is often regarded as the most underrated entry in the series. While it garnered favorable reviews at launch and continues to be generally well-received by new fans and fondly remembered by old ones, for the most part the game is rarely brought up in conversation, overshadowed by its predecessors and successors in almost every regard. That&#039;s not to say that The Minish Cap doesn&#039;t have much to offer, as it&#039;s an immensely creative entry, but rather that, for whatever reason, fans just don&#039;t seem to talk about it. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Legend, Zelda:, Minish, Cap, Remake, Gameplay, Released</media:keywords>
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<item>
<title>BioWare Was the Greatest RPG Developer Ever</title>
<link>https://news.jatlink.uk/24280</link>
<guid>https://news.jatlink.uk/24280</guid>
<description><![CDATA[  BioWare is dead, and my feelings are a strange cocktail of anger, sadness, and Jack’s Complete Lack of Surprise. The legendary RPG studio was bought by a private investment group earlier this year, and history shows that venture capital frequently kills what it touches, extracting whatever value out of it that it can before moving onto the next victim. It’s a hell of a contrast to the beginning of BioWare, which started out as such a pure thing. Two practicing doctors, Ray Muzyka and Greg Zeschuk, quit medicine to pursue their dream of making computer role-playing games. Sure, the studio was bought and sold a couple of times between then and now, and yes, BioWare’s recent results haven’t lived up to its venerable past, but my goodness, what a legacy this studio leaves behind. Everyone knows Baldur’s Gate now on account of Larian Studios’ Game of the Year-winning, 10 out of 10 Baldur’s Gate 3 from 2023, but what younger gamers might not know is that the first two Baldur’s Gate RPGs were built by BioWare in the late ‘90s. While they weren’t the studio’s first games – that honor goes to the 1996 mech action-sim Shattered Steel – they were the two that put BioWare on the map. Each was an incredibly deep and sprawling RPG based on the Dungeons &amp; Dragons ruleset that was good for upwards of 200 hours of gameplay. At the time, they reset the bar for what a CRPG could be. Let me put it this way: Baldur’s Gate 1 took home IGN’s Game of the Year award in 1998… over Half-Life. That’s how good Baldur’s Gate was. After another action-game pitstop in the form of 2000’s excellent MDK2, BioWare returned to role-playing with Neverwinter Nights, another CRPG that arguably brought video games closer to the pen-and-paper, pizza-party-at-your-best-friend/DM’s-house version of D&amp;D than any game before it. It was the runner-up for IGN’s Best Role-Playing Game of 2002, finishing behind just one game: a little project you might have heard of called The Elder Scrolls 3: Morrowind. Up to this point, BioWare had primarily been known in PC circles as a prominent CRPG developer. And then Microsoft made a deal with the studio and LucasArts to develop an exclusive new Star Wars RPG for the fledgling Xbox console. You already know what the result was: the absolutely unimpeachable Star Wars: Knights of the Old Republic, which happens to be my personal favorite role-playing game of all time. My biases aside, it is unquestionably one of the best RPGs ever made. It’s also a lock for top-3 Star Wars games of all-time, and it has a strong case for No. 1 on that list. It told an incredible story in Star Wars’s ancient past and truly let you embrace the Light Side or Dark Side of the Force. I went fully evil just because KOTOR let me do so! And not only that, it embraced those choices. At one point, I distinctly remember triple-crossing someone – double-crossing the guy that I’d already double-crossed. Its plot twist is legendary, and on the off chance that the long-in-development-hell remake ever comes out, I won’t spoil it for you here. But whether it was visiting plenty of planets (including Kashyyk!), bonding with your party members (shout-out to my favorite droid, HK-47!), or planning out my evil Force attacks by stacking up my attacks in the turn-based combat system, KOTOR was the ultimate pairing of a beloved IP and an industry-leading developer. Another Xbox console exclusive followed, albeit from a different team within BioWare. While KOTOR director Casey Hudson was planning something even bigger for his team’s next project, another crew at BioWare delivered the sublime and historically underrated Jade Empire, which was steeped in Chinese mythology. IGN gave it a 9.9 out of 10 (on a 100-point scale!) back in 2005, and while it was nowhere near the commercial success KOTOR was, it was every bit as big a hit with critics and fans. And then came Mass Effect. BioWare promised us a space opera – a trilogy in which our choices in each game would carry over to the next and ultimately affect the ending to the whole story. Microsoft had wisely signed it as a console exclusive, and boy oh boy did it pay off. Mass Effect was one of the core memories most people have about the Xbox 360. It was released in fall of 2007, the greatest stretch in Xbox and quite possibly gaming history – and it actually delivered on its space-opera promise. As your custom Commander Shepard, the first in the trilogy introduced us to the universe and humanity’s place within it – including Shepard’s path to becoming a galaxy-protecting Spectre. It introduced the Reapers, and so many phenomenal companion characters from Wrex to Garrus to Liara among many others. And like KOTOR, it too allowed you to be a Paragon of good or a Renegade of evil. (And yes, I once again tested the limits of how bad BioWare would allow me to be.) The first is my personal favorite of the trilogy, but for many that honor goes to Mass Effect 2, which leveled up your relationship with Shepard’s compan ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>BioWare, Was, the, Greatest, RPG, Developer, Ever</media:keywords>
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<title>Call of Duty: Modern Warfare 4 DMZ Review So Far</title>
<link>https://news.jatlink.uk/24281</link>
<guid>https://news.jatlink.uk/24281</guid>
<description><![CDATA[  This is a standalone review that covers only Call of Duty: Modern Warfare 4&#039;s DMZ mode. You can find our campaign review here, with multiplayer impressions to follow after launch.  Extraction shooters feel a little like a modern trend, with some heavy hitters like Marathon and Arc Raiders shaking the table within the last year or so, but they’ve been a growing experiment in the shooter space for the past decade or so. Call of Duty dabbled in it with the original DMZ back in 2022 (you could argue they were late to the party then), and its return in 2026 is timely. But with so much high quality competition on the market, is it welcome? I’ve only dipped my toe in since its “pay to play on time” launch on Tuesday – about five or so hours of vehicle hijacking, SAM site hacking, and target elimination on my docket so far – but this bigger, better DMZ makes a great first impression. The PvPvE dynamic of extraction shooters often lives and dies by how well the mission and level design encourages you to explore, rewards you for overcoming challenges, and guides you to interact with others in order to keep those spoils. The fictional Korean Hajin region your exploits take place in is well suited for this. Its dense pockets of urban development – a village in the north, the dangerous main city in the east, an isolated prison out west – are separated by rocky forests concealing all sorts of militarized checkpoints and other points of interest hiding loot to shove into your pockets. Parts of it look a little samey, the consequence of modern urban development where (at least from the outside) most buildings look the same, especially compared to some of DMZ’s big sci-fi competition that go above and beyond to look striking at first glance. The map is so big that you could spend the entirety of your approximately half-hour runs in only a fraction of it. Battle Royales (like CoD’s own Warzone) move players around by having an encroaching death cloud forcing everyone into a smaller and smaller area. DMZ instead entices squads to adventure with its Dynamic Operations. Dynamic Ops are spontaneous missions that appear as you travel across the battlefield which come in lots of forms, from securing a package to blowing up a target to escorting a VIP. Many of them are multi-stage affairs that have your fireteam moving from point to point as NPC enemies ramp up a more coordinated defense against you. These all get rewarded by supply drops that grant you loot, the value of which escalates based on how many of them you&#039;re successfully completing. I prefer this sort of objective chasing to the more standard task lists in other games like this (which also exist here, in fairness) because it makes for more engaging individual runs. I’ll prepare the best I can beforehand, but can’t be ready for every possible string of operations once I deploy. There was a base level of tension with every step I took or round I let off. There are many actions and events, like aforementioned supply drops, that are broadcast to everyone within earshot, hypothetically to tempt other players to be nosy (and potentially belligerent), but my skirmishes with others have been pretty limited so far. It’s still technically the early access period, so a wave of operators is set to crash against me in the coming days, but I found that most people have opted to mind their own business. It would be a mistake to confuse this passivity with pacifism though – this isn’t the Arc Raiders playerbase, which spent many of the opening months of that game more interested in helping than hurting. Whenever another player was in eye or earshot, it was assumed that a fire fight was to follow. It’s just unclear at this point how much of that was motivated by them wanting what I had versus just coincidentally being in the same place at the same time. Hajin is also a pretty lively place. Enemy patrols speed down roadways, sometimes as lone jeeps and other times in large caravans. Helicopters and drones streak across the skies looking for interlopers like me, or occasionally other NPCs from rival factions tearing the map apart. A train runs on a schedule, and you can absolutely hitch a ride on it to get from place to place. Squads of enemies could be posted up anywhere. Weird exploding robot dogs can sniff you out as you slink from building to building. There was always at least a base level of tension with every step I took or round I let off, because there was just enough going on around me that any push I made could be the one that knocks over the house of cards I was hiding behind. Clashes with the NPC denizens of the DMZ start pretty tame, but ramp up as you and your squad make yourself more notorious by killing enemies and completing objectives. As enemy units start to don armor, pull up in more durable vehicles, and use higher grade weaponry to take you down, fire fights can get desperate quickly. There&#039;s an instinct for people in pick-up groups to run out on their own, potenti ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Modern, Warfare, DMZ, Review, Far</media:keywords>
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<item>
<title>EA is shutting down BioWare, next Mass Effect canceled</title>
<link>https://news.jatlink.uk/24279</link>
<guid>https://news.jatlink.uk/24279</guid>
<description><![CDATA[  BioWare has published a statement as well. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>shutting, down, BioWare, next, Mass, Effect, canceled</media:keywords>
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<item>
<title>Stupid Never Dies – Out Now!</title>
<link>https://news.jatlink.uk/24277</link>
<guid>https://news.jatlink.uk/24277</guid>
<description><![CDATA[ ???????? Stupid Never Dies is OUT NOW!The Blazing Fast Growth Action RPG Stupid Never Dies is officially available!Bite, Rip, Rise!!???? Official Website:https://stupidneverdies.sega.comhttps://store.steampowered.com/app/3486530/Stupid_Never_Dies/ ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stupid, Never, Dies, –, Out, Now</media:keywords>
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<item>
<title>Holy crap, they&amp;apos;re making Serious Sam: The Third Encounter</title>
<link>https://news.jatlink.uk/24278</link>
<guid>https://news.jatlink.uk/24278</guid>
<description><![CDATA[  It took almost 25 years to happen, but Serious Sam: The Third Encounter is finally, actually happening. Croteam and Devolver Digital revealed today that a proper new game in the Serious Sam series is now in the early stages of development... Read more. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Holy, crap, theyre, making, Serious, Sam:, The, Third, Encounter</media:keywords>
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<item>
<title>All Secret Bunker locations in Modern Warfare 4 DMZ</title>
<link>https://news.jatlink.uk/24275</link>
<guid>https://news.jatlink.uk/24275</guid>
<description><![CDATA[ The Hajin map in Call of Duty: Modern Warfare 4 DMZ features a secret bunker you can find. The location will not be revealed directly on the map, which can make it easy to miss. You can enter the bunker after breaching the door and find plenty of loot inside. In this guide, I will help you with the complete process. Modern Warfare 4 DMZ secret bunker location If you have already played the game’s Campaign, you must be aware about the bunkers present on the Stranded map. This one is slightly different, as there’s only one on the Hajin map. https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15  Remix by Destructoid via EA Sports To find the bunker, head to the northwestern part of the map. It’s located near the Political Prison POI. I have marked it on the map image above to make it easier for you. The main door of the bunker doesn’t require any code so move inside.  Once you’re down the stairs, follow the main hallway all the way to the end where it continues to the right. Here, you’ll find that the door is locked. To gain access, you’ll need a key.  I found the key in one of the surrounding rooms, but the location will be random. Additionally, there’s a silo room at the same location that also remains locked. But it’s the bunker room that you’ll want to open since it contains the better loot.  Make sure to also loot the surrounding rooms because I found some really useful resources in them. There wasn’t any enemy barring a NPC that I killed easily. If you want to take more chances, the Prison will be northwest from this location.  The post All Secret Bunker locations in Modern Warfare 4 DMZ appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Secret, Bunker, locations, Modern, Warfare, DMZ</media:keywords>
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<item>
<title>All FC 27 Ultimate Scream Team 1 players and release countdown</title>
<link>https://news.jatlink.uk/24276</link>
<guid>https://news.jatlink.uk/24276</guid>
<description><![CDATA[ Ultimate Scream Team 1 is coming soon to FC 27, and we will be able to enjoy the new batch of cards soon. So far, EA Sports has remained tight-lipped about the cards coming to Ultimate Team, but early set of leaks have appeared on social media. Let’s find out which players are about to receive special items as part of the promo.  Table of contentsFC 27 Ultimate Scream Team 1 playersFC 27 Ultimate Scream Team 1 release countdownhttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 FC 27 Ultimate Scream Team 1 players The following players will receive special cards as part of the promo. So far, these are all leaked items so we will need to wait for confirmation.   Tolisso Fabinho Chong Palmer Kondogbia Ronaldo Szoboszlai Mandzukic Calhanoglu Zola Stam Salma Paralluelo Raphinha  Ultimate Scream will be a two-week-long event, and there will be special versions of Heroes. All the names mentioned above will be available in packs, but there will be more options to pick from SBCs and objectives.  FC 27 Ultimate Scream Team 1 release countdown Ultimate Scream Team 1 will replace the second team of Future Stars when the promo goes live on Friday, Oct. 23. The release date and time are now confirmed after the official promo image from EA Sports. The following countdown will expire once the game goes live.  %D days : %H hrs : %M mins : %S secs &quot;,&quot;methods&quot;:[1,2],&quot;mode&quot;:&quot;one_time&quot;,&quot;sticky_bar_hide_timeout&quot;:7,&quot;recurr&quot;:false,&quot;timeToNextRecurrence&quot;:0,&quot;isRegular&quot;:true,&quot;endDate&quot;:1792774800000}&quot; &gt;Hurry Up! The countdown is based on the following times.   10am PDT 12pm CDT 1pm EDT 5pm UTC 6pm BST 7pm CEST  Few of the Ultimate Scream cards will also be available from the Season 2 Pass as there will be special cards to be earned from the free and paid versions.  The post All FC 27 Ultimate Scream Team 1 players and release countdown appeared first on Destructoid. ]]></description>
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<pubDate>Thu, 22 Oct 2026 02:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Ultimate, Scream, Team, players, and, release, countdown</media:keywords>
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<item>
<title>The Internet Reacts to the Cancelation of Mass Effect 5 and the Death of BioWare</title>
<link>https://news.jatlink.uk/24252</link>
<guid>https://news.jatlink.uk/24252</guid>
<description><![CDATA[  On October 21, EA announced a major restructuring of its development studios and current projects, which included the closure of BioWare and the cancellation of the next Mass Effect game. This news hit fans like a truck, as many were excitedly waiting for the next installment in the beloved sci-fi role-playing series. BioWare created some of the most beloved and influential RPGs in history over the course of 30 years of existence, but its closure was relegated to just a single paragraph in EA&#039;s memo to staff on today&#039;s dramatic company changes. “As we focus on these larger opportunities, we&#039;ve had a small team at BioWare working on early-development for Mass Effect. We&#039;ve made the decision not to move forward with this development, which means we’re closing the studio and our Edmonton workspace. BioWare is a legendary studio that helped define the role-playing genre, and we do not take this decision lightly,” Cam Weber, president and chief studios officer, and David Tinson, president and COO, said in the memo. Needless to say, fans of BioWare games — particularly Mass Effect — were left devastated by this news. On social media, the prevailing sentiment seems to be one of anger and despair, with commenters venting their spleen at EA and the current state of the industry. “I was so excited for N7 day. I was so excited for the next Mass Effect game. The Mass Effect trilogy is one of my favorite games of all time, and now it’s dead forever. I don’t even know what to think or say, everything feels unreal,” one fan wrote online. “This is a f**king dagger in my heart. Thank you for being a huge part of my childhood,” another said. “Please God, PLEASE sell your IPs to another company,” yet another urged. “Don&#039;t let the legacy of Mass Effect and Dragon Age die with these last gory gasps. Sell them to other companies that can continue telling the stories they can... Don&#039;t let EA hold these settings hostage.” Prominent members of the video game development community also offered their thoughts. The co-CEO of The Witcher and Cyberpunk developer CD Projekt Red, Michal Nowakowski, weighed in with a statement honoring BioWare for its help and collaboration over the years. “BioWare has been a massive part of CDPR history. We befriended them when localizing and selling Baldur’s Gate games in Poland, Czech, and Slovakia. And later, they were a great help when lending us their engine for Witcher 1, sharing their wisdom and even giving us a spot at their booth at E3. I had the pleasure to visit them a few times in Edmonton and also host them in our Warsaw office. Very sad for the people affected, but also sad to see a legendary brand go down. Not a great day in the games industry,” he wrote. inXile boss Brian Fargo, who founded Interplay Entertainment, called it a &quot;sad day indeed.&quot; &quot;I remember when BioWare was a small studio that made Shattered Steel for us at Interplay,&quot; he said. &quot;We saw the promise in what they could do, and they went on to create Baldur&#039;s Gate 1 and 2 and become legendary. A sad day indeed. My thoughts are with everyone there today.&quot; BioWare issued a statement of its own on social media, writing: “For more than 30 years, BioWare has been more than a studio. It has been a home for storytellers, developers, and the players who brought our worlds to life. Now, after more than three decades of shared adventures, BioWare is closing and early development on the next Mass Effect project is ending. “There is nothing easy about writing those words. Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition. What generations of BioWare built together is something to celebrate and remember. These games became so much more because you played them, debated your choices, fell in love with the characters, and made these worlds your own. From all of us at BioWare, thank you for being the most meaningful part of our story.” Mike Gamble, executive producer of Mass Effect at BioWare, told fans in a social media post: &quot;Your support has meant everything to me over the past 17 years at BioWare.&quot; It’s been a tumultuous year for EA; in August, the company went private in a $55 billion acquisition to an investor group comprised of Saudi Arabia&#039;s Public Investment Fund, Silver Lake, and Affinity Partners. The Financial Times reported that this deal hinged on the hope that AI would “significantly” cut EA’s operating costs, helping the consortium of private investors to better manage the debt they piled onto the game company.   ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Internet, Reacts, the, Cancelation, Mass, Effect, and, the, Death, BioWare</media:keywords>
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<title>GTA 6 hype has it dwarfing all other games’ preorder numbers this decade</title>
<link>https://news.jatlink.uk/24253</link>
<guid>https://news.jatlink.uk/24253</guid>
<description><![CDATA[ Grand Theft Auto 6 is now less than a month away, and the hype levels are paying dividends before it’s even remotely playable. Alongside a massive wave of advertising that’s taken over Miami, Florida, preorder estimates paint a shocking picture of just how excited players are for the long-anticipated sequel, thanks to Sensor Tower.  Image via Sensor Tower https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 Over the past six years, a handful of games have had a lot of hype behind them, namely Call of Duty: Modern Warfare II back in 2022. GTA 6 has since utterly dwarfed those preorder numbers, as shown in the graph above: it’s gotten 148 percent more than the CoD game, and is on pace to be far and away the most preordered game since 2020. This is all to say that, yeah, the hype is real for GTA 6. These are estimates and only include PS5 and Xbox Series X|S, though, so official numbers will likely get even wilder at launch and beyond, and especially when the inevitable PC version releases. One way the data may be skewed, however, is that Sensor Tower only includes digital preorders, meaning the other games on the list likely had bigger numbers thanks to physical games, whereas GTA 6 does not have that as an option (other than a code in a box), and the charts don’t track it either way. Still, it’s interesting to see the massive gap in these estimations, with some other hugely popular titles on there, including Diablo 4, Spider-Man 2, Cyberpunk 2077, Hogwarts Legacy, God of War Ragnarok, The Last of Us Part II, and more. It puts some intense perspective into just how big GTA 6 could be when the sales numbers begin flying in after launch on Nov. 19, which is really just the beginning of the game’s life cycle, as it will evolve over time with eventual online components and more. The post GTA 6 hype has it dwarfing all other games’ preorder numbers this decade appeared first on Destructoid. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, hype, has, dwarfing, all, other, games’, preorder, numbers, this, decade</media:keywords>
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<item>
<title>Myco&amp;Shirts!</title>
<link>https://news.jatlink.uk/24254</link>
<guid>https://news.jatlink.uk/24254</guid>
<description><![CDATA[ The First Myco-Merch!Check out these SICK new shirts we made!One featues our resplendent master of mission control, Roachard, as he enjoys an immaculate bath/cocktail. And the other featuring fan-favorite employee, Glider, after a long-fought mission against the mushroom menace.Both shirts are available for pre-order RIGHT NOW on the Devolver Digital Store! ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Myco-Shirts</media:keywords>
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<item>
<title>Steins;Gate Re:Boot looks and feels great on PC handhelds, but has issues on Steam Deck right now (Update)</title>
<link>https://news.jatlink.uk/24255</link>
<guid>https://news.jatlink.uk/24255</guid>
<description><![CDATA[  Just like every other version of the game, Steins;Gate Re:Boot feels right at home on portables, but it needs some work on Steam Deck. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>SteinsGate, Re:Boot, looks, and, feels, great, handhelds, but, has, issues, Steam, Deck, right, now, Update</media:keywords>
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<title>RIP BioWare: EA shuts down storied RPG studio after over three decades</title>
<link>https://news.jatlink.uk/24248</link>
<guid>https://news.jatlink.uk/24248</guid>
<description><![CDATA[ The legendary studio behind series like Mass Effect, Dragon Age, Neverwinter Nights, and Star Wars: Knights of the Old Republic is no more. BioWare announced via social media Wednesday afternoon that &quot;after more than three decades of shared adventures, BioWare is closing and early development on the next Mass Effect project is ending.&quot; The official announcement was posted mere minutes after a Bloomberg report detailed 400 job cuts across BioWare parent company Electronic Arts, including 50 at BioWare, based on reports from &quot;a person familiar with the company&#039;s plans.&quot; &quot;Across our portfolio, we’re making deliberate choices to align talent and investments where we see the greatest opportunities for players and long-term growth,&quot; EA executives wrote in a message to staff, according to Bloomberg. Read full article Comments ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>RIP, BioWare:, shuts, down, storied, RPG, studio, after, over, three, decades</media:keywords>
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<title>9/10 RPG On Steam Is Now Free To Keep Forever</title>
<link>https://news.jatlink.uk/24249</link>
<guid>https://news.jatlink.uk/24249</guid>
<description><![CDATA[  Steam has become a one-stop shop for pretty much every genre, including RPGs. Discoverability has become a problem in the past year or so, with tons of submissions waiting on a constant basis, but various curation tools help make the process much smoother. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>910, RPG, Steam, Now, Free, Keep, Forever</media:keywords>
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<title>Steam Users Can Claim a 10/10 Masterpiece for Free on October 28 and Keep It Forever</title>
<link>https://news.jatlink.uk/24250</link>
<guid>https://news.jatlink.uk/24250</guid>
<description><![CDATA[  Doom is one of the most influential first-person shooter franchises of all time, having helped define the genre when the original game launched in 1993. More than three decades later, id Software&#039;s legendary Doom series remains a major name in gaming, with its brutal combat, demonic enemies, and heavy metal soundtracks continuing to attract players. The franchise has evolved considerably over the years, most recently with Doom: The Dark Ages, but one of its most celebrated entries remains the 2016 reboot, which launched on PS4, Xbox One, and Steam. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Users, Can, Claim, 1010, Masterpiece, for, Free, October, and, Keep, Forever</media:keywords>
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<title>Co&amp;op Space Adventure Sol Protocol Launches For PC VR In November &amp; Demo Available Now</title>
<link>https://news.jatlink.uk/24251</link>
<guid>https://news.jatlink.uk/24251</guid>
<description><![CDATA[  Following its Early Access release on Quest in September, co-op space exploration adventure Sol Protocol comes to PC VR on November 11 with crossplay support. A demo is available this week as part of Steam Next Fest. Per developer Singular Perception (Epyka), the Steam demo was designed specifically to onboard new users with a tutorial and three sectors to explore. The full launch will include every update that has been released for the Quest version since that launch, including a unique in-game roadmap where players can vote on updates and features they would like to see next. The first new fan-voted feature is a crafting system to transform undesirable loot into ship upgrades that will launch either with the Steam version or shortly thereafter. At the time of this article, we did not see a new trailer for the Steam launch. Here is the Quest launch trailer: The game is built around an interactive spaceship designed for three players working three different positions: pilot, gunner and engineer, with communication and coordination required to explore, fight other ships, and salvage structures and planets to repair and upgrade the ship. Singular Perception is still developing a bot system called Automa that will automate some ship functions to support solo and two-player crews, but as we noted in our Early Access impressions, right now this is a game meant for a full trio of players. Sectors in the game are procedurally generated and can be chosen for travel via an interactive 3D map that gives information on the sector&#039;s potential hostility and potential rewards. PC VR players who want to see more of the game after playing the demo can sign up for a playtest planned for the end of this month via Discord.  Sol Protocol is available now in Early Access on Quest and comes to PC VR on November 11. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Co-op, Space, Adventure, Sol, Protocol, Launches, For, November, Demo, Available, Now</media:keywords>
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<title>Diablo 4 players find homebrew fix to a huge season 15 annoyance, but you&amp;apos;ll need a good friend</title>
<link>https://news.jatlink.uk/24246</link>
<guid>https://news.jatlink.uk/24246</guid>
<description><![CDATA[  The Splinters of Evil are some of Diablo 4 season 15&#039;s rarest drops, but once you get your hands on a specific type – Hatred, Terror, or Destruction – that&#039;s all you can hold of that type at once. Blizzard seems to have intentionally designed this specific seasonal drop to not stack, meaning you can only have one splinter of each type in your inventory at once. That might seem like a pretty niche problem applicable only to endgame players in the highest Torment tiers, and it is, but for those players it&#039;s a major issue precisely because splinters are so rare. Imagine having to walk away from one of the game&#039;s rarest drops simply because you already have one in your inventory, and then you can understand why endgame grinders have rallied for a homebrew solution, and found one. As detailed in a new video from prolific Diablo creator Rob2628, there&#039;s a fairly simple – but tedious – workaround you can do if you really want duplicate splinters in your inventory. As Rob2628 points out, you&#039;ll need at least one friend who&#039;s leveled enough in Diablo 4 to access Torment tier 10 where you can farm Splinters of Evil from Diablo, Mephisto, and Baal.  Once you&#039;ve successfully bribed your buddy with delivery pizza – ideally the good stuff from your local Italian joint and not just some fast-food slop – you&#039;ll need to invite them to your party once you&#039;ve got your duplicate splinter to drop. Next, have them hang out near the splinter while you switch to another character that doesn&#039;t already have that same splinter in its inventory, and then have your friend invite your alt to the server with the dupe so that you can pick it up.https://www.youtube-nocookie.com/embed/HlDSmP4nVn8 In Rob2628&#039;s words, your friend is essentially &quot;holding the instance&quot; so that the duplicate item doesn&#039;t despawn when you log out as your primary character, which makes it very important that they decline the prompt to return to their own world.  I haven&#039;t tested this trick out myself yet, and frankly I wouldn&#039;t be able to because I only have one character that can get into Torment 10, but I see no reason it wouldn&#039;t work. It&#039;s just bound by so many limitations and requirements tied to other players that I&#039;d be much more likely to just close the game and play something else. Rob2628 adds in his video, &quot;many of you don&#039;t have friends&quot; anyway. One of Diablo 2&#039;s most coveted items surprise-drops in Diablo 4, and it&#039;s just as overpowered as it was 25 years ago [/url] ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Diablo, players, find, homebrew, fix, huge, season, annoyance, but, youll, need, good, friend</media:keywords>
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<title>New Xbox Hardware Officially Revealed</title>
<link>https://news.jatlink.uk/24247</link>
<guid>https://news.jatlink.uk/24247</guid>
<description><![CDATA[  Xbox and Razer have teamed up to launch new PC and Xbox peripherals for Xbox&#039;s ongoing 25th Anniversary celebrations, all of which feature translucent green casing that hearkens back to Microsoft&#039;s early console days. The new Xbox product lineup from Razer is now available for purchase worldwide, though inventories may vary. ]]></description>
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<pubDate>Wed, 21 Oct 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Xbox, Hardware, Officially, Revealed</media:keywords>
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<title>Stellaris Dev Diary #437 &amp; Willpower Release Date, Galactic Halls, and Gestalts</title>
<link>https://news.jatlink.uk/24230</link>
<guid>https://news.jatlink.uk/24230</guid>
<description><![CDATA[ Greetings!Today I have the Willpower Story Trailer to share with you as we’re ready to provide a planned release date. Willpower and the Stellaris 4.6 ‘Corona Borealis’ update will be released on Monday, November 23rd.https://store.steampowered.com/app/4241400/Stellaris_Season_10/https://store.steampowered.com/app/4241440/Stellaris_Willpower/As a reminder, all of the preview screenshots are still in development and are subject to change or may not be displaying completely correctly. (There’s at least one display error I’ve spotted in this one on the Hall of Qell&#039;Nudaran Communism screenshot - it’s not +1%.)Now I’m handing it back over to Atmaz, the DLC Director of Willpower, to share more about Galactic Halls and how Gestalts interact with Ideologies.bvMore About WillpowerHello again.Last week we discussed the basics of Ideologies and how they function. Naturally, there’s a lot to unpack about how ideas take shape and spread across the galaxy, and we left plenty of questions unanswered. Today, we’re picking up where we left off and getting into some more of those details.Galactic HallsHey, I saw this in the trailer.Galactic Halls are the physical manifestation of your empire&#039;s ethos, reinforcing its guiding principles and projecting its values across the stars. Once you’ve adopted an Ideology and gained enough Ideological Strength, Galactic Hall technology becomes available to research.You’ll generally want to build your Galactic Hall in orbit around a colony to take advantage of its bonuses, some of which depend on your guiding Ethic. The last post was a bit Blorg-focused, so let’s explore this using another empire as an example. First, we need to build the thing.Each Ethic has its own unique Galactic Hall 3D model.Egalitarian example.Here we have the Hall of Qell&#039;Nudaran Communism. Since it’s an Egalitarian Hall, it increases the political power of Pops on the colony below. The other effects shown here are shared by all Galactic Halls.That said, Galactic Halls don’t have to orbit colonies. You can place them around any celestial body you control, which can be useful for projecting your Reach in a particular direction beyond your borders.Let&#039;s look at our current situation.An ideological sandwich, before and after building a Galactic Hall.We’re caught between two empires following the same Spiritualist Ideology, with a Gestalt empire to our left and Nomadic waystations to our right. Here, we’ve built a Galactic Hall above one of our larger colonies to push back against their influence.Nomads, by the way, can of course adopt Ideologies… but like everything in Stellaris, they operate a little differently. Rather than spreading Reach directly from their Arkships, they project it through their waystations. The amount of Reach these waystations emit depends on the strength of their Arkships. They also build Galactic Halls as modules rather than standalone structures.Relocating the HallRelocating the Galactic Hall to the Ibacca systemThe Galactic Hall is a moveable megastructure. To spread our Ideology further, we can elect to Relocate our Galactic Hall. Doing so costs some Energy and has a 10 year cooldown.Here, we’ve moved our Hall to the Ibacca system, pushing the borders of our Ideology into Mu Ophiuchi, home to a Gestalt colony. Let’s see what’s happening there.Backattanionism versus Communism, a tale as old as time.This Gestalt colony happens to worship a Spiritualist Ideology (or Religion) called Backattanionism. It is named this because it was originally generated by the Nomadic empire on our right, &quot;The Roaming Backattan.&quot; Looks like they were able to spread it to this empire as well.For the screenshot above, we’ve switched to the Gestalt empire’s perspective. The panel shows their own Ideological Reach and its sources, alongside the Foreign Reach Pressure now exerted by Qell&#039;Nudaran Communism. To get our ideas out of their head, they’ll need another 100+ Reach from this colony.Since this is a Gestalt colony, Pops cannot be directly converted, as every drone shares the same consciousness. Gestalt Pops either all follow an Ideology together, or they don&#039;t. Instead, when foreign ideas are present in their systems, they begin to experience Deviancy. Inflict enough Deviancy onto a Gestalt empire and you may be able to win them over to your way of thinking.Ethical BuildingsAn indie Egalitarian building, versus a Gestalt Spiritualist building.One way for the Gestalt to push back is to construct an Ethical Building. These colony-unique buildings unlock with Galactic Hall technology and increase Ideological Strength, among other benefits.You&#039;ll notice Culture Workers are back. These jobs are provided by more than just Ethical Buildings, you&#039;ll find them on others such as the Autochthon Monument as well. Culture Worker production can vary depending on the Ethic they celebrate.Ethical Buildings can be upgraded twice to increase their effectiveness, which requires researching special Ideological Society Technologi ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stellaris, Dev, Diary, 437, Willpower, Release, Date, Galactic, Halls, and, Gestalts</media:keywords>
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<title>Candy Kingdom Defense codes (October 2026) and how to redeem them for Gems, Trait Crystals, and more</title>
<link>https://news.jatlink.uk/24229</link>
<guid>https://news.jatlink.uk/24229</guid>
<description><![CDATA[  Candy Kingdom Defense codes will help you to get a head start in this tower defense game based on the world of Adventure Time, as you journey across the Land of Ooo with Finn, Jake, Princess Bubblegum, Marceline, and the rest of the gang. An invasion is coming from Candy zombies, Snow Golems, and Lemongrab&#039;s sour army, and you are the last line of defense!The promos for this game will provide you with Gems and Trait Crystals, so you have more to spend on developing your crew, along with Units of Juice and XP Candies to deploy in this mathematical Roblox experience. If you&#039;re all set to lead your heroes into action, then these are the codes for Candy Kingdom Defense and how to redeem them.If you&#039;d prefer some more general promos with rewards to use in all of your experiences, then we have the latest Roblox promo codes covered.All Candy Kingdom Defense codes  (Image credit: Monero Studios) The following Candy Kingdom Defense codes are currently active:HALLOWEENSOON – 1,000 Gems, 15x Trait CrystalsTHANKSFOR100CCU – 500x Gems, 20x Trait CrystalsTHANKSFOR200LIKES – 1,500 Gems, 10x Trait CrystalsALGEBRAIC – 3x Trait CrystalsMATHEMATICAL – 100x Gems, 3x XP CandiesRELEASE – 1,500x Gems, 15x Trait Crystals, 5x Units of Juice So far, all of the codes for Candy Kingdom Defense have provided an amount of Gems and/or Trait Crystals to top up your balances, while the initial promos also add some additional Units to your set up alongside some XP Candies.How to redeem Candy Kingdom Defense codes  (Image credit: Monero Studios) To redeem Candy Kingdom Defense codes, all you have to do is approach Jake in the main lobby area and follow the TALK prompt to interact with him. Use the TYPE A CODE text box that appears to enter a promo, then hit REDEEM to collect your rewards along with a brief explanation of what you&#039;re getting from Jake. Codes for Candy Kingdom Defense are not case-sensitive, so just concentrate on getting the spelling correct.Expired Candy Kingdom Defense codesNo expired codes There are no expired Candy Kingdom Defense codes at the moment, though this is likely because the experience has only launched recently. Promos will no doubt start moving down here at some point, so claim all of the active codes while you can. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Candy, Kingdom, Defense, codes, October, 2026, and, how, redeem, them, for, Gems, Trait, Crystals, and, more</media:keywords>
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<title>Honoring the Canadian Navy with a Discount on HMCS Haida on Niobe Day!</title>
<link>https://news.jatlink.uk/24231</link>
<guid>https://news.jatlink.uk/24231</guid>
<description><![CDATA[ On October 21st 1910, on the anniversary of the Battle of Trafalgar, the cruiser HMCS Niobe arrived in Halifax, becoming the first ship of the newly established Canadian Navy. Since then, Canadian sailors have celebrated this day as their professional holiday. The Canadian Navy escorted convoys during the Second World War and patrolled the North Atlantic during the Cold War. Canada was one of the few countries to possess aircraft carriers: from 1948 to 1957, it was the HMCS Magnificent, which was then replaced by the HMCS Bonaventure, which remained in service until 1970.HMCS Haida is temporarily available for a 30% discount at 3,416 Golden Eagles! When: From October 21st (13:00 GMT) until October 24th (13:00 GMT).Where: Great Britain &gt; Bluewater fleet &gt; Premium vehicles.[carousel autoadvance=&quot;true&quot;][/carousel]HMCS Haida can only be purchased during this promotion. About this destroyerHMCS Haida saw combat during both the Second World War and the Korean War. This destroyer can carry two depth charges and four 533 mm torpedoes into battle. The ship’s main armament consists of six 120 mm guns, but the real stars here are the anti-aircraft weapons: four 40 mm autocannons and six twin 20 mm Oerlikon mounts. Provide cover for your allies and lead your team to victory! ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Honoring, the, Canadian, Navy, with, Discount, HMCS, Haida, Niobe, Day</media:keywords>
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<title>REDstreams — Cyberpunk 2077: Edgerunners 2 Update (2.5) is coming!</title>
<link>https://news.jatlink.uk/24232</link>
<guid>https://news.jatlink.uk/24232</guid>
<description><![CDATA[ Chrome up, chooms! A new, free update for Cyberpunk 2077 is coming on October 22nd. And it sounds like a perfect time for another REDstreams.Join us this Wednesday, October 21st at 5 PM CEST for a closer look at Edgerunners 2 Update (2.5) and some of its new features. We&#039;re talking cyberware customization, a new dual-wielding playstyle, and more!Tune in on Twitch, YouTube or Steam:http://twitch.tv/cdprojektredhttps://youtube.com/live/nhlnT9FzgJ8A huge thank you to Taisei Uchida (Original Art), Yukiko Kakita (Ink &amp; Paint Check), and Yuichiro Tozawa (Special Effects) for their contributions to the Cyberpunk 2077 Edgerunners 2 Update (2.5) official illustration. ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>REDstreams, —, Cyberpunk, 2077:, Edgerunners, Update, 2.5, coming</media:keywords>
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<title>The Steam store goes down as Valve seemingly joins the whole internet struggling amid PHP issues</title>
<link>https://news.jatlink.uk/24225</link>
<guid>https://news.jatlink.uk/24225</guid>
<description><![CDATA[  The Steam store went down earlier today. Game downloads and library functionality seem stable, but, smack in the middle of the big Steam Next Fest demo blowout, the store itself was unavailable in both the client and web versions of Steam.  Instead, you&#039;d run into error &quot;E502 L2 - We were unable to service your request. Please try again later,&quot; with a sad little blob expressing discontent. Tag yourself: I&#039;m the purple blob blinking in bewilderment.  Fortunately, we at GamesRadar+ were still able to download games, make updates, and launch games, including online games. (Slay the Spire 2 and Arc Raiders both worked without issue for me.) This outage would, however, block you from finding and therefore downloading new Steam demos.  Valve hasn&#039;t given any sort of reason for this brief Steam outage. Down Detector affirmed widespread issues. It&#039;s possible that Valve&#039;s PC gaming emporium joined the countless other websites and online shops in an emergency response to newly discovered web vulnerabilities.  In an October 21 security advisory, CERT-EU, &quot;one of the most mature cyberdefence entities in Europe and a central cybersecurity cog of the EU,&quot; warned of &quot;Critical Vulnerabilities in PHP&quot; that could enable remote code execution. Per Reuters, many government websites were also urgently taken offline.  &quot;CERT-EU strongly recommends identifying PHP-based applications and preparing to patch as soon as fixed versions become available,&quot; the organization wrote. &quot;Where immediate remediation is not feasible, organisations should consider isolating internet-facing applications from public networks until a fix can be applied.&quot;  Sites and tools across the web have buckled in direct or indirect response to this PHP wave, so I wouldn&#039;t be surprised if Valve had some spot-cleaning to do as well. Fortunately, the store seems to have been restored in short order. Now we can all get back to sifting through 8,000 AI-infested game demos.  Palworld lead calls Steam Next Fest a gamble that&#039;s &quot;still worth taking&quot; despite the &quot;AI slop era&quot; we&#039;re in - because &quot;the vast majority of it sinks to the bottom and rots almost immediately.&quot; [/url] ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Steam, store, goes, down, Valve, seemingly, joins, the, whole, internet, struggling, amid, PHP, issues</media:keywords>
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<title>PS6 and Next&amp;Gen Xbox Could Make $1,000 Consoles the New Normal</title>
<link>https://news.jatlink.uk/24226</link>
<guid>https://news.jatlink.uk/24226</guid>
<description><![CDATA[  Rumours continue to circulate about the next generation of consoles; for the PS6, it’s alleged to cost consumers over $1,000. With the ongoing RAM crisis and forecasted next-gen console pricing, the PS6 and the next-gen XBOX (with a chipset currently known as Project Magnus) may be priced out of reach for most gamers. In today’s gaming landscape, consoles cost more than when they first retailed, and the same goes for the new-ish Nintendo Switch 2 (currently $50 more expensive than at launch). This is likely a trickle-down effect of the ongoing RAM crisis, which is making everything equipped with memory more expensive. So whether pricing increases are due to RAM or GPU chip inflation, the issue is that consoles are forecast to be far more expensive than the current generation, leaning toward double at retail. A new PS6 rumour has surfaced, suggesting Sony’s next-generation console could cost more than $1,000 US at launch. The speculation stems from a lengthy NeoGAF... Read more ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PS6, and, Next-Gen, Xbox, Could, Make, 1, 000, Consoles, the, New, Normal</media:keywords>
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<title>Crimson Desert Charting the Unknown DLC Quietly Reveals Major New Gameplay Features</title>
<link>https://news.jatlink.uk/24227</link>
<guid>https://news.jatlink.uk/24227</guid>
<description><![CDATA[  Ahead of the Charting the Unknown DLC launch, Pearl AByss reveals a lengthy new trailer showcasing the many new gameplay features fans can expect to see in Crimson Desert, including a few surprising additions. Despite launching back in March 2026 has already been a massively busy year for Crimson Desert, an open-world action RPG that has seen plenty of evolutions, with even more right around the corner. ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, Charting, the, Unknown, DLC, Quietly, Reveals, Major, New, Gameplay, Features</media:keywords>
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<title>Stellaris: Willpower expansion set for launch on November 23</title>
<link>https://news.jatlink.uk/24228</link>
<guid>https://news.jatlink.uk/24228</guid>
<description><![CDATA[ Launching alongside another free update version 4.6 &#039;Corona Borealis&#039;, the Stellaris: Willpower expansion arrives November 23rd.  Read the full article here: https://www.gamingonlinux.com/2026/10/stellaris-willpower-expansion-set-for-launch-on-november-23/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stellaris:, Willpower, expansion, set, for, launch, November</media:keywords>
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<title>Even More Xbox Layoffs Reportedly Coming In 2027</title>
<link>https://news.jatlink.uk/24223</link>
<guid>https://news.jatlink.uk/24223</guid>
<description><![CDATA[  Xboxhas been going through a tumultous period of transition, and it doesn&#039;t look like the rough waters will be calming down any time soon. In recent months, the company&#039;s new direction under CEO Asha Sharma has included sweeping overhauls like divesting from several studios and shuffling around the priorities for remaining developers. ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Even, More, Xbox, Layoffs, Reportedly, Coming, 2027</media:keywords>
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<title>Where to find the Counting Room Vault in MW4 DMZ</title>
<link>https://news.jatlink.uk/24224</link>
<guid>https://news.jatlink.uk/24224</guid>
<description><![CDATA[  The Casino Counting Room Vault in the Call of Duty Modern Warfare 4 DMZ is something that players are told about after completing the Silent Ledger story mission, which rewards them with a Counting Room Vault Key that they can use… Only it&#039;s not clear exactly where to look to find it. Fortunately I&#039;ve found the Casino Counting Room, and can show you exactly where you need to look to use this key and get the rewards.Counting Room Vault location in Modern Warfare 4 DMZ https://cdn.mos.cms.futurecdn.net/SbHMTBrvb74uSYditUQcUJ-1920-80.jpg (Image credit: Activision) The Counting Room Vault is found on the ground floor of the Heavenly Luck Casino, the building where the &quot;Silent Ledger&quot; mission takes place. It&#039;s marked on the map above, but to find it yourself, do the following:Enter the Casino by the main doors at the front.Take an immediate right turn into the corridor with the cages inside.Take the door going left before you enter the main slots area to enter a computer-filled security room.At the end of this room is the Counting Room Vault (shown below), which will require the key to open (there is no other known method at time of writing).  (Image credit: Activision) The inside room will be full of loot, but be careful: with this being an area tied to one of the earliest missions in the game, and a well-known vault location, you&#039;re highly likely to have other players swarming the area, either to secure the same vault, to pick off those who are going for it, or simply doing the Silent Ledger mission itself. For more info about the game, check out all the Modern Warfare 4 Mastery Camos, or find out the best weapons and guns in MW4! © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Wed, 21 Oct 2026 16:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Where, find, the, Counting, Room, Vault, MW4, DMZ</media:keywords>
</item>

<item>
<title>&amp;quot;Dazzling Star&amp;quot; Limited Board</title>
<link>https://news.jatlink.uk/24210</link>
<guid>https://news.jatlink.uk/24210</guid>
<description><![CDATA[ The &quot;Dazzling Star&quot; Limited Board is coming soon! Roll for a chance to get Akane Rin, the featured limited S-class character!● AvailableOctober 21, 2026 (after update) – November 11, 2026, 05:59 (UTC+8)● Unlock RequirementComplete the Episode Quest &quot;Prologue: A New Destination - Head to Eibon Antique Shop&quot;● Featuring1. The &quot;Dazzling Star&quot; board features the limited S-class character Akane Rin, along with A-class characters Haniel, Aurelia, and Skia.2. Also on the &quot;Dazzling Star&quot; board: &quot;Day Adrift&quot; glider, &quot;Starbeat Rush&quot; Yesteryear bike livery, and Akane&#039;s &quot;Shining Idol&quot; outfit.● Board Rules1. The &quot;Dazzling Star&quot; board uses Solid Dice or Void Dice. Roll to move 1–6 tiles (equal chance), land on a tile, and claim the displayed reward.2. All Limited Boards share the same S-class character pity counter, Points Gift progress, and Board Modification progress.3. Skin Perks for the &quot;Dazzling Star&quot; board are time-limited and exclusive to this board. Progress does not carry over to other Limited Boards. Skin Perks for this board include: Daily Outfit, Mod Up! (Livery), and Fashion Center.4. All boards start as Baseline. If the featured S-class character doesn&#039;t drop within 70 consecutive rolls, the board upgrades to Modified (rate up). Once you obtain the featured S-class character, the board resets to Baseline.5. If you haven&#039;t obtained the featured S-class character after 89 rolls, your 90th roll automatically grants them (your piece will not move). The featured S-class character is guaranteed within 90 rolls.6. Akane Rin is currently only available from the &quot;Dazzling Star&quot; Limited Board, with no other ways to obtain her planned at this time.*For full details, head to Scarborough Fair in-game. ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dazzling, Star, Limited, Board</media:keywords>
</item>

<item>
<title>Culdcept Begins launches for PC on October 28</title>
<link>https://news.jatlink.uk/24209</link>
<guid>https://news.jatlink.uk/24209</guid>
<description><![CDATA[  The card battler RPG originally released for Nintendo Switch 2 and Nintendo Switch on July 16. ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Culdcept, Begins, launches, for, October</media:keywords>
</item>

<item>
<title>School Action RPG Villion:Code launches in the west on January 26, 2027</title>
<link>https://news.jatlink.uk/24205</link>
<guid>https://news.jatlink.uk/24205</guid>
<description><![CDATA[  Villion:Code takes place at Adhvan Resilience School, founded to stand against an upcoming calamity. However, monsters known as GEMs begin to attack, causing the school to isolate itself and its students from the world. ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>School, Action, RPG, Villion:Code, launches, the, west, January, 26, 2027</media:keywords>
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<item>
<title>RTS game Theatre of War: Rearmed set for release on December 9</title>
<link>https://news.jatlink.uk/24206</link>
<guid>https://news.jatlink.uk/24206</guid>
<description><![CDATA[ Bringing together all the classic Theatre of War RTS games into one upgraded package, Theatre of War: Rearmed set for release on December 9th.  Read the full article here: https://www.gamingonlinux.com/2026/10/rts-game-theatre-of-war-rearmed-set-for-release-on-december-9/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>RTS, game, Theatre, War:, Rearmed, set, for, release, December</media:keywords>
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<item>
<title>Here&amp;apos;s another 15 demos worth checking out in Steam Next Fest &amp; October 2026 edition</title>
<link>https://news.jatlink.uk/24207</link>
<guid>https://news.jatlink.uk/24207</guid>
<description><![CDATA[ With the increasing amount of slop on Steam, you may need just a bit of help to sift through it to find something special to play.  Read the full article here: https://www.gamingonlinux.com/2026/10/heres-another-15-demos-worth-checking-out-in-steam-next-fest-october-2026-edition/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Heres, another, demos, worth, checking, out, Steam, Next, Fest, October, 2026, edition</media:keywords>
</item>

<item>
<title>007 First Light is coming to Nvidia RTX Spark Laptops!</title>
<link>https://news.jatlink.uk/24208</link>
<guid>https://news.jatlink.uk/24208</guid>
<description><![CDATA[ Get 007 First Light with RTX Spark!Can you spot the world´s most famous 00 agent?https://www.youtube.com/watch?v=_tsiWjmWEZ8The critically-acclaimed and DLSS 4.5-enhanced, 007 First Light is coming to RTX Spark laptops on October 16th.Earn The Number!You can play today. Experience James Bond’s reimagined origin story in a whole new light with Path Tracing and DLSS 4.5 Ray Reconstruction.https://www.youtube.com/watch?v=HHvy-Kf_FaMYour Chance to Get 40% Off! https://store.steampowered.com/app/3768760/007_First_Light/https://store.steampowered.com/app/3986520/007_First_Light_Deluxe_Edition_Upgrade/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>007, First, Light, coming, Nvidia, RTX, Spark, Laptops</media:keywords>
</item>

<item>
<title>THE FINALS gets a huge update with enhanced destruction and a free for all mode</title>
<link>https://news.jatlink.uk/24201</link>
<guid>https://news.jatlink.uk/24201</guid>
<description><![CDATA[ One of the few competitive online first-person shooters that works on SteamOS / Linux, THE FINALS just had a massive upgrade.  Read the full article here: https://www.gamingonlinux.com/2026/10/the-finals-gets-a-huge-update-with-enhanced-destruction-and-a-free-for-all-mode/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>THE, FINALS, gets, huge, update, with, enhanced, destruction, and, free, for, all, mode</media:keywords>
</item>

<item>
<title>OpenXR gets a cross&amp;platform Spatial Windowing API</title>
<link>https://news.jatlink.uk/24204</link>
<guid>https://news.jatlink.uk/24204</guid>
<description><![CDATA[ Augmented Reality / Virtual Reality under the OpenXR umbrella continues levelling up, with a new Spatial Windowing API that sounds exciting.  Read the full article here: https://www.gamingonlinux.com/2026/10/openxr-gets-a-cross-platform-spatial-windowing-api/ ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>OpenXR, gets, cross-platform, Spatial, Windowing, API</media:keywords>
</item>

<item>
<title>It’s fixed! №119</title>
<link>https://news.jatlink.uk/24202</link>
<guid>https://news.jatlink.uk/24202</guid>
<description><![CDATA[ Today, we’ve rounded up and will be covering some of the fixes and improvements that we’ve made to the game today and over the past weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website. If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform. Shadow fixesSeveral issues related to shadows have been fixed, affecting both ray-traced shadows and those rendered using shadow maps. When ray tracing was enabled, shadows on flying aircraft might have flickered, which was most visible in the cockpit. This occurred because if the plane was flying too fast, it outpaced the ray tracing optimization grid, and as it was not able to keep up with the plane, it was optimized out from the ray tracing rendering space. The bug has now been fixed, and the shadows on your plane should no longer flicker. Two issues with regular shadows have been fixed. The first concerned distant shadows, most noticeable on aircraft, where the algorithm calculating shadows for trees at a distance failed to account for the fact that they might be situated on slopes. This caused the shadows to appear either excessively long or, conversely, too short. The algorithm now factors this in, preventing significant shifts in shadow appearance as you approach trees on slopes (which occurs when the rendering algorithm switches to a higher-detail one). The second issue, which occurred only when the shadow quality was set to “Very High”, was related to tank sights. When switching to the sight view, the shadow draw distance increases; due to an error during this transition between the distances at which different levels of shadow detail render, shadows calculated while in third-person view were incorrectly processed for use in the sight view. This could result in shadows failing to appear entirely until the next full shadow refresh, which would happen a few frames later. This bug has now been resolved, so shadows should no longer flicker when switching to the sight view. Recycling items bug fix We found two bugs that could make it difficult for players to recycle items and have fixed them. One was visual: the list of items when changing pages could be displayed so that interface details like the recycling button were superimposed on top of it. The second issue caused a smaller number of items to be recycled than the quantity specified by the player. While the correct amount of resources was consumed (meaning less was used than the player had initially indicated), the bug slowed down the process. Collapsing vehicle ranksWe’ve received several reports from players who encountered issues in the research window: after collapsing a vehicle rank, they found that research for those vehicles appeared locked, and they weren’t sure how to restore the standard interface. We’ve updated this feature to make it immediately clear what has happened and how to resolve it. Now, when you hover your cursor over a collapsed vehicle rank, a tooltip will appear, indicating that you can expand it with a click. You don’t even need to look for a specific “expand” button, as you can simply click anywhere within that rank section. We’ve also updated the icons for the collapse/expand controls and added labels, so there’s no chance of getting confused! Vehicle preset improvementsPlayers who have been playing War Thunder for a long time have accumulated quite a few vehicle presets for each nation, and we wanted to make managing these lineups as convenient as possible. That’s why we’ve recently reworked the preset managing interface and today have made a few improvements to it. Now, when you copy a preset, you don’t have to scroll to the end of the list to find it; the copy appears right after the original, making it easy to keep them grouped together. Furthermore, the display filters for presets now also apply to the list within the vehicle lineup menu. For example, if you’ve chosen to hide the Battle Rating for your lineups, it will now be hidden in that menu as well. That’s not allCheck out the full list of fixes and improvements in the update notes below! Here’s some more: the icons for creating and copying vehicle presets no longer disappear when the limit is reached, and a neutral-gear turn is no longer slowed down in tanks in the Leopard and Type 90 families.Previous Updates:Update 2.59.0.75Update 2.59.0.72Update 2.59.0.68Update 2.59.0.65Today&#039;s Update 2.59.0.78AircraftJAS39A, JAS39C (UK), JAS39EBS HU C (Italy), JAS39C (Japan) — separate countermeasure launch from fuselage-mounted dispensers has been added. (Report).F-111A — the countermeasures caliber has been changed from standard to larger caliber. (Report).F-14D — an issue where a text key was displayed on the aircraft’s HUD when the AIM-54A was selected has been fixed. (Report).J-16 — night vision has been added to the cockpit and third-person views. (Report).A fix to the IRST HMS guidance has been reverted because it was a ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>It’s, fixed, №119</media:keywords>
</item>

<item>
<title>Ocean Expansion: Isles of Abyss Is Now Live</title>
<link>https://news.jatlink.uk/24203</link>
<guid>https://news.jatlink.uk/24203</guid>
<description><![CDATA[ Dear Metas,We have scheduled server maintenance and an update for October 21, 2026, at 4:00 PM (PT). The maintenance is expected to last about 3 hours (The actual server opening time may differ). Please manage your time wisely.This update brings: the all-new ocean survival scenario Isles of Abyss, the all-new ocean map Isles of Abyss: RaidZone for RaidZone Mode, all-new Combat Weapons &amp; Armor, First Person OTS feature, Limited-time event Halloween Wonder Night, Limited-time Lightforge Loot Crate \[Bone Path], Custom Dye Fashion new arrivals, Radiance Benefits optimization, and more, along with recent bug fixes.This version update client is quite large, mainly due to resources related to the Isles of Abyss scenario and the all-new ocean map for RaidZone mode. Metas are advised to reserve sufficient device storage space. Thank you for your understanding and support. In addition to the common maintenance compensation (Starchrom ×1000, Mitsuko&#039;s Mark ×100, Stardust Secret Crate·S15 (Epic) ×1, Colorful Badge ×30), after this version update until November 8 at 2:00 PM (PT), sign in to claim from your mailbox the Isles of Abyss scenario update celebration supply: all-new Legendary Weapon Blueprint \[SOCR - Cosmic Visitor], all-new Legendary Gear Blueprint \[Snowline Elite Vest], Starchrom ×10,000, 30-day Meta Pass Trial Card, Limited Weapon Skin \[Howler - DE.50, Howler - MP5, Howler - EBR-14]. Claim your luxurious celebration supply now and begin your journey to the Isles of Abyss!The next update is scheduled for November 4, 2026, at 3:00 PM (PT). Please take note of the time.Below are the details of this update:Content/Feature UpdatesNew Ocean Survival Scenario: Isles of Abyss Now LiveOnce Human&#039;s New Survival Scenario Isles of Abyss Launches Officially After the October 21 Version Update (PT)!This time, we set sail for the ocean. Explore scattered islands, gather resources, build facilities, dive deep into the ocean to find lost treasures, and face unknown challenges in the waters alongside your companions.I. Release Time, Server Rules, and How to EnterAvailable: After the version update on October 21 (PT)Supported Platforms: All platforms, including PC, console, and mobile.Scenario Type: PvEDuration and Phases: The core experience cycle is approximately 21 days, divided into two game mode phases. After both phases end, the rest stage begins.Phase I: Approximately 5–10 days. The phase duration will decrease as the server&#039;s purification progress advances.Phase II: 11 days. As the server&#039;s purification progress advances, the endgame challenge of The Sunken Lord is unlocked.Server Worlds: Isles of Abyss has 12 worlds per server.Vision Schedule: When Isles of Abyss officially launches on October 21 (PT), the scenario will not include a Vision Tag. Later, alongside the S5 Vision release, the Vision World for Isles of Abyss servers will open.Sign-Up and Entry: After completing character creation and the new player experience, you can sign up to join Isles of Abyss from the scenario selection screen. Metas already in other scenarios can also sign up through the scenario sign-up screen. The sign-up and entry rules are the same as those for other scenarios.Permanent Server Schedule: The Permanent Server for Isles of Abyss will open before the first batch of servers closes, ensuring all Metas can merge into the permanent server. It is expected to open on November 18 (PT).II. Story and Core CharactersOn the Isles of Abyss, it&#039;s not just ships that sink into the sea, but also unfinished promises, guilt, and waiting. The Voyager wanders the surface, the Calamity Tower looms and encircles, and the Sunken Lord draws power from trapped memories and emotions.A shipwreck brings you to these waters. Following nautical journals, ship artifacts, and lost deep-sea memories, you will gradually uncover the connections between them.Malla rescued you from the sea. She is an experienced captain who can use &quot;communion with the deep&quot; to sense the pasts of the drowned and guide voyages. But even for her, there is something she has never been able to find.Ran is sharp and straightforward. She will investigate clues with you, seek ways to deal with environmental threats, and cross-verify with Malla&#039;s perceptions. The &quot;debt&quot; she speaks of, as well as the old bond between the two, will gradually come to light.As the truth is revealed, Malla will call the Metas to assemble, while Ran joins frontline support as they face the abyssal sea together. When the sea retains all indelible feelings and memories, can the people within it still set sail again?III. Introduction to the Archipelago WorldThe Isles of Abyss is a rich oceanic archipelago spanning from tropical coconut groves to cold tundra. Different islands have their own unique ecologies and cultural landscapes, telling the memories of Nalcott swallowed by the sea and lost civilizations; beneath the waves, schools of fish swim among ruins and coral gardens, while predators lurk in the shadows,  ]]></description>
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<pubDate>Wed, 21 Oct 2026 11:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ocean, Expansion:, Isles, Abyss, Now, Live</media:keywords>
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<item>
<title>Account Restrictions | 20 Oct (PDT) / 21 Oct (CEST)</title>
<link>https://news.jatlink.uk/24199</link>
<guid>https://news.jatlink.uk/24199</guid>
<description><![CDATA[ Hey, Daevas, To keep AION 2 fair for everyone, we continuously monitor in-game activity and the overall service environment. Following a thorough review, we have restricted a number of accounts found to be in violation of our Operation Policy. Specifically, we took action against: - Botting and gold farming: use of macros, bots or other unauthorized programs, and organized play patterns consistent with gold farming or real-money trading (RMT). - Economy abuse: Abnormal trading patterns that disrupt the game economy. Restrictions are only applied after review, in line with the Operation Policy. Normal play, including long grinding sessions, is not affected. Temporary security locks Separately from the above, a small number of accounts have been temporarily locked as a precaution. This happens when we detect access from a device or connection that poses a potential security risk to the account, such as a possible account compromise. A security lock is not a penalty: it protects your account and your items until the situation can be verified. If this applies to you, contact Customer Support to restore access. \[Restriction Details]  ■ Date and time: October 20, 18:00 PDT / October 21, 03:00 CEST  ■ Accounts restricted: \[15,380]  ■ Reason: Operation Policy &gt; Sanctions Table &gt; Gold Farming / Bot Operations, Use of Unauthorized Programs, Real-Money Trading (RMT)  View the AION 2 Operation Policy: https://www.plaync.com/policy/operation/aion2globalIf your account was restricted or locked and you believe this was done in error, please submit a ticket through Customer Support as soon as possible: https://help.plaync.com/faq/aion2global. Every request is reviewed individually.  We will keep working to make sure all Daevas can play in a fair and secure environment.  Thank you, The AION 2 Team  ]]></description>
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<pubDate>Wed, 21 Oct 2026 06:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Account, Restrictions, Oct, PDT, Oct, CEST</media:keywords>
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<item>
<title>Mass Effect: Legendary Edition Finally Has Multiplayer</title>
<link>https://news.jatlink.uk/24200</link>
<guid>https://news.jatlink.uk/24200</guid>
<description><![CDATA[  Mass Effect 3&#039;s multiplayer was a huge part of its identity, so when it didn&#039;t show up in Mass Effect: Legendary Edition, players were justifiably confused. BioWare explained that adding multiplayer to the Legendary Edition at the time would have been too difficult and would have taken away resources from other, more important features and functionalities that the studio wanted to enhance. Unfortunately, this meant that, for the longest time, Mass Effect: Legendary Edition has been missing a fundamental part of one of its best entries. ]]></description>
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<pubDate>Wed, 21 Oct 2026 06:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Mass, Effect:, Legendary, Edition, Finally, Has, Multiplayer</media:keywords>
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<item>
<title>Steam Officially Makes 22 Games 100% Free To Keep Forever</title>
<link>https://news.jatlink.uk/24192</link>
<guid>https://news.jatlink.uk/24192</guid>
<description><![CDATA[  Steam is forever giving away games for free, so much so that one has to wonder how it manages to make any money. Of course, the vast majority of the time, these (very) deep discounts are a consequence of publishers excitedly celebrating an anniversary, or because they&#039;re financing their production through other means like microtransactions. Nevertheless, it is always great for the consumer to get yet another bout of free games on Steam, especially when they&#039;re of excellent quality. ]]></description>
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<pubDate>Wed, 21 Oct 2026 06:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Officially, Makes, Games, 100, Free, Keep, Forever</media:keywords>
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<item>
<title>Cyberpunk Edgerunners: Burn Bright Confirmed For Spring 2027</title>
<link>https://news.jatlink.uk/24193</link>
<guid>https://news.jatlink.uk/24193</guid>
<description><![CDATA[  Cyberpunk: Edgerunners is gearing up for its second season, a highly anticipated release that fans are absolutely dying to see. Naturally, this involves a crossover with Cyberpunk 2077 as well as an abundance of trailers ranging from atmospheric teases to spoiler-filled epics. However, between all of that is a brand-new release that is set to drop shortly after the season airs, something that many fans likely didn&#039;t expect, considering just how long they had to wait between season 1 and 2. ]]></description>
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<pubDate>Wed, 21 Oct 2026 06:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, Edgerunners:, Burn, Bright, Confirmed, For, Spring, 2027</media:keywords>
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<item>
<title>New Star Wars Games Officially Confirmed By Lucasfilm</title>
<link>https://news.jatlink.uk/24194</link>
<guid>https://news.jatlink.uk/24194</guid>
<description><![CDATA[  It should come as no surprise that there are even more Star Wars games in development, especially given that the franchise continues to flourish despite its numerous public failings. However, as unsurprising as it may be, it is nevertheless pleasing to learn that Lucasfilm is actively seeking out compatible studios with which to develop the next era of Star Wars video games. It gives one hope of sequels to beloved series and entirely new experiences that perhaps chart a course in a lesser-known part of Star Wars&#039; expansive galaxy. ]]></description>
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<pubDate>Wed, 21 Oct 2026 06:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Star, Wars, Games, Officially, Confirmed, Lucasfilm</media:keywords>
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