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<title>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Game News</title>
<link>https://news.jatlink.uk/rss/category/game-news</link>
<description>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; : Game News</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2024 Jat Link Limited &amp; All Rights Reserved.</dc:rights>

<item>
<title>New Fallout Release Officially Confirmed For March 2027</title>
<link>https://news.jatlink.uk/17519</link>
<guid>https://news.jatlink.uk/17519</guid>
<description><![CDATA[  Fans of the Fallout franchise are no strangers to waiting for new releases - it has already been over a decade since the last mainline game in the series. The good news is that Falloutfans have something brand-new to look forward to in March 2027, courtesy of Bethesda. ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Fallout, Release, Officially, Confirmed, For, March, 2027</media:keywords>
</item>

<item>
<title>Game Of Thrones: Legacy Of Old Valyria Officially Announced</title>
<link>https://news.jatlink.uk/17520</link>
<guid>https://news.jatlink.uk/17520</guid>
<description><![CDATA[  While recent Game of Thrones content has largely been focused on delving into Targaryan history with a major emphasis on dragons, the universe is packed with mysteries that extend well beyond these topics. While HBO&#039;s House of the Dragon explores the bloody civil war known as the Dance of the Dragons, George R.R. Martin&#039;s world is filled with ancient and mysterious civilizations, forgotten kingdoms, and supernatural legends that have yet to receive the same level of attention on screen. ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, Legacy, Old, Valyria, Officially, Announced</media:keywords>
</item>

<item>
<title>Project Zomboid peaks at 109k players</title>
<link>https://news.jatlink.uk/17521</link>
<guid>https://news.jatlink.uk/17521</guid>
<description><![CDATA[ Project Zomboid has peaked at 109,569 concurrent players on 2 August 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 109k, players</media:keywords>
</item>

<item>
<title>Marvel Omega codes (August 2026)</title>
<link>https://news.jatlink.uk/17516</link>
<guid>https://news.jatlink.uk/17516</guid>
<description><![CDATA[  Send Clint back to base in record time and let the real heroes bash heads when you redeem these new Marvel Omega codes for easy free cash. Read the full story on PCGamesN: Marvel Omega codes (August 2026) ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Marvel, Omega, codes, August, 2026</media:keywords>
</item>

<item>
<title>New pirate city builder Corsair Cove embraces the beauty of chaos</title>
<link>https://news.jatlink.uk/17517</link>
<guid>https://news.jatlink.uk/17517</guid>
<description><![CDATA[  Hectic and vibrant, the cramped environments and gorgeous vistas of Corsair Cove make it one of the most appealing city builders of 2026. Read the full story on PCGamesN: New pirate city builder Corsair Cove embraces the beauty of chaos ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, pirate, city, builder, Corsair, Cove, embraces, the, beauty, chaos</media:keywords>
</item>

<item>
<title>Perennial early access game Project Zomboid hit a new concurrent player record after a huge map update added reworked towns, a spooky orphanage and &amp;apos;400 procedural basements&amp;apos;</title>
<link>https://news.jatlink.uk/17518</link>
<guid>https://news.jatlink.uk/17518</guid>
<description><![CDATA[  It&#039;s been a big week for Project Zomboid, the wildly successful zombie survival sim that, like a doomsday prepper holed up in a fortified basement, simply refuses to leave Steam early access. Its first major build update since 2021 coincided with a slight price increase for The Indie Stone&#039;s undead phenomenon, but this didn&#039;t stop the game from setting a new record for concurrent players on Steam... Read more. ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Perennial, early, access, game, Project, Zomboid, hit, new, concurrent, player, record, after, huge, map, update, added, reworked, towns, spooky, orphanage, and, 400, procedural, basements</media:keywords>
</item>

<item>
<title>Emotia Escape codes (August 2026)</title>
<link>https://news.jatlink.uk/17514</link>
<guid>https://news.jatlink.uk/17514</guid>
<description><![CDATA[  Once Emotia Escape codes start to drop, expect to redeem them for free coins and morning glories to put toward new characters and revives. Read the full story on PCGamesN: Emotia Escape codes (August 2026) ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Emotia, Escape, codes, August, 2026</media:keywords>
</item>

<item>
<title>Chicken Farm codes (August 2026)</title>
<link>https://news.jatlink.uk/17515</link>
<guid>https://news.jatlink.uk/17515</guid>
<description><![CDATA[  Redeem these new Chicken Farm codes to boost your coop with a top-tier bird, random Lucky Block reward, or a powerful egg multiplier. Read the full story on PCGamesN: Chicken Farm codes (August 2026) ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Chicken, Farm, codes, August, 2026</media:keywords>
</item>

<item>
<title>Coin Flip codes (August 2026)</title>
<link>https://news.jatlink.uk/17513</link>
<guid>https://news.jatlink.uk/17513</guid>
<description><![CDATA[  Earn some easy free chests, boosts, and coins toward your next rebirth or multiplier when you redeem these new Coin Flip codes on Roblox. Read the full story on PCGamesN: Coin Flip codes (August 2026) ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Coin, Flip, codes, August, 2026</media:keywords>
</item>

<item>
<title>The Sims and Rimworld collide in a new 24/7 &amp;quot;persistent, player&amp;driven&amp;quot; MMO where the community collaborates to &amp;quot;build real, functional societies&amp;quot;</title>
<link>https://news.jatlink.uk/17512</link>
<guid>https://news.jatlink.uk/17512</guid>
<description><![CDATA[  A wildly new ambitious MMO called SEED sees the entire player base touch down on a freshly-colonized planet, build a couple Seedlings who aren&#039;t too far off your typical The Sims characters, and collaborate to &quot;build real, functional societies&quot; that run even when you&#039;re not looking.  &quot;SEED is a persistent, player-driven life and MMO simulation,&quot; developer Klang&#039;s website explains. But the nitty gritty details are what make SEED seem really exciting. You essentially build autonomous characters, each with their own personalities who will go about their routines whether you log in or not. Before long, they&#039;ll have built up societies that mirror our real life, only this time on a faraway planet. It&#039;s basically Rimworld but it&#039;s always online and borrows from The Sims.  Players can choose to either join one of &quot;thousands of burgeoning societies&quot; or begin anew, making your Seedlings go out for crafting materials to build almost everything from scratch. Bed rooms, houses, factories, pubs, hospitals - all with your expertly tuned interior design skills, of course. The coolest part is that societies exist in the same world no matter what, which I imagine could lead to some cool political drama as the game inches closer to 1.0. Even when you&#039;re not logged in, you can check in and text with your Seedlings on your real-world phone.  The trailer down below dives deeper into the juicy details: &quot;How societies run is up to the players. They can form everything, from a top-down aristocracy to grassroots democracy, and then elect leadership, draft laws, levy taxes, and do everything modern governments do today on every scale.&quot; There&#039;s even a working real estate system, political elections, and inter-community trading. https://www.youtube-nocookie.com/embed/MpIZS_SBYTE &quot;We&#039;re launching in Early Access because real society needs real people! Join early and get a chance to be one of the first to shape this ever-evolving new world,&quot; the developer writes. For now, the game&#039;s only available through the standalone SEED launcher on the company&#039;s website. A Steam launch is planned for later in the year. For more, check out the new games of 2026 and beyond. [/url] ]]></description>
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<pubDate>Sun, 02 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Sims, and, Rimworld, collide, new, 247, persistent, player-driven, MMO, where, the, community, collaborates, build, real, functional, societies</media:keywords>
</item>

<item>
<title>Linux back over 4% in the July 2026 Steam Survey</title>
<link>https://news.jatlink.uk/17506</link>
<guid>https://news.jatlink.uk/17506</guid>
<description><![CDATA[ The Steam Hardware &amp; Software Survey for July 2026 is out now and going by the current data, Linux has managed to jump back just over 4%.  Read the full article here: https://www.gamingonlinux.com/2026/08/linux-back-over-4-percent-in-the-july-2026-steam-survey/ ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Linux, back, over, the, July, 2026, Steam, Survey</media:keywords>
</item>

<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.52 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17507</link>
<guid>https://news.jatlink.uk/17507</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded more detailed tutorials for the Tianhe Data Center, and the mission is replayable.Added a temperature prediction panel for the Tianhe Data Center.Fixed light penetration issues for some NPCs.Adjusted global illumination in dark areas; it&#039;s no longer as glaring.Adjusted the navigation bar above the main menu; the game mode location now directly leads to Siege Mode.Adjusted the new player&#039;s path; new players will now go directly to the Tianhe Data Center from the initial space scene instead of landing on the planet&#039;s dark side.Removed the pause screen and the option to enter Neural Network mode from the main menu. Instead, you need to interact in the very center of the Tianhe Data Center to enter Neural Network mode.Removed the option to enter Parkour Mode from the main menu. Instead, you need to interact on the second floor of the Tianhe Data Center to enter Parkour mode.Removed the volumetric fog effect in dark areas to improve visual effects in extremely harsh environments.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<item>
<title>I want a whole game in the art style of this SIR Pokémon card</title>
<link>https://news.jatlink.uk/17503</link>
<guid>https://news.jatlink.uk/17503</guid>
<description><![CDATA[  I&#039;ll get straight to the point: The Special Illustration Rare Aarune card from the Pokémon TCG&#039;s upcoming Delta Reign expansion looks awesome. It&#039;s got a plush art style, courtesy of Shimaris Yukichi, which brings to mind a combination of Animal Crossing and Captain Toad: Treasure Tracker. The Pokémon series has had its fair share of spin offs: from the Mystery Dungeon games, to the Legends titles, to that one dreadful Pikachu racing game from 2004. Now I don&#039;t know about you, but I would absolutely play some sort of flag collecting spin off, featuring Aarune, with this chibi art style. Read the full story on Wargamer: I want a whole game in the art style of this SIR Pokémon card ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>want, whole, game, the, art, style, this, SIR, Pokémon, card</media:keywords>
</item>

<item>
<title>Project Zomboid soars to a new Steam high after 19&amp;month wait for an update, but its dev won&amp;apos;t rush the next one</title>
<link>https://news.jatlink.uk/17504</link>
<guid>https://news.jatlink.uk/17504</guid>
<description><![CDATA[  The Project Zomboid build 42 update arrived this week, and it&#039;s carried the zombie survival game to its highest ever Steam player count. Read the full story on PCGamesN: Project Zomboid soars to a new Steam high after 19-month wait for an update, but its dev won&#039;t rush the next one ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, soars, new, Steam, high, after, 19-month, wait, for, update, but, its, dev, wont, rush, the, next, one</media:keywords>
</item>

<item>
<title>5 Games Like Crimson Desert But With Much Better Exploration</title>
<link>https://news.jatlink.uk/17505</link>
<guid>https://news.jatlink.uk/17505</guid>
<description><![CDATA[  Crimson Desertis all about exploring a vast, open world, and in many ways, it takes this concept further than other games have managed. There&#039;s a vast wealth of things to do, and a robust array of features and mechanics provides plenty of unique ways to uncover its world. At the same time, Crimson Desert&#039;s sense of exploration has some serious limitations. ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Games, Like, Crimson, Desert, But, With, Much, Better, Exploration</media:keywords>
</item>

<item>
<title>Tetracast 453: And Then You Become a Dragon</title>
<link>https://news.jatlink.uk/17499</link>
<guid>https://news.jatlink.uk/17499</guid>
<description><![CDATA[  In this episode, we review Blue Reflection Quartet, take a look at Xenoblade Chronicles 2: Switch 2 Edition, and Bryan finishes his Divinity franchise backlog. ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tetracast, 453:, And, Then, You, Become, Dragon</media:keywords>
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<item>
<title>Brandon Sanderson&amp;apos;s Cosmere Gets Multiple Surprise Releases This Year</title>
<link>https://news.jatlink.uk/17500</link>
<guid>https://news.jatlink.uk/17500</guid>
<description><![CDATA[  Brandon Sanderson&#039;s Cosmere universe, best known for The Stormlight Archive and the Mistborn saga, continues to expand every year across a variety of media, from novels and tabletop games to upcoming screen adaptations. Further, Sanderson has released several projects exploring other corners of The Cosmere, including Elantris, Warbreaker, White Sand, Tress of the Emerald Sea, Yumi and the Nightmare Painter, The Sunlit Man, and numerous novellas.  ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brandon, Sandersons, Cosmere, Gets, Multiple, Surprise, Releases, This, Year</media:keywords>
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<item>
<title>I enjoyed this video of Oblivion Remastered actor Wes Johnson goofing around in a sound booth dressed as Sheogorath, but a patch for the PC version would be nice too, Bethesda</title>
<link>https://news.jatlink.uk/17501</link>
<guid>https://news.jatlink.uk/17501</guid>
<description><![CDATA[  Oblivion Remastered releases on Nintendo Switch 2 in August, which normally would be wholly irrelevant to PC Gamer. We&#039;ve been merrily exploring revamped Cyrodiil for well over a year at this point. But you might want to hide your stealth archer in the corner of whatever dungeon you&#039;re exploring and check out Bethesda&#039;s latest promotional video for the Switch 2 launch. It&#039;s a little different from the usual fare of game footage and dramatic voiceovers... Read more. ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>enjoyed, this, video, Oblivion, Remastered, actor, Wes, Johnson, goofing, around, sound, booth, dressed, Sheogorath, but, patch, for, the, version, would, nice, too, Bethesda</media:keywords>
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<item>
<title>Diablo 4 Planning More Mythic Changes Based on Feedback</title>
<link>https://news.jatlink.uk/17502</link>
<guid>https://news.jatlink.uk/17502</guid>
<description><![CDATA[  Blizzard is preparing another round of changes to Diablo 4 Mythic items as a result of continued player feedback indicating that the move is necessary. The controversial Season 14 system is thus set for another overhaul, with the next Diablo 4 PTR introducing a more deterministic method for upgrading existing Uniques into Mythics. ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Diablo, Planning, More, Mythic, Changes, Based, Feedback</media:keywords>
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<item>
<title>Worldwide RAM Shortage To Be Even Worse In 2027, Samsung Expects</title>
<link>https://news.jatlink.uk/17497</link>
<guid>https://news.jatlink.uk/17497</guid>
<description><![CDATA[  In its latest earnings call, Samsung reported that it expects the worldwide memory shortage to be “even more severe” next year and persist in 2028. ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Worldwide, RAM, Shortage, Even, Worse, 2027, Samsung, Expects</media:keywords>
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<item>
<title>Final Fantasy 7 Revelation director says each character in the RPG only has 4 jobs because making games is so much harder now</title>
<link>https://news.jatlink.uk/17498</link>
<guid>https://news.jatlink.uk/17498</guid>
<description><![CDATA[  Each character in Final Fantasy 7 Revelation&#039;s ragtag party will be able to equip four different classes, called FITS here in this game, and director Naoki Hamaguchi says the process of making them reminded him how tough game development has gotten in recent years. Final Fantasy 7 Revelation might be remaking the last act of Final Fantasy 7, but it&#039;s reaching even further back into Final Fantasy history with a job system called FITS (deep breath, Function Integrated Tactical Suitwear). Each character has four FITS that&#039;ll change their combat capabilities and give them a snazzy new outfit - so far, we&#039;ve only seen Cloud dressed up as a Warrior and TIfa in a Black Mage fit.  &quot;It did make me realize all over again how hard it is to develop games these days. When you look at some of the early Final Fantasy games that have job systems, you could put a lot in there,&quot; Hamaguchi tells GamesRadar+ in a recent interview from Final Fantasy 14 Fan Fest Berlin.  He&#039;s definitely not wrong. Take Final Fantasy 5, one of the series&#039; classic pixel art games that let you mix-and-match each party member with over 20 jobs. Games have only gotten way more graphically intensive over time, and every playable character in Revelation&#039;s cast has their own bespoke animations. A far cry from the days where the pixels that represented an FF5 character all awkwardly shimmy forward to attack. These days, wanting to have 20 or 30 jobs isn&#039;t really feasible for a standalone game, Hamaguchi continues via a translator. In fact, it&#039;s &quot;just insanely difficult&quot; unless you&#039;re an &quot;ongoing title&quot; that&#039;s adding content &quot;bit by bit,&quot; as is the case with MMORPG Final Fantasy 14.  Still, the jobs that are available in Final Fantasy 7 Revelation apparently do a lot of heavy lifting to shake up the trilogy&#039;s combat. &quot;The FITS system has four different outfits for each character, and each of those is quite a defined role. In the end, that has added quite a lot of breadth of strategy for players to engage with, so I think it has resulted in a really good addition to the battle system,&quot; Hamaguchi explains. &quot;Even though we only have four FITS, we have a lot of characters, so it was quite a lot of work.&quot; Final Fantasy 7 Revelation director is &quot;serious about concluding the series&quot; at the end of the JRPG, and any DLC will focus on &quot;untold stories&quot;  [/url] ]]></description>
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<pubDate>Sun, 02 Aug 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Revelation, director, says, each, character, the, RPG, only, has, jobs, because, making, games, much, harder, now</media:keywords>
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<item>
<title>Guild Wars 3 behind&amp;the&amp;scenes video released showcasing Lead Composer Kazuma Jinnouchi</title>
<link>https://news.jatlink.uk/17490</link>
<guid>https://news.jatlink.uk/17490</guid>
<description><![CDATA[  The Guild Wars 3 main theme is also streaming on all platforms.  ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Guild, Wars, behind-the-scenes, video, released, showcasing, Lead, Composer, Kazuma, Jinnouchi</media:keywords>
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<item>
<title>Fallout: Nuka&amp;Girl Officially Releases March 2027</title>
<link>https://news.jatlink.uk/17491</link>
<guid>https://news.jatlink.uk/17491</guid>
<description><![CDATA[  After the recent shake-ups at XBOX resulted in a massive face-saving update from Bethesda Softworks on Falloutand various other projects such as The Elder Scrolls 6, it looks like it may be quite some time before we finally get our hands on Fallout 5. While it isn&#039;t all that surprising that TES6 is the priority at the moment, the fact Fallout 5 is only in pre-development and we won&#039;t see it until at least 2030 is a huge blow to players. ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fallout:, Nuka-Girl, Officially, Releases, March, 2027</media:keywords>
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<item>
<title>The Expanse: Osiris Reborn details progression system and player freedom</title>
<link>https://news.jatlink.uk/17492</link>
<guid>https://news.jatlink.uk/17492</guid>
<description><![CDATA[  Owlcat goes over The Expanse: Osiris Reborn&#039;s progression system across weapons and companions.  ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Expanse:, Osiris, Reborn, details, progression, system, and, player, freedom</media:keywords>
</item>

<item>
<title>Borderlands 4 Bounty Pack 4 is now available, Story Pack 2 and new Vault Hunter launch September 10</title>
<link>https://news.jatlink.uk/17493</link>
<guid>https://news.jatlink.uk/17493</guid>
<description><![CDATA[  Loveless the Hacker is the new Vault Hunter coming to Borderlands 4 next month. ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Borderlands, Bounty, Pack, now, available, Story, Pack, and, new, Vault, Hunter, launch, September</media:keywords>
</item>

<item>
<title>6 Best Free Games Like Minecraft</title>
<link>https://news.jatlink.uk/17486</link>
<guid>https://news.jatlink.uk/17486</guid>
<description><![CDATA[  Minecraft is an absolutely incredible game that delivers a huge amount of value for its relatively low price tag. It is a one-of-a-kind experience that we&#039;re extraordinarily lucky to have access to, and I feel one would be hard-pressed to find someone who would say otherwise. However, Minecraft, at the end of the day, does cost money, and that can prove a little tricky for those who don&#039;t have the funds to buy it or are looking to game on a budget. ]]></description>
<enclosure url="http://static0.srcdn.com/wordpress/wp-content/uploads/2026/07/veloren-open-world-gameplay.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Best, Free, Games, Like, Minecraft</media:keywords>
</item>

<item>
<title>Final Fantasy 14&amp;apos;s 7.55 Update Adds its Own Backrooms</title>
<link>https://news.jatlink.uk/17487</link>
<guid>https://news.jatlink.uk/17487</guid>
<description><![CDATA[  Final Fantasy 14 players have discovered an unsettling area introduced in Patch 7.55 that looks like it belongs in the Backrooms rather than the colorful zones of the Dawntrail expansion. The Backrooms-inspired region can only be accessed by max-level Final Fantasy 14 players brave enough to seek it out. ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, 14s, 7.55, Update, Adds, its, Own, Backrooms</media:keywords>
</item>

<item>
<title>Roguelike action RPG Crymelight gets limited&amp;time Steam demo ahead of November release</title>
<link>https://news.jatlink.uk/17488</link>
<guid>https://news.jatlink.uk/17488</guid>
<description><![CDATA[  FuRyu has also shared a new Crymelight trailer from Six One Indie Showcase. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/da49c9a1/21028/original/crymelight-demo-steam.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Roguelike, action, RPG, Crymelight, gets, limited-time, Steam, demo, ahead, November, release</media:keywords>
</item>

<item>
<title>New Steam Co&amp;Op Horror Party Game is Already a Hit with 89% Very Positive Reviews</title>
<link>https://news.jatlink.uk/17489</link>
<guid>https://news.jatlink.uk/17489</guid>
<description><![CDATA[  Steam&#039;s latest co-op horror game is off to a strong start after launching to an impressive 89% very positive user review score. Machine Party is a new Steam game from Buckshot Roulette developer Mike Klubnika in collaboration with GDeavid that pits players against each other in brutally violent mini-games. Over 800 users have left Steam reviews for Machine Party in the days since it released on July 30, making it a clear contender for the next breakout indie co-op hit. ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Steam, Co-Op, Horror, Party, Game, Already, Hit, with, 89, Very, Positive, Reviews</media:keywords>
</item>

<item>
<title>Lord Of The Rings Officially Returns September 2026</title>
<link>https://news.jatlink.uk/17484</link>
<guid>https://news.jatlink.uk/17484</guid>
<description><![CDATA[  With several upcoming new releases in the Lord of the Rings franchise, fans have a lot to look forward to in the coming years. While some projects, such as Andy Serkis&#039;s The Hunt for Gollum and Stephen Colbert&#039;s Shadows of the Past, have split the fanbase right down the middle and the ongoing Rings of Power Amazon series has sparked quite a bit of backlash, projects such as Warhorse&#039;s open-world RPG have garnered overwhelming support.  ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Lord, The, Rings, Officially, Returns, September, 2026</media:keywords>
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<item>
<title>The maker of the Baldur&amp;apos;s Gate 3 over&amp;the&amp;shoulder camera mod has gone to great lengths to demonstrate it&amp;apos;s not like other third&amp;person viewpoint solutions</title>
<link>https://news.jatlink.uk/17485</link>
<guid>https://news.jatlink.uk/17485</guid>
<description><![CDATA[  Sometimes I understand why modders flame out, burn their bridges, and give up entirely. Every time I look at a posts page on Nexus Mods, for instance. A perfect example of this has been the reaction to Relysia&#039;s True Third-Person Camera mod for Baldur&#039;s Gate 3, a labor of love that gives the traditionally birdseye CRPG an over-the-shoulder viewpoint... Read more. ]]></description>
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<pubDate>Sun, 02 Aug 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, maker, the, Baldurs, Gate, over-the-shoulder, camera, mod, has, gone, great, lengths, demonstrate, its, not, like, other, third-person, viewpoint, solutions</media:keywords>
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<item>
<title>Sony: Отказ от дисков не превратит PlayStation 6 в обычный игровой ПК — у консолей есть свои сильные преимущества</title>
<link>https://news.jatlink.uk/17477</link>
<guid>https://news.jatlink.uk/17477</guid>
<description><![CDATA[  Прекращение выпуска игр на дисках не превратит будущие консоли PlayStation в обычные игровые ПК. Главными преимуществами консолей Sony останутся тщательно отобранный контент, стабильно качественная игровая линейка и более доступная стоимость железа, рассказала финансовый директор корпорации Линь Тао на встрече с инвесторами. ]]></description>
<enclosure url="http://gamemag.ru/images/cache/News/News200537/53cd31a793-2_1390x600.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sony:, Отказ, от, дисков, не, превратит, PlayStation, обычный, игровой, ПК, —, консолей, есть, свои, сильные, преимущества</media:keywords>
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<item>
<title>100k DUDES in just 50 hours!</title>
<link>https://news.jatlink.uk/17478</link>
<guid>https://news.jatlink.uk/17478</guid>
<description><![CDATA[ DUDES. dudes...DUUUuuuUuuUuuUDES!!!In just 50 hours you Dudes made How Many Dudes our most successful launch ever with 100,000 sales!But that&#039;s not all - we&#039;ve also:Nabbed a lovely 90%+ positive review score!Just hit a new peak of 9,636 concurrent Player Dudes!And deployed multiple hotfixing and bug squashing updates!This has blown our expectations out of the water and has truly been the experience of a lifetime. So THANK YOU to all of you lovely Dudes for showing up, and a big congrats to our little crew at Butterscotch Shenanigans and our launch partners who made this possible! ????And for those of you who have already left a review, helped us track down a weird bug, told your favorite streamer about us, or dropped your ideas in the Discord and Steam discussions, thank you! You&#039;re helping us make this goofy game that much better ????If you&#039;re yet to play How Many Dudes, don&#039;t forget that the steep 35% launch discount is available on Steam for a little while longer - so tell a friend and spread the Dude Gospel!Next week we&#039;ll be making our post-launch plan, so stay tuned for what&#039;s coming next for HMD.????Until next time, DUDES! ]]></description>
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<pubDate>Sun, 02 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>100k, DUDES, just, hours</media:keywords>
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<item>
<title>100k+ copies sold in less than 72h &amp; THANKS &amp;lt;3</title>
<link>https://news.jatlink.uk/17479</link>
<guid>https://news.jatlink.uk/17479</guid>
<description><![CDATA[ Thanks so much to everyone out there who helped to reach this milestone of over 100k copies in this short amount of time. You are really amazing! It&#039;s mind blowing for us to see so many of you enjoying this game and seeing so many piggies being smashed xDWe just wanted to say thanks to all of you! Oink ,Roxy &amp; Mike ]]></description>
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<pubDate>Sun, 02 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>100k, copies, sold, less, than, 72h, THANKS</media:keywords>
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<item>
<title>Вторая волна наград за запуск</title>
<link>https://news.jatlink.uk/17480</link>
<guid>https://news.jatlink.uk/17480</guid>
<description><![CDATA[ Спасибо всем Охотникам за золотом за вашу неизменную поддержку! Уже более 500 000 Охотников за золотом присоединились к миру Виврич, а в чартах крупных магазинов и стриминговых платформ мы добились отличных результатов. Спасибо, Охотники за золотом, за ваш энтузиазм! Всё это вдохновляет нас! В благодарность мы отправляем каждому: Купон на редкую сумку Пипа (3 дня) ×1, Монету души ×500, Пепельный шифр ×1 и Шифр Бездны ×1 (войдите до 01.09.2026, 00:00 UTC+0, чтобы получить награду через внутриигровую почту). Желаем всем выбить крупный приз!На следующей неделе мы проведём одно клиентское обновление, чтобы исправить ряд проблем, о которых вы сообщили, и дополнительно повысить стабильность сборки. Подробные сведения об исправлениях будут подготовлены и опубликованы как можно скорее.Кроме того, Узел из сухих цветов начнёт выпадать после обновления на следующей неделе, а Режим эйнхерия повелитель тумана официально откроется для испытания — при успешной победе с повышенной вероятностью выпадут Священное оружие или Священ. материал для ковки. Ни пуха ни пера всем Охотникам за золотом в их походе! ]]></description>
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<pubDate>Sun, 02 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Вторая, волна, наград, за, запуск</media:keywords>
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<item>
<title>Основной сюжет Final Fantasy VII Remake полностью завершится в Final Fantasy VII Revelation</title>
<link>https://news.jatlink.uk/17474</link>
<guid>https://news.jatlink.uk/17474</guid>
<description><![CDATA[  Final Fantasy VII Revelation поставит окончательную точку в истории Final Fantasy VII Remake и не оставит сюжетную развязку для будущих дополнений. Об этом рассказал геймдиректор проекта Наоки Хамагути. ]]></description>
<enclosure url="http://gamemag.ru/images/cache/News/News200539/b7033f0138-2_1390x600.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Основной, сюжет, Final, Fantasy, VII, Remake, полностью, завершится, Final, Fantasy, VII, Revelation</media:keywords>
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<item>
<title>Джез Корден: Microsoft не собирается уходить из Steam, но готовится изменить своё присутствие на игровом рынке ПК</title>
<link>https://news.jatlink.uk/17475</link>
<guid>https://news.jatlink.uk/17475</guid>
<description><![CDATA[  Microsoft не рассматривает возможность прекращения выпуска игр Xbox Game Studios в Steam. Это уточнил редактор Windows Central Джез Корден после того, как его высказывания о готовящихся изменениях в компьютерном бизнесе корпорации получили широкое распространение. ]]></description>
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<pubDate>Sun, 02 Aug 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Джез, Корден:, Microsoft, не, собирается, уходить, из, Steam, но, готовится, изменить, своё, присутствие, на, игровом, рынке, ПК</media:keywords>
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<item>
<title>Genshin Impact без «гача»: Корейский хит DragonSword: Awakening купили больше 200 тысяч раз</title>
<link>https://news.jatlink.uk/17476</link>
<guid>https://news.jatlink.uk/17476</guid>
<description><![CDATA[  Южнокорейская студия Hound13 отпраздновала международный релиз DragonSword: Awakening, отметив, что продажи красочной экшен-RPG перевалили за отметку в 200 тысяч экземпляров. Попутно авторы сообщили, что в разработке находятся консольные версии для PlayStation 5 и Nintendo Switch 2. ]]></description>
<enclosure url="http://gamemag.ru/images/cache/News/News200536/1c833d8c18-2_1390x600.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Genshin, Impact, без, «гача»:, Корейский, хит, DragonSword:, Awakening, купили, больше, 200, тысяч, раз</media:keywords>
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<item>
<title>Super Robot Wars Y Anniversary Expansion Pack releases on August 5 after Version 1.4.0 update on August 4</title>
<link>https://news.jatlink.uk/17470</link>
<guid>https://news.jatlink.uk/17470</guid>
<description><![CDATA[  This shall be the last additional content for SRW Y, as the team will afterward move their focus to the SRW Z II-1 remaster. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/da49c9a1/21021/original/SRWY-Calibarn-s.png" length="49398" type="image/jpeg"/>
<pubDate>Sun, 02 Aug 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Super, Robot, Wars, Anniversary, Expansion, Pack, releases, August, after, Version, 1.4.0, update, August</media:keywords>
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<item>
<title>100,000 sales</title>
<link>https://news.jatlink.uk/17471</link>
<guid>https://news.jatlink.uk/17471</guid>
<description><![CDATA[ We&#039;re still a bit overwhelmed with how crazy the release was. We just wanted to share this absolutely crazy milestone with you.Soon we will give you more details about our future plans with the game! ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>100, 000, sales</media:keywords>
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<item>
<title>Dead Cells studio thanks Guillermo del Toro for playing its game, gently suggests he try the easy mode</title>
<link>https://news.jatlink.uk/17472</link>
<guid>https://news.jatlink.uk/17472</guid>
<description><![CDATA[  In a July 29 IGN interview, prolific director Guillermo del Toro shared his love of the hardcore action-roguelike, Dead Cells, but lamented its difficulty, wishing there was a mode that eased up on the roguelike restarts. Dead Cells studio Motion Twin has since responded to IGN, and recommends del Toro try the easy mode it&#039;s already got in there... Read more. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dead, Cells, studio, thanks, Guillermo, del, Toro, for, playing, its, game, gently, suggests, try, the, easy, mode</media:keywords>
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<item>
<title>Bethesda Issues Official Statement on The Elder Scrolls Amid Shutdown Rumors</title>
<link>https://news.jatlink.uk/17466</link>
<guid>https://news.jatlink.uk/17466</guid>
<description><![CDATA[  Bethesda has provided fans with an official update on the future of The Elder Scrolls franchise following significant layoffs at ZeniMax Online Studios. The Elder Scrolls Online developer reiterated its commitment to supporting the franchise&#039;s MMORPG with future updates and a roadmap of what to expect from the game in the coming months. Despite fears that The Elder Scrolls Online may be shutdown after the studio&#039;s restructuring, this newly provided statement should serve to ease any fan worries. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bethesda, Issues, Official, Statement, The, Elder, Scrolls, Amid, Shutdown, Rumors</media:keywords>
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<item>
<title>Super Robot Wars DD is starting to gear up for the finale with the upcoming Main Story Chapter 5</title>
<link>https://news.jatlink.uk/17467</link>
<guid>https://news.jatlink.uk/17467</guid>
<description><![CDATA[  The Gundam SEED Freedom-focused Chapter 4 Part 10 will conclude the current chapter. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Super, Robot, Wars, starting, gear, for, the, finale, with, the, upcoming, Main, Story, Chapter</media:keywords>
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<item>
<title>10 Turn&amp;Based RPGs That Changed Video Games Forever</title>
<link>https://news.jatlink.uk/17468</link>
<guid>https://news.jatlink.uk/17468</guid>
<description><![CDATA[  Although turn-based RPGs are far from the most popular genre in gaming, modern entries like the critically acclaimed release of Clair Obscur: Expedition 33 have proven that the genre still has plenty to offer for a wide variety of audiences. While modern releases have been introducing new fans to the genre for the first time in recent years, there are numerous classics that not only innovated in their own genre but also affected the wider world of gaming as a whole. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Turn-Based, RPGs, That, Changed, Video, Games, Forever</media:keywords>
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<item>
<title>Fallout 76 Making Big Change Based On Player Feedback</title>
<link>https://news.jatlink.uk/17469</link>
<guid>https://news.jatlink.uk/17469</guid>
<description><![CDATA[  Bethesda has nerfed Fallout 76 Infestation bosses, with the developer officially announcing the change after the fact. The balancing tweak arrived alongside a promise of a broader overhaul of the reward framework tied to the latest Fallout 76 endgame activity. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fallout, Making, Big, Change, Based, Player, Feedback</media:keywords>
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<item>
<title>Square Enix shares extended Final Fantasy XIV Switch 2 gameplay in new stream</title>
<link>https://news.jatlink.uk/17463</link>
<guid>https://news.jatlink.uk/17463</guid>
<description><![CDATA[  Square Enix showcases FFXIV on Switch 2 docked and handheld in a new stream. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Square, Enix, shares, extended, Final, Fantasy, XIV, Switch, gameplay, new, stream</media:keywords>
</item>

<item>
<title>New $2,999 Assassin&amp;apos;s Creed Release Confirmed for 2027</title>
<link>https://news.jatlink.uk/17464</link>
<guid>https://news.jatlink.uk/17464</guid>
<description><![CDATA[  Assassin&#039;s Creed Black Flag Resynced&#039;s release may barely be in the rear-view mirror, but there&#039;s still plenty to come from the franchise in the near future. A brand-new Assassin&#039;s Creedrelease has officially been confirmed for Q2 2027, albeit with an eye-watering $2,999 price tag, putting it out of reach for many franchise fans. ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, 2, 999, Assassins, Creed, Release, Confirmed, for, 2027</media:keywords>
</item>

<item>
<title>New 40k pre&amp;orders include the latest edition of Necromunda and a book I am extremely normal about</title>
<link>https://news.jatlink.uk/17465</link>
<guid>https://news.jatlink.uk/17465</guid>
<description><![CDATA[  Warhammer 40k somehow contains both thrilling skirmish battles in grimdark undercities between desperate gangers and fierce rivalries between immortal space wizards, fraught with homoerotic subtext. Games Workshop has served both poles of the 40k spectrum in its latest pre-order announcement, which includes details regarding the new Necromunda core set and supporting materials for the new edition. We also have pre-order details for Robert Rath&#039;s The Wicked and The Warped novel, sequel to the acclaimed tale of immortal sci-fi rivalry that is The Infinite and The Divine. Read the full story on Wargamer: New 40k pre-orders include the latest edition of Necromunda and a book I am extremely normal about ]]></description>
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<pubDate>Sun, 02 Aug 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, 40k, pre-orders, include, the, latest, edition, Necromunda, and, book, extremely, normal, about</media:keywords>
</item>

<item>
<title>Final Fantasy 6’s Terra Officially Returns on October 22</title>
<link>https://news.jatlink.uk/17454</link>
<guid>https://news.jatlink.uk/17454</guid>
<description><![CDATA[  Final Fantasy 6 is often considered one of the best entries in the entire series, and protagonist Terra Branford plays no small part in that acclaim. Although Final Fantasy 6 really has an ensemble cast of 14 potential party members, players will spend most of their time getting to know Terra and her tragic backstory. Now, Terra is set to return to the franchise once again on October 22 when Final Fantasy Resonance releases. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, 6’s, Terra, Officially, Returns, October</media:keywords>
</item>

<item>
<title>The Second Wave of Launch Rewards</title>
<link>https://news.jatlink.uk/17455</link>
<guid>https://news.jatlink.uk/17455</guid>
<description><![CDATA[ Thanks to all Gyldhunters for your ongoing support! Over 500,000 Gyldhunters have already stepped into the world of Weavereach, and we&#039;ve achieved outstanding rankings across major stores and streaming platform charts. Thank you, Gyldhunters, for your incredible enthusiasm! All of this means a great deal to us! To show our appreciation, we&#039;re sending everyone: Pip&#039;s Rare Pouch Voucher (3 Days) ×1, Soul Coin ×500, Ashen Cipher ×1, and Abyssal Cipher ×1 (log in before 2026-09-01 00:00 UTC+0 to claim via in-game mail). May you land the big prize!We&#039;ll be rolling out one client update next week to fix a batch of issues you&#039;ve reported and further improve build stability. The detailed patch notes will be organized and shared as soon as possible.Meanwhile, Dried Flower Knot will start dropping after next week&#039;s update, and the Mist Lord in Einherjar Mode will officially open for challenge. Defeating it will grant a higher chance of dropping Holy Weapons or Holy Forging Materials. Best of luck to all Gyldhunters on the hunt! ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Second, Wave, Launch, Rewards</media:keywords>
</item>

<item>
<title>Hargai &amp; Indonesia Game Day 2026</title>
<link>https://news.jatlink.uk/17456</link>
<guid>https://news.jatlink.uk/17456</guid>
<description><![CDATA[ This special event highlights games made by Indonesian developers — from award-winning titles to fresh indie releases. Explore the creativity, culture, and talent behind Indonesia’s growing game industry. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hargai, Indonesia, Game, Day, 2026</media:keywords>
</item>

<item>
<title>Project Zomboid peaks at 105k players</title>
<link>https://news.jatlink.uk/17459</link>
<guid>https://news.jatlink.uk/17459</guid>
<description><![CDATA[ Project Zomboid has peaked at 105,685 concurrent players on 1 August 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 105k, players</media:keywords>
</item>

<item>
<title>The Best Deals Today: LEGO Pokémon, DDR5 RAM, Death Stranding 2, and More</title>
<link>https://news.jatlink.uk/17457</link>
<guid>https://news.jatlink.uk/17457</guid>
<description><![CDATA[  A new weekend has arrived, and today, you can save on select LEGO sets, Death Stranding 2, Saros, Mega Man Star Force Legacy Collection, and more. Check out our top picks for Saturday, August 1, below.New LEGO Sets Now Live LEGO has listed its latest round of sets on its website, including the LEGO Ideas | The X-Files set. Right now, you can score the LEGO Super Mario Donkey Kong Arcade set, the LEGO Star Wars Offworld Sandcrawler™ and Mudhorn, and even a new SpongeBob SquarePants: Bikini Bottom set.20% Off the LEGO Pokémon Pikachu and Poké Ball Set Macy&#039;s has a great deal today on this LEGO Pokémon Pikachu and Poké Ball Set. Normally priced at $199.99, you can save $40 this weekend, with the set on sale for $159.99. Featuring Pikachu and a Poké Ball, this is a wonderful collector&#039;s item that can fit on any Pokémon fan&#039;s shelf or collection.Death Stranding 2: On The Beach for $39.99 Death Stranding 2 took almost every major issue fans had with the original and provided a solution. The 2025 release is available right now for $39.88 on Amazon, which is a great price considering there&#039;s north of 100 hours of content here. As Hideo Kojima&#039;s latest, this is a must-play for any fan of Metal Gear, Death Stranding, and even those simply looking for an impactful experience.Save 26% Off 32GB of DDR5 RAM It&#039;s no secret that with the demand for data centers, prices for memory have shot through the roof. I remember being able to stroll into my nearest Micro Center and pick up north of 64GB for under $200 at one point, yet here we are with prices close to $1000 at this point. This weekend, Woot has 32GB of Corsair Vengeance 5600MHz DDR5 RAM on sale for $369.99. All things considered, this is a pretty great deal, and if you&#039;re looking to build a new PC anytime soon, I wouldn&#039;t hesitate grabbing this.Mortal Kombat 4K Limited Edition for $32.49 This 4K Blu-ray just released last month, but you can already save big and pick up a copy for $32.49. This is even lower than the $39.99 sale last week. The Mortal Kombat Kollection comes with both Mortal Kombat and Mortal Kombat: Annihilation. Both films have received brand new 4K restorations by Arrow Films, with Dolby Vision support, lossless audio support, and optional English subtitles.Mega Man Star Force Legacy Collection for $29.99 Amazon has PS5 copies of Mega Man Star Force Legacy Collection on sale for $29.99 today, which saves you $10 off this collection of seven games. In our 8/10 review, we wrote, &quot;The Mega Man Star Force Legacy Collection is the best way to play as the most underrated version of the Blue Bomber.&quot;Save Over $40 Off This LEGO Spider-Man Set If you are planning on watching Spider-Man: Brand New Day this weekend in theaters, chances are you may end up wanting more from the web crawler right away. While you can always throw on a Spider-Man movie on Disney+, this LEGO Spider-Man vs. Oscorp set is a great way to get your Spider-Man fill while adding a neat set to your collection. Normally priced at $139.99, you can save over $40 this weekend and score this LEGO set for $97.99 at Amazon.Saros for $49.99 Saros is on sale for $49.99 today at Amazon, which matches the lowest price we&#039;ve seen so far. As one of the biggest PS5 exclusives in 2026, now is a great time to check out Housemarque&#039;s latest if you haven&#039;t. In our review, we wrote, &quot;With Saros, Housemarque once again proved that its bullet-hell sensibilities mesh incredibly well with fluid and super-challenging action. This is primarily a test of skill that&#039;s as much a rhythmic dance as it is a fireworks show with a punch-packing sci-fi arsenal.&quot; Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, Deals, Today:, LEGO, Pokémon, DDR5, RAM, Death, Stranding, and, More</media:keywords>
</item>

<item>
<title>Games Operators Publisher Sale 2026</title>
<link>https://news.jatlink.uk/17458</link>
<guid>https://news.jatlink.uk/17458</guid>
<description><![CDATA[ Hi, everyone!The time has come! Games Operators Publisher Sale 2026 is now live! The event takes place from August 1st to August 15th, 2026. We have all our games on discount, ranging from -20% to -90%. Dive into the sale and discover your next favorite game at a great price!New Games in 2026Interested in our latest games? This title just launched this week! Test your hacking skills in Hackhub and prove yourself in the newly added multiplayer mode!  https://store.steampowered.com/app/2980270/HackHub__Ultimate_Hacker_Simulator/ Pubisher Sale  2026But our brightest star of 2026 so far is Solar Expanse. This space management game has reached 87% positive reviews as of today and continues to improve with every update. If you have always dreamed of exploring and conquering the solar system, this might be the perfect game for you!https://store.steampowered.com/app/1369700/Solar_Expanse__Space_Exploration_Manager/The team behind Infection Free Zone has been hard at work as well. Major Update 6 was recently released, introducing explosives and other improvements to the game. With over 16,000 reviews on Steam, the game continues to grow and establish itself as one of the most notable post-apocalyptic city-builders out there.https://store.steampowered.com/app/1465460/Infection_Free_Zone/Interested in discovering more games? Join us during our Publisher Sale! Whether you want some casual co-op fun in Survival Machine, or want to discover your next favorite hobby in Aquarium Designer, we&#039;ve got you covered. Several games are available with high discounts. Have fun! Best regards,Games Operators Team ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Games, Operators, Publisher, Sale, 2026</media:keywords>
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<item>
<title>Brand&amp;New Steam Release Throws Helldivers 2, Satisfactory, and Doom in a Blender</title>
<link>https://news.jatlink.uk/17452</link>
<guid>https://news.jatlink.uk/17452</guid>
<description><![CDATA[  One of the most promising upcoming Steam titles is Pax Autocratica, a game that mergers a number of genres into one incredibly deep experience. The game places its players into the shoes of an outer space dictator, and through this dictator, players can expect to see plenty of Helldivers-like satire. As Pax Autocratica delivers its Super Earth-like comedy, players will also interact with a camp management element that will see them directing their subjects to automate certain processes, adding a Satisfactory-like gameplay loop to the mix. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Steam, Release, Throws, Helldivers, Satisfactory, and, Doom, Blender</media:keywords>
</item>

<item>
<title>Dragon Quest 7 Reimagined Reverses Denuvo Inclusion</title>
<link>https://news.jatlink.uk/17453</link>
<guid>https://news.jatlink.uk/17453</guid>
<description><![CDATA[  A random update for Dragon Quest 7 Reimagined has completely removed Denuvo DRM from the PC version of the game, nearly six months after release. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Quest, Reimagined, Reverses, Denuvo, Inclusion</media:keywords>
</item>

<item>
<title>Patch #1: Tutorial Hint Fixes and Event Improvements</title>
<link>https://news.jatlink.uk/17451</link>
<guid>https://news.jatlink.uk/17451</guid>
<description><![CDATA[ Hey Mateys,First of all, thank you so much for all your reviews! The entire team is incredibly happy to see how well Corsair Cove has been received by you. We are also listening closely to your feedback and are already working on ways to make the game even better for everyone.This first small patch is the first step in that direction. It mainly focuses on fixing tutorial hints getting stuck, while also bringing some additional improvements and fixes.Here are the full patch notes:Changelogv1.1.1.241792Fixes &amp; ImprovementsFixed a rare case where the tutorial could get stuck when closing the journey summary screen after completing the &quot;Barbos Bay&quot; event.Removed all community events other than immigration events while the tutorial is active.Fixed the &quot;Place your Pier here&quot; hint occasionally getting stuck.Added a save guard system to remove stuck hints during progression and when loading a save.Fixed an issue where, after returning from Barbos Bay and closing the journey summary mini overview, the objective would not continue unless the Pier was selected again.More details about the save guardsWe want to provide a little more detail about one of the fixes we implemented.The &quot;Place your Pier here&quot; hint may still appear for some players when loading an existing save. We have now added a system that will automatically clear this hint once you progress to the next objective.So if you still see the hint after loading your save, simply continue playing and progress to the next goal — the hint will be removed automatically.Steam Reviews: Your Feedback MattersWe’d really appreciate it if you took a moment to leave a Steam review for Corsair Cove. Reviews help us see what players are enjoying, what feels off, and what people want to see next. We read all of that feedback closely, and it genuinely helps inform future patches and priorities.Join the Corsair Cove CommunityYou can find us on Discord, Twitter, Facebook, Instagram, Threads, Bluesky, Reddit, TikTok, and YouTube for discussions, updates, and feedback. ]]></description>
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<pubDate>Sat, 01 Aug 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Patch, 1:, Tutorial, Hint, Fixes, and, Event, Improvements</media:keywords>
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<item>
<title>Major Crimson Desert Update Overhauls Economy and Trading Posts</title>
<link>https://news.jatlink.uk/17448</link>
<guid>https://news.jatlink.uk/17448</guid>
<description><![CDATA[  Pearl Abyss continues to keep Crimson Desert updated, with the first patch of August 2026 making substantial changes to Trading Posts and the game&#039;s overall economy. This latest patch continues the impressive post-launch support run that Pearl Abyss has been on, keeping Crimson Desertupdated through nearly weekly patches ranging from fixes and improvements, to major content additions.  ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Major, Crimson, Desert, Update, Overhauls, Economy, and, Trading, Posts</media:keywords>
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<item>
<title>Project Zomboid peaks at 96k players</title>
<link>https://news.jatlink.uk/17449</link>
<guid>https://news.jatlink.uk/17449</guid>
<description><![CDATA[ Project Zomboid has peaked at 96,668 concurrent players on 1 August 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 96k, players</media:keywords>
</item>

<item>
<title>This new Pokémon TCG draw spell is awful, despite being infinitely replayable</title>
<link>https://news.jatlink.uk/17444</link>
<guid>https://news.jatlink.uk/17444</guid>
<description><![CDATA[  Normally, the ability to recur and replay your cards in any TCG is incredibly valuable. Fundamentally, trading card games are about using the resources you have available to secure a victory, so if you have an infinite number of resources, you should be able to win every time, right? Well, Tate &amp; Liza&#039;s Training, a new Pokémon Card due to be released in the Delta Reign expansion this November, is an interesting demonstration of why this isn&#039;t necessarily the case... Read the full story on Wargamer: This new Pokémon TCG draw spell is awful, despite being infinitely replayable ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>This, new, Pokémon, TCG, draw, spell, awful, despite, being, infinitely, replayable</media:keywords>
</item>

<item>
<title>A Quiet Place Deadzone codes (August 2026)</title>
<link>https://news.jatlink.uk/17445</link>
<guid>https://news.jatlink.uk/17445</guid>
<description><![CDATA[  Jump straight to player level three and earn some easy rewards when you redeem these new A Quiet Place Deadzone codes for free EXP and more. Read the full story on PCGamesN: A Quiet Place Deadzone codes (August 2026) ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Quiet, Place, Deadzone, codes, August, 2026</media:keywords>
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<item>
<title>Decaying Winter codes (August 2026)</title>
<link>https://news.jatlink.uk/17446</link>
<guid>https://news.jatlink.uk/17446</guid>
<description><![CDATA[  Become the most dependable soldier on your squad when you redeem these new Decaying Winter codes before every expedition into the unknown. Read the full story on PCGamesN: Decaying Winter codes (August 2026) ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Decaying, Winter, codes, August, 2026</media:keywords>
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<item>
<title>As space capitalism awakens demonic horrors, fight and barter your way to the top in dark cyberpunk RPG Quasimorph</title>
<link>https://news.jatlink.uk/17447</link>
<guid>https://news.jatlink.uk/17447</guid>
<description><![CDATA[  Blending space exploration, cyberpunk body mods, cosmic horror, and tactical turn-based RPG combat, Quasimorph 1.0 has just hit Steam. Read the full story on PCGamesN: As space capitalism awakens demonic horrors, fight and barter your way to the top in dark cyberpunk RPG Quasimorph ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>space, capitalism, awakens, demonic, horrors, fight, and, barter, your, way, the, top, dark, cyberpunk, RPG, Quasimorph</media:keywords>
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<item>
<title>Palworld TCG Prices Skyrocket as eBay Scalpers Profit Off of Card Game Launch</title>
<link>https://news.jatlink.uk/17440</link>
<guid>https://news.jatlink.uk/17440</guid>
<description><![CDATA[  The Palworld TCG has officially launched, and so too has a wave of scalpers looking to make a quick buck on developer Pocketpair&#039;s new collectible cards. As promised back in January, the developer has partnered with Bushiroad to deliver an official Palworld trading card game and released its first wave of cards, Dawn of Palpagos July 30, 2026. It was an announcement that predictably triggered further comparisons to Pokémon, and also like the original pocket monster property, Pocketpair&#039;s latest creation has some people selling cards for hundreds or even thousands of dollars. As spotted by GamesRadar, eBay has filled with both successful and ongoing listings for everything from booster box cases to, of course, individual (and extremely rare) cards. For reference, retailer Lumius was selling a booster box case – which comes with 12 booster boxes that carry 12 booster packs each – for $499.99. Cases are going for about $1,800 on eBay. While there are plenty of Palworld fans clearly looking to collect their favorite Pals simply for the love of the game, scalpers online have a different plan. Some buyers who lucked out and got their purchases shipped early had already posted listings for cards before that official July 30 launch date. One Cattiva Gold Soul Card, which appears to be the rarest of the collection so far, seemingly sold for an unbelievable $3,997.98 three days early on July 27. A Jormuntide Ignis card sold for $1,300 even earlier on July 24. While cases are hovering at around $1,800 on eBay post-Palworld TCG launch, a master case containing three regular cases sold for $5,990 just 24 hours after launch. These prices are nothing new to Pokémon fans, but it doesn&#039;t make seeing them pop up online so quickly sting any less. Successful prices do seem to have come down in the few days since collectors and scalpers started receiving their orders, with those Gold Cattiva Pals now seemingly going for around $1,000 each. Palworld OFFICIAL CARD GAME is officially launched and NOW ON SALE! ????????Available now with a worldwide simultaneous release in English, Japanese, and Simplified Chinese! ????Begin your journey with Trial Decks and power up your builds with cards from the Booster Pack in the… https://t.co/1Y6gCvTsGB— Palworld OFFICIAL CARD GAME (@PalworldOCG_EN) July 30, 2026 Pocketpair seems to have gotten off to a roaring start with its Palworld TCG despite the obvious comparisons being lobbed its way. July 9, weeks before launch, the company reported it had achieved 3.5 million packs ordered. The Dawn of Palpagos set features more than 50 Pals with original illustrations, with a second booster set, Legends Awaken, set to follow this October. For more on the latest collectible trading card game to sweep gamers off their feet, you can read everything you need to know about Palworld TCG. Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, TCG, Prices, Skyrocket, eBay, Scalpers, Profit, Off, Card, Game, Launch</media:keywords>
</item>

<item>
<title>PC Gamers Have Until August 11 to Claim Open World Game Completely Free of Charge</title>
<link>https://news.jatlink.uk/17441</link>
<guid>https://news.jatlink.uk/17441</guid>
<description><![CDATA[  An indie PC game called Boots Quest DX, described as a hand-drawn open-world adventure, is free to claim and keep until August 11. What makes this offer even more interesting for PC gamers is that Boots Quest DX has a perfect 100% positive rating on Steam, although it has only a limited number of user reviews at the time of writing. ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gamers, Have, Until, August, Claim, Open, World, Game, Completely, Free, Charge</media:keywords>
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<item>
<title>Halo: Campaign Evolved is Being Review Bombed</title>
<link>https://news.jatlink.uk/17442</link>
<guid>https://news.jatlink.uk/17442</guid>
<description><![CDATA[  In the days following its release, gamers have wasted no time in review bombing Halo: Campaign Evolved on multiple platforms. Despite strong critic reviews, a variety of complaints have led to sinking player reviews for Halo: Campaign Evolved, and they&#039;re unlikely to change course.  ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Being, Review, Bombed</media:keywords>
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<title>10 Video Games With Devastating Twist Endings We Still Aren’t Over</title>
<link>https://news.jatlink.uk/17443</link>
<guid>https://news.jatlink.uk/17443</guid>
<description><![CDATA[  While there are plenty of games like Mass Effect 3 with groundbreaking plot twists and character revelations that drastically alter the course of the story, it&#039;s even rarer for a game to end on such an emotional surprise that it sticks with you for years after the credits roll. A twist ending could completely ruin the experience if done incorrectly, or take the story to even greater heights when done right. ]]></description>
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<pubDate>Sat, 01 Aug 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Video, Games, With, Devastating, Twist, Endings, Still, Aren’t, Over</media:keywords>
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<title>&amp;quot;We will continue to make CRPGs because we love them&amp;quot; despite new BioWare&amp;style title, says OwlCat Games&amp;apos; senior lead</title>
<link>https://news.jatlink.uk/17433</link>
<guid>https://news.jatlink.uk/17433</guid>
<description><![CDATA[  For OwlCat Games&#039; 10th anniversary, creative director Alexander Mishulin reflects on a decade making classic CRPGs in this exclusive interview. Read the full story on PCGamesN: &quot;We will continue to make CRPGs because we love them&quot; despite new BioWare-style title, says OwlCat Games&#039; senior lead ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>We, will, continue, make, CRPGs, because, love, them, despite, new, BioWare-style, title, says, OwlCat, Games, senior, lead</media:keywords>
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<title>Age of Empires is doubling down on Vikings with a pair of new Norse expansions</title>
<link>https://news.jatlink.uk/17434</link>
<guid>https://news.jatlink.uk/17434</guid>
<description><![CDATA[  New Age of Empires 4 DLC Raiders of the North and AoE 2 DE expansion The Viking Sagas will bring fresh flavor to whichever RTS you prefer. Read the full story on PCGamesN: Age of Empires is doubling down on Vikings with a pair of new Norse expansions ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Age, Empires, doubling, down, Vikings, with, pair, new, Norse, expansions</media:keywords>
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<title>PC Performance Fixes Post Open Beta</title>
<link>https://news.jatlink.uk/17435</link>
<guid>https://news.jatlink.uk/17435</guid>
<description><![CDATA[ Tōkon Warriors, Thank you to everyone who jumped into the Open Beta and joined the fight. This is exactly why we run these, to get the game in your hands and find what we can make better before launch. To our PC players, message received. The team is already hard at work on the performance you deserve, with improvements lined up for day one: Reducing overall CPU usage to improve performanceFixing frame rate drops and lag Resolving an issue causing unnecessary shader compilation at startup Improving compatibility when streaming with OBS and Discord Addressing rollback netcode and cross-play issues We are also working on fixes for a number of other reported issues. Every match you played taught us something, and we&#039;re heads down making sure MARVEL Tōkon: Fighting Souls delivers at launch and beyond. This is just the start. See you on August 6th! ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Performance, Fixes, Post, Open, Beta</media:keywords>
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<title>Clair Obscur: Expedition 33 took inspiration from Attack on Titan and Bleach&amp;apos;s instantly recognizable characters: &amp;quot;It&amp;apos;s an absolute masterpiece for me&amp;quot;</title>
<link>https://news.jatlink.uk/17430</link>
<guid>https://news.jatlink.uk/17430</guid>
<description><![CDATA[  Much has been said about how Clair Obscur: Expedition 33 pulled heavily from classic JRPGs - Final Fantasy, Persona, Lost Odyssey, etc - but the hit game also drew lots of inspiration from some of the best anime shows around, including Attack on Titan and Bleach. Speaking to Automaton about the game&#039;s influences, Sandfall Interactive CEO Guillaume Broche says &quot;one of the anime that inspired me for Expedition 33&#039;s story was Attack on Titan.&quot; Both have pretty existential themes and a cast of characters who are almost constantly face-to-face with a life-ending threat that seems inevitable. &quot;I really like the idea of a group of heroes fighting together, and I especially love the uniform,&quot; Broche explains. &quot;When you see any character from Attack on Titan, you instantly know they&#039;re an Attack on Titan character because of the uniform. That&#039;s something I really wanted to bring over into Expedition 33, making the game recognizable just from its uniforms.&quot; Broche then mentions he&#039;s midway through a series rewatch, &quot;and really, it&#039;s an absolute masterpiece for me.&quot; Hear, hear.  Attack on Titan&#039;s instantly recognizable cast and sleek uniforms weren&#039;t the only anime-flavored well the team at Sandfall drew from. Lead character and concept artist, Alan Reynaud, shouts out Bleach as another important touchstone for the studio: &quot;I have to mention Bleach because the character designs in the series are spectacular. One of the things we took from it was designs that are super simple yet incredibly memorable. We wanted to have something like that, with a &#039;rule of cool&#039; approach. I&#039;d say that was a big inspiration for the character creation.&quot; Clair Obscur: Expedition 33 director prefers JPRGs to the likes of Skyrim, Fallout, and Baldur&#039;s Gate because their linear narratives allow for &quot;a stronger story&quot; and &quot;more memorable characters&quot; [/url] ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, took, inspiration, from, Attack, Titan, and, Bleachs, instantly, recognizable, characters:, Its, absolute, masterpiece, for, me</media:keywords>
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<title>Cyberpunk 2077: All Is Lost Officially Announced</title>
<link>https://news.jatlink.uk/17431</link>
<guid>https://news.jatlink.uk/17431</guid>
<description><![CDATA[  Cyberpunk 2077&#039;s ongoing support beyond the base game is staggering, to say the least. The sheer number of projects, from the impressive crossover event with Wuthering Waves to the plethora of novel and comic book adaptations, is astounding, with each one faithfully capturing the spirit and tone of the TTRPG and video game while adding something new and genuinely transformative to the lore and overall experience.  ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077:, All, Lost, Officially, Announced</media:keywords>
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<title>Crimson Desert update overhauls the game&amp;apos;s economy with 133 new trading posts and trade goods that change in price</title>
<link>https://news.jatlink.uk/17432</link>
<guid>https://news.jatlink.uk/17432</guid>
<description><![CDATA[  Yet another Crimson Desert update is rolling out across each platform in what&#039;s become an almost weekly tradition for developer Pearl Abyss. New week, new patch. This one overhauls the open-world game&#039;s economy with 133 new trading posts and more ways to fatten your pockets with the weight of endless gold. Those 133 trading posts will start popping up after progressing through quests, but what&#039;s more interesting is how players can now interact with the game&#039;s various traders. Harder-to-reach trading wagons will offer you higher prices for the same goods, for example, while royal posts offer you quadruple the price they used to for selling stuff.  Trading posts also stock a more diverse range of goods, wagons no longer disappear after delivering goods to a royal post, and &quot;trade good prices change when too many are sold at a single location.&quot; The basics of supply and demand, now in Crimson Desert. Essentially, there&#039;s more ways than ever to get rich quick and make the stonks shoot up. &quot;Added 24 new types of high-value trade goods and 4 new types of regular trade goods,&quot; Pearl Abyss&#039; patch notes explain. &quot;Packaged trade goods can now be stacked up to a maximum of 10 or 100, depending on their price.&quot; There&#039;s also now a &#039;Claim Bank Strongbox&#039; feature. &quot;Depositing 10 or more bonds allows you to start investing,&quot; the studio says. &quot;Bonds can be exchanged for 10 Gold Bars.&quot; And you can buy rare items with your bonds, too.  With so many new trading outposts and ways to engage in Crimson Desert&#039;s economy, the map will also let you use filters to find posts, royal posts, wagon workshops, and wagon routes. Heck, you can even filter the map to only show you trading posts that sell the items you&#039;re looking for, which is really handy for a game that now has over a 100 vendors.  I&#039;d recommend skimming the rest of the patch notes to get a gist of everything that&#039;s new, alongside all the bugs Pearl Abyss have squashed. While Crimson Desert continues to receive near-constant updates with free content, Pearl Abyss is also working on paid DLC that&#039;s &quot;substantively different&quot; at the same time.  See what else is on the horizon with our new games of 2026 guide. [/url] ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, update, overhauls, the, games, economy, with, 133, new, trading, posts, and, trade, goods, that, change, price</media:keywords>
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<title>Destiny 2 is Officially Disabling Another Armor Set and Map Permanently</title>
<link>https://news.jatlink.uk/17428</link>
<guid>https://news.jatlink.uk/17428</guid>
<description><![CDATA[  Destiny 2 is now officially disabling yet another armor set and a whole map, and they won&#039;t be fixed. Destiny 2 is in such a state that developers don&#039;t have the resources to allocate to the game, and most of the original team for the game has been laid off. In a Twitter post a while back, Bungie Comms Manager dmg04 stated that after the final hotfix, any major issues with abilities, armor sets, bosses, and maps may result in parts of the game being permanently disabled because there would be no dedicated personnel to fix them. Minor issues are still being tended to where possible, though. ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Destiny, Officially, Disabling, Another, Armor, Set, and, Map, Permanently</media:keywords>
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<title>I was excited for this Quake port of Half&amp;Life until I discovered the creator&amp;apos;s wild AI conspiracy theories</title>
<link>https://news.jatlink.uk/17429</link>
<guid>https://news.jatlink.uk/17429</guid>
<description><![CDATA[  Students of first-person shooter history will likely know that the technology Half-Life runs on—GoldSrc—is a heavily modified version of the Quake engine. It&#039;s one of many, many branches of id-tech&#039;s ancient technological tree. Indeed, you&#039;ll still find tiny fragments of Quake code in Valve&#039;s modern successor to GoldSrc—Source 2... Read more. ]]></description>
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<pubDate>Sat, 01 Aug 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>was, excited, for, this, Quake, port, Half-Life, until, discovered, the, creators, wild, conspiracy, theories</media:keywords>
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<title>Palworld 1.0 review</title>
<link>https://news.jatlink.uk/17421</link>
<guid>https://news.jatlink.uk/17421</guid>
<description><![CDATA[  s a child of the &#039;90s-era pocket monster craze, I had what I suspect historians will call Monster-Taming Madness. A not-so-terrible, but sort of annoying affliction that meant I always had a Tamagotchi in my pocket, a handful of Pokémon cards, and the entire Spice Girls discography on standby for summoning creatures from discs in Monster Rancher... Read more. ]]></description>
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<pubDate>Sat, 01 Aug 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, 1.0, review</media:keywords>
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<title>Game Of Thrones: Starshower Officially Unveiled</title>
<link>https://news.jatlink.uk/17417</link>
<guid>https://news.jatlink.uk/17417</guid>
<description><![CDATA[  There&#039;s no shortage of dragons in the Game of Thrones universe, with George R.R. Martin&#039;s Fire &amp; Blood introducing a massive lineage covering thousands of years of Targaryan history with the mystical beasts. HBO has brought many of those legendary dragons to life over the past several years through House of the Dragon, giving fans an actual visual representation of iconic creatures such as Vhagar, Caraxes, Syrax, Meleys, Sunfyre, Vermithor, Silverwing, and Dreamfyre. ]]></description>
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<pubDate>Sat, 01 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, Starshower, Officially, Unveiled</media:keywords>
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<title>August 2026 Video Game Releases: Full List And Highlights</title>
<link>https://news.jatlink.uk/17418</link>
<guid>https://news.jatlink.uk/17418</guid>
<description><![CDATA[  2026 has already been an absolutely stacked year for gaming so far, but on top of what we&#039;ve already gotten to enjoy for ourselves, the next few weeks are bringing even more releases from brand-new games like Beast of Reincarnation, long-awaited ports, and DLC for critically acclaimed releases. Although there aren&#039;t as many big-budget triple-A releases hitting us in August, that doesn&#039;t mean there aren&#039;t plenty of unique games that nobody is talking about enough on the horizon. ]]></description>
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<pubDate>Sat, 01 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>August, 2026, Video, Game, Releases:, Full, List, And, Highlights</media:keywords>
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<title>Avatar&amp;apos;s Mad King Bumi Officially Returns In New Release</title>
<link>https://news.jatlink.uk/17420</link>
<guid>https://news.jatlink.uk/17420</guid>
<description><![CDATA[  Avatar: The Last Airbender has seen a refreshing resurgence in recent years after a long hiatus without much in the way of new content. While the live-action series is somewhat divisive among longtime fans, the recent release of Avatar Aang: The Last Airbender and the release date announcement for Avatar: Seven Havens have both sparked a fresh wave of excitement.  ]]></description>
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<pubDate>Sat, 01 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Avatars, Mad, King, Bumi, Officially, Returns, New, Release</media:keywords>
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<title>Screenshot Competition – Crowd Favorite!</title>
<link>https://news.jatlink.uk/17419</link>
<guid>https://news.jatlink.uk/17419</guid>
<description><![CDATA[ Welcome to the 235th War Thunder Steam Screenshot Competition!Thanks for all of your fantastic screenshots last week featuring amphibious vehicles! This week, the competition rules are open to any screenshot that features your vehicle. If you would like to capture an ambush with your tank, or the flaming end of a dogfight in the skies, we would love to see it! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 235th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen235. You have time until the 7th of August to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include at least one player vehicle. You must add the #WTscreen235 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 234th edition – Changing Tides!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3771706080https://steamcommunity.com/sharedfiles/filedetails/?id=3772747753https://steamcommunity.com/sharedfiles/filedetails/?id=3772603095Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3773022731https://steamcommunity.com/sharedfiles/filedetails/?id=3772402497https://steamcommunity.com/sharedfiles/filedetails/?id=3771263774Each winner will get 300GE! Congratulations and see you next week! ]]></description>
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<pubDate>Sat, 01 Aug 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Screenshot, Competition, –, Crowd, Favorite</media:keywords>
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<title>Stardew Valley, Scream Collide In Farming Sim Where Your Date Could Be A Serial Killer</title>
<link>https://news.jatlink.uk/17411</link>
<guid>https://news.jatlink.uk/17411</guid>
<description><![CDATA[  Cozy games like Stardew Valley are a dime a dozen, with an abundance of imitators popping up practically every day. Of course, many of these turn out to be rather excellent, and there is nothing wrong with having a plethora of cozy experiences to help us get through a tough week. However, it is absolutely getting to the point where these games need to do something a little different, either by switching up the core gameplay, or even changing genres entirely. ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stardew, Valley, Scream, Collide, Farming, Sim, Where, Your, Date, Could, Serial, Killer</media:keywords>
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<title>v0.4.6: Gamepad Support + Optimization</title>
<link>https://news.jatlink.uk/17412</link>
<guid>https://news.jatlink.uk/17412</guid>
<description><![CDATA[ Hey everyone,Special Customer UpdateWe planned to release gamepad support at the end of June, and release special customers in mid-late July. Gamepad support took a lot longer than expected, but we&#039;ve been working on the special customers update in parallel, so it&#039;s not far off now. It&#039;s shaping up really nicely, and I think it&#039;ll be well worth the wait! Here&#039;s a sneak-peek of one of the customer groups:We&#039;re very excited (and relieved) to be launching gamepad support - this has been underway since last year, and has been shockingly more involved than initially thought. Every menu and input interaction in the game had to be rebuilt or significantly altered. We didn&#039;t want to do a quick and dirty implementation, so we&#039;ve created a number of new systems to get the game &#039;feeling good&#039; with a controller:New UI framework: screens, panels, tabs, buttons, etc.New input prompt system.Haptics system.Gamepad pointer with simulated friction and magnetism.Pointer &#039;snapping&#039; (for click-heavy tasks such as harvesting).We&#039;ve tested and validated the following controllers:Xbox Controller.PS5 DualSense Controller.Steam Controller (incl. Steam Deck).Any generic controller adhering to the Windows XInput API should also work well.Lots of optimizationsWe&#039;ve created many new LODs and refined existing ones, optimized several shaders, tweaked lighting and shadows, rewrote some code to minimize frame spikes, and made lots of other small improvements. In our testing, these changes have resulted in a 20-30% performance boost, as well as noticeably less visual pop-in.AdditionsAdded controller/gamepad support.Added Xbox controller input prompts.Added PlayStation DualSense input prompts.Added gamepad-related settings.Added new internal &#039;state system&#039;, integrated with all menus, interactions, etc.Added platform-integrated fullscreen fade. (prevents unintentional input when the Steam overlay is opened).Added virtual cursor for gamepad.Added virtual cursor &#039;friction&#039; system to make it easier to grab stuff.Added virtual cursor &#039;lure&#039; system to make click-heavy tasks less tedious on gamepad.Added new client-side code to interface with the new in-game feedback system backend.Added fancy new tree &#039;billboard&#039; shader that closely matches the tree mesh.Added &#039;quit&#039; command.Implemented new light source culling solution.Added new shadow optimization tool that reduces/culls shadows at a certain distance.Your organisation name is now displayed in the pause menu.Combined and optimized several buildings.Property contents culling is now staggered over several frames to minimize stuttering when approaching/leaving a property.Tweaked the LOD distances of several buildings, props, etc, to reduce pop-in.Created new, higher quality LODs for several buildings and props.Property light sources now culled when distant.Added new player &#039;visibility points&#039; at the neck and hips to prevent cheesing NPC vision.Added &#039;stop arrow&#039; button to the pickpocket interaction.Added some more grime to the police station.Added an option to automatically pause the game when focus is lost.Added &#039;restore defaults&#039; button for input bindings.Added new stack splitting tutorial.Tweaks/ImprovementsThe game can now be paused in any state (in vehicle, phone open, active dialogue, etc) instead of requiring everything to be &#039;closed&#039; before pausing.Rewrote the tree shader to be way more efficient.Police patrols, sentries, checkpoints now assign 1-2 officers instead of 2 all the time.NPC data (name, appearance, voice, etc) is now all centralized to a single data container instead of spread across lots of separate components.Tweaked shop UI.Cleaned up, modularised the UI for all stations.Rebuilt the input prompt system to support gamepad buttons.Improved the audio blending algorithm for going inside/outside when its raining. &#039;Inventory empty&#039; displayed when trying to pickpocket an NPC with nothing in their inventory.Improved movement animations when moving slowly or diagonally.Display settings now apply automatically instead of needing to press &#039;apply&#039;,Made some visual tweaks to the phone home screen.Optimized interaction physics checks.Tweaked UI alignment in the deal screen.Tweaked counteroffer UI.Optimized lots of shadow-casting lights.Turned off baked occlusion culling (its calculations were actually more expensive than just rendering everything). Adjusted the compression format of lots of audio files to minimize CPU spikes due to decompression at runtime.Separated out lobby logic from interface.Rewrote the platform integration code (achievements, lobbies, invites, etc) to be platform-agnostic.Increased max UI scaling to 1.5.Turned off shadow casting for lots of tiny meshes.Cleaned up weather code, moved several weather components to the core DLL.Removed legacy sky system.FOV now has a lower limit of 20.Converted NPC deal behaviour from schedule event -&gt; behaviour.Increased how much trees/bushes obscure NPC vision.Pressing &#039;I&#039;m stuck&#039; will now teleport your vehicle back to safety if you are ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>v0.4.6:, Gamepad, Support, Optimization</media:keywords>
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<title>Tencent cancels development of a mobile Story of Seasons game</title>
<link>https://news.jatlink.uk/17406</link>
<guid>https://news.jatlink.uk/17406</guid>
<description><![CDATA[  The Chinese company made the decision as their HK-based investment subsidiary plans to sell their Marvelous stocks. ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tencent, cancels, development, mobile, Story, Seasons, game</media:keywords>
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<title>Palworld 1.0 review: A solid creature collector with a mild identity crisis</title>
<link>https://news.jatlink.uk/17407</link>
<guid>https://news.jatlink.uk/17407</guid>
<description><![CDATA[  s a child of the &#039;90s-era pocket monster craze, I had what I suspect historians will call Monster-Taming Madness. A not-so-terrible, but sort of annoying affliction that meant I always had a Tamagotchi in my pocket, a handful of Pokémon cards, and the entire Spice Girls discography on standby for summoning creatures from discs in Monster Rancher... Read more. ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, 1.0, review:, solid, creature, collector, with, mild, identity, crisis</media:keywords>
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<item>
<title>Games from Pakistan</title>
<link>https://news.jatlink.uk/17409</link>
<guid>https://news.jatlink.uk/17409</guid>
<description><![CDATA[ Celebrate the creativity, talent, and innovation of Pakistani game developers! This event showcases a diverse range of games from indie experiments to polished releases highlighting the unique stories, art, and gameplay coming out of Pakistan.Whether you’re a player, developer, or investor, discover the vibrant game development scene thriving in Pakistan.???? Experience:Play exclusive games developed in PakistanMeet and connect with local game creatorsLearn about development processes and stories behind the gamesCelebrate the growing Pakistani gaming community ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Games, from, Pakistan</media:keywords>
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<item>
<title>DevBlog #71</title>
<link>https://news.jatlink.uk/17408</link>
<guid>https://news.jatlink.uk/17408</guid>
<description><![CDATA[ Filipe - Lead ProgrammerI have been busy refactoring some stuff related to the game’s security and bug fixing but also some updates to mechanics:Migration system: Most of the system is being updated. The idea behind migrations are kept almost the same but the way they work both in code and for players is different. This will allow us to use the good parts of the current in-game system and remove what hasn’t been working. Also included are Patrol Zones which were always designed to be more than just another place to go for food.Footsteps VFX: This one is mostly code wise. We are updating the system that we have been using since working with Cascade. Niagara allows us to use one single master VFX and adapt scales and weights instead of having several per size, per animal.Entomb Save: This isn´t exactly a refactor, more like a new feature, though indeed it changes how saves work (a bit). Basically, this will allow players to keep a character stored after entombing in case you don´t want to play with the same animal again but also don´t want to lose your progress. So now you can keep that animal in a special save “slot” and play with a different animal. Keep in mind if you use the same species that you have in the entomb it will override it and you lose the non replicated animal (But you’ll get a warning first. No accidents!).Besides a lot of work in generic systems and bug fixes as always.See you!Director’s Commentary - Boyohboy do I know how all of you will misinterpret what he has said so I want to be extremely clear: ‘Entomb Save’ only works when you entomb an animal as you normally do now. This is not a RPG. This is not a MMO. It requires your current active creature’s life to end through either entombment or other means. You will not be able to “log out” in the middle of a creature’s life to pick a different one. Death is required.Also, the Migration System part is a little vague so I’ll throw a bit more here. Individual player migrations are added, moving players around the map on an individual level instead of a persistent species migration that calls everyone to a location. Herbivore/Omnivores have specific diets that are not dictated by the migration but being in your migration zone directly relates to your nutrition intake/conversion when consuming food on your diet. There are methods for groups to be able to have the same migration location as the groupleader so they aren’t forced apart by players’ individual migrations. More on that will be revealed after we fix up remaining exploits we can find with it.Wedge - Sound DesignerThis month the audio team have been working towards finalisation and polish of the Camarasaurus and Avaceratops call sound suites. In addition to these two creatures with Baryonyx’s outstanding subadult sounds complete, work has begun on the preliminary stages for Spinosaurus’ calls involving recording and sourcing material to work with to establish the beginning sound palette with early stages of drafting concepts.Camarasaurus has gone through numerous iterations of concepts and we have now landed on a finalised set of vocals which is going through final adjustments, clean up and polish now they have been propagated out into variations. The Broadcast and Attract rely on soothing song-like sounds using sources that have a similar sonic quality to the recognisable sound we expect from a sauropod but drawing from slightly different sounds; produced by both animal sounds and props. Its danger call is a short siren-like wail pulling from some interesting bird sounds maintaining some of the song like qualities but underpinned with a punchy deep grunt and structured as a ‘to the point’ call for alarm. Due to the size and subdued nature of this creature we landed on a threaten call that consists of a booming groan produced internally with harmonic overtones that have a unique tonal character – for this I found a combination of deep whale groans and processed prop source sounds generated from friction and a crow hunting call played through viscous liquid, creating bubbles that act as a resonating chamber.Finally, the generic call uses a similar sound palette to the Threaten utilising the crow call again; these groans and gurgles have some natural vowel movement which is accented with some complex filter movement that help the sound convey a sense of communication. These groans are given the addition of large purring rumbles from elephants to soften the threatening edge.I have also begun some WIP changes to vocal call reverb, delay and spatialisation effects to be more substantial in preparation for Camara’s eventual introduction as this will be a crucial element to the success of these calls, but will need to be evaluated on all creatures before it can be implemented.Avaceratops’ calls are nearing completion as well. The Threaten, Broadcast and Generic calls are all in the stage of final adjustments to polish, with the initial design and variations created they are undergoing some fina ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>DevBlog, 71</media:keywords>
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<title>One of the best indie platformers of the year now has 8 player co&amp;op: &amp;quot;Tongue swing from other players&amp;quot;</title>
<link>https://news.jatlink.uk/17410</link>
<guid>https://news.jatlink.uk/17410</guid>
<description><![CDATA[  Big Hops, the extraordinarily cute indie platformer that released this year to widespread acclaim, now lets you hop, hop around with up to seven of your best amphibious friends. In case you haven&#039;t heard of Big Hops, you probably should, because there&#039;s a lot of stressful, awful things happening in the world and, like, none of them are happening in Big Hops. No, instead of AI and layoffs and war, Big Hops is all about tip-toeing around carefully... just kidding!  Big Hops is about tongue-grappling and air-diving and being shot out of cannons while traversing mountains, sweeping deserts, and perilous oceans. That&#039;s right, you get what it says on the box with Big Hops. And now the title is even more accurate: Big Hops implies all of the hops, so many hops, and now that plural tense extends to your pals as well, as Big Hops 8-player co-op is in open beta on Steam. There does seem to be one fairly major caveat to co-op Big Hops, in that it&#039;ll only be available on Steam at launch, leaving PS5 and Switch 2 players to bounce around by themselves, which seems a little unfair. Director Chris Wade tells Kotaku that&#039;s because it&#039;s &quot;easier to focus&quot; on just one platform.https://www.youtube-nocookie.com/embed/b_ej-83s8Bo Otherwise, Wade, under the banner of Luckshot Games, promises the full experience with Big Hops co-op. &quot;Up to 8 players can play together through the whole game,&quot; reads a Steam update. &quot;There are no concessions here, no single-player only content, no half baked version of the game you know and love. It&#039;s all there to play together.&quot; Big Hops Together, as the co-op mode is called, will fully launch on Steam on August 9, but you can try out multiplayer now by installing Big Hops if you haven&#039;t already and launching the game via the public &#039;Together&#039; branch. Here are all of the upcoming indie games we can&#039;t wait to play. [/url] ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>One, the, best, indie, platformers, the, year, now, has, player, co-op:, Tongue, swing, from, other, players</media:keywords>
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<title>Shinovi Nexus &amp; Senran Kagura launches for mobile and PC via DMM in Japan in 2026</title>
<link>https://news.jatlink.uk/17405</link>
<guid>https://news.jatlink.uk/17405</guid>
<description><![CDATA[  This new free-to-play game is set to take place 3 years after Shinovi Master New Link as its prequel. ]]></description>
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<pubDate>Sat, 01 Aug 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Shinovi, Nexus, Senran, Kagura, launches, for, mobile, and, via, DMM, Japan, 2026</media:keywords>
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<title>Waterpark Simulator 1.0 is out now!</title>
<link>https://news.jatlink.uk/17404</link>
<guid>https://news.jatlink.uk/17404</guid>
<description><![CDATA[ Yep, the time has come. 1.0 is here. I am not gonna bore you today with many words, as we know you want to dig into the game.Just want to say a huge thanks to all of you who supported us the past few months and believed in us as we created more and more of this wacky game called Waterpark SimulatorOk, time for the patch notes before I join the studio pizza party (it has become a studio tradition for big launches)NEW STUFFMultiplayer mode - Join with up to 3 friends (or 3 strangers up to you)  and run a park from the start, or load up your existing parks and have fun together. Proximity voice chat optional.Beach map - Brand new map situated on the beachfront of a place that might have been inspired by a neon Miami beach. This will require a new park as the layouts are not transferable, but the style and new mechanics like the sea are worth itCharacter customization - No more random looks. Choose your style and manage your park. Up to 5 slots can be saved. No beards tho (trust us, we are sad there too, but our models were doing some very game-breaking things)Customizable slides - Time to create the most awesome and probably terrifying slides you can think. We tried to make the system in a way that guests would not get very stuck…yeah we know you are gonna break it in 5 secondsMuseum - A cultural place (which you can be part of later, so keep an eye out for a future comm about it soon). In there you will find 3 new NPCs that will open 3 quest lines, each one with its own currency3 new themes - Aztec, Sea and Pirate. Each one of them can be unlocked via a new research tree using the 3 currencies from the museum, unlocking all sorts of new building items for your park, ending each branch in a massive slideNight mode - Turn on the lights, pay your employees a bit more, and away you go. Cheaters do increase a bit, but those glow-in-the-dark bracelets will make it easier to spot them at nighttime.New food stand - Think hot dogs are so 2025? Time to provide your guests with a popcorn standWeather - Not every day is just sunny. Expect it all, from rain to heatwaves, to… Halloween weather? Each weather comes with its bonus or nerfsSpecial events - It’s a waterpark Simulator. You know that the silliness has to be there. Some days special events happen. These can go from a simple tourist bus visiting the town to Aliens trying to kidnap your guestsSecurity - New staff type that kicks (ok maybe makes them fly off is more accurate) any bad visitorMascots - New staff type that work as moving happiness machines, keeping your visitors amused all overMafia - An optional Questline that allows you to get some dubious loans. After that, you decide what happens.Plunger gun - A new tool that will make you feel like a superhero with a grappling gun. Great to reach those hard-to-reach spots fasterPaintgun - Want to paint at high speed and at a safe distance? Time to use the paintgunDuck gun - No research needed. Just some cash for the old man at Caymart. Show the world how much you love rubber ducks.Royal hammer - No extra function beyond a regular hammer, but have you seen the bling on this thing?Trumpet (multiplayer tool) - You know you always want to show your musical skills. And you can do it right next to their ears with the multiplayer.Megaphone (multiplayer tool)- Your friends can’t hear across the park? Just shout louder into the megaphoneWalkie-talkies (multiplayer tool - OK fine, I guess you can use the walkie-talkies, and if they are holding one, they can hear youZiplines - Want to allow your guests (and yourself) to get from point A to point B at high speed? Zip lines are the answerWater cannon - A new structure in the shape of a duck (surprising, I know) that will allow you to power wash any guest or player in rangeFloating basketball hoops - Challenge your friends for a water match of basketball or let your visitors enjoy them.Pickup guests/staff/other players- Want to help someone get somewhere specific? Now you can do so by giving them a rideBreakdown - Some attractions might break down completely and will be out of order until you fix them. Just pray it is not the toiletsPicking up individual pieces of trash (and other things). We all know what is gonna happen in multiplayer games with thisSpreading sick people. Ok, so we made this one, but we did think of folks that suffer from Emetophobia (check below). So the concept is if a visitor sees another visitor feeling sick, they might get sick too.No Guest Sickness mode - This is a setting in the game settings that disables the whole thing of visitors getting sick at all. The first time a guest gets sick, you will get a pop-up reminding you this option exists and you can enable and disable at any time.IMPROVEMENTSMajor improvements of memory use and performance all over the game (already on top of the ones we had before ) Benches now are functional and work like loungers. Guests can sit on them and restore some energy if tiredNPCs now enter the Caymart and shop for thing ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Waterpark, Simulator, 1.0, out, now</media:keywords>
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<title>After a year and a half of rigorous testing, Path of Exile 2 devs finally convinced Nvidia to fix a driver bug by sending it an entire PC</title>
<link>https://news.jatlink.uk/17402</link>
<guid>https://news.jatlink.uk/17402</guid>
<description><![CDATA[  There was a point in the most recent Path of Exile 2 league that I thought I would have to quit playing the game. Every 20 minutes or so, the entire game would freeze. I&#039;d wait for a solid 30 seconds before everything came back to life, praying I wouldn&#039;t lose my character the second I had control again... Read more. ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, year, and, half, rigorous, testing, Path, Exile, devs, finally, convinced, Nvidia, fix, driver, bug, sending, entire</media:keywords>
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<title>An &amp;quot;extremely challenging&amp;quot; action game is spreading like fire on Steam, with nearly 1,800 reviews that are 92% positive after a week</title>
<link>https://news.jatlink.uk/17401</link>
<guid>https://news.jatlink.uk/17401</guid>
<description><![CDATA[  When Rubinite developer Cup Dog Games posted about the game&#039;s Steam launch on July 27, it had just crossed 1,000 user reviews averaging 91% positive. As of July 31, it&#039;s approaching 1,800 reviews that are 92% positive. I thought this game would be good when I played the demo last year, and it turns out it is really good.  &quot;We&#039;re truly grateful to every single player for your support and encouragement,&quot; Cup Dog Games says. &quot;Every review you leave and every recommendation you make fuels us to keep polishing and improving the game.&quot; Rubinite is described on Steam as &quot;an extremely challenging boss rush action game.&quot; I would compare it to Titan Souls (which is 90% off right now) – an isometric, arena-based gauntlet of boss fights with extremely tight core mechanics. The main difference is that Rubinite is a fair bit larger and more complex, not to mention melee-focused. Calling it indie Sekiro, as some people have, is a little reductive – and, given the focus on dodging over parrying, inaccurate – but it does give you a decent idea of the pacing. https://www.youtube-nocookie.com/embed/_XhDYcH3dgU You play as a young princess named Ruby, whose crimson eyes allow her to see the weak points of monstrous bosses. You can sneak in quick dagger attacks, but the name of the game is charging up attacks to deal lethal damage to exposed weaknesses.  Here&#039;s the fuel that makes this whole engine work: the closer you are to bosses, the faster your attacks charge up. Equally, the closer you are, the harder it is to dodge enemy attacks. This is the knife&#039;s edge that Rubinite walks, and it&#039;s ridden it straight to the hallowed lands of Steam acclaim.  Add in upgrade and skill systems that further elevate combat, render it in lovely pixel art, and pack it all into a mercifully short game (seemingly 10 - 12 hours) and you&#039;ve got yourself a stew. As of July 30, Rubinite is also Steam Deck verified, and it seems like a natural fit for a handheld PC.  Soulslike RPG Wuchang: Fallen Feathers is getting a sequel from its original director, who formed a new studio after his alleged firing following censorship backlash.  [/url] ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>extremely, challenging, action, game, spreading, like, fire, Steam, with, nearly, 1, 800, reviews, that, are, 92, positive, after, week</media:keywords>
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<title>Bulletstorm is the stupidest game ever made, and also one of the cleverest shooters ever</title>
<link>https://news.jatlink.uk/17403</link>
<guid>https://news.jatlink.uk/17403</guid>
<description><![CDATA[  From the archives: This article originally ran in PC Gamer #330 (UK, May 2019). You should still play Bullestorm, which is frequently 90% off on Steam... Read more. ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bulletstorm, the, stupidest, game, ever, made, and, also, one, the, cleverest, shooters, ever</media:keywords>
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<title>Starsand Island full release date confirmed simultaneously worldwide on August 18</title>
<link>https://news.jatlink.uk/17397</link>
<guid>https://news.jatlink.uk/17397</guid>
<description><![CDATA[  The Early Access build has been available on PC and Xbox, but the upcoming full release is also coming to PS5 and Switch 2. ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Starsand, Island, full, release, date, confirmed, simultaneously, worldwide, August</media:keywords>
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<title>Brand&amp;New Soulslike Is Playable Now for Free</title>
<link>https://news.jatlink.uk/17399</link>
<guid>https://news.jatlink.uk/17399</guid>
<description><![CDATA[  Mortal Shell 2 has released its free beta for PlayStation 5 and Xbox Series X/S, letting players experience the new Soulslike title ahead of its full release on August 20. Anticipation for Mortal Shell 2 is high among fans, with the RPG promising plenty of gory and action-packed gameplay. ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Soulslike, Playable, Now, for, Free</media:keywords>
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<title>Community Crunch 517: Sharper Than Ever</title>
<link>https://news.jatlink.uk/17398</link>
<guid>https://news.jatlink.uk/17398</guid>
<description><![CDATA[ The Tickle Chicken is sharpening its claws.Thanks to your Extra Life vote, one of ARK&#039;s most iconic creatures is getting a fresh coat of feathers, all while staying true to the role Survivors have relied on for years. Rather than redefining the creature, this TLC focuses on improving combat responsiveness, controls, traversal, visual progression and expanding the creature’s personality.The Therizino has always had a reputation for turning an innocent stroll through the woods into a frantic sprint for your life, and that isn&#039;t changing anytime soon. Survivors will find that wild ones are a little more patient than they used to be. They now make their intentions crystal clear, fixing you with an unblinking stare, spreading those infamous claws, and giving you one last chance to reconsider your life choices. Whether you heed that warning is entirely up to you.Survivors will also notice that no two hardworking Therizinos look quite the same. A seasoned harvester proudly wears the marks of its trade, with claws and posture reflecting the work it does best, making every faithful companion more unique.We&#039;re also excited to reveal the brand-new Therizinosaurus dossier, offering a fresh look at this legendary creature and its place on the ARKs.[center][color=#27ae60]Download in full resolution[/color][/center]Species: Therizinosaurus multiensisTime: Late CretaceousDiet: HerbivoreTemperament: TerritorialLike several other creatures on the ARKs, Therizinosaurus multiensis seems to be adjusting to our presence. It will even give interlopers a courtesy warning before attacking. The beast’s newfound tolerance works both ways, as tribes no longer see its encroaching populations as an existential threat. That said, a provoked Therizino is more dangerous than ever.From a safe distance you&#039;ll notice a Therizino adapted to delicate foraging will flash longer, sharper claws, while the rippers of a power-harvester get worn and chipped. Get too close, and whichever style of claws it has will tear into you with the same vicious double-swipe attack.We&#039;re lucky that it&#039;s still easy to tame a Therizino. Sedate one into submission and feed it enough, and it&#039;ll eventually fall into line. A mounted Therizino turns out to be more clever and agile than you&#039;d expect, for such a big creature. It can turn on a dime, and hop onto or over obstacles that&#039;d stop an Allo or Rex in their tracks.You&#039;d be wise to enlist a Therzino&#039;s help in your tribe&#039;s fight for survival. It&#039;s a reliable and tireless harvester and those same reaping blades are formidable weapons. Saddle one up for the fierce protection it gives a rider from attackers and would-be predators.It is with wistful hearts that today we are announcing the Official Servers for &#039;ARK: Survival Evolved and ARK: Ultimate Survivor Edition&#039; on Nintendo Switch will sunset on August 31st, 2026. Over a million players have explored these servers since the original ARK Switch release in 2018 and the launch of Grove Street Games&#039; rebuilt Switch remaster in 2022. We want to thank everyone who has been a part of this journey.Please note that Unofficial Servers and Single Player modes will continue to remain fully playable after this date.Conquest, introduced to ARK: Survival Ascended by Snail Games, focuses on large-scale PvP, with increased rates, and other changes listed below. The increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.The official Conquest servers are [color=#3498db]open for PC, Xbox and PlayStation[/color].If you need any support during the Conquest season, join the [color=#3498db]Conquest Enforcement&#039;s Discord[/color].Conquest Season 8 details:Total of 18 maps, all Genesis Part 1Cluster A: 12 servers that had transfers enabled with Classic before they shut down.Cluster B: 6 servers with transfers only enabled between those 6 servers for 2 weeks. Transfers between Cluster A and Cluster B will open on July 17th at 10 AM PT.5x RatesTek is enabled with the exception of:Tek GrenadeTapejara Tek SaddleMegalodon Tek SaddleRock Drake Tek SaddleMosasur Tek SaddleTek RailgunMap: all 18 maps will become Genesis Part 1Download in full resolutionStart: Friday, July 17, 2026End: Wednesday, August 5, 2026Check out all the fun details here!The Official Network will be receiving bonus rates! It will be active until [color=#3498db]Wednesday, August 5[/color].  [color=#3498db]PVP/PVE:[/color] 2x Harvesting, Taming, and Experience, and Breeding [color=#3498db]Small Tribes: [/color]4.5x Harvesting, Taming, and Experience + 4x Breeding [color=#3498db]ARKpocalypse:[/color] 5x Harvesting, Taming and Experience, and BreedingFan Art Gallery | Screenshot Gallery | Artist Feedback Form[color=#3498db]Creator[/color]: RaasclarkRaasclark embarks on a pirate adventure on the high seas with the help of the other Monarks!YOUTUBE URL[color=#3498db]Creator[/color]: The OutcastsOutcast shows you how to tame a Bloo ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Community, Crunch, 517:, Sharper, Than, Ever</media:keywords>
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<title>Celebrate Bethesda’s 40th with a Free Reward and Sale</title>
<link>https://news.jatlink.uk/17400</link>
<guid>https://news.jatlink.uk/17400</guid>
<description><![CDATA[                                                                                      Bethesda Softworks is turning 40, and we’re celebrating with a new sale AND a code for free Trade Bars! Bethesda Turns 40! Happy Birthday to Bethesda! Congratulations for 40 years of developing and publishing amazing video games, including our beloved Elder Scrolls series. As part of the celebration, we invite all ESO players to redeem a unique, limited-time in-game code:  “Bethesda40”To claim this reward, redeem the code above via your ESO account page or via the Redeem Reward Code in-game option (within the Crown Store) before August 12, 2026. Note that there is a limit of one redemption per account, and total redemptions are limited.  Once redeemed, you will be awarded a whopping 2,000 Trade Bars, allowing you to pick from a host of rewards in Season One’s Gold Coast Bazaar. That’s enough Trade Bars to acquire items like the Alchemy houseguest or the Ascendant Lord Statue furnishing, so don’t miss out!                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             Use Trade Bars to choose your birthday rewards!  Anniversary Sale In addition to the reward code, both The Elder Scrolls Online Standard and Deluxe Editions are now on sale for select platforms. If you’ve yet to explore Tamriel’s Second Era, you can acquire the Standard Edition at up to 75% off. If you’d like to dive even deeper into the game’s many worlds, you can pick up the Deluxe Edition at up to 50% off (PC platforms only) instead!  The Elder Scrolls Online Standard Edition offers the full ESO base game, which includes five of the game’s classes (Sorcerer, Nightblade, Templar, Dragonknight, and Warden), 27 unique zones to explore, and access to ESO’s PvP game modes such as Battlegrounds and the Alliance War.  The Elder Scrolls Online Deluxe Edition includes everything from the Standard Edition as well as a collection of content from past Chapters and the 2025 Content Pass, unlocking 10 years of great stories all at once. Platform Sale Information Check out the dates listed below to know when the sale will be live on your platform of choice, including specific editions: Steam Store Standard Edition—July 30-August 13  Deluxe Edition—July 30-August 13 Elder Scrolls Online Store Standard Edition—July 30-August 13  Deluxe Edition—July 30-August 13 Visit our Buy Now page now and select your edition and platform to get started! Don’t forget, both the gift redemption window and the sale are available for a limited time only, so don’t hesitate to log in and explore Tamriel with us as we celebrate Bethesda Softworks’ incredible new milestone. Happy birthday, Bethesda!  ]]></description>
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<pubDate>Sat, 01 Aug 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Celebrate, Bethesda’s, 40th, with, Free, Reward, and, Sale</media:keywords>
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<title>Dead by Daylight Giving Away Free Codes for Next Chapter</title>
<link>https://news.jatlink.uk/17392</link>
<guid>https://news.jatlink.uk/17392</guid>
<description><![CDATA[  Dead by Daylight is giving away free Early Access codes for a limited time, giving fans a chance to play the Chorus of Sin chapter before its official release on August 25. To obtain these Dead by Daylight codes, players have to follow a series of steps to enter a contest and be randomly selected. ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dead, Daylight, Giving, Away, Free, Codes, for, Next, Chapter</media:keywords>
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<title>Project Zomboid peaks at 86k players</title>
<link>https://news.jatlink.uk/17393</link>
<guid>https://news.jatlink.uk/17393</guid>
<description><![CDATA[ Project Zomboid has peaked at 86,603 concurrent players on 31 July 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 86k, players</media:keywords>
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<title>The Odyssey release saw Assassin&amp;apos;s Creed: Odyssey player engagement jump 90%, analyst says Ubisoft can thank Christopher Nolan for its best week in years</title>
<link>https://news.jatlink.uk/17391</link>
<guid>https://news.jatlink.uk/17391</guid>
<description><![CDATA[  Assassin&#039;s Creed: Odyssey player count soared for the first time in years since Christopher Nolan&#039;s The Odyssey adaptation released earlier this month, according to data gathered by Alinea Analytics. Alinea head of market analysis Rhys Elliott explains in a new post on Substack that, once The Odyssey zapped onto IMAX screens on July 17, &quot;the cultural spillover into games was immediate.&quot; 10 days later, Ubisoft&#039;s 2018 ancient Greek adventure Assassin&#039;s Creed: Odyssey had nearly doubled its active player count, swelling from an approximate total of 122,000 players to 233,000 across platforms.  &quot;That&#039;s a 90% surge in engagement,&quot; says Elliott, &quot;at 1.8x the game&#039;s pre-film July baseline.&quot; But unlike the Greeks as they piled into their Trojan horse, most recent Assassin&#039;s Creed: Odyssey players are unwilling to risk more than a boring afternoon. Only 26% of the action RPG&#039;s new recruits came from Steam, while PlayStation players went off like a car alarm up 94% to 114,000 daily active users, and Xbox boomed plus-134% from 36,000 to 84,000 active users.  Probably, Assassin&#039;s Creed: Odyssey&#039;s luck on console came from PS Plus and Game Pass subscribers – even with Game Pass currently limping toward death. Elliott says, &quot;Lapsed fans jumped straight back in, while new players found a 60+ hour Greek epic waiting inside a subscription they already pay for.&quot; Though, Nolan&#039;s The Odyssey also blessed Ubisoft&#039;s Odyssey with some fresh sales. &quot;Software sales moved modestly at around 400K copies year-to-date,&quot; Elliott says, but the real news &quot;is pure player engagement. The film didn&#039;t make millions buy an eight-year-old game, but it got a massive cohort playing it again. That data gives Ubisoft great ammunition for an eventual AC Odyssey Resynced.&quot;  The developer&#039;s recent Black Flag Resynced has been a gargantuan financial success for Ubisoft, so I wouldn&#039;t be surprised to see it capitalize further on Nolan fever – if it stops laying off devs long enough to do so.  Ubisoft had a very on-brand problem with Assassin&#039;s Creed Odyssey: there weren&#039;t many tall buildings in Ancient Greece even though it&#039;s a &quot;climbing-frame game.&quot; [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Odyssey, release, saw, Assassins, Creed:, Odyssey, player, engagement, jump, 90, analyst, says, Ubisoft, can, thank, Christopher, Nolan, for, its, best, week, years</media:keywords>
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<title>Marked Designer’s Notes</title>
<link>https://news.jatlink.uk/17384</link>
<guid>https://news.jatlink.uk/17384</guid>
<description><![CDATA[ TL;DRBelow, we’ll provide insight into meta changes coming in our next season, Marked.  We’ll discuss our goals and rationale for the changes for each of the following:Bloodhound’s ReworkLoba’s BuffRampart’s BuffValkyrie’s NerfAxle’s NerfSeer’s NerfWeapon UI Stats OverhaulNEW Corrupted AttachmentsRevamped Power JourneyINTRODUCTIONWelcome to Designer’s  Notes for our next season - MARKED. We appreciate all the time you spent playing in the most recent season, and the feedback that you’ve provided. Using your feedback and our internal match data, we have been hard at work, tuning and adjusting to get ready for our next update.This season we are excited to bring a much anticipated update to Bloodhound. We know there has been a lot of chatter about giving them a refresh and we are finally ready to reveal all the hard work that has gone into making Bloodhound a more competitively viable pick amongst the Legend roster. However, Bloodhound isn’t the only Legend getting updates. We have incoming buffs for Rampart and Loba to help make them more attractive picks, and changes to Valkyrie, Seer, and Axle to assuage some player frustrations.We have significant changes coming to weapons and loot this season. We’ve refreshed our weapon and attachment UI to better help you understand the effects of each potential piece in your arsenal. Speaking of attachments, we are adding a new wave of attachments called “Corrupted Attachments.” These attachments have powerful buffs, but also noteworthy drawbacks. We are looking to create interesting risk-reward choices around the attachment meta and we’re excited to see how you leverage them in your in-game strategy.In another big change: we are removing energy ammo from the loot pool. That’s right, energy weapons will now regenerate their ammo. This was done in an effort to create a unique way of playing with energy weapons and to give you more options for how you decide to manage your backpack. With this change, we are looking to provide more variety of choice and player expression, and want to see how you integrate this new system into your squad’s strategy.Thank you for all the time you spend playing Apex. We appreciate all the feedback you give and look forward to hearing from you on what you think of our latest update. See you in the dropship!LEGEND BUFFSBLOODHOUND REWORKBack in Season 28, we brought in a package of buffs to help Bloodhound’s pick rate while we worked on some bigger changes intended to make Bloodhound a more viable pick at all skill levels.  Despite those changes, Bloodhound remains nearly invisible at middle-to-high tiers; they have the lowest pick rate once you get to Gold tier and above. It’s been a long time coming, but we’ve made substantial changes to each ability in their kit to help you truly live out the true hunter fantasy.*Data from Plat+ Ranked gameplay from 11-1-2025 through 7-6-2026PassiveBloodhound’s passive creates lingering trails behind enemies that you can follow to track and eliminate your opponents. You can also activate your White Ravens more easily by glancing at them for a short time.TacticalBloodhound’s Tactical now shows additional “snapshot” scans after the initial scan finishes, increasing the amount of time you can track enemy locations (without being a full wallhack). UltimateBloodhound is boasting a brand new Ultimate: Allfather’s Cloak. Activating their Ult will deploy a device that cloaks everyone — squadmates and enemies — who approaches it. The cloak persists for 12 seconds after leaving the Ult’s space and breaks after using your weapons or taking damage. While you aren’t fully invisible, you are much harder to see and track, allowing you to set ambushes for enemy squads or escape tricky situations.  New UpgradesHidden Sight: refreshes your Tactical when you use your Ultimate, and hides your scanning pulse from enemies while cloaked allowing you to survey the scene without notifying enemies to your whereaboutsBird’s Eye: allows your White Ravens to split off and mark two different enemies at the same time, identifying your two nearest threatsTrue Predator: allows you to recloak after firing your weapon, enhancing your ability to hit-and-run after using your Ultimate.LOBALoba’s loot-oriented kit has seen her popularity decline over time, particularly as amps and arsenals provide other ways to build healthy loadouts. While we expect Loba’s usefulness to rise with the loot changes coming in season 30 (more on that below), it still felt like she could use additional buffs to help keep her relevant.*Data from Ranked and Trios gameplay from 10-1-2024 through 7-6-2026TacticalThe main change we’re making to Loba is reducing how long it takes to deploy her Tactical. - We’re reducing the activation time from 0.6s to 0.4s, increasing the projectile speed by ~30% so it lands more quickly, and adding a 15% range increase.  UltimateTo make Loba’s Ult a bit more alluring, we’re shaving some time off of its cooldown, bringing it down from 150s ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Marked, Designer’s, Notes</media:keywords>
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<title>Ancient Ys Vanished audio new drama CD based on Ys I &amp;amp; II releases on November 25 in Japan</title>
<link>https://news.jatlink.uk/17385</link>
<guid>https://news.jatlink.uk/17385</guid>
<description><![CDATA[  The new Ancient Ys Vanished drama CD will be available for 3,500 Yen excluding tax. ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ancient, Vanished, audio, new, drama, based, releases, November, Japan</media:keywords>
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<title>Dev ports Half&amp;Life to the PS1, asks Valve if it&amp;apos;s cool with that, and says he&amp;apos;ll &amp;quot;make it public&amp;quot; if he doesn&amp;apos;t hear back in a month</title>
<link>https://news.jatlink.uk/17386</link>
<guid>https://news.jatlink.uk/17386</guid>
<description><![CDATA[  People are really out here porting Half-Life to the PlayStation 1.  Manny, of Bonnie Studios, is a self-described &quot;software engineer, guitarist, and game developer from Sicily.&quot; His debut YouTube video promises &quot;Half-Life on a Real PlayStation 1,&quot; and 14 minutes of glorious 1998 technology revisited with 2026 technology bears that promise out.  &quot;Not an emulator and not a demake: a renderer and game runtime written from scratch in Rust,&quot; Manny stresses. https://www.youtube-nocookie.com/embed/aEaa9CeCsbQ Manny is more broadly known for {LINK REMOVED}PSoXide, a PS1 development tech stack that, per his https://bonnie-studios.itch.io/ page, covers an &quot;emulator + Rust SDK + game engine + editor + asset pipeline.&quot; In this case, Half-Life was written fully for the Rust coding language without reliance on a traditional emulator, and is running on a proper PS1 console – in this case, &quot;direct capture&quot; off an SCPH-9002 model PS1.  &quot;This is the full Hazard Course, all seven maps, start to finish in one sitting with no cuts,&quot; Manny explains in the video description. The Hazard Course is basically the tutorial prologue for Half-Life – a good sandbox for a demonstration like this.  &quot;The deaths, the retries, the moment I get stuck inside a wall and die, and the audio glitches are all still in it,&quot; Manny asserts. &quot;It averages around 17fps, holding 20 most of the time and dropping to 10-16 in the widest areas. The capture chain adds about 100ms between the pad and the picture, so it plays tighter on the console than it looks here.&quot; As a quick refresher, the PS1 was released in North America by Sony in 1995, Valve dropped Half-Life in 1998, and the significantly more powerful PS2 arrived in 2000. Lauded for its advanced tech and physics, Half-Life launched on PC and only came to the PS2 in 2001. Getting the game running at all on a system that predates it by several years is pretty impressive work, even if artifact-like graphical distortions do make it look like protagonist Gordon Freeman pounded back a few benadryl cocktails garnished with melatonin gummies before work.   (Image credit: Valve) Manny lays out just &quot;some&quot; of the workarounds necessary to fit 10 pounds of game into a 5-pound console: &quot;BSP traversal doubling as painter&#039;s order for the ordering table, PVS culling, 16 colour CLUTs at 4 bits per pixel, LZ4 map chunks streamed into a static buffer, animation frames pre-posed at cook time because there is no FPU and no heap, SPU ADPCM audio and 27 Red Book CD tracks on the disc.&quot; Which is all to say: squeezing blood from stone.  This being a fan effort, Manny says he&#039;s reached out to Valve &quot;asking them to greenlight the project&quot; before releasing the source code. &quot;For legal reasons there will never be a downloadable disc image or a ready-to-play build,&quot; he adds. But if Valve miraculously gives him the thumbs up, or if he has &quot;not heard back in a month or so,&quot; he says &quot;I will take that as no objection and make it public.&quot; Manny is doing much better than the company that promised and sold a Portal-inspired Steam Machine Companion Cube case &quot;without ever asking Valve&quot; for permission.  &quot;Once released you will need your own lawfully obtained Steam copy of Half-Life: the converter reads it on your own machine and builds the disc from there,&quot; Manny adds. That, and you&#039;ll need a PS1.  On Twitter, Manny reveals that his next project hopes to get &quot;Minecraft-style worlds running natively on PlayStation 1 hardware.&quot; That&#039;s full &quot;chunk streaming, day/night, mobs and caves on a 33MHz CPU.&quot;  Earlier this month, a designer at Valve recreated Half-Life 2&#039;s Ravenholm in the company&#039;s new Source 2 engine, saying he was &quot;blown away at powerful these tools are.&quot;  The &quot;final game&quot; from Half-Life 2 and Dishonored&#039;s late art director has been revealed: &quot;The world&#039;s first Soulslike FPS,&quot; an apocalyptic Western at &quot;the end of America.&quot; [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dev, ports, Half-Life, the, PS1, asks, Valve, its, cool, with, that, and, says, hell, make, public, doesnt, hear, back, month</media:keywords>
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<title>Six One Indie: Demo Days 2026</title>
<link>https://news.jatlink.uk/17387</link>
<guid>https://news.jatlink.uk/17387</guid>
<description><![CDATA[ Six One Indie Demo Days 2026 is a brand new initiative for us at Six One Indie where for the week of July 31st - August 7th, you can play some of the most exciting and fun indie game demos that you should absolutely have on your radar and wishlist.The event kicks off with a pre-recorded showcase of some of the exciting games that will be a part of it from the folks at Wired Productions, Soft Source, FURYU Corporation, 13AM Games, Digital Bandidos, Lenya Digital and more. This event was created to showcase demos that do not rely and use Gen AI as well as give indie devs and publishers another spotlight to show off their creativity and projects on the big stage.  ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Six, One, Indie:, Demo, Days, 2026</media:keywords>
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<item>
<title>Update 4.5.0</title>
<link>https://news.jatlink.uk/17388</link>
<guid>https://news.jatlink.uk/17388</guid>
<description><![CDATA[ Throne and Liberty update 4.5.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on July 29 and last approximately 3.5 hours.Pre-Announcement※ The following changes will not be applied during the July 29 maintenance. Instead, they will be applied on August 26th with the release of 4.9.0.A crafting recipe will be added to upgrade Talandre Ascended Archboss weapons into Snowsoul weapons.Talandre Snowsoul Weapon Crafting Recipes AddedAs previously announced, crafting recipes will be added that use new materials to upgrade Ascended Deluzhnoa and Ascended Giant Cordy weapons into Snowsoul weapons.New ContentThe new Archboss Ramux is now available.New Dimensional Trials and Guild Raids have been added.ArchbossPeace and Guild-type events for the Ramux Archboss have been added, and the Archboss schedule has been changed.Archboss schedules have been added on Tuesdays and Fridays at 7:00 PM and 10:00 PM.Ramux RewardsWeapons — The item level of each new Archboss weapon is fixed at 85.Last Dragon&#039;s Thunder Greatsword: Strength 17, Dexterity 13, Heavy Attack Damage +11.5%, Melee Heavy Attack Chance 210Weapon Skill – Dragon&#039;s Counterattack: On Valiant Brawl or Slash Wave hit, has an 80% chance to apply Weaken: Provoke to the target for 4s and grants the attacker an effect that has a 70% chance to deal counter damage equal to 75% of Base Damage when hit by a taunted target within 15m. Boosts Valiant Brawl, Cruel Smite, and Slash Wave damage by 35% and increases their cooldown by 3s.Scale Lord&#039;s Massacre Sword: Fortitude 17, Wisdom 12, Damage Reduction 69, Hit Chance 230Weapon Skill – Wall of Bitter Cold: Changes Stalwart Bastion to \[Wall of Bitter Cold] and decreases its cooldown by 30%. While the effect lasts, deals damage equal to 150% of Base Damage when attacked from within 1.3x Attack Range (4.3x for Ranged and Magic) and has a 30% chance to apply Weaken: Frost that decreases Movement Speed by 35% for 3s. Affected targets cannot receive Stalwart Bastion from another caster for 45s.Last Dragon&#039;s Thunder Daggers: Dexterity 17, Perception 12, Critical Damage +9.2%, Melee Critical Hit Chance 230Weapon Skill – Atirat&#039;s Claw: Changes the range of Mad Sword Dance to 10m. Deactivates all targets to self upon skill activation. Boosts Off-hand Weapon Attack Chance by 70% and makes all attacks back attacks for 2s. Ignores PvP target&#039;s Shield Health. With every damage dealt on PvP targets with Health at 50% or lower, ignores Defense by 2.5% of the target&#039;s Max Health. Boosts damage against monsters by up to 50% proportional to Frenzied Sword Dance&#039;s growth tier.Reverse Scale Tracker&#039;s Judgment Crossbows: Dexterity 17, Perception 12, Bonus Damage 69, Critical Damage +9.2%Weapon Skill – Atirat&#039;s Flame: Changes Wild Barrage to an instant cast skill and changes the Attack Range to a 60-degree cone. On hit, has an 80% chance to apply a Weaken effect to the target for 9s that deals Defense-ignoring damage equal to 30% of Base Damage + 6 damage per second and decreases all CC Resistances by 20. Stacks up to 25 times.Reverse Scale Destroyer&#039;s Execution Bow: Perception 17, Dexterity 12, Critical Damage +9.2%, Ranged Critical Hit Chance 230Weapon Skill – Ice Dragon Strike: Changes Flash Wave to Ice Dragon Strike. Depending on charging time, deals Frost Damage equal to Flash Wave boosted by 50% and applies the Frost effect. Frost effect has a 70% chance to apply Bind: Icebound for 3s. Deals bonus damage to Bound or Oppressed targets. When Specialization 3 \[Effect Time Increase] is applied, increases Bind: Icebound duration by 1s.Endless Winter&#039;s Lightning Staff: Wisdom 17, Perception 12, Heavy Attack Damage +11.5%, Cooldown Speed +11.5%Weapon Skill – Elemental Infusion: Changes the Elemental Awakening Passive Skill to \[Elemental Infusion] and activates Special Skills when conditions for 2 element types are met. When 5 Fire Elements and 2 Ice Elements are stacked, Frost Smokescreen and Burning Smokescreen Skills change to \[Lava Dust] (Fury Attack). Deals 250% of Base Damage per second to foes within range and applies Weaken: Lava Dust for 6s. When Weaken: Lava Dust reaches 4 stacks, applies Petrify for 4s. When 2 Ice Elements and 7 Lightning Elements are stacked, Ice Spear Bombardment and Detonator Bombardment Skills change to \[Magnetic Field]. Deals Lightning Damage equal to 1,100% of Base Damage to hit enemies and applies Weaken: Magnetic Field which decreases Movement Speed by 60% for 2.5s. Magnetic Field transfers to foes within 5m up to 2 times, with 1 additional transfer if the target is Wet or affected by your own Frost effect. When 7 Lightning Elements and 5 Fire Elements are stacked, Inferno Wave and Frenzied Lightning Wave skills change to \[Firestorm]. Firestorm follows the target for 4s and deals damage equal to 300% of Base Damage and applies Weaken: Burning.Winter Storm Wand: Wisdom 17, Fortitude 12, Healing +24%, Cooldown Speed +11%Weapon Skill – Dragon&#039;s Blessing: Fountain of Life follows the target and has a 60% ch ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, 4.5.0</media:keywords>
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<title>Final Fantasy 7 Revelation director is happy people argue about the remake trilogy because when people &amp;quot;get heated,&amp;quot; it means &amp;quot;they see value in those elements&amp;quot;</title>
<link>https://news.jatlink.uk/17389</link>
<guid>https://news.jatlink.uk/17389</guid>
<description><![CDATA[  The 1997 RPG Final Fantasy 7 is one of the most beloved games of all time, so naturally this decade&#039;s remake trilogy has been received, although largely positively, under intense scrutiny. A remake in every sense of the word, three distinct games have been made out of the original one, and Square Enix has been liberal with changes and expansions to the story, combat, world, and minigames, which naturally means fans have been squabbling online about all of the differences for about six years now. Naoki Hamaguchi, director on Final Fantasy 7 Rebirth and Revelation, sees that as a good thing. Ahead of Final Fantasy 7 Revelation&#039;s release next year, Hamaguchi tells Automaton he&#039;s &quot;grateful&quot; for the remake trilogy&#039;s discourse because it means people care. &quot;Games are a medium, a community, and a culture. While a culture has certain unchanging aspects, I believe it only truly shapes into a culture when people discuss it from many different perspectives,&quot; says Hamaguchi. &quot;If everyone looked at something in exactly the same way, I think it might not leave a lasting impression and could fade into obscurity over time. The very fact that the community is so active, that conversations happen, and debates keep erupting, is a kind of entertainment in and of itself.&quot; I don&#039;t know about you, but I&#039;m tickled by the mental image of Hamaguchi browsing Final Fantasy-related subreddits, sipping a cup of coffee, and giggling as his diehard fans argue about impossibly hot fantasy characters with big hair. In more elegant words, Hamaguchi says those heated discussions are proof of passion, which is hard to argue with. &quot;When people discuss and get heated about the minigames, the story, or the relationships between characters in FFVII, I think that only happens because they see value in those elements,&quot; he says. &quot;I&#039;m proud that this series has enough depth and capacity to inspire those kinds of discussions.&quot; Even from game to game in the remake series, there&#039;s a lot of variation in terms of gameplay and structure, with the first 2020 entry being far more linear than the massive open world that is Final Fantasy 7 Rebirth. Hamaguchi told GamesRadar+ in a recent interview that people &quot;got a little bit tired&quot; of all the side quests in Rebirth and might have &quot;stepped away&quot; in exhaustion, which suggests Revelation could be a little more streamlined. Final Fantasy 7 Revelation director wants &quot;some kind of physical edition&quot; for the RPG, but he can&#039;t promise it as Sony becomes the latest to &quot;shift away&quot; toward digital [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Revelation, director, happy, people, argue, about, the, remake, trilogy, because, when, people, get, heated, means, they, see, value, those, elements</media:keywords>
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<title>&amp;quot;I do hope that in the eyes of our players, Cyberpunk 2077 has earned its place, and I look at it now with pride and gratitude&amp;quot; &amp; Associate Game Director Paweł Sasko on Cyberpunk 2077&amp;apos;s launch, Edgerunners, quest design, music, and more</title>
<link>https://news.jatlink.uk/17390</link>
<guid>https://news.jatlink.uk/17390</guid>
<description><![CDATA[  We chat with CDPR&#039;s Associate Game Director Paweł Sasko about Cyberpunk 2077&#039;s launch, looking back at the support, Edgerunners, Wuthering Waves, quest design, characters, and much more. ]]></description>
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<pubDate>Fri, 31 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>hope, that, the, eyes, our, players, Cyberpunk, 2077, has, earned, its, place, and, look, now, with, pride, and, gratitude, Associate, Game, Director, Paweł, Sasko, Cyberpunk, 2077s, launch, Edgerunners, quest, design, music, and, more</media:keywords>
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<title>The Animus Hub in Assassin&amp;apos;s Creed Black Flag Resynced</title>
<link>https://news.jatlink.uk/17372</link>
<guid>https://news.jatlink.uk/17372</guid>
<description><![CDATA[ The Animus Hub makes its return in the recently launched Assassin’s Creed Black Flag Resynced with a few updates and new features since its introduction with last year’s Assassin’s Creed Shadows. Whether you&#039;re chasing rewards, diving deep into lore, or looking for new challenges, the Hub expands how you experience Assassin’s Creed. Let’s take a closer look.What is the Animus Hub?First launching with Assassin’s Creed Shadows last year, the Animus Hub is your doorway into the world of Assassin’s Creed. Presented as a timeline when you launch the game, it brings together a number of key features in one place, whether you want to track your progress in the games, get exclusive rewards, take on additional challenges, or dive deeper into the story. It’s an ever-growing and evolving platform which promises to enhance your experience and get even more out of each game it appears in, whatever you love about the series.For the Lore LoversAssassin’s Creed first launched in 2007, and here we are almost 20 years later with 15 main title games and countless comics, movies, novels, animated shorts, and more. Lore and narrative are absolutely key to the series, and we know there are a lot of players who love to discover every morsel of story. The Animus Hub has plenty to offer if that’s you!Recapping the storyThe Animus Hub surfaces the latest events and story moments from the game you have launched, so you can quickly pick up where you left off and keep up with the plot. On opening the game you’ll boot into the Memories menu, a timeline overview of the games in the series. Clicking on each game will give you access to content like descriptions, trailers, and other overview materials for a quick reminder of a game’s story and setting without leaving the platform or loading a separate browser. Deeper Story ContentWith additional gameplay content like Rifts and Projects (more on those later) you’ll unlock rewards including lore and narrative content, from journal entries to messages and notes between characters, all available in the Vault. You’ll learn more about your favorite Assassins, their friends and enemies, the worlds in which they reside, and more and all of it is accessible right from the Animus Hub. You’ll also see encrypted files still waiting to be found and decrypted to aid you on your hunt for lore.RiftsRifts were introduced with Assassin’s Creed Shadows, where we encountered the mysterious AI known as “EGO” who has enormous control over the Animus. Starting with the launch of Black Flag Resynced, you’ll be able to discover a new kind of Rift, which are “what if?” scenarios, where EGO will show you alternate versions of genetic memories to explore different versions of the characters you’ll meet along the way. What if Edward had kept his promise and returned to Caroline instead of becoming a pirate and Assassin? What if Blackbeard had accepted the King’s pardon? You’ll have to play the Rifts to find out, but be careful, as EGO may have ulterior motives for showing these to you…For the ChallengersWhether it’s reaching your target without being spotted, completing a mission within a time limit, or getting every trophy and achievement, there are plenty of challenges and plenty of players eager to tackle them. The Animus Hub provides challenges of its own to put you and your skills to the test.SynchronizationKeep track of a variety of challenges, from character and story-based goals to unique Hub challenges, all of which offer rewards unlocked from the Hub screen. Check back often to get your rewards and see any new or pending challenges that you have yet to complete.Collections and rewardsProjects add an additional layer by grouping multiple challenges into a single objective, unlocking further rewards. Each project is made up of Anomalies, time-limited challenges which refresh each week, and they can be tracked in the Hub to be completed in-game. You’ll also find special Crossover Projects, new in the Hub, which are special projects that can be completed within multiple games which feature the Animus Hub rather than being tied to a single game like regular Projects. The very first Crossover Projects, named Riptides and Undertow, are available now in Shadows and Black Flag Resynced and will unlock rewards in both games.RiftsNot only do rifts provide a look at story and lore in new and interesting ways, but they also provide some distinct twists on gameplay. Traversing unique and glitched worlds, facing some of the most challenging boss fights, remixing environments you thought you knew, it’s all part of the Rifts and they’re well-worth exploring. See what’s available in the Animus Hub and challenge yourself to something new and different.For the CollectorsWe also know there are those of you who love to see a complete collection, and the Hub will help you both track what you’ve already got, and that which you have yet to collect. Whether it’s outfits, weapons, skins, or anything else that glitters, let’s take a lo ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Animus, Hub, Assassins, Creed, Black, Flag, Resynced</media:keywords>
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<title>Project Zomboid peaks at 80k players</title>
<link>https://news.jatlink.uk/17373</link>
<guid>https://news.jatlink.uk/17373</guid>
<description><![CDATA[ Project Zomboid has peaked at 80,350 concurrent players on 31 July 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 80k, players</media:keywords>
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<title>Gamers Can Grab 100 Games For $10 To Help Laid Off Developers</title>
<link>https://news.jatlink.uk/17368</link>
<guid>https://news.jatlink.uk/17368</guid>
<description><![CDATA[  The past few years have been rough for the video game industry, with news about lay-offs and studio closures providing a constantly bleak backdrop to the steady stream of game releases and updates. While platforms like PChave continued to gain traction, plenty of talented developers have found themselves without jobs, sometimes right after shipping majorly successful titles. ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gamers, Can, Grab, 100, Games, For, 10, Help, Laid, Off, Developers</media:keywords>
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<title>After 25 years, there’s so much to love and hate about Halo Campaign Evolved | The DeanBeat review</title>
<link>https://news.jatlink.uk/17367</link>
<guid>https://news.jatlink.uk/17367</guid>
<description><![CDATA[ I’ve completed the Halo: Campaign Evolved single-player game and collected my thoughts about it. But a little preamble first. I’ve been with Halo since 2001, when the first game came out. And it’s good to go back home again. Let me start that again. I’ve been with Halo since before 2001. I remember when it was Apple game being worked on at Bungie. When Microsoft bought that studio, I recall that Ed Fries, head of Microsoft Games Studios and one of the Xbox founders, got an angry call from Steve Jobs. I remember when Bungie first publicly showed off Halo, a first-person shooter played on a mysterious ringworld, with pulse-pounding music from Marty O’Donnell. I still feel alive when I hear that music. So I was there, not quite at the beginning, but almost. I’m an OG Halo fan. I’ve played every Halo campaign in the series and that has made me fall in love with and out of love with and back in love with the franchise a lot of times.  And yes you could say I was excited to play Halo Campaign Evolved, a remake of that first-person shooter game from so long ago. The game debuted for all in the galaxy on July 28 for the Xbox Series X/S, Xbox on PC, cloud and Xbox Game Pass. It’s also on Xbox Play Anywhere, Steam and PlayStation 5. And I would say it was worth my time, and I recommend it for anyone, from old timers like me to the young crowd that wants to understand what it’s all about.https://www.youtube.com/embed/G4sUx2nX5EQ?feature=oembed There’s some extra value here as the game comes with three new missions that are dubbed Operation: Meteorite, featuring Master Chief and Sgt. Johnson on a clandestine UNSC operation behind enemy lines. That leads into the 10 original missions of the first game, which turned into a franchise that sold tens of millions of copies — nobody knows because Microsoft hasn’t released the numbers. The game from Halo Studios was rebuilt from the ground up using Epic Games’ Unreal Engine 5. You’ll notice that the environments look beautiful, and you can thank UE5 for that. The details pop out and the experience feels so much more real. But you can also notice some of the bugs. My preview copy didn’t work great on the Xbox so I switched over to play co-op with my friend Mark Chandler on the PlayStation 5. We played crossplay, as he was on Xbox on the PC and we had to connect in order to play through the campaign in co-op mode. A charging Elite with an Energy Sword in Halo Campaign Evolved. Source: Xbox You can play it with two-player split-screen (console only) and up to four-player online co-op on consoles or the PC. It has crossplay and cross progression. I highly recommend playing with at least one other player, as Mark did the driving with the Warthog (a dune buggy) and I manned the gun. In a single-player experience, all you can do is drive the Warthog and hope that you can run over the occasional Covenant enemy. The game keeps all the tone, mystery, scale and sense of discovery of a new world that made the original so memorable. Now the visuals are modern, as are the gameplay, cinematics and audio. And it’s actually a great experience to play Halo continuously, where you can speed through the campaign without stopping to fight every single battle over and over and over because you’re outgunned. (I of course speak for myself here). We sped through the campaign in about three evenings and we rarely had to stop and backtrack on the missions.  The Halo remake still has the classic satisfying weapons, the smart enemies that dodge your bullets, crazy combat vehicles, stick and non-sticky grenades, and a sandbox. You can run right through the campaign quickly or collect a set of Skulls with 42 gameplay modifiers. You can tell your children about skewering enemies with an energy sword and whether it feels the same as the original. The skewered Elites still die with a sigh as they collapse to the ground. They still drop their precious grenades to the ground. But there’s still never a spot in the game where you can find a box full of grenades. Some things never change. The ice canyons of Halo. Source: Xbox Now this feels like it’s overdue because we haven’t had a new Halo game since Halo Infinite in 2021. But we have had lots of remakes. We had Halo: Combat Evolved Anniversary edition in 2011, about 10 years after the original. Then we had Halo again in the Master Chief Collection of 2014.  Despite the long wait since I last played, I decided to be brave and play it on Heroic Level when I started the solo game by myself on my Xbox Series X. I played as much of the campaign as I could on the Xbox and then switched to replay the whole thing on the PS 5. It was a bit harder than I remembered it being, or perhaps my skills have declined with age. Those damned Hunters were still hard to kill. You can sneak up behind them and shoot them or grenade them in the fleshy orange parts in the back that are not covered by armor. But good luck with that. The difficulty of Halo has not only been the great AI an ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, years, there’s, much, love, and, hate, about, Halo, Campaign, Evolved, The, DeanBeat, review</media:keywords>
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<title>Launch &amp;amp; Developer Update</title>
<link>https://news.jatlink.uk/17369</link>
<guid>https://news.jatlink.uk/17369</guid>
<description><![CDATA[ Launch &amp; Developer UpdateBehind The Relic: First Guardian is a small, passionate core team of around a dozen who have spent six years bringing this project to life. Following today’s launch, the team has been hard at work behind the scenes to ensure the best possible experience for every player in Arsilthus. Here is an update directly from the developers at Project Cloud Games:&quot;As a small, passionate team of developers, we are extremely proud of our first game, The Relic: First Guardian. Since its launch, we have been working round the clock to improve the game, with our current focus fully on fixing technical issues and performance. We have already released two patches, but we are not stopping there. The next patch is due to be released later this evening.&quot;The team is fully committed not just to immediate fixes, but to long-term polish, balancing, and support driven by your feedback:&quot;We are dedicated to ensuring that our work on The Relic: First Guardian will not stop at performance and technical fixes. We will continue listening to the media, content creators, and, most importantly, the public, with all of us at Project Cloud Games supporting every aspect of the title in the weeks and months ahead.This is just the start of our journey, and we are incredibly grateful for all the support we have been shown so far. You have our time, dedication, determination, and word that we will continue to do everything in our power to be worthy of that support.&quot;What We Are Doing Right NowPatches 1 &amp; 2 Live: Immediate fixes have already been pushed to address initial stability and critical bugs.Patch 3 Incoming Tonight: Our next major stability and performance patch will go live later today.Active Monitoring: We are actively reading the Steam Discussion boards, reviews, and bug reports to prioritise our next round of updates.We are fully committed to earning your trust and making The Relic: First Guardian the game it should be. Thank you for your honesty and your patience. ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Launch, Developer, Update</media:keywords>
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<title>Corsair Cove is Released!</title>
<link>https://news.jatlink.uk/17370</link>
<guid>https://news.jatlink.uk/17370</guid>
<description><![CDATA[ Corsair Cove 1.0 is now live with a 25% launch discount.Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!Check out the launch trailer down below.Steam Reviews: Your Feedback MattersWe’d really like to hear what you think of Corsair Cove. If you’ve had a chance to play, please consider leaving a Steam review and sharing your thoughts.We read every review. They help us understand what players enjoy, what does not feel right, and what they would like to see next. That feedback is useful as we plan future patches and decide where to focus our attention.New Player ResourcesIf you&#039;re just getting started, be sure to check out the Corsair Cove Beginner&#039;s Guide, which covers the basics and helps you get your bearings. If you have questions, the FAQ answers many of the most common ones from the community. For more detailed information on mechanics, items, and systems, you can also visit the Official Wiki. These are all great resources to keep handy as you explore Corsair Cove.Join the Corsair Cove CommunityYou can find us on Discord, Reddit, Twitter, Facebook, Instagram, Threads, Bluesky, TikTok, and YouTube for discussions, updates, and feedback.  https://store.steampowered.com/app/1368140/Corsair_Cove/ ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Corsair, Cove, Released</media:keywords>
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<title>Game of the Week – Halo: Campaign Evolved is a legendary FPS reborn for a new generation of players</title>
<link>https://news.jatlink.uk/17371</link>
<guid>https://news.jatlink.uk/17371</guid>
<description><![CDATA[  Halo: Campaign Evolved is perfect if you want a well-paced FPS packed with memorable levels that can be comfortably completed in a single weekend, either solo or with friends. Let me give you a 60-second pitch for why you should play Halo: Campaign Evolved this weekend. I still remember the first time I played Halo, back when it was called Combat Evolved and the infamous &quot;Duke&quot; controller was too big for my little-kid hands – it was an extraordinary experience that set a new benchmark for first-person shooters on console.  Whether you&#039;re looking to indulge in a little nostalgia or looking to discover Halo for the very first time, Halo: Campaign Evolved is a must play; a well-crafted remake that retains the spirit of the 2001 original and introduces plenty of modern flourishes. Why play it today?  (Image credit: Xbox Game Studios) Halo: Combat Evolved changed the way a generation of players thought about first-person shooters.  Almost 25 years later, it&#039;s certainly true that there are elements of Halo: Campaign Evolved that are a little on the tired side – developer Halo Studios was intent on building a faithful remake, and didn&#039;t want to stray far from the foundations that plenty of other prominent shooters have expanded since. Elements of Halo&#039;s debut adventure that were once revolutionary are now quite perfunctory, such is its wide influence.  Still, Halo: Campaign Evolved is still an absolute riot for newcomers and returning players alike. There&#039;s a quality to its mission design, world scale, and enemy intelligence that&#039;s astounding. Seeing this game rebuilt so lovingly in Unreal Engine 5 is well worth the price of admission – and the introduction of console campaign-crossplay means there&#039;s more utility here than with Halo: The Master Chief Collection. Time commitment: If you&#039;re wondering how long it&#039;s going to take to beat Halo: Campaign Evolved, you&#039;re looking at around 10-14 hours for the main campaign. That means it&#039;s perfect for couch co-op sessions with a friend or online co-op with a group over either a long weekend or three evenings after work. Play Halo: Campaign Evolved if you love:   The snappy gunplay and reactive enemies in DOOM  The sandbox combat Bungie nailed in Destiny 2Skip Halo: Campaign Evolved if you want:   A PvP multiplayer shooter to play with friends  A wide open-world you can freely exploreOne thing to know: Halo: Campaign Evolved does actually contain some brand new content that is exclusive to this version of the original Master Chief adventure. Halo Studios has delivered three new prologue missions, set about a year before the events of Combat Evolved – a brand new adventure for Chief to go on alongside Sergeant Johnson. A moment you&#039;ll remember: There&#039;s a magic to the moment Master Chief steps onto Installation 04 for the first time. After evacuating the UNSC Pillar of Autumn, Chief is given a minute to breathe. Looking up at the curving Halo ring felt revolutionary back in 2001, and today it still generates a real feeling of genuine awe. The final verdict:  (Image credit: Xbox Game Studios) Read our full Halo: Campaign Evolved review to learn more. You should play Halo: Campaign Evolved because it remains a true masterclass in FPS level design, with gunplay and enemy AI that revolutionized a genre. A lot has changed in 25 years, but Master Chief&#039;s debut adventure has lost none of its power. Campaign Evolved is every bit as enjoyable as Combat Evolved was back in 2001. So, where can you play it?  Halo: Campaign Evolved is available now for for PC, PS5, and Xbox Series X. You can also download the game as part of Game Pass Ultimate.  If you don&#039;t have a Game Pass subscription, the Halo: Campaign Evolved standard edition costs $49.99, while the premium edition is $69.99.    Xbox Game Studios Halo: Campaign Evolved (PS5)    Xbox Game Studios Halo: Campaign Evolved (Xbox)  How to get started with Halo: Campaign Evolved: If you&#039;re looking to get a better sense of where to start with Halo: Campaign Evolved this weekend, here&#039;s four essential guides to assist with your journey onto Installation 04.  All Halo: Campaign Evolved Pillar of Autumn Skulls and Terminal locations Here&#039;s every Terminal and where to find them in Halo: Campaign Evolved How to unlock all 42 hidden Skulls in Halo: Campaign Evolved How to play the Halo games in order: chronologically and by release dateHave your say: If you&#039;re looking for a cheaper alternative to Halo: Campaign Evolved, both Titanfall 2 and Wolfenstein 2: The New Colossus feature in our best FPS games ranking and are regularly on sale across all major platforms. [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, the, Week, –, Halo:, Campaign, Evolved, legendary, FPS, reborn, for, new, generation, players</media:keywords>
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<title>Ariana and the Elder Codex &amp;amp; Dungeons of Hinterberg are now available on the Crunchyroll Game Vault for mobile</title>
<link>https://news.jatlink.uk/17366</link>
<guid>https://news.jatlink.uk/17366</guid>
<description><![CDATA[  Crunchyroll has added both RPGs to its subscription service on iOS and Android. ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ariana, and, the, Elder, Codex, Dungeons, Hinterberg, are, now, available, the, Crunchyroll, Game, Vault, for, mobile</media:keywords>
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<title>Plan the Perfect Getaway During the Summer Heist Event</title>
<link>https://news.jatlink.uk/17364</link>
<guid>https://news.jatlink.uk/17364</guid>
<description><![CDATA[ Bask in two weeks of highly profitable criminal activity in GTA Online, as summer crowds flock to Southern San Andreas and Cayo Perico in search of lucrative treasures across the asphalt jungle and the sun-soaked shores. Capitalize on doubled GTA$ payouts for your first weekly completion of both The Fleeca Heist and The Pacific Standard Heist — active for the first week of the GTA Online Summer Heist Event (July 30–August 5).  On August 6, the Panther Statue returns to El Rubio’s vault in The Cayo Perico Heist. There’s also a wide range of free login gifts and bonuses throughout the next two weeks, including summer-themed accessories, 2X GTA$ and RP on A Superyacht Life, and an extra-special GTA$1,000,000 bonus. THIS WEEK INSIDE THE KORTZ CENTERThe latest masterpieces featured in The Kortz Center Heist include S.P. Carroll’s A Cast of Characters, Francesco Zozzone’s Mi O Melee, and Mina Major’s To Beat About the Bush.  Leverage the new weekly bonus on your first Primary Target sold this week, and then return on August 6 to peruse a fresh selection of timeless works for you to pinch then sell or display inside your Mansion.ORIGINAL HEIST BONUSES AND MOREReturn to a pair of the original GTA Online Heists and take advantage of the new weekly first-time completion bonus along with increased payouts for Setup Missions — with an additional 2X GTA$ incentive for completing the Finales of The Fleeca Heist and The Pacific Standard Heist between now and August 5. If you’re searching for prospective teammates to help take down these Heists, #the-heist-board on the official Rockstar Games Discord is an excellent place to find compatible criminals. Complete The Fleeca Heist Finale anytime between now and August 5 to get the Fleeca Circuit livery for the Übermacht Cypher (Sports), delivered within 72 hours of completion. Log in anytime before August 5 to receive the Pacific Standard Sweater.  Also, fight for your life in the shrinking safe zones of Motor Wars (Cayo Perico) or trawl Shipwrecks for treasures to earn 2X GTA$ and RP between now and August 5. Then launch an attack or defend El Rubio’s island paradise in Assault on Cayo Perico to earn 2X GTA$ and RP from August 6–12.  Cayo Perico Survival returns from August 6–12. Survive three waves to complete the GTA Online Summer Heist Event’s second Weekly Challenge and earn GTA$100,000 along with the Noise Rockstar Logo Aged Tee.See full event details at the Rockstar Newswire. ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Plan, the, Perfect, Getaway, During, the, Summer, Heist, Event</media:keywords>
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<title>Countdown to GTA 6 with GamesRadar+</title>
<link>https://news.jatlink.uk/17365</link>
<guid>https://news.jatlink.uk/17365</guid>
<description><![CDATA[  The Countdown to GTA 6 has been activated. It&#039;s difficult to believe, but on November 19 you&#039;ll finally be able to leave Los Santos behind for a new sandbox to explore. Rockstar Games has booked you a ticket to the fictional US state of Leonida, the Florida-inspired region which also happens to include the neon-lit metropolis of Vice City. Mark the date on your calendars, because there&#039;s no stopping Grand Theft Auto 6 from landing this November now.  GamesRadar+ has launched Countdown to GTA 6 as a destination for all of the biggest news and updates on the upcoming PS5 and Xbox Series X release. We&#039;re also going to be celebrating the 13th anniversary of Grand Theft Auto 5, returning to the chaos simulator that is GTA Online, and looking back across the entire franchise – exploring the impact and legacy of a series which truly changed the world.  You&#039;ll find new Grand Theft Auto articles every week on GamesRadar+ as we countdown to what is undoubtedly the biggest entertainment release of the decade. This is a moment worth celebrating, and we want to do it together with you. So be sure to keep our Countdown to GTA 6 bookmarked and we&#039;ll see you out there on the road to release. Countdown to GTA 6https://www.tickcounter.com/widget/countdown/11058623 Rockstar Games is yet to confirm an official release time for GTA 6. Right now, we&#039;re assuming that it&#039;ll be available globally from midnight local time. So until we have more concrete information, our Countdown to GTA 6 timer is set to 00:00 EST on November 19. GTA 6: Essentials The Next 100 Days The next 100 days are going to be a critical time for GTA 6. Rockstar Games has entered into the final stretch of development, and it&#039;s likely that the marketing campaign is about to kick into high gear imminently. With all that in mind, here&#039;s my predictions for what GTA 6 related activations you should expect.  Catch Up Quick Need to get caught up on all things GTA 6 but don&#039;t know where to start? Here&#039;s your essential starter guide for the new GTA game, where we run you through everything we know so far on the story and characters, gameplay and evolutions, and of course the latest rumors and release day info.Secure Your Pre-Order   Rockstar Games GTA 6 (PS5)    Rockstar Games GTA 6 (Xbox)    Rockstar Games GTA 6 Ultimate Edition (Xbox)  The Latest GTA 6 Trailerhttps://content.jwplatform.com/players/yf2zWOwO.html Essential GTA 6 Guides Every car returning for GTA 6 Piecing together the GTA 6 map List of all known GTA 6 weapons Here&#039;s every major GTA 6 locationThe 10 Best GTA 6 Screenshots Rockstar  Rockstar  Rockstar Games  Rockstar Games  Rockstar  Rockstar Games  Rockstar  Rockstar  Rockstar  Rockstar Games Dive Deeper Into GTA 6 Sign up to our special GTA 6 newsletter for breaking news, insider info, and rumor analysis from the hosts of GTA 6 O&#039;clock. GTA 6 O&#039;clock is the world&#039;s most in-depth show dedicated to all things GTA. New episodes release weekly on Wednesday at 6pm GMT. GamesRadar+&#039;s Countdown to GTA 6 brings you new GTA 6, GTA Online, and Grand Theft Auto franchise coverage every week now that we&#039;re on the road to release. [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Countdown, GTA, with, GamesRadar</media:keywords>
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<title>Version 3.0.2 Bug Fixes (July 31)</title>
<link>https://news.jatlink.uk/17355</link>
<guid>https://news.jatlink.uk/17355</guid>
<description><![CDATA[ Dear Metas,If you encounter any issues while playing, please contact us using the following methods:PC: ESC - Support &amp; Feedback - Submit SuggestionMobile: Map left-side menu - Headphones icon at bottom right - Suggestions - Submit SuggestionWe&#039;ve been gathering community feedback and actively addressing your concerns.The following issues have been fixed:July 31The following issues have been fixed:1. Fixed an issue where some material skin VFX were not displayed in Everlight Sea.The following issues are expected to be fixed by 05:00 PT. Actual completion time may vary:1. Fixed an issue where Colorful Badge Loot Crates could not be purchased in the Lightforge Shop.Once Human Development Team ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Version, 3.0.2, Bug, Fixes, July, 31</media:keywords>
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<item>
<title>GeForce RTX 5070 Ti Buyer Gets an Awful Surprise Instead</title>
<link>https://news.jatlink.uk/17356</link>
<guid>https://news.jatlink.uk/17356</guid>
<description><![CDATA[  RTX video cards are extremely popular for the power they can give gaming PCs, but one gamer who paid a large sum for a Gigabyte RTX 5070 Ti got a lousy surprise instead of the card he ordered. Unfortunately, this isn&#039;t the first time that this has happened to a buyer of a graphics card, but on the plus side, this PC gamer was ready for the possibility. ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GeForce, RTX, 5070, Buyer, Gets, Awful, Surprise, Instead</media:keywords>
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<item>
<title>The Advance mode is back with higher Battle Ratings!</title>
<link>https://news.jatlink.uk/17349</link>
<guid>https://news.jatlink.uk/17349</guid>
<description><![CDATA[ We’d like to thank everyone for their feedback and participation in the previous Advance mode test, the feedback was overall positive, you wanted more, and we’re happy to oblige! This time we’re back with a higher BR range, as requested.We’ve also made some changes to the nation matchups to improve balance, so, please give the updated Advance mode a try and share your thoughts!From July 31st (11:00 GMT) until August 3rd (11:00 GMT), look for “Advance” in the “Events and Tournaments” tab.How the event worksThe event takes place in Realistic Battles mode on the Port Novorossiysk, Maginot Line and Volokolamsk maps.Each point belongs to the defending team at the time of activation.The points are activated sequentially, one at a time. After the attackers capture the current point, the next one is activated.The capture points alternate in their functionality: A, C, and E (key points) are small in size but take a long time to capture; B and D (intermediate points) completely cover the defenders&#039; previous spawn zone, making them much larger in size than the key points, but they are captured significantly faster. After capturing an intermediate point, a new spawn point becomes available for the attacking team to attack the next key point, while the previous spawn point is disabled.Capturing the last key point (E) or eliminating all defenders results in victory for the attackers.Holding the points for the duration of the mission or eliminating all attacking players results in victory for the defending team.The number of spawns per player is limited and differs between the defending and attacking teams.The maximum number of players per team is not the same.Spawning in ground vehicles in Realistic Battles does not require Spawn Points, however spawning in aircraft does.Repeated spawns are available, without requiring a backup vehicle.Event FeaturesThe event is available for ground vehicles with Battle Ratings between 9.7 and 10.7. ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Advance, mode, back, with, higher, Battle, Ratings</media:keywords>
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<item>
<title>‘ESO is here to stay’: Elder Scrolls Online studio is working closer with Bethesda to ‘build the future’ following layoffs</title>
<link>https://news.jatlink.uk/17350</link>
<guid>https://news.jatlink.uk/17350</guid>
<description><![CDATA[  The director of Elder Scrolls Online has reassured players that the game is “here to stay”, following heavy layoffs. Earlier this month it was confirmed that Microsoft had laid off 379 employees at ZeniMax – comprising of 213 employees at ZeniMax Online and a further 166 employees at ZeniMax Media – as part of its wider cuts. The news sparked concern among Elder Scrolls Online players, especially when laid off developer Morgan Goin told the BBC that the game would no longer be able to release new content at “anything approaching” the speed it used to. Read More... ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>‘ESO, here, stay’:, Elder, Scrolls, Online, studio, working, closer, with, Bethesda, ‘build, the, future’, following, layoffs</media:keywords>
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<item>
<title>PlayStation 5 Emulator Kyty Makes 3D Games Playable</title>
<link>https://news.jatlink.uk/17354</link>
<guid>https://news.jatlink.uk/17354</guid>
<description><![CDATA[  PS5 emulation was in its infancy just a few weeks ago, when the SharpEMU team shared clips of the Demon’s Souls remake launching to a black screen. But with competing emulators now locked in an open-source arms race, major strides are being made. Already, Kyty has managed to get 3D games like XIII and Teenage Mutant Ninja Turtles: Wrath of the Mutants playable, inching closer and closer to bringing flagship PlayStation exclusives to PC with complete parity.  ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PlayStation, Emulator, Kyty, Makes, Games, Playable</media:keywords>
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<item>
<title>How to complete the Forza Horizon 6 Hirosaki Castle photo challenge</title>
<link>https://news.jatlink.uk/17351</link>
<guid>https://news.jatlink.uk/17351</guid>
<description><![CDATA[  Hirosaki Castle in Forza Horizon 6 is in the Takashiro Region, and you need to take a photo with it for one of this week&#039;s winter challenges in the Italian Exotics Festival Playlist Series. While the castle grounds are quite easy to find on the map, you&#039;ve still got to find the castle, and be driving a Classic Sports Car to complete the photo challenge. With that, I&#039;ve explained everything you need to know to complete this Forza Horizon 6 challenge, including the location of Hirosaki Castle.Forza Horizon 6 Hirosaki Castle location https://cdn.mos.cms.futurecdn.net/mU68o9FWZ7cdtcsat7T4vW.jpg (Image credit: Xbox Game Studios) Hirosaki Castle is in the eastern half of the Takshiro Region of Forza Horizon 6, almost directly north of Soni Circuit. On the map, the castle grounds are quite easy to spot, appearing as a large grey-brown rectangle with an orange road and white road surrounding it. The Hirosaki Castle itself is the white square in the southeast corner of the grounds.To complete the photo challenge, you need to snap a photo of a Classic Sports Car with the castle itself. You can use Forza Horizon 6 fast travel to reach the road surrounding the castle, but then you need to find one of the ways into the grounds and make your way to the castle.You also need to be in a Classic Sports Car, so open the &#039;Change Car&#039; menu, press Y to bring up the Filters menu, then toggle on Classic Sports Cars under the Car Type header. Close the Filters menu and then choose an appropriate car from your garage. Obviously if you don&#039;t have any Classic Sports Cars, you&#039;ll need to buy one. You could also drive the 1971 Nissan Skyline 200GT-R, which is one of the Forza Horizon 6 Barn Finds.Once you&#039;ve got the right car and are in position, open Photo Mode and snap a quickshot with RB to complete the Photo Challenge. For your efforts, you&#039;ll get two Festival Playlist points for the winter season and a White Suit for your Drivatar. Remember, like the Forza Horizon 6 Hokubu Treasure Hunt for this winter season, you&#039;ve only got until 2:30pm UTC on August 6 to complete this challenge!© GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, complete, the, Forza, Horizon, Hirosaki, Castle, photo, challenge</media:keywords>
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<title>Indies devs band together for 100&amp;game, $10 bundle aiming to help an &amp;quot;unprecedented number&amp;quot; of laid off developers</title>
<link>https://news.jatlink.uk/17352</link>
<guid>https://news.jatlink.uk/17352</guid>
<description><![CDATA[  Indie game makers have banded together to organize a $10 bundle containing well over 100 video games and other goodies, all in an effort to support the &quot;unprecedented number&quot; of developers who have suffered from layoffs this year. Necrosoft Games (the indie studio behind the effortlessly cool Persona-like RPG Demonschool) has been spearheading the launch of the new bundle that&#039;s aiming to help laid off devs while they find new work. &quot;In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by United Videogame Workers,&quot; Necrosoft director Brandon Sheffield writes on social media.  In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously!itch.io/b/3802/game-...— @brandon.insertcredit.com (@brandon.insertcredit.com.bsky.social) 2026-07-31T11:09:29.563Z &quot;All money, minus processing fees for itch, goes to out of work game developers to pay for food, housing, healthcare, and whatever they need to make it through,&quot; Sheffield explains. &quot;Neither we as the organizers nor UVW take any of the money from the bundle.&quot; Affected game developers in the US and Canada can apply for the fund here. Right now, it&#039;s open to devs who have been impacted by sweeping game industry layoffs from January 2024 to the present. Whether you were laid off from an AAA studio or an indie, whether you were a contractor or a full-time veteran, you could be eligible.  The Itch.io bundle itself is absolutely packed to the brim with gems. The package includes 107 video games, eight physical games, six packs of game assets, three soundtracks, and more. Altogether, they&#039;d usually be worth around $1,023, making this a steal. Some real bangers are also a part of the line up. Mini-open-world explorathon A Short Hike, world-manipulating puzzler Arranger, feathered Tony Hawk-alike Skatebird, and low-poly horror platformer The Sirena Expedition are definitely highlights, but there&#039;s all sorts of hidden gems hiding in a list this vast, no matter if you&#039;re into queer dating sims, twin-stick shooters, bullet hell shooters and beyond.  It&#039;s a worthy cause, too. At the start of the year, it was reported that roughly one third of game industry developers had suffered from layoffs, and things haven&#039;t gotten less dire since then. Xbox recently laid off about 1,600 workers from its gaming division with another 1,600 layoffs planned, Bungie cut most of its Destiny 2 team after giving the game its final update, and even Fortnite&#039;s Epic Games shed 1,000 workers a few months back. Cyberpunk 2 lead says &quot;some days I feel our industry is imploding&quot; as Destiny 2 studio Bungie is hit with mass layoffs: &quot;Teams and game projects are getting slaughtered.&quot;  [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Indies, devs, band, together, for, 100-game, 10, bundle, aiming, help, unprecedented, number, laid, off, developers</media:keywords>
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<title>DMA Guard</title>
<link>https://news.jatlink.uk/17353</link>
<guid>https://news.jatlink.uk/17353</guid>
<description><![CDATA[ Hi, there!Since the launch of Arena Breakout: Infinite, combating cheating has remained one of our team&#039;s highest priorities. We know that only a fair and competitive environment can ensure a great experience for every Operator.After extensive development and testing, we are officially announcing an important security upgrade to all Operators: DMA Guard. DMA Guard: System-Level Memory ProtectionAs our fight against DMA hacks continues, we have adopted dynamic encryption at the engine level to strengthen data protection. At the system level, we have also combined CPU virtualization with the DMA Guard solution to block DMA cheating at its source and force cheaters to leave detectable and verifiable cheating evidence.DMA Guard is now supported across both Intel and AMD platforms, helping maintain a secure and fair environment for all players.About DMA Guard &amp; How to Enable ItThis feature is primarily designed for accounts with unusual login environments or potential security risks. Enabling DMA Guard helps prevent your account from being exploited by cheaters and enhances your account&#039;s security.DMA Guard relies on built-in Windows security features. These protections are already enabled by default on most systems and will not impact your device&#039;s performance or compromise your privacy. DMA Guard is currently in active development and testing. We expect it to launch with the version update in August. The exact date will be announced later. Before launch, we will publish detailed system configuration instructions to help every Operator enable this protection successfully. B.D.C. will continue investing in anti-cheat technologies and security infrastructure. Our goal remains unchanged: every battle in Kamona should be decided by your skill and tactics, not by unauthorized third-party tools.Thank you to every Operator who fights fairly. Every fair match you play is worth every effort we make to protect it. ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>DMA, Guard</media:keywords>
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<title>The best Mistfall Hunter class and starter options</title>
<link>https://news.jatlink.uk/17347</link>
<guid>https://news.jatlink.uk/17347</guid>
<description><![CDATA[  There are six Mistfall Hunter classes you can chose from, and the best really depends on how you want to play. There are clear contenders for a best starter to get you into the game, but whether you want direct combat, ranged options, or magic plays into your choice.  There&#039;s a recognizable mix of fighters, magic users, stealthy types, rogues, and tanks, each with their own quirks. To figure out what&#039;s going on with each takes a little experimenting. Fortunately I&#039;ve been trying them all out, so I can pass on my opinions of everything available to help you decide what might be best for you. This is all based on the starter loadouts for the time being, without any levelling up or extra skills. Obviously some of these characters will evolve as you develop them but you&#039;re not doing that until you get some experience under your belt with something that works for you off the bat. So here are your options. Mistfall Hunter best starter classes  (Image credit: Skystone Games) Like most of these games the best starter class is the basic fighter, the Mercenary. They have a good mix of mobility, offense, and defense, letting you learn the ropes with the most accommodating set of skills to help you stay alive. S TierMercenaryA tierBlackarrowSorcererB tierWithered KnightC TierShadowstrixSeer After the Mercenary, the Blackarrow and Sorcerer options are good, focusing on ranged attacks that keep you at a safe distance. Of the two I&#039;d say the Blackarrow archer is the best in terms of keeping up the pressure on your feet, although all their attacks are basically &#039;firing an arrow&#039; so it can get a bit samey. The Sorcerer on the other hand has a little more variety but takes a little longer with its charged attacks and cooldowns, and has a stamina draining dodge that can leave you exposed if you overuse it. The Withered Knight is a good option, as it can laydown some serious damage, but it&#039;s probably one of the tougher classes to master with slow, broad attacks that need patience and care to land. So, a good option if you&#039;re willing to put in the practice.  The Shadowstrix and Seer are at the bottom of my Mistfall class tier list because they either don&#039;t really stand out or need some work to realize their potential. The Shadowstrix is a stealthy, rogue-like option that feels a little flail-y once you&#039;ve blown cover. Meanwhile, the Seer has some interesting potential but requires a lot of strategy and planning to build up its abilities.   (Image credit: Skystone Games) If you want to change class, experiment, and try a few out, you can talk to Dew, and there&#039;s a practice ground to test things without any real risk. There&#039;s a minimal cooldown involved, but nothing that will stop you swapping around to see how some of the other options play. All Mistfall Hunter classes  Below are all of the Mistfall Hunter classes and my opinion on then. This isn&#039;t in order or preference, just how they appear in-game. Having played around with all of them, I&#039;ve gathered together some pros and cons, and what I think of them. Mercenary  (Image credit: Skystone Games) The Mercenary is fast and nimble fighter with a quick dodge and a shield to help avoid taking damage. As a class, it sacrifices a high damage output for speed and versatility - letting you dip and weave around enemies while landing a constant rain of blows. There&#039;s also a damaging shield dash to close distances. Attacking stacks a Sword Tip effect that then lets you use a Stacked Slash when you accumulate enough to do more damage. You also have the option to change to a giant hammer which swaps the speed and protection of the sword and shield for harder hitting attacks and has the chance to build a Super Armor effect that negates stagger. Sorcerer  (Image credit: Skystone Games) The sorcerer uses ranged attacks to deal damage and add elemental effects to enemies. Their main offense to start with is a fireball, and a windcraft spell that knocks enemies back and hurts them. They can also use a frost attack to damage and slow opponents. Because they are best at range, they also have a far reaching (but stamina sapping) teleport dodge that can get them well out of the reach of danger, although it runs out fast. As they&#039;re maybe not the best at charging into battle headfirst, there&#039;s also a Phantom Step spell that silences their footsteps and cancels fall damage, giving you some more options to get around. They&#039;re good if you&#039;re patient and can maintain distance. Blackarrow  (Image credit: Skystone Games) This is a fast paced, ranged archer that specialises in a constant flurry of arrows using distance and a diving roll to avoid taking any damage back. As well as firing basic arrows that can be charged for more damage and range, you can also use a full auto Volley to fire five arrows in quick succession, as well as a shotgun like Scattershot blast that fires seven arrows in a wide arc. You can also switch to a limited amount of Steel Arrows that pierce enemies, and Storm-imbued arrows tha ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, best, Mistfall, Hunter, class, and, starter, options</media:keywords>
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<title>Palworld lead shrugs off &amp;quot;dead game&amp;quot; suggestions as Pocketpair&amp;apos;s survival hit continues to bring in half a million concurrent Steam players mid&amp;week, weeks after 1.0 launch</title>
<link>https://news.jatlink.uk/17348</link>
<guid>https://news.jatlink.uk/17348</guid>
<description><![CDATA[  Pocketpair&#039;s head of publishing and communications John &#039;Bucky&#039; Buckley has been teasing people that call Palworld a &quot;dead game&quot; on social media by pointing out that it still has a massive half a million concurrent players mid-week. Shortly after its 2024 early access launch on PC and Xbox, the creature-collecting, survival-crafting game hit a massive peak on Steam with over 2 million concurrent players. In the two years since, Palworld has also been ported to PS5, giving people even more ways to play. Palworld might not have seen the same number of concurrent players on Steam since that time, but the playerbase has been steadily growing. In fact, Pocketpair announced that Palworld surpassed 40 million players not long before its full release. It has truly gone from strength to strength. However, its concurrent Steam players have declined since its peak, which is natural given that it&#039;s now available on other platforms, and the new-game-hype has died down. That hasn&#039;t stopped people from pointing out that, at &#039;just&#039; half a million concurrents, Palworld has fallen to 25% of the concurrent players it had at its peak. Bucky, however, has clapped back at the haters on social media, pointing out that despite the natural dip in concurrent players, Palworld is still wildly successful. Noting that three weeks have passed since the game&#039;s 1.0 launch but it&#039;s &quot;still hitting half a mil [concurrent users] midweek,&quot; on Steam he describes its popularity as &quot;bonkers.&quot; It’s been 3 weeks since 1.0 dropped, and we’re still hitting half a mil ccu midweek?Bonkers. There’s people out there absolutely dying to post “Palworld lost X% of their players! Dead game!!”, and at this rate they’ll have to wait at least another week or two…???? pic.twitter.com/tmYuxBoms8July 30, 2026 He ends the message by joking that haters will have to wait a few more weeks before claiming Palworld is dead again. &quot;There’s people out there absolutely dying to post &#039;Palworld lost X% of their players! Dead game!!&#039;&quot; he says, &quot;and at this rate they&#039;ll have to wait at least another week or two…&quot; Following up on the post further down in the thread, he adds: &quot;Goofs aside, thanks again for making 1.0 such a success, gamers.&quot; Palworld dev Pocketpair demonstrates that it&#039;s pro mods, even those cursed NSFW ones, by releasing a patch to improve their stability. [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, lead, shrugs, off, dead, game, suggestions, Pocketpairs, survival, hit, continues, bring, half, million, concurrent, Steam, players, mid-week, weeks, after, 1.0, launch</media:keywords>
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<title>The Owl House Meets Stardew Valley In 2026 GOTY Contender</title>
<link>https://news.jatlink.uk/17337</link>
<guid>https://news.jatlink.uk/17337</guid>
<description><![CDATA[  Stardew Valley and The Owl House may seem like they have nothing in common, but one game has managed to combine elements of both into the perfect cozy witchy experience. Stardew Valley—abeloved pixel farming and life simulator with combat and exploration—already has quite a bit of magic flowing through it. ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Owl, House, Meets, Stardew, Valley, 2026, GOTY, Contender</media:keywords>
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<title>[July 31] Server Patch</title>
<link>https://news.jatlink.uk/17338</link>
<guid>https://news.jatlink.uk/17338</guid>
<description><![CDATA[ Guide your Star-kissed Saviors, StarSavior!Greetings, Captain! This is your Liaison Officer, GM Lisa.A server patch is scheduled for July 31.Temporary disconnections may occur during the patch.Please refer to the details below to avoid any inconvenience while using the game.????️ Data Patch Notice■ Schedule: July 31, 3:20 - 3:30 UTC■ Patch Details1. Fixed an issue where the cutscene immediately after the battle in the \[Lost in Summer! Fated Paradise] story Fate&#039;s End  does not play in the PC and iOS environments.2. Server stabilization\[Notes]- The schedule may change depending on patch conditions. Any changes will be announced through this notice.- Additional data may be required when downloading the patch upon re-login. We recommend using Wi-Fi.- Gameplay will not be affected even if the patch is not applied.- For a stable connection, please close and restart the client. ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>July, 31, Server, Patch</media:keywords>
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<title>Game Of Thrones: The Peaceful King Officially Available Now</title>
<link>https://news.jatlink.uk/17331</link>
<guid>https://news.jatlink.uk/17331</guid>
<description><![CDATA[  Ever since House of the Dragon&#039;s first season debuted back in 2022, there have been countless controversial moments that completely divided the Game of Thrones fanbase. For example, the controversial adaptation of the infamous Blood and Cheese storyline became one of the show&#039;s most hotly debated moments, with many book readers arguing that it lacked the emotional weight of its literary counterpart. ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, The, Peaceful, King, Officially, Available, Now</media:keywords>
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<title>Iron Lung Meets Stranger Things In Twisted New Horror</title>
<link>https://news.jatlink.uk/17333</link>
<guid>https://news.jatlink.uk/17333</guid>
<description><![CDATA[  Fans agree that the original Iron Lung is one of modern horror&#039;s most celebrated indie cult classics, and it isn&#039;t every day you find a game as twisted or unsettling. Developed almost entirely by David Szymanski, the game does away with traditional survival horror tropes and truly suffocates players, placing them inside a tiny submarine exploring a blood-filled ocean on a dead moon. ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Iron, Lung, Meets, Stranger, Things, Twisted, New, Horror</media:keywords>
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<title>[Dev Notes] A Brief Update &amp; July 31 Mini Dev Notes</title>
<link>https://news.jatlink.uk/17332</link>
<guid>https://news.jatlink.uk/17332</guid>
<description><![CDATA[ Greetings, Captains.This is StarSavior Director Lee Sungwon.This is our first greeting since the Summer Developer Talk broadcast.The next Dev Notes were originally being prepared with a target release around mid-August.However, because we wanted to share news with Captains a little more often and a little more quickly, we are first reaching out through a new format called \[Mini Dev Notes].Rather than covering a large number of topics at once like the regular Dev Notes, we would like to use Mini Dev Notes as a channel to share matters that need to be announced quickly or the general direction of content currently in preparation at an earlier stage.We will continue making use of this Mini Dev Notes so that we can deliver even a little more of the information Captains may be curious about as quickly as possible.Today, we would like to talk about matters related to the August update.Details regarding the Main Story and events will be shared separately through the official Dev Notes at a later date. In this Mini Dev Notes, we would like to focus on other content currently in preparation and QoL improvements. Content Under Development1. Growth Enhancement via Star Link AmplificationIn the previous update, we adjusted the Combat Power calculation formula and increased the stat growth efficiency of Tactical Analysis.However, even after these improvements, we believe there are still sections in the Savior growth process where the sense of progress is not sufficient. Therefore, we are preparing additional improvements to address this.As mentioned during the broadcast, the growth effects of Saviors through Star Link Amplification are scheduled to be enhanced in the August 20 update.The goal of this improvement is to allow Captains to feel the results of growth more clearly in battle by adjusting Star Link Amplification so that stats increase significantly at certain amplification milestones.As with the previous improvements to the Combat Power calculation formula and Tactical Analysis, this adjustment will also be applied retroactively based on the current growth status of Captains who already have Star Links above Lv. 200. As a result, Combat Power is expected to increase further after the update.In line with these growth improvements, we are also planning to expand Operations and Corridors in the August 27 update.Our goal is to continue expanding them on a regular basis so that they can continue providing Captains with new objectives as they grow.However, if the pace of expansion is too fast, it may become burdensome to play. Therefore, we will continue monitoring Captains’ progress through the content and adjust the expansion schedule accordingly.2. More Detailed Difficulty Indicators Based on Combat PowerCurrently, even when there is a large difference between the recommended Combat Power for a battle and your current Combat Power, it is always displayed simply as “Insufficient Combat Power.”We recognize that this makes it difficult to intuitively gauge how difficult a battle is, or how much stronger you need to become before taking it on.To improve this experience, we plan to divide the difficulty display into multiple stages based on the Combat Power difference, with the goal of implementing this improvement in the August 20 update as well.In StarSavior, when your current Combat Power is lower than the recommended Combat Power, stat downscaling is applied once the difference exceeds certain thresholds.Therefore, this difficulty display improvement is designed not only to indicate the difficulty of the battle, but also to make it easier to identify the thresholds where the effects of stat downscaling become more significant.Through this update, we hope to provide a reference point that helps Captains decide how much Combat Power they should aim for before challenging the current battle, or when to make use of the Operation Retry Boost.Rather than simply feeling that their Combat Power is “not enough”, we want to help Captains better understand their current growth status and plan their next goals more clearly.3. Addition of Faded InvitationA new currency, \[Faded Invitation], that can be used for Journeys is scheduled to be added in the August 20 update.By using Faded Invitations, Captains will be able to proceed with a Journey without consuming Journey Invitations or Willpower. However, Journeys completed using Faded Invitations will not grant clear rewards, and can instead be used to create a Stellar Archive.We are also preparing to allow Faded Invitations to be used for reobserving Blessings after a Journey ends, and the number of times Reobserve Blessings can be used is also scheduled to be increased alongside this change.Faded Invitation will automatically replenish by a set amount each day. Through this, even when Captains do not have enough Journey Invitations or Willpower, Captains will be able to proceed with a certain number of Journeys each day to obtain Stellar Archives or reobserve Blessings.In addi ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dev, Notes, Brief, Update, July, Mini, Dev, Notes</media:keywords>
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<item>
<title>August Double Rewards Campaign</title>
<link>https://news.jatlink.uk/17334</link>
<guid>https://news.jatlink.uk/17334</guid>
<description><![CDATA[ August Double Rewards Campaign ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>August, Double, Rewards, Campaign</media:keywords>
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<item>
<title>24/7 (Fri) – 30/7 (Thu) Results of the Crackdown on Abusive Users</title>
<link>https://news.jatlink.uk/17335</link>
<guid>https://news.jatlink.uk/17335</guid>
<description><![CDATA[ Greetings, Descendants.Here are the results of the crackdown on abusive users carried out between 24/7 (Fri) – 30/7 (Thu).We&#039;re inspecting abusive gaming behavior to ensure that all Descendants can enjoy the game in a pleasant environment.If you notice any abnormal or abusive behavior while playing, please report it through the in-game report feature.Please see below for the detailed outcome of the crackdown.■ Crackdown status- Crackdown period: 2026.7.24(Fri) – 2026.7.30(Thu) PDT■ Creation, distribution, or use of unauthorized programs - Permanent game ban (5 users)- Actions have been taken for creating, distributing, or using unauthorized programs.Z ************92???????? *????#**67st********************11Cu**********54z#**01■ Exploitation of all processes related to the Open Store – Permanent game ban (7 users)- Actions were taken because of unfair gains by exploitation on store payment process.Kx************79Ko************68Mr********74Cr*************47AL***************97Sm**********52So***************46■ Abnormal Transaction - 7-Day Trading Restriction (1 users)- Actions have been taken as abnormal transaction records have been detected.My*******96■ Detection of Unusual Gameplay Activity- Unusual gameplay activity was detected, and actions have been taken in accordance with our operational policy.**3-day separate matchmaking penalty (285 users)ba********58I-************01Th***********58Fa****************48i-*******01Do*******64M3*******30ig*********63Ma**************15M.********86id********93为所*****79Hy************25rj******61TT***********11Wo**********35Ch*********07Sh***********04wa**************81半片****85KA***********63何必*******63Xo**********24JD********90Co***************96Br*******53Sh**************52KT***********66Oa***************08WO**********27St*****************80mu***************76JE******72Ga**********23机智*******15za************27La********56Mr***************02Ku*********5299***********50砕蜂***57sn***********12Ra*************12Re**************70si************94Op**************3513***********98乇山****17wp**********22rb**********53nu****************1664****89ma****************30Ar*************21Do****46拉我********25Ka*************94ja***********21de******40Bu**********21ja*********7155*****70pr***************07la*******23Lu*******42NT********42ed********91sh**********95ll******98Ae*****08j_************79Th**************10To***********16he***********95ro*******15lo**********83Ma**************97浅蓝*****18Th***************45Se****************70\[K************56[/p][/td]瑶歌***33Sl***********10$e*****59[/tr]Za************88Ar**********07Br**************61ne***********05Mc*******32NG********58Ni*************20Kp***25SL********47Az**********37Wa****************80Tr*************51Th**************72ya*********07It*************34Ly**************43ca************41Ph****************29搭不*******23Da*********83th**********26Yu*********34du********81Gh******91Sk***********63mr*********50W0**********30Ci*******68Bl************88oX************43Ni**********07pr***********89Ru***************27MO*********************17Na*******14X-*********63ja********31Im*******99CH***********80Ez******9951***13sa*********45XH**************89Ot************27ID***********11Pa*****91Mv*************78她还*******10Yo**********************94Ro*********56Ar****************00R ****************68Fr*********38iN*********09Gr*******92Sh************16Na***********08影子******15Ra**********92Ju***************56De**************13Ca********39An************04hn******28AH***********60ia*******************18Le*******98HU**********12Tr**************98vI************63lI*****************78AR*********71Gh***********27Mi*********20HI***************07Pr*******41CL*********67II********71es************32Mi******17W7*********69t2*****************11Ша********74ze*********66Co****************79In******************************73dz*********95As******39Te****************43ei**************98Xx*************43K8*********10Dr**********70Sh***************04Li*************34Ma****************40me**************95Ye***********22So*****40Ra**************53ro*********40An**********00Li**********07Le******3610***********44Ni*************32ne*************35PE*****************37yy*************61An***********79Ni**********85LU************96Sh**********43cr***********51Ba***********76Al************82Mi*************15H_**************67화이****03RL***********90R0*************10Zi*******60vk********06pr**********53AL**********97ak**************85嘟嘟****00Ju******14Zy*********44St**********0018************56Do*************18ri************52en********96Es*********72bi***************21Mo***********28Da**************06Me********57KA************81MF*******95ve*****************09Ai**********94co***********15JD***********27in***************08Bu*****************42啊哈***51xx****************71z_******07Nu***********61ki***********56bx****10我觉***********92wi**********8420*******80Th***************05Aw*******************46ob*********63Pr*********89第一****47RA**********37sh***********06rt******47Ju*** ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>247, Fri, –, 307, Thu, Results, the, Crackdown, Abusive, Users</media:keywords>
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<title>George R.R. Martin&amp;Approved Cancelled Sci&amp;Fi Show Is Getting A Mass Effect&amp;Style Video Game</title>
<link>https://news.jatlink.uk/17336</link>
<guid>https://news.jatlink.uk/17336</guid>
<description><![CDATA[  It&#039;s no secret that George R.R. Martin is a massive sci-fi fan, with a career that extends well beyond the A Song of Ice and Firefantasy universe that catapulted him into mega-stardom. Long before Game of Thrones, Martin built a reputation through acclaimed science fiction works like Nightflyers, Sandkings, Tuf Voyaging, and The Armageddon Rag, while also co-creating the long-running Wild Cards shared universe and serving as a producer on science fiction adaptations, including the Nightflyers series on Syfy. ]]></description>
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<pubDate>Fri, 31 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>George, R.R., Martin-Approved, Cancelled, Sci-Fi, Show, Getting, Mass, Effect-Style, Video, Game</media:keywords>
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<item>
<title>The mod we called &amp;apos;the best Fallout game you&amp;apos;ll play this year&amp;apos; back in 2018 just launched on GOG</title>
<link>https://news.jatlink.uk/17324</link>
<guid>https://news.jatlink.uk/17324</guid>
<description><![CDATA[  Fallout 4 remaster, Fallout: New Vegas remaster, Fallout 5, Fallout 3 prequel for Fallout 76, Fallout (the TV series) Season 3, and whatever Fallout game Obsidian is now working on… there&#039;s a whoooooole lotta Fallout coming your way if you&#039;re a Fallout fan... Read more. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, mod, called, the, best, Fallout, game, youll, play, this, year, back, 2018, just, launched, GOG</media:keywords>
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<item>
<title>After 12 years and heavy layoffs, new Elder Scrolls Online lead says the MMO is &amp;quot;here to stay&amp;quot; with extra help from Bethesda proper and &amp;quot;all&amp;new experiences in Skyrim&amp;quot; on the way</title>
<link>https://news.jatlink.uk/17323</link>
<guid>https://news.jatlink.uk/17323</guid>
<description><![CDATA[  The Elder Scrolls Online developer Zenimax Online got hit hard by the unprecedented Xbox restructuring from earlier this month, with a Microsoft filing confirming the studio lost more than 200 developers. Still, it insists its flagship title isn&#039;t going anywhere any time soon. In a new community letter from Elder Scrolls Online&#039;s new game director, Nick Giacomini, who replaced longtime lead Rich Lambert, Giacomini lays out an optimistic future for the game while acknowledging &quot;a number of organizational changes and departures of teammates who helped shape The Elder Scrolls Online.&quot; Despite messaging that indicates Zenimax Online is struggling with &quot;team bandwidth,&quot; as well as concern from a laid off senior developer about the studio&#039;s ability to push out content at the same cadence as before, Giacomini says there&#039;s still a bright future ahead for Elder Scrolls Online, thanks in part to &quot;a new chapter of collaboration across Bethesda. &quot;By working more closely with Bethesda Game Studios across The Elder Scrolls, we have new opportunities to share ideas, align our efforts, and create even better experiences for players, all while continuing to build the future of ESO.&quot; Giacomini couches his optimism with some less than great news. &quot;With the recent changes to our studio, trying to hit our previously announced deadlines would mean sacrificing the quality you deserve,&quot; he says. &quot;Therefore, we are establishing a clear principle for how we build and ship content and features moving forward: quality experiences over calendar dates.&quot; You know what means: delays. Specifically, the new Crimson Veldt trial is being delayed to January 2027 alongside Update 52, which will also include the new Jerall Pass PvP zone and Skyrim&#039;s Dynamic Encounters: Rimegales. The long-anticipated refresh to classes and combat is also being moved to 2027, but Zenimax Online is looking at &quot;some interim options&quot; for classes in the meantime.  (Image credit: Bethesda) &quot;We know it&#039;s disappointing to see some features move out, and believe me, we want to get these into your hands as soon as possible, too. But we believe this is the right move for the long-term health of the game,&quot; says Giacomini. Giacomini lays out the main highlights of this year&#039;s two seasons in his writeup, and there&#039;s definitely a good amount of new stuff still coming this year, but his focus returns to the long-term vision. &quot;We&#039;ve had bumps in the road over our 12-year history that we&#039;ve always faced together,&quot; he says. &quot;As our studio evolves, we are not looking to just &#039;maintain&#039; the game. We are looking to grow it. You, our community, are the reason we have grown over the years, and we want to keep growing with you.  &quot;Moving forward, our principles are simple: we will continue to build fun and rewarding experiences through our Seasonal model, deliver long-standing player-requested features and changes that make Tamriel more fulfilling, and find new ways to provide you with features and content to keep your adventures fresh.&quot; Giacomini says plans for Elder Scrolls Online in 2027 are still being finalized, but he teases some &quot;never before seen,&quot; &quot;all-new experiences in Skyrim&quot; as part of the roadmap. I&#039;ve been playing Elder Scrolls Online on-and-off for almost a decade, and I&#039;m cautiously excited to see what&#039;s next for a studio navigating dramatic leadership changes, a tighter budget, and a smaller team. &quot;There&#039;s really no one left&quot;: Former Elder Scrolls Online dev says the MMO &quot;basically funded other failing projects&quot; as Microsoft guts the studio [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, years, and, heavy, layoffs, new, Elder, Scrolls, Online, lead, says, the, MMO, here, stay, with, extra, help, from, Bethesda, proper, and, all-new, experiences, Skyrim, the, way</media:keywords>
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<item>
<title>New dungeon crawler RPG Dverghold launches for PC via Early Access</title>
<link>https://news.jatlink.uk/17320</link>
<guid>https://news.jatlink.uk/17320</guid>
<description><![CDATA[  You can recruit mercenaries to help you explore dungeons in this game. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, dungeon, crawler, RPG, Dverghold, launches, for, via, Early, Access</media:keywords>
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<title>Logicalbeat also worked on the 4K 60fps support in Xenoblade Chronicles 2 Switch 2 Edition like Xenoblade 1 DE</title>
<link>https://news.jatlink.uk/17321</link>
<guid>https://news.jatlink.uk/17321</guid>
<description><![CDATA[  Baten Kaitos remaster developer Logicalbeat confirms it handled the 4K 60fps support in Xenoblade 2&#039;s Switch 2 Edition as well as Xenoblade Definitive Edition for Switch 2. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Logicalbeat, also, worked, the, 60fps, support, Xenoblade, Chronicles, Switch, Edition, like, Xenoblade</media:keywords>
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<title>Brigandine Abyss demo is now available on PlayStation 5, Xbox Series, and Switch 2</title>
<link>https://news.jatlink.uk/17322</link>
<guid>https://news.jatlink.uk/17322</guid>
<description><![CDATA[  The demo is now accessible on consoles around 2 months after it came out first for PC. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brigandine, Abyss, demo, now, available, PlayStation, Xbox, Series, and, Switch</media:keywords>
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<title>Wargamer Direct: Unbox &amp;quot;Labyrinth Chronicles&amp;quot; &amp; a board game 40 years in the making!</title>
<link>https://news.jatlink.uk/17317</link>
<guid>https://news.jatlink.uk/17317</guid>
<description><![CDATA[  A rather extraordinary new fantasy board game is soon to hit shelves, and we&#039;re about to reveal it to you on video, right here, in all its glory! This year, tabletop titan Ravensburger marks the 40th birthday of its most popular series, Labyrinth. And, as part of the first Wargamer Direct tabletop showcase, we&#039;re proud to be joining the party with an incredible, in-depth video journey through Labyrinth Chronicles! Read the full story on Wargamer: Wargamer Direct: Unbox &quot;Labyrinth Chronicles&quot; - a board game 40 years in the making! ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wargamer, Direct:, Unbox, Labyrinth, Chronicles, board, game, years, the, making</media:keywords>
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<title>Wargamer Direct Exclusive: StarCraft Miniatures Game reveals 5 huge new models</title>
<link>https://news.jatlink.uk/17318</link>
<guid>https://news.jatlink.uk/17318</guid>
<description><![CDATA[  With the StarCraft Tabletop Miniatures Game&#039;s initial wave of starter sets now landing on doorsteps worldwide, fans&#039; thoughts turn to what comes next for the new smash hit wargame that&#039;s Zerg rushed the scene these past few months. Well, we&#039;re thrilled beyond words to exclusively reveal the future to you, on video, right here, right now! Read the full story on Wargamer: Wargamer Direct Exclusive: StarCraft Miniatures Game reveals 5 huge new models ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wargamer, Direct, Exclusive:, StarCraft, Miniatures, Game, reveals, huge, new, models</media:keywords>
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<title>Demons&amp;apos; Night Fever releases simultaneously worldwide on October 22, pre&amp;orders available now</title>
<link>https://news.jatlink.uk/17319</link>
<guid>https://news.jatlink.uk/17319</guid>
<description><![CDATA[  Arc System Works has also published a new trailer for the game with Japanese and English voiceover versions. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Demons, Night, Fever, releases, simultaneously, worldwide, October, 22, pre-orders, available, now</media:keywords>
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<title>Blue Reflection Quartet Review</title>
<link>https://news.jatlink.uk/17315</link>
<guid>https://news.jatlink.uk/17315</guid>
<description><![CDATA[  Blue Reflection Quartet offers tremendous value and a great way to start the series, but some parts of the collection leave a lot to be desired. ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Blue, Reflection, Quartet, Review</media:keywords>
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<title>Pathfinder promises alien invasions, awakened oozes, and dungeons, dungeons, dungeons in 2027</title>
<link>https://news.jatlink.uk/17316</link>
<guid>https://news.jatlink.uk/17316</guid>
<description><![CDATA[  Pathfinder publisher Paizo has announced its 2027 release slate, and things are about to get weird in all the right ways. A Gen Con keynote on July 30 confirmed details of the three upcoming books. Read the full story on Wargamer: Pathfinder promises alien invasions, awakened oozes, and dungeons, dungeons, dungeons in 2027 ]]></description>
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<pubDate>Fri, 31 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pathfinder, promises, alien, invasions, awakened, oozes, and, dungeons, dungeons, dungeons, 2027</media:keywords>
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<title>Shadow of the Colossus vinyl soundtrack re&amp;release and Team ICO Trilogy Soundtrack Bundle announced by iam8bit</title>
<link>https://news.jatlink.uk/17306</link>
<guid>https://news.jatlink.uk/17306</guid>
<description><![CDATA[  The Shadow of the Colossus vinyl soundtrack is finally getting a repress with pre-orders now live. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Shadow, the, Colossus, vinyl, soundtrack, re-release, and, Team, ICO, Trilogy, Soundtrack, Bundle, announced, iam8bit</media:keywords>
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<title>Action RPG Stupid Never Dies Will Launch This Year</title>
<link>https://news.jatlink.uk/17307</link>
<guid>https://news.jatlink.uk/17307</guid>
<description><![CDATA[ 3D action RPG Stupid Never Dies caught gamers’ attention from the moment it was announced. Slick and stylish, this offbeat title is ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Action, RPG, Stupid, Never, Dies, Will, Launch, This, Year</media:keywords>
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<title>July 30th, 2026 MSFS Weekly Briefing</title>
<link>https://news.jatlink.uk/17308</link>
<guid>https://news.jatlink.uk/17308</guid>
<description><![CDATA[ Weekly RecapPublic beta testing for the upcoming Sim Update 6 remains ongoing. Earlier this week, we released a new test build to those simmers enrolled in the optional SU6 beta. You can read the full release notes for this build (1.8.10.0) on our forums here. To all those participating in the beta, please share your comments and submit detailed bug reports in our beta forums and remember to vote in our feedback surveys here.On Tuesday, the highly-anticipated A220 Airliner from Synaptic Simulations and iniBuilds was released on the Marketplace. Thousands of simmers have already taken to the virtual skies in the A220, making it one of the most popular aircraft in the sim! The team at XBOX Wire recently shared an interview with the developers from Synaptic Simulations which you can read at the link below:A Microsoft Flight Simulator Cinderella Story: Building the A220 AirlinerFinally, in case you missed the earlier announcement, after four years of the amazing Top Gun: Maverick Expansion, we will soon be bidding it farewell from the Microsoft Flight Simulator (2020) Marketplace. If you’d like to join the millions who have already reached Mach 10 in the Darkstar and fly like a Top Gun pilot, download the expansion by August 2nd, 2026. The sky is calling!Important note: players who have already claimed the Top Gun: Maverick Expansion from the Marketplace may continue using it and can re-install it from Content Manager (e.g. if you buy a new PC or console and re-install MSFS) at any time. The removal from the Marketplace means that players who have not yet claimed it will be unable to do so after August 2nd. Click here to continue reading the rest of the Weekly Briefing!  ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>July, 30th, 2026, MSFS, Weekly, Briefing</media:keywords>
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<title>Aeruta will also be available on PlayStation 5 &amp;amp; 4 and Nintendo Switch</title>
<link>https://news.jatlink.uk/17301</link>
<guid>https://news.jatlink.uk/17301</guid>
<description><![CDATA[  The initial PC release on Steam will still receive more updates and DLC as well. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Aeruta, will, also, available, PlayStation, and, Nintendo, Switch</media:keywords>
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<title>Culdcept The First is now available on PC Steam worldwide</title>
<link>https://news.jatlink.uk/17304</link>
<guid>https://news.jatlink.uk/17304</guid>
<description><![CDATA[  Culdcept The First will launch on consoles on September 8. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Culdcept, The, First, now, available, Steam, worldwide</media:keywords>
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<item>
<title>Gameplay Patch 7.41e and Summer Scrub</title>
<link>https://news.jatlink.uk/17299</link>
<guid>https://news.jatlink.uk/17299</guid>
<description><![CDATA[ The International approaches and we&#039;ve just released an update that includes predictions, fantasy, supporter bundles, and a chance to prove your skills and win new Immortals and unlock terrains.But that&#039;s not all. Today we&#039;re also releasing patch 7.41e. Even that&#039;s not everything, though. Dota is a complicated game, and while we greatly enjoy the creativity and diligence of the dedicated players who find intricate and absurd bugs, we also like *fixing* those bugs. So today we&#039;re also releasing the Summer Scrub, a huge collection of new features as well as fixes for gameplay and content bugs, ranging from Abaddon&#039;s taunt to Zeus&#039;s Dota Plus challenge.The list is too long for this post, so we made a whole page just to list all the changes. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gameplay, Patch, 7.41e, and, Summer, Scrub</media:keywords>
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<item>
<title>The International: Predictions, Fantasy, and Supporter Bundles</title>
<link>https://news.jatlink.uk/17300</link>
<guid>https://news.jatlink.uk/17300</guid>
<description><![CDATA[ Nearly a year has passed since Team Falcons hoisted the Aegis of Champions as the final team standing in Hamburg. But that was last year&#039;s story, and the time has come to turn our thoughts to Shanghai and the crop of competitors who vie to write the tale of this year. All of their battles have brought them to the precipice. The International is just two weeks away.After a decisive month of intense qualifiers, dominant performances from prior champions, and upset victories from up-and-comers, all sixteen teams have earned their invitations to this year&#039;s International.Now it&#039;s time for us to extend an invitation to you.We&#039;ve just released an update featuring this year&#039;s TI-themed activities and item bundles. Not sure what that means? Keep reading for a handy guide to all the different ways to participate so you can find the content that&#039;s most interesting to you.I want to directly support my favorite teams and personalities.With supporter bundles for all sixteen teams and more than a hundred participating event talent, there&#039;s never been a better time to support your favorites. In addition to the four primary event languages, this year we&#039;re also offering community bundles for WXC Co. (Filipino), NS_ART (Brazilian Portuguese), and Maincast (Ukrainian). 50% of sales from supporter bundles (teams, talent, and community broadcasts) goes directly to the team or talent and 30% goes to the tournament prize pool.I want to show off that I supported my favorite team.Purchasing team supporter bundles of various levels will grant all kinds of things: custom sprays, a special badge for your health bar, custom team emoticons, custom chat wheel lines, and — new this year as a part of the Gold tier — a global effigy. This new building will replace your regular effigy through the end of September, allowing you to show your team support right in your base. Not supportive enough? You can purchase additional supporter levels that will upgrade the appearance of your effigy, including custom effects.I&#039;m right about everything. Help me prove it.Predictions are back: How will the Swiss matches shake out? What about the bracket? Fun fact: Exactly zero have ever gotten the full Swiss stage results correct. Will you be the first this year? Not if you don&#039;t get your guesses in before the first match starts (10am CST, Thursday 8/13).I&#039;m a huge fan of my favorite team but also I dislike all of their choices and wish I was in charge.We&#039;ve got a new take on fantasy this year. We&#039;ve introduced a new customization point: You. You&#039;re the coach, and can now assign custom modifiers to yourself that influence your whole team. We&#039;ve also updated prefixes, suffixes, and the player drafting rules. You&#039;ll draft your perfect team in (mostly) pairs: both supports from one team, the safelaner and offlaner from one team, and then your favorite midlaner. I am a Dota player and I&#039;m already assuming I&#039;ll be the best at everything. What do I win?Like last year, awards will be granted to participating players based on their performance relative to everyone else. The Tyrian Regalia treasure is making a royal return with five refashioned Immortal items, exclusively available to the top performing players. New this year is the Terrain Token, which will allow winners to choose one of six returning custom terrains, including Reef&#039;s Edge and Immortal Gardens. Look for more information, including reward tiers and lots of details, in the Rewards section of the main Dota 2 menu.All of this is great but I did my predictions and my fantasy and supported the teams and talent already. What do I do now?Good news for you: We also just shipped a new gameplay patch along with a ton of content fixes. Check out the Summer Scrub 2026 page for more details. ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, International:, Predictions, Fantasy, and, Supporter, Bundles</media:keywords>
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<item>
<title>Icarus Week 243 Update | Livewire Revamp</title>
<link>https://news.jatlink.uk/17302</link>
<guid>https://news.jatlink.uk/17302</guid>
<description><![CDATA[ Welcome to Week 243.This week we&#039;re revamping one of the very first missions ever created for the game: Livewire on Olympus. Our goal is to continue revisiting older missions like this, bringing them in line with the quality and design standards of our more recent content.We&#039;re also giving you a small preview of what&#039;s coming next week: in-world fish and a new fishing rod. These additions are designed to make the world feel more alive, with fish of that location now naturally inhabiting rivers and lakes across Icarus.Notable Improvements: Fixed cases where Mission Rewards (Blueprints, Workshop Items, Legendary Weapons) were not always unlocking correctly, causing players to lose their rewards when leaving the active session The Lava Hunter will no longer attack random creatures or endlessly chase players across the map Optimized Prebuilt Structure loading to reduce stuttering during missions Fixed Prebuilt Structures incorrectly connecting to existing resource networks Fixed Clay, Scoria, and Obsidian Sledgehammer Attachment recipes requiring incorrect item inputs Metal Grate Building Pieces now have destructible meshes and will break apart like other buildings Disabled Beast Scanner scans on Mounts due to incorrect damage modifier behaviour Fixed Snow Wolf carcass material being set on the alive mesh character BP Fixed held item not charging correctly when wearing Solar BackpackThis Week: Livewire Revamp This week brings our largest entry in the Olympus Operation Update yet, featuring a major revamp to Livewire. This is the first combat and defense Operation players undertake and because it was made early in development, it did not benefit from the tools and experience we have today. Our newer Operations excel at framing why you are undertaking each task. They guide you with clear hints, detailed scene setting, and active NPCs for greater depth and immersion. We are excited to bring that same magic back to where your journey began.While our earlier updates smoothed out mission steps and added hints, Livewire gives a proper taste of the larger changes coming over the next few months. It features a fresh flow, new tactical challenges, and a heightened level of excitement throughout. We will keep making these Olympus Operation Updates as long as they deliver real value to you. Expect a mix of balance changes, bug fixes, helpful hints, and heavily revamped Operations.#Discussions_QuoteBlock_Author Someone in our Discord recently asked about the end goal of the Olympus Operations Update. My career in design has always been to improve the player experience iteratively so I did not have a specific end goal in mind, but the question prompted some reflection. Revamping Missions is a complex task because we want to preserve that sense of struggle and achievement that makes victory feel earned. While we know gameplay cannot always be smooth sailing, our team has learned a great deal about how to refine our work so that we don’t get in the way of your fun.Many of you explore the game through the Open World, which already provides a fantastic and immersive experience. To ensure we are on the right track, our mission design must complement that fun rather than stand in its way.In the past, some of our early missions lacked sufficient functional context. We often failed to provide enough information about the tasks at hand, which occasionally led to unnecessary backtracking or frustration. While overcoming challenges is part of the fun, some hurdles felt like a waste of your time. Further,  Missions frequently introduce new concepts and our previous ability to explain those ideas was quite limited. We now liberally use hint tips to better point out areas of interest or to save you from scrolling through the extensive tech trees.I may not have a singular end goal, but my commitment is to provide greater clarity, utilize our current technology to create smoother Missions, and gradually elevate the quality of our older Missions to match the high standards of our latest content.John Frank - Senior Designer(Sotere on Discord)Next Week: In-World Fish &amp; Carbon Rod Coming up next week is an exciting change to the slightly wetter parts of Icarus. Since release, we&#039;ve had Fish which swim around in water bodies and can be killed and harvested for Fish Chunks. Up until now, the selection of those Fish has been limited to the 3 types known as Fish01, Fish02, and the little poisonous Piranha known as Fish03. Since then, we&#039;ve added an entire Fishing system with dozens of unique Fish for you to catch, and now all of those variations will be represented in-world and the areas they spawn in will match the areas they can be fished from, so you get a true matching in-world representation of all the different varieties of Fish you can find on Icarus.To celebrate this we&#039;re also introducing the Carbon Fishing Rod, a very sleek and stylish carbon fiber Fishing Rod. Crafted on the Fishing Bench, you&#039;ll find this upgraded Rod has increased stat ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Icarus, Week, 243, Update, Livewire, Revamp</media:keywords>
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<item>
<title>Dungeons &amp;amp; Dragons 2027 Roadmap Features Mature&amp;Rated Expansion That Comes Shrink&amp;Wrapped With a Warning For Its Violence, Sex and Nudity</title>
<link>https://news.jatlink.uk/17303</link>
<guid>https://news.jatlink.uk/17303</guid>
<description><![CDATA[  Dungeons &amp; Dragons will soon include a mature-rated expansion that&#039;ll come shrink-wrapped to protect minors from seeing its pages containing &quot;violence, bloodshed, nudity and sexuality.&quot; Wizards of the Coast laid out its D&amp;D roadmap for the next 12 months this evening at Gen Con 2026, detailing a series of expansions, its World of Warcraft crossover, and adventures based in a variety of campaign settings — including the mature-rated Dark Sun. The action begins in this year&#039;s Season of Magic which contains the Arcana Unleashed expansion. This adds a further eight subclasses, 10 backgrounds, 29 feats, 33 spells, six magical group patrons, nine magical factions, 47 magical items, rules for evolving magical items, 19 magical creatures and a short adventure for 1st level characters. You can then delve further via Deadfall, described as a high-stakes magical espionage campaign that offers a deep dive into Thay, with details about the ruling Red Wizards and a gazetteer of Thay&#039;s tharchs, or provinces. This adventure is designed for characters at levels 11-20. Later this year will see D&amp;D transition to its Season of Champions, headlined by its big Dungeons and Dragons crossover — the brand&#039;s first Universes Beyond release that we have a detailed look at right here. Future seasons in 2027 include the Season of Survival (including that adult-only return to Dark Sun), the Season of Sword &amp; Sorcery (featuring a return to Greyhawk with a new Crown of the Witch Queen expansion) and then the Season of Rebellion. Set on the blood-soaked desert world of Arthas, Dark Sun has long offered a darker take on D&amp;D than the typical Forgotten Realms adventure. Indeed, a teaser shown today began with someone&#039;s head and spine being ripped out of their body by someone gouging fingers into their eye sockets. A range of products featuring the Dark Sun setting are on the way next year, though will come with an advisory for their &quot;mature content&quot; for which reader discretion is strongly advised. &quot;Contains depictions of violence, bloodshed, nudity and sexuality, inspired by the brutal world of Athas,&quot; reads a label we saw. Darksun&#039;s Blood and Power gameplay expansion will be paired with the Edge of Oblivion setting expansion featuring the Psion class. Other announcements this evening include D&amp;D Icons, a new creative program that promises future content from D&amp;D luminaries, run by writer and actor Joe Manganiello. This offering will include a new Dragonlance product from Margaret Weis and Tracy Hickman, plus a fresh addition from Luke Gygax that includes unfinished content created by his father, the legendary Gary Gygax. Author RA Salvator is also contributing, working on a project centering on legendary Drow, Drizzt Do Urden. The panel even featured a brief mention of the upcoming Warlock: Dungeons &amp; Dragons, the third-person action-adventure video game announced back at December&#039;s The Game Awards. A first look at gameplay will be shown during Gamescom&#039;s Opening Night Live, with Resident Evil voice actress Maggie Robertson as Tasha (yes, she of the cauldron) and Tricia Helfer as lead character Kaatri. D&amp;D fans have plenty to look forward to, then. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeons, Dragons, 2027, Roadmap, Features, Mature-Rated, Expansion, That, Comes, Shrink-Wrapped, With, Warning, For, Its, Violence, Sex, and, Nudity</media:keywords>
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<title>Open&amp;world D&amp;amp;D game Warlock casts iconic Baldur&amp;apos;s Gate 3 and Resident Evil Village actor as an evil archmage, and after Orin and Lady Dimitrescu I couldn&amp;apos;t be more excited</title>
<link>https://news.jatlink.uk/17305</link>
<guid>https://news.jatlink.uk/17305</guid>
<description><![CDATA[  Late last year, Dungeons &amp; Dragons publisher Wizards of the Coast revealed that it&#039;s working on a new open-world game, the ever-mysterious Warlock, and its cast has now added a well-known games star. The Hasbro company didn&#039;t unveil too much about the exciting title, aside from the fact that it is not, in fact, a turn-based game like Baldur&#039;s Gate 3 (much to many fans&#039; disappointment, I&#039;d say) – no dice rolls, and a less &quot;tabletop&quot; vibe. It&#039;s also evidently magic-heavy, if the name didn&#039;t give it away, and an entirely single-player experience. Warlock almost strikes me as a mashup of Skyrim and D&amp;D so far, but it&#039;s difficult to tell… yet. What we do now know, however, is that Tasha – the archmage and demonologist you might recognize from various adventures in the Forgotten Realms – is featured in Warlock, and she&#039;s voiced by none other than Lady Dimitrescu actor Maggie Robertson.https://www.youtube-nocookie.com/embed/ayW7oCXggoE Yes, the very same Maggie Robertson who plays Orin the Red in Baldur&#039;s Gate 3. She&#039;ll be taking care of Tasha&#039;s motion performance capture as well, if her voice wasn&#039;t exciting enough. Kaatri, the protagonist of Warlock, also has quite the star backing her voice: Tricia Helfer of Battlestar Galactica and Lucifer. It&#039;s shaping up to be one heck of a cast, that&#039;s for certain – and if other D&amp;D games like Baldur&#039;s Gate 3 taught us anything, it&#039;s that the cast can shine very brightly in such titles. Something tells me that Warlock will serve as a great example of this, too, when it arrives sometime in 2027. I&#039;m excited to see how Tasha fits into Warlock and what the dynamic is like between Kaatri and the historically chaotic evil mage – there&#039;s a lot that Wizards of the Coast and developer Invoke Studios could do here lore-wise, but they&#039;re not being too open with what we can expect to see just yet.  Searching for other new games to hop into? Here are the best tabletop games you and your pals can enjoy this year – there&#039;s more than D&amp;D out there, after all. [/url] ]]></description>
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<pubDate>Fri, 31 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Open-world, D&amp;D, game, Warlock, casts, iconic, Baldurs, Gate, and, Resident, Evil, Village, actor, evil, archmage, and, after, Orin, and, Lady, Dimitrescu, couldnt, more, excited</media:keywords>
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<title>Battlefield Community Survey – Pacific Front</title>
<link>https://news.jatlink.uk/17293</link>
<guid>https://news.jatlink.uk/17293</guid>
<description><![CDATA[ We&#039;d like to hear from you in our latest Battlefield Community Survey, with this edition focused on the Season 4 - Pacific Front update.Your feedback helps us better understand your experience with Battlefield and the community. By looking at responses across the survey, we&#039;re able to identify broader trends, understand where we&#039;re doing well, and highlight areas where we can improve.The survey takes around 5 minutes to complete. Responses are available on a first-come, first-served basis, with a limited number of survey slots available.Take the survey here: https://www.surveymonkey.com/r/Q8QGY58While the survey is an important part of how we gather feedback, it&#039;s not the only way. We also read your discussions on the Steam forums, as well as on Discord, Battlefield Labs, social media, and other community spaces. Please continue sharing your thoughts wherever you&#039;re most comfortable, and we&#039;ll be there listening.Thank you for taking the time to share your feedback and help shape the future of Battlefield. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlefield, Community, Survey, –, Pacific, Front</media:keywords>
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<title>Project Zomboid peaks at 79k players</title>
<link>https://news.jatlink.uk/17294</link>
<guid>https://news.jatlink.uk/17294</guid>
<description><![CDATA[ Project Zomboid has peaked at 79,670 concurrent players on 30 July 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 79k, players</media:keywords>
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<title>August 2026 Events</title>
<link>https://news.jatlink.uk/17292</link>
<guid>https://news.jatlink.uk/17292</guid>
<description><![CDATA[ Grab yourself a cool drink and soak up the sun Origin System-style with everything happening in Warframe this month! We’ve got the return of Dog Days, a new Nightwave signal with Amir’s Shockwave, a miniature narrative adventure in Fables &amp; Frontiers: Running Late, fresh TennoGen creations and so much more!Be sure to look over the sections below for what you can expect throughout August.Dog Days 2026When: August 4You know the old saying: sun’s out, guns out. We’re happy to share that everyone’s favorite seaside slobberknocker that is Dog Days returns this summer! Get ready for our annual beach party rife with continuous Event Alerts, weekly Floaty of Fury Alerts and Affinity Booster Weekends that can net you some sick new (and returning) Rewards like the Daybreak Dax Syandana, Community Dog Days Glyphs and plenty more.Amir&#039;s ShockwaveWhen: August 12The Hex hacker is taking up hosting duties with Nightwave Mix: Amir’s Shockwave. Prepare yourself for an absolutely electrifying broadcast, rife with new 1999-themed Rewards like the Globakk Syandana, Kaneshell Atomicycle Regalia, Teisatz Oculus and so much more! Fables &amp; Frontiers: Running LateWhen: August 12All-new tales await in Fables &amp; Frontiers: Running Late. This small-scale KIM narrative adventure will have none other than Amir guide you through an approximation of the Fables &amp; Frontiers tabletop game from Warframe: 1999 where you can earn new Rewards like Atomicycle Key Sugatra, Fables &amp; Frontiers Glyphs and plenty more!TennoGen: Fables &amp; FrontiersWhen: August 12An altogether striking series of new community-made Customizations await with TennoGen: Fables &amp; Frontiers. You can pick up fresh fits like the Kullervo Ascophilia Skin, Haemadys Mask, Oraxia Agamva Helmet and more!New On-lyne Song: Running LateWhen: August 12The boys are once again in sync and there’s no turning back. On-lyne returns with “Running Late” — another certifiable banger by composers Keith Power and Matthew Chalmers that’s sure to be a summertime hit. The track will be available in-game as an unlockable Somachord via Fables &amp; Frontiers: Running Late vendor (Amir). We will have streaming platform details for “Running Late” available in the days to come. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>August, 2026, Events</media:keywords>
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<title>All Halo Campaign Evolved Skull locations</title>
<link>https://news.jatlink.uk/17290</link>
<guid>https://news.jatlink.uk/17290</guid>
<description><![CDATA[  Halo Campaign Evolved Skulls can be quite tough to find as they&#039;re often nestled off the beaten path or in utterly obscure places. It also doesn’t help that there are so many of them, with there being in three in each of the game&#039;s 13 levels and an additional three to unlock for the Campaign Remix mode, so getting them all takes quite a while. One slightly helpful thing about the Skulls is that they make an ominous, ghostly breathing-like sound when you&#039;re nearby, so sometimes you can home in on their position by listening out. But some of them are impossible to just stumble upon requiring specific conditions to be met and puzzles to be solved, so I&#039;ve explained how to unlock every Skull in Halo Campaign Evolved. Make sure you also look out for the Halo Campaign Evolved Terminals as you explore every level!Halo Campaign Evolved Pillar of Autumn Skull 1 https://cdn.mos.cms.futurecdn.net/87i64apetTwpuhcBC4qCWb.jpg (Image credit: Xbox Game Studios) From Rally Point Alpha, the start of the level. As soon as soon as you have control of Master Chief, turn around and go to the two large, round containers on the left side of the back of the room. Climb onto these containers, then jump across to the nearby upper walkway. Walk to the other end and you&#039;ll find the Speed Limit Skull. Speed Limit: Disables sprint.Halo Campaign Evolved Pillar of Autumn Skull 2 https://cdn.mos.cms.futurecdn.net/4KL9YTHRhjZKHoPqLRDaYb.jpg (Image credit: Xbox Game Studios) From Rally Point Alpha, as soon as the marine says Cortana needs you at the bridge. The next room the marine leads you into is an armory, and the Magnified Skull is on top of the weapon rack near the middle of the room. Magnified: The assault rifle now has a 60-round magazine, just like the original.Halo Campaign Evolved Pillar of Autumn Skull 3 https://cdn.mos.cms.futurecdn.net/KyL4sR8xx2nCkDGxSnahXb.jpg (Image credit: Xbox Game Studios) From Rally Point Bravo, after the cutscene where Master Chief meets Keyes at the bridge. Turn around and go back into the bridge. Head over to the main control area with the glass canopy and the two pilots in their chairs and drop down into the floorspace below them to find the Perspective Skull. Perspective: Switches to a third-person, over-the-shoulder view.Halo Campaign Evolved Halo Skull 1 https://cdn.mos.cms.futurecdn.net/mb4mM2zc4mzFUkK8WRM9yk.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, at the lifeboat crash site near the cliff edge where the marines are holed up underground. Before getting into the details for this Skull, it&#039;s worth mentioning that it&#039;s much easier to get if you play this mission with the Acrophobia Skull active. Otherwise, make sure you DO NOT use any frag grenades while you rescue the marines. Clear out the Covenant as normal, then head to the upper platform of the main Forerunner spire structure in the middle of the area. Jump onto the small lip on either side of the spire, then walk up the ramp – this will get you into a small nook in the middle of the spire where you can see a hole that leads down into the basement where the marines were hiding. Standing in this nook, look at one of the corners opposite the hole where the ramp meets part of the spire and chuck a frag grenade into it. As you do, turn around to face the narrow ledge you need to get on top of, then jump just before the grenade explodes. The explosion should then boost you up enough to get on top of the ledge. You can also crouch in mid-air to tuck Chief&#039;s legs and help you get up. Walk up the narrow ledge to find the Grunt Funeral Skull at the top. https://cdn.mos.cms.futurecdn.net/cNzo9DEm9x7CTcEVQUbayk.jpg (Image credit: Xbox Game Studios) If you run out of frag grenades, quickly reload to the last checkpoint and you should be able to attempt again. It is possible to do this grenade jump with a plasma grenade, but their more powerful short-range explosion means you&#039;ll probably just blow yourself up. Otherwise, if you have the Acrophobia Skull active, you can fly up to the Skull very easily. Grunt Funeral: When grunts die, they explode like a plasma grenade.Halo Campaign Evolved Halo Skull 2 https://cdn.mos.cms.futurecdn.net/kBxLwd7vMvdNyeqj8Pmqyk.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, at the lifeboat crash site near the rockslide. After rescuing the marines in this area, go to the top of the rockslide area and stand on the largest of the rock formations (this is usually where a marine with a sniper rifle perches). Hop across to the large, grass-covered rock on your right, then jump down to the smaller rock ahead and below. The Floor Is Lava Skull is on this rock. Floor Is Lava: Take continuous damage whenever you&#039;re touching the ground.Halo Campaign Evolved Halo Skull 3 https://cdn.mos.cms.futurecdn.net/pEFghNpYvebUzyfWv4Dgnk.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, along the river from the final lifeboat crash site in the hills. Find the river and follow it uphill to until y ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Halo, Campaign, Evolved, Skull, locations</media:keywords>
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<item>
<title>Call of Duty: Black Ops 2 Has a Hacker That&amp;apos;s Making the Game Unplayable for Some</title>
<link>https://news.jatlink.uk/17288</link>
<guid>https://news.jatlink.uk/17288</guid>
<description><![CDATA[  Call of Duty: Black Ops 2&#039;s new PS4 and PS5 port has been compromised by a hacker who&#039;s making the game unplayable for some. Reports are spreading that a player known as &#039;C Isn&#039;t Sharp&#039; is going around lobbies in Black Ops 2 and making everyone present &quot;Prestige 16,&quot; which doesn&#039;t technically exist. There are 10 normal prestige levels and an 11th one for &quot;Master Prestige,&quot; but this essentially sends you far past that. The hacker also modifies your classes before booting you from the lobby with an unfinished custom message that just reads, &quot;You&#039;ve.&quot; Please save Black Ops 2 @CallOfDuty https://t.co/4Uh5imedH5— timthetatman???? (@timthetatman) July 30, 2026 Video proving C Isn’t Sharp is going around the Black Ops 2 port and bricking people’s accounts, resetting their stats and more. If you see “Who isn’t sharp” in bright letters join your BO2 lobby, LEAVE IMMEDIATELY!!! https://t.co/7hAU2DUuR4— ModernWarzone (@ModernWarzone) July 30, 2026 Some players have claimed that this exploit is now preventing them from actually playing the game, as they can&#039;t matchmake lobbies afterwards. Others have also claimed that weapon camo and attachment progression is also completely busted after this occurs. The community has warned others to completely close and restart their games if they see a user going by &#039;Who Isn&#039;t Sharp?&#039; with bright letters. If you shut the game down fast enough, you may be able to avoid having your account modified. Earlier this month, Activision released ports of Black Ops 1 and 2 on PS4 and PS5, much to fans&#039; enthusiasm. Unfortunately, since week one, the games have been suffering from exploits and modded lobbies. The situation doesn&#039;t appear to be getting any better, but fans are hoping that Activision and port developer Iron Galaxy will resolve the issues. On a less negative side, players uncovered a cut Zombies tower defense mode in the first Black Ops game thanks to these ports. While it isn&#039;t anything revolutionary, it is a fun piece of Call of Duty history for fans to enjoy and it doesn&#039;t ruin anyone else&#039;s experience! Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Black, Ops, Has, Hacker, Thats, Making, the, Game, Unplayable, for, Some</media:keywords>
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<item>
<title>Dead Cells Developer Motion Twin Responds after Guillermo del Toro Begs for Version Without Respawns</title>
<link>https://news.jatlink.uk/17289</link>
<guid>https://news.jatlink.uk/17289</guid>
<description><![CDATA[   Dead Cells developer Motion Twin has responded to acclaimed filmmaker Guillermo del Toro’s thoughts on the game — specifically, his request for a mode without respawns. Dead Cells is one of the better known roguelite games out there. Released in 2018, it helped popularize the roguelite-metrovania genre and continues to see support from Motion Twin, receiving consistent updates, crossovers, and content years later. It’s also a critically-acclaimed title, with IGN giving it a 9.5 out of 10. It’s so well-loved that even Pan’s Labyrinth creator Guillermo del Toro can’t get enough of it… though he did have some requests for its developer. Speaking with IGN as part of our IGN30 Icon Series, del Toro spoke about how “interesting” the game is to him, but urged Motion Twin to make a version without respawning.“I just hate respawning, because you only get about 35 levels and then you start again. You get faster, but please, do a version without respawning for the older, for the elderly players. I’m available. Contact me and send it to me, please. I beg you!” he joked. Well, Motion Twin has answered. In a statement shared with IGN, the Dead Cells developer thanked the filmmaker for his high praise and informed him of the game’s Assist Mode, which allows players to tweak certain settings to make their runs a bit easier. &quot;We&#039;d like to officially add this moment into our own personal Cabinet of Curiosities,” Motion Twin said. &quot;We are surprised and truly honored to see that Mr. del Toro is a Dead Cells player, and we can even help him right now: there is an Assist mode in the game! This mode lets you resurrect at the start of the current biome or closest checkpoint, rather than restarting the entire run. &quot;Thank you very much Guillermo for your kind words and your time on the game. We hope this little message will help you!” Introduced in version 2.9, Dead Cells’ Assist Mode lets players customize settings to their liking, allowing them to resurrect from their last save point rather than restarting an entire run. Additionally, players can choose to make traps activate more slowly, lengthen the time of parry windows, engage an auto-hit mode (which does exactly what you think it does), and much more. Our conversation with Guillermo del Toro is just a small snippet of our full IGN30 Icon Series interview, which drops later this year. In the meantime, you can check out our previous Icon Series chat with Ken Levine, creator of famed games like System Shock 2 and its spiritual successor, Bioshock. Image Credits: Motion Twin Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.  ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dead, Cells, Developer, Motion, Twin, Responds, after, Guillermo, del, Toro, Begs, for, Version, Without, Respawns</media:keywords>
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<item>
<title>Nvidia Graphics Card Prices May Have Yet Another Price Hike Coming</title>
<link>https://news.jatlink.uk/17291</link>
<guid>https://news.jatlink.uk/17291</guid>
<description><![CDATA[  Graphics card prices could be increasing once again, with a new report claiming Nvidia is preparing another round of price hikes across its GeForce RTX lineup. Nvidia remains one of the dominant companies in the graphics card market, supplying GPUs to manufacturers across the PC hardware industry. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Nvidia, Graphics, Card, Prices, May, Have, Yet, Another, Price, Hike, Coming</media:keywords>
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<item>
<title>Classic PS1 Platformer Making a Comeback After 27 Years</title>
<link>https://news.jatlink.uk/17285</link>
<guid>https://news.jatlink.uk/17285</guid>
<description><![CDATA[  A classic platformer from the original PlayStation is making a comeback on modern consoles, with developer Argonaut Games bringing back Croc 2: Kingdom of the Gobbos. The rerelease of the PS1Croc sequel is set to officially launch later in 2026. ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Classic, PS1, Platformer, Making, Comeback, After, Years</media:keywords>
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<item>
<title>We won&amp;apos;t get &amp;quot;the next FromSoftware&amp;quot; or &amp;quot;another Remedy or Larian&amp;quot; at this rate, warns veteran dev: &amp;quot;We have to change that&amp;quot;</title>
<link>https://news.jatlink.uk/17286</link>
<guid>https://news.jatlink.uk/17286</guid>
<description><![CDATA[  The rampant contraction, consolidation, and uncertainty in the games industry risks boxing out creators and denying opportunities for teams to develop and master their craft. A new generation of household names like Larian, Remedy, FromSoftware, CD Projekt Red, or Respawn may never be allowed to bloom today. At least, that&#039;s the concern of veteran game developer Xalavier Nelson Jr. of (mostly) Strange Scaffold fame. Originally, I spoke to Nelson Jr. about how, in his view, generative AI won&#039;t solve the games industry&#039;s budget problems – one of many reasons a lot of game developers don&#039;t want to use gen AI. In short, AI didn&#039;t cause the unsustainable approach to game development afflicting many publishers, and worse games made cheaper with AI won&#039;t fix it. As Nelson Jr. puts it: &quot;We are spending an unknown amount of money in an unknown amount of time to make a game of unknown quality to reach an unknown amount of people.&quot; And so far, AI has only added another budget problem: the AI-driven RAM drought has seen console (and Steam Machine) prices rise so high that these machines are no longer accessible to many.  Taking another step back, Nelson Jr. raises an increasingly evergreen point about the confounding combination of industry-wide disasters and endless good games, and it touches on how the effects of the past few years will linger.Good games in bad conditions   (Image credit: Bandai Namco) &quot;That&#039;s part of why everyone seems like they&#039;re losing their minds. It&#039;s because, every day, a game is coming from an unexpected place and having an impact on the industry and on players,&quot; observes Nelson Jr. &quot;It seems like, without even trying, great games will continue to emerge.&quot; Just this week, I wrote about how two devs made a game in four months and watched in awe as it earned over $360,000 in 24 hours.  &quot;The invisible damage of investors, executives, publishers, and even players waiting for great games to emerge from the ether is that the voices that could be producing those projects and refining their craft and making your next favorite game will never have the ability to practice their art such that they can bring that to you,&quot; he adds.  A huge problem, Nelson Jr. reasons, is that more and more successful games are coming from unexpected places. Now, this sounds like a good thing. People are finding success and good games are coming out. The actual problem is that the expected places, the bedrock of the industry and the spaces that once represented stability and legacy, are shrinking or dying. This contributes to that uncertainty, making a career in games more dangerous and stunting studios.  You don&#039;t get the next FromSoftware without having a group of people, individually and together, exercise their craft. Xalavier Nelson Jr. &quot;We regularly celebrate the studios and the individual artists that have had a chance to refine their craft for decades at a time, not just in games, but beyond,&quot; Nelson Jr. argues. &quot;When an artist gets that much time to figure out what they&#039;re doing and why and how to make it meaningful, great things occur. And it happens over and over again. We look at Remedy, we look at Larian. Every single time these studios talk about what they do and how they do it, people get excited. Then simultaneously, we create none of the conditions for another Remedy or Larian to occur. &quot;If you look at FromSoftware before [its] modern era, they would put out like three or four video games a year minimum. If you look at their time between releases, Dark Souls 3 to Sekiro to Elden Ring was three years each time. How fucking crazy is that? And how much of that is built on a team which has shipped dozens of games beforehand? You don&#039;t get the next FromSoftware without having a group of people, individually and together, exercise their craft.&quot; Your first game   (Image credit: Remedy Entertainment) Likewise, CD Projekt Red didn&#039;t start with The Witcher 3. Larian didn&#039;t start with Baldur&#039;s Gate 3. But if any of these studios were just sprouting today, they&#039;d be hard-pressed to ever get the chance to make their Elden Ring, Witcher 3, or Baldur&#039;s Gate 3. That might require a debut on the level of Clair Obscur: Expedition 33, which is a huge outlier. Which is not to reduce the scope of the games industry&#039;s culling to, horror of horrors, fewer games to play. The actual problem is that more people will not have the means or opportunity to build and sustain careers that enable games like that. Because games don&#039;t emerge from the ether. Ask Amazon, Xbox, Hasbro, or Embracer what happens when all you have is a bunch of money, control of some IP, and people who are worried about their livelihood.  For all the deserved concern in the air, video games are not going to up and vanish. But plenty of people will be forced out of game development, or forced to accept misery to stay in it. In Nelson Jr.&#039;s view, an approach to games that is decidedly focused on people is probably the best way to help those people.  &quot;I mourn the w ]]></description>
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<pubDate>Thu, 30 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>wont, get, the, next, FromSoftware, another, Remedy, Larian, this, rate, warns, veteran, dev:, We, have, change, that</media:keywords>
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<item>
<title>&amp;apos;A new version of Amnesia: The Dark Descent&amp;apos; may be coming later this year</title>
<link>https://news.jatlink.uk/17287</link>
<guid>https://news.jatlink.uk/17287</guid>
<description><![CDATA[  I feel a little bad about spoiling this, but the word is already out and besides, it&#039;s kind of my job: It looks like Frictional Games is working on a new version of its horror masterpiece Amnesia: The Dark Descent, and it might be out later this year... Read more. ]]></description>
<enclosure url="http://cdn.mos.cms.futurecdn.net/YwakmY6rRUYPraxAgqGzng-1280-80.jpg" length="49398" type="image/jpeg"/>
<pubDate>Thu, 30 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>new, version, Amnesia:, The, Dark, Descent, may, coming, later, this, year</media:keywords>
</item>

<item>
<title>Epic Games Store Officially Reveals Its 2 Free Games for August 6</title>
<link>https://news.jatlink.uk/17266</link>
<guid>https://news.jatlink.uk/17266</guid>
<description><![CDATA[  The Epic Games Store has formally announced two new freebies for August 6. One of them is the critically acclaimed adventure Beacon Pines, while the other is a returning title that was already offered to Epic Games Store users in 2025. ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epic, Games, Store, Officially, Reveals, Its, Free, Games, for, August</media:keywords>
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<item>
<title>Battlefield 6 &amp; Community Update &amp; New Maps, Features, and More</title>
<link>https://news.jatlink.uk/17267</link>
<guid>https://news.jatlink.uk/17267</guid>
<description><![CDATA[ What’s Next for Battlefield 6Custom Lobbies and Spectator ModeProximity ChatMaps in Season 5Server Browser and MatchmakingPlatoonsMultiplayer LeaderboardsMultiplayer RankedWeapon, Vehicle, and Gadget BalanceMore from the Discord Q&amp;AContinuing the WorkHey everyone,Season 4 is now underway, bringing Naval Warfare, Tsuru Reef, and a new chapter for Battlefield 6. Since our last roadmap update in June, several features and improvements have moved closer to release, and with more arriving throughout the season, we want to share the latest on what players can expect next.August - Season 4 Phase 2: Custom Lobbies, Spectator Mode, Wake IslandSeptember - Season 4 Phase 3: Proximity ChatWinter - Season 5: Platoons, Server Browser, Multiplayer Leaderboards, three new mapsWe also recently brought developers from across Battlefield Studios together for another Battlefield Discord Live Q&amp;A \[[url=&quot;https://discord.gg/battlefield&quot;]discord.gg/battlefield[/url]]. Over the course of the scheduled 60-minute Q&amp;A session, the team answered 50 questions on Season 4 and beyond.What’s Next for Battlefield 6There is plenty more ahead for Battlefield 6, from features arriving later in Season 4 to new maps, social tools, and other updates planned for Season 5. Below is a closer look at what is coming next, including new testing milestones and ways players will help shape these experiences through Battlefield Labs.Custom Lobbies and Spectator ModeCustom Lobbies and Spectator Mode are arriving with Season 4 Phase 2: Top Gun on August 18 through Battlefield Labs in Live.Building on the foundations of Portal, Custom Lobbies will give hosts more direct control when setting up and running a match. Hosts will be able to assign players to specific teams, adjust select match settings, and organize private sessions or community tournaments, with Spectator Mode providing ways to follow the action.Initial support will include Battle Royale Quads and Conquest, with additional modes planned as the feature expands. More information on these features will be shared in a future article before the Top Gun update launches.Proximity ChatThe first iteration of Proximity Chat is coming with Season 4 Phase 3: Tidal Strike on September 15 through Battlefield Labs in Live.It will initially be available in Battle Royale, creating new opportunities for coordination and unexpected interactions between nearby players and squads.Launching the feature through Battlefield Labs in Live will help us evaluate audio range and clarity, player controls, moderation tools, and the feature’s broader effect on the flow of a round. Player feedback and live-game data will shape the adjustments we make before bringing Proximity Chat to Multiplayer at a later date.Maps in Season 5Look beyond Season 4, Season 5 will introduce three new maps, as outlined in our 2026 roadmap. Testing on these maps is already underway in Battlefield Labs, giving us an early opportunity to gather feedback and refine each experience ahead of release.We are not ready to reveal where these new battles will take place just yet, but we can share more about the experiences they are being designed to deliver. One will focus more closely on infantry combat, while the other two will support the larger-scale, combined-arms warfare at the heart of Battlefield.In addition to those three new maps, reworks of Blackwell Fields and New Sobek City are currently planned to launch later in Season 5.Before those updates reach the live game, we will begin testing them through Battlefield Labs. This will give players an opportunity to experience the changes early and help us evaluate the updated layouts, objective flow, traversal, and balance between infantry and vehicles.Server Browser and MatchmakingServer Browser will enter Battlefield Labs testing ahead of its planned release in Season 5 as part of Phase 3, giving players an early opportunity to try the feature and help us refine the experience.We are also exploring how the Server Browser can support a more persistent match flow, make it easier to remain with other players between rounds, and complement the existing matchmaking experience.We will share a closer look at the Server Browser interface and the options available for finding servers as Battlefield Labs testing approaches. For now, here’s what we can share with you on our progress.Server Browser will provide another way to find matches, but it is not intended to replace the work underway on matchmaking itself.Matchmaking remains one of the most frequently discussed areas within the community, particularly around match quality and consistency. Our teams are investigating concerns such as matches starting or backfilling with too many bots, significant differences in ticket counts, and players being placed in high-ping matches.These concerns involve several interconnected systems. Once we have clear findings to share, we plan to publish a dedicated update outlining what our investigation has identified and how we ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlefield, Community, Update, New, Maps, Features, and, More</media:keywords>
</item>

<item>
<title>A Message from ESO&amp;apos;s Game Director</title>
<link>https://news.jatlink.uk/17268</link>
<guid>https://news.jatlink.uk/17268</guid>
<description><![CDATA[                                                                                     Read a community letter from Nick Giacomini about upcoming adjustments, Season updates, and our commitment to the future of ESO.When we announced Seasons in January, we promised you a new era of transparency. Part of that promise is being open with you as our studio evolves.Recently, we&#039;ve been through a number of organizational changes and departures of teammates who helped shape The Elder Scrolls Online. We are profoundly grateful for everything they&#039;ve contributed to the game and the community we&#039;ve built together. At the same time, we&#039;ve seen a lot of questions about what these changes mean for ESO. So let me be clear: ESO is here to stay, and our team is dedicated to the future of this game. Our focus hasn&#039;t changed. It is continuing to grow The Elder Scrolls Online and build upon the world millions of players call home. Moving forward, I&#039;ll be leading the studio alongside longtime ZOS veteran Josh Henderson. You&#039;ll hear more from Josh soon, but I want you to know that our shared passion for ESO remains as strong as ever. We love this world, we love this community, and the fire in our team to continue building it burns just as fiercely today as it always has. We&#039;re also entering a new chapter of collaboration across Bethesda. By working more closely with Bethesda Game Studios across The Elder Scrolls, we have new opportunities to share ideas, align our efforts, and create even better experiences for players, all while continuing to build the future of ESO. EVOLVING OUR PLANSWe’ve said this before: a core part of our philosophy is ensuring that the time you invest in ESO always feels rewarding. And with the recent changes to our studio, trying to hit our previously announced deadlines would mean sacrificing the quality you deserve. Therefore, we are establishing a clear principle for how we build and ship content and features moving forward: quality experiences over calendar dates. Instead of rushing to hit a previously announced deadline, we are giving our teams the runway they need to do things right. Some of our upcoming additions, like the Class and Combat Refresh and our new Trial, are highly complex, and we want to ensure they hit the mark before we put them in your hands. Because of this, we have had to make the decision to move the following features into 2027:  The new trial, Crimson Veldt. We’re pushing boundaries with this trial, including mounted combat that we think you’ll love, and we simply need more time to ensure the experience exceeds your expectations. Update 52 will move to January of 2027. We expect this to include the launch of the Jerall Pass PvP zone and Skyrim’s Dynamic Encounters: Rimegales.  For the Class and Combat refresh, we are targeting 2027 for the next refresh. However, we are discussing some interim options for the classes still awaiting their full refresh to improve your player experience in the meantime.  We know it’s disappointing to see some features move out, and believe me, we want to get these into your hands as soon as possible, too. But we believe this is the right move for the long-term health of the game. WHAT TO EXPECT IN 2026While those specific features are shifting, the rest of our 2026 roadmap remains packed. Here is what you can expect from our upcoming Seasons. Season One Update 51 will now launch one week later, on September 28, and it will include: A new challenge: The Nowhere Vault  A new game system: Rumors  Player experience improvements: Achievement pinning, Customizable HUD (on keyboard platforms), Hybridization, Antiquities improvements, Transmute Stations in Cyrodiil, and multiple quality-of-life updates like Housing Tab Sorter, Quest Starter Language, and Eidetic Memory improvements Everything else in Season One will run as planned, along with a few additions to thank you for your patience:  Live now: New Sheogorath story quests and Golden Pursuit August 5-12: Whitestrake’s Mayhem eventAugust 20-September 17: A brand-new Golden Pursuit campaign called “Straight to the Crate,” where you can earn up to 20 free Crown Crates  September 30-October 14: The new High Seas of Tamriel event  And three-sided Battlegrounds will return permanently on September 28, with Update 51                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Message, from, ESOs, Game, Director</media:keywords>
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<item>
<title>How Many Dudes is OUT NOW!</title>
<link>https://news.jatlink.uk/17269</link>
<guid>https://news.jatlink.uk/17269</guid>
<description><![CDATA[ Can you handle 42 Dudes?How Many Dudes is out now and 35% off to celebrate the launch, so I&#039;d say it&#039;s time to find out!https://store.steampowered.com/app/3934270/How_Many_Dudes/Making How Many Dudes (a.k.a. &quot;HMD&quot;) has been some of the most fun we&#039;ve had making games since the three of us brothers started making games together 14 years ago. A lot has changed since then - but HMD represents everything we&#039;ve always loved about making games together. It&#039;s weird, it&#039;s funny, it&#039;s dumb... but it&#039;s also surprisingly deep.Launch is not the end for How Many DudesAs with our other games, you can expect a wave of improvements and quality of life features over the next few weeks while we take in all your feedback and draw up plans for what&#039;s next for HMD. What exactly that is, we don&#039;t yet know! It&#039;ll depend on what we hear from you and everyone else who plays the game. Once we get out from under the launch chaos we&#039;ll start making plans, and we&#039;ll share those with you as they solidify.In the meantime, you can join other Player Dudes in our friendly Discord to talk strats and share your best runs, or just to share some ❤️ with the Dev Dudes. To report a bug or get an answer to common questions, check the FAQ.And with that we sign off so we can get back to working on How Many Dudes and so you can get back to playing it: those Toddlers aren&#039;t going to punch themselves, after all!With Love,Adam, Seth, Sam, and the rest of the team at Butterscotch Shenanigans ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, Many, Dudes, OUT, NOW</media:keywords>
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<item>
<title>Machine Party is out now!</title>
<link>https://news.jatlink.uk/17270</link>
<guid>https://news.jatlink.uk/17270</guid>
<description><![CDATA[ Hello everyone, Machine Party is now available for you to play right here on Steam! If you haven&#039;t seen the release trailer already, check it out here Thank you to everyone who has supported us along the way, we hope you enjoy this package of delightful and violent minigames. A quick note regarding local co-op: Machine Party unfortunately won&#039;t launch with local co-op, but it will be added as an update in late August. At the time of announcing the game back in April there were no plans for it, but since we saw a lot of requests for it, we decided to start working on it. It&#039;s coming together super nicely, and just needs a bit more work before it&#039;s stable and ready to go.Until next time!  ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Machine, Party, out, now</media:keywords>
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<title>Burying EA, Gears of War: E&amp;Day devs say there&amp;apos;s no &amp;quot;pride and accomplishment&amp;quot; grind, just &amp;quot;old&amp;school&amp;quot; unlocks from playing the game</title>
<link>https://news.jatlink.uk/17271</link>
<guid>https://news.jatlink.uk/17271</guid>
<description><![CDATA[  Gears of War: E-Day remembers the golden years of multiplayer shooters that didn&#039;t double as undercover cosmetic storefronts, and it&#039;s promising a throwback experience where almost every piece of customization will be earnable by playing online matches. What an idea! But don&#039;t worry about grinding endlessly for in-game currency, the devs apparently aren&#039;t going down EA&#039;s &quot;pride and accomplishment&quot; route. The Coalition today dived deep into Gears of War: E-Day&#039;s multiplayer portions – the Horde mode that pits 12 players against waves of subterranean beasties and the Versus mode that includes sweaty 4v4 PvP matches. While the multiplayer looked great, what really got my chainsaw-guns revved up was the talk of how The Coalition is ditching the seedier parts of modern online shooters. https://www.youtube-nocookie.com/embed/cmawSe1PkPg &quot;Remember the good ol&#039; days when you bought a game and you could unlock all the customization items just by playing because you already bought the game? Us too! So, when it comes to growing your own collection of customization items in E-Day, we&#039;ve taken a more old-school inspired approach,&quot; the devs write in a lengthy new blog post. &quot;Nearly every single item in Gears of War: E-Day can be earned by simply playing the game. That means no battle pass, no tour of duty, no gimmicks, no bullshit. Whether it&#039;s a Legendary Character Skin, an Epic Weapon Skin Set or a Rare Pose, almost all of it can be earned through gameplay,&quot; it adds. According to the studio, the only exceptions to this rule are items included in the Premium Edition of the game, pay-only bundles that raise money for charity, and collaboration content like an incoming weapon skin set inspired by Metallica. That aside, you&#039;ll be able to earn in-game coins after online matches, by levelling up, or by &quot;unlocking many of the medals from our Gears 3-inspired medal system.&quot; The Coalition seems keen to avoid a Star Wars: Battlefront 2 type of disaster, though: &quot;Now to address the Brumak in the room, earning coins is not intended to be painstaking or provide the player with a sense of pride and accomplishment. Earning Coins shouldn&#039;t be an arduous grind. Chasing your favorite skin and unlocking new items should be fun. As such, we&#039;ve carefully tuned the rate you earn Coins with this principle in-mind and we&#039;ll pay close attention to player feedback to adjust as necessary in post-launch.&quot; In case you&#039;ve forgotten about the almost decade-old controversy, EA found itself in hot water when Star Wars Battlefront 2 fans complained about how unlocking certain characters could take upwards of 40 hours. EA&#039;s response? They wanted to give folks a &quot;sense of pride and accomplishment&quot; in having spent literal days to play as Darth Vader. It&#039;s still Reddit&#039;s most downvoted comment. Here&#039;s hoping The Coalition&#039;s promises land true when Gears of War: E-Day comes to PC and Xbox Series X|S on October 6. A multiplayer open beta kicks off for pre-orderers and Game Pass Ultimate subscribers between August 6-10, before opening up to everyone between August 13-17. In the meantime, check out the best co-op games to play right now. [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Burying, EA, Gears, War:, E-Day, devs, say, theres, pride, and, accomplishment, grind, just, old-school, unlocks, from, playing, the, game</media:keywords>
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<item>
<title>MTG Hobbit has a great green wizard and an elf annoyingly locked to collector boosters</title>
<link>https://news.jatlink.uk/17272</link>
<guid>https://news.jatlink.uk/17272</guid>
<description><![CDATA[  Radagast of Rhosgobel is looking like one of the MTG Hobbit set&#039;s finest commanders. The brown wizard is actually green, and a great leader of a creature-based green deck. He not only lets you play one green creature each turn as though they had flash, he also gives them a significant two mana discount. Read the full story on Wargamer: MTG Hobbit has a great green wizard and an elf annoyingly locked to collector boosters ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>MTG, Hobbit, has, great, green, wizard, and, elf, annoyingly, locked, collector, boosters</media:keywords>
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<item>
<title>Thimbleweed Park 2 is &amp;apos;not really a sequel, not really a prequel,&amp;apos; but it is finally happening</title>
<link>https://news.jatlink.uk/17263</link>
<guid>https://news.jatlink.uk/17263</guid>
<description><![CDATA[  Released in 2017, Thimbleweed Park is a LucasArts-style point-and-click adventure about murder in a small town, headed up by LucasArts veterans Ron Gilbert and Gary Winnick. All that LucasArts pedigree added up to an 84% score in our review, on the strength of &quot;challenging puzzles, oddball characters, and an intriguing, mystery-laden plot&quot;—and of course the familiar visual style that immediately conjures thoughts of Monkey Island, Day of the Tentacle, and Zak McCracken... Read more. ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Thimbleweed, Park, not, really, sequel, not, really, prequel, but, finally, happening</media:keywords>
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<title>Civilization Meets Pirates Of The Caribbean In New Pirate RPG You Can Play Free Now</title>
<link>https://news.jatlink.uk/17265</link>
<guid>https://news.jatlink.uk/17265</guid>
<description><![CDATA[  It continues to astound me that Pirates of the Caribbean hasn&#039;t gotten the full, Ubisoft-esque open-world game or RPG treatment. The movies were enormous financial successes, got the expected movie tie-in games, the LEGO treatment, and even influenced other pirate-themed adventures for a few years after the original trilogy concluded. With Black Flag and its enduring legacy further helping to popularize pirates and their swashbuckling ways, it seems like a no-brainer that Pirates of the Caribbean would be turned into a AAA title. ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Civilization, Meets, Pirates, The, Caribbean, New, Pirate, RPG, You, Can, Play, Free, Now</media:keywords>
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<item>
<title>The Skyrim&amp;inspired username &amp;quot;fus_ro_dah&amp;quot; was used as evidence to imprison an innocent man while an actual criminal seemingly roamed free for 6 years</title>
<link>https://news.jatlink.uk/17264</link>
<guid>https://news.jatlink.uk/17264</guid>
<description><![CDATA[  A man from Halifax, Nova Scotia has been found &quot;factually innocent&quot; after 18 months in prison after it was determined that someone had misread his Skyrim-inspired username during an investigation. In February 2020, Canada police arrested Halifax resident Brandon Klayme on charges that included possession of child pornography and child luring. In April 2023, he was found guilty in court and, in January 2024, sentenced to 18 months in prison, with an 18-month probation period to follow. This month, not long after his release, an appeal court ruled that Klayme is innocent, and it turns out he was only caught up in this whole mess because, during an investigation found inadequate, somebody misread a single underscore in his Skyrim-inspired username on the messaging app Kik: &quot;fus_ro_dah.&quot; A CBC report (thanks, Polygon) notes that the actual suspect in the case, accused of exchanging sexually explicit messages with a 12-year-old child, was operating under the username &quot;fus__ro_dah,&quot; with two underscores.  In the appeal (thanks, Gizmodo), Klayme writes in his affidavit, &quot;In the latter stages of preparing my appeal arguments, it was discovered that the subpoena contained a subtle mistake that changed the course of my life.&quot; &quot;The police officer did not notice that the perpetrator&#039;s Kik username &#039;fus__ro_dah&#039; contains a double underscore,&quot; Klayme continues. &quot;This discrepancy went completely unnoticed at the trial. It was never brought to the attention of the trial judge.&quot;  The appeal background notes, &quot;The Wisconsin police identified Mr. Klayme as the offender using an incorrect username. His conviction rested on the internet username being attributed to him.&quot;  The appeal also reiterates that a search of the bedroom believed to have been used by Klayme in his parents&#039; house found &quot;no evidence&quot; linking him to the conversations or images in question, &quot;nor was there evidence found of any Kik account activity by Mr. Klayme during the time frame of the offences.&quot;  To really hammer home the point, the appeals court suggests &quot;the correct username likely would have led [sic] identified someone in California&quot; – someone thousands of miles away who has seemingly roamed free, or at least free of this specific charge, throughout this six-year process.  &quot;Mr. Klayme should not have been convicted of these offences,&quot; the decision concludes. &quot;This is not a situation where an acquittal is entered because the Crown has failed to prove beyond a reasonable doubt the essential elements of an offence or an error during the trial made the verdict unsafe. In these circumstances, Mr. Klayme is factually innocent of the offences. He should never have been charged, let alone convicted.&quot;  Bethesda&#039;s last Skyrim concept artist has been laid off after &quot;almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield&quot; amid Xbox cuts: &quot;It has been my honor.&quot; [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Skyrim-inspired, username, fus_ro_dah, was, used, evidence, imprison, innocent, man, while, actual, criminal, seemingly, roamed, free, for, years</media:keywords>
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<title>New Co&amp;Op FPS Game Is Like Gunfire Reborn Meets Monster Hunter</title>
<link>https://news.jatlink.uk/17255</link>
<guid>https://news.jatlink.uk/17255</guid>
<description><![CDATA[  An upcoming co-op FPS game on Steam called Guns and Dragons has been described by many fans as &quot;Gunfire Reborn with base-building,&quot; but it also appears to incorporate some Monster Hunter-like gameplay elements. Gunfire Reborn is one of the most successful examples of an FPS Steam game with dungeon-crawler mechanics, and Guns and Dragons seems poised to achieve similar success with its own unique spin on the subgenre. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Co-Op, FPS, Game, Like, Gunfire, Reborn, Meets, Monster, Hunter</media:keywords>
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<title>Expeditions: Samurai gets a new gameplay trailer going over the core features</title>
<link>https://news.jatlink.uk/17251</link>
<guid>https://news.jatlink.uk/17251</guid>
<description><![CDATA[  Expeditions: Samurai gets another trailer ahead of its launch on August 7 via early access on PC. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Expeditions:, Samurai, gets, new, gameplay, trailer, going, over, the, core, features</media:keywords>
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<title>Gothic Classic is now available for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series</title>
<link>https://news.jatlink.uk/17252</link>
<guid>https://news.jatlink.uk/17252</guid>
<description><![CDATA[  Gothic Classic arrives on all home consoles following its Switch debut a few years ago. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gothic, Classic, now, available, for, PlayStation, PlayStation, Xbox, One, and, Xbox, Series</media:keywords>
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<title>Pragmata devs almost gave Diana a bob cut to save on the time and money it would take to animate her hair</title>
<link>https://news.jatlink.uk/17253</link>
<guid>https://news.jatlink.uk/17253</guid>
<description><![CDATA[  Pragmata&#039;s supporting hero Diana has hair that&#039;s almost as tall as her body and apparently took a huge amount of effort to animate properly. In fact, Diana&#039;s head of hair was so demanding that developers working on this year&#039;s breakout action game actually considered giving her the cost-cutting, hair-cutting treatment. As reported on by Famitsu and translated by Automaton, character artist Kenji Irie and animator Serina Ohara spoke about the game&#039;s various bad hair days during the Computer Entertainment Developers Conference 2026.  The duo reportedly explained how most games use something called hair cards, which are flatter hair textures where the individual strands aren&#039;t animated separately. For Diana, flat hair wouldn&#039;t suffice. The devs apparently animated each strand individually and had to work on 430,000 animation points to make her mane move properly.  To save on the exorbitant money and time it would take to produce, process, and animate Diana&#039;s hair, the developers toyed around with the idea of a makeover. A makeover in the form of a bob cut, I should add, right smack in the middle of production. The Pragmata team apparently even made a model to test her new bob. In the end, Pragmata didn&#039;t launch with a blond Edna Mode following players around. Capcom&#039;s team felt that a longer and wilder hairstyle suited Diana&#039;s personality more, and a girl who&#039;s spent her whole life on the moon likely wouldn&#039;t be getting regular haircuts anyway. Short hair or no, Pragmata&#039;s become a big success in just a few short months. Capcom recently hinted that chances of a potential Pragmata 2 are high, and it&#039;s all thanks to the game selling over 2.5 million copies without any brand recognition.  Bayonetta creator says Capcom might be thriving thanks to a constant push to create new IP like Pragmata. [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pragmata, devs, almost, gave, Diana, bob, cut, save, the, time, and, money, would, take, animate, her, hair</media:keywords>
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<title>Clair Obscur: Expedition 33 on Switch 2 is a &amp;quot;big technical challenge&amp;quot; because many Unreal Engine features &amp;quot;don&amp;apos;t work,&amp;quot; leads say, but Sandfall is &amp;quot;interested&amp;quot; in pulling it off</title>
<link>https://news.jatlink.uk/17254</link>
<guid>https://news.jatlink.uk/17254</guid>
<description><![CDATA[  If you&#039;re holding out for the Nintendo Switch 2 port of Clair Obscur: Expedition 33, sadly you might be waiting a while still. Developer Sandfall Interactive has confirmed it&#039;s still tinkering with putting the massive RPG on the console, due to technical constraints compared to other modern systems. Automaton took the time to ask Sandfall about the Switch 2 version in a new interview. &quot;We are interested in looking for a way to do it, but it&#039;s too early for us to announce anything at this point,&quot; Guillaume Broche, creative director of Clair Obscur, says. &quot;It&#039;s a big technical challenge because we tried to do something beautiful with the game, but of course, the Switch 2 is not as powerful as the PlayStation [5] or the Xbox Series X,&quot; Tom Guillermin, CTO and co-founder of Sandfall Interactive, adds. &quot;So, it&#039;s an important thing for us to consider, especially given the size of our studio.&quot;https://www.youtube-nocookie.com/embed/2VaLOc1FpSo This is an unfortunate reality. Nintendo&#039;s hardware requires particular attention because it doesn&#039;t boast the raw capabilities of the PS5 or Xbox Series X, and that&#039;s not always feasible in busy studios like Sandfall. Between supporting Clair Obscur and working on whatever the team&#039;s next project is, there probably isn&#039;t much time left for figuring out how to fit the gigantic, gorgeous adventure onto the platform. It doesn&#039;t help that the engine isn&#039;t ideal, either. &quot;A lot of features don&#039;t work on Switch 2,&quot; Broche says, flatly, on how Unreal Engine 5 complicates things. &quot;They&#039;re introducing features like Lumen Lite now, which is easier to run than the standard Lumen, but these things take time to roll out,&quot; Alan Reynaud, lead character and concept artist, adds. Hopefully Switch 2 players will get a more positive update soon. In the meantime, PC, PS5 and Xbox Series X are what you need to go save Lumiére. Clair Obscur: Expedition 33 director prefers JPRGs to the likes of Skyrim, Fallout, and Baldur&#039;s Gate because their linear narratives allow for &quot;a stronger story&quot; and &quot;more memorable characters. [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, Switch, big, technical, challenge, because, many, Unreal, Engine, features, dont, work, leads, say, but, Sandfall, interested, pulling, off</media:keywords>
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<title>Stranger Things Officially Changes Genre For New Spinoff</title>
<link>https://news.jatlink.uk/17250</link>
<guid>https://news.jatlink.uk/17250</guid>
<description><![CDATA[  Stranger Things may not have quite stuck the landing, at least how fans had hoped, but that doesn&#039;t mean the rest of the show isn&#039;t worth watching. In fact, Stranger Things remains one of the best shows on Netflix, and a genuinely great sci-fi show that easily ranks among some of the best. It is due to the show&#039;s phenomenal early seasons that its legacy endures, that fans continue to rewatch it, that newcomers eagerly hop onboard the Hopper bandwagon, and that new entries and spin-offs continue to be made. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stranger, Things, Officially, Changes, Genre, For, New, Spinoff</media:keywords>
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<title>Resident Evil 4 and Dragon&amp;apos;s Dogma lead&amp;apos;s stylish new action RPG gets an October release date, steering clear of the GTA 6 rush</title>
<link>https://news.jatlink.uk/17247</link>
<guid>https://news.jatlink.uk/17247</guid>
<description><![CDATA[  Stupid Never Dies has had its release date confirmed, with the Dragon&#039;s Dogma and Devil May Cry veterans&#039; new action RPG releasing on October 21, 2026.  As GamesRadar+&#039;s resident Devil May Cry and Dragon&#039;s Dogma sicko, it&#039;s no big surprise that Stupid Never Dies, the punk rock action game developed by GPTRACK50 – a new studio founded by Capcom veteran Hiroyuki Kobayashi, who served as a producer on Resident Evil 4, Dragon&#039;s Dogma, Devil May Cry, and more – is right up there in terms of the games I&#039;m most looking forward to this year. Especially when there&#039;s a nice helping of Suda 51 inspiration in there.  Well, thankfully, it&#039;s not releasing in the GTA 6-avoiding mosh pit that is September 2026.https://www.youtube-nocookie.com/embed/U_iwVrIIo6E This release date was confirmed in a brand new trailer for the game, which features a new character, Phoenix Zaza Hotfeathers, as he dances for about 30 seconds while revealing the October 21, 2026 date… and that&#039;s about everything shown. Over on the game&#039;s website, Phoenix Zaza Hotfeathers is described as &quot;a cosmic custodian whose allegiances are anyone’s guess&quot; so presumably this rhythmic fella will be a big deal in the full game.  On top of that, the website has also confirmed that Stupid Never Dies will be co-published by Sega worldwide. The game is getting a PS5 physical release, alongside the &quot;Glorious Idiot Edition&quot; which features the &quot;TickTock Teddies: Nonsense Overload Pack&quot; which includes 5 TickTock Teddies. From what I gather, these are modifiers that give you different animations, music, and effects, such as a big head mode.  While the game is releasing on October 21, that&#039;ll work out as being October 22 in some regions – be sure to check your storefront so you know exactly when you can get your hands on it. Capcom expects 95% of its game sales to be digital in the next year, and it&#039;s pretty much already there thanks largely to PC gaming. [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, and, Dragons, Dogma, leads, stylish, new, action, RPG, gets, October, release, date, steering, clear, the, GTA, rush</media:keywords>
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<title>Cyberpunk 2077 Quest The Hunt, With Its Creepy Cartoon and Disturbing Braindance, Was Meant to Feel Like True Detective</title>
<link>https://news.jatlink.uk/17248</link>
<guid>https://news.jatlink.uk/17248</guid>
<description><![CDATA[  Cyberpunk 2077 is nearly six years old, but fans are still reminiscing about some of its best parts, and its developers are still revealing fresh insights into its creation. Warning! Spoilers for Cyberpunk 2077 follow… The Hunt is a side quest where you join forces with River Ward to investigate a serial killer called Anthony Harris, who River believes has kidnapped his nephew, Randy. Fans have praised The Hunt for how it reveals the serial killer, who at the start of the quest is in a coma in hospital having been apprehended by police. The player picks up snippets of insight into Harris’ character as they search for clues as to Randy&#039;s whereabouts. You learn how Harris grew up and delve deep into his psychology through detective work, with little to no combat involved. During a search of Randy&#039;s room, V and River log onto his computer to view his activity on the net. At this point you discover Harris and Randy were exchanging messages, and there’s a, well, a very creepy cartoon saved onto his computer. This cartoon is used to unlock Harris’ mind for a braindance and, well, it&#039;s pretty messed up in there. After learning more about what makes Harris tick, you eventually track down where he was keeping his victims and rescue Randy before it’s too late. It turns out Harris was &quot;farming&quot; teenage boys, like the cow depicted in the cartoon, to try to &quot;fix&quot; them. For Harris, that meant pumping them full of drugs. Responding to praise for The Hunt on social media, Paweł Sasko, associate game director on Cyberpunk 2, explained what CD Projekt was going for with the quest. “The Hunt quest is a psychological thriller, violence is almost never shown on the screen, its delivery is through deliberate and quite low key narrative tools, such as files, emails, while the major discovery is hidden inside a BD. Shocking revelation comes as a result of performing authentic police work, intentionally not an action sequence.” “It was meant to feel like True Detective, cop drama in cyberpunk setting, entangled with the storyline of River Ward,” Sasko continued. “Creepy cartoon points towards the abuse villain experienced as a child, every slap feels uncomfortable and wrong, discovering cow in feeders makes the skin crawl. “That’s what I love about cyberpunk setting: we can juggle genres and themes to spice things up, surprise and delight the player.” Cyberpunk 2077 is full of quests like this (the Sinnerman and They Won&#039;t Go When I Go side jobs spring to mind), where the game doubles down on disturbing elements. You’d imagine Cyberpunk 2 will have more of the same, too. Speaking of which, Cyberpunk 2 had 163 people working on it of the end of April. While we know little about it, Cyberpunk creator Mike Pondsmith teased some details when he was asked about the scope of his involvement with what was then known as Project Orion, back at the Digital Dragons 2025 conference. It sounds like we&#039;ll have to wait some time to find out more. CD Projekt is of course focusing on The Witcher 4, and CD Projekt has suggested Cyberpunk 2 won’t be out until at least 2030. Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077, Quest, The, Hunt, With, Its, Creepy, Cartoon, and, Disturbing, Braindance, Was, Meant, Feel, Like, True, Detective</media:keywords>
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<title>Christopher Nolan&amp;apos;s The Odyssey Sparks Assassin&amp;apos;s Creed: Odyssey Player Count Spike, Gives Ubisoft &amp;apos;Great Ammunition&amp;apos; for a Remake</title>
<link>https://news.jatlink.uk/17249</link>
<guid>https://news.jatlink.uk/17249</guid>
<description><![CDATA[  Ubisoft&#039;s excellent Assassin&#039;s Creed Odyssey is enjoying a big spike in active players, following the launch of Christopher Nolan&#039;s The Odyssey. Nolan&#039;s Ancient Greek blockbuster is on track to make a billion dollars at the box office, and has clearly sparked further interest in its setting. Indeed, engagement statistics published by Alinea Analytics analyst Rhys Elliot show that the film&#039;s launch has also driven thousands of players back to Ubisoft&#039;s 2018 epic. Assassin&#039;s Creed Odyssey has nearly doubled its active userbase over the past week across a combination of PlayStation, Xbox and PC via Steam. Xbox engagement was particularly strong, up from 36,000 to 84,000 daily active users, a leap of 134%. In what seems to be a canny move, Ubisoft currently has Assassin&#039;s Creed Odyssey available via Xbox Game Pass and PlayStation Plus — allowing The Odyssey fans who own a console subscription to boot up the game without any additional charge. &quot;Software sales moved modestly at around 400,000 copies year-to-date, but the real [benefit] here is pure player engagement,&quot; Elliot wrote, going on to suggest the figures bode well for a future Odyssey remake akin to the recently-launched Assassin&#039;s Creed Black Flag Resynced.  &quot;The film didn&#039;t make millions buy an eight-year-old game, but it got a massive cohort playing it again,&quot; Elliot continued. &quot;That data gives Ubisoft great ammunition for an eventual AC Odyssey Resynced. &quot;Credit to Ubisoft for leaning into the momentum. They ran timed social campaigns alongside Nolan’s release and resurfaced Discovery Tour (the guided, combat-free educational mode), positioning it as an interactive companion piece for anyone falling down a history rabbit hole after leaving the cinema.&quot; Ancient Greece awaits, misthios.Time to begin an Odyssey (again). https://t.co/VKFlTOJrVq— Assassin&#039;s Creed (@assassinscreed) July 15, 2026 Assassin&#039;s Creed Odyssey is an epic, standout entry in Ubisoft&#039;s long-lived historical adventure series, and one that&#039;s well worth experiencing (or revisiting, if you played it back in the day). It features an enormous world to explore, filled with a sprawling set of stories taking in the setting&#039;s historical characters, myths and legends. Odyssey also saw the series leaning its furthest into full RPG territory, to the delight of many (though the chagrin of others who preferred the franchise in its more humbler rooftop-set origins). With more than 10 million copies sold during its first two years, Odyssey remains one of the most successful entries in the Assassin&#039;s Creed series, while its protagonist Kassandra continues to be one of its most popular, and one of the few to pop up again in subsequent games.  Just don&#039;t expect the events of either The Odyssey or Assassin&#039;s Creed Odyssey to overlap. While some elements will be familiar, the former is set around 800 years before — although it clearly inspired Ubisoft&#039;s game. Both stories follow an outcast navigating the Greek islands on a ship, battling armies and other monstrous forces as they attempt to reclaim their family. Not played Assassin&#039;s Creed Odyssey yet? Now&#039;s the time. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Christopher, Nolans, The, Odyssey, Sparks, Assassins, Creed:, Odyssey, Player, Count, Spike, Gives, Ubisoft, Great, Ammunition, for, Remake</media:keywords>
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<title>Exstetra HD Remaster is now available on Steam, console versions launch on September 3</title>
<link>https://news.jatlink.uk/17246</link>
<guid>https://news.jatlink.uk/17246</guid>
<description><![CDATA[  Exstetra has a launch discount until August 12 as well. ]]></description>
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<pubDate>Thu, 30 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Exstetra, Remaster, now, available, Steam, console, versions, launch, September</media:keywords>
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<title>Resident Evil&amp;apos;s Grace &amp;amp; Leon Will Officially Return This Halloween</title>
<link>https://news.jatlink.uk/17237</link>
<guid>https://news.jatlink.uk/17237</guid>
<description><![CDATA[  Resident Evil somehow continues to be a monolithic franchise despite what can only be described as an inconsistent run of schlocky action movies, terrible adaptations, and questionable mainline releases. It obviously recently got a brand-new mainline entry in the form of Resident Evil 9, and is also getting a film adaptation by acclaimed director Zach Cregger. However, it appears to be paying off, as the series is finally on the generational run fans have always expected from it, and those aforementioned days of terrible entries appear to be over. ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evils, Grace, Leon, Will, Officially, Return, This, Halloween</media:keywords>
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<title>July 30 Live Update Announcement</title>
<link>https://news.jatlink.uk/17238</link>
<guid>https://news.jatlink.uk/17238</guid>
<description><![CDATA[ Hey there!Thanks for supporting Arena Breakout: Infinite! We want you to have a fun and enjoyable experience with the game, so we will be making some updates and adjustments to it. The specifics are detailed below.Estimated Update Time:July 30, 2026, 03:00 (UTC+0)How to Update:Live update. If you are in a raid during the update, you must exit the game, then click Update in the game&#039;s launcher to complete the update.Updated Content:Fixes &amp; Improvements1. Fixed an issue where the Legacy Knife had no switch animation while sprinting.2. Fixed an issue where the sheathing animation of the first two attacks with the Legacy Knife could not be interrupted to chain subsequent attacks.3. Fixed an issue where the character icon was displayed in the wrong position after elimination.4. Fixed several bugs that allowed access to unusual locations on the Airport and Armory maps.5. Fixed an issue where some containers on the Airport map were not interactable.6. Improved the visual performance of character facial textures under certain graphics settings.7. Improved gameplay guidance for the Hostile Sector: Solo Infiltration mode.8. Optimized the entry restriction prompts. Players attempting to enter a raid while carrying expired items will now receive a clearer notification.9. Fixed an issue where an AI enemy&#039;s on-screen appearance might not align with their actual position when right-peeking from behind cover.10. Fixed an issue where the voice lines for the Federal Agent and the Crimson Espionage were incorrect when the second face model was used.Other Adjustments1. Adjusted the entry requirement for TV Station Melee-Only Combat: 150,000 (previous) → 200,000 (current)2. Adjusted the settlement multipliers for the top rankings in Airport Supplies Drops:1st Place: 1.4 → 2.02nd Place: 1.2 → 1.53. Adjusted the blade orientation and model scale of Assault Dagger: Resident Evil Ver.4. Adjusted the base damage and armor damage of the Assault Dagger: Resident Evil Ver. to match the Assault Dagger.Thanks again for your valuable feedback and suggestions!Happy gaming!The Arena Breakout: Infinite TeamJuly 30, 2026 ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>July, Live, Update, Announcement</media:keywords>
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<title>Blade Runner Officially Returns In 2027 With A Brand&amp;New Story</title>
<link>https://news.jatlink.uk/17236</link>
<guid>https://news.jatlink.uk/17236</guid>
<description><![CDATA[  Blade Runnermay not have been the blockbuster juggernaut one would have expected from a neon-soaked cyberpunk masterpiece by one of the world&#039;s greatest directors, but it has sustained an impressive legacy nonetheless that, recently, has blossomed into a bevy of releases and new projects. There is, of course, the upcoming Amazon-produced TV series that looks set to capture the same excellence that 2049 delivered to the big screen all those years ago. ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Blade, Runner, Officially, Returns, 2027, With, Brand-New, Story</media:keywords>
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<title>The Defiant is a Story&amp;Driven Shooter that Explores a Rarely Seen Side of WW2 | IGN Preview</title>
<link>https://news.jatlink.uk/17235</link>
<guid>https://news.jatlink.uk/17235</guid>
<description><![CDATA[  From the D-Day landing that opened Medal of Honor: Frontline to the Battle of the Bulge that capped off the American campaign in the original Call of Duty, it feels like videogames have already told and retold most of the major conflicts that occurred during the second world war. However, while players have previously stepped into the combat boots of soldiers on the ground in various settings from Sicily to Stalingrad, the events of China’s War of Resistance against the Japanese invasion have largely been overlooked.  That’s where The Defiant comes in. This story-driven singleplayer shooter from developer Hangzhou Hoothanes Entertainment is set to explore the prolonged and devastating conflict from the perspective of multiple Chinese soldiers. After getting hands-on with it at a recent BiliBili: First Look event in Shanghai, my first impression of The Defiant is that it’s spotlighting a setting that feels unexplored for the World War II genre, in a singleplayer-focussed style that’s a welcome throwback to a bygone era of story-driven shooters.  The Defiant is structured into four main chapters that span a significant stretch of the Second Sino-Japanese War, each centred around a different soldier and setting and featuring contrasting gameplay styles. For example, one chapter will allow you to become a Chinese spy in the neon-soaked streets of Shanghai, gathering intelligence on the Imperial Japanese Army and heavily relying on stealth and puzzle-solving to complete your underhanded objectives. In another, you’ll be tasked with reducing rail lines to rubble via the use of explosive-based sabotage in order to paralyze Japanese supply lines. The characters you play are fictional, but the battles you fight are based on real encounters and set in locations rebuilt through an exhaustive research process undertaken by the development team.  My brief hands-on demo of The Defiant took place in the snowy mountains of China’s northeast region and was extremely combat-heavy, tasking me with desperately rushing through caves and trenches and fending off overwhelming hordes of Japanese infantry seeking to steal some more turf. Armed with a Liao Type 13, a booming, bolt-action rifle produced in Manchuria during the Japanese occupation, I battled my way alongside my band of brothers through a string of intense firefights, weaving through forest trees and flaming homesteads in an effort to repel the invaders and make it to a secret camp unscathed. Such was the overwhelming nature of the onslaught, that I barely had time to read the translated subtitles of the orders being barked at me by Chinese compatriots and the threats screamed by the Japanese enemies. (I’m told that an English audio dub is planned for The Defiant’s eventual release.)  From rifles to pistols to hulking machine guns, The Defiant’s arsenal of era-accurate weapons feel uniformly fantastic to wield, backed up by bone-rattling audio design and slick reload animations. Broadly speaking it’s a pretty standard shooter setup, with the ability to carry two guns at a time plus grenades, and instead of bandages or medkits The Defiant indicates how close you are to death by the drops of blood and vignetteing at the edges of the screen. See too much red and you’ll need to seek cover and wait for your vision to clear lest you become yet another casualty of war. Given how relentless The Defiant’s enemies proved to be, I saw red more regularly than a bovine in a bull fight.  The Defiant’s arsenal of era-accurate weapons feel uniformly fantastic to wield. There were also a number of thrillingly cinematic moments during the short mission I played, such as when I fought my way to a chokepoint and was startled by an enemy soldier surging at me bayonet-first through the smoky haze. At another time I was ambushed in a ruined farmhouse by a knife-wielding assailant, and had to desperately button-mash through a quicktime event in order to fend him off and brutalize him with his own blade. Then at the very end of the level it seemed like the resistance of my squad had proven to be futile, with the enemy calmly executing my remaining comrades down on their haunches while I was forced to watch on helplessly, before an unseen ally opened fire on them from offscreen and the image faded to black, thus bringing the brief but breathless battle to a close. Outside of this short slice of the story, I was also given free reign to test a selection of The Defiant’s guns and grenades in a shooting range, with weapons ranging from basic bolt-actions and submachine guns through to scoped sniper rifles and heavy mounted belt-fed bullet-spitters. There were also basic hand grenades and potato masher types too, and even a broadsword for up close and personal attacks. The developers told me that this was just a small sample of the full arsenal that will be present in the finished game, and the weapons on offer will evolve and expand as the story shifts from one chapter to the next.  While I’m exc ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Defiant, Story-Driven, Shooter, that, Explores, Rarely, Seen, Side, WW2, IGN, Preview</media:keywords>
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<title>What are Chubby Lungs and How Did They Get All the Way to Anime Expo?</title>
<link>https://news.jatlink.uk/17231</link>
<guid>https://news.jatlink.uk/17231</guid>
<description><![CDATA[  Or, How These Bean-Shaped Dragons Became An Arknights Mascot ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>What, are, Chubby, Lungs, and, How, Did, They, Get, All, the, Way, Anime, Expo</media:keywords>
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<title>Action RPG Stupid Never Dies launches on October 21 for PlayStation 5 and PC; to be co&amp;published by Sega</title>
<link>https://news.jatlink.uk/17229</link>
<guid>https://news.jatlink.uk/17229</guid>
<description><![CDATA[  The game&#039;s Opening Theme, Ending Theme, and Special Edition have also been revealed. ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Action, RPG, Stupid, Never, Dies, launches, October, for, PlayStation, and, PC, co-published, Sega</media:keywords>
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<title>Game Of Thrones&amp;apos; Rhaegal Is Officially Back With A Vengeance</title>
<link>https://news.jatlink.uk/17230</link>
<guid>https://news.jatlink.uk/17230</guid>
<description><![CDATA[  There was no shortage of controversial moments in HBO&#039;s final seasons of Game of Thrones, but arguably the most devastating and divisive of them all was the tragic slaying of Rhaegal, the second of Daenerys&#039;s dragons to suffer a horrible end. His death at the hands of Euron Greyjoy&#039;s Iron Fleet was particularly upsetting after fans were left traumatized by the Night King taking down Viserion in the previous season and returning as an undead Wight dragon in the prior episode.  ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones, Rhaegal, Officially, Back, With, Vengeance</media:keywords>
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<title>Brandon Sanderson&amp;apos;s Stormlight: Champions Officially Announced</title>
<link>https://news.jatlink.uk/17234</link>
<guid>https://news.jatlink.uk/17234</guid>
<description><![CDATA[  Brandon Sanderson&#039;s plans for The Stormlight Archive are absolutely massive, with the &quot;Back Five&quot; novels expected to release over the next decade and continuing the saga roughly 10 to 15 years after the finale of his last entry, Wind and Truth. The universe continues to expand in other mediums as well, with an official Apple TV series in early development and the official Stormlight RPG already a massive hit among fans.  ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brandon, Sandersons, Stormlight:, Champions, Officially, Announced</media:keywords>
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<title>New Hero Ye Xiu and First Transforming Weapon Available NOW</title>
<link>https://news.jatlink.uk/17232</link>
<guid>https://news.jatlink.uk/17232</guid>
<description><![CDATA[ A Fast, Unpredictable New FighterYe Xiu’s skill set has been carefully designed to reflect the tactical approach of his original character, making him far more than a simple cosmetic reskin. His combat mechanics are built around rapid movement, counterattacks, and flexible combo chains, while offering both powerful area-of-effect damage and impressive single-target burst. This makes him one of the few truly well-rounded heroes in NARAKA: BLADEPOINT, delivering exceptional versatility with virtually no weaknesses. Ye Xiu CG: https://www.youtube.com/watch?v=Wbx9B4yoEI4Ye Xiu Gameplay: https://www.youtube.com/watch?v=vmRYOoyVhFkNARAKA’s First Transforming WeaponThe Kaleidoscope Parasol is the first weapon in NARAKA: BLADEPOINT that can freely cycle between multiple forms during combat.Players can switch between Parasol, Shield, and Axe forms to adapt to different battlefield situations, moving between flexible attacks, defensive options, and powerful close-range strikes.A Five-Year Legacy of &quot;Unfettered&quot; SpiritThe inclusion of Ye Xiu marks a thematic milestone for Naraka: Bladepoint. Much like Ye Xiu’s journey in the iconic anime series, The King’s Avatar, starting from zero to reclaim glory, for half a decade, 24 Entertainment has worked to demonstrate that Chinese martial arts hold a legitimate place within the competitive gaming landscape. This update serves as a tribute to that shared spirit of persistence and the pursuit of glory.Log in to NARAKA: BLADEPOINT on July 30 to claim Ye Xiu for free and unleash his fast, fluid combat with the transforming Kaleidoscope Parasol. ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Hero, Xiu, and, First, Transforming, Weapon, Available, NOW</media:keywords>
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<title>Marvel Rivals Version 20260730 Patch Notes</title>
<link>https://news.jatlink.uk/17233</link>
<guid>https://news.jatlink.uk/17233</guid>
<description><![CDATA[ Greetings, Rivals!We&#039;re thrilled to announce the upcoming patch drops on July 30th, 2026, at 09 : 00 : 00 (UTC)! No server downtime; just patch and play!Here&#039;s what&#039;s coming your way: All-New ContentNew Mode - Path to Doomsday Avengers: Age of UltronThe world has once again fallen into crisis! Ultron&#039;s legion surges into Avengers Tower like a tidal wave.The tower that once protected the world now blares with alarms, teetering on the edge of collapse.The Avengers assemble once more, swearing to fend off Ultron&#039;s invasion to the bitter end!*This mode is currently not available on PS4. New In Store- Spider-Man - Spider-Man: Brand New Day Bundle- Hulk - Spider-Man: Brand New Day Bundle- Scarlet Witch - Avengers: Age of Ultron Bundle- Winter Soldier - Captain America: The Winter Soldier BundleAvailable From: July 31st, 2026, at 2 : 00 : 00 (UTC) Spider-Man DayTo celebrate everyone&#039;s favorite wall-crawler&#039;s first appearance, the exclusive &quot;Spider-Man Day&quot; store tab is now open! During the event, swing by the page to view and purchase a wide variety of Spider-Man costumes. Collect Spidey&#039;s classic looks and show off your spectacular Spider-style! At the same time, the Spider-Man - Peter Parker: The Photographer bundle will make a limited-time spectacular return during the event. Thwip on over to the store and snag your favorites!Limited-time Availability: July 31st, 2026, 02 : 00 : 00 to August 13th, 2026, 09 : 00 : 00 (UTC) Times Square - Avengers: Age of UltronAvengers: Age of Ultron - Highlights ScreeningHead over to the viewing area in Times Square to watch iconic clips from Avengers: Age of Ultron! Watch the screening continuously for two minutes to unlock an exclusive Spray.Avengers: Age of Ultron - Iconic Scenes Photo OpsSay &#039;Assemble&#039;! Visit the iconic scene photo walls outside the Avengers&#039; Gift Shop in Times Square. Take a group photo with the NPCs there to instantly earn 100 Units!Event Period: July 30th, 2026, 09 : 00 : 00 to August 27th, 2026, 09 : 00 : 00 (UTC) EsportsThe Marvel Rivals IGNITE has officially kicked off! Top teams from four major global regions have gathered in Los Angeles to engage in fierce competition. The first global champion of the 2026 season is about to be crowned, and the main event is well underway. Stay tuned!You can view the full schedule of the Mid-Season Finals via the in-game Esports page, and subscribe to the match reminder feature to ensure you don&#039;t miss any exciting matchups. Watch the matches in-game or via official live streams to earn plentiful drops. Fixes and OptimizationsHeroes- Thor&#039;s Thunderous Tangle: Fixed a bug where if Thor triggered the Ragnarok Rebirth team-up revival effect while casting his Ultimate, he could be unexpectedly healed by teammates, and caused abnormal defeat judgments. The Odinson&#039;s fate is now properly sealed or saved!    - Peni Parker&#039;s Network Nuisance: Addressed an issue where, when Peni Parker utilized the Rocket Network team-up, it could cause her teammate Rocket Raccoon&#039;s B.R.B. revive data to track incorrectly. SP//dr&#039;s tech is now fully synchronized with the Guardian&#039;s!  - Cloak &amp; Dagger&#039;s Darkforce Discrepancy: Resolved a hiccup where Cloak &amp; Dagger selecting the Oblivion Shroud team-up could result in incorrect assist data tracking. The duo&#039;s light and shadows are perfectly balanced again!  - Jubilee&#039;s Firework Fizzle: Fixed an issue where, at certain specific angles, Jubilee was unable to use Dazzling Detonation to detonate her energy orbs. Jubilee&#039;s spark is fully restored!   Other- Fixed a glitch in matches where Hela&#039;s emojis and emotes could become unusable after she used her abilities. The Goddess of Death will not be silenced!     The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates in store. Stay tuned to our official announcements for more! ]]></description>
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<pubDate>Thu, 30 Jul 2026 09:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Marvel, Rivals, Version, 20260730, Patch, Notes</media:keywords>
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<item>
<title>2026, Jul. 30th Scheduled Update Notice</title>
<link>https://news.jatlink.uk/17222</link>
<guid>https://news.jatlink.uk/17222</guid>
<description><![CDATA[  ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>2026, Jul., 30th, Scheduled, Update, Notice</media:keywords>
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<item>
<title>『BLUE REFLECTION Quartet: 少女たちのキセキ』製品アンケート実施中</title>
<link>https://news.jatlink.uk/17218</link>
<guid>https://news.jatlink.uk/17218</guid>
<description><![CDATA[ 『BLUE REFLECTION Quartet: 少女たちのキセキ』をプレイしていただき、ありがとうございます。本作のパッケージ版、Steam®版購入者向けに製品アンケートを実施しております。今後の開発に役立てるため、ぜひ皆様の声をお聞かせください。 ご協力をお願いいたします。▼『BLUE REFLECTION Quartet: 少女たちのキセキ』製品アンケートhttps://my.gamecity.ne.jp/product-survey/top※アンケート用シリアルナンバーはこちらより取得いただけます ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>『BLUE, REFLECTION, Quartet:, 少女たちのキセキ』製品アンケート実施中</media:keywords>
</item>

<item>
<title>Xbox Game Pass Adds Its 9th Day&amp;One Game for July 2026</title>
<link>https://news.jatlink.uk/17219</link>
<guid>https://news.jatlink.uk/17219</guid>
<description><![CDATA[  Xbox Game Pass has just added Mistfall Hunter to its content catalog. The unconventional genre hybrid is the subscription service&#039;s 9th day-one release and 14th overall addition for July 2026, with only one more title still scheduled to join Xbox Game Pass before the end of the month. ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Game, Pass, Adds, Its, 9th, Day-One, Game, for, July, 2026</media:keywords>
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<item>
<title>10 Greatest Sci&amp;Fi Space Opera Video Games Of All&amp;Time, Ranked</title>
<link>https://news.jatlink.uk/17220</link>
<guid>https://news.jatlink.uk/17220</guid>
<description><![CDATA[  While the space opera style of science fiction has been around for the better part of the past century, the genre has always been more closely tied to big-budget live-action franchises like Star Wars, or most recently with the blockbuster success of the Dune trilogy. You&#039;ll find plenty of movies, comics, or TV shows like Star Trek to fill the same niche, but the sheer scale of the space opera genre has been much harder to unearth in the world of video games. ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Greatest, Sci-Fi, Space, Opera, Video, Games, All-Time, Ranked</media:keywords>
</item>

<item>
<title>Xenoblade Chronicles 2 Nintendo Switch 2 Edition Impressions – Upgrade Comparisons, Boost Mode, and More</title>
<link>https://news.jatlink.uk/17221</link>
<guid>https://news.jatlink.uk/17221</guid>
<description><![CDATA[  We compare Xenoblade Chronicles 2 and Torna with the new Xenoblade Chronicles 2 Nintendo Switch 2 Edition going over visuals, frame rate, performance, load times, and more. ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xenoblade, Chronicles, Nintendo, Switch, Edition, Impressions, –, Upgrade, Comparisons, Boost, Mode, and, More</media:keywords>
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<item>
<title>BeamNG.drive just had a graphics overhaul so we can finally watch a family hatchback navigate a speedbump at 100mph with dynamic ambient lighting</title>
<link>https://news.jatlink.uk/17214</link>
<guid>https://news.jatlink.uk/17214</guid>
<description><![CDATA[  BeamNG.drive, a mainstay of our list of the best racing games thanks to its dedication to being a vehicular sandbox for soft-body crash-damage enthusiasts, as well as its PvP and modability, just had its biggest update. The patch includes &quot;massive graphics changes&quot;, which means shadows should be more stable, there&#039;s HDR output support on Vulkan and Direct3D 12, physically correct light attenuation, and dynamic ambient lighting... Read more. ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>BeamNG.drive, just, had, graphics, overhaul, can, finally, watch, family, hatchback, navigate, speedbump, 100mph, with, dynamic, ambient, lighting</media:keywords>
</item>

<item>
<title>Win $200 worth of Baron of Dice tabletop swag &amp; just by watching Wargamer Direct this Thursday!</title>
<link>https://news.jatlink.uk/17216</link>
<guid>https://news.jatlink.uk/17216</guid>
<description><![CDATA[  We&#039;re now just one day away from the very first Wargamer Direct YouTube tabletop showcase! And, thanks to our show sponsor Baron of Dice, two lucky viewers of our incredible YouTube premiere on Thursday will win a gigantic, $200 Baron of Dice store voucher, good for anything in their enormous catalogue of themed resin dice sets, bags, trays, measuring tapes, movement gauges, and other wargaming kit! Read the full story on Wargamer: Win $200 worth of Baron of Dice tabletop swag - just by watching Wargamer Direct this Thursday! ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Win, 200, worth, Baron, Dice, tabletop, swag, just, watching, Wargamer, Direct, this, Thursday</media:keywords>
</item>

<item>
<title>Update Notes 1.0.4</title>
<link>https://news.jatlink.uk/17215</link>
<guid>https://news.jatlink.uk/17215</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.Update 1.0.4 has been applied.Details of the update are as follows.■ LocalizationFixed several items where translations were unnaturalFixed an issue where certain vowels/characters were missing in the early tutorial guide text under the Thai language environment■ Combat &amp; ControlsFixed an issue where Summon Chako&#039;s rage was being consumed when Dana used Chako SpinFixed a tooltip error on Dana&#039;s jump attack skill Freezy PopFixed an issue where consecutive Air Stomps in place were not possible for Roxy&#039;s 3rd AwakeningAdjusted the cooldown of Roxy&#039;s Aerial Re-jump action in 3rd Awakening from 3s to 1.5sFixed an issue where enemies were not properly lifted when Eileen applied the Airborne status effect using Barraging SpearFixed an issue where fall damage was applied when re-mounting or boost-jumping after dismounting from the Abyssal Direwolf■ BalanceThe following items are now available for purchase from the Gold Shop:  - Lowest-Grade Monster Essence / Hide / Bone Fragment / Carapace / ClawIncreased EXP and added rewards for defeating World Bosses:  - Horg the Roamer, Andras the Cave Predator, Pakirus the Specter of Thirst: Mercenary Corps EXP 800, Adventurer&#039;s Emblem ×35  - Scraping Brack, Karon the Tyrant, Hagen the Dark Necromancer: Mercenary Corps EXP 1200, Chronograph of Ages ×3  - Hungry Eye Octavia, Lavanis Feather of Burning Ashes, Barpedin the Crushing Darkness: Mercenary Corps EXP 1600, Fragment of Memory ×50Increased the reward from Sudden Missions to Fragment of Sacred Light ×60■ QuestsFixed an issue where Adventure Quest 48. Siege got stuck on a black screen after the cutsceneFixed an issue where lip-sync was not applied to some character dialogue during Adventure Quest 39. Where the Giant SleepsFixed an issue where the NPC was not displayed during the Weldon Area Quest, though the speech bubble appearedFixed an issue where the Area Quest could not proceed if Igniter Snickrak was defeated before completing certain Area QuestsFixed an issue in Adventure Quest 59. Tomb of Greed where Johnny&#039;s icon was displayed as Lute&#039;s icon when using cookingFixed an issue where certain NPCs were not displayed during Dana&#039;s Hero QuestFixed an issue in Adventure Quest 35. Steelheart Fortress where players could not move if they failed the mini-game outside the fortressFixed an issue where players could not move if they attempted the puzzle mini-game without completing Marmot King Hog&#039;s Bond Quest [Fly, Familiar!]Removed some of the placed Harpy monsters during Adventure Quest 37. The Looming ShadowFixed an issue where certain character sounds were not affected by option settings during specific quests■ SystemFixed an issue where the skill description scroll did not work in the Hero CodexFixed an issue where Castella&#039;s voice played when entering the active character codex in the Hero CodexFixed an issue where the Depth of Field option was not being appliedFixed an issue in controller environments where refresh rate options above 120Hz could not be toggledFixed an issue where re-entering the Hunt Dungeon and Trait Dungeon lists did not automatically return to the previous list positionFixed an issue where the difficulty setting for Merc Guide → Special Challenges could not be operated with a controllerFixed an issue where the language displayed on the field did not change when the text language was changed in the optionsFixed an issue where the treasure chest&#039;s locked state was not released upon defeating Snark the Hungry Pouchfang■ GraphicsFixed an issue where the back of the character&#039;s hair appeared unnatural when Cerese wore the Ophelia&#039;s Oath costumeFixed an issue where some buildings in the town appeared abnormallyFixed an issue where the back of Charlotte&#039;s hair was displayed abnormally on her hoodFixed an issue where the character could pass through walls at specific locations in the Shadowed WoodsFixed an issue where the character fell through the ground in some areas of the world■ MiscellaneousFixed an issue where the [30-second Aerial Monster Attack] achievement was counted even when the monster fell into waterFixed an issue where certain underwater treasure chests could not be opened in specific areasFixed an issue where the first-time reward from the Tower of Trials appeared unclaimed until reconnectingFixed an issue where camera speed applied differently when moving the right stick up/down on a controllerFixed an issue where in-game mouse sensitivity was switched to controller sensitivity after using a controller in the UIFixed an issue where combat background music played even when not in combat upon moving to the harpy-roamed area in the eastern worldFixed an issue where the UI disappeared and the hero could not be controlled when moving to the Merc Guide from the dungeon reward source on the world mapFixed an intermittent issue where the room could not be found when entering multiplayer via invite codeThank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, Notes, 1.0.4</media:keywords>
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<item>
<title>Project Motor Racing Adds Free Holden Commodore, PC Triple&amp;Screen Support in 2.1 Update</title>
<link>https://news.jatlink.uk/17217</link>
<guid>https://news.jatlink.uk/17217</guid>
<description><![CDATA[  Giants Software and Straight4 Studios have launched a new, free DLC pack alongside a “significant new update” for Project Motor Racing. Update 2.1 includes a total rebuild of the handling model for the GT3 and GT4 categories, Alpha triple-screen support on PC, and more. The ‘Aussie Rivals’ pack brings one of the greatest rivalries in motorsport to Project Motor Racing for the first time, introducing the 2013 Holden VF Commodore and a “completely reworked” 2013 Ford Falcon FG. These Australian domestic models represented the last truly local clash between Holden and Ford, before Holden transitioned to the imported ZB Commodore shell in 2018 and the death of car manufacturing in Australia saw the Supercars series subsequently shift to Chevrolet Camaro and Ford Mustang shells. This era of V8 Supercar racing has been represented in a string of Forza Motorsport games, as well as on iRacing and 2014’s Grid Autosport, but never in Gran Turismo – so this may come as particularly appetising for PS5 players. Alongside the DLC pack comes Update 2.1, which – according to Straight4 – “delivers major improvements across content, physics, online racing, immersion, presentation, and close-quarters racing.”  The update includes a complete rebuild of the GT4 and GT3 classes led by new CCO Aristotelis Vasilakos, former handling guru at Kunos Simulazioni for Assetto Corsa. It also features Alpha triple-screen support, improved collisions, and various “graphical enrichments throughout the game.” Logitech’s ‘Trueforce’ feedback has also now been enabled on all platforms. Players will now be able to join supported online sessions after they have started, without having to wait for the next full restart, and those registered for a ranked session will no longer need to stay on the registration screen while they wait. That is, once you’re registered you’ll be able to return to other areas of the game. When the ranked session is good to go, you’ll get a notification that will allow you to join directly from wherever you are. “Players have been putting in the laps, giving us the feedback, and pushing us to make PMR better,” said new Straight4 Studios CEO Kevin Boland. “Update 2.1 is the result of that process: a major GT4 and GT3 overhaul, cleaner racing, better online flow, stronger immersion features, and the free Aussie Rivals Pack, delivered as a big thank you to our community that continues to inspire and shape Project Motor Racing.” This new update follows an earlier major update for Project Motor Racing released back in March, which “aimed at resetting PMR’s foundation and bringing the sim much closer to what a serious motorsport title should feel like.” Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff. ]]></description>
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<pubDate>Thu, 30 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Motor, Racing, Adds, Free, Holden, Commodore, Triple-Screen, Support, 2.1, Update</media:keywords>
</item>

<item>
<title>Destiny 2 is Officially Disabling One Armor Set Permanently</title>
<link>https://news.jatlink.uk/17205</link>
<guid>https://news.jatlink.uk/17205</guid>
<description><![CDATA[  The official Destiny 2 account on Twitter confirmed that one armor set is being disabled due to major issues, and it won&#039;t be re-enabled ever again. Destiny 2&#039;s unceremonious death has been discussed aplenty by content creators, fans, and even other developer studios, as the game was for a long time the epitome of live-service done right. Between poor upper management decisions and the main story coming to a close with The Final Shape, Edge of Fate and Renegades failed to pull in enough players to sustain the game long-term. ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Destiny, Officially, Disabling, One, Armor, Set, Permanently</media:keywords>
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<item>
<title>Stranger Things Returns To Netflix In An Unexpected Way</title>
<link>https://news.jatlink.uk/17206</link>
<guid>https://news.jatlink.uk/17206</guid>
<description><![CDATA[  The main story of Stranger Thingswrapped up with its final, two-hour-long episode at the end of 2025, but it&#039;s become increasingly clear that Netflix won&#039;t be done with the franchise for a long time yet. After years of utilizing the IP as a marketing and merchandising powerhouse, it&#039;s no surprise that the streaming service isn&#039;t letting it go quietly. ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stranger, Things, Returns, Netflix, Unexpected, Way</media:keywords>
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<item>
<title>How to unlock MOMO from Xenosaga in Xenoblade Chronicles 2 Nintendo Switch 2 Edition</title>
<link>https://news.jatlink.uk/17202</link>
<guid>https://news.jatlink.uk/17202</guid>
<description><![CDATA[  Our guide covers the quest to unlock MOMO from Xenosaga in Xenoblade Chronicles 2 on Nintendo Switch 2.  ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, unlock, MOMO, from, Xenosaga, Xenoblade, Chronicles, Nintendo, Switch, Edition</media:keywords>
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<item>
<title>How to unlock the new costumes for Pyra and Mythra in Xenoblade Chronicles 2 Nintendo Switch 2 Edition</title>
<link>https://news.jatlink.uk/17203</link>
<guid>https://news.jatlink.uk/17203</guid>
<description><![CDATA[  Our guide covers how you can unlock new styles for Pyra and Mythra in Xenoblade Chronicles 2 Nintendo Switch 2 Editions and change outfits for them. ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, unlock, the, new, costumes, for, Pyra, and, Mythra, Xenoblade, Chronicles, Nintendo, Switch, Edition</media:keywords>
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<item>
<title>Meta’s Reality Labs division for VR and wearables loses $4.62B in Q2</title>
<link>https://news.jatlink.uk/17204</link>
<guid>https://news.jatlink.uk/17204</guid>
<description><![CDATA[ Meta’s Reality Labs division reported that it lost $4.62 billion in the most recent quarter, showing the company is still investing heavily and still losing a lot of money in virtual reality and AI wearables. In the second quarter ended June 30, Meta said in its earnings report that Reality Labs generated revenue of $431 million. That was up from $370 million a year earlier. But the company’s operating loss grew to $4.53 billion a year ago. Analysts expected a second-quarter loss of $5.07 billion on revenue of $423.4 million. Mark Zuckerberg, CEO of Meta, focused on VR starting in 2014 with its acquisition of Oculus for $2 billion, and it launched its first headset in 2016. A big fan of the metaverse, Zuckerberg changed the company’s name from Facebook to Meta in 2021. He has been losing billions of dollars a quarter in the Reality Labs division, but the focus shifted from VR to AI glasses starting in late 2025.   The post Meta’s Reality Labs division for VR and wearables loses $4.62B in Q2 appeared first on GamesBeat. ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Meta’s, Reality, Labs, division, for, and, wearables, loses, 4.62B</media:keywords>
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<item>
<title>Final Stand Co&amp;Op Hot Fix Incoming</title>
<link>https://news.jatlink.uk/17198</link>
<guid>https://news.jatlink.uk/17198</guid>
<description><![CDATA[ We want to thank all our players for jumping into Final Stand on day one! We&#039;re excited to finally be able to share this experience with all of you. We greatly appreciate all your feedback today on the co-op experience in Final Stand.  We&#039;ve heard the requests from players to introduce a matchmaking system to Final Stand. With all the difficulty levels, faction options (for both players and enemy A.I.), and Battleground picks – this would create a subpar matchmaking experience and lead to incredibly long queue times. We felt to retain the best possible player experience, we would pursue a traditional lobby system.  In the next few days, we plan to add the ability for players to browse a list of public Final Stand lobbies or create your own (private/public) game lobby to be able to play Final Stand with any other player. This approach provides players with more control over their co-op experience by being able to review selected maps and difficulty and being able to chat in the lobby with your co-op partner before jumping into the match.  Our goal is to release a hot fix with this change as soon as possible. Stay tuned to our social channels and Relic Discord to find out when this update is ready. For additional technical support or to report bugs, please reach out to our support team here https://help.relic.com/  The Relic Team  ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Stand, Co-Op, Hot, Fix, Incoming</media:keywords>
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<item>
<title>Blade &amp;amp; Sorcery &amp;quot;Unsupported&amp;quot; On Standalone Steam Frame, Developer Says</title>
<link>https://news.jatlink.uk/17199</link>
<guid>https://news.jatlink.uk/17199</guid>
<description><![CDATA[  A lead developer of Blade &amp; Sorcery has confirmed the PC VR version of the game will not run natively on the Steam Frame due to performance limitations. Blade &amp; Sorcery developer Wully has confirmed that the game will be marked as &quot;unsupported&quot; for standalone play on Steam Frame because the headset is simply unable to run the PC VR version well enough. They are quick to add that PC streaming works well. The quote follows:B&amp;S has been around for a long time now. The PCVR version [...] is unfortunately a bit to heavy to run standalone on the Frame, and you&#039;ll see it as &quot;unsupported&quot; so people don&#039;t get confused or disappointed. It&#039;s better for us to be transparent about its performance. Even turning the graphics down and lowering settings, it&#039;s just a bit too heavy to run via proton/fex. However, streaming from PC to the Frame works great! For those of us with our finger on the pulse of the industry (read: trudging through boring spec sheets for the last few years), the news that B&amp;S won&#039;t run natively on standalone Frame should come as no surprise. When I saw Wully&#039;s post I immediately thought, &quot;Well, yeah, that&#039;s why they made Blade &amp; Sorcery Nomad for Quest and Pico 4.&quot; But if the response on social media is to be believed, the news has surprised many in the VR space. Steam Frame and Standalone Steam Frame is often described as Valve&#039;s answer to Meta Quest, and many seem to believe it presents a generational leap in standalone VR. I can see where that belief might come from.  Like the Quest line, Steam Frame is a standalone unit, and it does indeed pack newer and more powerful guts. It runs SteamOS and uses a Qualcomm Snapdragon 8 Gen 3 processor and 16GB of RAM compared with Quest 3&#039;s Snapdragon XR2 Gen 2 and 8GB of RAM, allowing compatible VR and traditional games to run directly on the device without a PC. Valve is also creating a Steam Frame Verified system to indicate which games can run &quot;great&quot; in standalone. But Valve is very clear about what it considers the headset&#039;s primary use case: streaming games from a more powerful computer. In Valve&#039;s own words, &quot;Steam Frame is a streaming-first, wireless VR headset + controllers that can handle your whole Steam library.&quot;  The headset comes with a dedicated wireless adapter designed to provide a direct, low-latency connection between the headset and a PC, desktop or laptop, as well as devices such as the Steam Machine. With demanding PC VR games, unsupported doesn&#039;t necessarily mean unplayable on Frame. Some PC VR games will be too demanding for the Frame&#039;s mobile-class processor to deliver the experience the developers consider acceptable when running standalone, but when the game is rendered on a gaming PC and streamed to the Frame, the PC does the heavy lifting.There&#039;s Always Nomad As for Blade &amp; Sorcery, specifically, it seems almost inevitable that the built-for-standalone Blade &amp; Sorcery Nomad will be brought to Steam as a &quot;Great on Frame&quot; game. This lower-spec port of B&amp;S has nearly the same gameplay as the PC VR version, but uses lower fidelity graphics, lower quality physical simulations, and less concurrent AI enemies.  And of course, you can always stream B&amp;S to the Frame (whenever Steam Frame finally ships). ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Blade, Sorcery, Unsupported, Standalone, Steam, Frame, Developer, Says</media:keywords>
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<item>
<title>Three More VR Games Get &amp;quot;Great On Frame&amp;quot; Certified By Valve</title>
<link>https://news.jatlink.uk/17200</link>
<guid>https://news.jatlink.uk/17200</guid>
<description><![CDATA[  Deadly Delivery, Stellar Cafe, and Growrilla join the growing list of standalone VR experiences for the upcoming Steam Frame headset. With Steam Frame&#039;s imminent release, expect to see loads of VR games receive their Great on Frame certification, a stamp of approval from Valve saying the games run well as standalone applications without the need for a PC.  We have a running list of every certified game that will be continually updated, but as new entries come in batches, it is good to spotlight them so they do not get lost in the shuffle. Deadly Delivery Deadly Delivery is a chaotic co-op package horror game built around delivering parcels into haunted mines. Yes, it is as odd as it sounds. Players dodge monsters and traps to reach their quota or face permanent termination. Developer Flat Head Studio previously delivered puzzle-shooter We Are One.Growrilla VR Growrilla is a procedurally generated &#039;eat-em-up&#039; from Salmi Games, the team behind Sweet Surrender and the upcoming Drifters: Blackout Crew. You start as a small ape stealthily scavenging for food and surviving on a generated island before growing into a huge destructive giant. At this point, the game becomes all about destruction and smashing everything in sight. It started in Early Access in 2019 before its full release in 2020.Stellar Cafe Stellar Cafe is a casual interactive experience from AstroBeam, a team led by Devin Reimer, one of the co-creators of VR classic Job Simulator. Players spend several in-game days solving the existential problems of various quirky, personality-driven robots. Every robot is powered by AI, with real-time responses to anything you say into the headset&#039;s microphone. The game will be a hybrid title with both flatscreen and VR support, Steam Frame standalone included. ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Three, More, Games, Get, Great, Frame, Certified, Valve</media:keywords>
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<item>
<title>Stardew Valley &amp;quot;3DVR&amp;quot; mod looks like a whole different game, is &amp;quot;fully playable&amp;quot; and compatible with all of your existing mods</title>
<link>https://news.jatlink.uk/17201</link>
<guid>https://news.jatlink.uk/17201</guid>
<description><![CDATA[  Stardew Valley&#039;s wonderfully active modding scene has brought PC players many, many unofficial delights over the years, like the addition of a bear mount or, bless it, a mod that lets you see where all of your neighbors are on the map at any given moment. The latest marvel coming courtesy of a dedicated Stardew modder looks like a whole new game, one with a 3D world, a first-person perspective, motion controls, and VR compatibility. &quot;Play Stardew Valley in Full 3D or VR with Motion Controls,&quot; says mod author GingasVR. &quot;I&#039;m Serious. Lightweight and Compatible with Everything.&quot; It&#039;s a tempting proposition to be fully absorbed in a 3D transformation of Stardew Valley&#039;s impossibly cozy world, but GingasVR cautions that the mod is still a work-in-progress. Despite &quot;some visual weirdness,&quot; which you can see in the clip below, the mod is &quot;fully playable&quot; and &quot;won&#039;t mess up your save.&quot; According to GingasVR, you can install and uninstall it seamlessly and switch between 3D, 2D, and VR modes with hotkeys.  I’ve been working on this for months, I made a mod that lets you play Stardew Valley in VR or 3D with Motion Controls #vr #stardewvalley #gaming pic.twitter.com/fKGFVmLabrJuly 28, 2026 Even GingasVR admits this mod looks a little janky here and there, saying &quot;there&#039;s only so much you can do with C# scripting to create voxels out of sprites that are meant for 2D,&quot; but if it&#039;s really as smooth in motion as it looks, it&#039;s still mighty impressive. I don&#039;t have near enough qualifications to explain how it all works, but fundamentally, it uses procedural generation to create 3D voxels from the game&#039;s existing 2D assets. That&#039;s how GingasVR was able to make the mod in a matter of months rather than years. I&#039;d be interested to play it out of pure curiosity, and if you&#039;re so inclined, there&#039;s a video tutorial from GingasVR on how to get it all set up. It doesn&#039;t sound particularly complicated, but if you aren&#039;t used to installing mods for games, you should probably watch the guide. Stardew Valley doesn&#039;t have mod support on console for &quot;numerous reasons&quot; says creator ConcernedApe, but he&#039;s not &quot;opposed&quot; to it if it&#039;s ever possible [/url] ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stardew, Valley, 3DVR, mod, looks, like, whole, different, game, fully, playable, and, compatible, with, all, your, existing, mods</media:keywords>
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<item>
<title>Battlefield 6&amp;apos;s Record&amp;Breaking Success Earns EA CEO $38 Million Payday, But Laid&amp;Off Devs Aren&amp;apos;t Around to Celebrate</title>
<link>https://news.jatlink.uk/17197</link>
<guid>https://news.jatlink.uk/17197</guid>
<description><![CDATA[  EA’s CEO got an $8 million raise thanks to how well Battlefield 6 performed — four months after the devs responsible for making the game got laid off. Battlefield 6 was the highest-selling game of 2025, beating out Call of Duty: Black Ops 7 and NBA 2K26. It sold over seven million copies in just three days and was the best-selling title across both Xbox and PC at the time. However, in March 2026 — just five months after celebrating the most successful launch in the Battlefield franchise ever — EA laid off an undetermined number of employees across all its Battlefield teams to “better align” itself around “what matters most to our community.”  Now, come July, one of EA’s SEC filings have been released, showing that CEO Andrew Wilson’s total compensation for the 2026 fiscal year added up to $38,649,984. As pointed out by PC Gamer, this is an $8 million increase from his total compensation from the previous year, and he has Battlefield 6’s success to thank for it. The filing credits Battlefield 6’s high sales for allowing EA to meet company objectives, saying the game had a “high-quality launch” with “positive critical reviews and stable services and gameplay, with interim milestones related to future launches being met.” It also states that the game’s “highly successful launch” helped manage the company’s resilience in an “unpredictable external environment.” While reception to Battlefield 6 has had its ups and downs in recent months, it’s showing no signs of slowing on the content side, receiving a collaboration with Top Gun as part of Season 4. The collab, which drops in August, includes two fighter jets and skins of characters in the film, complete with full voice acting. In June, IGN spoke with Ariel Giovannetti, Seasonal and Competitive Creative Lead, Motive, Battlefield Studios, who assured fans that their feedback about the game is being heard and that the team was pleased with how things shook out in Season 3. “I hope the roadmap shows that we are listening, that we are working towards those goals that the community is setting for us, but at the same time we&#039;re moving responsively because Battlefield is huge,” he told us. “...our goal was to reach out to our fans, was to reach out to our current players, show them that we care, show them that the future is bright, that we are going to be applying a lot of changes, that we&#039;re going to be doing a lot of things, that is what the community wants and we&#039;re very happy with that.” This news follows EA&#039;s 2025 aquisition to a private investor group in a record-breaking $55 billion deal, made up of Saudia Arabia&#039;s Public Investment Fund, Silver Lake, and Affinity Partners, who now have a 100% ownership of the company. Image Credits: Patrick T. Fallon/Bloomberg via Getty Images Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.  ]]></description>
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<pubDate>Thu, 30 Jul 2026 01:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Battlefield, 6s, Record-Breaking, Success, Earns, CEO, 38, Million, Payday, But, Laid-Off, Devs, Arent, Around, Celebrate</media:keywords>
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<item>
<title>The Teenage Mutant Ninja Turtles Join Sonic Racing: CrossWorlds</title>
<link>https://news.jatlink.uk/17190</link>
<guid>https://news.jatlink.uk/17190</guid>
<description><![CDATA[ Sonic Racing: CrossWorlds continues to add new faces to its already large roster of racers. Previously, Sega added characters from ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Teenage, Mutant, Ninja, Turtles, Join, Sonic, Racing:, CrossWorlds</media:keywords>
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<item>
<title>Project Zomboid peaks at 74k players</title>
<link>https://news.jatlink.uk/17191</link>
<guid>https://news.jatlink.uk/17191</guid>
<description><![CDATA[ Project Zomboid has peaked at 74,959 concurrent players on 29 July 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 74k, players</media:keywords>
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<item>
<title>How To Train Your Dragon Meets Zelda In New Fantasy RPG</title>
<link>https://news.jatlink.uk/17186</link>
<guid>https://news.jatlink.uk/17186</guid>
<description><![CDATA[  How to Train Your Dragon has had a number of full-blown video game releases over the years, but none that have quite lived up to its incredible movie adaptations. It is a shame, as while the books and films are generally targeted toward a younger audience, there is absolutely scope for a bigger and more fulfilling adventure game that forgoes the movie tie-in curse and releases to critical and commercial success. After all, this is a franchise with a cast of memorable and colorful characters, great art, and the potential for fun, heartfelt, and action-packed narratives. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, Train, Your, Dragon, Meets, Zelda, New, Fantasy, RPG</media:keywords>
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<item>
<title>Which is the best version of Blue Reflection Quartet? PS5, Switch 2, Switch, PC, and PS5 Pro tested</title>
<link>https://news.jatlink.uk/17187</link>
<guid>https://news.jatlink.uk/17187</guid>
<description><![CDATA[  We compare Blue Reflection Quartet on PS5, Switch 2, PS5 Pro, Switch, PC, and Steam Deck going over visuals, performance, load times, and more to help find the best version for you. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Which, the, best, version, Blue, Reflection, Quartet, PS5, Switch, Switch, PC, and, PS5, Pro, tested</media:keywords>
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<item>
<title>Returning &amp;apos;90s board game Dino Battle proves Ameritrash isn&amp;apos;t extinct!</title>
<link>https://news.jatlink.uk/17188</link>
<guid>https://news.jatlink.uk/17188</guid>
<description><![CDATA[  Dino Battle! is a classic Ameritrash board game from the 1990s created by a real heavy hitter in the genre, but I doubt that many of our readers will have heard of it at all. Co-designed by Stephen Baker, creator of HeroQuest, Space Crusade, and Heroscape, this game of dinosaur-on-dinosaur violence was published in Germany and France in 1993, but never made it to the US or UK. That&#039;s about to change, as Rebellion Unplugged has just announced a Gamefound campaign to bring the game back into print, in English, with &quot;fast-paced, &#039;beer-and-pretzels&#039; Ameritrash gameplay, faithfully updated from the beloved 1990s classic for modern players &quot;. Read the full story on Wargamer: Returning &#039;90s board game Dino Battle proves Ameritrash isn&#039;t extinct! ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Returning, 90s, board, game, Dino, Battle, proves, Ameritrash, isnt, extinct</media:keywords>
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<title>Halo: Campaign Evolved Modders Have Already Added Iron Man, Carl Johnson From GTA, and More</title>
<link>https://news.jatlink.uk/17189</link>
<guid>https://news.jatlink.uk/17189</guid>
<description><![CDATA[  Halo: Campaign Evolved already has a bunch of mods, some of which are genuine quality-of-life upgrades, while others make silly additions, such as replacing Master Chief with Iron Man and CJ from Grand Theft Auto: San Andreas. Halo: Campaign Evolved officially released earlier this week, and fans were quick to back all of its layers. Players swiftly discovered that the game has a secret ending, which seems to point to a remake of Halo 2. However, people are now using the foundation of Halo&#039;s Unreal Engine debut to mod the game to oblivion. Some of these mods are actually very helpful and make the game better, while others are, admittedly, very absurd. For starters, Halo: Campaign Evolved has a mod where you can swap out the ever-stoic Master Chief for Carl Johnson, the protagonist from Grand Theft Auto: San Andreas. It&#039;s sort of a rite of passage for games to have a playable CJ mod, as he&#039;s a very simple model to port between titles. It&#039;s also just very comical to see a regular man in a tank top and jeans running around fantastical environments, such as a sci-fi world where he can fight aliens. Halo: Campaign Evolved also boasts a third-person POV if you find the right skull modifier for it, which would probably be the ideal way to experience this mod; otherwise, you&#039;ll only be able to see his hands in gameplay. Other mods also let you play as Iron Man, Brutes, and custom Spartans. There&#039;s a wealth of additional mods that change the gameplay experience as well, including visual overhauls that make the graphics even more realistic, downgrade it to PS1 visuals, and even one that adds a dynamic day/night cycle. As for gameplay changes, some mods add weapons, tweak existing guns to be more like other Halo games, and there&#039;s even one that adds the jetpack from Halo: Reach. On consoles, players can play the game in split-screen, but that&#039;s not possible on PC... unless you download a mod that adds the feature in. Ultimately, there are already a lot of really fun ways to enhance the game on PC, and if you&#039;re looking to spice up this Halo remake, you should check out the game&#039;s page on NexusMods. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Modders, Have, Already, Added, Iron, Man, Carl, Johnson, From, GTA, and, More</media:keywords>
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<title>Steam Beta adds HDR streaming on Steam Deck OLED</title>
<link>https://news.jatlink.uk/17182</link>
<guid>https://news.jatlink.uk/17182</guid>
<description><![CDATA[ Valve just released the latest Steam Beta for all supported platforms, bringing with it some important fixes and improvements to Steam Deck OLED streaming.  Read the full article here: https://www.gamingonlinux.com/2026/07/steam-beta-adds-hdr-streaming-on-steam-deck-oled/ ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Beta, adds, HDR, streaming, Steam, Deck, OLED</media:keywords>
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<title>Final Fantasy 7 Revelation Director Is Pushing for a Physical Edition, But Nothing Has Been Decided</title>
<link>https://news.jatlink.uk/17184</link>
<guid>https://news.jatlink.uk/17184</guid>
<description><![CDATA[  There&#039;s a chance that Final Fantasy 7 Revelation may not have a physical edition, but the director of the game is actively pushing to avoid that. When speaking with GamesRadar, director Naoki Hamaguchi was asked about the state of physical games and whether or not Final Fantasy 7 Revelation will receive a physical disc. Given the game is still almost a year away from release, Hamaguchi was unable to make any guarantees, but admitted that it is something important to him. “We’re still having internal discussions on what the exact SKU product lineup is going to be for Revelation,” said Hamaguchi, “So, I can’t say anything particularly definitive at this point in time. But I am working to make the arrangements to allow us to have some kind of physical edition.” He noted that platforms like Nintendo have certain rules, such as storage limits with things like game cartridges, which can make these decisions challenging. But ultimately, he hopes to have something that satisfies fans to the best of their ability. &quot;Each platform and first-party have their own specific rules and regulations that we need to take into account, and think about what format is actually going to be best for the game. These are the discussions that we&#039;re having at this point in time. I do hope that we&#039;ll be able to come up with something that is as close as possible as to what players and fans are going to want, but you&#039;ll have to look forward to future announcements for that.&quot; He also joked that fans will &quot;rip him to pieces&quot; if the game doesn&#039;t have a physical edition following these comments. As for his personal feelings, Hamaguchi noted he is optimistic that there will always be some kind of physical item, even if it&#039;s just a code in the box or game key card, and values the ability to have a physical item commemorating the game that fans can cherish. “I do feel, as a developer and as a fan, that the general trend is for things to shift away from physical towards downloadable games. But that’s obviously talking about the trend. Personally, here at something like Fan Fest or at community events for games that I’ve worked on, I really think that people bringing up things, asking for autographs. I think that’s lovely. I think it’s a wonderful culture and it would be a shame to lose that. I want that to remain.” Although PlayStation&#039;s digital-only strategy won&#039;t begin until January 2028, almost a year after Final Fantasy 7 Revelation&#039;s release, that hasn&#039;t stopped some games from going all digital beforehand. Grand Theft Auto 6 will not release on a disc when it launches in November, and reports suggest there are no plans for that to change. While GTA 6 is a unique case and the move is likely being done to avoid leaks ahead of release, it wouldn&#039;t be surprising if other companies begin to pull back on physical as PlayStation ramps up its digital future.  Will Final Fantasy 7 Revelation be the next game to go all-digital? Only time will tell. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Revelation, Director, Pushing, for, Physical, Edition, But, Nothing, Has, Been, Decided</media:keywords>
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<title>Guillermo del Toro Says He Plays Angry Birds ‘Every Day’ of His Life</title>
<link>https://news.jatlink.uk/17183</link>
<guid>https://news.jatlink.uk/17183</guid>
<description><![CDATA[  Speaking with IGN as part of our IGN30 Icon Series, Guillermo del Toro opened up about his favorite games — and while he gushed about many, one definitely stood out from the rest. It’s no secret that Guillermo del Toro is a die-hard gamer. He’s spoken at length about his favorite titles, most recently retweeting a sculpture of Resident Evil 2’s Super Tyrant with an excited, “Aaaaah~.” We got the chance to sit down with the acclaimed filmmaker at San Diego Comic Con 2026, where he celebrated the 20th anniversary of Pan&#039;s Labyrinth. During our chat, del Toro waxed poetic about the many games that have impacted him over the years, citing titles like Journey, Left 4 Dead, and Monument Valley. “Death Stranding made me cry,” he told us. (It’s no surprise — he starred in the game, after all.) “Shadow of the Colossus made me introspective about so many intangible things. Bioshock, it’s a world I could get lost in for ages.” However, his most surprising favorite doesn’t feature brooding themes or a dark, shadowy world. Instead, it’s one of the most popular mobile games of all time, notably featuring an iconic, upbeat theme song and bright, happy colors: Angry Birds. “Every day of my life, every moment I have free, I’m still playing Angry Birds. I’m really good at it,” he admitted. On the more predictable end of what you’d expect from del Toro’s tastes, he also revealed that he’s a massive fan of Dead Cells, though he jokingly asked the game’s developers to make a version without respawning for the older gamers out there. “Dead Cells was really interesting to me,” he explained. “I just hate respawning, because you only get about 35 levels and then you start again. You get faster, but please, do a version without respawning for the older, for the elderly players. I’m available. Contact me and send it to me, please. I beg you!” Our full, extended interview with Guillermo del Toro will be published later this year as part of the IGN30 Icons series. In the meantime, you can check out a previous episode of the series, where we chatted with Ken Levine, creator of famed games like System Shock 2 and its spiritual successor, Bioshock. Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.  ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Guillermo, del, Toro, Says, Plays, Angry, Birds, ‘Every, Day’, His, Life</media:keywords>
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<title>WWE 2K26 Mod Lets You Fight in Nuketown</title>
<link>https://news.jatlink.uk/17185</link>
<guid>https://news.jatlink.uk/17185</guid>
<description><![CDATA[  A new mod for WWE 2K26 lets players fight in one of the most iconic maps from the Call of Duty franchise, bringing the wrestling action to Nuketown. The WWE 2K26 mod features both a standard ring and a faithful recreation of the classic Call of Duty stage. ]]></description>
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<pubDate>Wed, 29 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>WWE, 2K26, Mod, Lets, You, Fight, Nuketown</media:keywords>
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<title>One Of 2025&amp;apos;s Best RPGs Is Officially Getting A Sequel</title>
<link>https://news.jatlink.uk/17169</link>
<guid>https://news.jatlink.uk/17169</guid>
<description><![CDATA[  2025 was a stacked year for RPGs, with some impressive games covering just about every corner of the genre. Want a classic JRPG style adventure with the grand sweep of the best Final Fantasy games? Clair Obscur: Expedition 33 has you covered. More in the mood for something building on the Bethesda tradition? Kingdom Come: Deliverance 2 is an instant classic. ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>One, 2025s, Best, RPGs, Officially, Getting, Sequel</media:keywords>
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<title>&amp;quot;Basically no one at BioWare&amp;quot; knows how Dragon Age works anymore, says studio veteran, so don&amp;apos;t expect a remaster like Mass Effect&amp;apos;s even if one would sell &amp;quot;super well&amp;quot;</title>
<link>https://news.jatlink.uk/17168</link>
<guid>https://news.jatlink.uk/17168</guid>
<description><![CDATA[  The Mass Effect Legendary Edition in 2021 provided the perfect modern way to enjoy BioWare&#039;s beloved sci-fi trilogy. Sadly, it&#039;s unlikely we&#039;ll ever see the first three Dragon Age games get the same treatment, according to Mark Darrah, who co-directed the first game and directed the second. That&#039;s not for want of trying either, as Darrah tells FRVR there was an internal campaign to re-release the original Dragon Age installments, but logistics just weren&#039;t in anyone&#039;s favor. &quot;I think what you want is a Champion’s Edition,&quot; he says. &quot;My plan was like, we&#039;re going to do a &#039;Champion’s Trilogy,&#039;&quot; he recalls. &quot;These are three games with three different important figures. And we&#039;re going to group them in, collect them together [...], we&#039;re going to retroactively turn it into a trilogy.&quot;https://www.youtube-nocookie.com/embed/rGbgcmNxFh4 The term Champion&#039;s Edition stems from Street Fighter; the re-release of the second installment, Street Fighter 2: Champion Edition, is the third most successful arcade game ever. On its face, packaging Dragon Age Origins, 2, and Inquisition together seems like a sound idea, but there are a lot of technical hurdles. The first two use the Eclipse Engine, while the third was developed using Frostbite, and they don&#039;t feed into each other as directly as the Mass Effect games. The Mass Effect trilogy was made using the Unreal Engine for all three installments, and each sequel was built to incorporate your character from its predecessor. Dragon Age 2 allows you to do that directly from Origins, but to do it for Inquisition, you had to upload your save to an outside app. It&#039;s cumbersome, and even if BioWare or parent company EA wanted to make this happen, finding support would be hard because the underlying tech is outdated within the industry. &quot;There is basically no one at BioWare anymore that understands the Aurora Engine [the basis for Eclipse],&quot; Darrah says. &quot;There&#039;s basically no one outside of BioWare anymore that understands the Aurora engine. So unlike Mass Effect, which is Unreal, there are basically no companies that could help you.&quot; It doesn&#039;t help that the last game in the series, Dragon Age: The Veilguard, performed underwhelmingly in terms of sales following a turbulent, decade-long development cycle. There won&#039;t be much impetus to invest in the franchise right now, no matter how strong the case might be for nostalgia. A shame, because after Baldur&#039;s Gate 3, there are generations of fans who&#039;d probably love these fantasy RPGs. Darrah thinks so, too. &quot;Could a Dragon Age remaster sell really well? Yeah,&quot; he says. &quot;I think it sells super well because even at the time, Dragon Age Origins wasn&#039;t the most attractive game. There&#039;s a lot you could do there to make it [...] a lot better looking.&quot; Dragon Age veteran says a series comeback would be difficult with EA&#039;s &quot;frightening&quot; graveyard of dormant IP: &quot;I suspect that it wouldn&#039;t happen.&quot; [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Basically, one, BioWare, knows, how, Dragon, Age, works, anymore, says, studio, veteran, dont, expect, remaster, like, Mass, Effects, even, one, would, sell, super, well</media:keywords>
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<title>Studio Reset Reveals Supernatural Mystery Game: The Eventide</title>
<link>https://news.jatlink.uk/17170</link>
<guid>https://news.jatlink.uk/17170</guid>
<description><![CDATA[ The newly formed Studio Reset revealed their first game on July 29: The Eventide, a single-player supernatural mystery adventure, currently ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Studio, Reset, Reveals, Supernatural, Mystery, Game:, The, Eventide</media:keywords>
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<title>New Steam Free&amp;to&amp;Keep Game for August 2026 Officially Revealed Ahead of Time</title>
<link>https://news.jatlink.uk/17171</link>
<guid>https://news.jatlink.uk/17171</guid>
<description><![CDATA[  Steam&#039;s Free-to-Keep Promotion has confirmed another game for August 2026 via backend info on Steamdb, bringing the total number of games confirmed for the month up to two. Overall, this indicates Steam users may get fewer free games from the Promotion this month, although it is definitely possible and likely that more publishers sign up for it throughout the month. ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Steam, Free-to-Keep, Game, for, August, 2026, Officially, Revealed, Ahead, Time</media:keywords>
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<item>
<title>Project Zomboid peaks at 66k players</title>
<link>https://news.jatlink.uk/17164</link>
<guid>https://news.jatlink.uk/17164</guid>
<description><![CDATA[ Project Zomboid has peaked at 66,328 concurrent players on 29 July 2026.View charts and more statistics on our website. ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, peaks, 66k, players</media:keywords>
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<item>
<title>Logitech to ship mice with replaceable batteries in Europe only, following Nintendo</title>
<link>https://news.jatlink.uk/17167</link>
<guid>https://news.jatlink.uk/17167</guid>
<description><![CDATA[ Logitech recently told The Verge that some of its mice will soon feature replaceable lithium-ion batteries, but the new models will only be available in Europe. Like Nintendo, the company appears to be doing the bare minimum to satisfy regulators in certain markets.Read Entire Article ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Logitech, ship, mice, with, replaceable, batteries, Europe, only, following, Nintendo</media:keywords>
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<item>
<title>The Relic: First Guardian Review</title>
<link>https://news.jatlink.uk/17165</link>
<guid>https://news.jatlink.uk/17165</guid>
<description><![CDATA[  From a distance, The Relic: First Guardian looks like it could be a solid addition to the growing ranks of B-list action games that punch above their weight. The sort of recommendation you drop your friends who are looking for something to scratch that itch between big games to let them know you’re into this action-game lifestyle, for real. Upclose, The Relic is the exact opposite. It’s clearly inspired by bigger games within and around the FromSoftware lineage, but doesn’t even come close to meeting the high bars they set. It doesn’t even execute its own goals well – shoddy and broken throughout, barely propped up by its engaging combat and let down by how lackluster or straight up unacceptable every other piece of it is. Visually, The Relic does not make a good first impression nor does it make a great impression at any point afterward. Most character models are bland, either run-of-the-mill medieval European fantasy peasants, knights, and preachers; or designs bizarre enough to be curious but feeling incomplete like your Bloodborne Doll stand-in, Elisa. Faces, and especially your protagonist&#039;s mug, seem to have no actual detail on them, short of eyes that glow sometimes. And they all have a sort of low-res fuzz surrounding them akin to the infamous bloom effect from the old Fable games. The lands you explore have the mood of a dead world with how most of its settlements are ghost towns and all of its fortresses are ruins, and yet they all look nearly identical from one crumbling building to another. The few towns that do still have people in them feel almost indistinguishable from one another. The mix of geography and whatever hazy color filter is fogging everything up is the biggest indicator of which of the three main regions you’re in. The Faded Mist Forest is a dense hinterland with a minty green tint. Hillsbrad has that yellow glow like American movies in the 2010s set in foreign countries, lathered over its rolling hills while a vomit emoji green tint covers its swamps. These color filters get oppressive in burning villages, where everything has an orangey red glow that makes details like pathways to progress hard to find and the overall image quality look smudged. Then you have caves that artificially narrow your field of view by darkening the edges of the screen, really testing your peripheral vision. I did find exploring the regions to be occasionally intriguing, so long as I could avoid getting stuck on random geometry or loading waist deep into the ground at a checkpoint. There is genuine intrigue in finding a promising cave mouth or walking up a flight of stairs into a mysterious tower, which would only lead an elevator to bring you back down from the top. But sometimes it results in time spent trying to understand how a fast travel point ended up completely embedded inside a wall to be inaccessible and completely useless. It’s very easy to get pulled away from main paths and into side quests or dungeons around the corner because records left behind by lost or fallen characters. These dot the countryside, leading you into points of interest like a breadcrumb trail. These often reveal stories of loss told by your character making Batman-like deductions based on some sort of noteworthy thing in the environment like a broken cart, or told in the voice of the characters involved who conveniently left progressively revealing notes behind right before their demise. Seriously, I know every game does a version of this kind of storytelling, but The Relic really abuses this particular storytelling technique with a frequency and reckless abandon I don’t think I&#039;ve seen before. [It&#039;s] shoddy and broken throughout, barely propped up by its engaging combat. Many of these side stories, based on Korean folklore, are somewhat compelling, even moving at times. A memorable one involved a woman running out to the forest to find her husband who hadn’t returned home with the other soldiers from a battle. When you retrace her steps, you find that her grief had turned her into a monster (an admittedly common trope The Relic leans on to punctuate these stories with boss fights). They don’t all end with a bang, though. One story had me trek up a mountain reading scraps of notes from a wife waiting for her husband to return as their daughter gets more and more anxious, playing with pinwheels to pass the time. At the top of the climb was just a grassy plateau, filled almost hauntingly with pinwheels presumably left there by a daughter who eventually stopped waiting. I liked the rare occasions when a story resolved in a subversive way, and was disappointed when these kinds of stories had boss fights wedged into them awkwardly. The side stories and dungeon bosses are the best way to get loot of any meaningful value in The Relic. The rolling hills, deep forests, and dank dungeons of its world have hundreds of shiny little loot markers scattered into every nook and cranny, and almost all of them are just a scant pile of 30 ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Relic:, First, Guardian, Review</media:keywords>
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<item>
<title>New AMD Linux patch boosts low&amp;end gaming performance on Steam Deck</title>
<link>https://news.jatlink.uk/17166</link>
<guid>https://news.jatlink.uk/17166</guid>
<description><![CDATA[ As the Steam Deck slowly marches toward its fifth birthday next February, owners are likely eager for a way to extend its life rather than investing in expensive high-end competition. A new patch for AMD&#039;s Linux drivers could substantially reduce low-end frame hitches when the Steam Deck or other AMD-based gaming hardware is running in Energy Performance Preference (EPP) mode. Writing on the Linux kernel mailing list (thanks, Phoronix), kernel coder David Vernet lays out the basic problem that games often face in EPP mode. When a busy thread frequently goes to sleep for short periods, the current AMD driver can misinterpret that behavior as a signal to lower its average performance target. When those threads wake up, they start at a lower-than-desired frequency, leading to increased frame latency, stale frames, and longer frame generation times at the low end of the distribution. Shifting the processor to &quot;performance&quot; mode fixes this problem but eliminates the energy savings that EPP mode is supposed to provide. And simply boosting the affected thread&#039;s minimum performance target permanently actually makes low-end performance worse, thanks to the complexities of CPU/GPU boost management. Read full article Comments ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, AMD, Linux, patch, boosts, low-end, gaming, performance, Steam, Deck</media:keywords>
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<item>
<title>Pavlov Shack Is Coming To Steam Frame Standalone</title>
<link>https://news.jatlink.uk/17162</link>
<guid>https://news.jatlink.uk/17162</guid>
<description><![CDATA[  Pavlov Shack is coming soon to Steam Frame standalone, in addition to the full version being playable via PC VR streaming. The Steam store listing specifies in the description that the game &quot;supports the Steam Frame hardware only,&quot; implying that unlike the other Steam Frame certified games thus far, Shack will only run as a standalone app. This should not be surprising once you understand Shack&#039;s origins. Pavlov Shack is a separate title from its PC VR sibling, built because the original Pavlov was not able to run on standalone hardware. The reductions in things like resolution and draw distance that would have been required to get Pavlov performant on Meta Quest 1 and 2 would have put those players at a competitive disadvantage, so Shack was developed instead.  Shack started as a free app that had to be sideloaded via SideQuest before the beta version went to the now defunct App Lab and eventually a full release as a paid game in 2023. The Frame port will only support crossplay with Meta Quest, maintaining the separation between the two versions of the game. The original Pavlov, to date, has never released on Quest. A community manager for Vankrupt Games did clarify on Discord that any players who already own Pavlov on SteamVR will get Shack for free.  Pavlov Shack can be wishlisted on Steam now. ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pavlov, Shack, Coming, Steam, Frame, Standalone</media:keywords>
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<item>
<title>Soulslike RPG Wuchang: Fallen Feathers is getting a sequel from its original director, who formed a new studio after his alleged firing following censorship backlash</title>
<link>https://news.jatlink.uk/17163</link>
<guid>https://news.jatlink.uk/17163</guid>
<description><![CDATA[  A sequel to Chinese Soulslike RPG Wuchang: Fallen Feathers is in the works at new studio Indolphinity, founded by Wuchang director Xia Siyuan after he was reportedly fired from the original, seemingly defunct team at series creator Leenzee Games.  Wuchang publisher 505 Games, which will return to publish Wuchang 2 (or whatever it ends up being called), announced the news in a joint press release with Indolphinity, officially dubbed Chengdu Recursive Dolphin Technology Co.  That press release reiterates, in case you missed it, that Digital Bros, the parent to 505 Games, acquired the IP rights to Wuchang in April 2026. This would&#039;ve been on the heels of reports that the Leenzee Games Wuchang team had been dissolved after refusing a pivot to support work, not long after Siyuan&#039;s alleged firing earlier in the year.  This whole mess followed a significant retcon to Wuchang, evidently prompted by widespread backlash from Chinese fans angry over the game&#039;s portrayal of some historically significant people and characters, which also dramatically lowered the game&#039;s Steam review score.  &quot;Under the agreement, Indolphinity will lead the creative development of the sequel, while 505 Games will fund and publish the game globally,&quot; that press release reads. Additionally, a new Digital Bros subsidiary will be established in Chengdu, China to &quot;further support development and publishing activities.&quot;  In a Twitter statement, 505 Games confirms &quot;the Wuchang sequel has officially entered its preparation phase,&quot; indicating it won&#039;t actually be released for several years. With Indolphinity also likely wrestling with the groundwork of forming a new studio – which, if we&#039;re lucky, will include rehiring a lot of the original staff from Leenzee – I&#039;d say even a 2029 release date is generous. But a real future for Wuchang is exciting news nevertheless.  &quot;Wuchang: Fallen Feathers attracted more than 131,000 concurrent players on Steam at launch and reached 5 million players worldwide across PC and console platforms, establishing itself as one of the most successful Action RPG Soulslike titles in its category,&quot; 505 Games says.   (Image credit: 505 Games) Digital Bros co-founder Raffi Galante seems to quietly hit on Wuchang&#039;s troubled launch in a comment: &quot;From the outset, our priority has been to safeguard and amplify the original creative vision, while equipping the development team with the resources and publishing expertise needed to succeed worldwide. We are committed to preserving the cultural authenticity of the IP, keeping its creative heart in China while bringing the world of WUCHANG to players across the globe.&quot;  We&#039;ve also heard directly from Siyuan, who sounds keen to get back in the saddle.  &quot;We listen closely to the real voices of players and the community, and we remain firmly devoted to our original creative aspirations and cultural foundations, striving to answer everyone&#039;s long-standing expectations with more polished quality and a more complete experience,&quot; Siyuan says. &quot;Wuchang&#039;s story is far from over. Together, Indolphinity and 505 Games set out on a new journey, unfolding an entirely new chapter of Wuchang&#039;s story that is deeply rooted in the Eastern soil.&quot; Wuchang reviewed lower than the likes of Lies of P or The First Berserker: Khazan, but it had its devotees and made a name for itself with stunning visual direction, smart iterations on Soulslike-standard systems, a compelling setting, and generally sharp, always flashy combat. I would call it an annoying game that I enjoyed and finished despite some frustrations with encounter design and game balance. Our Wuchang: Fallen Feathers review awarded it 3.5 stars.  Soulslike devs accidentally make a powerful case for discs: PS5-exclusive physical edition sells out as Sony moves to end physical editions.  [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Soulslike, RPG, Wuchang:, Fallen, Feathers, getting, sequel, from, its, original, director, who, formed, new, studio, after, his, alleged, firing, following, censorship, backlash</media:keywords>
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<title>Abutton reveals Guns &amp;amp; Dragons gameplay in new trailer and announces playtest</title>
<link>https://news.jatlink.uk/17152</link>
<guid>https://news.jatlink.uk/17152</guid>
<description><![CDATA[ Abutton Inc., a Korean studio comprised of veteran developers from the studio behind Dave the Diver and Counter-Strike Online, has released a new trailer showcasing the gameplay from the upcoming fantasy FPS Guns &amp; Dragons. According to a press release, Guns &amp; Dragons is built around “fast-paced ranged combat, evolving character builds, and weapons pushed beyond their limits.” The game invites players to bring guns, bows, and increasingly questionable arcane engineering into a vibrant magitech fantasy world. Guns &amp; Dragons is being developed for Windows PC through Steam and the Epic Games Store. The game is set in a magitech fantasy world where up to 3 players grab their guns or bows and delve into caverns, dungeons, and even quaint villages to blast through hordes of enemy monsters with evolving weapon builds. Between runs, players can expand their bases and develop gear infused with arcane technology that becomes ever-more powerful. https://www.youtube.com/embed/bV66JA71LLY?feature=oembed The first Guns &amp; Dragons Steam Playtest begins on July 30th at 12 a.m. PDT (9 a.m. CEST / 4 p.m. KST) and will remain available through August 10th. Anyone interested in participating will be able to opt in by clicking on the “Request Access” button on the game’s official Steam page in the coming days. “Guns &amp; Dragons has been a labor of passion! We wanted to capture the excitement of designing ever more ridiculous weaponry and having players test how far they can push those designs,” said Park Jun-woo, game director at Abutton, in a press release. “Combat in the game is designed to be responsive and challenging, but when it comes to weapon build evolution, there’s just something magical about giving players the freedom to experiment. We’re excited to finally reveal Guns &amp; Dragons and have players try it out for themselves on the first-ever playtest starting July 30th.” Abutton will also showcase Guns &amp; Dragons at ChinaJoy 2026, taking place from July 31 through August 3, 2026. Attendees will have an opportunity to see the game in action and learn more about its fast-paced combat, colorful magitech setting, and evolving weapon systems. Guns &amp; Dragons is in active development for Windows PCs, with more details about game mechanics, playtest opportunities, and its availability planned for a later date.   The post Abutton reveals Guns &amp; Dragons gameplay in new trailer and announces playtest appeared first on GamesBeat. ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Abutton, reveals, Guns, Dragons, gameplay, new, trailer, and, announces, playtest</media:keywords>
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<title>GTA Online Pulls Major Feature With No Warning</title>
<link>https://news.jatlink.uk/17153</link>
<guid>https://news.jatlink.uk/17153</guid>
<description><![CDATA[  With Grand Theft Auto 6 only months away at this point, players are getting themselves prepared for an epic new experience with the next-best thing by diving into GTA Online. Seeing as the next major installment in the franchise will usher in a new era for GTA Online, it&#039;s widely expected that Rockstar&#039;s next online experience will eventually become the franchise&#039;s primary multiplayer destination. ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, Online, Pulls, Major, Feature, With, Warning</media:keywords>
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<title>Clair Obscur: Expedition 33 director prefers JPRGs to the likes of Skyrim, Fallout, and Baldur&amp;apos;s Gate because their linear narratives allow for &amp;quot;a stronger story&amp;quot; and &amp;quot;more memorable characters&amp;quot;</title>
<link>https://news.jatlink.uk/17154</link>
<guid>https://news.jatlink.uk/17154</guid>
<description><![CDATA[  The director of JRPG-inspired GOTY sensation Clair Obscur: Expedition 33 says he prefers linear stories to the sprawling open narratives of Baldur&#039;s Gate, Fallout, and Skyrim. Speaking to Automaton Media, Expedition 33 director Guillaume Broche admits that &quot;&#039;RPG&#039; is a very big term&quot; that includes a wide variety of games, but says that when he considers Western RPGs, he thinks &quot;more of games like Baldur&#039;s Gate, Fallout, or Skyrim, where the character you play changes the story and you kind of become the protagonist yourself.&quot; In those games, &quot;you make choices that affect how other characters react and how the story&#039;s ending plays out.&quot; As a general rule, &quot;Western RPGs let you make your own story.&quot; But in Japanese RPGs, he says, &quot;the story being told is quite linear,&quot; and that&#039;s something Broche prefers. &quot;You get a protagonist, you get the characters,&quot; he explains. &quot;I feel like it allows you to tell a stronger story and make more memorable characters.&quot; It&#039;s a fair assessment of the games he cites – Tav, the Dragonborn, and Fallout 3&#039;s Lone Wanderer are all fairly blank slates when compared to Maelle, Gustave, and Verso. That focus on player choice and character agency, Broche says, is the main distinguishing factor between JPRGs and their Western counterparts; &quot;there are a lot of very good Western RPGs where you feel like you are directing the story yourself because of the choices you get to make. In JRPGs, you do get some smaller choices, but in general, the story is linear, the ending is the ending, and the beginning is the beginning, from A to Z. I feel like that&#039;s the main distinguishing factor.&quot; After Clair Obscur Expedition 33, Sandfall Interactive is &quot;going to go a bit crazy&quot; with its next game: &quot;We want to let ourselves dream again and be creative.&quot; [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, director, prefers, JPRGs, the, likes, Skyrim, Fallout, and, Baldurs, Gate, because, their, linear, narratives, allow, for, stronger, story, and, more, memorable, characters</media:keywords>
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<title>0.12.1 is now live!</title>
<link>https://news.jatlink.uk/17155</link>
<guid>https://news.jatlink.uk/17155</guid>
<description><![CDATA[ AgilityWith the 0.12.1 release, we&#039;re delighted to be introducing a long-overdue addition to RuneScape: Dragonwilds - Agility! Our latest skill will allow you to build up your stamina and sculpt yourself into a speed machine.  Across Ashenfall, you&#039;ll find SIX new stations with flags for you to interact with. There, you&#039;ll find a leaderboard of times, and a trail of orbs to gather along a fixed course. From there, you&#039;ll be able to continually repeat the courses over and over, improving your time, getting XP with every lap.You&#039;ll earn rewards for completing Agility courses, and mastery of the courses will net you Gold Medals. You can throw those on your walls, like Pristine Fish from Fishing, as trophies to show everyone who&#039;s the boss of the course. Mastering the region&#039;s agility course will also grant you a gilded trimmed version of the regional cape as an extra reward.Firstly, let&#039;s talk about passives: You&#039;ll be able to gain XP passively while running across the world, too - but you won&#039;t get XP on mounts. Stop cheating and get those knees up! As you level up through the Agility Skill tree, you will passively consume less Stamina while you sprint. At levels 50 and 75, you&#039;ll also unlock passive increases to your maximum carry weight. You&#039;ll also be able to use Agility Shortcuts to make use of Kebbit Burrows situated across the world. They&#039;ll be dotted on your map, and you can dig them up to open up tunnels to cut across side routes in the world. In early Agility levels, you might take damage when failing to squeeze through unharmed, so be careful using the shortcuts on low HP.At higher levels, you&#039;ll start to break your falls from higher up by rolling out of them to avoid taking as much damage. Fatal falls will still kill you though. The skill tree also, of course, comes with its own Skill Spells and unlocks.Windstep is now an Agility skill spell, rather than a Runecrafting skill spell.At higher levels, Windstep will also cause you to send out a blast of air when you land, sending enemies to the floor.So, you can run further, carry more and scoot across the world in shortcuts. But that&#039;s being fast - not agile.How about... an aerial dash? A short, horizontal dash to cross small gaps and add extra evasive manoeuvres during combat? Sounds good. What if we gave you... a second jump? You&#039;ll be able to jump, jump again in mid-air and then dash horizontally to get over and around enemies. Pretty cool, right?You&#039;ll also be able to use a new skill spell - Recall.Leave a runic marker on the ground, and then recast to teleport back to the initial marking spot - great for quickly grabbing something urgently and getting out of danger. If you fall to your death while tethered, you&#039;ll also teleport back, and the tether will be consumed. All of this is built to make you faster, leaner and meaner - and we&#039;ll be factoring it in moving forwards in how we design exploration, puzzles and more. So don&#039;t start thinking you&#039;ll be able to make an Agility Pure account - it&#039;s time to do some cardio.The Great Body RobberyOur longest Secondary Quest to date can be found in Bloodblight Swamp - an unfortunate experiment has rendered the Good* Doctor* Fenkenstrain in a bit of a pickle. You&#039;ll need to help him out. Your rewards are a new club weapon that&#039;s shockingly good, and a buildable decoration: the Pylon. This functional decoration will generate an area of effect in a radius around it that intercepts lightning strikes to allow you to build in places known for... inclement weather. * = The validity of this claim is highly disputed.Combat and Movement ImprovementsWe&#039;re introducing the Ascension Cores feature to the Mystic Forge - use those cores to upgrade Masterwork and Vestige weapons to higher tiers using the relevant cores!We&#039;re adding a radial hotwheel for both Controller and Keyboard + Mouse users to speed up selecting primary items, as well as adding the quick cast shortcut for either a spell OR an item.Stability changes are coming to make jumping more consistent in suboptimal networking conditions that led to losing the ability to jump in some circumstances.You&#039;ll be able to cycle through your runes/arrows in mid combat to save you having to open your inventory.Jumping will cost 10 stamina, down from 20 - reducing further when Agility levels are reached.Leggings of Lightness, Mounts and Windstep should each be unaffected by this, so your general mobility won&#039;t change!We&#039;re making good progress on improving performance, additional ambient VFX and tons of optimisation for Fog, trees, grass and even the coastline. All of that is intended to make the experience more stable/smooth for you to focus on what you do best. Smacking the living daylights out of goblins.We&#039;re also adding more to the existing jump to improve its &quot;ledge forgiveness&quot; - as in, if you walk off a ledge, there&#039;s a small window of time for you to jump before you cartoonishly plummet to your demise. Visual FidelityWe&#039;ve done a bit of a pass over the starting ar ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>0.12.1, now, live</media:keywords>
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<title>Subnautica 2 is responsible for Krafton&amp;apos;s &amp;apos;record second quarter performance&amp;apos; despite the messy legal battle and accusations of sabotage</title>
<link>https://news.jatlink.uk/17149</link>
<guid>https://news.jatlink.uk/17149</guid>
<description><![CDATA[  Subnautica 2 might be a chill survival game, but the journey to May&#039;s early access launch was filled with drama, legal battles and accusations of sabotage. Just recalling it all is giving me a massive headache, which I&#039;m now going to give to you... Read more. ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Subnautica, responsible, for, Kraftons, record, second, quarter, performance, despite, the, messy, legal, battle, and, accusations, sabotage</media:keywords>
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<title>Project Zomboid Shadow Drops Massive Build 42 Free Update Today</title>
<link>https://news.jatlink.uk/17150</link>
<guid>https://news.jatlink.uk/17150</guid>
<description><![CDATA[  Turn up “What Was Lost”, prepare for long days scavenging and long nights crafting, building and now even rearing animals in this huge new content update for hit survival simulator Project Zomboid. Build 42 has landed today, so you can download and dive into all the juicy new systems (and marvel at the new graphics) […] ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Project, Zomboid, Shadow, Drops, Massive, Build, Free, Update, Today</media:keywords>
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<title>Pragmata&amp;apos;s chances of getting a sequel are high, Capcom exec says as the new action hit exceeds expectations with 2.5 million copies sold and counting</title>
<link>https://news.jatlink.uk/17151</link>
<guid>https://news.jatlink.uk/17151</guid>
<description><![CDATA[  In what&#039;s becoming another strong year for Capcom, Pragmata stands out as a notable success. So much so, the third-person shooter is likely set for another installment, according to a higher-up at the long-running developer and publisher. The company&#039;s first-quarter profits actually came in above estimates, according to a report from Bloomberg, and Pragmata was a strong contributor in that regard. The sci-fi adventure has sold over two-and-a-half million copies so far, an impressive turnaround for a game that only came out in April and isn&#039;t based on any existing properties. Capcom corporate office Yoshikazu Shimauchi – the company&#039;s head of finance, accounting, IT, and the PR and IR division – mentions that Pragmata actually exceeded expectations, which isn&#039;t something you hear very often in this industry. As such, Bloomberg reports that Shimauchi stated that the possibility of a sequel is high, lining up with Capcom&#039;s previous comments about turning the game into a series. https://www.youtube-nocookie.com/embed/TzBtbtOghV0 Shimauchi puts Pragmata&#039;s sales reception down to a strong marketing campaign and having a distinctive protagonist in Diana, the female android you have to protect as part of the main narrative. It always helps to have a good face for your release, especially if it&#039;s slightly odd or creepy. As a horror fan, it doesn&#039;t hurt that Diana immediately made me think of M3GAN, the killer android who became a slasher icon in 2013. I actually thought screenshots of Pragmata were a M3GAN-themed mod for something at first glance, before learning it was its own game. Such curiosity was enough to push me to add the project to my wishlist. The ending leaves room for another installment, and the baseline concept – futuristic super-soldier protecting a small robot – is something that could be replicated in various scenarios ad infinitum. Wherever Pragmata 2 goes, there&#039;s clearly an audience ready to play it. Bayonetta creator says Capcom might be thriving thanks to a constant push to create new IP like Pragmata. [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pragmatas, chances, getting, sequel, are, high, Capcom, exec, says, the, new, action, hit, exceeds, expectations, with, 2.5, million, copies, sold, and, counting</media:keywords>
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<item>
<title>The Corsair HS35 V3 gaming headset is so lightweight that it may have just solved my summer migraine woes</title>
<link>https://news.jatlink.uk/17146</link>
<guid>https://news.jatlink.uk/17146</guid>
<description><![CDATA[  The Corsair HS35 V3 Wireless gaming headset is currently on my testing bench, and its 250g weight is the saving grace of my summer. For whatever reason, the hot weather likes to be a major migraine trigger, and I&#039;ve been struggling the last couple of months as here in Scotland we&#039;ve already seen temperatures up to 29 degrees (that&#039;s 84.2 Fahrenheit for those of you outside the UK). That might not seem that hot to some, but here, where we&#039;re used to gray skies, rain, and have buildings designed to store heat, it&#039;s not a pleasant experience, and it can be made all the worse when one of the best gaming headsets is putting extra pressure on your head. Yet, testing the HS35 V3 right now seems like fate as it doesn&#039;t just sound great, but it&#039;s so lightweight that my head has never felt better.   Corsair HS35 V3 Wireless Gaming Headset With Mic – White asdasdasdasd The HS35 V3 feels so light; had it not been for the fact that there&#039;s no ANC on board, I&#039;d easily forget it was on my head altogether. It helps too that the suspended headband doesn&#039;t dig into my skull, which is unfortunately a pretty common experience with plenty of other pairs. Nothing is worse then experience the sweltering heat of a hot day while testing a new headset (like that of the recent Turtle Beach Stealth Pro II) only to have it putting needless pressure on the top of my skull. Hot weather likes to plague me with migraines regardless, making my head extremely sensitive to any changes in the temperature, so adding an uncomfortable bit of tech into the mix is a good recipe to truly ruin my day. Fortunately, the HS35 V3 has done quite the opposite, and I feel far more chipper that I don&#039;t have to deal with any comfort issues.  The suspended headband, which is made up of a stretchy piece of fabric that&#039;s pulled tight to sit on top of my head, is also aided by the ultra-plush ear cushions. With these two features working in tandem, I&#039;ve had an extremely pleasant week testing the headset so far that I&#039;m considering taking it in place of my everyday headphones - something I don&#039;t typically do. Gaming headsets have a specific &#039;gamer&#039; look to them that I don&#039;t like sporting in public, but I&#039;m willing to make the sacrifice of looking a bit silly if it means I get to be comfortable.  (Image credit: Future/Rosalie Newcombe) This isn&#039;t technically the lightest headset I&#039;ve ever tested. That award would go to the Logitech G325 Lightspeed, which was only 212g compared to the Corsair HS35 V3&#039;s 250g. However, I not only prefer how the HS35 V3 feels on the head, but how it looks in comparison to Logitech&#039;s lightweight pair. Logitech chose not to include a physical microphone with its G325 Lightspeed headset, which I get, as that choice likely contributed to its light form factor. However, beamforming microphones personally give me a bit of an ick, as I prefer a physical boom arm that I can adjust as needs be. If I&#039;m getting comments from my friends that I&#039;m too loud while playing Marvel Rivals, it&#039;s far easier to just move the mic away from my mouth than it is to pull up any mic settings on my PS5, so a physical mic is always the better choice in my eyes.  (Image credit: Future/Rosalie Newcombe) I&#039;m still in the early stages of testing for now, and I still have plenty of time to see how the HS35 V3 Wireless truly compares to the rest of the headsets I&#039;ve looked at in 2026. Yet judging from its comfortable fit, physical microphone, and the fact that it has 50mm neodymium audio drivers and Dolby Atmos in its corner, it&#039;s looking pretty promising.View all Corsair gaming headsets at Amazon If you can handle a little extra weight, I&#039;ve also rounded up the best PC headsets for gaming, the best PS5 headsets, and the best Xbox Series X headsets for your setup. [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Corsair, HS35, gaming, headset, lightweight, that, may, have, just, solved, summer, migraine, woes</media:keywords>
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<item>
<title>The massive Project Zomboid Build 42 is out now</title>
<link>https://news.jatlink.uk/17147</link>
<guid>https://news.jatlink.uk/17147</guid>
<description><![CDATA[ Project Zomboid just had a big free upgrade with Build 42 now out in the stable branch, bringing with it an overhaul to various parts of the game.  Read the full article here: https://www.gamingonlinux.com/2026/07/the-massive-project-zomboid-build-42-is-out-now/ ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, massive, Project, Zomboid, Build, out, now</media:keywords>
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<title>Onion Games shares new Stray Children and Moon Steam Deck gameplay videos</title>
<link>https://news.jatlink.uk/17148</link>
<guid>https://news.jatlink.uk/17148</guid>
<description><![CDATA[  Onion Games showcases both Stray Children and Moon in off-screen Steam Deck gameplay videos. ]]></description>
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<pubDate>Wed, 29 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Onion, Games, shares, new, Stray, Children, and, Moon, Steam, Deck, gameplay, videos</media:keywords>
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<item>
<title>Far Cry 3: Project Medusa Is Coming</title>
<link>https://news.jatlink.uk/17145</link>
<guid>https://news.jatlink.uk/17145</guid>
<description><![CDATA[  Far Cry 3, while bogged down by the now antiquated (yet still occasionally charming) approach to open-world design popularized by Ubisoft, remains one of the very best in the series. Its captivating villains, great gunplay, and stunning tropical island are all highlights that would go on to inform the rest of the series, but rarely be bested. Since its release back in 2012, Ubisoft has revisited the project a few times, but has largely left it untouched. ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Far, Cry, Project, Medusa, Coming</media:keywords>
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<item>
<title>Justice League: Darkseid Officially Arrives 2027</title>
<link>https://news.jatlink.uk/17142</link>
<guid>https://news.jatlink.uk/17142</guid>
<description><![CDATA[  DC fans spent years hoping to see Superman and the Justice Leagueface off against one of the most powerful threats in comic book history, Darkseid. That payoff finally arrived in Zack Snyder&#039;s Justice League, where Darkseid&#039;s long-awaited live-action debut introduced the franchise&#039;s true overarching villain rather than focusing solely on Steppenwolf&#039;s invasion. ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Justice, League:, Darkseid, Officially, Arrives, 2027</media:keywords>
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<item>
<title>Pirates Of The Caribbean: Davy Jones Officially Arrives 2027</title>
<link>https://news.jatlink.uk/17143</link>
<guid>https://news.jatlink.uk/17143</guid>
<description><![CDATA[  Ever since Pirates of the Caribbean: Dead Men Tell No Tales sailed into theaters back in 2017, fans have been left wondering when Disney will finally bring the beloved swashbuckling franchise back to the big screen. While the long-awaited sixth installment remains in development, one of the biggest unanswered questions has nothing to do with Captain Jack Sparrow or the future of the Black Pearl, but instead with the fate of Davy Jones. ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pirates, The, Caribbean:, Davy, Jones, Officially, Arrives, 2027</media:keywords>
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<item>
<title>GTA Online In&amp;game Gambling Suddenly Disabled in Australia</title>
<link>https://news.jatlink.uk/17144</link>
<guid>https://news.jatlink.uk/17144</guid>
<description><![CDATA[  Rockstar has unexpectedly blocked in-game gambling features in GTA Online for players accessing the game from Australia. Australians are no longer able to activate gambling mini-games in GTA Online’s Diamond Casino, including blackjack, slots, poker, roulette, or the Inside Track horse racing mode. The free-to-spin lucky wheel is also disabled. These minigames were previously operating in Australia for the last seven years, since the establishment of the casino location in GTA Online in The Diamond Casino &amp; Resort update on July 23, 2019. Other functionality and missions involving the casino remain intact and playable. The sudden block subsequently comes as a curious move in July 2026, several months after the March introduction of the country&#039;s new online safety code that forced companies to introduce age verification mechanics as a barrier between minors and certain adult content, and almost two years after new mandatory minimum classifications for gambling-like content in video games were introduced in September 2024.  For context, the new guidelines established that any video games containing simulated gambling, such as casino games, must be classified R18+ – which legally restricts them to adults. This would include “[v]ideo games that have interactive activities such as slot machine simulators, roulette wheels or other age-restricted gambling or betting services as part of a broader game.” The guidelines give an example of an RPG “which features a slot machine that players can interact and play with.” However, GTA Online is already rated R18+ in Australia – indeed, Grand Theft Auto V was rated R18+ in Australia upon its 2013 release on PlayStation 3 and Xbox 360. On paper, the movement of the classification guideline goalposts represents no net change in rating for GTA Online. As such, it’s unclear what suddenly prompted the change this week.  IGN has requested clarification from Rockstar. At least for now, Australia has joined a surprisingly long list of around 50 countries where GTA Online’s casino betting minigames are not functional, including Portugal, Poland, Argentina, Greece, Luxembourg, South Africa, South Korea, China, Malta, and many more. Online casino gaming (including slots and casino table games like roulette and blackjack) is actually illegal in Australia, and has been for the last quarter of a century under the Interactive Gambling Act 2001 (Cth). Of course, GTA Online’s Diamond Casino is not an actual casino, and certainly wouldn’t appear to be the sort of thing this legislation is intended to apply to. In GTA Online, players purchase casino chips using in-game currency that is earned by playing the game and completing tasks and missions. It’s true that GTA Online allows players to purchase lump sums of in-game currency using real money, but currency bought with real money was treated as distinct and could not be used to purchase casino chips. GTA Online also features no functionality to turn currency won in-game into real-world money.  Regardless of the broader conversation around Australia’s otherwise world-leading addiction to gambling, a high-profile case like GTA Online is likely to generate considerable cynicism considering it’s not the real thing. In per capita terms, Australians are the world’s biggest actual gamblers, with losses equivalent to over $1,500 per adult every year.  Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff. ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, Online, In-game, Gambling, Suddenly, Disabled, Australia</media:keywords>
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<title>The Walking Dead Fan&amp;Favorite Character Officially Returns In New Season</title>
<link>https://news.jatlink.uk/17141</link>
<guid>https://news.jatlink.uk/17141</guid>
<description><![CDATA[  The Walking Dead is still one of AMC&#039;s biggest franchises despite the original series concluding in 2022, with the zombie universe now carried almost entirely by character-driven spin-offs. The biggest releases on the horizon include The Walking Dead: Dead City Season 3, which recently premiered, and the fourth and final season of The Walking Dead: Daryl Dixon, set to bring Norman Reedus and Melissa McBride&#039;s long-running story to a close later this year. ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Walking, Dead, Fan-Favorite, Character, Officially, Returns, New, Season</media:keywords>
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<title>Silent Hill: Townfall Might Be Exactly What the Series Needs | IGN Preview</title>
<link>https://news.jatlink.uk/17139</link>
<guid>https://news.jatlink.uk/17139</guid>
<description><![CDATA[  There&#039;s always a foggy town that instills a certain fear, cryptic puzzles within that tense atmosphere, and an underlying trauma to ground the chilling horror. I had an inkling that Silent Hill: Townfall could nail the series&#039; particular style of horror, and after getting three hours of hands-on time with it, I&#039;m thrilled to say my intuition was spot on. This being in first-person definitely sparked the thought of what P.T. could have been, because my time with Townfall showed that the more intimate interaction with the environment can bring you closer to both the story it&#039;s trying to tell and the gameplay elements that give rise to such dread. I came in thinking Townfall would be just another direction the series could explore, and came away eager for whatever comes after the end of my preview demo. Silent Hill: Townfall is developed by Screen Burn, which was previously known as NoCode, the crew that made the space-thriller Observation and has a direct lineage with Alien Isolation. Director Jon McKellan worked on it (and directed its DLC) and it&#039;s a pretty clear inspiration for Townfall in terms of it being first-person and the way it builds tension through feeling vulnerable as the player, having to rely on stealth before using combat as a last ditch effort. This is also a Silent Hill that&#039;s representative of the studio itself. Townfall takes place in the 1990s in a fictional setting called St. Amelia, and closely reflects seaside towns of Scotland, where the team is from. While these ports tend to be quite foggy to begin with, its density is intensified as you uncover how a close-knit community fell apart from what seems to be a disease and mutation that ravaged its people and turned them into monstrous mutants. Playing as Simon Ordell, you&#039;re a fish-out-of-water as an American mysteriously washed ashore in a Scottish town. He&#039;s got an IV hooked up to his hand, and he&#039;s searching for a nurse named Zoe Ellis who lives in St. Amelia. She reaches out to him through a radio device he relies on called the CRTV, guiding him through vague, desperate voicelines – and when you get to her house, you see a portrait of Simon in her upstairs hallway; something weird is going on here. Alien: Isolation is a pretty clear inspiration for Townfall. When I asked McKellan about this dynamic of having an American lead character, he said there&#039;s a good reason for it. While he couldn&#039;t give more away because of spoilers, he said it&#039;ll help players connect to him, being an outsider exploring the town to unravel a mystery that Simon is just as much in the dark about.Analog Boy in a Digital World The CRTV is the main crux of Townfall&#039;s gameplay – every Silent Hill uses a radio as a key item, and Townfall follows suit, but there are key differences here that bring you closer to the world itself. First, it&#039;s your visual guide for where to go. You can pull it up at any time and after tuning it for your next objective, the CRTV screen shows short disconnected clips of the buildings or alleyways you should see on your path to progress. This pushed me to really pay attention to the environment in a way having objective markers or a minimap could never really do. Simon has a physical map of the town you can pull out as well, which he&#039;ll automatically mark up based on story progress and clues you uncover in lieu of having a traditional quest log. I already felt like I had a deeper connection with the cobblestone streets and narrow alleys of St. Amelia just from the demo. My favorite thing about the CRTV, however, is the way it&#039;s used to solve puzzles. I remember the pharmacy section so distinctly because it felt like a riddle and scavenger hunt that you&#039;re eager to solve because you think you already know how to get to the solution. I had to devise the four-number combination to open a lock for a key item; seems like pretty standard stuff, right? After having to color-tune the CRTV, it kept showing a series of seemingly unrelated closeups of objects within the pharmacy. Each clip and object represented a number on the lock, and upon closer inspection without explanation or hand-holding, I was able to determine what these clues were communicating. It&#039;s that level of trust Townfall has that you can figure out what it&#039;s trying to tell you. There&#039;s one in an earlier section that&#039;s like an escape room that tees up this idea, where you have to look at photos on the wall, journal entries, and markings on a calendar to unlock the door and get out. This particular style of puzzle design lends itself extremely well to the first-person perspective because it&#039;s able to let the subtleties in the environment be part of the solution. Something McKellan also emphasized in our conversation is that the puzzles themselves are designed to be part of the story, too, where the clues and solutions tell you about the characters or what happened in the town to help develop your understanding without having to say things out loud.  Now, Townfall wouldn&#039;t be much ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Silent, Hill:, Townfall, Might, Exactly, What, the, Series, Needs, IGN, Preview</media:keywords>
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<title>Arena Breakout: Infinite Bans Notice &amp;  July 29th</title>
<link>https://news.jatlink.uk/17140</link>
<guid>https://news.jatlink.uk/17140</guid>
<description><![CDATA[ Hey everyone! As the security team of Arena Breakout: Infinite, we are highly aware of how important the game&#039;s stability and security is to players. That is why we have a 0% tolerance policy for any instances of rule breaking that occurs within the game (including but not limited to using plug-ins or unauthorized apps and intentionally collaborating with a player who&#039;s using plug-ins). The instant we become aware of a potential rule violation, we will immediately investigate it and implement a serious penalty if needed(including but not limited to a ten-year ban, your device being banned, and a bulletin about being circulated both in and out of the game). Let it be known that Arena Breakout: Infinite has already implemented a real-time banning policy. All suspicious accounts and historical data will be investigated and, if found guilty of a rule violation, either be banned or have their current ban extended. Additionally, we welcome players to make reports themselves if they see anyone breaking the rules. This can be done by using the Report function in the game and on our social media. Let&#039;s all work together to create a fair, equal, and enjoyable game experience. Compensation this period(July 13 - July 26):  Players Compensated: 88,699 Koen Value: 112.26Billion Penalties this period(July 13 - July 26): Bans for Cheating: 11,688 10-Year Bans: 1217 Device/IP Bans: 999 Bans: 9472  Bad Behavior: 106 Griefing: 106  Koen Confiscations: 2133 Playing with Hackers: 2133  information blocked: 84,092 Please follow our rules of conduct and enjoy the game. The following is a list of some of the accounts we have taken action against on this occasion.*These are listed in no particular order.Th********azOs***ayma*****Tvab******enSe*****keEn********moef***inTy****zuuS***erSn**********69ду**ня17**********anja******6612********wa1***2【G******ovGe*******VSпу***зоaq*******zuGE****21TR***itKî***înLI**A1Mo*****enZh**********vaDM**G8AL****IAz***0xo****xoFx*********57hh**idSE*****ROPa***87st**89pi*****podu***ATIn******edOz*****ekbl*****odJa******ea******wrxa**31fa********14Sa*******iosi*****74CC**KK11**********reOm*****stMa*********eyff******faTo*****a_Ma******onxb***kxar***hg36**********on46**********orE***Y09**********or86**********iudc******n™你那***怎么Xa*********geUA****itAl***20Pe*********3kAm******72ga****ikta****isS**LSw********x)Cu******i™H***DMi****07Gu*****TVEi*******a.TQ********ERAI***isAn****xxLu*******umCw**********diZe******ozNu***rubo*****00Le*******45ся***14Go*****OL我**马ча***пеZy**szKa**iepo**ysฮิ***าะＥｘ**ｉａKO**30M**rc***aCh******ekMu*********tiel***rasu**********9146**********reMe*****ffje******TVSk*****toNo**********inRo********70Ba**********ma1Z**o1As**********dEMa********obKs*****95pi*****22Al*****88Hu******ou上***るRa***ntM***3UB****AKbr********ngM.**osZ**KP0****алla****ei12**********eg72**********ad黄**马93********03ma***30Qu*****shJo*****loA***sXi*****SJMi*******kaLe******obПО**АНe***o.F****m.Re**********bzGA***BRHo*********on空气***大街IX*****VDKr******oiCh*******kkSh**enMy*****nXK**IAn****alLi**ruIE*****OOоs****tvAl****okDr********TV睡***cpe********02AC******ngSm*******laМа**анZi***idal******20 Arena Breakout: Infinite&#039;s Security Team July 29, 2026 ]]></description>
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<pubDate>Wed, 29 Jul 2026 09:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Arena, Breakout:, Infinite, Bans, Notice, July, 29th</media:keywords>
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<title>Indie strategy RPG Dreamsend: Wintersong is coming to PC via Steam</title>
<link>https://news.jatlink.uk/17132</link>
<guid>https://news.jatlink.uk/17132</guid>
<description><![CDATA[  This game will feature 15 playable characters in a cyberpunk fantasy world. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Indie, strategy, RPG, Dreamsend:, Wintersong, coming, via, Steam</media:keywords>
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<title>Cologne 2026: Ranked Series</title>
<link>https://news.jatlink.uk/17128</link>
<guid>https://news.jatlink.uk/17128</guid>
<description><![CDATA[ Today we&#039;re shipping the Ranked Series of Cologne 2026 Major stickers--new stickers that indicate a team&#039;s final standing in the design. As with all items in the Cologne 2026 Shop, 50% of the royalties support the teams, players and tournament organizer.The original dynamic pricing system determined the relative interest in players and teams, but it didn&#039;t produce reasonable prices. So the Ranked stickers have a lower price, but with the same relationship between players and teams as the Event Series stickers (as of today&#039;s update).Check out the new stickers and support your favorite players and teams! The Cologne 2026 Shop will be available until September 29th. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cologne, 2026:, Ranked, Series</media:keywords>
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<title>Clair Obscur: Expedition 33 for Switch 2 is something Sandfall Interactive is interested in doing, but too early to announce anything</title>
<link>https://news.jatlink.uk/17131</link>
<guid>https://news.jatlink.uk/17131</guid>
<description><![CDATA[  Clair Obscur: Expedition 33 being on Unreal Engine 5 introduces challenges for Switch 2 since a lot of features don&#039;t work according to Sandfall Interactive. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, for, Switch, something, Sandfall, Interactive, interested, doing, but, too, early, announce, anything</media:keywords>
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<title>Yes, the Palworld devs see your cursed NSFW mods: &amp;quot;I don&amp;apos;t think this is official&amp;quot;</title>
<link>https://news.jatlink.uk/17129</link>
<guid>https://news.jatlink.uk/17129</guid>
<description><![CDATA[  The facelessness of the internet can sometimes give the false impression of anonymity, but time and time again, social media has proven that the thing you think is only going to be viewed by your mom and that one co-worker who still engages with your posts even though you haven&#039;t spoken in seven years, might be picked up by a news organization or reposted by a celebrity. In that moment, you&#039;re either incredibly proud or ashamed depending on what you posted. I can only imagine it&#039;s a mixture of those feelings being felt by a pair of Palworld modders right now, who shared some downright filthy modded content to social media only to be retweeted by Mr. Palworld himself, Pocketpair publishing chief John Buckley. I&#039;ll start by sharing the much tamer of the two mods Buckley retweeted this week, because the next one is considerably less safe for work. The first piece of modded footage, from Palworld creator Reldrik, features a heavily tweaked Sekhmet pal dancing seductively behind, uh, Master Chief from Halo and one of the machines from Ultrakill, which Palworld collaborated with last year. I have no idea what to make of any of it, and apparently neither does Buckley. But who cares? Games are about having fun, and you don&#039;t need to know what&#039;s going on to have fun. Fun. Palworld is about having fun :) https://t.co/zeig4jotNXJuly 28, 2026 Now, again, this next image, shared by tuna_fan68, is much weirder. The Palworld screenshot shows an even more gratuitously modded version of Lovander than the well-endowed Sekhmet just above, and with even more revealing attire. This version of Lovander is one you&#039;d usually view behind the curtain of an incognito browser tab, but here it&#039;s been shown to the masses thanks in large part to Buckley himself, which is just a wild fact to have to type out. As for the nearly naked avatar sitting in a questionable position and staring at Lovander from an uncomfortably close distance, well, I did tell you this was NSFW. &quot;I could be wrong…but I don’t think this is official…&quot; Buckley says in response to this... this thing. I could be wrong…but I don’t think this is official…July 28, 2026 As fun as all of this is, let this also be a cautionary tale of the potential virality of your stupidest shitposts. As a respectable public figure myself, I know I have a cache of banger tweets that will remain permanently saved as drafts for that very reason, even if none of them would get you in trouble at work. The Japanese Patent Office has officially had enough of Nintendo, rejecting a patent attached to the Palworld lawsuit with &quot;rarely seen&quot; sass [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Yes, the, Palworld, devs, see, your, cursed, NSFW, mods:, dont, think, this, official</media:keywords>
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<item>
<title>Lionsgate and Blue Motion Games launch arcade game John Wick: Continental Pursuit</title>
<link>https://news.jatlink.uk/17130</link>
<guid>https://news.jatlink.uk/17130</guid>
<description><![CDATA[ Blue Motion Games and Lionsgate have launched John Wick: Continental Pursuit, a two-player, motion-based arcade game. Inspired by the billion-dollar action film series starring Keanu Reeves, the arcade machines will deploy first at Dave &amp; Buster’s arcade restaurant locations in the U.S. John Wick: Continental Pursuit serves as the inaugural first-person player arcade cabinet for the franchise. John Wick: Continental Pursuit combines cinematic gameplay with motion technology andintegrated special effects to create a highly responsive, simulation-driven arcade experience. Built for commercial environments, the game takes in different inputs from gameplay, motion,and players and closely aligns them to enhance realism, while the force-feedback targetingsystem adds tactile response.  The two-player format supports a shared, side-by-side gameplay experience that enhances engagement and social play appeal. The cabinet features an illuminated marquee, premium materials, and thoughtful design, extending to the sculpted vehicle form and ergonomically designed seating to deliver both visual impact and player comfort. Built using Unreal Engine, John Wick: Continental Pursuit is structured around short, scene-based gameplay designed for high-throughput operation. Three levels are available at launch,with 3- 4-minute sessions that support continuous player turnover in peak environments.Integrated scoring and progression systems are paired with a live operations framework thatenables remote updates and ongoing content releases. The cabinet integrates 3DOF actuator-based motion seating, a 75-inch commercial-gradedisplay, multi-directional audio, and wind effects, into a single platform. It is engineered fordurability, serviceability, and high visibility in demanding arcade environments, with acommanding physical presence designed to capture attention and convert foot traffic into active play. “From the motion system to the gameplay architecture, this machine was designed forhighvolume arcade environments, maximizing performance while driving replayability and ROI,” said Salim Sabbagha, president of Blue Motion Games, in a statement. The launch reflects enduring investment in premium IP-based, hardware-driven arcadeexperiences that combine cinematic production with physical interaction. John Wick: Continental Pursuit delivers evolving player expectations while supporting the operational demands of today’s arcade floor. Lionsgate Global Products &amp; Experiences led the effort on the Lionsgate side.  The post Lionsgate and Blue Motion Games launch arcade game John Wick: Continental Pursuit appeared first on GamesBeat. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:11 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Lionsgate, and, Blue, Motion, Games, launch, arcade, game, John, Wick:, Continental, Pursuit</media:keywords>
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<item>
<title>Valheim Meets The Odyssey In This Huge New Open&amp;World Survival RPG</title>
<link>https://news.jatlink.uk/17123</link>
<guid>https://news.jatlink.uk/17123</guid>
<description><![CDATA[  With The Odyssey proving to be yet another smash hit for Christopher Nolan and theaters in general, it is unsurprising that fans are eager to get their hands on anything even remotely like it. With the swords and sandals epics of yesteryear having sadly died out and little in the way of classical fiction existing in the same capacity as it did a few decades ago, sadly, we&#039;re a little strapped for experiences akin to Nolan&#039;s new blockbuster sensation. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Valheim, Meets, The, Odyssey, This, Huge, New, Open-World, Survival, RPG</media:keywords>
</item>

<item>
<title>Echoes of Aincrad Partner Guide &amp; Full list of partner weapons and how to unlock the secret ones</title>
<link>https://news.jatlink.uk/17124</link>
<guid>https://news.jatlink.uk/17124</guid>
<description><![CDATA[  This guide lists the characters you can invite as partners in quests, along with their weapon types and prerequisites to unlock if there are any. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Echoes, Aincrad, Partner, Guide, Full, list, partner, weapons, and, how, unlock, the, secret, ones</media:keywords>
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<item>
<title>Scheduled Minor Patch Maintenance &amp; July 30, 2026</title>
<link>https://news.jatlink.uk/17125</link>
<guid>https://news.jatlink.uk/17125</guid>
<description><![CDATA[ We will be performing a scheduled minor patch maintenance starting on Thursday, July 30, 2026 at 5:00 AM PDT (8:00 AM EDT / 2:00 PM CEST / 10:00 PM AEST). We anticipate the maintenance to last approximately 8 hours, concluding around 1:00 PM PDT (4:00 PM EDT / 10:00 PM CEST / 6:00 AM AEST July 31).Times:Thursday, July 30, 2026PDT (UTC -7): 5:00 AM - 1:00 PMEDT (UTC -4): 8:00 AM - 4:00 PMCEST (UTC +2): 2:00 PM - 10:00 PMAEST (UTC +10): 10:00 PM - 6:00 AM July 31What will be unavailable:All MapleStory game servers.Changes and Updates:MapleStory will be updated to v.270.2.0.Monthly Windows Update.List of issues fixed will be updated after maintenance has been completed. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scheduled, Minor, Patch, Maintenance, July, 30, 2026</media:keywords>
</item>

<item>
<title>Sakuna of Rice and Ruin: Hinuka&amp;apos;s Traversing Spirit Tale storyline videos published on YouTube</title>
<link>https://news.jatlink.uk/17126</link>
<guid>https://news.jatlink.uk/17126</guid>
<description><![CDATA[  Toho Games also uploaded a brand-new Chapter 5 story that could not be included in the now-defunct mobile game. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/da49c9a1/20987/original/Sakuna-Hinuka_s91.png" length="49398" type="image/jpeg"/>
<pubDate>Wed, 29 Jul 2026 05:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sakuna, Rice, and, Ruin:, Hinukas, Traversing, Spirit, Tale, storyline, videos, published, YouTube</media:keywords>
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<item>
<title>GTA Online in&amp;game gambling is now blocked in Australia</title>
<link>https://news.jatlink.uk/17127</link>
<guid>https://news.jatlink.uk/17127</guid>
<description><![CDATA[  ustralian GTA Online players are reporting they&#039;ve been blocked from in-game gambling features, meaning they can no longer play blackjack, roulette or three card poker in the Diamond Casino, among other mini-games. Users attempting to access these mini-games are now hit with a &quot;this feature is not available for you&quot; notification... Read more. ]]></description>
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<pubDate>Wed, 29 Jul 2026 05:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, Online, in-game, gambling, now, blocked, Australia</media:keywords>
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<item>
<title>Every Halo Game, Ranked Worst To Best</title>
<link>https://news.jatlink.uk/17112</link>
<guid>https://news.jatlink.uk/17112</guid>
<description><![CDATA[  The Haloseries is nothing short of video game royalty, with the sci-fi franchise considered to be one of the most influential first-person shooters of all-time, which single-handedly saved the launch of Microsoft&#039;s original Xbox console and pioneered an online game matchmaking formula that is still in use today. Two decades after these accomplishments, it has made its super-soldier poster boy - Master Chief - one of the undying faces of gaming, but what Halo game deserves to be crowned as the best? ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Every, Halo, Game, Ranked, Worst, Best</media:keywords>
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<item>
<title>6 Iconic PS2 Games That Changed Gaming Forever</title>
<link>https://news.jatlink.uk/17113</link>
<guid>https://news.jatlink.uk/17113</guid>
<description><![CDATA[  There&#039;s a reason the PlayStation 2 was the best-selling console of all time, with an absolutely massive catalog of more than 4,000 games, many of which went on to shape the future of the industry. It was an era when groundbreaking new IPs launched at the same time as beloved franchises peaked, with bangers in virtually every genre imaginable. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Iconic, PS2, Games, That, Changed, Gaming, Forever</media:keywords>
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<item>
<title>An ArenaNet developer&amp;apos;s spouse first discovered Jimothy the raccoon, so it&amp;apos;s only right that Guild Wars 2 adds him as a new pet for all classes</title>
<link>https://news.jatlink.uk/17114</link>
<guid>https://news.jatlink.uk/17114</guid>
<description><![CDATA[  The famous Jimothy from Seattle has accepted yet another brand deal. The wild raccoon seemingly suffering from a spinal deformity is being added to Guild Wars 2, in part because the woman who turned the poor creature into a viral sensation named Jimothy is married to an ArenaNet developer.  Kiana Hall posted the hairy dumpling on Instagram two weeks ago, writing in her caption that she and her spouse were &quot;graced with the presence of Jimothy&quot; as he galloped in front of them with the graceless abandon of a bowling ball, proud and round in his toddling. Since then, young Jimothy – his neighbors in Seattle determine him to be around a year old, and I&#039;m guessing maybe a Pisces – has appeared in Skyrim and Stardew Valley mods, and he received an official stat block in Dungeons &amp; Dragons. Now, ArenaNet shares in a press release, Jimothy will make a sanctioned visit to Guild Wars 2 in August. The developer explains, &quot;An ArenaNet developer&#039;s spouse recorded and uploaded a video of an oddly-shaped raccoon in their Seattle backyard. Now, after capturing the world&#039;s attention, it&#039;s scurrying into Guild Wars 2.&quot; ArenaNet explains in more depth on LinkedIn that, &quot;Bringing a little piece of Jimothy into Tyria felt like a fitting way to honor a story that connected so many people. Starting Aug. 11, track him down in Guild Wars 2 to unlock a Jimothy mini of your own.&quot; &quot;And while we love Jimothy&#039;s real-world origin story,&quot; the developer says responsibly, &quot;we&#039;d also like to remind everyone that wildlife is best appreciated from a safe and respectful distance. If you&#039;re looking to get up close to Jimothy, the in-game version is definitely the safer option.&quot; I&#039;m in the mood for a little spaghetti and raccoon meatball, so don&#039;t mind if I do.  Guild Wars 3 may have cracked the MMO code for tired millennials. [/url] ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>ArenaNet, developers, spouse, first, discovered, Jimothy, the, raccoon, its, only, right, that, Guild, Wars, adds, him, new, pet, for, all, classes</media:keywords>
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<item>
<title>Apex Legends Dev Officially Comments on the Popular BR Game &amp;apos;Turning 30&amp;apos;</title>
<link>https://news.jatlink.uk/17108</link>
<guid>https://news.jatlink.uk/17108</guid>
<description><![CDATA[  Every year, Apex Legends celebrates the anniversary of its shadow drop on February 4, 2019, and while it was rumored and leaked online ahead of time, there&#039;s an argument to be made that it&#039;s the most successful shadow-dropped game in history. And yet, even knowing that, saying Apex Legends is currently seven years old feels a bit like an understatement. The popular battle royale game from Respawn Entertainment has changed massively season after season, and to say it turns 30 with the launch of Season 30 on August 4 feels more accurate than saying it&#039;s 7. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Apex, Legends, Dev, Officially, Comments, the, Popular, Game, Turning, 30</media:keywords>
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<item>
<title>Halo: Campaign Evolved PC Settings Guide</title>
<link>https://news.jatlink.uk/17109</link>
<guid>https://news.jatlink.uk/17109</guid>
<description><![CDATA[  Halo: Combat Evolved sits in a pantheon alongside some of the best games ever made, so it wasn’t surprising that Microsoft would release a second remake of it eventually. However, instead of using a bespoke, in-house engine, this time around Halo Studios opted for Unreal 5,. And while that’s awesome for anyone with a high-end machine, it does mean it struggles to scale to lower-end and older hardware.  That doesn’t mean the game doesn’t look good though. If you have the hardware to juice up the settings a bit, Halo: Campaign Evolved looks stunning, with excellent lighting and environmental detail. But unlike a lot of games that have come out this year, like Resident Evil Requiem and Crimson Desert, which are on much more flexible engines, the Halo remake isn’t well-optimized for lower-end hardware and turns into an ugly mess once you need to start turning down some of the settings.  Unreal Engine 5 Ever since its debut back in 2022, Unreal 5 has had a bit of a reputation for being quite heavy on graphics cards. And while Halo: Campaign Evolved does fare a bit better than something like Silent Hill F or, well, the Silent Hill 2 remake, there doesn’t seem to be a lot of room to tweak performance, at least in my testing of the game.  I’ve already talked about how bad Halo: Combat Evolved looks on the weakest handhelds, but there generally isn’t much room to tweak without making massive swings. You often have to change multiple settings to see any kind of performance improvement, to the point where you’re probably better off just going to the next preset if you’re looking to boost performance or fidelity.  So, for most people, the best move is to just look at this handy little chart and align the preset with which graphics card you have and how much VRAM you have. For instance, I plugged in the RTX 3090 as a stand-in for the recommended RTX 3080 Ti, which the chart says should run at 60 fps at 4K with the High preset. And, well, that’s exactly how the 3090 performed. But what’s interesting is that the performance didn’t really move all that much when I started tweaking with the settings.  The Settings In my heart of hearts, I love it when a PC game encourages me to tweak with the settings to really dial in the performance. Halo: Campaign Evolved just doesn’t seem to be that game. But while that’s a bit of a disappointment for me, I don’t think it&#039;s necessarily a bad thing. There’s something about quickly picking the right preset and getting into the game that’s really appealing, and in a way feels true to Halo’s console roots.  If you do want to eke out a bit more performance, though, I’ve scoured through all the different settings to figure out what they change, and which ones you should change first if you want to improve performance or image quality.  Effects Quality: Effects Quality changes how complex visual effects like explosions are. In a game like Halo, where there are all kinds of different explosions and lasers being shot everywhere all the time, this is something I’d avoid turning down unless you really need to save performance. Don’t just turn it down if your average fps is lower than you want, though, only turn it down if your frame rate seriously drops during combat. Mid-range PC: High Handheld: Very Low Geometric Quality: In a lot of games, this would affect little objects like rocks in the environment, but in the Halo remake, the developers shoved all geometry under this one setting. So, this now affects silly little rocks, as well as how complex character models are. I’d keep this as high as possible until you start running out of VRAM. Mid-range PC: High Handheld: Very Low Global Illumination Quality: For some reason, Halo Studios kept all the geometry effects under one setting, but broke global illumination out of the overarching lighting category. Because this only affects indirect lighting, it doesn’t change performance all that much when you turn it down, so I’d keep it turned up.Mid-range PC: High Handheld: Very Low Lighting Quality: Just like geometric quality, Halo Studios shoved shadows, lighting quality and light draw distance into one setting here. So, changing this setting will make big changes to your performance, but at the cost of turning down most of the lighting effects at the same time. Ideally, all three of these things would have their own settings, but this would be the first thing to turn down if you’re struggling to hit 60 fps. Mid-range PC: High, or Medium on a 60-class cardHandheld: Very Low Texture Quality: One of the reasons I don’t like presets is because they usually change textures to be either way below what your VRAM can handle, or way above. For instance, on the Radeon RX 9070 I tested the game with, Halo Studios recommends the high preset, but with 16GB of VRAM, the 9070 has more than enough budget to crank textures up to ultra. For this setting, I’d use the amount of VRAM to guide you. 12GB or more: Ultra8GB-12GB: High4GB-8GB: MediumHandheld: Low Reflections ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Settings, Guide</media:keywords>
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<item>
<title>Fortnite Adds New Spider&amp;Man, Hulk, and Punisher Skins in Brand New Day Crossover</title>
<link>https://news.jatlink.uk/17110</link>
<guid>https://news.jatlink.uk/17110</guid>
<description><![CDATA[  Spider-Man: Brand New Day is taking over Fortnite as part of a brand new crossover. Epic Games has revealed a Spider-Man: Brand New Day crossover with Fortnite, which will also bring back the beloved web shooters. For those who have never used them, players can find Spidey&#039;s web shooters as an equippable item and use them to swing around the map. It&#039;s actually a really great way to flank enemy players, as they can fling you pretty fast, making it hard for players to keep track of you.  Additionally, Fortnite&#039;s Item Shop will be adding Spidey&#039;s Brand New Day suit (complete with a removable mask so you can see Tom Holland&#039;s face), a Hulk skin, and a skin of Jon Bernthal&#039;s Punisher. Will there be a skin for Sadie Sink&#039;s character, heavily theorized to be Jean Grey, later down the line? Who&#039;s to say!   ????️ big news incoming ????️ https://t.co/FaOZ7HpZA8— Fortnite (@Fortnite) July 28, 2026 It&#039;s also currently unclear if Epic will be adding in skins from previous Spider-Man tie-ins, such as the No Way Home suits or Zendaya&#039;s MJ skin. Either way, these should all be available in-game very soon. Epic didn&#039;t provide an exact time or date for these arrivals, but the Item Shop tends to refresh at 8 PM ET. The announcement also came paired with an extended sneek peak at Spider-Man: Brand New Day. The clip features Spider-Man chasing after an armored tank while the Punisher trails behind, likely with his own motives. It&#039;s mostly footage we&#039;ve already seen in the trailers, but it&#039;s a great way to get a taste of the action and Spidey&#039;s web-swinging in the film. These Fortnite skins come alongside new skins for Marvel&#039;s Spider-Man 2, which are available now. Spider-Man: Brand New Day finally hits theaters this Friday, and some of the folks at IGN have already seen it. We gave it a 7/10 in our review, noting that the film retreads some ideas from previous adaptations of the webhead, but largely sticks the landing. &quot;Spider-Man: Brand New Day sees Destin Daniel Cretton effectively refocus on the sturdiest pillars of the webslinger&#039;s iconography: struggling to find balance while swinging around New York City saving the day, and looking dang cool doing it,&quot; reads an excerpt from Tom Jorgensen&#039;s review. &quot;There’s more than a little déjà vu going on with a lot of Peter’s inner turmoil, and that does sometimes leave the &#039;brand new day&#039; of the title feeling like Groundhog Day, but overall, it’s a refreshingly small-scale ride that gives Tom Holland, Zendaya, Sadie Sink, and the rest of the cast (a wasted Tramell Tillman aside) at least a few moments each to shine.&quot; Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fortnite, Adds, New, Spider-Man, Hulk, and, Punisher, Skins, Brand, New, Day, Crossover</media:keywords>
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<item>
<title>Everquest Legends available today; launch roadmap shared</title>
<link>https://news.jatlink.uk/17111</link>
<guid>https://news.jatlink.uk/17111</guid>
<description><![CDATA[  EverQuest Legends looks like the original EverQuest from 1999, but with new features and quality-of-life enhancements. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Everquest, Legends, available, today, launch, roadmap, shared</media:keywords>
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<item>
<title>Prelude Dark Pain is now available for PC via Steam Early Access</title>
<link>https://news.jatlink.uk/17106</link>
<guid>https://news.jatlink.uk/17106</guid>
<description><![CDATA[  Quickfire Games also shared a roadmap of plans for the game&#039;s upcoming feature updates. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Prelude, Dark, Pain, now, available, for, via, Steam, Early, Access</media:keywords>
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<item>
<title>New Unique &amp; The Draugur’s Lantern</title>
<link>https://news.jatlink.uk/17105</link>
<guid>https://news.jatlink.uk/17105</guid>
<description><![CDATA[ If setting things alight is your specialty, The Draugur’s Lantern has you covered. Check out this new unique item coming in 3.29.1. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Unique, The, Draugur’s, Lantern</media:keywords>
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<item>
<title>Silent Hill Meets Stranger Things In This New First&amp;Person Horror</title>
<link>https://news.jatlink.uk/17107</link>
<guid>https://news.jatlink.uk/17107</guid>
<description><![CDATA[  While horror fans have been starving for the better part of the past decade, the genre has seen a complete turnaround into a new renaissance, with beloved franchises like Silent Hillmaking their long-awaited return. Although Silent Hill&#039;s iconic horror formula is getting yearly releases, with a new game on the horizon already, more than we could ask for, there is never too much of a good thing when it comes to gaming releases. ]]></description>
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<pubDate>Wed, 29 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Silent, Hill, Meets, Stranger, Things, This, New, First-Person, Horror</media:keywords>
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<title>Final Fantasy XIV Patch 7.55 is now available, Square Enix reveals patch notes and known issues for Switch 2</title>
<link>https://news.jatlink.uk/17094</link>
<guid>https://news.jatlink.uk/17094</guid>
<description><![CDATA[  Patch 7.55 for FFXIV brings in new adventures in the Occult Crescent: North Horn, the conclusion of the Phantom Weapons series, Inconceivably Further Hildibrand Adventures, and more. ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV, Patch, 7.55, now, available, Square, Enix, reveals, patch, notes, and, known, issues, for, Switch</media:keywords>
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<title>Clair Obscur: Expedition 33 leads call PlayStation killing discs a &amp;quot;sad decision&amp;quot; after buying boxed copies of their own RPG – &amp;quot;For us, physical was something special&amp;quot;</title>
<link>https://news.jatlink.uk/17095</link>
<guid>https://news.jatlink.uk/17095</guid>
<description><![CDATA[  The industry is still reeling from Sony&#039;s announcement that it&#039;s ending physical disc production for PlayStation consoles in 2028. There&#039;s been a lot of pushback, and now the developers behind Clair Obscur: Expedition 33 have added their two cents, lamenting the choice as a reductive one for the medium. &quot;Personally, I find it super sad because I really like video game stores,&quot; Guillaume Broche, creative director on Clair Obscur, tells Automaton. &quot;And even if nowadays, I play mainly on PC myself, we have a lot of people on the team who play on PS5 and love to collect physical discs. I think it&#039;s part of the beauty of art too – that it&#039;s something tangible.&quot; He concedes that in terms of business, he &quot;can understand why it may make sense,&quot; but &quot;it&#039;s a sad decision&quot; for the overall creativity of the industry. Tom Guillermin, co–founder and CTO of studio Sandfall Interactive, revealed actually doing a physical run for Clair Obscur was something the team had to push for.https://www.youtube-nocookie.com/embed/2VaLOc1FpSo &quot;A physical release adds more constraints because you have to account for the production time of the physical items, and you also earn less money per copy,&quot; he explains. &quot;But for us, physical was something special. We also felt that the game could be special to players.&quot; Doing a physical run is an increasingly large labor of love. The ubiquity of digital storefronts is pushing game discs into being a more niche interest similar to vinyl, except people aren&#039;t really buying game discs. Still, discs are important because they&#039;re timeless and collectible, and it feels better to have a game you love in your own two hands. I&#039;ve bought several games I love more than once because I got the physical version after playing the digital one. Nobody can turn the servers off on the disc I own, and I like having it on display. &quot;So even though it made things harder and meant less money per unit, it was important for us to provide players who want to have the physical game in their hands with an option,&quot; Guillermin says. &quot;Because that&#039;s what we value as players too.&quot; He&#039;s not kidding on that last part, because once Clair Obscur was on actual store shelves, Sandfall literally went out and bought it. &quot;After launch, we went to a video game store to buy our own game. Just as a gesture,&quot; Broche recalls. &quot;Another strong memory I have is when someone from Japan sent me a picture [of our game] from a video game store, in Akihabara I think, in Japanese writing and all,&quot; he remembers. &quot;I felt like a kid when I saw it. I was like &#039;Yeah, it&#039;s real!&#039; It starts feeling real when you see it in stores.&quot; Clair Obscur: Expedition 33 devs were told that &quot;no one&quot; would like one of the RPG&#039;s best systems before it launched, lead says: &quot;We didn&#039;t care&quot; [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Clair, Obscur:, Expedition, leads, call, PlayStation, killing, discs, sad, decision, after, buying, boxed, copies, their, own, RPG, –, For, us, physical, was, something, special</media:keywords>
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<title>Resident Evil beats Final Fantasy to become the best&amp;selling Japanese game series not published by Nintendo, with Resident Evil 2 Remake now leading the pack</title>
<link>https://news.jatlink.uk/17096</link>
<guid>https://news.jatlink.uk/17096</guid>
<description><![CDATA[  Resident Evil 2 is now the series&#039; best-selling game, while a new sales milestone sees the Capcom horror series pass Final Fantasy. In Capcom&#039;s latest earnings report, the company announced that Resident Evil 2 – that being the 2019 remake, not the 1998 original with the same name – has sold an extra 1.42 million copies since the last report, sending the game to lifetime sales of 19.75 million copies. And despite Capcom&#039;s decision to split every different version of a game into different parts of its platinum titles page making it seem like this happened long ago, Resident Evil 5 has finally been dethroned (via DuskGolem).  Between the original Xbox 360 and PS3 game, its Gold Edition, the PS4 and Xbox One re-release, and Switch editions of Capcom&#039;s divisive horror title, Resident Evil 5 had sold 19.01 million copies the last time Capcom detailed its sales in an earnings report earlier this year.  However, Resident Evil 2&#039;s spot at the top is definitely under threat as Resident Evil 4 remake is already at 16.04 Million copies sold despite 2&#039;s four-year headstart. Not to mention Resident Evil 4 sold 2.43 million copies in the last three months, which is over 1 million more than 2 sold. Resident Evil Requiem is also killing it as it sold a further 1.14 million in the last three months, and with momentum like that and big sales down the line, it also has a chance to make it to the top.  Capcom also confirmed that the Resident Evil series as a whole has sold 213 million copies since it debuted 30 years ago. That means it has surpassed Final Fantasy, which Square Enix claimed had sold 212 million as of last month. This means that Resident Evil is the ninth best-selling game franchise of all-time, and the biggest-selling Japanese game series not published by Nintendo, and with sales like Mario and Pokemon have, I&#039;m afraid that&#039;s probably the closest it will get.  &quot;Resident not-Evil&quot; is Resident Evil 2 director&#039;s joke cozy life sim pitch starring a retired Leon Kennedy fishing, baking, and &quot;inviting his old friends over for barbecues&quot; [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, beats, Final, Fantasy, become, the, best-selling, Japanese, game, series, not, published, Nintendo, with, Resident, Evil, Remake, now, leading, the, pack</media:keywords>
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<title>That GOG gloss&amp;up of Thief is an excellent way to play the game until we get the Nightdive remaster</title>
<link>https://news.jatlink.uk/17091</link>
<guid>https://news.jatlink.uk/17091</guid>
<description><![CDATA[  Two weeks ago I came to you with news that Thief: The Dark Project (and its expanded version, Thief Gold) were getting a sort of pseudo-remaster courtesy of GOG, ahead of its official Nightdive remaster coming this winter. My sentiment at the time could be summed up as: hey, this is cool... Read more. ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>That, GOG, gloss-up, Thief, excellent, way, play, the, game, until, get, the, Nightdive, remaster</media:keywords>
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<title>After Clair Obscur Expedition 33, Sandfall Interactive is &amp;quot;going to go a bit crazy&amp;quot; with its next game: &amp;quot;We want to let ourselves dream again and be creative&amp;quot;</title>
<link>https://news.jatlink.uk/17092</link>
<guid>https://news.jatlink.uk/17092</guid>
<description><![CDATA[  We won&#039;t see a new game from Clair Obscur: Expedition 33 studio Sandfall Interactive for a few years, it seems, but the studio&#039;s leaders are confident it will be something &quot;a bit crazy.&quot; Speaking with Automaton, Sandfall CEO Guillaume Broche reexamines the studio&#039;s plans for its next game – only its second release after the breakout success of Expedition 33, which was largely made by a team of junior staff.  &quot;It&#039;s too early to say anything precise, but we had a lot of fun creating Expedition 33, and it&#039;s a game that we all love internally, so we want to find this flame, this passion again for the next project,&quot; Broche says.  &quot;Expedition 33 was quite a long project too. Especially for me, it was six years. For Tom it was five and a half, and for most of the other members it was between four and five years. That&#039;s also why we want to let ourselves dream again and be creative again. We&#039;re going to go a bit crazy.&quot;  Don&#039;t interpret that craziness as a massively inflated scope, however. Broche affirms that Sandfall wants to stay small. Currently, the studio has around 26 people, which he calls &quot;more than enough&quot; for pre-production on the next game. If they cracked open the Expedition 33 war chest and hired a ton of people to make a gigantic game, Broche reckons they&#039;d lose part of the team&#039;s charm.  &quot;If we know we can&#039;t do everything, we have to focus on what matters, and I think that philosophy is what made Expedition 33 what it is,&quot; he says. &quot;It feels very focused, everything has a purpose, and everything is made for a reason. It doesn’t feel like something too big for its own good.&quot;  Earlier this year, Broche commented on the second album syndrome facing whatever game follows Expedition 33. Unbothered by sales comparisons or critical expectations, he said &quot;we&#039;re just going to do what we love again&quot; as &quot;we didn&#039;t make the first game to please anyone&quot; and that worked out pretty alright.  Sandfall staff have said as much since the end of the GOTY season that saw Expedition 33 showered in trophies. COO and production director François Meurisse likewise said the team&#039;s next game will just focus on &quot;what we think is cool,&quot; not what&#039;s expected to perform or, as writer Jennifer Svedberg-Yen put it, &quot;please a lot of people.&quot;  Clair Obscur: Expedition 33 leads call PlayStation killing discs a &quot;sad decision&quot; after buying boxed copies of their own RPG – &quot;For us, physical was something special.&quot; [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, Clair, Obscur, Expedition, 33, Sandfall, Interactive, going, bit, crazy, with, its, next, game:, We, want, let, ourselves, dream, again, and, creative</media:keywords>
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<title>20 years later, Bully is still &amp;quot;unlike any other&amp;quot; open&amp;world game, says Rockstar co&amp;founder and GTA veteran Dan Houser</title>
<link>https://news.jatlink.uk/17093</link>
<guid>https://news.jatlink.uk/17093</guid>
<description><![CDATA[  Video games can transport you across kingdoms and dimensions, so developer Rockstar was bold in deciding to set its 2006 open-world drama Bully in a New England boarding school. 20 years later, there still isn&#039;t anything quite like it.  Rockstar co-founder Dan Houser tells IGN during a San Diego Comic-Con interview, &quot;The team did an amazing job bringing [Bully] together, and it&#039;s a game that&#039;s unlike any other games out there.&quot; &quot;You know,&quot; Houser added, &quot;I think people are always looking for games that play like normal games, but with different tone and different setting. And Bully really found that.&quot; The teen angst simulator puts faith in its moody protagonist Jimmy, whose normal-ness sets him apart from other AAA game heroes. As him, you try winning over each of Bullworth Academy&#039;s stereotypical cliques – Jocks, Nerds, Greasers – while dodging adults, drinking soda, and Rated T smooching the NPC of your choice. It&#039;s a classroom daydream where you outrun the hall monitor and become a John Hughes hero. Rockstar co-founder and Bully writer Dan Houser looks back on what made Bully such a classic. In partnership with Aliens: Fireteam Elite 2, Alienware, BRISK x Splatoon Raiders #sdcc pic.twitter.com/RkaZtjsFfwJuly 28, 2026 Naturally, players got happily lost in it. Our contemporaneous GamesRadar+ review calls it a &quot;cavalcade of favors, beatdowns, vandalism, minor theft, humiliation, blackmail, make-outs and a whole lot of sticking it to The Man.&quot; Basically, it&#039;s awesome.  Though, Bully was controversial ahead of its release as parents panicked about the name &quot;Bully&quot; (our review references this by calling Bully either &quot;the ruin of Western civilization or a Catcher in the Rye for the videogame generation&quot;). Rockstar wasn&#039;t worried about what was ultimately an anti-bullying statement as Houser pulled freely from his childhood memories while working on the game&#039;s story. That grubby authenticity ultimately helped make Bully a popular, empathetic open-world game people could really see themselves in, and it prevented Bully from being another great game overshadowed by moral panic – which is what happened to the other 2006, boarding school nightmare Rule of Rose. &quot;I think people love open-world games anyway – particularly, ones that are made with integrity,&quot; Houser tells IGN about Bully. &quot;We&#039;ve got amazing art direction from [former Rockstar lead] Steven Olds, you&#039;ve got incredible music, you&#039;ve got some really memorable characters, and it&#039;s a unique setting. It came together really well.&quot;Find out where Bully falls on our ranked list of the 25 best Rockstar games of all time. [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>years, later, Bully, still, unlike, any, other, open-world, game, says, Rockstar, co-founder, and, GTA, veteran, Dan, Houser</media:keywords>
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<title>Call of Duty Fans Just Discovered Cut Black Ops Zombies Content</title>
<link>https://news.jatlink.uk/17089</link>
<guid>https://news.jatlink.uk/17089</guid>
<description><![CDATA[  Fans of Call of Duty: Black Ops have discovered an unfinished Zombies mode hidden within the game&#039;s new PlayStation port more than 15 years after its original release. Call of Duty: Black Ops is a fan-favorite entry in the shooter franchise for its story-heavy campaign and deep Zombies content. ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty, Fans, Just, Discovered, Cut, Black, Ops, Zombies, Content</media:keywords>
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<title>Xbox Game Pass failed to hit subscriber targets because most people don&amp;apos;t play lots of games, says analyst, and going indie won&amp;apos;t save it: &amp;quot;I don&amp;apos;t see a solution&amp;quot;</title>
<link>https://news.jatlink.uk/17088</link>
<guid>https://news.jatlink.uk/17088</guid>
<description><![CDATA[  There was a time not too long ago when Game Pass was seen as the future of Microsoft&#039;s gaming brand, if not the industry as a whole, but as we wait for the rebranded Xbox to emerge from its devastating reset, it&#039;s an open question whether subscription services for games are really a sustainable business model. IGN recently published a comprehensive writeup of the conception, boom, and recent downswings of Xbox Game Pass, and the site, one point, argued in favor of Xbox embracing smaller, more easily digested indie games instead of behemoth AAA releases. The logic is that subscribers could feel like they&#039;re getting their money&#039;s worth if they&#039;re playing more than a couple of games per year, which is a lot easier to achieve when the games available to them don&#039;t all take dozens of hours to beat. However, according to industry analyst and Circana senior director Mat Piscatella, going indie isn&#039;t the answer to Xbox&#039;s Game Pass woes – in fact, it could just make things even worse. &quot;IMO the primary reason Game Pass failed to hit its subscriber targets is because the mass market simply does not care to play lots of games,&quot; Piscatella says on Bluesky in response to IGN&#039;s story. &quot;The average player only buys 1 or 2 games a year, spends heaps of time in their favorite forever games, and that&#039;s it.  (Image credit: Microsoft) &quot;Game Pass primarily attracted the most invested and enthusiast parts of the audience... but that&#039;s not who needs to be captured when you want tens to hundreds of millions in subs,&quot; says Piscatella. With that in mind, you can see how IGN&#039;s argument that having more bite-sized games on the platform, of which &quot;you could play two or three in a month,&quot; makes sense. But in Piscatella&#039;s view, focusing on indie games would only lessen Game Pass&#039;s mainstream reach. This approach &quot;would appeal to an even smaller portion of the player base than exists now, accelerating the death spiral,&quot; he says. Microsoft has yet to unveil its plans for the future of Game Pass, although we did see a significant price drop in the immediate aftermath of Asha Sharma&#039;s appointment as Xbox CEO. The previous 50% increase resulted in the loss of millions of subscribers over the course of just a few months, so it feels like Xbox will need an aggressive plan to win back paying customers. However, Piscatella strikes a fatalistic tone, pointing to &quot;the crushing and devastating impact of the black hole behemoths sucking all the time and money from the rest of the market. &quot;It&#039;s not that [focusing on indie games] is a bad solution, it&#039;s just that for this particular challenge I don&#039;t see a solution,&quot; he says. &quot;The team was told to turn the games business into a sub model, like everything else Microsoft was doing at the time. If anything was going to work, it would have been what they tried.&quot; Xbox is back online, tech lead pledges &quot;we&#039;ll do better&quot; so similar failures &quot;can&#039;t ruin your night again&quot; after outage stopped fans playing digital and physical games. [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Game, Pass, failed, hit, subscriber, targets, because, most, people, dont, play, lots, games, says, analyst, and, going, indie, wont, save, it:, dont, see, solution</media:keywords>
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<title>Space Marine 2 kits out Salamanders and brings a new Thousand Sons sorcerer to slay</title>
<link>https://news.jatlink.uk/17090</link>
<guid>https://news.jatlink.uk/17090</guid>
<description><![CDATA[  Space Marine 2 has just unleashed a brand new update with new gear, PVP maps, and a fearsome new Chaos Space Marine foe to fight. Read the full story on Wargamer: Space Marine 2 kits out Salamanders and brings a new Thousand Sons sorcerer to slay ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Space, Marine, kits, out, Salamanders, and, brings, new, Thousand, Sons, sorcerer, slay</media:keywords>
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<title>FirstLook teams with Sega on playtesting platform and player CRM</title>
<link>https://news.jatlink.uk/17087</link>
<guid>https://news.jatlink.uk/17087</guid>
<description><![CDATA[ FirstLook, the player relationship platform for game studios and publishers, has been adopted by Sega, which will use it for playtesting and interacting with players. The deal is a good one for FirstLook, as the Japanese game publisher is one of the world’s leading game companies. Sega will use FirstLook’s player customer relationship management (CRM) and playtesting platform to support player engagement and playtesting across a portfolio of titles. Acquired by backend services firm Pragma, FirstLook was started to get players to playtest games in early stages. FirstLook became so popular that Pragma changed its name to FirstLook. Now, FirstLook has millions of players, and it can get interesting insights from those players, like figuring out that 93% of large game studios can’t predict a game’s success. It signed players up by allowing players to play games in early stages for free. But it evolved into a CRM platform, where FirstLook can follow up and send a sales pitch for the final version of the game — and also send pitches for more games to test. In short, FirstLook has become a platform for engaging with customers while it provides an invaluable service for both big and small game companies that want to know if their games are resonating with players — or need bug fixes. FirstLook allows players to test games for free and report their feedback to game studios. Source: FirstLook Founded in 1960, Sega has grown into one of the world’s most iconic games companies, with a portfolio spanning globally recognised franchises including Sonic the Hedgehog, Crazy Taxi, Like a Dragon, Persona, Total War, Football Manager, and Virtua Fighter. The partnership reinforces Sega’s continued investment in player engagement, giving teams a more unified approach to player relationships, playtesting and structured feedback throughout development and beyond launch. The partnership will extend to upcoming titles including Crazy Taxi: World Tour, which will open signups for its Multiplayer Closed Network Test on July 28, 2026, ahead of its full release in 2027. Playtesting will be hosted on http://player.gg/, FirstLook’s consumer-facing platform for playtesting and game discovery, giving players the opportunity to experience titles before launch while enabling studios to use their feedback to help improve game quality. As player communities become an increasingly important part of modern game development, studios are looking for more connected ways to engage players before and after launch. By bringing player relationships, playtesting and structured feedback together in one platform, FirstLook helps studios build stronger communities and make more informed development decisions throughout a game’s lifecycle. Eden Chen is CEO of FirstLook. Source: FirstLook Eden Chen, CEO of FirstLook, said in a statement, “Across the industry, the studios that succeed are the ones that listen to their players early, consistently, and meaningfully. Sega is home to some of the most iconic, beloved franchises in gaming history, and they’ve achieved that by constantly putting their players first. We’re proud to partner with this iconic publisher as its player CRM and playtesting platform, helping support the next generation of Sega titles The announcement follows Player.gg’s role as an official player destination for Summer Game Fest at the beginning of June, which attracted more than 100,000 player registrations during the showcase. The post FirstLook teams with Sega on playtesting platform and player CRM appeared first on GamesBeat. ]]></description>
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<pubDate>Tue, 28 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>FirstLook, teams, with, Sega, playtesting, platform, and, player, CRM</media:keywords>
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<title>A Dragon Age remaster trilogy is unlikely because nobody who knows the old engine is left, producer says</title>
<link>https://news.jatlink.uk/17076</link>
<guid>https://news.jatlink.uk/17076</guid>
<description><![CDATA[  Dragon Age fans hoping for remasters of the original trilogy may have had those hopes dashed by Bioware veteran and Dragon Age series producer Mark Darrah. Darrah was at BioWare for 23 years and was executive producer on the Dragon Age series, before leaving the studio in 2020 during the development of Dragon Age: The Veilguard. In an interview with FRVR, Darrah was asked if he thought the first three games in the series – 2009’s Dragon Age: Origins, 2011’s Dragon Age 2 and 2014’s Dragon Age: Inquisition – would ever get the same sort of remaster treatment BioWare’s Mass Effect trilogy got with the release of Mass Effect: Legendary Edition in 2021. Read More... ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:18 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Age, remaster, trilogy, unlikely, because, nobody, who, knows, the, old, engine, left, producer, says</media:keywords>
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<title>Halo: Campaign Evolved Launches July 28!</title>
<link>https://news.jatlink.uk/17077</link>
<guid>https://news.jatlink.uk/17077</guid>
<description><![CDATA[ Today at XBOX Games Showcase 2026, we announced a release date of July 28, 2026, shared the first details about the Premium &amp; Collector’s Editions, and unveiled a first look at Operation: METEORITE, a new, three-mission adventure available only in Halo: Campaign Evolved. Halo: Campaign Evolved releases July 28, 2026, on XBOX Series X|S, Steam, and PlayStation 5®, with early access beginning July 23, 2026. Pre-order now!Watch the Operation: METEORITE reveal below, and read on for more highlights from XBOX Games Showcase 2026. For even more details on the Premium and Collector’s Editions, check out the Halo: Campaign Evolved Pre-Order Bonuses and Editions blog.Operation: METEORITESneak into a Covenant science fair in Operation: METEORITE.Before the events of Halo: Combat Evolved, these all-new, action-packed missions follow the Master Chief and his most stalwart ally, Sgt. Major Avery Johnson, as they encounter new threats, new allies, and untold surprises aboard a Covenant vessel.Pre-Order BonusesPre-order any edition of Halo: Campaign Evolved to receive the Foundry Armory Pack, a customization bundle featuring Mark V Mjolnir armor and weapon skins.Classic 2001 Armor SkinClassic 2001 Assault Rifle Weapon SkinGilded Onyx Armor StyleMilestone Assault Rifle Weapon StylePre-orders for the Digital Premium Edition and Collector’s Edition also include up to five days of early-access play starting July 23, 2026. Pre-order Halo: Campaign Evolved now.Premium Edition PerksThe Digital Premium Edition of Halo: Campaign Evolved includes all the above pre-order bonus content, the Alpha Halo Armory Pack, and the Digital Story &amp; Art Collection:Alpha Halo Armory Pack: Includes five Armor Skins and six Weapon Skins for the Master Chief.Art of Halo: Campaign Evolved Digital Artbook: Featuring concepts, character designs, and environments from Halo: Campaign Evolved, this art collection reveals how Halo Studios developers attentively reimagined the original vision of Halo: Combat Evolved.Halo: Hungry Buzzards Digital Short Story: Written by award-winning author Troy Denning, Halo: Hungry Buzzards is an essential companion piece to Operation: METEORITE, a new three-mission adventure available only in Halo: Campaign Evolved.Digital Game Manual: Featuring updated gameplay information, controls, and background lore, this lovingly crafted, modern homage to the original Halo: Combat Evolved game manual is a nostalgic companion for longtime fans and a helpful introductory guide for Halo newcomers. The cover of Halo: Hungry BuzzardsImmerse yourself in the world of Halo: Campaign Evolved with the Digital Premium Edition’s customization skins and a curated collection of universe and story essentials.COLLECTOR’S EDITIONThe Halo: Campaign Evolved Collector’s Edition is the ultimate nostalgia-inducing launch kit for diehard Halo fans. In addition to all the Premium Edition perks detailed above, the Collector’s Edition includes:XBOX Series X|S and PlayStation®5 Collector’s Editions include a Halo: Campaign Evolved physical game disc and Premium Edition Upgrade voucher codeSteam Collector’s Edition includes Halo: Campaign Evolved – Premium Edition voucher code (includes single code for base game and Premium Edition Upgrade content)Collectible SteelBook®12” Master Chief Statue by Dark HorseLED Replica of Cortana’s Data ChipThree (3) 11x17” prints of Halo: Campaign Evolved concept artPhysical manual modeled on the original Halo: Combat Evolved game manualPre-order the Collector’s Edition now and get the Foundry Armory Pack and up to five days of early-access play starting July 23, 2026. Available in limited supply at the XBOX Game Studios Gear Shop.Important Information:Americas packaging localized in English, French Canadian, and Spanish only. EMEA and APAC packaging localized in English, French, and German only.Halo: Campaign Evolved launches globally on July 28, 2026 at 8 AM PDT (July 29 in Japan and select Asia-Pacific markets). Early Access begins July 23 at 8 AM PDT (July 24 in Japan and select Asia-Pacific markets).Collector’s Edition will be available for purchase in the following regions:North America: United States, Canada, MexicoSouth America: Argentina, ChileEurope: Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Netherlands, Norway, Poland, Portugal, Slovakia, Spain, Sweden, Switzerland, United KingdomOceania: Australia, New ZealandPre-order now!RETURN TO THE RINGThis year, as we celebrate the 25th anniversary of Halo: Combat Evolved we’re thrilled to go back to where it all began and welcome a new generation of fans with the launch of Halo: Campaign Evolved next month.To learn more about this modern remake, check out last year’s Halo Studios Roundtable Reveal to hear more directly from the development team.Stay tuned to Halo Waypoint and @Halo on your favorite social platforms for more information about gameplay-modifying Skulls and Campaign Remix, Co-Op, and more.Download your  ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:18 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Launches, July, 28</media:keywords>
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<title>Pragmata has sold over 2.5 million copies worldwide</title>
<link>https://news.jatlink.uk/17075</link>
<guid>https://news.jatlink.uk/17075</guid>
<description><![CDATA[  Capcom announces a new sales milestone for Pragmata across all platforms. ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:17 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pragmata, has, sold, over, 2.5, million, copies, worldwide</media:keywords>
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<title>Hideo Kojima is a &amp;quot;genius,&amp;quot; OD star Hunter Schafer says: &amp;quot;We just did mocap not too long ago&amp;quot;</title>
<link>https://news.jatlink.uk/17072</link>
<guid>https://news.jatlink.uk/17072</guid>
<description><![CDATA[  Euphoria star Hunter Schafer has revealed she&#039;s recently performed in mocap for Hideo Kojima&#039;s upcoming horror game OD.  Despite knowing about the upcoming Hideo Kojima games for a while now, we really don&#039;t know all that much about either of them. We do know that horror title OD will be first up to the plate, with the game being announced at The Game Awards 2023, but – despite a very naked gameplay leak a year before the game was announced – Kojima claimed his studio was just beginning to work on OD last year. We did get our second trailer last year, while Kojima is hyping it up as a game that goes &quot;beyond the limit of &#039;scariness.&quot;  Well, we now have a slight update on the production of OD, as Schafer – when speaking to IGN at SDCC 2026 – says working OD &quot;was a lot of fun&quot; and that she &quot;just did mocap not too long ago.&quot;  Schafer also says &quot;that was my first experience doing motion capture,&quot; adding that she loves &quot;how much imagination is involved in filming something like that.&quot; She notes: &quot;I just think Hideo&#039;s a genius and so lovely to work with&quot; Beyond that, Schafer speaks about the games she&#039;s been playing, calling The Last of Us Part 2 &quot;life-changing,&quot; and revealing she has recently played Journey, which she describes as &quot;really simple and gorgeous.&quot; For comparison, Death Stranding 2 motion capture was completed in May 2024, and took just over a year to release from that point. So, come time for The Game Awards this year, I&#039;d suspect (or hope) we might find out a bit more about OD, and have a better idea of what it is and when it&#039;s releasing.  Hideo Kojima isn&#039;t planning to blast off to space yet because he doesn&#039;t want to rush to his &quot;ultimate dream,&quot; so he&#039;ll &quot;keep on making games&quot; for now. [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:17 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hideo, Kojima, genius, star, Hunter, Schafer, says:, We, just, did, mocap, not, too, long, ago</media:keywords>
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<title>Apex Legends: Bloodhound&amp;apos;s Upcoming Reworked Kit and Abilities Explained</title>
<link>https://news.jatlink.uk/17073</link>
<guid>https://news.jatlink.uk/17073</guid>
<description><![CDATA[  At this point, Apex Legends reworking older characters&#039; kits and abilities (as developer Respawn has previously done with Lifeline and Revenant) is not new, so fans have a rough idea of what to expect from everyone&#039;s favorite hunter Bloodhound when their rework drops with Season 30. Of course, Bloodhound mains should be preparing for their new kits, and every Apex Legends character should be prepared for their terrifying new Ultimate. ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:17 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Apex, Legends:, Bloodhounds, Upcoming, Reworked, Kit, and, Abilities, Explained</media:keywords>
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<title>Xbox Game Pass Adds Day&amp;One Title That Officially Made PlayStation History</title>
<link>https://news.jatlink.uk/17074</link>
<guid>https://news.jatlink.uk/17074</guid>
<description><![CDATA[  The Xbox Game Pass has expanded to include Halo: Campaign Evolved, which is now available across multiple subscription tiers. The remake of Master Chief&#039;s original adventure is the 13th new Xbox Game Pass addition in July 2026. It also marks a new chapter in PlayStation history as the first Halo game released on a Sony console. ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:17 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Game, Pass, Adds, Day-One, Title, That, Officially, Made, PlayStation, History</media:keywords>
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<title>Apex Legends: Marked Gameplay Trailer</title>
<link>https://news.jatlink.uk/17068</link>
<guid>https://news.jatlink.uk/17068</guid>
<description><![CDATA[ Bloodhound claims the Allfather&#039;s blessing, becoming the hunter of Legends: stalking their prey with improved tracking and striking from the shadows with a new Ultimate. Claim new territory in the updated World&#039;s Edge, sharpen your arsenal with Corrupted Attachments, and tap into new power with Loba and Rampart buffs. Be the predator, or become prey. Learn more: http://x.ea.com/apxl/marked ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:16 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Apex, Legends:, Marked, Gameplay, Trailer</media:keywords>
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<title>Super Evil Megacorp launches updates for Teenage Mutant Ninja Turtles: Splintered Fate</title>
<link>https://news.jatlink.uk/17069</link>
<guid>https://news.jatlink.uk/17069</guid>
<description><![CDATA[ Super Evil Megacorp launched updates for its roguelike brawler, Teenage Mutant Ninja Turtles: Splintered Fate.  These updates celebrate the game’s journey so far, tease what’s next for everyone’s favorite half-shelled heroes and pull back the curtain on how this definitive Turtle experience was forged. Super Evil Megacorp announced earlier it has sold more than a million copies. Here is what’s in store:https://www.youtube.com/embed/YfG2R2bIMzs?start=5&amp;feature=oembed Behind the Scenes Of Splintered Fate: The Journey so Far — In celebration of TMNT: Splintered Fate’s incredible journey thus far, the team is peeling back the curtains and giving this dedicated fanbase a behind-the-scenes look at how the magic happens. Fans can hear directly from the legendary co-author Tom Waltz, iconic voice actors like Yuri Lowenthal and Dominic Catrambone, along with the dev team to share stories, insights and more. You can watch the full video here.Nintendo Switch 2 Legendary Physical Edition — Shellheads can look forward to the Physical Legendary Edition arriving on Nintendo Switch 2 on October 27. This premium collection will feature a brand-new playable character DLC, a fresh expansion to Casey Jones &amp; the Junkyard Jam, all the free updates released so far and a digital art book showcasing exclusive art design, along with the familiar fan-favorite Metalhead and Alopex DLCs. Pre-orders open July 28th.  You can watch Super Evil Megacorp’s newest sneak peek trailer here. The company is releasing Behind the Scenes Of Splintered Fate: The Journey so Far. Tom Waltz (Co-author of The Last Ronin, TMNT: Splintered Fate and countless other IDW comics), legendary voice acting legends like Yuri Lowenthal and Dominic Catrambone and the dev team to share stories, insights and behind-the-scenes magic. The post Super Evil Megacorp launches updates for Teenage Mutant Ninja Turtles: Splintered Fate appeared first on GamesBeat. ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:16 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Super, Evil, Megacorp, launches, updates, for, Teenage, Mutant, Ninja, Turtles:, Splintered, Fate</media:keywords>
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<title>Skillz (now Firy) wins $719M judgment against Papaya Gaming in largest false advertising award in history</title>
<link>https://news.jatlink.uk/17070</link>
<guid>https://news.jatlink.uk/17070</guid>
<description><![CDATA[ Firy, formerly known as Skillz, won a $719 million judgment against Papaya Gaming in its long-running false advertising case. The U.S. District Court for the Southern District of New York issued an order stating that it will enter judgment against Papaya Gaming of $719 million in disgorgement of Papaya’s unjust profits to FIRY’s wholly owned subsidiary, Skillz Platform Inc., plus an award of certain attorney’s fees and costs, nearly $300 million more than the jury’s April award of $420 million. The false advertising lawsuit was filed in 2024 against Papaya Gaming for violations of the federal Lanham Act and the New York General Business Law. Earlier this year, a jury found in its favor in allegations that Papaya used bots to defraud human players in its human-only multiplayer games. Skillz’s lawsuit had similar allegations to the Skillz case against Avia Games, where Skillz won a civil lawsuit earlier. In that previous case, Skillz won a $42 million judgment against Avia Games, which was found to have copied Skillz’s IP for skill-based games against other human players. Ultimately, Skillz settled that lawsuit for $80 million. The actual allegation in front of the jury this time was a federal false advertising claim. The jury ruled on that matter. “We founded this industry and built its biggest and best company on one value above all others: honor,” said Andrew Paradise, CEO and founder of Firy, in a statement today. “When growth stalled, investors decided our moat was a story. It was not. In a winner-take-most market, Papaya could not beat us fairly, so it used bots to fake the competition we invented. This judgment sets the record straight. The moat was real. Fourteen years in, on our path to one hundred, Skillz is back to defining what this industry was built for: fair, fun, and meaningful competition.” In a statement, Papaya Gaming said, “We are disappointed with the outcome and are pursuing all available options, including appeal. Papaya remains committed to continuing to lead and grow the mobile gaming industry with integrity and transparency, delivering exciting skill-based fair competition to our players.” The judge, Denise Cote, took the advisory parts of the jury’s decision and decided to increase the total award based on that. In the case against Avia, Skillz also alleged that Avia copied its intellectual property. In the Papaya case, Skillz only charged that Papaya deceived players by using bots. In court, Skillz testified it estimated the damage was $4.5 billion in amounts stolen from tournaments. He noted Skillz raised almost $2 billion in capital in an IPO and other money raised, but the stock fell to as low as $40 million in value.  In an earlier interview, Paradise said his first wind of something wrong was that Papaya was outbidding Skillz on all its advertising campaigns, even though it was a brand new company in the industry that Skillz had pioneered. “We studied their products,” Paradise said. “We paid a third-party market research company to run blind company testing. That’s when we learned they were running bots.” While Papaya is based in Israel, Skillz found many of its customers were in the U.S. That’s why it sued in New York.  “It’s been a five year path to get here,” Paradise said, regarding the first lawsuit that started with Avia. He added, “I’ve never sued another company in my life” until the bot-related lawsuits. Skillz has also sued Voodoo.  The $719 million disgorgement, found by both the jury and the court as the appropriate measure of recovery, was entered in lieu of the $420 million in actual damages awarded in April 2026, as the company is entitled to recover once for its injury. Skillz said an unanimous federal jury found Papaya’s advertising was false. The evidence showed that between 2021 and 2024, approximately 70% of the $6.7 billion in prize money Papaya advertised, roughly $4.7 billion, was never actually paid to customers because Papaya’s bots “won” the prizes instead. Papaya’s more than 13 million bot participants outnumbered its roughly 11 million real human players.  In April 2026, the jury awarded the Company $420 million in actual damages, the largest false advertising verdict in U.S. history under the Lanham Act. The court has now denied all of Papaya’s post-trial motions challenging the verdict. The court also awarded the Skillz approximately $10 million in attorney’s fees for 2024 and 2025. Separately, the Court awarded certain litigation costs arising from Papaya executives’ invocation of the Fifth Amendment during discovery. A separate opinion addressing the company’s request for injunctive relief is forthcoming. The company intends to vigorously pursue full collection of the judgment; however, no assurance can be given as to the timing or amount of any ultimate recovery, including in light of any appeal or further proceedings. The post Skillz (now Firy) wins $719M judgment against Papaya Gaming in largest false advertising award in history appeared fir ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:16 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Skillz, now, Firy, wins, 719M, judgment, against, Papaya, Gaming, largest, false, advertising, award, history</media:keywords>
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<title>How to play the Halo games in order: chronologically and by release date</title>
<link>https://news.jatlink.uk/17071</link>
<guid>https://news.jatlink.uk/17071</guid>
<description><![CDATA[  If you&#039;re looking to play the Halo games in order, I&#039;ve brought together this handy guide to break it all down for you.  Here, you can find all of the major Halo games and some off-shoots compiled below in two different orders. Starting with the release date order first, you can find a list that gives you an overview of the series as it originally launched, from its beginnings in 2001, right up to the latest new game in 2026 with the arrival of the remake, Halo: Campaign Evolved (which you can find out more about in our Halo: Campaign Evolved review).  For those of you looking to explore the series in narrative order, I&#039;ve also detailed how to play the Halo games chronologically, with overviews of where each entry sits in the Halo timeline and if or how the events of the games connect story wise. Of course, alternatively, you can also explore the series by checking out our ranking of the best Halo games if you&#039;re after the highlights, too. But for an overview of how to play the Halo games in order, read on. How to play the Halo games in release order  (Image credit: Microsoft) If you want to play the Halo games in release order, you can find a helpful list breaking down all of the games (including some major spin-offs) below, with the original launch years they came out in. Halo: Combat Evolved (2001)Halo 2 (2004)Halo 3 (2007)Halo Wars (2009)Halo 3: ODST (2009)Halo Reach (2010)Halo 4 (2012)Halo: Spartan Assault (2013)Halo: Spartan Strike (2015)Halo 5: Guardians (2015)Halo Wars 2 (2017)Halo Infinite (2021)Halo: Campaign Evolved (2026)How to play the Halo games in chronological order  (Image credit: Halo Studios) If you&#039;re instead looking to play the Halo games in chronological order, the list looks quite different. While, for example, Halo: Combat Evolved was technically the very first Halo game to release, later Halo games take you to earlier points in the Halo timeline of events. So, if you&#039;re looking to experience the narrative of the series chronologically, I&#039;ll break it down for you here.  With both a list so you can see the order at a glance, as well as a more detailed overview of the timeframes and how it ties into the overall narrative, you&#039;ll also find current platforms listed where you can still play these today. Halo WarsHalo: Campaign Evolved (prologue missions)Halo: ReachHalo: Combat EvolvedHalo 2Halo 3: ODSTHalo 3Halo: Spartan AssaultHalo 4Halo Spartan: StrikeHalo 5: GuardiansHalo Wars 2Halo Infinite1. Halo Wars (2531)  (Image credit: Xbox Game Studios) Developer: Ensemble StudioPlatform(s): PC, Xbox 360, Xbox Series X (backwards compatible) Genre: Strategy Halo Wars is the first real-time strategy game set in the Halo universe, and it&#039;s also technically the first game in the series narratively speaking. With the events of Halo Wars taking place some 21 years before Halo: Combat Evolved (and, of course, its remake, Halo: Campaign Evolved).  Taking place in the year 2531 during the tail-end of the Harvest campaign – which revolved around trying to reclaim the colonist world of Harvest that&#039;s been ravaged by the alien Covenant empire (who are determined to destroy humanity). You play as one of various leaders and take command of either UNSC military units who are part of the Red Team, or the Covenant, and get thrown into the conflict. The parasitic threat known as The Flood also factors into the campaign. 2. Halo: Campaign Evolved (2551 - Prologue missions)   (Image credit: Halo Studios) Developer: 343 IndustriesPlatform(s): PC, PS5, Xbox Series X Genre: FPS For the most part, Halo: Campaign Evolved serves as a shiny new remake of Halo: Combat Evolved, but there are some new bonus prequel missions introduced that place it earlier in the timeline narratively.  Taking place a year before the main story of Campaign Evolved (and Combat Evolved) and prior to Halo: Reach, these Operation Meteorite missions explore a self-contained story featuring Master Chief and Sergeant Johnson teaming up to infiltrate and investigate a Covenant research vessel above the colony of Promise. It mostly establishes that Chief and Johnson were best pals before the events of Halo 1, but also introduces a new Prophet character, who may be more important in the inevitable Halo 2 remake. So, if you do want to play the Halo games in order, it could be worth tucking into Campaign Evolved over Combat Evolved, or play it before you play the original if you&#039;re keen to try both. However, you won&#039;t be missing much by skipping these prequel missions and going straight to the next game.3. Halo: Reach (2552)   (Image credit: Microsoft/343 Industries) Developer: 343 IndustriesPlatform(s): PC, Xbox 360, Xbox Series X (backwards compatible) Genre: FPS Halo: Reach brings forward the Halo timeline from Wars, but is still a precursor to Halo: Combat Evolved. And rather than being an RTS like Wars, it&#039;s an FPS like the majority of the series.  Taking place a few weeks before the events of Combat Evolved in the year 2552, the game explores th ]]></description>
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<pubDate>Tue, 28 Jul 2026 17:00:16 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, play, the, Halo, games, order:, chronologically, and, release, date</media:keywords>
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<title>There&amp;apos;s now over 40 games ready for the Steam Frame</title>
<link>https://news.jatlink.uk/17059</link>
<guid>https://news.jatlink.uk/17059</guid>
<description><![CDATA[ We still don&#039;t know when the Steam Frame from Valve will arrive, but we do know the list of games ready for it continues to build up and there&#039;s now over 40.  Read the full article here: https://www.gamingonlinux.com/2026/07/theres-now-over-40-games-ready-for-the-steam-frame/ ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Theres, now, over, games, ready, for, the, Steam, Frame</media:keywords>
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<title>After 15 Years, Resident Evil 5 Has Finally Been Dethroned as The Series&amp;apos; Best&amp;Selling Game</title>
<link>https://news.jatlink.uk/17055</link>
<guid>https://news.jatlink.uk/17055</guid>
<description><![CDATA[  After 15 years, Resident Evil 5 is no longer the highest-selling entry in Capcom&#039;s survival horror series, the publisher has revealed.  New sales figures for the Resident Evil franchise show its sales crown has now been taken by the Resident Evil 2 remake, which has now shifted 19.75 million copies — enough to slip past Resident Evil 5&#039;s final total of 19.01 million. These totals are interesting for several reasons. Firstly, the fact that Resi 5&#039;s sales have taken a decade and a half to topple says a lot about the huge excitement for that game when it initially arrived — riding on the coat tails of the beloved original Resi 4, despite ultimately being judged as nowhere near as good.  Secondly, these totals show that the Resident Evil series&#039; back catalogue continues to sell really well. Capcom&#039;s Resident Evil 2 remake launched back in 2019 and is clearly still shifting copies (and has likely benefited from the subsequent launches of other Leon S. Kennedy-starring titles such as the Resi 4 remake and Resident Evil Requiem). Speaking of the Resi 4 remake and Requiem, you might wonder where their sales are in all of this. Well, they are still selling brilliantly, too — and may yet both eclipse Resident Evil 2 to become the franchise&#039;s top sellers, given enough time.  Resident Evil Requiem has now sold 8 million copies, a figure that will undoubtedly rise far further as the game gets discounted over time and receives its highly-anticipated post-launch expansion. Resident Evil 4&#039;s remake, meanwhile, is now on an impressive 16 million copies sold. All combined, the Resident Evil franchise has now sold a combined 213 million copies across all of its games — a figure which sees it edge past the 212 million total sales of Square Enix&#039;s Final Fantasy franchise, although these have not yet been updated for this financial quarter. Other Capcom games selling well include new franchise Pragmata (now up to 2.51 million copies sold) and Monster Hunter: World which has now sold an astonishing 30.45 million copies.  Next up for the Resident Evil franchise is the launch of Zach Cregger&#039;s Resident Evil movie on September 16, before the arrival of Resident Evil Veronica sometime in 2027. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>After, Years, Resident, Evil, Has, Finally, Been, Dethroned, The, Series, Best-Selling, Game</media:keywords>
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<title>All Halo Campaign Evolved Terminal locations</title>
<link>https://news.jatlink.uk/17056</link>
<guid>https://news.jatlink.uk/17056</guid>
<description><![CDATA[  The Halo Campaign Evolved Terminals can all be obtained with some thorough searching, but plenty of them are very easy to miss – and don&#039;t think your knowledge of the Terminal locations in Halo Combat Evolved Anniversary will help, as they&#039;re in completely different places now.Unlike the Skulls, Terminals don&#039;t make any noise besides some bleeps and bloops that are only audible when you&#039;re very close. Also unlike the Skulls, there are only 13 of them – that&#039;s one per Halo Campaign Evolved level – so finding and activating them all for some unlockable lore entries isn’t too much of a chore. To help you find every Terminal in Halo Campaign Evolved, I&#039;ve laid out all 13 locations below.Halo Campaign Evolved Pillar of Autumn Terminal https://cdn.mos.cms.futurecdn.net/LVDL3WWwrYm79BVEHFrGab.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, when going through the upper cryo room with the cracked windows. This is the room where Cortana says, &quot;it looks like the Covenant wanted to catch you napping&quot;. Proceed through the next door, then immediately turn left to find another open door leading into a small room with red lights and lots of screens everywhere. The Pillar of Autumn Terminal in Halo Campaign Evolved is at the far end, which unlocks the Approach entry.Halo Campaign Evolved Halo Terminal https://cdn.mos.cms.futurecdn.net/g3BG82zC7v2XbjVtaTZEjk.jpg (Image credit: Xbox Game Studios) From Rally Point Bravo, as you drive into the &quot;this cave is not a natural formation&quot; Forerunner tunnel. Drive through the tunnel until you reach the straight section with two small bumps in the road and a large window on your right. Hop out your Warthog, then jump through the window and carefully drop down to the ledge directly below. You&#039;ll find the Halo Terminal, Forgotten, down there.Halo Campaign Evolved Truth and Reconciliation Terminal https://cdn.mos.cms.futurecdn.net/tdRBSb3kWxJipq65p68hmX.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, as you make your way to the brig to find Captain Keyes after clearing out the ship&#039;s command room. After navigating several corridors after the command room, you&#039;ll eventually arrive at a large room with several doors around the perimeter. Go through the one immediately on the right as you enter and you&#039;ll find yourself in one of the prison rooms. Use the central console to deactivate the forcefields and then head inside the cell almost opposite the console to find the Truth and Reconciliation Terminal and get the Inquisitor lore entry.Halo Campaign Evolved Silent Cartographer Terminal https://cdn.mos.cms.futurecdn.net/CZqdzPD2JNKSsNuecrePgX.jpg (Image credit: Xbox Game Studios) From Rally Point Bravo, just after you shut down the security system. From the security system console, turn around and head to the outer walkway of this area and look for the extended platform. The Status Update Terminal is behind a small Forerunner structure with two pointy bits.Halo Campaign Evolved Assault on the Control Room Terminal https://cdn.mos.cms.futurecdn.net/TnvLoJiHeEaAfwhp6uopkX.jpg (Image credit: Xbox Game Studios) From Rally Point Charlie, after you&#039;ve gone up the ice cave. When you emerge into the canyon from the ice cave, follow the path to the right, then go through the doorway in the central rock formation on your left. https://cdn.mos.cms.futurecdn.net/W579W2J94z3paYmWmgGtmX.jpg (Image credit: Xbox Game Studios) Head through the door and follow the corridor until you reach a large, empty central rooms. From here, go up the ramp that leads onto a balcony, then look to your right once you get onto the balcony. You&#039;ll find the Terminal for Assault on the Control Room, Tangent 1, tucked in the corner.Halo Campaign Evolved 343 Guilty Spark Terminal https://cdn.mos.cms.futurecdn.net/gcnRhAwsUPK8UvoQLpPtcX.jpg (Image credit: Xbox Game Studios) From Rally Point Bravo, after backtracking partway through the Forerunner facility while fighting the Flood. You&#039;ll eventually reach a point on your journey through this facility where you have to go through a door with two large, pale symbols on either side.  https://cdn.mos.cms.futurecdn.net/QDRsZngvyxXnkw9gdFBrTX.jpg (Image credit: Xbox Game Studios) Head through and turn left to find a cluster of dead marines and all their gear. From here take the next right to go down a dark corridor where you&#039;ll find the Halo Campaign Evolved 343 Guilty Spark Terminal – Tangent 2, which carries on from the last one.Halo Campaign Evolved The Library Terminal https://cdn.mos.cms.futurecdn.net/e25ncynakksW9r7kcHzLcX.jpg (Image credit: Xbox Game Studios) From Rally Point Bravo, after 343 Guilty Spark opens a large door and you&#039;re presented with two consoles, with a prompt directing you to the one on the right. Ignore the objective and activate the console on the left to open a doorway on the left. https://cdn.mos.cms.futurecdn.net/mCTsCx5PYeoKi4oHgqc8mX.jpg (Image credit: Xbox Game Studios) Head through and then go through the small hole in the F ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>All, Halo, Campaign, Evolved, Terminal, locations</media:keywords>
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<title>Version 3.0.1 Bug Fixes (July 28)</title>
<link>https://news.jatlink.uk/17057</link>
<guid>https://news.jatlink.uk/17057</guid>
<description><![CDATA[ Dear Metas,If you encounter any issues while playing, please contact us using the following methods:PC: ESC - Support &amp; Feedback - Submit SuggestionMobile: Map left-side menu - Headphones icon at bottom right - Suggestions - Submit SuggestionWe&#039;ve been gathering community feedback and actively addressing your concerns.The following issues have been fixed:July 27The following issues have been fixed:1. Fixed an issue in some languages where the default preset name for Fashion Dye was too long, causing it to fail to save. The following issues are expected to be fixed by 08:00 PT. Actual fix time may vary:1. Fixed an issue where the task text was not displayed correctly after the player returned to Mitsuko&#039;s house during the beginner task.2. Fixed an issue where killing enemies was not correctly counted in the &quot;A Restart&quot; side story task.July 24The following issues have been fixed:1. In the version update on July 23, we adjusted the attraction effects of some baits for different fish. Since this adjustment was not promptly included in the version update announcement, some Metas continued using their old fishing strategies after the update, resulting in efficiency that did not meet expectations. We sincerely apologize for the inconvenience caused and hereby provide an explanation:The Crankbait produced by the Deviation Frog the Leaper will be more attractive to special fish such as Electric Eels. Metas are advised to adjust their fishing strategies accordingly based on the new bait effectiveness. Thank you for your feedback and understanding.2. Fixed the issue where the text descriptions of some items did not match their actual effects.3. Fixed display issues with some custom servers.July 23The following issues have been fixed:1. Fixed an issue in the Gilded Summer Set where the dye area for the female bottom gauze part was not working. Affected players will receive the relevant compensation within 3 business days.2. Fixed an issue where structures could display abnormally when placing the official preset design layout for Everlight Sea (Palace Complex).3. Fixed an issue where farmed animals in Eternaland were not loading properly.4. Fixed an issue where newly added variant fish could not be deposited into Fish Tanks or Specimen Racks.5. Fixed an issue in Custom Servers where Server Hosts could not add buffs to custom weapons.6. Fixed an issue in Custom Servers where the Unlimited Ammo setting did not work in dungeons.Once Human Development Team ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Version, 3.0.1, Bug, Fixes, July, 28</media:keywords>
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<item>
<title>Phasmophobia v0.18.0.1 &amp; Patch Notes</title>
<link>https://news.jatlink.uk/17058</link>
<guid>https://news.jatlink.uk/17058</guid>
<description><![CDATA[ Welcome back, Ghost Hunters.Today we have deployed an update for Phasmophobia that addresses several issues that were raised following last week’s update. Thank you to everyone who provided feedback and helped us identify these issues.Full patch notes below.FixesFixed an issue that caused Photo Cameras to interfere with other player animations.Fixed an issue that caused the Photo Camera’s Use animation to not play in Multiplayer.Fixed an issue that caused the Photo Camera to take an extra photo when dropped while taking a photo.Fixed an issue that caused the Photo Camera to take a photo if picked up by another player after being dropped while being used by the original player.Fixed an issue that caused Twitch Drop reward ID Card &amp; Badge cosmetics to be missing.Fixed an issue that would cause items to get stuck or fall through the floor when dropped in Multiplayer.Fixed an issue that caused videos of a Hunting Ghost to not count towards the Apocalypse challenge.Fixed an issue that allowed Ghosts to be able to enter several hiding spots in 13 Willow Street.This also fixes similar issues in 6 Tanglewood Drive, 42 Edgefield Road and 10 Ridgeview Court.Fixed an issue that caused the Incense to not appear as Used if the animation was cancelled by opening the Journal.VR - Fixed an issue that caused unstable FPS whilst in the Truck.VR - Fixed an issue that caused players to become stuck while loading in to a Multiplayer game on Bleasdale Farmhouse.Known IssuesIf a Flashlight is not picked up, hotkeys are assigned in this order: 2, 3, 1. If a Flashlight is picked up, it will default to 1. A following patch will address this issue, with Equipment being assigned in the order they are picked up. Igniters will however always default to 4. ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Phasmophobia, v0.18.0.1, Patch, Notes</media:keywords>
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<title>Xbox is back online, tech lead pledges &amp;quot;we&amp;apos;ll do better&amp;quot; so similar failures &amp;quot;can&amp;apos;t ruin your night again&amp;quot; after outage stopped fans playing digital and physical games</title>
<link>https://news.jatlink.uk/17051</link>
<guid>https://news.jatlink.uk/17051</guid>
<description><![CDATA[  Xbox chief technology officer Scott Van Vliet has commented on the outages that hit consoles yesterday, and has pledged to investigate the issues. Following a PlayStation outage – which lined up quite nicely with the launch of the Marvel Tokon: Fighting Souls beta, and was a lovely bit of synergy with Sony&#039;s pledge to go all-digital – Xbox players got to experience the same this week. The outage lasted several hours and prevented Xbox players from accessing their profiles. Crucially, it also stopped them from finding games in the Xbox store, accessing their digital games, and even some physical ones (presumably those which effectively work as a Game-Key Card), which is the cherry on top of the push for digital games.  Van Vliet has taken to Twitter following the resolution of the outage, saying, &quot;this is an unacceptable situation, and we must do better to support you.&quot; He adds: &quot;Over the coming weeks, you&#039;ll hear more from me about our services, our platform, and the work we&#039;re doing to make Xbox better. And that starts with some transparency about this incident.&quot; Earlier today, many players began experiencing issues with sign in, enumerating their game libraries and playing games. The team has worked hard throughout the day to fix the issue, and we&#039;ve restored service as of 2:30 PM PDT. Nonetheless, this is an unacceptable situation, and… https://t.co/3y9TjxzKlsJuly 28, 2026 He explains that the outage was due to the failure of a licensing service outside Xbox that the console relies on, which in turn caused the issues. Once the outage was noticed, the team &quot;declared a major incident&quot; and began work on sorting it.  &quot;We&#039;re running a full post-incident review,&quot; Van Vliet says, adding that &quot;I care less about the one-line root cause and more about the real questions: why a failure in one service was able to take down this much, why recovery took as long as it did, and what we change so a single point of failure can&#039;t ruin your night again.&quot; Crucially, he pledges: &quot;We&#039;ll do better.&quot; Still, the timing of these outages feel like they came at the right time. Players are still very unhappy about the prospect of an all-digital future following Sony&#039;s announcement, and there are fears that Project Helix will also not be supporting physical games. So hopefully, these events serve as a wake-up call to Sony and Microsoft. Xbox is reportedly testing a feature to digitize physical game collections as PlayStation decides to phase out discs. [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, back, online, tech, lead, pledges, well, better, similar, failures, cant, ruin, your, night, again, after, outage, stopped, fans, playing, digital, and, physical, games</media:keywords>
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<title>GOG confirm they are working towards GOG Galaxy on Linux</title>
<link>https://news.jatlink.uk/17052</link>
<guid>https://news.jatlink.uk/17052</guid>
<description><![CDATA[ GOG previously said they planned to Linux closer at Linux, and that it was the next major frontier - and they&#039;re now working towards GOG Galaxy on Linux.  Read the full article here: https://www.gamingonlinux.com/2026/07/gog-confirm-they-are-working-towards-gog-galaxy-on-linux/ ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GOG, confirm, they, are, working, towards, GOG, Galaxy, Linux</media:keywords>
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<title>Indie dev explains how their forgotten 8&amp;year&amp;old Steam game suddenly became popular thanks to an Undertale mod</title>
<link>https://news.jatlink.uk/17053</link>
<guid>https://news.jatlink.uk/17053</guid>
<description><![CDATA[  An indie developer has explained how their forgotten free Steam game from eight years ago suddenly became popular thanks to Undertale. RetroSpecter, who says they’ve been making games for nearly a decade, recounted the story on the IndieDev Reddit page (as spotted by PC Gamer), explaining why a game they had made early in their career and no longer paid attention to had taken on a new life of its own. The game, Crashphalt, is a 4-player competitive platformer where players use a ground pound move to create shockwaves in the terrain, in an attempt to knock opponents off the stage. Read More... ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Indie, dev, explains, how, their, forgotten, 8-year-old, Steam, game, suddenly, became, popular, thanks, Undertale, mod</media:keywords>
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<title>Marvel&amp;apos;s Spider&amp;Man 2 Update Adds Tom Holland&amp;apos;s Brand New Day Spidey Suit</title>
<link>https://news.jatlink.uk/17054</link>
<guid>https://news.jatlink.uk/17054</guid>
<description><![CDATA[  PlayStation 5 blockbuster Marvel&#039;s Spider-Man 2 has today been updated to add two new Spidey suits, including Tom Holland&#039;s new costume from Spider-Man: Brand New Day. In celebration of this week&#039;s new Spider-Man film, the web-slinging PS5 sequel has been patched to v1.005.000, which adds two new Spidey designs, plus support for Enhanced PSSR on PlayStation 5 Pro, as well as Power Saver mode. Sony first announced the PS5 Power Saver mode for certain games last year. When manually enabled, supported PS5 games will scale back performance and will allow your console to reduce its power consumption — a neat way to save on your energy bills and (slightly) cut down on your home&#039;s impact on the environment. The Brand New Day suit is available in-game now, labelled as the &quot;Fresh Start&quot; suit. Also available is the Spider-Man costume from Marvel Tōkon: Fighting Souls. It&#039;s a Brand New Day for Marvel&#039;s Spider-Man 2! ????️Get TWO NEW SUITS for Peter Parker in today&#039;s update, including the Fresh Start and the Marvel Tōkon: Fighting Souls suits.v1.005.000 also adds support for Enhanced PSSR on PS5 Pro and Power Saver mode! #SpiderMan2PS5 https://t.co/ln63ra7DeW— Insomniac Games (@insomniacgames) July 28, 2026 Marvel&#039;s Spider-Man 2 developer Insomniac Games has regularly kept its most recent Spidey game updated with new suits, so these additions don&#039;t come as a huge surprise — even if their arrival via a free update is very welcome. Next up from the studio is Marvel&#039;s Wolverine, due to arrive exclusively for PS5 on September 15. And, of course, just hours remain until the launch of Spider-Man: Brand New Day. Officially due for release in theaters on July 31, previews begin tomorrow. Early reactions from press are already on social media — all of which are very positive — and the movie is now projected to be the biggest box office launch of the year so far. Keep an eye for IGN&#039;s official review soon. Tom Phillips is IGN&#039;s News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Marvels, Spider-Man, Update, Adds, Tom, Hollands, Brand, New, Day, Spidey, Suit</media:keywords>
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<title>Spider&amp;Man 2 gets new update adding two free suits and enhanced PSSR on PS5 Pro</title>
<link>https://news.jatlink.uk/17050</link>
<guid>https://news.jatlink.uk/17050</guid>
<description><![CDATA[  Marvel’s Spider-Man 2 has received a new update adding new suits and improved PS5 Pro support. As announced by Insomniac Games on its official X account, the game’s new v1.005.000 update is rolling out today. The update adds two new suits, as well as support for enhanced PSSR upscaling on PlayStation 5 Pro. Read More... ]]></description>
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<pubDate>Tue, 28 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Spider-Man, gets, new, update, adding, two, free, suits, and, enhanced, PSSR, PS5, Pro</media:keywords>
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<title>Game Of Thrones: Jorah The Andal Officially Available Now</title>
<link>https://news.jatlink.uk/17047</link>
<guid>https://news.jatlink.uk/17047</guid>
<description><![CDATA[  There are countless iconic characters who won over fans&#039; hearts throughout HBO&#039;s Game of Thrones, thanks to a combination of unforgettable performances from the cast and the compelling narrative arcs adapted from George R. R. Martin&#039;s A Song of Ice and Fire series.  ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, Jorah, The, Andal, Officially, Available, Now</media:keywords>
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<title>Frequently Asked Questions (FAQ)</title>
<link>https://news.jatlink.uk/17046</link>
<guid>https://news.jatlink.uk/17046</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.We&#039;ve compiled answers to the questions most frequently asked by our players.■ Price &amp; PurchaseQ. How much does the game cost?The base price is $29.99 USD. Regional pricing follows Steam&#039;s purchasing power parity conversion. You can check the exact regional price on the store page.???? https://store.steampowered.com/app/4570720/Q. Is this a gacha game?There is no gacha. This is a Buy-to-Play (B2P) game — purchasing the game allows you to obtain all 19 playable characters (at launch) through story progression.■ PlatformsQ. Is the game only available on Steam? Will it be on consoles (Nintendo, PlayStation)?Currently, the game is only available on Steam. Console platform service is in preparation. Platforms and release timing have not yet been finalized, and we will announce details as soon as they are confirmed.Q. Is there a mobile version?There is no mobile version. The game is currently available only on PC via Steam, with console platform service in preparation.■ How to Obtain DLC ItemsQ. How do I obtain a familiar purchased as DLC?Navigate to Main Menu → Codex → Familiar → (Purchased Familiar) to obtain the item.Q. How do I obtain a costume purchased as DLC?Navigate to Main Menu → Heroes → (Character of Purchased Costume) → Costume to obtain the item.■ GameplayQ. In the tutorial, I can&#039;t get past the section where a tree is blocking the path.Stand in front of the tree, press the Interact button (Keyboard: F / Xbox Controller: Y), then move your character forward (Keyboard: W / Xbox Controller: Left Stick forward) to push the tree away.■ Relation to Previous VersionsQ. Is this Dragon Nest 2?DragonSword : Awakening is a separate game from Dragon Nest. While some of our development team members previously worked on Dragon Nest, DragonSword : Awakening is an entirely different IP and a completely separate game.Q. Is this different from the previous versions (Webzen service, mobile)?Yes, this is a different game from the previous service versions. Key changes include:Changed from a free-to-play model to a Buy-to-Play (B2P) modelGacha system removed — all characters obtainable through gameplayImproved from mobile / keyboard-and-mouse focused controls to full controller supportOnline functionality removed — converted to a single-player, package-style gameSome character designs updated, with numerous refinements to detail and overall polishQ. Does this game link with the previous service versions?No, there is no data linkage with the previous service versions.■ Future PlansQ. Will Steam Workshop be supported?Steam Workshop support is currently under review. We will share details on the scope and timing once decisions are finalized.Q. Will the Sky Island (Floating Island) be a free update? If paid, how much will it cost?Nothing has been finalized yet. We will announce details separately as they are confirmed.Q. I&#039;d like to chat with other players in the town.This feature is currently under planning and development review.If you have any additional questions, please reach out via the community or our official Discord.???? https://discord.gg/CzZ5ddkMVgThank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Frequently, Asked, Questions, FAQ</media:keywords>
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<title>Dungeons &amp;amp; Dragons Is Getting Its Biggest Crossover Ever</title>
<link>https://news.jatlink.uk/17048</link>
<guid>https://news.jatlink.uk/17048</guid>
<description><![CDATA[  Dungeons &amp; Dragons is certainly no stranger to crossovers and collaborations, as Wizards of the Coast have worked with numerous other IP and studios to craft tailor-made books for other iconic worlds. It makes sense considering D&amp;D&#039;s robust ruleset translates rather well to similarly themed settings and can be adjusted accordingly for when it doesn&#039;t quite fit. Naturally, fans are constantly curious about what the next crossover event may be for D&amp;D, a question that has become ever prevalent in recent years. ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dungeons, Dragons, Getting, Its, Biggest, Crossover, Ever</media:keywords>
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<title>Cyberpunk 2077: The Heist Officially Announced</title>
<link>https://news.jatlink.uk/17049</link>
<guid>https://news.jatlink.uk/17049</guid>
<description><![CDATA[  Cyberpunk 2077 has entered an entirely new era in which it has become untethered from the original release, let alone the TTRPG it is based on. From a plethora of side projects to DLC-sized crossovers and multimedia projects, we&#039;re a far cry from the rocky launch the base game suffered all those years ago. That&#039;s a good thing, to be clear, as Cyberpunk 2077&#039;s fascinating world and memorable characters deserve to be explored further through future projects, including new games and releases. ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cyberpunk, 2077:, The, Heist, Officially, Announced</media:keywords>
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<title>[Known Issue] Crash Caused by D3D12 Error on Certain GPUs / Drivers</title>
<link>https://news.jatlink.uk/17044</link>
<guid>https://news.jatlink.uk/17044</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.We are currently aware of an issue where a crash occurs due to a D3D12 error on certain GPU and driver configurations.Until this issue is resolved, please use the workaround below.■ WorkaroundIf you are unable to launch the game due to a D3D12 error, please follow the steps below.In your Steam Library, right-click DragonSword : AwakeningSelect PropertiesIn the Launch Options field, enter -dx11Launch the game???? Fix ScheduleThe official fix schedule will be announced separately at a later date.We apologize for the inconvenience.We are working to deploy an official fix as soon as possible.Thank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Known, Issue, Crash, Caused, D3D12, Error, Certain, GPUs, Drivers</media:keywords>
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<title>The Last Of Us: Joel Miller Officially Returns In 2027</title>
<link>https://news.jatlink.uk/17045</link>
<guid>https://news.jatlink.uk/17045</guid>
<description><![CDATA[  While we still don&#039;t know much about the official release of The Last of Us Part 3, Naughty Dog lead Neil Druckmann has hinted that the final chapter is very likely to happen at some point down the road. A third entry in the series is certainly an intriguing prospect, but fans are also quite divided on what shape the game might take narratively speaking.  ]]></description>
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<pubDate>Tue, 28 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Last, Us:, Joel, Miller, Officially, Returns, 2027</media:keywords>
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<title>Cringe &amp;apos;90s stoner icons Jay and Silent Bob are getting a cosy farming sim, but wait for it: you farm weed</title>
<link>https://news.jatlink.uk/17035</link>
<guid>https://news.jatlink.uk/17035</guid>
<description><![CDATA[  Jay and Silent Bob first appeared in the 1994 grunge film Clerks as eccentric weed dealers. Jay was the sweary, loquacious, long haired slacker, and Silent Bob was the silent, ruminative long haired slacker. They were cult figures in the &#039;90s. Most of my teenage friends thought they were very funny, and Clerks is still a fun time capsule of the early &#039;90s... Read more. ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Cringe, 90s, stoner, icons, Jay, and, Silent, Bob, are, getting, cosy, farming, sim, but, wait, for, it:, you, farm, weed</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.51 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/17036</link>
<guid>https://news.jatlink.uk/17036</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedAdded a new map: Tianhe Data CenterAdded a base temperature indicator for the destination when entering the gameFixed issues with incorrect frame rate display in neural network mode and the lack of transition after animation playback.Adjusted the top button in the neural networkAdjusted the &quot;Enter Game&quot; button on the main menu; now entering the game will directly take you to &quot;Tianhe Data Center,&quot; allowing you to select the desired scene in third-person view.Adjusted the temperature indicator when entering the game on the main menu.Adjusted the display text for area notifications.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.51, SMALL, UPDATES</media:keywords>
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<item>
<title>Echoes of Aincrad Costume Guide &amp; How to enable fixed costume and color customization</title>
<link>https://news.jatlink.uk/17031</link>
<guid>https://news.jatlink.uk/17031</guid>
<description><![CDATA[  You can set your favorite outfit set and color regardless of your current equipment, and this guide will show how you can unlock the feature. ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Echoes, Aincrad, Costume, Guide, How, enable, fixed, costume, and, color, customization</media:keywords>
</item>

<item>
<title>League of Legends Worlds Tickets Are Being Scalped for Hundreds of Thousands of Dollars</title>
<link>https://news.jatlink.uk/17032</link>
<guid>https://news.jatlink.uk/17032</guid>
<description><![CDATA[  Tickets to League of Legends&#039; upcoming World Championships are being resold for a staggering markup, with some priced over $100,000. The annual League of Legends event is set to begin in October and run through November. ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>League, Legends, Worlds, Tickets, Are, Being, Scalped, for, Hundreds, Thousands, Dollars</media:keywords>
</item>

<item>
<title>5 Resident Evil Games That Are 10/10 Masterpieces</title>
<link>https://news.jatlink.uk/17034</link>
<guid>https://news.jatlink.uk/17034</guid>
<description><![CDATA[  The Resident Evil franchise has been a groundbreaking force in the survival horror genre, with each generation of the series finding new ways to deliver a creative mix of action and horror. Even though older titles like the original Resident Evil games from the 90s are still absolute gems that are well worth revisiting for fans of the series, not every game in the series has aged as well as the rest without their next-generation remake. ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, Games, That, Are, 1010, Masterpieces</media:keywords>
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<item>
<title>Sintopia gets first major post&amp;launch update with ‘Imployee Retention’</title>
<link>https://news.jatlink.uk/17033</link>
<guid>https://news.jatlink.uk/17033</guid>
<description><![CDATA[ Piraknights Games and Team17 have released the first major post-launch update for Sintopia, the studio’s hell-themed management simulator, adding a new facility, additional tools, and quality-of-life improvements for players. In Sintopia, players take on the role of a middle manager at Hell Incorporated, tasked with processing sinners, resurrecting those deemed worthy, and running the underworld like a business. The game’s new update, named “Imployee Retention,” came out today, July 27, on Steam and the Epic Games Store.  Sintopia’s recent update introduces new tools for managing the flow of souls through Hell. A new feature called the Souls Gate helps regulate the movement of spirits to keep them moving efficiently toward their destinations. Two additional tools, the Ground Flattener and Souls Relocator, let players clear obstacles and reroute souls back to the game’s central hub without needing to rebuild roads. Beyond the new tools, Sintopia’s “Imployee Retention” update includes a range of quality-of-life changes, with full patch notes available through the game’s official channels. To coincide with the update, Sintopia’s base game is discounted 20% for a limited time, through August 10. In Sintopia, players build and manage a network of sin-processing facilities, oversee a workforce of “imployees,” and work to keep an overworld population in line by addressing violations tied to the seven deadly sins. The game blends the hands-off world-influencing of a god game with the infrastructure and logistics management of a city-builder, a combination reviewers have compared to a mashup of Black &amp; White and Dungeon Keeper. Sintopia’s road to release was a long one. Piraknights first previewed the game through a series of demos beginning in March 2025, initially planning an Early Access launch later that year. In August 2025, Piraknights and Team17 opted to skip Early Access entirely in favor of additional playtesting ahead of a full release, which ultimately landed on April 16, 2026, on PC. Critical reception at Sintopia’s launch was mixed to positive. On Steam, the game holds a “Very Positive” rating from more than 880 reviews, translating to roughly 82% positive. Several outlets praised the game’s colorful, cartoonish art style and its satirical take on corporate bureaucracy applied to the afterlife, along with the strategic depth that emerges once players move past the early hours. Other reviewers were more mixed, pointing to gameplay that could feel repetitive in Hell and overly hands-off in the Overworld, with some suggesting the game’s central concept was strong but still in need of further refinement. Piraknights Games was founded in 2022 by five industry veterans covering art, design, programming, and management. The studio describes its approach as blending discipline and creativity, drawing on the “part pirates, part knights” ethos reflected in its name. Team17, founded in 1990 and now part of Everplay Group plc, publishes Sintopia alongside a portfolio of more than 150 titles. The publisher’s catalog includes Dredge, Date Everything, and Overcooked!, as well as long-running franchises like Worms, The Escapists, and Golf With Your Friends. The post Sintopia gets first major post-launch update with ‘Imployee Retention’ appeared first on GamesBeat. ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sintopia, gets, first, major, post-launch, update, with, ‘Imployee, Retention’</media:keywords>
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<item>
<title>The Odyssey got bootlegged on X, but the internet cared more about the memes</title>
<link>https://news.jatlink.uk/17030</link>
<guid>https://news.jatlink.uk/17030</guid>
<description><![CDATA[ This past weekend, a post reading &quot;Someone uploaded &#039;The Odyssey&#039; full movie on X. Can you believe it?&quot; amplified an upload from an account that&#039;s since been suspended. Variety confirmed it was a genuine, high-quality copy of Christopher Nolan&#039;s film, and it pulled in over 2.1 million views in roughly...Read Entire Article ]]></description>
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<pubDate>Tue, 28 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Odyssey, got, bootlegged, but, the, internet, cared, more, about, the, memes</media:keywords>
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<item>
<title>The Marvel Tokon: Fighting Souls Beta Proves Fans Still Really Want That Blade Movie</title>
<link>https://news.jatlink.uk/17022</link>
<guid>https://news.jatlink.uk/17022</guid>
<description><![CDATA[  Marvel Tokon: Fighting Souls is coming off a record-breaking open beta weekend, where two particular characters reigned supreme over the rest of the game’s cast. Despite some glaring issues that plagued PC users, Marvel Tokon: Fighting Souls still had a massively successful open beta, raking in more players on Steam than any other fighting game’s open beta before it. Specifically, Marvel Tokon attracted 33,233 players at its all-time peak, just under 500 more than Street Fighter 6’s famously packed beta back in 2023. For reference, that number was 32,787, while, for comparison’s sake, Tekken 8’s open beta garnered 15,035 players later that same year. Of those players, a significant portion of them chose two characters more than any others. Those characters are Magick and Blade, respectively, with Magick being the consistent leader of the two. As seen in stats presented by the FGC’s resident data-compiler and infographic creator AlietteFaye, character usage in Vibranium ranks and above saw an overwhelming majority using Magick overall, as well as using her as a Team Leader. Blade wasn’t far behind, ranking as the second most-used character overall. His position fell to fourth when it came to Team Leaders, with Spidey and Shuri in second and third place, though he was by far the most popular Assist Character out of the lot. Magick still maintained her popularity in this regard, coming in second as an Assist. Magneto and Spider-Man were Tokon’s third and fourth-most popular picks, both in overall usage and as Assist characters, while on the other end of the lineup, Danger was consistently the least popular character in all aspects. Miss Marvel was just ahead of her in overall usage and assists, but was far more popular as a Team Leader. A final look at the character usage in Vibranium and above during Tokon&#039;s open beta.Data was taken just before the servers went down!(Pray that Arcsys makes the leaderboards a bit easier to navigate/filter so that I can do more detailed breakdowns.)#MARVELTOKON #MARVELTōkon https://t.co/atAQytKGhI— AlietteFaye | Day -232 Ryu Hater (@AlietteFaye) July 27, 2026 While this data was only compiled within the game’s highest ranks, it certainly reflects many of the matches we saw over the weekend. You couldn’t go online without seeing a Magick or a Blade, a trend that speaks to their popularity within the broader gaming community. It’s little surprise that Blade was one of the most-used characters during the open beta. Fans have been pining for another Blade movie and video game for ages now, with Marvel President Kevin Feige recently admitting he felt like a “gigantic loser and failure” for not getting the Mahershala Ali flick off the ground after seven years. The Daywalker’s game adaptation is also in peril, with Xbox looking to either sell or close Arkane, the studio responsible for its development, in the thick of Microsoft’s massive restructuring efforts.  Xbox CEO Asha Sharma said the development house &quot;is beginning required consultation with its Works Council to review potential strategic options,” leaving fans hopeful that there is some light at the end of the tunnel for a Blade game. For now, players have Marvel Tokon: Fighting Souls to look forward to, which releases on August 6, 2026. Marvel&#039;s Wolverine isn&#039;t far behind either, releasing in September 15, 2026 for the PlayStation 5. Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.  ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Marvel, Tokon:, Fighting, Souls, Beta, Proves, Fans, Still, Really, Want, That, Blade, Movie</media:keywords>
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<item>
<title>Ubisoft Gives Free PC Copies to Xbox Owners of Select Games</title>
<link>https://news.jatlink.uk/17018</link>
<guid>https://news.jatlink.uk/17018</guid>
<description><![CDATA[  Ubisoft is giving Xbox owners free access to some of their games on PC. Today, Ubisoft and Xbox revealed a new expansion to their ongoing partnership. Starting immediately, those who own the following games on Xbox will get them for free on PC through Ubisoft Connect by August 4th:Assassin’s Creed MirageAssassin’s Creed ValhallaAvatar: Frontiers of PandoraFar Cry 6Immortals Fenyx RisingPrince of Persia: The Lost CrownRiders RepublicSkull and BonesThe Crew 2The Crew MotorfestTom Clancy’s Rainbow Six ExtractionTom Clancy’s Rainbow Six Siege The games should appear in your Ubisoft Connect library by next week, so long as your accounts are linked. If you happen to purchase these games on Xbox later, you will get them on PC automatically. Unfortunately, this doesn&#039;t go both ways. If you buy one of these games on PC first, you will not get it on Xbox. If you&#039;re someone who previously played on console, but made the jump to PC, this is a great benefit. Additionally, Ubisoft has also added a bunch of premium editions for Ubisoft games like Assassin&#039;s Creed Shadows to Xbox&#039;s PC app. Recently, Xbox has been making a lot of moves toward PC. It&#039;s unclear if this is all part of one big deliberate plan or if it&#039;s coincidental, but last week, Xbox made select backward-compatible titles for the OG Xbox available on PC. More titles are expected to be added in the future. There are also rumors that Microsoft is planning a feature that will let players digitize their physical games library, possibly ahead of the next Xbox console. However, with this ongoing shift toward PC, it could make them accessible on PC. It&#039;s believed the next Xbox is expected to be more PC-like, so this could all be part of one big initatitve to prepare for the next-generation of Xbox. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ubisoft, Gives, Free, Copies, Xbox, Owners, Select, Games</media:keywords>
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<item>
<title>These VR Games Are &amp;quot;Great&amp;quot; On Steam Frame, According To Valve</title>
<link>https://news.jatlink.uk/17019</link>
<guid>https://news.jatlink.uk/17019</guid>
<description><![CDATA[  Ahead of the Steam Frame&#039;s launch, we compiled the current list of VR games that Valve has certified to run well on its upcoming headset. The Great On Frame page, similar to the Steam Deck&#039;s Great On Deck label, is a quick way for Steam Frame owners to quickly browse Frame-compatible games and a visibility boost for developers who choose to support the new hardware.  This list is ever-growing and subject to change. We are aware of multiple other developers planning Steam Frame builds for their games and will either update this article or do separate coverage as those games get the official Great On Frame label.  That said, here is our current list:Ancient DungeonAperture Hand LabCubismEnigmoEscape SimulatorHard BulletInto BlackPistol WhipPuzzling PlacesRed MatterRed Matter 2ResistRacket Fury: Table Tennis VRStar Drone: Sling StarThe LabThe Room VR: A Dark MatterTitan IslesUnderdogsVacation SimulatorVirtual Fighter ManeuversWalkabout Mini Golf ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>These, Games, Are, Great, Steam, Frame, According, Valve</media:keywords>
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<item>
<title>Patch Notes &amp; 0.35.15</title>
<link>https://news.jatlink.uk/17020</link>
<guid>https://news.jatlink.uk/17020</guid>
<description><![CDATA[ Hey Runners! ????Hope you guys are doing well.We’ve been working around the clock to address multiplayer friction and voice chat latency! In today&#039;s update, Voice Chat will automatically connect to your local region but it will also give you the option to select which reagion is best for you and your party, shelter and crouch states are now much more reliable against Tornados, and house interiors have been adjusted so you don&#039;t get wedged behind doors!PATCH NOTESBugs and reports that were addressed in this patch:Added Voice Chat Region selection options in the Create Session popup.Improved automatic Voice Chat Region selection as the default setting, massively improving voice clarity worldwide!Implemented visual indicators for the active session&#039;s Voice Chat Region in the Session Lobby and Crew Assembly screens.Filled in empty storage rooms in House05 and House06 following the open closet update.Set up proper shelter under the Gazebo in the big park area.Temporarily removed Exclusive Fullscreen mode to study why it is causing issues in some GPUs.Adjusted furniture placement behind doors across all house models to prevent players from getting stuck when doors open or close.Added a visual indicator to the voice activity UI indicator. It will now display a red &quot;X&quot; above it whenever there is a connection issue with the Voice Chat.Updated the dead Character radar icon to display as a distinct red &#039;X&#039;.Updated Radar materials to improve overall player icon contrast and visibility.Updated &quot;Lost Sginal&quot; VFX to reduce the issues on twitch streaming, regarding bit rate.Reduced the visual size of the special inventory slots (walkie talkie/radio) to clearly distinguish them from regular slots that can hold any item.Fixed issues related to weather and tornado sounds popping off during gameplay.Fixed issues with rotating the Character model in the Locker screen.Fixed an issue where any interactable triggering a minigame would become uninteractable if the active player crashed, disconnected, or got kicked.Fixed an issue causing the crowbar to play the unlock animation in specific situations.Fixed an issue causing multiple players to be able to grab the same dead body at the exact same time.Fixed an issue where accepting a game invite with the client closed caused players to skip shader compilation.Fixed a reported crash occurring during level loading or when entering a lobby.Fixed an issue where the destruction trail would unexpectedly appear inside manholes.Fixed an issue where some pickable items would register as &quot;wet&quot; while inside buildings.Fixed a mask issue in one of the maps that caused leaves to appear inside buildings.Fixed an issue where players wouldn&#039;t add items to their inventory if two players attempted to grab the same item simultaneously.Fixed an issue where players were unable to pick up bodies if they were already holding an item.Fixed an issue granting players infinite rain/lightning protection after moving between multiple protection zones.Fixed an issue causing screen effects (like electricity and tornado glitch effects) to remain on screen after switching to spectate other players.Fixed an issue where the Voice Activity Indicator could unexpectedly disappear while holding down the Push To Talk key.Fixed an issue that prevented players from using the Push To Talk key while their Character was stunned.Fixed ragdoll acting as a collision and bugging other players movement.KNOWN ISSUESThese are some of the main issues that we are aware of but are currently being worked on:Certain AMD Graphics GPUs causing system crashes.Some players being completely unable to see or interact with crowbars, darts, and some consumables.Connection issues to servers or invitation issues.Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.Items bought in the vending machine sometimes not being usable or visible to the player.Clients not being able to see skins under specifics ciscunstances.Some underground clipping happening when caught by a tornado.Small broken fences blocking player characters from being pulled by Tornados.Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!???? Join here: \[Funnel Runners Discord]Grab your walkie-talkies, patch up the van, and watch out for that lightning.The storm is officially here. See you in the funnel! ????️ ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Patch, Notes, 0.35.15</media:keywords>
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<item>
<title>&amp;apos;Wtf is going on&amp;apos;: Indie dev discovers their neglected Steam game is powering an Undertale multiplayer mod following its freak 1700% jump in player activity</title>
<link>https://news.jatlink.uk/17021</link>
<guid>https://news.jatlink.uk/17021</guid>
<description><![CDATA[  few months ago, indie developer RetroSpecter noticed something unusual about Crashphalt, their first completed game that launched on Steam in 2018: Since their last check-in on the neglected platformer, Crashphalt had suddenly gained over 500 reviews. In its first four years, it had barely managed a dozen... Read more. ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wtf, going, on:, Indie, dev, discovers, their, neglected, Steam, game, powering, Undertale, multiplayer, mod, following, its, freak, 1700, jump, player, activity</media:keywords>
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<item>
<title>Call of Duty: Black Ops Fans Discover Cut Zombies Content Over 15 Years After Release</title>
<link>https://news.jatlink.uk/17016</link>
<guid>https://news.jatlink.uk/17016</guid>
<description><![CDATA[  Call of Duty: Black Ops fans have uncovered a new cut Zombies mode from the game, over a decade and a half after its original release. YouTuber JTAG uncovered a tower defense Zombies mode in the recent PS4 port of Black Ops 1 and uploaded gameplay of it. It&#039;s clearly unfinished, so the mode is a bit crude, but players would&#039;ve been able to place down turrets to stop hordes of the undead from advancing through a maze-like map. It seems as though the player would&#039;ve been able to look down at the action from a bird&#039;s-eye view, not unlike Bloons Tower Defense, but they also would&#039;ve been able to get on the ground and shoot enemies just like regular Call of Duty. It&#039;s possible this was scrapped in favor of Dead Ops Arcade, a hidden Zombies mode in the original Black Ops game. The mode was a twin-stick arcade shooter that players could access by using a secret computer terminal in the main menu of Black Ops. The mode became a cult-classic and has returned in various Black Ops titles over the year. Treyarch has experimented with the Zombies formula a lot over the years, and it&#039;s not exactly a surprise to see something like this turn up. The original Zombies mode was made by a small team of passionate developers who were developing the project in secret. It wasn&#039;t officially sanctioned by Activision and used recycled assets from Call of Duty: World at War. There was zero guarantee it would even make it into the final game, but once the team presented it to executives, they realized it was special and worth tacking on. And now, it&#039;s one of the most beloved pieces of the Call of Duty franchise. It wouldn&#039;t be surprising if this tower defense mode was one of many experiments done to try and find more weird ways to expand the mode. It seems unlikely it will ever return, but it&#039;s cool to have a peek behind the curtain, especially when it&#039;s remained a secret for such a long time and may have never been discovered if not for the recent ports. Cade Onder is a freelancer for IGN&#039;s news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder. ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Call, Duty:, Black, Ops, Fans, Discover, Cut, Zombies, Content, Over, Years, After, Release</media:keywords>
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<item>
<title>Epic taps Blizzard&amp;apos;s Battle.net lead to fix the Epic Games Store as Steam dominates</title>
<link>https://news.jatlink.uk/17015</link>
<guid>https://news.jatlink.uk/17015</guid>
<description><![CDATA[  Epic has hired a new and seasoned VP to lead the Epic Games Store as the storefront struggles to compete with Valve&#039;s Steam. Martin Keely, who had been with Blizzard for seven years when he left his role as SVP overseeing the Battle.net launcher, is the new Epic Games Store VP and GM, a role previously held by Steve Allison. Allison boasted about the Epic Games Store&#039;s free games program in a GamesRadar+ interview from February, but he left the company in July and took up a new position at Saber Interactive. In a Linkedin post, Keely shares: &quot;I&#039;m excited to get started with the team delivering new capabilities that elevate player, creator and developer experiences. And I&#039;m truly grateful for the opportunity to play a role in shaping an open and sustainable gaming ecosystem. To my new Epic colleagues: I look forward to connecting soon and building together.&quot; As for his time at Blizzard, Keely says he &quot;learned something new every day&quot; he worked there and is &quot;proud of how we worked to achieve growth and record results as a platform -- unlocking the greatness of gaming and bringing joy to millions of players around the world.&quot; Keely&#039;s announcement comes as Epic struggles to chip away at Steam&#039;s not-a-monopoly on the PC games market. It&#039;s not uncommon for companies to poach talent from their competition for all sorts of reasons, although the exact details of Keely&#039;s appointment are unclear. What this means for PC gamers is that you will very likely see some pretty significant changes to the Epic Games Store in the coming months. One thing&#039;s for sure, it&#039;ll take a lot more than Epic CEO Tim Sweeney deriding Steam&#039;s policy on AI disclosures to turn the Epic Games Store into a legitimate threat to Valve. Epic Games CEO Tim Sweeney says new multiplayer games flop because everyone&#039;s &quot;already formed solid human networks in Fortnite, Call of Duty, Counter-Strike, and Apex Legends&quot; [/url] ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Epic, taps, Blizzards, Battle.net, lead, fix, the, Epic, Games, Store, Steam, dominates</media:keywords>
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<item>
<title>Resident Evil Requiem &amp;quot;Major&amp;quot; Story DLC Appears Online</title>
<link>https://news.jatlink.uk/17017</link>
<guid>https://news.jatlink.uk/17017</guid>
<description><![CDATA[  The Resident Evil franchise has been in a golden age for several years now, with fan-favorite remakes and sequels finally bringing the series back to what made it so special in the first place, alongside plenty of modern improvements. With the series used as a point of comparison for other horror franchises and games that deserve the same level of care from their developers, the future of the survival horror series is brighter than ever. ]]></description>
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<pubDate>Tue, 28 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, Requiem, Major, Story, DLC, Appears, Online</media:keywords>
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<title>42.20: The Big Glow Up</title>
<link>https://news.jatlink.uk/17008</link>
<guid>https://news.jatlink.uk/17008</guid>
<description><![CDATA[ Hi everyone, as previously mentioned Build 42.20 will be coming to the public stable branch this Wednesday, July 29th! For full details on this please check out this announcement blog.A big new part of this is a HUGE new upgrade to the Knox Event Exclusion Zone – that goes way beyond what you have already played during the Unstable beta.Our aim? To create a heavily evolved Knox Country that expands and overhauls the game’s Kentucky setting with new and reworked areas, that feel more lived-in, more natural, and more believable as places that existed long before everything went wrong.So what’s got us to this point? Let’s hand over to Art Director Ayrton Orio to explain:“Since Build 41 the Art Department has been hard at work on expanding the map westward, establishing an ambitious target quality, and revamping many of the existing towns in-game – while also hiring and restructuring.”“Overall Build 42 in the Knox Event Art Department saw four new map artists added to the team (Erika, Melo, Dylan and Alokin), one departure (Xeonyx), two ascensions to wider game management positions (Mash and Binky), and my own promotion to Art Director.““The first improvements made to the map itself are those that Build 42 Unstable players have already experienced. Myself and Jamie (Xeonyx) made a first leg of improvement that covered a whole new area furnishing the extreme West of the map with three new towns: Brandenburg, a new location on the banks of the Ohio river river; Ekron, a small agricultural town full of Southern charm; and Irvington, in the South West of the map, with its famous race track.”&quot;While we were working on the above, however, the South of Muldraugh became our proving ground to experiment on a much more detailed style of world building. If reception was positive, we thought, then this could eventually become the expected standard for the rest of the map.““As it turned out, the reaction from players when B42 hit Unstable was so overwhelmingly positive that it triggered the hiring of the new enlarged team mentioned above – which would then go on to achieve that vision we’re announcing today.”A snowy night in MuldraughWHAT&#039;S NEWFollowing on from Ayrton’s thoughts above, when 42.20 hits stable Knox Event, survivors will find the following entirely reworked:RiversideWest PointRosewoodFallas LakeMuldraughEkronDixieThe revamp, meanwhile, follows certain standards – while future versions of Project Zomboid will see the rest of the map overhauled to the same rigorous high level:An idiosyncratic style for each townAll buildings and houses are now uniqueConsistent landscaping between buildingsUnique tiles where necessaryFor more details on this, and Ayrton’s vision for the future of the map and his oversight on the game as Art Director, he has been interviewed by MrAtomicDuck – in the same fashion as Christian Allen our new Design Director was recently quizzed.In terms of the differences between Build 41 and Build 42, the surface area of the map has been doubled. In fact, when comparing builds, overall the Art Department has delivered 1,400 new unique buildings, and 20,000 new tiles – which brings the game’s tile total up to 35,000.Build 42 contains 400 procedural basements, and 75 unique ones. Hundreds of posters and wall decorations. Light overlays for any source of light. Snow overlays. New burned tile variations, new 30 degree roofs, many more types of windows, all the crafting tiles, and much, much more.[carousel][/carousel]Knox Country Map (Isometric) – from Build 41 to Build 42.[carousel][/carousel]Knox Country Map (Top down) – from Build 41 to Build 42.There are many other locations to explore too, like an abandoned orphanage, a revamped logging compound, an entirely new Prison, a boy scout camp, and so on… but we will let you explore all these nooks and crannies, when Build 42 comes to stable later this week!CHALLENGESWhile some existing Challenge maps are being taken out of rotation for now in 42.20, the map update also means that classics like “A Really CD DA” and “Winter is Coming” are returning with improvements.Meanwhile two new Challenges are available to conquer: whether starting at the top of a skyscraper in “Top of the World”, or battling a world full of sprinting zombies in “28 Seconds Later”.NEW MENU ARTWhen we released B42 Unstable, we initially changed the Main Menu illustration and added other art for loading screens. The artist for these pieces had previously worked with us and provided ‘human-created’ art. However on release, the community quickly saw what we didn’t: inconsistencies and typical AI generated artifacts.In the intense period of work to get Build 42 Unstable out the door, we failed to notice the use of AI. As soon as we realized the mistake, the art was removed from the game. Since then, absolutely no AI has been used in our art processes.As we moved past B42’s launch, we began developing the PZ “rendered style”, which you can see on flyers, newspapers, leaflets and so on. We are ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>42.20:, The, Big, Glow</media:keywords>
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<title>Steam&amp;apos;s Free&amp;to&amp;Keep Promotion Only Has 1 Free Upcoming Game Confirmed for August 2026</title>
<link>https://news.jatlink.uk/17009</link>
<guid>https://news.jatlink.uk/17009</guid>
<description><![CDATA[  Steam&#039;s Free-to-Keep Promotion is one of the best sources for free PC games on the internet, especially because they are permanent additions to anyone&#039;s digital library, but it seems August might be a slower month. What makes it stand out, even compared to Steam&#039;s own Free Weekend promotions, is that each game can be downloaded and kept forever (via Steam at least) as long as it is claimed before a specific date. For August, as of this writing, there&#039;s only 1 game confirmed right now. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steams, Free-to-Keep, Promotion, Only, Has, Free, Upcoming, Game, Confirmed, for, August, 2026</media:keywords>
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<title>&amp;quot;Nintendo was aware of our ambition and it did take a lot of collaborative effort to make it happen&amp;quot; — CD Projekt Red&amp;apos;s Artur Kepen on Cyberpunk 2077 for Switch 2, PS5 Pro support, Mac, cross save, and more</title>
<link>https://news.jatlink.uk/17002</link>
<guid>https://news.jatlink.uk/17002</guid>
<description><![CDATA[  We reflect on one year of Cyberpunk 2077 ports and updates with CDPR&#039;s Senior Release Manager Artur Kepen covering cross save, the Switch 2 physical release, Mac version, PS5 Pro support, and more. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Nintendo, was, aware, our, ambition, and, did, take, lot, collaborative, effort, make, happen, —, Projekt, Reds, Artur, Kepen, Cyberpunk, 2077, for, Switch, PS5, Pro, support, Mac, cross, save, and, more</media:keywords>
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<title>Summer Sale 2026</title>
<link>https://news.jatlink.uk/17003</link>
<guid>https://news.jatlink.uk/17003</guid>
<description><![CDATA[ Expand your Arsenal and boost your battle-readiness with red hot deals from Warframe&#039;s latest Summer Sale. Whatever your level of experience – from new Tenno to hardened vets – there&#039;s a discounted bundle with your name on it until the sale ends on August 10 at 12 p.m. ET.What&#039;s on sale?Discounted items include:https://store.steampowered.com/app/4157990/Warframe_The_Old_Peace_Complete_Collection/https://store.steampowered.com/app/4157970/Warframe_The_Old_Peace_Uriel_Bundle/https://store.steampowered.com/app/4157980/Warframe_The_Old_Peace_Gemini_Collection/https://store.steampowered.com/app/4037750/Warframe_Nokko_Bundle/https://store.steampowered.com/app/4037760/Warframe_Wukong_Qitian_Collection/https://store.steampowered.com/app/3778430/Warframe_Oraxia_Bundle/https://store.steampowered.com/app/4316160/Warframe_Fulmin_Battlekit/https://store.steampowered.com/app/2803600/Warframe_Starter_Weapon_Pack/***Please note: The Nokko Bundle, Wukong Qitian Collection and Oraxia Bundle will be retired once this sale ends! Their contents will remain available for purchase individually within the in-game Market.*** ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Summer, Sale, 2026</media:keywords>
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<title>Fable Just Got a 1&amp;2 Punch of Very Bad News</title>
<link>https://news.jatlink.uk/17004</link>
<guid>https://news.jatlink.uk/17004</guid>
<description><![CDATA[  Without a doubt, Fable is one of the most anticipated games coming soon under the Xbox umbrella, but a recent report shines light on two otherwise potential dark spots for the game. Ultimately how it is received remains to be seen when Fable releases in February 2027, but Playground Games and Xbox arguably need to reassert a narrative for the game. After all, fans know it&#039;s been delayed a couple of times, and that in and of itself is a question of confidence for some consumers. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fable, Just, Got, 1-2, Punch, Very, Bad, News</media:keywords>
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<item>
<title>WB Games&amp;apos; LEGO Sale!</title>
<link>https://news.jatlink.uk/17005</link>
<guid>https://news.jatlink.uk/17005</guid>
<description><![CDATA[ Great savings on all of WB Games&#039; LEGO games! Save up to 90% on full games and DLC from LEGO Batman to LEGO Marvel, LEGO Star Wars, LEGO Harry Potter and so much more! Save now through August 10, 2026 at 10am PDT. ** Discounts available on selected titles sold by WB Games via Steam. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Games, LEGO, Sale</media:keywords>
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<title>Minecraft Officially Raises Recommended PC Specs</title>
<link>https://news.jatlink.uk/17006</link>
<guid>https://news.jatlink.uk/17006</guid>
<description><![CDATA[  After more than 17 years, Minecraft has officially raised the minimum and recommended PC specifications for Java Edition, requiring more RAM and newer hardware. Mojang&#039;s enduring Minecraft has accumulated years of technical changes, graphical improvements, and new features across almost two decades of continued support. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Minecraft, Officially, Raises, Recommended, Specs</media:keywords>
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<title>Star Wars Officially Gives Darth Vader An Incredible Redesign</title>
<link>https://news.jatlink.uk/17007</link>
<guid>https://news.jatlink.uk/17007</guid>
<description><![CDATA[  Since making his unforgettable Star Wars debut in A New Hope in 1977, the Sith Lord Darth Vader has been the defining face of the franchise, with regular reappearances across films, television series, novels, comics, video games, and countless other projects. Vader has recently reprised his role as a major antagonist in titles such as Jedi: Survivor, the Obi-Wan Kenobi live-action series, and even in the animated Star Wars: Maul – Shadow Lord finale. ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Officially, Gives, Darth, Vader, Incredible, Redesign</media:keywords>
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<title>Baldur&amp;apos;s Gate 4 should just be an &amp;quot;oversized expansion pack for Baldur&amp;apos;s Gate 3,&amp;quot; BioWare veteran says: &amp;quot;Get Larian to agree to license out the Divinity Engine&amp;quot;</title>
<link>https://news.jatlink.uk/17000</link>
<guid>https://news.jatlink.uk/17000</guid>
<description><![CDATA[  Original Baldur&#039;s Gate programmer and former Dragon Age producer at BioWare Mark Darrah has a worthwhile plan for bringing the hypothetical Baldur&#039;s Gate 4 into reality. All you need to do is convince 2023&#039;s Baldur&#039;s Gate 3 developer Larian to hand over the keys to its proprietary Divinity Engine.  Darrah tells FRVR in a new interview that he imagines Baldur&#039;s Gate 4 as &quot;an oversized expansion pack for Baldur&#039;s Gate 3,&quot; and he recommends someone &quot;get Larian to agree to license out the Divinity Engine.&quot; But that seems unlikely to happen soon. Larian CEO Swen Vincke wants nothing to do with Baldur&#039;s Gate right now. Or, really, ever. He said definitively in 2024, &quot;We&#039;re not going to make new expansions which everybody is expecting. We&#039;re not going to make Baldur&#039;s Gate 4 which everybody is expecting us to do. We&#039;re going to move on.&quot; So, Dungeons &amp; Dragons IP parent company Hasbro started steering, asking former BioWare lead James Ohlen to create Baldur&#039;s Gate 4. While initially horrified at the prospect, Ohlen wondered if Hasbro could get Larian to license out its recent Divinity Engine 4.0, which Baldur&#039;s Gate 3 uses, but he became certain he wouldn&#039;t know what to do with it, anyway.  (Image credit: Larian Studios) Ohlen said, &quot;Swen&#039;s always going to be the master of building those kinds of things. It&#039;s really hard to take him off that throne.&quot; Even if a confident knave wanted to knock Vincke off his pedestal, Larian has seemingly grown quite protective of its Divinity Engine. Originally, Larian created the Divinity Engine while working on Divinity: Original Sin in 2014, and the developer soon released a toolkit to the people and even made official tutorials for modders on how to use it. The same is not true for 4.0, which Larian is holding close, though plenty of Baldur&#039;s Gate 3 fans wish it wasn&#039;t.  Darrah recognizes one possibility: &quot;Someone new comes along and they do not understand that scaffolding, they do not have many, many, many, many years building this kind of RPG, likely. I mean, maybe bring on Owlcat or someone like that… but you&#039;re going to get that same kind of thing.&quot; But the Dragon Age vet isn&#039;t completely deterred. He still believes in the idea of a Baldur&#039;s Gate 3 expansion. To Hasbro, he says, &quot;If you really want to make Baldur’s Gate 4 that&#039;s actually probably the way to go.&quot;  &quot;The alternative,&quot; he continues, &quot;is you go and say, &#039;Okay, we&#039;re going to call it Baldur&#039;s Gate 4. We&#039;re going to buy everyone asbestos pantsuits and we&#039;re going to just put the spurs to it and go way out here and we&#039;re going to do something really different.&quot;  The other alternative, I think, is that Baldur&#039;s Gate 4 won&#039;t exist for a long, long time. &quot;Of course&quot; Baldur&#039;s Gate 4 is going to happen, Wizards of the Coast boss says, but that&#039;s not the D&amp;D game Star Wars Jedi and God of War 3&#039;s director is working on. [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Baldurs, Gate, should, just, oversized, expansion, pack, for, Baldurs, Gate, 3, BioWare, veteran, says:, Get, Larian, agree, license, out, the, Divinity, Engine</media:keywords>
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<title>Ubisoft is giving out free PC copies of Assassin&amp;apos;s Creed, Far Cry, Prince of Persia,and Tom Clancy games to people who own them on Xbox</title>
<link>https://news.jatlink.uk/17001</link>
<guid>https://news.jatlink.uk/17001</guid>
<description><![CDATA[  Xbox is making it easier for you to transfer your digital console library over to PC, at least when it comes to a select few Ubisoft titles. In an official Xbox Wire news release, a total of 13 Ubisoft games are revealed to be part of a new &quot;Xbox Console-to-PC Offer&quot; program giving players the opportunity to play their Xbox games on PC &quot;at no additional cost.&quot; Basically, it all works via the Ubisoft Connect app, which you can install on your PC and access the following games for free if you already own them on Xbox:Assassin’s Creed MirageAssassin’s Creed ValhallaAvatar: Frontiers of PandoraFar Cry 6Immortals Fenyx RisingPrince of Persia: The Lost CrownRiders RepublicSkull and BonesThe Crew 2The Crew MotorfestTom Clancy’s Rainbow Six ExtractionTom Clancy’s Rainbow Six SiegeWatch Dogs Legion Thankfully, it doesn&#039;t seem like there&#039;s a whole lot of fine print here. Xbox says that starting today, if you buy any of the above games digitally, you&#039;ll immediately get both the Xbox and PC versions via Ubisoft Connect. Meanwhile, if you already own any of them, a &quot;progressive rollout&quot; will begin doling out PC versions starting on August 4. In case you were wondering, as I was, the deal doesn&#039;t work the other way around, as Xbox says &quot;you can only claim a free PC version&quot; with this offer. Otherwise, &quot;for most games,&quot; the edition of the game and any DLC you own will transfer right over to the PC version alongside any progress you&#039;ve made so long as the game supports cross-progression. This initiative is part of a newly expanded &quot;partnership&quot; between Xbox and Ubisoft that&#039;ll add &quot;a broad selection&quot; of digital games with premium editions to the Xbox app on PC. The full list hasn&#039;t been revealed, but some of the highlights include Assassin&#039;s Creed Shadows, Star Wars Outlaws, Rainbow Six Siege, and Prince of Persia: The Lost Crown. Of course, the biggest caveat to all of this is something of an elephant in the room right now, as physical games don&#039;t appear to be included here. That&#039;s not surprising in the slightest given the nature of digital vs. physical entitlements, but it is yet another grain of salt in the wound for disc fans. Xbox is down, just days after PlayStation outage, and it affects both digital and &quot;disc-based&quot; games [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ubisoft, giving, out, free, copies, Assassins, Creed, Far, Cry, Prince, Persia, and, Tom, Clancy, games, people, who, own, them, Xbox</media:keywords>
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<title>NVIDIA, Red Hat, Cloudflare, The Linux Foundation and more launch the &amp;quot;Open Secure AI Alliance&amp;quot;</title>
<link>https://news.jatlink.uk/16989</link>
<guid>https://news.jatlink.uk/16989</guid>
<description><![CDATA[ Some big names are coming together to form the &quot;Open Secure AI Alliance&quot;, with a plan to &quot;share open tools that promote responsible use of and trust in AI&quot;.  Read the full article here: https://www.gamingonlinux.com/2026/07/nvidia-red-hat-cloudflare-the-linux-foundation-and-more-launch-the-open-secure-ai-alliance/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>NVIDIA, Red, Hat, Cloudflare, The, Linux, Foundation, and, more, launch, the, Open, Secure, Alliance</media:keywords>
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<title>Pokemon dev Game Freak says its history informed Beast of Reincarnation&amp;apos;s feeling of &amp;quot;becoming partners through gameplay&amp;quot; despite looking totally different</title>
<link>https://news.jatlink.uk/16983</link>
<guid>https://news.jatlink.uk/16983</guid>
<description><![CDATA[  Beast of Reincarnation director Kota Furushima has spoken about why it&#039;s so important that dual protagonists Emma and Koo are unable to talk to each other. Game Freak has a history of developing the relationship between man and beast without dialogue thanks to the Pokémon franchise, and has applied this experience to its upcoming action RPG. In an interview with DenFamiNicoGamer (translated by GamesRadar+), Furushima outlines why a lack of communication was key to developing the world of Beast of Reincarnation.  &quot;The truth is that it&#039;s incredibly important that there&#039;s no talking,&quot; he says. &quot;When you don&#039;t speak, you gain something else. We wanted the game to give you a certain feeling, and that wouldn&#039;t happen if talking had benefits over keeping quiet.&quot; Further, he believes that building a relationship without words creates a different feeling for the player. &quot;For example, when you don&#039;t talk your imagination can take over, and as time passes in this way, something awakens deep in your heart,&quot; he explains.  &quot;As the result of devoting ourselves to this concept, [Beast of Reincarnation] took the form it&#039;s in today. It&#039;s not impossible for a relationship to develop purely because of the scenario they find themselves in. That is dependent on the plot&#039;s strength though.&quot; Ever since Beast of Reincarnation was revealed, people have been commenting on how far it strays from Game Freak&#039;s usual library. Aside from the Pokémon franchise, games like Tembo the Badass Elephant, Drill Dozer, and HarmoKnight all have a cartoon aesthetic. The upcoming game has a more realistic look, but it clearly borrows from Pokémon&#039;s core partnerships. &quot;Therefore, in order to build this kind of relationship, we chose to do so through gameplay,&quot; Furushima adds. &quot;Our company has really thought about how you can build relationships and create that feeling of becoming partners through gameplay. I think we&#039;ve put everything we&#039;ve been able to cultivate in that regard into this game.&quot; Trained by decades of Pokemon, Game Freak has taken petting the dog to a new level in its RPG Beast of Reincarnation: pet it, wash it, and master a whole affection system [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pokemon, dev, Game, Freak, says, its, history, informed, Beast, Reincarnations, feeling, becoming, partners, through, gameplay, despite, looking, totally, different</media:keywords>
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<title>My Hero Academia Kicks Off A New Season July 29</title>
<link>https://news.jatlink.uk/16984</link>
<guid>https://news.jatlink.uk/16984</guid>
<description><![CDATA[  My Hero Academia concluded its ground-breaking run in May 2026 with the release of its final episode. Since then, fans have been counting down the days until the launch of the next major MHA project, whether that&#039;s a brand-new show, spin-off, video game, or even merchandise. Fortunately, and frankly rather unsurprisingly, the My Hero Academia well remains well and truly untapped, with there being plenty of potential for future entries that its publisher seems intent on exploring. ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hero, Academia, Kicks, Off, New, Season, July</media:keywords>
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<title>Vahrin&amp;apos;s Call is NOW AVAILABLE!</title>
<link>https://news.jatlink.uk/16985</link>
<guid>https://news.jatlink.uk/16985</guid>
<description><![CDATA[ Greetings Mercenaries!It’s finally time, Vahrin&#039;s Call is officially live!!This has been a journey full of passion, challenges, and countless hours of work. We&#039;re so grateful to everyone who supported, encouraged, and believed in this game along the way.We can’t wait for you to play it and truly hope it brings you as much joy as it brought us creating it.With love and appreciation,The Titan Roc Team ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Vahrins, Call, NOW, AVAILABLE</media:keywords>
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<title>STALKER 2 Confirms Launch Date For Cost of Hope Story Expansion and Major 2.0 Update</title>
<link>https://news.jatlink.uk/16986</link>
<guid>https://news.jatlink.uk/16986</guid>
<description><![CDATA[  Developer GSC Game World has just confirmed that STALKER 2: Heart of Chornobyl&#039;s Cost of Hope expansion and its 2.0 update will launch on August 20, 2026. STALKER 2: Heart of Chornobyl&#039;s Cost of Hope DLC was first announced back in March, and while details are still scarce, it&#039;s said to feature new story missions, weapons, and locations to explore. ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>STALKER, Confirms, Launch, Date, For, Cost, Hope, Story, Expansion, and, Major, 2.0, Update</media:keywords>
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<title>Forza Horizon 6 Community Calendar &amp; July 27</title>
<link>https://news.jatlink.uk/16987</link>
<guid>https://news.jatlink.uk/16987</guid>
<description><![CDATA[ Hope you are ready for a new week of community-ran events! Here&#039;s what&#039;s in store for you until August 1. Find links to join all servers below and to sign up for their events. Be on the lookout for more races and multiplayer sessions on them.Come back next week to find and participate in more featured events!ON-GOING - Weekly Sunday Event - FTC Academy - https://discord.gg/gcMg5vgON-GOING - The Light Club Roleplay - The Light Club - https://discord.gg/53rjgZYmD3ON-GOING - Japan Tour Meets - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Weekly EventLab Multiplayer Session - FCG - https://discord.gg/YJrdeA4HcjON-GOING - Japan Photo Journey Weekly Contests - XtremeBuilds - https://discord.gg/pZp4pxkY7PON-GOING - Community Games Series &amp; Rivals - AR12 - https://discord.gg/ar12ON-GOING - Weekly Club Rivals - FH6UK - https://discord.gg/nH9pFZvy5ON-GOING - July Hot Lap Challenge - Team Wars - https://discord.gg/9n5zPr7jtM30 JUL - Togue Battles: Knockout Stage - The Light Club - https://discord.gg/53rjgZYmD330 JUL - Cayman Time Trial Championship Week 1 - The Light Club - https://discord.gg/53rjgZYmD301 AUG - GR Horizon Cup - Round 2 - Racing Haven - https://discord.gg/racinghaven ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Forza, Horizon, Community, Calendar, July</media:keywords>
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<title>Reveal of first new Myst game in years confirms it&amp;apos;s already been canceled, devs say they&amp;apos;re &amp;quot;hard at work on other new Myst universe things&amp;quot;</title>
<link>https://news.jatlink.uk/16988</link>
<guid>https://news.jatlink.uk/16988</guid>
<description><![CDATA[  The developers of Myst and Riven have just released an awesome trailer for a game that finally returns to the universe of their stone cold PC classics, but don&#039;t get too excited, as Cyan Worlds canceled this one a year ago for unknown reasons. Cyan Worlds has been pumping out interesting, first-person adventure games and freaky mysteries for literal decades now. That work was supposed to continue in Project Anglerfish, a previously unannounced game that was quietly in production at the studio last year before it got scrapped just as quietly.  A new trailer now gives us a glimpse of what could&#039;ve been, otherworldly books and all - take a look below.https://www.youtube-nocookie.com/embed/ZvNGt02yZNc First-person exploration through twisty-turvy buildings? A book that seemingly flings readers into whole other worlds? Gorgeous graphics, even on a rough build? Sure seems like a new Myst game, alright.  &quot;Over a year ago, the team here at Cyan spent about four months building a prototype for a new game in the Myst universe, codenamed &#039;Project Anglerfish,&#039;&quot; the trailer&#039;s description reads. &quot;The prototype (and this teaser trailer made for it) were purpose-built for publisher-eyes only. For a variety of reasons, this project couldn&#039;t move forward at the time, but we&#039;re still proud of the work the team did – so we&#039;re sharing the teaser for the prototype with you all now.&quot; Project Anglerfish would&#039;ve been the first brand-new Myst game in ages - not counting the trove of remakes, remasters, and re-re-releases - though it doesn&#039;t sound like we&#039;ll need to wait too long for more games in its world. &quot;Don&#039;t worry, we&#039;re still hard at work on other new Myst universe things,&quot; the dev adds. &quot;More on that to come.&quot; Cyan Worlds is one of the longest-surviving independent game makers in the world, having been founded almost 40 years ago. Way back when, the developer made a name for itself with the engrossingly lonely and mysterious Myst, which eventually became the best-selling PC game of its time and one of the most hotly debated games around. The years since haven&#039;t been quite as kind to the influential studio, as Cyan let go of around half of its staff last year. Cyan Worlds did just port its gorgeous Myst and Riven remakes to PS5, PSVR2, and Xbox Series X|S earlier this summer, however. While we wait to hear about these other Myst universe projects, check out the new games of 2026 and beyond. [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Reveal, first, new, Myst, game, years, confirms, its, already, been, canceled, devs, say, theyre, hard, work, other, new, Myst, universe, things</media:keywords>
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<title>Take your first peek at Cleared Hot’s second chapter</title>
<link>https://news.jatlink.uk/16982</link>
<guid>https://news.jatlink.uk/16982</guid>
<description><![CDATA[  The second campaign of explosive helicopter action game Cleared Hot has been shown off with several new images. Before we get into details on the upcoming campaign, it’s worth noting that the developer has – as promised – announced that they’ll be slightly increasing Cleared Hot‘s price. It’ll increase to $17.99 (though we don’t yet […] ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Take, your, first, peek, Cleared, Hot’s, second, chapter</media:keywords>
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<title>At 117GB, Final Fantasy 14 is about to be the biggest game on Switch 2, beating Square Enix&amp;apos;s previous monster RPG Final Fantasy 7 Rebirth</title>
<link>https://news.jatlink.uk/16980</link>
<guid>https://news.jatlink.uk/16980</guid>
<description><![CDATA[  Final Fantasy 14 is coming to Nintendo Switch 2 next month, and now that its file size has been confirmed… I hope you didn&#039;t want to have a bunch of games installed on your console.  Thanks to a listing on the US version of the Nintendo eShop, we&#039;ve learned that the critically acclaimed MMORPG Final Fantasy 14 will come in a hefty 117.2GB file size on Nintendo Switch 2. For those keeping score, that comes at just under half of the Switch 2&#039;s entire 256GB storage. That&#039;s half of your Switch 2 space for Final Fantasy 14.  So not only is Final Fantasy 14 the biggest single game file available on Nintendo Switch 2 so far, it also beats out the previous record holder for the franchise – 91.8GB Final Fantasy 7 Rebirth – by over 25GB. Square Enix has been desperate to hold the title it seems, since, on top of that, the single biggest eShop game listing to date is Kingdom Hearts Collection, which clocks in at an estimated 131GB… but that includes three games.  Of course, Final Fantasy 14 being so big makes total sense. Aside from it having one of the biggest MMO base games, Final Fantasy 14 is currently five major expansions deep with Heavensward, Stormblood, Shadowbringers, Endwalker, and Dawntrail, and it&#039;s only going to get bigger once Evercold releases in January 2027. So even if you&#039;re only picking up the base game and not the complete edition of Final Fantasy 14, you will have to install all of that data, too.  Final Fantasy 14&#039;s Yoshi-P doesn&#039;t quite get the community hype around Chort, the chunky boss who quickly became an online icon: &quot;Just why?&quot; [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>117GB, Final, Fantasy, about, the, biggest, game, Switch, beating, Square, Enixs, previous, monster, RPG, Final, Fantasy, Rebirth</media:keywords>
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<title>Final Fantasy 14 Evercold&amp;apos;s new DPS job will be revealed in October, but Square Enix is already dropping some big, feathered hints</title>
<link>https://news.jatlink.uk/16981</link>
<guid>https://news.jatlink.uk/16981</guid>
<description><![CDATA[  Square Enix plans to reveal the next Final Fantasy 14 DPS job in a few months from now, and some fresh clues already have fans fawning over the possibility of playing as a bird-loving Falconer-type when the game&#039;s Evercold expansion drops. This past weekend, Final Fantasy 14 composer and sound designer Masayoshi Soken took to the Fan Fest stage in Berlin to tease fans with two audio snippets related to the unannounced second job coming in next year&#039;s Evercold expansion, alongside the Bastion. The first snippet blasted clinging and clanging noises at the audience, while the second sounded like a bird screeching and clawing at something. You can try to decipher the clues for yourself in the clip below. New ranged dps teased by Soken at Berlin fanfest from r/ffxiv &quot;These are sound effects from the new DPS job we&#039;re going to announce at the JP Fan Fest,&quot; it&#039;s revealed via a translator. The Japanese leg of Fan Fest is set to begin on October 31, 2026, so we won&#039;t need to wait too much longer to find out what the team&#039;s been cooking.  Over on Reddit, theorists are overwhelmingly in agreement that all clues are pointing to a Falconer job or something adjacent to that, at least (Hunter, Ranger, Beastmaster, etc.) &quot;Falconer is the ranged DPS we saw in the trailer. Bet,&quot; one fan writes. Evercold&#039;s extended teaser trailer threw fuel over the fire, too, with a brief glimpse of a large, armored, winged creature taking flight and annoying a spellcaster. https://www.youtube-nocookie.com/embed/urDT_At-AX4 &quot;Willing to bet that the bird in the trailer is related to the job, but the girl is unrelated,&quot; another theorycrafter says. &quot;The last trailer will likely extend that shot to show the bird flying to whoever is our job representative! The baton she has is more likely a plot device, rather than the weapon of the job.&quot; A Falconer job would be entirely new for the Final Fantasy series, though past games have dabbled with similar concepts. Final Fantasy 10-2&#039;s Trainer job gives one of the characters a big bird to command, for example. And Final Fantasy 5&#039;s Hunter can also occasionally call in help from woodland critters, flying types included.  &quot;I want this guy to make Final Fantasy 17&quot;: Yoshi-P embarrasses Final Fantasy 7 Remake lead with the &quot;highest praise you can get&quot; from players live on stage at FF14 Fan Fest. [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 17:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Evercolds, new, DPS, job, will, revealed, October, but, Square, Enix, already, dropping, some, big, feathered, hints</media:keywords>
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<title>&amp;quot;I want this guy to make Final Fantasy 17&amp;quot;: Yoshi&amp;P embarrasses Final Fantasy 7 Remake lead with the &amp;quot;highest praise you can get&amp;quot; from players live on stage at FF14 Fan Fest</title>
<link>https://news.jatlink.uk/16973</link>
<guid>https://news.jatlink.uk/16973</guid>
<description><![CDATA[  Speaking on stage at Final Fantasy 14 Fan Fest, the MMORPG&#039;s lead Naoki &#039;Yoshi-P&#039; Yoshida lays the praise on Naoki Hamaguchi, saying that fans are desperate for the Final Fantasy 7 Rebirth director to work on the next mainline entry in the long-running JRPG series. The pair were standing on stage together at MMO&#039;s annual fan convention for a panel called Naoki&#039;s Room. The two series leads, who coincidentally share the same first name, answered a number of prepared questions during the talk. Towards the end of the discussion, Yoshi-P revealed that he&#039;s received many comments from fans asking for Hamaguchi to work on FF17.  &quot;But there were comments along the lines of &#039;I want this guy [Hamaguchi] to make Final Fantasy 17,&#039;&quot; he says. Yoshi-P continues by explaining how highly he regards the compliment. &quot;So I think that&#039;s probably the highest praise you can get,&quot; he continues, before adding &quot;you don&#039;t have to respond.&quot;  The FF7R lead is clearly embarrassed by the comment when he says, &quot;my response?&quot; Yoshi-P then makes a gesture that he doesn&#039;t need to answer before quickly wrapping up the discussion. Did...Yoshi-P just hint that Hamaguchi is maybe working on FF17?? LOLYoshi-P: I think it&#039;s one of the biggest compliments people were saying in the comments they wish Hamaguchi is making FF17. But you don&#039;t have to answer...!Hamaguchi: If I answer...Yoshi-P: No, no, don&#039;t! pic.twitter.com/7KaNpK67nMJuly 26, 2026 Some have speculated that this is a hint that Hamaguchi is indeed working on FF17, but it&#039;s vague at best. While Hamaguchi is visibly embarrassed, it could be from the compliment, from being caught off guard, or because he&#039;s unsure if he can talk about the projects he&#039;s working on. Equally, Yoshi-P may have cut Hamaguchi off to save him from his embarrassment. Final Fantasy 7 Rebirth was a huge success and we&#039;re sure Hamaguchi would do an excellent job developing a completely new mainline entry, rather than his current remakes. However, as the third part of the remake trilogy, Final Fantasy 7 Revelation, isn&#039;t scheduled to be released until 2027, we hope he focuses his energy on perfecting that game first. Final Fantasy 6, 8, or 9 remakes would need even more games than the FF7 trilogy, Yoshi-P warns: &quot;We&#039;d probably end up having to release them in 4 or maybe even 5 installments.&quot; [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>want, this, guy, make, Final, Fantasy, 17:, Yoshi-P, embarrasses, Final, Fantasy, Remake, lead, with, the, highest, praise, you, can, get, from, players, live, stage, FF14, Fan, Fest</media:keywords>
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<title>EmuDeck announce they are now ready for the Steam Machine</title>
<link>https://news.jatlink.uk/16970</link>
<guid>https://news.jatlink.uk/16970</guid>
<description><![CDATA[ For those of you who want to do some emulation on the Steam Machine, EmuDeck is likely a good option and it should work better now.  Read the full article here: https://www.gamingonlinux.com/2026/07/emudeck-announce-they-are-now-ready-for-the-steam-machine/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>EmuDeck, announce, they, are, now, ready, for, the, Steam, Machine</media:keywords>
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<title>Qualcomm announce a big price rise &amp; bad news for Valve&amp;apos;s Steam Frame</title>
<link>https://news.jatlink.uk/16971</link>
<guid>https://news.jatlink.uk/16971</guid>
<description><![CDATA[ Valve don&#039;t seem to be able to catch a break with their hardware releases - as Qualcomm reportedly plan to raise prices a lot.  Read the full article here: https://www.gamingonlinux.com/2026/07/qualcomm-announce-a-big-price-rise-bad-news-for-valves-steam-frame/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Qualcomm, announce, big, price, rise, bad, news, for, Valves, Steam, Frame</media:keywords>
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<title>The awesome crime noir FPS &amp;apos;Fallen Aces&amp;apos; has episode 2 out now</title>
<link>https://news.jatlink.uk/16972</link>
<guid>https://news.jatlink.uk/16972</guid>
<description><![CDATA[ From publisher New Blood Interactive, the wonderful retro crime noir FPS &#039;Fallen Aces&#039; has episode 2 out now.  Read the full article here: https://www.gamingonlinux.com/2026/07/the-awesome-crime-noir-fps-fallen-aces-has-episode-2-out-now/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, awesome, crime, noir, FPS, Fallen, Aces, has, episode, out, now</media:keywords>
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<title>Lord Of The Rings Beloved PS2 Games Just Got Gorgeous Remasters</title>
<link>https://news.jatlink.uk/16966</link>
<guid>https://news.jatlink.uk/16966</guid>
<description><![CDATA[  Despite only getting a handful of video game adaptations, The Lord of the Ring&#039;s translation to our PC monitors and CRT screens has always been rather successful. Sure, there have been a few duds here and there, but, for the most part, LOTR has continued to offer memorable new adventures across Middle-earth as well as faithful retellings of the movies and books that continue to entertain fans to this very day. ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Lord, The, Rings, Beloved, PS2, Games, Just, Got, Gorgeous, Remasters</media:keywords>
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<title>A Final Fantasy 6 remake would need four or five games to do the story justice, Yoshi&amp;P says</title>
<link>https://news.jatlink.uk/16967</link>
<guid>https://news.jatlink.uk/16967</guid>
<description><![CDATA[  Final Fantasy 14 director Naoki Yoshida (aka Yoshi-P) has explained why a Final Fantasy 6 remake isn’t necessarily feasible without it becoming an even larger project than the Final Fantasy 7 Remake was. Yoshida was on stage at the Final Fantasy 14 Fan Festival in Berlin, where he was discussing the series with fellow director Naoki Hamaguchi (who directed the Final Fantasy 7 Remake trilogy). Hamaguchi was asked which game was the biggest influence on his life. He answered that it was Final Fantasy 6, but also warned that every time he says this it results in stories saying he’s going to remake it, when that isn’t the case. Read More... ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, remake, would, need, four, five, games, the, story, justice, Yoshi-P, says</media:keywords>
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<title>Minecraft: Java Edition system requirements get bumped up ahead of Vulkan support</title>
<link>https://news.jatlink.uk/16969</link>
<guid>https://news.jatlink.uk/16969</guid>
<description><![CDATA[ With Minecraft: Java Edition getting a big rendering upgrade with Vulkan, it was time for the system requirements to get adjusted.  Read the full article here: https://www.gamingonlinux.com/2026/07/minecraft-java-edition-system-requirements-get-bumped-up-ahead-of-vulkan-support/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Minecraft:, Java, Edition, system, requirements, get, bumped, ahead, Vulkan, support</media:keywords>
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<title>Dragon Age veteran says a series comeback would be difficult with EA&amp;apos;s &amp;quot;frightening&amp;quot; graveyard of dormant IP: &amp;quot;I suspect that it wouldn&amp;apos;t happen&amp;quot;</title>
<link>https://news.jatlink.uk/16968</link>
<guid>https://news.jatlink.uk/16968</guid>
<description><![CDATA[  A new Dragon Age game would have a very difficult time getting off the ground, according to the series former producer and long-time BioWare veteran Mark Darrah. BioWare&#039;s epic fantasy series hasn&#039;t had a smooth ride as of late, which is odd considering Dragon Age Inquisition was a critical and commercial smash. After a decade-long gap between games and multiple internal reboots, Dragon Age: The Veilguard tripped past the finish line when it came out in 2024 to mild sales.  Speaking to FRVR, Darrah says the Dragon Age: The Veilguard and the series&#039; wider troubles were perhaps &quot;happening because of EA&#039;s complicated relationship to shipping games at all.&quot; He then recalls how &quot;someone once described to me EA as a hedge fund with a video game hobby that it wished it didn&#039;t spend so much money on, and I think that remains true.&quot; The BioWare veteran of over 20 years doesn&#039;t see things changing anytime soon, either. &quot;I have no concept of who could, would, possibly pitch that at EA,&quot; he says, partly because &quot;EA owns a frightening number of IPs that are dormant.&quot; You can perhaps find Dragon Age laying in a damp cell alongside Titanfall and Mirror&#039;s Edge, then. As for the reasons why a new Dragon Age project could hit a proverbial wall, well, there&#039;s quite a few. &quot;The problem is I don&#039;t know who at BioWare would pitch a Dragon Age,&quot; he continues. &quot;So the other option is somebody else within the EA organization decides they&#039;re gonna pitch a Dragon Age and, what I expect would happen if they try to do that, is somebody at BioWare would essentially become one of those people jumping under the vents to rip that person apart. I suspect that it wouldn&#039;t happen for a variety of reasons.&quot; For context, BioWare&#039;s been hit hard by mass layoffs at EA multiple times over the last few years, meaning the storied developer might not even have the bandwidth to make a Dragon Age game alongside its next Mass Effect. Complicating things further is the impending proposed buyout of EA by a group of investment firms led by the Saudi Arabian Public Investment Group. Darrah questions whether the publisher&#039;s new ownership would even be interested in the series or the studio at all: &quot;I could argue yes and no… do you want BioWare at all in this world?&quot; &quot;It&#039;s a really compelling place to be left in&quot;: Dragon Age fans aren&#039;t giving up on the RPG – they&#039;re expanding it. [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dragon, Age, veteran, says, series, comeback, would, difficult, with, EAs, frightening, graveyard, dormant, IP:, suspect, that, wouldnt, happen</media:keywords>
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<title>Crack open planets in the idle incremental game Swarmslam</title>
<link>https://news.jatlink.uk/16964</link>
<guid>https://news.jatlink.uk/16964</guid>
<description><![CDATA[ I&#039;ve grown to love a few idle incremental games recently and started discovering more - like Swarmslam, which has a fun idea about smashing through planets.  Read the full article here: https://www.gamingonlinux.com/2026/07/crack-open-planets-in-the-idle-incremental-game-swarmslam/ ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crack, open, planets, the, idle, incremental, game, Swarmslam</media:keywords>
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<title>It&amp;apos;s not just Baldur&amp;apos;s Gate 4 – Larian is &amp;quot;not involved in any&amp;quot; Baldur&amp;apos;s Gate 3 projects now, but devs tease Divinity news is on the way</title>
<link>https://news.jatlink.uk/16965</link>
<guid>https://news.jatlink.uk/16965</guid>
<description><![CDATA[  There&#039;s a new comic set in the world of Baldur&#039;s Gate 3 on the way. On the back of the publication being revealed, Larian Studios took the opportunity to remind people this is a licensed venture, and the studio isn&#039;t secretly chipping away on anything based on the Forgotten Worlds. After Dark Horse Comics revealed the upcoming Baldur&#039;s Gate 3 book, there was some excitement at Larian&#039;s potential involvement, prompting a response quelling any rumors.  &quot;Maximum hijinks are happening right now, but we&#039;re not involved in any BG3 related projects,&quot; says a post from Larian on Twitter, with an image of founder Swen Vincke getting fitted in armor. It&#039;s not specified why, exactly, he&#039;s got a medieval costume on, but it also looks like he&#039;s been given some lines to memorise. Perhaps something to do with Divinity? Unlikely, given the wording of the next part – my guess is it&#039;s an endorsement of some kind for the comic. Maximum hijinks are happening right now, but we’re not involved in any BG3 related projects.As soon as we bust outta here, we&#039;ll share more about @divinity https://t.co/SANGQ82QZ8 pic.twitter.com/v75lPYljU8July 25, 2026 &quot;As soon as we bust outta here, we&#039;ll share more about Divinity,&quot; the tweet finishes. Larian&#039;s been adamant for a while now that it&#039;s done working on anything to do with Baldur&#039;s Gate in a substantial way. After the whirlwind of the third, with it being a best-seller and an awards darling, the team has decided to use the boost in recognition and resources to resurrect the Divinity series. The last installment, Divinity Original Sin 2, will be ten years old next year, making it a good time for a fresh entry. Whether or not we get Baldur&#039;s Gate 4 is really a question for Hasbro, who owns the Dungeons and Dragons IP, and it doesn&#039;t seem to be a priority for the time-being, although Wizards of the Coast president John Hight previously said &quot;of course&quot; it&#039;ll happen eventually. Whenever it does, though, it&#039;ll be from a studio other than Larian, even if you see Vincke in a shiny chestplate. Baldur&#039;s Gate 3 player throws 60-hour Honour Mode run with just 2 fights left by falling for one of the D&amp;D RPG&#039;s most dishonorable deaths. [/url] ]]></description>
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<pubDate>Mon, 27 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Its, not, just, Baldurs, Gate, –, Larian, not, involved, any, Baldurs, Gate, projects, now, but, devs, tease, Divinity, news, the, way</media:keywords>
</item>

<item>
<title>Notice Regarding Mods and Save File Modification</title>
<link>https://news.jatlink.uk/16962</link>
<guid>https://news.jatlink.uk/16962</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.Due to a recent increase in inquiries related to mod tools and save file modification, we would like to share our team&#039;s support policy.■ Current Support ScopeWe do not currently provide official support for mods or save file editing tools.Use of such tools may result in the following issues:Corruption or loss of game progress dataUnexpected crashes or unrecoverable progression statesFailure to apply regular updates and patches■ Regarding InquiriesFor issues determined to be caused by mods or save file modification, please understand that our team is unable to provide individual investigation or recovery support.Our top priority is to provide a stable gameplay environment, and we would like to focus our resources on issues that fall within the official support scope.■ Save File Backup RecommendationTo prepare for any unexpected situations, we recommend periodically backing up your save files from the path below.DS\\Saved\\SaveGames\\\[SteamUserID]\[/code]Thank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Mon, 27 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Notice, Regarding, Mods, and, Save, File, Modification</media:keywords>
</item>

<item>
<title>You Can Now Play Minecraft on YouTube</title>
<link>https://news.jatlink.uk/16955</link>
<guid>https://news.jatlink.uk/16955</guid>
<description><![CDATA[  A version of Mojang&#039;s legendary survival crafting sandbox game Minecraft is now playable directly on YouTube. Thanks to a pair of creative YouTubers, Minecraft has been condensed down to a playable version that runs directly on the platform. This version of Minecraft can be accessed on both the YouTube mobile app and the desktop browser version of the website. ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>You, Can, Now, Play, Minecraft, YouTube</media:keywords>
</item>

<item>
<title>System Shock, Deus Ex Developer&amp;apos;s New Game Ends Support After Two Months</title>
<link>https://news.jatlink.uk/16948</link>
<guid>https://news.jatlink.uk/16948</guid>
<description><![CDATA[  OtherSide Entertainment is ending support for Thick as Thieves, Warren Spector&#039;s most recent stealth immersive sim, after only two months of service. While no new content will be launched, the developer has shared an update on the future of Thick as Thieves&#039; playability. ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>System, Shock, Deus, Developers, New, Game, Ends, Support, After, Two, Months</media:keywords>
</item>

<item>
<title>Resident Evil Fans Are Losing Their Minds Over Capcom&amp;apos;s Next Remake After Veronica</title>
<link>https://news.jatlink.uk/16949</link>
<guid>https://news.jatlink.uk/16949</guid>
<description><![CDATA[  Even before the release of Requiem, the Resident Evil franchise has been absolutely ripe with leaks for new remasters, remakes, and new entries in the series. While it feels like Capcom has no way to offer a surprise for fans of the series, a recent leak has caught fans of the series entirely off guard about what they thought was on the horizon from the iconic game studio. ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, Fans, Are, Losing, Their, Minds, Over, Capcoms, Next, Remake, After, Veronica</media:keywords>
</item>

<item>
<title>Reverse: 1999 x Atomic Heart Collaboration</title>
<link>https://news.jatlink.uk/16950</link>
<guid>https://news.jatlink.uk/16950</guid>
<description><![CDATA[ Log in to Claim Summon x10 for Collaboration BannerDecatone - \[Analysis of Metallic Dramaturgy]Eligibility:Complete the main story 1ST-01 \[Wretched Brats].Event Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:Log in during the event to get a free Decatone - \[Analysis of Metallic Dramaturgy]. The Decatone can be used to summon 10 times in the banner \[Analysis of Metallic Dramaturgy].Sign-in EventPolymerized DreamsEligibility:Complete the main story 1ST-01 \[Wretched Brats].Event Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:During the event, sign in for 10 days in total to get Unilog x10.Collaboration Special Program GiftsLog in NOW to Claim 10 FREE SUMMONS! ▼Event Intro10 Free summons from Collaboration Special Program are now available to claim! Claim the rewards NOW via in-game mail before 2026-08-13 04:59 (UTC-5).▼Distribution TimeFrom Now to 2026-08-13 04:59 (UTC-5)Log in for Free SubscriptionRoaring BlessingEvent Time:2026-07-10 21:00 - 2026-08-13 04:59 (UTC-5)Event Intro:Log in during the event to claim \[Roaring Blessing]. Log in daily to claim Clear Drop x90 and Picrasma Candy (time-limited) x1 for a total of 30 days. That is, you can get Clear Drop x2,700 and Picrasma Candy (time-limited) x30 in total!Analysis of Metallic DramaturgyCollaboration BannerDuration:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Summon Intro:※During the collaboration banner, \[Analysis of Metallic Dramaturgy], the following characters enjoy RATE UP:6-star: The Twins (Star &amp; Mineral)5-star: Satsuki (Plant), Brimley (Mineral)※\[Analysis of Metallic Dramaturgy] is a \[Collaboration Banner: Atomic Heart]. The guaranteed count is calculated independently and is not shared with other types of summoning events.※\[The Twins] is a new collaboration character and will be exclusive to the \[Collaboration Banner: Atomic Heart]. After the event ends, there will be no other way to obtain \[The Twins] for the time being.※The first 10 summons guarantee at least one 5-star or higher character.※After the event, the \[Analysis of Metallic Dramaturgy] guaranteed count will be cleared and will not carry over to similar or other types of events.※Please tap the \[Details] button in the bottom left corner of the summon page for more information.Collaboration Banner Bonuses:※In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.※Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.Collaboration Banner BonusesEvent Time:After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro:In the \[Analysis of Metallic Dramaturgy] banner, for the first 100/160/220/280 summons, you can choose to obtain collaboration character \[The Twins] x1 or Suitcase Impression x1 as a special reward. Up to 4 special rewards can be obtained through this rule.Suitcase Impression: A fog-shrouded box-style photo album. Grants a random Mineral, Star, Plant, Beast, or Spirit/Intellect Afflatus Suitcase Impression upon acquisition. Open it to get a 6-star character of your choice.Log in to Claim Collaboration CharacterDaily Life at ChelomeyEligibility:Complete the main story 1ST-16 \[Heaven Apostles].Event Intro:Various content and multiple activities are included.Event 1: \[Log in to Claim Collaboration Character and Rewards]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Log in during the event to claim rewards.Event Rewards: 4-Star Collaboration Character - NORA, Jar of Picrasma CandyEvent 2: \[Light Labor]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Complete designated tasks during the event to claim \[Metal Component], which can be accumulated to claim rewards.Event Rewards: Event-Limited Collectible \[Ticking Chirper], Event-Limited Dynamic Portrait \[Element of the Greater Whole], Artifice of NORA x5, Growth MaterialsEvent 3: \[Whac-a-Robo]Duration: After the version update on 2026-07-23 - 2026-08-13 04:59 (UTC-5)Event Intro: Hit as many hostile robots as you can within the time limit. Consecutive hits will earn you more points. First daily clearance grants \[Metal Component].Event Rewards: \[Metal Component]Workday DiaryEligibility:Complete the main story 1ST-16 \[Heaven Apostles].Event Intro:Various content and multiple activities are included.Event 1: \[Who&#039;s That Arcanist]Duration: 2026-08-02 05:00 - 2026-08-13 04:59 (UTC-5)Event Intro: Identify the character based on the clues in the eyewitness reports. Answer correctly to claim rewards.Event Rewards: Limited Portrait \[Flyleaf Portrait], Growth MaterialsEvent 2: ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Reverse:, 1999, Atomic, Heart, Collaboration</media:keywords>
</item>

<item>
<title>[Event] Free Familiar Distribution — [Abyssal Direwolf]</title>
<link>https://news.jatlink.uk/16951</link>
<guid>https://news.jatlink.uk/16951</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.The Abyssal Direwolf familiar is being distributed for free for a limited time!Add it to your library within the free distribution period and it will be permanently registered to your account, available to use at any time.■ Free Distribution PeriodUntil August 31, 2026 (Mon) 07:00 KST(August 30, 2026 (Sun) 15:00 PT)■ How to ClaimVisit the store page belowClick the [Add to Library] buttonUse the familiar in-game■ Included ItemDragonSword : Awakening - Familiar : Abyssal DirewolfPrice: $7.99 USD / €7.99 EUR → FREE ($0.00 / €0.00)???? Store Page: https://store.steampowered.com/app/4742660/※ Once the free distribution period ends, the item will transition to regular paid sale.We appreciate your interest and participation.Thank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Event, Free, Familiar, Distribution, —, Abyssal, Direwolf</media:keywords>
</item>

<item>
<title>If you miss the straightforward action RPGs of the past, try the generous demo for Darkstone Restoration</title>
<link>https://news.jatlink.uk/16953</link>
<guid>https://news.jatlink.uk/16953</guid>
<description><![CDATA[  Before action RPGs relied on seasonal ladders and DLC treadmills there was Darkstone, a 1999 hack and slash where you clicked on things until they died and liked it. It had some interesting ideas, like the companion mode that lets you switch between two player-characters, the other controlled by the CPU while you took the lead, but it remained true to the basics of a genre I got into precisely because it was basic... Read more. ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>you, miss, the, straightforward, action, RPGs, the, past, try, the, generous, demo, for, Darkstone, Restoration</media:keywords>
</item>

<item>
<title>Halo: Campaign Evolved &amp; Bonus Missions Skull Guide</title>
<link>https://news.jatlink.uk/16954</link>
<guid>https://news.jatlink.uk/16954</guid>
<description><![CDATA[  Halo: Campaign Evolved has three unique Bonus Missions, each with their own set of hidden Skulls that you&#039;ll have to track down to unlock various trophies/achievements in the game. Narratively speaking, the Operation: METEORITE missions serve as prequel missions to the main story in the Halo: Campaign Evolved remake, and provide larger context to Master Chief and Sergeant Johnson&#039;s relationship. ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Bonus, Missions, Skull, Guide</media:keywords>
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<item>
<title>What We&amp;apos;re Working On &amp; Curse of the Allflame</title>
<link>https://news.jatlink.uk/16952</link>
<guid>https://news.jatlink.uk/16952</guid>
<description><![CDATA[ Over the weekend, we launched Path of Exile 1: Curse of the Allflame, and it&#039;s been fantastic to see so many of you plunging in to explore everything the expansion has to offer.As with any major launch, we&#039;ve been closely monitoring your feedback and the game&#039;s performance. We&#039;d like to take a moment to provide an update on how the launch has progressed so far, outline the issues we&#039;ve already addressed, and share what the team is currently focused on resolving.Charts and VoyagesWe will be deploying balance changes to Charts and Voyages to make them more enticing and rewarding. These changes include:You will no longer need to collect upgrade pieces for Vesper to enable Diviner, Arcanist or Operative strongboxes spawning in Charts and Voyages; they will now appear by default above area level 67.Various lower value objects will no longer be pointed to by Allflame Lantern indicators, such as soothing coral and crab nests.Crab nests will be made far less common.Currency, Scarab, Stacked Deck and Map chests will be made much more common as scattered objects in Charts and Voyages, more so than just the comparative gain in occurrence rate from lowering that of Crab Nests.Golden Lanterns will also grant increased Quantity of items dropped by slain monsters.Dead End and Straight Line charts will be made less common than other types, to make Voyages easier to construct.There will be between 20 and 40% more scattered lootable objects for Lanterns to point to in Charts and Voyages, depending on the specific Charts used.Quantity and Rarity values granted by Chart Modifiers will all be raised by 20-40%.We will be adding a new chest which can appear in Charts and Voyages, Sunken Opulence. This one will be coming in our next restart patch, as it cannot be deployed as part of a hotfix.Ducat crafting will be unlocked much earlier in the meta-progression for Curse of the Allflame, only requiring three upgrades turned into Vesper, rather than five.We will be enabling some missing currencies to be used with Allflame crafting, such as Ancient Orbs and Orbs of Chance.We will be adding the ability to open the Voyage board for your currently ongoing Voyage, to see where you are in the Voyage and what modifiers are affecting it, so you can plan your movement through it accordingly.We&#039;ve also seen requests to allow Charts to be launched directly from the Bathysphere rather than requiring players to speak to Valerie every time. We will be adjusting this so that you can begin a chart from the Bathysphere directly, and only Voyages will require speaking to Val.Finally, we&#039;ve received feedback regarding the Allflame Lantern placement. While manually placing lanterns generally produces good results, automatic placement can occasionally position the lanterns in awkward terrain, making encounters more frustrating than intended. We will be releasing a fix that addresses this issue.Other improvements are ongoing, we will get as much into this patch as possible while also releasing it as quickly as possible to players, so there may be more than is listed here.AbyssAbyss encounters didn’t land in terms of reward, and in some cases combat and density, so there will be iteration coming over the next few days to improve Abysses significantly.Luminary and Mercenaries of TrarthusWe&#039;ve seen significant discussion around the new Luminary Ascendancy. Many players feel that permanent Mercenaries aren&#039;t contributing enough power compared to the investment required, particularly when entering higher tier maps for the first time.Due to it being difficult to specialise into a specific Mercenary during the campaign, the less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout out the game, with no penalty before level 45, with the maximum penalty being reached at level 83.Secondly, we have adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are more effective in the endgame.To help players find more powerful Mercenaries, Infamous Mercenaries now spawn more commonly. This also increases the rewardness of Mercenaries for all players that are dueling Mercenaries in maps.Mercenary skills now more frequently have more support gems in Maps.To aid in obtaining a stronger Mercenary, while you have a weaker one, we have added a new notable to the Atlas Passive Tree that causes all allied Mercenaries to deal more damage to other Mercenaries and Rogue Exiles.We&#039;re also reviewing how Mercenary deaths interact with mapping. Currently, if a Mercenary dies during a map, players can&#039;t simply re-enter to revive them, which can make losing a map feel unnecessarily punishing.BugsAlongside gameplay feedback, we&#039;re actively working through a number of bugs reported since launch. The following below is not a comprehensive list, but some of the critical issues under investigation:We&#039;re aware of reports of Deadlock crashes and are actively investigating them. We&#039;ll deploy fixes as soon as they&#039;re ready. Ca ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>What, Were, Working, Curse, the, Allflame</media:keywords>
</item>

<item>
<title>The Best GTA Missions</title>
<link>https://news.jatlink.uk/16947</link>
<guid>https://news.jatlink.uk/16947</guid>
<description><![CDATA[  The five modern mainline GTA games (and by that, we mean from Grand Theft Auto 3 onwards) contain 346 story missions. 346 opportunities for blockbuster moments, unforgettable sandbox spectacles, career-making crimes, and the occasional excruciating nightmare. But among the missed trains, RC planes, and yoga sessions are some of the most memorable gaming experiences ever crafted, courtesy of developer Rockstar Games. These are the missions that propel us to that next letter on the minimap, the ones that start with a goofy cutscene and end with an orchestra of explosions and emotions. These are the greatest Grand Theft Auto missions.11. “Give Me Liberty” - GTA 3 The first moments of Grand Theft Auto 3 are among the most impactful in gaming history. The scene is set in just five short minutes: an opening credit roll accompanied by jazzy piano, a bank heist and betrayal, and an armored convoy attacked on a dark and stormy night in Liberty City. After protagonist Claude is inadvertently freed from his prison transport, fellow escapee 8-Ball gives us our inaugural GTA mission, the first of many, many more to come. Truth be told, “Give Me Liberty” is incredibly simple. Now trapped in Portland, you and 8-Ball simply drive to a safehouse, then drive to Luigi’s. There’s no real challenge, but as an onboarding experience it’s hard to overstate just how important a first mission can be. Similar titles of the era such as Driver and Stuntman were infamous for brutal tutorials that either bored the player to death or frustrated them to the point of quitting, and it’s not hard to imagine a world where GTA 3 forced you to do slaloms and handbrake turns in a parking garage before letting you loose in the sandbox. “Give Me Liberty” isn’t just an introduction to a game, it&#039;s a bold statement of the series’ evolution and ambitions. In the top-down games, missions were more like goals than in-depth stories, conveyed exclusively through the medium of payphones with a few lines of unvoiced text. “Give Me Liberty” couldn’t be more different, with moody shots of the city establishing a cinematic atmosphere as hazy headlights smear through pouring rain punctuated by flashes of lightning. The vibes are, frankly, immaculate, especially when experienced on the original PS2 hardware, perfectly setting the tone for what GTA would become.10. “Museum Piece” - GTA 4 “Museum Piece,” like many GTA missions, begins with the protagonist being chewed out in a cutscene. After some heated words between Niko Bellic and mobster Ray Boccino, Niko agrees to sell $2 million worth of stolen diamonds in exchange for Ray’s help locating Niko’s former comrade-in-arms Florian Cravic. It’s a fairly standard pretext for some fun criminal action-adventure, but this one is special for two reasons: The first is the setting. Unlike a typical back-alley exchange, “Museum Piece” takes place at, you guessed it, a museum. The Libertonian, to be precise, a hybrid of New York’s real-life Met and Museum of Natural History. Spoiler alert: the deal goes south, leaving Nico with no diamonds, no money, and legions of mobsters and cops out for his blood. The resulting shootout sees you blasting through the hallowed marble halls of a dimly lit museum after hours, shattering priceless artifacts and even destroying a dinosaur skeleton that took the developers so long to make they left a salty plaque behind as an easter egg. It’s one of the most unique interiors in the entire series and a refreshing change of pace from seedy warehouses and garages. What really makes this mission special is that it’s a look into the future. Niko is accompanied on his mission by Johnny Klebitz, the player character from The Lost and the Damned DLC, and the mysterious sniper who breaks up the diamond deal turns out to be Luis Fernando Lopez, the protagonist of The Ballad of Gay Tony. All three stories converge on “Museum Piece,” and in their respective expansion packs we get to see how the deal goes down from Johnny and Luis’s point of view. One mission, three different perspectives. Sound familiar? Switching between characters would become a key part of the Grand Theft Auto formula beginning with 5, but “Museum Piece” pulled it off first.9. “Black Project” - GTA: San Andreas If there’s one word to describe the missions in GTA: San Andreas, it’s “variety.” CJ’s wild journey from his mom’s old house on Grove Street to Mad Dogg’s mansion in Mulholland sees him racing go-karts, robbing houses, stealing farm equipment, waging war with remote-controlled toys, flying cross-country to Liberty City, and much, much more. There’s so much diversity and possibility within San Andreas that it can even incorporate completely different genres. Case in point: “Black Project,” in which CJ all but straps on a bandana for some Metal Gear-style tactical espionage action. In a scene straight out of Ground Zeroes (which wouldn’t appear for another ten years,) CJ finds himself infiltrating a top-secret military base on b ]]></description>
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<pubDate>Mon, 27 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, GTA, Missions</media:keywords>
</item>

<item>
<title>The official Discord server is back!</title>
<link>https://news.jatlink.uk/16936</link>
<guid>https://news.jatlink.uk/16936</guid>
<description><![CDATA[ The official Discord server has been restored. All the hackers have been banned. Please join us using the link below!https://discord.gg/kUh2PNPjpq ]]></description>
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<pubDate>Mon, 27 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, official, Discord, server, back</media:keywords>
</item>

<item>
<title>亂世的序章，今晚拉開！全新玩法領土戰正式開啟</title>
<link>https://news.jatlink.uk/16937</link>
<guid>https://news.jatlink.uk/16937</guid>
<description><![CDATA[ 諸位將軍：隨著《戰意：三國》幾天開荒發育，亂世前的平靜期即將結束，大世界亂戰格局的時刻來了—— 領土戰即將正式開啟！宗族、勢力將不僅僅是並肩作戰的隊伍集結地，更將成為爭奪城池、擴張勢力、封官據州的核心力量。從村莊到城池，從關隘到州郡重鎮，每一塊土地都將成為各方勢力爭奪的焦點。誰能立下戰旗，誰能守住城池，誰又能從白身起兵，最終據州封牧？答案，就在接下來的每一場領土戰中。一、領土戰開放時間《戰意：三國》領土戰將在每週固定時間開放：每週三、週五、週日不同伺服器開放時間：Red Cliff、The Mandate：19:30-22:00（UTC+8)Jade Seal：19:30-22:00（UTC+1)Iron Oath：19:30-22:00（UTC-4)二、玩法說明每場領土戰不是單純「到點開打」，而是分為備戰、開戰、收尾、結算四個階段。不同階段能做的事情不同，請各宗族合理安排。第一階段：備戰期時間：19:30 - 20:00備戰期是領土戰正式開打前最關鍵的準備時間。在此階段：不可開啟新的據點攻防可以建設大營可以建設大營內建築可以建設據點防禦設施可以補充糧草 此時戰線的硝煙剛剛開始瀰漫，各宗族可以建設大營、佈置據點防禦設施，並提前補充糧草。第二階段：開戰期時間：20:00 - 21:30開戰期是領土戰的主要戰鬥階段。在此階段：可以開啟新的據點攻防可以建設大營和大營內建築不可建設據點防禦設施可以補充糧草各方勢力可正式爭奪據點歸屬 戰火正式燃起，領土戰正式打響，各宗族可開啟城池的據點攻防，向目標據點發起進攻。鄉里、縣城、關隘、都城等據點都將成為宗族擴張版圖的重要目標。第三階段：收尾期時間：21:30 - 22:00收尾期是本場領土戰的最後階段。在此階段：不可開啟新的據點攻防不可建設大營不可建設大營內建築不可建設據點防禦設施已經開啟的戰線會繼續進行，直到分出結果已經開始的據點攻防仍會繼續，進攻方仍可補充糧草，維持當前攻勢。 進入收尾期後，戰局基本進入最後決勝階段。此階段據點將不再開啟新的戰線，但已經打響的戰鬥仍會繼續，直到分出結果。第四階段：結算每場領土戰將在 22:00 收尾期結束後進行本場結算。系統將根據最終戰果統計據點歸屬，並根據各宗族佔領的據點類型、數量等進行官職分配。今日誰據城而守，誰失地而退，都將在結算後反映到新的大世界格局中。三、領土戰開放計畫本次領土戰中，各宗族可圍繞大世界中的鄉里、縣城、關隘、要邑、都城及重要戰略據點展開爭奪。不同據點的爭奪門檻各不相同。需要說明的是，當前 M 地圖中部分據點 Tips（提示）展示的類型名稱，可能與本次領土戰的實際規則分類存在差異。各位將軍判斷據點爭奪門檻時，請以本公告規則及遊戲內實際宣戰、攻防開啟條件為準。鄉里、縣城、要邑可直接開啟戰線，其中鄉里最低 1 人，縣城最低 3 人、而要邑最低需要 5 人宣戰。關隘、都城必須提前宣戰後方可爭奪，其中關隘、都城最低需要 8 人宣戰。宣戰需由宗族中擁有對應權限的成員發起，並消耗宗族名望。宣戰後，宗族即有機會成為該據點進攻方的指揮官宗族；若宣戰後戰敗，或未能開啟戰線，也將根據規則扣除對應據點的據點宗族名望。每場領土戰進入開戰期前，系統會根據各宗族的宣戰情況和該據點的宗族名望，確定首場進攻的指揮官宗族。已宣戰宗族中，據點宗族名望更高者，將優先獲得發起首場據點攻防的資格。每場戰鬥結束後，系統會根據最新據點宗族名望重新確認下一場進攻的指揮官宗族；若當前指揮官宗族未能在限定時間內發起進攻，也將重新選擇。因此，每一次宣戰都不只是一次進攻選擇，更是宗族對自身實力、目標價值與戰線局勢的一次判斷。四、糧草與持續進攻在《戰意：三國》的領土戰中，單純打響戰鬥，並不意味著能一直打下去。想要維持長時間攻勢，糧草將成為關鍵。進攻方若能在目標據點轄區內建設中軍大營，並準備糧倉，就能透過向糧倉捐獻糧草來維持戰線，支撐更持久的攻城作戰。需要說明的是，即使未建設糧倉、或未及時補充糧草，每個據點仍會擁有 10 分鐘基礎進攻時間；但若想在 10 分鐘之後繼續維持攻勢，就必須依靠糧草補給。一旦糧草不足，進攻方的持續進攻能力將受到影響，最終可能導致進攻失敗。在領土戰中，將軍們可在升級個人營寨至 4 級後，透過營寨建設升級「輜車營」。建設輜車營後，可在點兵出陣時選擇切換為輜重隊，獲得更大的馬車容量，並具備向糧倉捐獻糧草的能力。戰鬥中，攻守雙方都可以看到進攻方的糧草狀態。這意味著，領土戰不再只是城牆前的正面交鋒，也是圍繞營地、補給與戰線持續能力展開的整體較量。糧草是否充足，將直接影響進攻方能否維持攻勢；而對於防守方而言，敵方糧草告急，也可能成為扭轉戰局的重要機會。領土戰即將開啟，我們也在開服這幾天持續關注各位將軍的回饋。圍繞開荒、備戰與日常養成中的資源壓力，我們將同步進行一批優化調整，幫助各位將軍更順暢地投入接下來的大戰。本次調整包括：單個資源點的單日採集次數上限將提升：中立資源點由 2 次提升至 4 次，我方聯盟資源點由 3 次提升至 5 次，我方家族資源點由 4 次提升至 6 次打造 4-5 星兵裝所需的精鐵、韌皮將大幅減少，調整後約為原需求的 55%打造裝備所需的硬木、硬石、粗皮和粗鐵將大幅減少，調整後約為原需求的 33%在征戰平亂和剿匪中死亡時，將不再掉落身上已穿戴的裝備以上調整已更新完成，我們為大家發放了軍資酬謝禮，內含「每週·建造材料箱」2 、「每日·鍛造補給」2，前往信箱即可領取，感謝各位將軍的理解與支持。《戰意：三國》的亂世格局，即將在領土戰中真正開啟。從一座鄉里開始，到一座城池、一處關隘、一方都城，每一次進攻與防守，都將改變大世界的勢力分佈。這是宗族之間的正面交鋒，也是三國亂世真正的版圖之爭。下一場領土戰，答案就在戰線上。 ]]></description>
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<pubDate>Mon, 27 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>亂世的序章，今晚拉開！全新玩法領土戰正式開啟</media:keywords>
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<item>
<title>1.1.2版本更新公告 — 第二次BOSS战难度优化与更新</title>
<link>https://news.jatlink.uk/16938</link>
<guid>https://news.jatlink.uk/16938</guid>
<description><![CDATA[ 各位大侠好，首先感谢大家对《侠影录》的支持与反馈！我们正持续优化大侠们的游戏体验！由于本次更新为临时性改动，后续版本中将对BOSS的AI战斗逻辑进行重构，如果对新的boss调整体验不满意，可以通过以下方法继续游玩1.1.1版本，与当前1.1.2版本存档互通在【库】里找到游戏，右键点击游戏名称，找到【属性】菜单，在【游戏版本与测试版】选项中选择名称为：v111的版本后进入游戏以下是本次更新的主要内容：Boss难度调整：降低各BOSS的霸体状态持续时间调整BOSS “孙不二” 的强度，延长BOSS招式的抬手时间与释放间隔调整BOSS “冷青瓷” 的强度，延长BOSS招式的抬手时间与释放间隔调整BOSS “黑衣人” 的强度，延长BOSS招式的抬手时间与释放间隔对地狱难度下的BOSS数值作出专门调整，增加保护机制部分其他BOSS的强度调整以及更多优化已经完成，详情请见1.1.1版本更新养成FAQ：除上述优化内容外，我们发现角色养成系统缺少足够引导，导致许多大侠在进行角色养成时缺乏指引，我们会在未来对此做出专项优化，目前的游戏的主要养成方式如下：在门派购买或从副本中掉落秘籍，修炼秘籍后装备可以使用新技能，其中心法还会提供永久属性提升（无需装备）主界面的经脉页面中，消耗经脉点冲脉修行获得属性提升与能力强化副本中掉落的装备，在主界面的角色页面中可以更换装备，也可以在NPC处进一步强化锻造打造可以获得机簧点，用于制作并强化暗器、傀儡辅助战斗可以在NPC处炼制药品，部分高级药品服用还会获得永久属性提升希望这些内容能够帮助各位大侠一路顺遂，无往不利启动相关：同时，我们发现部分玩家在启动游戏时遇到了一些问题，在这里我们也准备了对应的解决方案：游戏频繁黑屏 / 闪退升级显卡驱动到最新版本确保切换到独立显卡已经是最新显卡驱动，独立显卡，依然闪退若使用手柄可以更新手柄驱动,或改为键鼠输入重新尝试下关闭云存档功能游戏无法正常启动由于Windows自己的安全中心默认拦截，需要在【智能应用控制】选项中将其关闭游戏更新后出现了黑屏 / 闪退 / 游戏崩溃 / 无法启动 等问题目前我们排查到因修改器/插件/mod导致的游戏崩溃和黑屏闪退，如大侠遇到类似情况，可尝试关闭修改器或删除mod，重新检查游戏完整性后再启动游戏因云存档尚未同步，在其他电脑进行游戏后最新的自动存档崩溃且无法找回可以进入存档位置 C:\\Users\\用户名\\AppData\\LocalLow\\yougou\\xiayinglu\\zhengshiban\\Avatar_0\\AutoSave删除最新存档，进入游戏即可加载更接近当前进度的自动存档如果上述方案尝试后仍存在问题，可以加入我们的bug群：729193406，由我们为您解决未来更新重点：除此以外，我们还计划在未来版本更新中对BOSS的AI进行重构，调整战斗逻辑调整地狱难度的解锁方式，以及相应的奖励与成就之前收集到的各类战斗和交互的反馈我们也已经一一记下，这些问题可能需要花一些时间来处理，我们已经吸取建议并加急寻找优化方案，会在后续版本中尽快落实。如有其他反馈与建议请进入QQ群与我们联系：1074840507也可以通过问卷提交：https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr我们会有专人对大侠们的反馈进行收集、整理，尽我们所能回应大侠们的期待也欢迎关注我们的社交平台获取更新资讯B站：https://space.bilibili.com/399027475官方QQ群加群链接：https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1小黑盒：https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&amp;h_src=heyboxapp ]]></description>
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<pubDate>Mon, 27 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>1.1.2版本更新公告, —, 第二次BOSS战难度优化与更新</media:keywords>
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<item>
<title>《侠影录》1.1.2版本更新预告</title>
<link>https://news.jatlink.uk/16939</link>
<guid>https://news.jatlink.uk/16939</guid>
<description><![CDATA[ 各位大侠，《侠影录》一路走来，我们收到了海量的宝贵反馈，万分感谢各位大侠的支持。针对大侠们近期高频反馈的问题，我们将在下一次版本中作出更新调整，包括：优化BOSS冷青瓷、孙不二、黑衣人的战斗逻辑优化BOSS战中敌人的霸体机制针对地狱难度下BOSS战作出单独优化本次更新补丁将会尽快推出以调整以上内容，我们的团队正全力以赴优化版本,期待能为大侠带来更好的游戏体验。如有其他反馈与建议请进入QQ群与我们联系：1074840507也可以通过问卷提交：https://x9w7qu366w.feishu.cn/share/base/form/shrcnCXoK2rvg5xZA4IVzIwR6fr欢迎关注我们的社交平台获取更新资讯B站：https://space.bilibili.com/399027475官方QQ群加群链接：https://qun.qq.com/certify-share/s/VD9FNDPYBv?_nsp=1小黑盒：https://www.xiaoheihe.cn/bbs/user_profile_share?user_id=5d6a6c87a92a&amp;h_src=heyboxapp ]]></description>
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<pubDate>Mon, 27 Jul 2026 01:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>《侠影录》1.1.2版本更新预告</media:keywords>
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<title>J.K. Simmons hasn&amp;apos;t played Baldur&amp;apos;s Gate 3 or any of his games, but he loves Portal 2: &amp;apos;I could have done the feature film, or the play, or whatever&amp;apos;</title>
<link>https://news.jatlink.uk/16930</link>
<guid>https://news.jatlink.uk/16930</guid>
<description><![CDATA[  In a recent appearance on the Happy Sad Confused podcast, prolific actor J.K. Simmons dove into his relationship with the games he&#039;s acted in. While not much of a gamer himself, the script for Portal 2 (where Simmons voiced Aperture founder Cave Johnson) seems to have left its mark on the actor... Read more. ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>J.K., Simmons, hasnt, played, Baldurs, Gate, any, his, games, but, loves, Portal, could, have, done, the, feature, film, the, play, whatever</media:keywords>
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<title>Ubisoft says the Black Flag remake has exceeded &amp;apos;annual expectations&amp;apos; in just two weeks, shortly after it laid off a number of the people who made it</title>
<link>https://news.jatlink.uk/16931</link>
<guid>https://news.jatlink.uk/16931</guid>
<description><![CDATA[  ssassin&#039;s Creed Black Flag Resynced, a game with a title that feels like it ought to have a colon or an em dash somewhere in there, is finally here and it&#039;s selling like whatever the nautical equivalent of hotcakes is. Hardtack, I guess. Not only did it sell 2 million copies in a single day, a recent financial report includes Ubisoft CEO Yves Guillemot saying &quot;Two weeks in, the title has already exceeded the annual expectations we had.&quot;.. Read more. ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Ubisoft, says, the, Black, Flag, remake, has, exceeded, annual, expectations, just, two, weeks, shortly, after, laid, off, number, the, people, who, made</media:keywords>
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<item>
<title>Death Order Simon Says codes (July 2026)</title>
<link>https://news.jatlink.uk/16932</link>
<guid>https://news.jatlink.uk/16932</guid>
<description><![CDATA[  Head back to your cell after a traumatic day with a little more cash in your wallet when you redeem these new Death Order Simon Says codes Read the full story on PCGamesN: Death Order Simon Says codes (July 2026) ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Death, Order, Simon, Says, codes, July, 2026</media:keywords>
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<item>
<title>Dog Race codes (July 2026)</title>
<link>https://news.jatlink.uk/16933</link>
<guid>https://news.jatlink.uk/16933</guid>
<description><![CDATA[  Add some easy free wins to your tally and buy up some speedier four-legged friends when you redeem these new Dog Race codes on Roblox. Read the full story on PCGamesN: Dog Race codes (July 2026) ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dog, Race, codes, July, 2026</media:keywords>
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<item>
<title>Final Fantasy 14 Will Get World of Warcraft&amp;Inspired Updates</title>
<link>https://news.jatlink.uk/16926</link>
<guid>https://news.jatlink.uk/16926</guid>
<description><![CDATA[  Final Fantasy 14 producer and director Naoki Yoshida revealed that the Evercold expansion has two potential housing updates planned that were inspired by the game&#039;s chief competitor, World of Warcraft. Final Fantasy 14 will launch Evercold sometime in January 2027 across all current-gen platforms. ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Will, Get, World, Warcraft-Inspired, Updates</media:keywords>
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<title>Marvel Tokon: Fighting Souls Fans Are Unhappy With The Beta</title>
<link>https://news.jatlink.uk/16927</link>
<guid>https://news.jatlink.uk/16927</guid>
<description><![CDATA[  Marvel Tokon: Fighting Souls fans are criticizing the game&#039;s open beta after PC players encountered severe performance problems, crashes, and errors that are preventing some users from playing. Arc System Works&#039; Marvel Tokon: Fighting Soulsis right around the corner, with the current open beta including 16 of the 20 launch characters, six stages, and full support for online matches. ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Marvel, Tokon:, Fighting, Souls, Fans, Are, Unhappy, With, The, Beta</media:keywords>
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<item>
<title>New Helldivers 2 Event Gives Players Powerful Reward for Free</title>
<link>https://news.jatlink.uk/16929</link>
<guid>https://news.jatlink.uk/16929</guid>
<description><![CDATA[  For those who want more vehicles to play with in Helldivers 2, Arrowhead Game Studios announced that it is giving away the Supply FRV completely for free for all players. After a massive launch back at the start of 2024, Helldivers 2 has certainly seen its fair share of ups and downs in the years since, though Arrowhead has plans to evolve the experience in new ways going forward.  ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Helldivers, Event, Gives, Players, Powerful, Reward, for, Free</media:keywords>
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<item>
<title>George Takei and Other Star Trek Alumni Celebrate 60 Years and Name Trek&amp;apos;s Greatest Lessons | Comic Con 2026</title>
<link>https://news.jatlink.uk/16928</link>
<guid>https://news.jatlink.uk/16928</guid>
<description><![CDATA[  On Saturday, San Diego Comic-Con held a celebration for Star Trek in Hall H as the iconic sci-fi series — and the franchise it begat — turns 60 this year.  A large panel did a commendable job representing many Star Trek series across many eras, including Michael Dorn (The Next Generation, Deep Space Nine, Picard), Robert Picardo (Voyager, Prodigy, Starfleet Academy), Dominic Keeting (Enterprise), Cirroc Lofton (Deep Space Nine), Doug Jones (Discovery), Michelle Hurd (Picard), Jerry O&#039;Connell (Lower Decks), Christina Chong (Strange New Worlds), and Karim Diané (Starfleet Academy). And last but certainly not least was the legendary George Takei, representing the original Star Trek series.  It&#039;s a bit of an odd time for the Star Trek, with some already-produced seasons of completed series Star Trek: Strange New Worlds and Star Trek: Starfleet Academy left to air. Beyond that, nothing has been announced on the TV front. A new Trek film is in development from Jonathan Goldstein and John Francis Daley, but obviously, plenty of movie attempts have been made in the past decades that didn&#039;t come to fruition. Still, when the very well-edited opening montage — filled with clips from Star Trek series and films from the past 60 years — concluded with the voiceover &quot;The journey will never be over,” you knew that would certainly turn out to be true, whatever the next step turns out to be.   Asked by moderator Scott Mantz about seeing the legacy of Star Trek endure so long, Takei spoke about how honored he felt to be part of what&#039;s turned into such a long legacy that resulted from a three-season show that struggled to stay on the air at the time, noting the multi-generational younger actors surrounding him on the stage. Diané, the most recent actor on the panel to join Trek, said he very quickly was overwhelmed by the passion and dedication of the fanbase, recounting a fan who showed him a tattoo he&#039;d gotten of his character, Jay-Den Kraag, on his leg.  &quot;Seeing my face on a grown man’s thigh… that’s permanent!&quot; Diané said.  Michael Dorn, who was part of the first risky attempt to continue Star Trek with a new cast beyond the original series, said that the long term impact of The Next Generation and everything since &quot;was a shock to all of us... That we still are viable and they&#039;re making more shows about this one thing.&quot;  All the actors who joined Trek after those first two series said they felt the impact of it, with the ever-busy Doug Jones — known for playing characters in elaborate makeup in projects like Hellboy and Pan&#039;s Labyrinth — saying he had always lamented not getting to do so a Star Trek series, only for the franchise to return to TV after a long break with Star Trek: Discovery, where he had a major role as Saru.  Jerry O&#039;Connell recounted how much it meant to him when he immediately got a text from his Stand By Me co-star Wil Wheaton, after it was announced he&#039;d been cast in the animated series Star Trek: Lower Decks. Wheaton, of course, played Wesley Crusher on The Next Generation, and O&#039;Connell recalled the text simply saying, “Welcome to Starfleet, Commander.&quot;  Many of the panelists lauded Star Trek and its creator, Gene Roddenberry, for how progressive and ahead of its time the franchise was from the start in 1966, with its groundbreaking depiction of a bridge crew who were made up of many difference races and backgrounds, giving viewers an optimistic look at the future. Michelle Hurd said it has a huge impact on her and her sisters to see the late Nichelle Nichols as Uhura, playing the kind of role a Black woman rarely had at that time. Hurd got very emotional, saying how much it meant to her to be sitting on the panel right next to Takei, someone who was also a part of that iconic first crew.  As the panel wrapped up, Takei was asked which part of Roddenberry&#039;s vision of Star Trek is the most important to today as far as lessons that could be learned. Takei said what stood out for him the most was the Vulcan philosophical belief in the concept of IDIC: infinite diversity in infinite combinations.  Takei explained how he felt that as important as it was for Star Trek to represent people who physically look different from one another, he also felt there was importance and strength in acknowledging and learning from the diverse backgrounds as well.  &quot;It&#039;s the history. It&#039;s what differences we bring other than the visual,&quot; Takei said. &quot;We have a whole history that has shaped our vantage point on life and how we see life. And it&#039;s recognizing that [history] among all of us, coming together, and realizing that our strength is in our working together. We have various thoughts that are exchanged, we have maybe different reactions to what is said, but it&#039;s our recognition of that difference and the courage and the boldness to think about that difference and learn from it. I think that&#039;s what the strength of Star Trek is: infinite diversity in different combinations... And then to live long and prosper.&quot;   Photo  ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>George, Takei, and, Other, Star, Trek, Alumni, Celebrate, Years, and, Name, Treks, Greatest, Lessons, Comic, Con, 2026</media:keywords>
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<item>
<title>GTA Creator&amp;apos;s Comments on Digital Games Become Timely After Viral PlayStation Account Loss</title>
<link>https://news.jatlink.uk/16925</link>
<guid>https://news.jatlink.uk/16925</guid>
<description><![CDATA[  A former GTA creator shares his stance on digital and physical media after Sony&#039;s recent decision to transition to digital-only games, at the same time as a PlayStation fan loses their account and is unable to play digital games. Currently, the Grand Theft Auto studio is one of the companies leading the charge in the push towards digital media. ]]></description>
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<pubDate>Sun, 26 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, Creators, Comments, Digital, Games, Become, Timely, After, Viral, PlayStation, Account, Loss</media:keywords>
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<item>
<title>Baldur&amp;apos;s Gate 3 Gets Its Best Third&amp;Person Mod Yet</title>
<link>https://news.jatlink.uk/16919</link>
<guid>https://news.jatlink.uk/16919</guid>
<description><![CDATA[  Baldur&#039;s Gate 3 already lets you get more up close and personal with the characters than most other cRPGs, but modder Relysia has taken things a step further. ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Baldurs, Gate, Gets, Its, Best, Third-Person, Mod, Yet</media:keywords>
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<item>
<title>Steam Users Have Limited Time to Claim 2024 Action Game For Free Before It&amp;apos;s Delisted</title>
<link>https://news.jatlink.uk/16920</link>
<guid>https://news.jatlink.uk/16920</guid>
<description><![CDATA[  A 2024 action hack-and-slash game named Arena of Trophies is set to be permanently delisted from Steam in the coming months, leaving players with limited time to add it to their libraries for free and keep it forever. Once a game is delisted on Steam, there&#039;s no way for new users to get it in the future, but those who add it to their gaming libraries before it&#039;s gone will still be able to download it forever. ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Users, Have, Limited, Time, Claim, 2024, Action, Game, For, Free, Before, Its, Delisted</media:keywords>
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<item>
<title>Final Fantasy 14&amp;apos;s Yoshi&amp;P doesn&amp;apos;t quite get the community hype around Chort, the chunky boss who quickly became an online icon: &amp;quot;Just why?&amp;quot;</title>
<link>https://news.jatlink.uk/16921</link>
<guid>https://news.jatlink.uk/16921</guid>
<description><![CDATA[  The Final Fantasy 14 fandom quickly became enamoured by a chunky new boss that came alongside a patch 7.5 dungeon: Chort, a big boy who loves to roll around and wear a permanently hungry grin on his face. The critically-acclaimed MMORPG&#039;s director, Naoki &#039;Yoshi-P&#039; Yoshida, doesn&#039;t quite get the hype, though. &quot;Honestly speaking, I just don&#039;t know why this is such a thing,&quot; Yoshi-P quips during a Final Fantasy 14 Fan Fest panel in Berlin, attended by GamesRadar+. He might not be a huge fan of the rotund icon, but he couldn&#039;t exactly ignore the topic in a room full of fans who were asking about Chort.  &quot;I am really glad to hear that Chort is so well received,&quot; Yoshi-P adds, per a translator. &quot;But honestly speaking, I just couldn&#039;t really understand what is the appeal [or] point of Chort. Of course, we do understand that he&#039;s very popular, and there have been many memes. But really, I just couldn&#039;t understand, like, just why?&quot; Yoshi-P&#039;s not totally against seeing the good in Chort - he is human, after all, and I&#039;m sure his heart hasn&#039;t been totally frozen over. &quot;I mean, this is some huge hunky guy, and then suddenly, well, he&#039;s standing there and then he rolls,&quot; he continues, inching closer to a eureka moment. &quot;So from that perspective, I can kind of understand.&quot; Hook, line, sinker. Whether he gets the online hype or not, Yoshi-P did tell fans to continue coming together online and talking about the things they enjoy about the game. If nothing else, the devs love to see it: &quot;When these kinds of things happen and the player community picks up on it on social media, and they combine various things, they create their own memes... it&#039;s really great for us to see as well because we are involved in creating this entertainment. &quot;So, if people in the community also find some unexpected sets or point of appeal in any content that we produce moving forward, do make your voices heard because the development team is looking at all of the responses on social media, and we very much do enjoy looking at them, and we do have smirks on our faces when things like this happen.&quot;  Long live Chort, then, even if his chances of becoming a minion just became less likely. We&#039;ll never forget you, big man.  Elsewhere at Fan Fest, Square Enix revealed that the Bastion is Final Fantasy 14&#039;s first new job coming with the Evercold expansion. The game&#039;s also getting a very exciting crossover raid series with the Final Fantasy 7 Remake trilogy. Final Fantasy 14 reportedly tops 1 million active players for the first time in over a year as fans prepare for the Evercold expansion [/url] ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, 14s, Yoshi-P, doesnt, quite, get, the, community, hype, around, Chort, the, chunky, boss, who, quickly, became, online, icon:, Just, why</media:keywords>
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<item>
<title>The Pokémon TCG&amp;apos;s Delta Reign expansion will provide more support for the game&amp;apos;s buggiest archetype</title>
<link>https://news.jatlink.uk/16915</link>
<guid>https://news.jatlink.uk/16915</guid>
<description><![CDATA[  If you&#039;ve cracked a handful of boosters from the Pokémon TCG&#039;s Pitch Black expansion, then you&#039;ve probably opened a few copies of Sizzlipede. This relatively unremarkable common possesses the &quot;Bug Out&quot; attack, which deals more damage the more cards with Bug Out you have among the bottom seven cards of your deck. As the only card with Bug Out, Sizzlipede has currently failed to garner a lot of attention, but fortunately this sizzling insect will be receiving a swarm of support in the new Delta Reign expansion. Read the full story on Wargamer: The Pokémon TCG&#039;s Delta Reign expansion will provide more support for the game&#039;s buggiest archetype ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Pokémon, TCGs, Delta, Reign, expansion, will, provide, more, support, for, the, games, buggiest, archetype</media:keywords>
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<title>Deepen your DnD character on your next museum visit with this indie game</title>
<link>https://news.jatlink.uk/16916</link>
<guid>https://news.jatlink.uk/16916</guid>
<description><![CDATA[  Dungeons and Dragons characters often act as someone&#039;s first-ever writing experience. Even if it&#039;s not something people actively point to as an example of writing, the process of creating a character, complete with a unique backstory, personality and motivation, is very involved. Even a pre-generated avatar will end up forming new adventures alongside the player themselves. Read the full story on Wargamer: Deepen your DnD character on your next museum visit with this indie game ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Deepen, your, DnD, character, your, next, museum, visit, with, this, indie, game</media:keywords>
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<title>Diablo 4&amp;apos;s Best Class Just Got a Massive Nerf</title>
<link>https://news.jatlink.uk/16917</link>
<guid>https://news.jatlink.uk/16917</guid>
<description><![CDATA[  Blizzard has released the patch notes for a brand-new Diablo 4 Season 14 update, which officially nerfs the Rogue&#039;s infinite damage bug. As a result, Diablo 4players should notice that the Rogue&#039;s dominance in the Pit and Tower leaderboards should come to an end in the near future. ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Diablo, 4s, Best, Class, Just, Got, Massive, Nerf</media:keywords>
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<title>New Official Aliens Game Confirmed for August 25</title>
<link>https://news.jatlink.uk/16918</link>
<guid>https://news.jatlink.uk/16918</guid>
<description><![CDATA[  Aliens: Fireteam Elite 2 has just been given an official release date of August 25, 2026, meaning its launch is less than a month away. Like its predecessor, Aliens: Fireteam Elite 2 will be a co-op third-person shooter that will see players suit up as Colonial Marines and face off against countless waves of Xenomorphs. ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Official, Aliens, Game, Confirmed, for, August</media:keywords>
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<title>Intel is reversing course and bringing hyper&amp;threading back to its server chips</title>
<link>https://news.jatlink.uk/16912</link>
<guid>https://news.jatlink.uk/16912</guid>
<description><![CDATA[ Speaking to investors and analysts at Intel&#039;s Q2 2026 earnings call on Thursday, CEO Lip-Bu Tan said that the company is working on several strategies to regain its CPU market share across the retail and enterprise segments, including bringing back simultaneous multi-threading with Coral Rapids in 2028. He added that...Read Entire Article ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Intel, reversing, course, and, bringing, hyper-threading, back, its, server, chips</media:keywords>
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<item>
<title>New Portal Release is 100% Ready to Launch, But There&amp;apos;s a Major Problem</title>
<link>https://news.jatlink.uk/16913</link>
<guid>https://news.jatlink.uk/16913</guid>
<description><![CDATA[  A fan-made Portal remake is 100% ready for release after 15 years in development, but has hit a major issue ahead of its planned launch. The new Portalproject was first announced back in 2011, but legal issues seem to be halting the release right at the final hurdle. ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Portal, Release, 100, Ready, Launch, But, Theres, Major, Problem</media:keywords>
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<title>Pulpy TTRPG adventures await you in this retro horror anthology</title>
<link>https://news.jatlink.uk/16914</link>
<guid>https://news.jatlink.uk/16914</guid>
<description><![CDATA[  Tabletop RPGs have a deep connection to the pulp serial. When the earliest TTRPGs started out as zines passed around at conventions and game stores, you could often find them sitting right next to some good ol&#039; fashioned pulp fiction. While much of those stories may have been written by writers fueled by black coffee seasoned with cigarettes, they inspired a sense of adventure among readers. Those same stories served as the benchmark for TTRPG adventures. Read the full story on Wargamer: Pulpy TTRPG adventures await you in this retro horror anthology ]]></description>
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<pubDate>Sun, 26 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Pulpy, TTRPG, adventures, await, you, this, retro, horror, anthology</media:keywords>
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<title>Steam Drops 6 Free Games You Have Just 24 Hours To Grab</title>
<link>https://news.jatlink.uk/16907</link>
<guid>https://news.jatlink.uk/16907</guid>
<description><![CDATA[  Steam should absolutely be the platform of choice for those who want to build an entire library of free games. Developers frequently release entire games for free, ranging from triple-A masterpieces to humble indies with big and bold new ideas, or discount existing ones by 100% for a limited time. These titles aren&#039;t just the live service gacha games typically associated with the free-to-play genre, but genuine games well worth your time and investment. ]]></description>
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<pubDate>Sun, 26 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Drops, Free, Games, You, Have, Just, Hours, Grab</media:keywords>
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<item>
<title>update3.3.0</title>
<link>https://news.jatlink.uk/16903</link>
<guid>https://news.jatlink.uk/16903</guid>
<description><![CDATA[ Added a new character body type, &quot;Plump&quot; ]]></description>
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<pubDate>Sun, 26 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>update3.3.0</media:keywords>
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<item>
<title>Update 7.26 &amp; V1.0.450</title>
<link>https://news.jatlink.uk/16904</link>
<guid>https://news.jatlink.uk/16904</guid>
<description><![CDATA[ UpdateAdded Blood Moon difficulty.OptimizationsIn Reality difficulty, after defeating a boss and choosing a Pearl, you can now press TAB to open your inventory.Clearing Hard difficulty now directly unlocks Nightmare, Hell, and Reality difficulty.When forging a Legendary Weapon at the blacksmith, if the new result is a Mythic Weapon, the refresh now has a 1-second cooldown.Bug FixesFixed an issue where Wavelock, Stand as One: the Three Knights will no longer be killed by Sword of Judgment before fusing, which previously prevented the fusion.Fixed several reconnect issues. If reconnecting fails due to abnormal connection data in the save file, the connection data will now be reset before another reconnect attempt.Fixed an issue in co-op where dropping a Relic did not remove it from the inventory, while still successfully dropping a Relic, allowing infinite duplication.Fixed an issue where players could sometimes be unable to crawl after dying in co-op.Fixed an issue where the additional damage from Frostbolt Round, The Hierophant, and Disruption could benefit from damage bonuses twice.Balance AdjustmentsKing Hunter&#039;s Bullet now deal additional True Damage. ]]></description>
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<pubDate>Sun, 26 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, 7.26, V1.0.450</media:keywords>
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<item>
<title>Resident Evil remakes allow Capcom to release yearly games in the series and invest money back into new games like Pragmata, producer says</title>
<link>https://news.jatlink.uk/16905</link>
<guid>https://news.jatlink.uk/16905</guid>
<description><![CDATA[  Capcom has been churning through remakes of its best Resident Evil games over the last few years, with Resident Evil: Code Veronica up next, but dusting off the horror tomes serves more than one purpose for the publisher. Capcom producer Masachika Kawata says remakes help the company release back-to-back games in the series and help invest more money back into all-new games.  Speaking to Game Informer magazine in its latest issue, Kawata explains that one of the reasons why the publisher creates so many remakes is that &quot;producing a new entry in the Resident Evil series every year would be quite an undertaking and a difficult task&quot; otherwise. Resident Evil isn&#039;t properly an annual franchise yet, but the only big gaps in its recent history have been in 2024 and 2025.  &quot;Being able to revisit older games and remake them helps Capcom meet that goal of releasing a Resident Evil title each year, but it also allows the team to continually challenge themselves and hone their craft,&quot; Kawata adds. &quot;That&#039;s not to say the remakes are any less important. In fact, they&#039;re just as important as the mainline titles.&quot; (Good spot, NintendoEverything!) The proof is arguably in the pudding with Resident Evil Requeim, a game that managed to marry the tight and sweat-inducing first-person horror of RE7 and RE8 with the bloody, third-person horror-action of Capcom&#039;s recently remade games. &quot;Capcom is lucky enough to have found this cycle that can continue to provide us with the financial resources to create things like new entries in the Resident Evil series and completely new IP like Pragmata,&quot; he continues. &quot;So there is that relationship there.&quot; Of course, the well of old Resident Evil games will eventually run dry. Capcom could re-remake the first game and then try to redeem Resident Evils 5 and 6, sure, but at some point, it&#039;ll need to start making multiple original Resident Evil games simultaneously should the company want to keep up the cadence it&#039;s on now. Resident Evil 4 made Capcom another $560 million and became the best-selling remake of the generation, analyst says, more than tripling sales of Oblivion Remastered and Final Fantasy 7 Rebirth [/url] ]]></description>
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<pubDate>Sun, 26 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evil, remakes, allow, Capcom, release, yearly, games, the, series, and, invest, money, back, into, new, games, like, Pragmata, producer, says</media:keywords>
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<item>
<title>Rockstar Games co&amp;founder and GTA co&amp;creator Dan Houser says he loves physical media, but digital releases have their own benefits too</title>
<link>https://news.jatlink.uk/16906</link>
<guid>https://news.jatlink.uk/16906</guid>
<description><![CDATA[  As Sony inches ever closer to a future where it permanently halts the production of PlayStation discs and as GTA 6 prepares to ship without a true physical version at all, Rockstar Games and Grand Theft Auto co-founder, Dan Houser, has some thoughts about the physical versus digital games debate. The former GTA 5 and Red Dead Redemption 2 lead developer - who also had a hand in several more Rockstar classics - was recently asked about the topic at San Diego Comic-Con 2026. His thoughts? Houser isn&#039;t personally enthusiastic about physical games shipping on discs, but he doesn&#039;t see why companies should stop making them altogether.  &quot;I don&#039;t know that I care, but if people want that, I think companies should provide it,&quot; Houser tells IGN in an interview at SDCC. &quot;But I don&#039;t know that I personally care.&quot; He also acknowledges that people sure are critical of digital games, but from a developer&#039;s perspective, &quot;the ability to update and fix problems in games has been really useful for the quality of games.&quot; The future of physical games are on a lot of peoples&#039; minds right now after PlayStation announced plans to axe PlayStation disc production starting in 2028. That means new games that come out past that point won&#039;t get true physical editions on PlayStation hardware - it also means your ability to lend, borrow, sell, and truly own the games you pay for is seriously constricted. An ironic demonstration of how our all-digital future could go very wrong happened this week, when The PlayStation Network almost went down and stopped waves of people from downloading or even playing their digital library. Also speaking to IGN, former Rockstar veteran Lazlow Jones chimed in, too: &quot;We all have that sort of feeling when you get that copy, and you put the disc in the console, but I also have to say I really like being at the airport and going, &#039;Oh, cool. I can download some quick games to my Steam Deck for this 12-hour flight.&#039;&quot; Jones and Houser are now both working at Absurd Ventures, a company making multiple multimedia projects, including an upcoming AAA open-world game and a new comic book. Jones says that&#039;s &quot;a different creative process but also just really fulfilling to have a physical thing you can say, &#039;Look. We made a thing.&#039;&quot; &quot;I love physical media,&quot; Houser adds. PlayStation killing discs is bad for everyone, whether you care about physical games or not [/url] ]]></description>
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<pubDate>Sun, 26 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Rockstar, Games, co-founder, and, GTA, co-creator, Dan, Houser, says, loves, physical, media, but, digital, releases, have, their, own, benefits, too</media:keywords>
</item>

<item>
<title>News about Auction House, Trade and Guild Storage.</title>
<link>https://news.jatlink.uk/16898</link>
<guid>https://news.jatlink.uk/16898</guid>
<description><![CDATA[ Hey everyone!! Zero  &amp; Python here. (No we aren&#039;t responsible for the server restarts ???? ) But we did just disable the guild storage for maintenance to test new item infrastructure. We apologize for not giving a warning, but it was very much intentional and important to prevent abuse.ETAAuction house, trading &amp; guild storage will be fixed and deployed back live in this upcoming week. If anything changes we will let you know.WHYSeveral reasons, but mainly to protect the longevity and integrity of the game, and its economy. A lot of you love this game, but none of you want to play a broken unfair game either.  Because of several amazing players, we traced down several issues that will be fixed in the upcoming week. I know it&#039;s frustrating, but lot of you still can have fun without these trading mechanics for a bit.ExploitersAs you can imagine, with these kind of issues there are few groups of players that have exploited the situation to gain an advantage. If you are one of those players, we recommend that you self report yourself before we execute our ban list of people that have cheated. We will clean your account from the exploits, but you won&#039;t be banned. If we ban you and you ask for help afterwards, your request will be ignored. Make a ticket from https://www.spiritvale.org/support#/ticketThanks to all the players that have been reaching out and helping, you are amazing ❤️ ]]></description>
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<pubDate>Sun, 26 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>News, about, Auction, House, Trade, and, Guild, Storage.</media:keywords>
</item>

<item>
<title>update3.2.0</title>
<link>https://news.jatlink.uk/16894</link>
<guid>https://news.jatlink.uk/16894</guid>
<description><![CDATA[ ・Added 12 new emotes・Removed the eyedropper button from the color paletteAbout the safety of the game This issue was resolved in the previous version, making it impossible to execute unrelated files such as malware. This has also been confirmed with Steam Support. ]]></description>
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<pubDate>Sun, 26 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>update3.2.0</media:keywords>
</item>

<item>
<title>Tetracast 452: A human, a cyborg, a clone, and God join the party</title>
<link>https://news.jatlink.uk/16895</link>
<guid>https://news.jatlink.uk/16895</guid>
<description><![CDATA[  In this episode, we take a look at Splatoon Raiders &amp; Marvel Tokon: Fighting Souls, discuss the update to Xenoblade Chronicles 2, Star Ocean&#039;s 30th anniversary, and more. ]]></description>
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<pubDate>Sun, 26 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tetracast, 452:, human, cyborg, clone, and, God, join, the, party</media:keywords>
</item>

<item>
<title>Game Of Thrones: Children Of The Forest Officially Releases July 29</title>
<link>https://news.jatlink.uk/16896</link>
<guid>https://news.jatlink.uk/16896</guid>
<description><![CDATA[  Arguably the most compelling aspects of Game of Thrones and the world of A Song of Ice and Fire were the various myths and mysteries surrounding the origins of the universe&#039;s magic and fantasy elements. While the history of dragons has been the core focus of building out the mythos in recent releases such as House of the Dragon and George R. R. Martin&#039;s Fire &amp; Blood, there is an equally fascinating corner of Westeros&#039; history that predates even the rise of Valyria. ]]></description>
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<pubDate>Sun, 26 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones:, Children, The, Forest, Officially, Releases, July</media:keywords>
</item>

<item>
<title>Steam Gamers Can Grab Over 48 Free Downloads For Next 24 Hours</title>
<link>https://news.jatlink.uk/16897</link>
<guid>https://news.jatlink.uk/16897</guid>
<description><![CDATA[  The ease at which someone can get an entire library full of games on Steam without paying any money is astounding. One simply needs to hop onto the platform every once in a while to see a swathe of games reduced by 100%, launching completely for free from the outset, or get a free lengthy demo. There is simply no shortage of free experiences, and good ones at that, on Steam, which is phenomenal in an age dominated by rising prices and costly consoles. ]]></description>
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<pubDate>Sun, 26 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Gamers, Can, Grab, Over, Free, Downloads, For, Next, Hours</media:keywords>
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<item>
<title>HEIDEL BALL PASS &amp; Summer 2026, Heidel Ball by the Emerald Sea</title>
<link>https://news.jatlink.uk/16890</link>
<guid>https://news.jatlink.uk/16890</guid>
<description><![CDATA[ The Heidel Ball 2026, prepared for our Adventurers, begins on July 25 (18:00 PT) | July 26 (01:00 UTC)????  Join us through the official Black Desert channels!YOUTUBETWITCH ]]></description>
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<pubDate>Sun, 26 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>HEIDEL, BALL, PASS, Summer, 2026, Heidel, Ball, the, Emerald, Sea</media:keywords>
</item>

<item>
<title>Update 0.1.20 &amp; Repeating Worker Tasks &amp;amp; Improvements</title>
<link>https://news.jatlink.uk/16891</link>
<guid>https://news.jatlink.uk/16891</guid>
<description><![CDATA[ Hello everyone,We are still improving workers, fixing bugs and adding new features to the game.Thank you for your patience and supports  ]]></description>
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<pubDate>Sun, 26 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, 0.1.20, Repeating, Worker, Tasks, Improvements</media:keywords>
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<item>
<title>Weekly Mobile &amp;amp; Gacha Roundup: Holy Grail War Erupts Across The Charts</title>
<link>https://news.jatlink.uk/16887</link>
<guid>https://news.jatlink.uk/16887</guid>
<description><![CDATA[ The Holy Grail War might be dominating the gacha conversation and many players’ attention right now, but that didn’t stop ]]></description>
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<pubDate>Sun, 26 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Weekly, Mobile, Gacha, Roundup:, Holy, Grail, War, Erupts, Across, The, Charts</media:keywords>
</item>

<item>
<title>New Official Game of Thrones Release With Jon Snow Confirmed for 2027</title>
<link>https://news.jatlink.uk/16888</link>
<guid>https://news.jatlink.uk/16888</guid>
<description><![CDATA[  Game of Thrones: War for Westeros is now due to debut in early 2027 as a result of its first official delay. The real-time strategy game&#039;s new release window also doubles as a rough timeline for when Jon Snow will be back on virtual battlefields, which War for Westeros will have in spades. ]]></description>
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<pubDate>Sun, 26 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Official, Game, Thrones, Release, With, Jon, Snow, Confirmed, for, 2027</media:keywords>
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<item>
<title>Star Wars: KOTOR Has Another Sequel Nobody Remembers</title>
<link>https://news.jatlink.uk/16889</link>
<guid>https://news.jatlink.uk/16889</guid>
<description><![CDATA[  Star Wars: Knights of the Old Republicis easily one of the most beloved Star Wars RPGs out there, which is finally getting an official remake and even a new sequel on the horizon. Unfortunately, despite a remake being announced years ago, we&#039;re still years away from getting to play anything definitive from either project within the franchise. ]]></description>
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<pubDate>Sun, 26 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars:, KOTOR, Has, Another, Sequel, Nobody, Remembers</media:keywords>
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<item>
<title>Future Assassin&amp;apos;s Creed Black Flag Resynced Update Could Add Mirage Feature</title>
<link>https://news.jatlink.uk/16883</link>
<guid>https://news.jatlink.uk/16883</guid>
<description><![CDATA[  Assassin&#039;s Creed Black Flag Resynced director Richard Knight has hinted that a popular feature from Assassin&#039;s Creed Mirage could be added to the game in a future update. The Animus Sequences of AC Mirage were a post-launch challenge mode that allowed players to replay certain investigations, contracts, and black box missions with a set of limitations applied to make the tasks more difficult. Knight says there is a possibility that Assassin&#039;s Creed Black Flag Resynced could see a similar mechanic implemented sometime down the line. ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Future, Assassins, Creed, Black, Flag, Resynced, Update, Could, Add, Mirage, Feature</media:keywords>
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<item>
<title>KEPLER 186F EARLY ACCESS &amp; V0.1.1.50 &amp; SMALL UPDATES</title>
<link>https://news.jatlink.uk/16884</link>
<guid>https://news.jatlink.uk/16884</guid>
<description><![CDATA[ Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes &amp; ImprovementsGame-relatedThe initial area of ​​the Dark Side map has been redesigned (existing players who don&#039;t have a save file in the initial area don&#039;t need to delete their save; otherwise, they must delete their save and create a new one).The length of the Dark Side initial tutorial has been adjusted, and it&#039;s now more detailed.The descriptions of the Space Scene tabs on the main menu have been adjusted.The chance of dying before the tutorial ends has been significantly reduced.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>KEPLER, 186F, EARLY, ACCESS, V0.1.1.50, SMALL, UPDATES</media:keywords>
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<item>
<title>Star Wars Unlimited TCG&amp;apos;s ninth set, Homeworlds, arrives in October with Chewbacca and Grand Moff Tarkin decks</title>
<link>https://news.jatlink.uk/16879</link>
<guid>https://news.jatlink.uk/16879</guid>
<description><![CDATA[  Fantasy Flight Game revealed Star Wars Unlimited&#039;s future plans during the TCG&#039;s Galactic Championship on July 25. A ninth set, Homeworlds is confirmed for an October release, with over 260 new cards, two new token types, a new keyword, and two Spotlight Decks featuring Chewbacca and Grand Moff Tarkin. Plus, plenty of future product names have been revealed early. Read the full story on Wargamer: Star Wars Unlimited TCG&#039;s ninth set, Homeworlds, arrives in October with Chewbacca and Grand Moff Tarkin decks ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Unlimited, TCGs, ninth, set, Homeworlds, arrives, October, with, Chewbacca, and, Grand, Moff, Tarkin, decks</media:keywords>
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<item>
<title>Larian once again reminds us it&amp;apos;s &amp;apos;not involved in any BG3&amp;related projects&amp;apos; in response to Karlach comic reveal</title>
<link>https://news.jatlink.uk/16880</link>
<guid>https://news.jatlink.uk/16880</guid>
<description><![CDATA[  Larian Studios has reiterated that it is fully, 100%, without a doubt, donezo in the bunzo when it comes to new Baldur&#039;s Gate-related projects. It&#039;s latest statement was in response to a Dark Horse comics announcement that could have been interpreted as implying the studio&#039;s involvement... Read more. ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Larian, once, again, reminds, its, not, involved, any, BG3-related, projects, response, Karlach, comic, reveal</media:keywords>
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<item>
<title>The Best Deals Today: Assassin&amp;apos;s Creed Shadows, DJI Mini 4K, Lego Batman Forever Batmobile, and More</title>
<link>https://news.jatlink.uk/16881</link>
<guid>https://news.jatlink.uk/16881</guid>
<description><![CDATA[  A new weekend has arrived, and today, you can save on Assassin&#039;s Creed Shadows, the DJI Mini 4K drone, Apple AirPods 4, Trails in the Sky 1st Chapter, and more. Check out our top picks for Saturday, July 25, below.Assassin&#039;s Creed Shadows for $29.99 Assassin&#039;s Creed Shadows is on sale this weekend for $29.99 at Amazon. As the first game in the series set in feudal Japan, this is one many fans waited years for, and it mostly delivered. In our 8/10 review, we wrote, &quot;By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.&quot;DJI Mini 4K for $229 This weekend, you can save 23% off the DJI Mini 4K drone, which is normally priced at $300. This drone is small enough not to require FAA registration, but it&#039;s powerful enough to fly for 31 minutes, with support for 10km video transmission and auto return. The DJI Mini is equipped with a 4K camera on a 3-axis gimbal, so you can capture amazing shots in crisp fidelity.Apple AirPods 4 for $99 Amazon has the Apple AirPods 4 on sale for $99 today. These earbuds feature Spatial Audio, up to five hours of listening time per charge, and so much more. Apple AirPods 5 likely won&#039;t be out for a good bit, so now is the perfect time to pick up a pair of new AirPods if your old ones are giving out.Lego Batman Forever Set for $79.99 The classic Batmobile from Batman Forever is here in Lego form, with a Lego DC Batman minifugure starring the suit used in the move. This weekend, you can save 20% off this 909-piece set, which is a great addition to any comic book fan&#039;s collection. The cockpit on the Batmobile opens up to reveal seats and a detailed interior, and you can easily put this vehicle on any shelf or table.Trails in the Sky 1st Chapter for $39.99 Trails in the Sky 1st Chapter is the very first entry in the beloved Trails series, and this remake from last year brought new life into the original game. Considering 2nd Chapter is set to release in September, this is a great time to pick up 1st Chapter if you&#039;ve never had a chance to check it out.Mortal Kombat 4K Limited Edition for $39.99 This 4K blu-ray just released last month, but you can already save big and pick up a copy for $39.99. The Mortal Kombat Kollection comes with both Mortal Kombat and Mortal Kombat: Annihilation. Both films have received brand new 4K restorations by Arrow Films, with Dolby Vision support, lossless audio support, and optional English subtitles.LEGO Star Wars R2-D2 Set for $79.99 LEGO Star Wars is bigger than ever, and today, Amazon has the amazing R2-D2 set priced at $79.99, saving you $20. This set features 1050 pieces, plus Darth Malak and R2-D2 minifigures in addition to the major R2-D2 droid. Speaking of, you can rotate R2-D2&#039;s head 360 degrees, use its detachable third leg, and more. Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium. ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Best, Deals, Today:, Assassins, Creed, Shadows, DJI, Mini, 4K, Lego, Batman, Forever, Batmobile, and, More</media:keywords>
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<item>
<title>Resident Evil&amp;apos;s Leon &amp;amp; Ada Finally Reunite In New Release You Can Play Now</title>
<link>https://news.jatlink.uk/16882</link>
<guid>https://news.jatlink.uk/16882</guid>
<description><![CDATA[  Long before Resident Evil Requiem was released, fans had been eagerly awaiting the return of Ada Wong into the mainline Resident Evilgames for years, and even more so as a playable character. Although Ada did get a high-quality story DLC of her own in the Resident Evil 4 Remastered:Separate Ways DLC, players are more than ready for round two of Ada and Leon meeting up again after all this time. ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Resident, Evils, Leon, Ada, Finally, Reunite, New, Release, You, Can, Play, Now</media:keywords>
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<item>
<title>Rockstar Co&amp;Founder Says &amp;apos;if People Want&amp;apos; Physical Game Releases Then &amp;apos;Companies Should Provide It&amp;apos;</title>
<link>https://news.jatlink.uk/16878</link>
<guid>https://news.jatlink.uk/16878</guid>
<description><![CDATA[  Rockstar Games co-founder Dan Houser believes that, if players want their games released on physical media, then &quot;companies should provide it.&quot; The former Grand Theft Auto and Red Dead Redemption developer opened up about the state of physical media in the gaming space during a conversation with IGN at San Diego Comic-Con (SDCC) 2026. He didn&#039;t have a strong opinion when asked if he personally cares about physical versus digital releases, but when it comes to others, his thoughts were pretty cut and dry. &quot;I don&#039;t know that I care, but if people want that, I think companies should provide it,&quot; Houser said. &quot;But I don&#039;t know that I personally care. &quot;I also think that, as critical as people are of digital releases, the ability to update and fix problems in games has been really useful for the quality of games.&quot; The question arrives as gamers of every background take to social media to sound off about recent changes in the physical and digital gaming space. PlayStation has found itself in headlines for weeks after confirming it would cease production of new physical games starting in January 2028. Funnily enough, Rockstar has also been involved in the conversation, with Grand Theft Auto fans still coming to terms with confirmation that GTA 6 will not ship on a disc when it launches this November. Lazlow Jones, who worked with Houser at Rockstar before leaving to join him at Absurd Ventures, was also in attendance at SDCC. In his response to the question, he explained his relationship with both physical and digital games. &quot;We all have that sort of feeling when you get that copy, and you put the disc in the console, but I also have to say I really like being at the airport and going, &#039;Oh, cool. I can download some quick games to my Steam Deck for this 12-hour flight.&#039; &quot;That&#039;s what&#039;s been interesting. We&#039;ve worked in digital together for a lot of years, and then making a physical product of a comic book is a different creative process but also just really fulfilling to have a physical thing you can say, &#039;Look. We made a thing.&#039;&quot; Houser interjected: &quot;I love physical media.&quot; The Rockstar co-founder isn&#039;t the first developer to share his thoughts about the state of physical media. Nier creator Yoko Taro, Metal Gear Solid creator Hideo Kojima, and Ubisoft boss Yves Guillemot are just a few of the names who have chimed in with thoughts recently. For now, Houser is at Absurd Ventures, a company he founded and officially announced in 2023. For more on his thoughts on the industry, you can see what he had to say about how people play open-world games. Photo by Chelsea Guglielmino/Getty Images. Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
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<pubDate>Sun, 26 Jul 2026 01:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Rockstar, Co-Founder, Says, if, People, Want, Physical, Game, Releases, Then, Companies, Should, Provide, It</media:keywords>
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<item>
<title>EA SPORTS FC™ 26 peaks at 160k players</title>
<link>https://news.jatlink.uk/16871</link>
<guid>https://news.jatlink.uk/16871</guid>
<description><![CDATA[ EA SPORTS FC™ 26 has peaked at 160,612 concurrent players on 25 July 2026 which is 10 months after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>SPORTS, FC™, peaks, 160k, players</media:keywords>
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<item>
<title>Final Fantasy 7 Director Kept &amp;apos;Open World Fatigue&amp;apos; in Mind as New Remake Chapter Promises &amp;apos;Bigger&amp;apos; World Than Rebirth</title>
<link>https://news.jatlink.uk/16866</link>
<guid>https://news.jatlink.uk/16866</guid>
<description><![CDATA[  Final Fantasy 7 Revelation director Naoki Hamaguchi has acknowledged the &quot;open world fatigue&quot; affecting the industry but says Square Enix was &quot;very careful&quot; to make sure fans would have &quot;all the guidance they need&quot; in the new remake chapter – even if it&#039;s bigger than the last. The developer helping lead the finale to its 2027 launch spoke about its size during a conversation with Eurogamer. In the interview, he teased how the team has done its best to tie a bow on the trilogy with one final adventure for Cloud, Tifa, Barret, and the rest of the gang in their fight against Sephiroth. The two previous installments in the remake trilogy – Final Fantasy 7 Remake and Rebirth – have been lumped into online conversations about enormous open worlds that sometimes overstay their welcome. Hamaguchi said the concept of open world fatigue is &quot;very important&quot; to him, but it sounds like players won&#039;t need to worry about feeling too lost. &quot;There are a lot of open world games out in the world right now, and [the idea of &#039;open world fatigue&#039;] is a very important concept to me,&quot; he replied when Eurogamer asked about feedback to Rebirth. &quot;It depends on personal preference and different perceptions, but for me personally, I know I&#039;ve had the experience where I&#039;ve been thrown out into an open world game and not known where to go, not known where to begin, and not known what to do. But at the same time, the concept of being thrown into this wondrous world where anything goes is amazing.&quot; There are certainly players who would prefer to get lost in a vibrant fantasy universe. In a world promising to be as packed as Final Fantasy 7 Revelation, that idea might be especially enticing. Hamaguchi said that, as a creator, he believes it&#039;s important to &quot;offer proper guidance&quot; in open-world games so that players &quot;know what to do, and know where to go.&quot; &quot;In Final Fantasy VII Rebirth, we made sure to make it easy for the players to understand how much content there is, and how difficult that content is,&quot; he added. &quot;That design philosophy is applied to Revelation: players have all the guidance that they need. This is something that both myself and the development team were very careful about when we designed the game.&quot; It seems Hamaguchi and the rest of the development team wanted to strike a balance when it came to guidance in Final Fantasy 7 Revelation. One example he mentioned involved asking players to rely on their memory to make sure they land in their desired location when dropping from the Highwind airship. &quot;That&#039;s another example of the guidance we&#039;re giving players, without directing them too much,&quot; Hamaguchi continued. &quot;The world is even bigger than it was in Rebirth, so it is more important than ever for us to ensure there&#039;s enough guidance here, so people have no issues enjoying what this game has to offer.&quot; Final Fantasy 7 Revelation currently has no firm release date but is expected to launch for PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X | S in spring 2027. While we wait for updates, you can read about what Hamaguchi had to say about the feedback to Remake and Rebirth&#039;s vast pool of mini-games. You can also learn about the leak that suggests DLC may be in development. Michael Cripe is a freelance writer with IGN. He&#039;s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe). ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Director, Kept, Open, World, Fatigue, Mind, New, Remake, Chapter, Promises, Bigger, World, Than, Rebirth</media:keywords>
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<item>
<title>Regarding Game Safety (Clarification on Rumors &amp;amp; Misinformation)</title>
<link>https://news.jatlink.uk/16867</link>
<guid>https://news.jatlink.uk/16867</guid>
<description><![CDATA[ Due to various rumors currently circulating within the community, we would like to summarize the verified facts.Q: Is there any virus embedded in the game? A: No. There are no viruses or malware embedded in the game itself. Claims made by the hacker who compromised our Discord—stating that &quot;the latest update contains a RAT (Remote Access Trojan) and you must follow specific steps to fix it&quot;—are 100% FALSE. We have never implemented anything of the sort, and this statement was made solely to cause panic and mislead players. Even if a hacker attempted to modify the game, Steam&#039;s developer infrastructure prevents anyone from publishing a game update simply by compromising a PC.Q: Is the game unsafe if I was in the Discord server? A: No, it is completely safe. The game and Discord are not integrated in any way, so the server breach has absolutely no effect on the game. ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Regarding, Game, Safety, Clarification, Rumors, Misinformation</media:keywords>
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<item>
<title>Final Fantasy 14 Reveals New Tank Job and Surprise Collaboration</title>
<link>https://news.jatlink.uk/16868</link>
<guid>https://news.jatlink.uk/16868</guid>
<description><![CDATA[  Final Fantasy 14 unveiled the first of two new Jobs coming in the Evercold expansion, along with a surprising collaboration with one of the most popular RPGs of all time. The new Final Fantasy 14 Job will bring the Tank count to five once Evercold arrives next year. ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, Reveals, New, Tank, Job, and, Surprise, Collaboration</media:keywords>
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<item>
<title>Palworld Fan Builds Unbelievable Base in Patch 1.0</title>
<link>https://news.jatlink.uk/16869</link>
<guid>https://news.jatlink.uk/16869</guid>
<description><![CDATA[  A Palworld player has constructed a stunning base within the game&#039;s Version 1.0 update, towering over the surrounding mountains and islands. The impressive Palworld base features 243 levels and uses more than 200,000 blocks to create the unbelievable tower. ]]></description>
<enclosure url="http://static0.gamerantimages.com/wordpress/wp-content/uploads/2026/07/palworld-fan-builds-unbelievable-base-in-patch-1-0-gamerant-feature.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 25 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, Fan, Builds, Unbelievable, Base, Patch, 1.0</media:keywords>
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<item>
<title>Final Fantasy XIV: Evercold Collector&amp;apos;s Bundle, Bastion job, new city, game system updates, and more showcased</title>
<link>https://news.jatlink.uk/16870</link>
<guid>https://news.jatlink.uk/16870</guid>
<description><![CDATA[  This includes the Reaper figure, in-game items, Ethos metal keychain, Kottr plush, and more. ]]></description>
<enclosure url="http://images.rpgsite.net/articles/thumbnail/da49c9a1/20974/original/ff14-evercold-new-details-eu-fanfest-trailer-thumb.png" length="49398" type="image/jpeg"/>
<pubDate>Sat, 25 Jul 2026 21:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV:, Evercold, Collectors, Bundle, Bastion, job, new, city, game, system, updates, and, more, showcased</media:keywords>
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<item>
<title>EA Sports FC And NBA $150 Editions Are Topping Pre&amp;Order Charts</title>
<link>https://news.jatlink.uk/16862</link>
<guid>https://news.jatlink.uk/16862</guid>
<description><![CDATA[  Despite being wildly expensive for annual releases, EA Sports FC 27 and NBA 2K27’s $150 ultimate editions are already topping pre-order charts. ]]></description>
<enclosure url="http://static0.thegamerimages.com/wordpress/wp-content/uploads/2026/07/nba2k27victorwembanyama.jpg" length="49398" type="image/jpeg"/>
<pubDate>Sat, 25 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sports, And, NBA, 150, Editions, Are, Topping, Pre-Order, Charts</media:keywords>
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<title>Final Fantasy XIV Reveals Final Fantasy 7 Collab, New Job, And More At Fan Fest Berlin 2026</title>
<link>https://news.jatlink.uk/16863</link>
<guid>https://news.jatlink.uk/16863</guid>
<description><![CDATA[ Final Fantasy XIV continues its celebration with Fan Festival Berlin. Earlier this year, the first of three Fan Fests in ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy, XIV, Reveals, Final, Fantasy, Collab, New, Job, And, More, Fan, Fest, Berlin, 2026</media:keywords>
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<item>
<title>Official Discord Server Breach Update</title>
<link>https://news.jatlink.uk/16864</link>
<guid>https://news.jatlink.uk/16864</guid>
<description><![CDATA[ We now have a full picture of the situation and would like to share the verified details with you.To get straight to the point: The game itself is 100% SAFE and virus-free. This incident was strictly limited to a single admin account&#039;s Discord being compromised.What Happened: While investigating and patching a malicious MOD map issue, a system engineer&#039;s PC was infected with malware. The hacker bypassed the engineer&#039;s Discord 2-Factor Authentication (2FA), took over server permissions, and banned all official staff members from the server.Game File Security: The infected PC was a spare testing machine, and it is physically impossible to access or edit game source files from it (which we have re-confirmed via logs). The affected PC has already been completely wiped and reformatted.A Warning to Players: The perpetrator who took over the Discord server will likely continue to release fake statements and announcements. Please do NOT click any links, join fake servers, or follow any instructions posted on that Discord. ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Official, Discord, Server, Breach, Update</media:keywords>
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<item>
<title>New Co&amp;Op Survival Game Launches to Strong, 90% Very Positive Reviews</title>
<link>https://news.jatlink.uk/16865</link>
<guid>https://news.jatlink.uk/16865</guid>
<description><![CDATA[  A brand-new co-op survival game called Scrap Mechanic has launched into 1.0 on Steam, making a big splash on the platform. This sandbox survival title has launched to &quot;Very Positive&quot; reviews on Steam and is already enjoying large player counts thanks to positive word of mouth. ]]></description>
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<pubDate>Sat, 25 Jul 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Co-Op, Survival, Game, Launches, Strong, 90, Very, Positive, Reviews</media:keywords>
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<item>
<title>Club Penguin May Be Revived in The Strangest Way Possible</title>
<link>https://news.jatlink.uk/16859</link>
<guid>https://news.jatlink.uk/16859</guid>
<description><![CDATA[  A politician has shared an interest in discussing the possibility of bringing back Club Penguin in the United Kingdom&#039;s parliament, citing reasons related to online safety and social media bans. Club Penguin went down in history as one of the most beloved online social experiments, with many using it as a successful example of a safe online environment for kids before it officially sunset in 2017. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Club, Penguin, May, Revived, The, Strangest, Way, Possible</media:keywords>
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<title>Massive 007 First Light Beyond Enemy Lines Update Adds First Batch of Free DLC</title>
<link>https://news.jatlink.uk/16860</link>
<guid>https://news.jatlink.uk/16860</guid>
<description><![CDATA[  IO Interactive releases the first major update for 007 First Light called Behind Enemy Lines, addressing over 200 issues and adding in new content for players to check out. After some fan concerns when the game was first revealed, 007 First Light has seemingly proven doubters wrong, pulling in strong reviews and word of mouth from players.  ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:10 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Massive, 007, First, Light, Beyond, Enemy, Lines, Update, Adds, First, Batch, Free, DLC</media:keywords>
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<title>GTA 6 Fans Have Figured Out the Location of Jason&amp;apos;s House</title>
<link>https://news.jatlink.uk/16856</link>
<guid>https://news.jatlink.uk/16856</guid>
<description><![CDATA[  Dedicated Grand Theft Auto 6 fans believe they have figured out where Jason Duval&#039;s house is located through some impressive detective work, and the results are surprisingly convincing. Since Rockstar has yet to officially reveal Grand Theft Auto 6&#039;s map and is unlikely to do so before launch, fans have been left to piece together Leonida using trailers, screenshots, and even leaked information. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GTA, Fans, Have, Figured, Out, the, Location, Jasons, House</media:keywords>
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<item>
<title>Halo: Campaign Evolved Already Has Mixed Steam Reviews</title>
<link>https://news.jatlink.uk/16857</link>
<guid>https://news.jatlink.uk/16857</guid>
<description><![CDATA[  Halo: Campaign Evolved is now available in advanced access ahead of its July 28 launch, but a mandatory Microsoft sign-in, server queues, constant crashes, shoddy performance, and 30fps cutscenes have marred what should have been an exciting return to the series’ roots. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Already, Has, Mixed, Steam, Reviews</media:keywords>
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<item>
<title>Fable 2 Fans Are Praying For A PC Port Through Xbox Backwards Compatibility</title>
<link>https://news.jatlink.uk/16858</link>
<guid>https://news.jatlink.uk/16858</guid>
<description><![CDATA[  Fable fans have a renewed sense of hope for PC ports of Fable 2 and 3 following Xbox’s recent announcement of PC backwards compatibility. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Fable, Fans, Are, Praying, For, Port, Through, Xbox, Backwards, Compatibility</media:keywords>
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<title>Discussion time: Have you ever said goodbye to an MMO you&amp;apos;ve played for 1,000s of hours?</title>
<link>https://news.jatlink.uk/16853</link>
<guid>https://news.jatlink.uk/16853</guid>
<description><![CDATA[  s someone who writes guides for a living, I&#039;m always hopping between different games, riding the ever-rolling wave of live service updates, DLC, and new releases that define our industry. I&#039;ve dipped my toes into all sorts of MMOs over the years, but amidst the constant barrage of games, only one ended up sticking around for me, and that was Destiny 2... Read more. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Discussion, time:, Have, you, ever, said, goodbye, MMO, youve, played, for, 1, 000s, hours</media:keywords>
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<title>Xbox Game Pass is Officially Losing One of Its Best Games on July 31</title>
<link>https://news.jatlink.uk/16854</link>
<guid>https://news.jatlink.uk/16854</guid>
<description><![CDATA[  Xbox Game Pass subscribers should brace themselves, as the subscription service is going to lose one of its highest-rated and most-celebrated games in the very near future. Keeping people subscribed to Xbox Game Pass requires Microsoft to ensure that there is a steady stream of high-quality games added on a regular basis. New games are added to Xbox Game Pass all the time, but games are removed from the service regularly as well. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Game, Pass, Officially, Losing, One, Its, Best, Games, July</media:keywords>
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<title>Final Fantasy: Beyond The Lifestream Announced</title>
<link>https://news.jatlink.uk/16855</link>
<guid>https://news.jatlink.uk/16855</guid>
<description><![CDATA[  The Final Fantasyfranchise never seems to be able to leave FFVII behind, and the emotion and mystique of Cloud&#039;s story continues to connect with new fans every year. In 2027, Final Fantasy VII Revelation will bring the remake project to a close, but another major venture is now on the horizon. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Final, Fantasy:, Beyond, The, Lifestream, Announced</media:keywords>
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<title>Modders finally got a high&amp;quality third&amp;person camera working in Baldur&amp;apos;s Gate 3 for all you Dragon Age sickos</title>
<link>https://news.jatlink.uk/16851</link>
<guid>https://news.jatlink.uk/16851</guid>
<description><![CDATA[  CRPG in the vein of Baldur&#039;s Gate without a bird&#039;s-eye view camera sure sounds wrong, but it feels so right. If you&#039;re looking for something a little more Dragon Age and less Divinity for your next replay, Modder Relysia has gone and stuck an over-the-shoulder third-person camera in Baldur&#039;s Gate 3, uploading it to Nexus Mods last week, and it looks a lot better than you may expect... Read more. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Modders, finally, got, high-quality, third-person, camera, working, Baldurs, Gate, for, all, you, Dragon, Age, sickos</media:keywords>
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<title>WWE 2K26 Has Officially Brought Back The Hardy Boyz</title>
<link>https://news.jatlink.uk/16852</link>
<guid>https://news.jatlink.uk/16852</guid>
<description><![CDATA[  WWE 2K26 has officially restored the Hardy Boyz to its playable roster with the launch of Ringside Pass Season 4. Matt and Jeff Hardy are now available together in an officially licensed WWE game for the first time in over half a decade, with WWE 2K26 players able to purchase them for just under $10. ]]></description>
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<pubDate>Sat, 25 Jul 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>WWE, 2K26, Has, Officially, Brought, Back, The, Hardy, Boyz</media:keywords>
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<title>Moonlight Treasure Box | Lemon Coast PV ????️</title>
<link>https://news.jatlink.uk/16845</link>
<guid>https://news.jatlink.uk/16845</guid>
<description><![CDATA[ Ride the cool sea breeze into a juicy summer! ????On July 30, New Moonlight Treasure Box: Lemon Coast will be released. D.G. Members can use Moonlight Crystals to draw new outfit sets: Lemon Coast (Summer Frames) &amp; Lemon Coast (Summer Embrace).During the event, treasures drawn from a single box will not be duplicated. You&#039;re guaranteed to obtain all treasures in a single box within 12 draws. When the Moonlight Special (Grand Prize) is drawn, you will automatically obtain all remaining treasures in the box.https://youtu.be/QMjioqYt9s4 ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Moonlight, Treasure, Box, Lemon, Coast, ????️</media:keywords>
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<title>Previous Call of Duty titles &amp;quot;got away from that &amp;apos;big war&amp;apos; feeling.&amp;quot; Treyarch promises that Modern Warfare 4 &amp;quot;goes back to its roots&amp;quot;</title>
<link>https://news.jatlink.uk/16840</link>
<guid>https://news.jatlink.uk/16840</guid>
<description><![CDATA[  Infinity Ward boss Mark Grigsby discusses Modern Warfare 4&#039;s story and DMZ mode, and reflects on IW&#039;s old rivalry with Black Ops&#039; Treyarch. Read the full story on PCGamesN: Previous Call of Duty titles &quot;got away from that &#039;big war&#039; feeling.&quot; Treyarch promises that Modern Warfare 4 &quot;goes back to its roots&quot; ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Previous, Call, Duty, titles, got, away, from, that, big, war, feeling., Treyarch, promises, that, Modern, Warfare, goes, back, its, roots</media:keywords>
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<title>The FF14 Bastion is our first new Evercold job &amp; here&amp;apos;s everything Yoshi&amp;P announced in the Fanfest Berlin keynote</title>
<link>https://news.jatlink.uk/16841</link>
<guid>https://news.jatlink.uk/16841</guid>
<description><![CDATA[  In his Fanfest Berlin keynote, Yoshi-P gave us a look at more of FF14 Evercold, the FF7 crossover raid series, and the new Bastion tank job. Read the full story on PCGamesN: The FF14 Bastion is our first new Evercold job - here&#039;s everything Yoshi-P announced in the Fanfest Berlin keynote ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, FF14, Bastion, our, first, new, Evercold, job, heres, everything, Yoshi-P, announced, the, Fanfest, Berlin, keynote</media:keywords>
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<title>New God of War Game With Kratos Officially Announced</title>
<link>https://news.jatlink.uk/16843</link>
<guid>https://news.jatlink.uk/16843</guid>
<description><![CDATA[  The next mainline God of War game featuring Kratos has officially been confirmed by Santa Monica Studio head of creative Cory Barlog. It&#039;s expected to arrive after the upcoming God of War Laufey, bringing back the iconic character after a short hiatus. ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, God, War, Game, With, Kratos, Officially, Announced</media:keywords>
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<title>The Final Fantasy 7 Remake series comes to Final Fantasy 14 as part of Evercold&amp;apos;s new raid series, and veterans of the OG JRPG are involved</title>
<link>https://news.jatlink.uk/16842</link>
<guid>https://news.jatlink.uk/16842</guid>
<description><![CDATA[  A new Final Fantasy 14 Evercold raid has been confirmed, and it features none other than a crossover with the Final Fantasy 7 Remake series.  As part of Final Fantasy 14&#039;s Fan Fest celebrations in Berlin, Naoki &#039;Yoshi-P&#039; Yoshida revealed that an Evercold raid will be called Beyond the Lifestream.  If that&#039;s not enough of a hint, that does indeed mean the critically acclaimed MMO is getting a Final Fantasy 7 Remake series crossover.  As part of the reveal, Final Fantasy 7 Revelation lead Naoki Hamaguchi joined the stage to reveal more details. You&#039;re getting three tiers, with the first starting in update 8.01. Additionally, there will be three difficulty levels. The standard Normal and Savage difficulties, and a new difficulty that&#039;s new to Evercold that&#039;s designed to bridge the gap between the standard two. Additionally, OG Final Fantasy 7 writer Kazushige Nojima is acting as story supervisor to make sure everything fits. Naturally, OG Final Fantasy 7 art icon Tetsuya Nomura is also getting involved. Somewhat related, though amusing for sure, but we&#039;ve also found out that Final Fantasy 14&#039;s version of the Gold Saucer is getting additional games, like a typing game that&#039;s Final Fantasy 7-related to start, of course. Brush up on your vocab, folks. There are outfits to be unlocked, starting with Tifa and Barret&#039;s duds. That&#039;s about it for now, but you can expect plenty more details as we get closer to Final Fantasy 14&#039;s Evercold expansion, which releases in January 2027. The Bastion is Final Fantasy 14&#039;s first new job for Evercold, a hulking tank with a shield and gun on each arm. [/url] ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Final, Fantasy, Remake, series, comes, Final, Fantasy, part, Evercolds, new, raid, series, and, veterans, the, JRPG, are, involved</media:keywords>
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<item>
<title>Valve begin improving account switching in the latest Steam Beta</title>
<link>https://news.jatlink.uk/16844</link>
<guid>https://news.jatlink.uk/16844</guid>
<description><![CDATA[ Account switching is still not great on Steam but it seems Valve are aware and have started making some tweaks to make it a smoother experience.  Read the full article here: https://www.gamingonlinux.com/2026/07/valve-begin-improving-account-switching-in-the-latest-steam-beta/ ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Valve, begin, improving, account, switching, the, latest, Steam, Beta</media:keywords>
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<item>
<title>MindsEye has multiplayer and a grenade football mode now, which the handful of people still playing it will no doubt be thrilled to hear</title>
<link>https://news.jatlink.uk/16838</link>
<guid>https://news.jatlink.uk/16838</guid>
<description><![CDATA[  Despite a poor reception, weak sales, and losing publisher IO Interactive, developer Build a Rocket Boy hasn&#039;t given up on its open world shooter MindsEye. Which might be commendable, were it not for the multiple rounds of layoffs, the wild conspiracy theories emanating from its executives, and allegations from former workers that spy tech was covertly installed on their machines... Read more. ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>MindsEye, has, multiplayer, and, grenade, football, mode, now, which, the, handful, people, still, playing, will, doubt, thrilled, hear</media:keywords>
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<item>
<title>Assassin&amp;apos;s Creed Black Flag Resynced director isn&amp;apos;t ruling out a Mirage&amp;style challenge system: &amp;quot;We&amp;apos;ve looked into this one quite a bit&amp;quot;</title>
<link>https://news.jatlink.uk/16837</link>
<guid>https://news.jatlink.uk/16837</guid>
<description><![CDATA[  The director of Assassin&#039;s Creed Black Flag Resynced is looking into adding a challenge system to the pirateventure, like the one Assassin&#039;s Creed Mirage eventually got, but he&#039;s not promising anything just yet. Asked about bringing back a series feature that let fans replay missions with new challenges and requirements, in an interview with JorRaptor, game director Richard Knight says he thinks it &quot;would be awesome.&quot;  Assassin&#039;s Creed Mirage actually got a post-launch update with the same challenge system last year, which offered unique challenges for contracts and black box missions. One challenge might have disabled Eagle Vision for the entire mission or asked you to slide a hidden blade into your main target while going undetected - they were essentially cool modifiers that gave mission replays some extra spice.https://www.youtube-nocookie.com/embed/jiNNAlorH_o &quot;We&#039;ve looked into this one quite a bit,&quot; Knight adds. &quot;I can&#039;t promise anything on it just because it exists in Mirage, but it doesn&#039;t exist in the modern Anvil [Engine]. So, it&#039;s like new tech, right? They do have a solution. We do roughly see how it works, but it&#039;s going to take time to understand if it&#039;s something we can build or how long it would take.&quot; Part of Knight&#039;s desire to add tougher mission constraints and replayable challenges to the stealth game comes from his time on the Hitman titles, a series renowned for those sorts of open, free-flowing, flexible assassination sandboxes. &quot;You know, personally, as someone who used to work on Hitman and has played a lot of Hitman and likes seeing the speedrun timer on screen, I think it&#039;s a very interesting way to play a game,&quot; he explains. &quot;But, yeah, no promises on that one.&quot; Seeing a similar system implemented into Assassin&#039;s Creed Black Flag Resynced isn&#039;t entirely impossible. Ubisoft confirmed that a New Game Plus mode is on the way, and the team apparently have a bunch of other DLC ideas as well. At 3.5 million sales, Assassin&#039;s Creed Black Flag Resynced beat Ubisoft&#039;s full-year expectations in 2 weeks with &quot;historical&quot; PC performance [/url] ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Assassins, Creed, Black, Flag, Resynced, director, isnt, ruling, out, Mirage-style, challenge, system:, Weve, looked, into, this, one, quite, bit</media:keywords>
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<item>
<title>God Of War Panel Reveals Kratos’ Future, God of War: Laufey Release Date</title>
<link>https://news.jatlink.uk/16839</link>
<guid>https://news.jatlink.uk/16839</guid>
<description><![CDATA[ Santa Monica Studios brought Faye and Kratos to San Diego Comic Con to talk more about the upcoming God of ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>God, War, Panel, Reveals, Kratos’, Future, God, War:, Laufey, Release, Date</media:keywords>
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<item>
<title>Castlevania: Belmont&amp;apos;s Curse will target 30fps on Switch and 60fps on PS5, Xbox, and PC</title>
<link>https://news.jatlink.uk/16836</link>
<guid>https://news.jatlink.uk/16836</guid>
<description><![CDATA[  Konami&#039;s website reveals the storage space and frame rate targets for Castlevania: Belmont&#039;s Curse on all platforms. ]]></description>
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<pubDate>Sat, 25 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Castlevania:, Belmonts, Curse, will, target, 30fps, Switch, and, 60fps, PS5, Xbox, and</media:keywords>
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<item>
<title>House Of The Dragon&amp;apos;s Sunfyre Makes Official Return</title>
<link>https://news.jatlink.uk/16828</link>
<guid>https://news.jatlink.uk/16828</guid>
<description><![CDATA[  While there have been quite a few controversial changes in House of the Dragon this season from the original source material in Fire &amp; Blood, none have had bigger implications than the supposed death of Aegon II&#039;s Sunfyre. Readers and fans of George R.R. Martin&#039;s source material understand just how important Sunfyre is in the larger story, and his death would dramatically diverge the future narrative from the established canon.  ]]></description>
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<pubDate>Sat, 25 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>House, The, Dragons, Sunfyre, Makes, Official, Return</media:keywords>
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<item>
<title>Screenshot Competition – Changing Tides!</title>
<link>https://news.jatlink.uk/16829</link>
<guid>https://news.jatlink.uk/16829</guid>
<description><![CDATA[ Welcome to the 234th War Thunder Steam Screenshot Competition!We really enjoyed seeing all of your screenshots that you submitted last week! This week we’re featuring amphibious vehicles! These often unusual looking vehicles can get into some very unusual positions- be sure to check waterways and under bridges! The three most popular and three selected by us will get 300 GE. See the winners down below!Let’s begin the 234th edition of our competition!Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen234. You have time until the 31st of July to submit your screenshot.After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.How to Participate!Terms: Your screenshot must include an amphibious vehicle. Seaplanes and all naval vehicles will be accepted. You must add the #WTscreen234 tag (title cannot have any other text in it). Artists may only win by popular vote once per four screenshot competitions.[/b] Screenshots need to be compliant with the War Thunder rules. You need to be the author of the screenshot. Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). You can use filters and settings built into War Thunder. You can use the replay functionality built into War Thunder. Rewards will be delivered to the author&#039;s account within 14 working days.[/list]And now, time for the winners of the competition’s 233rd edition – Live Fire!Winners selected via community votes:https://steamcommunity.com/sharedfiles/filedetails/?id=3766943764https://steamcommunity.com/sharedfiles/filedetails/?id=3766947168https://steamcommunity.com/sharedfiles/filedetails/?id=3768474070Winners selected by our judges:https://steamcommunity.com/sharedfiles/filedetails/?id=3768324954https://steamcommunity.com/sharedfiles/filedetails/?id=3769330016https://steamcommunity.com/sharedfiles/filedetails/?id=3766924771Each winner will get 300GE! Congratulations and see you next week! ]]></description>
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<pubDate>Sat, 25 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Screenshot, Competition, –, Changing, Tides</media:keywords>
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<item>
<title>Steam Makes 3 Exclusive Downloads Completely Free For 48 Hours</title>
<link>https://news.jatlink.uk/16830</link>
<guid>https://news.jatlink.uk/16830</guid>
<description><![CDATA[  Steam is constantly giving away free games and products, whether its huge triple-A RPGs that get reduced by 100% in a flash sale or new items to decorate your profile with. However, getting access to all of it is tough, as users have to be fairly vigilant or else risk missing out on a substantial amount of the free goods. It is easy to overlook a completely free indie, fail to download a new avatar before it disappears, or let a whole event pass you by, especially for those with busy schedules. ]]></description>
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<pubDate>Sat, 25 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Makes, Exclusive, Downloads, Completely, Free, For, Hours</media:keywords>
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<item>
<title>James Bond Gets Official New Look In Surprise Update</title>
<link>https://news.jatlink.uk/16826</link>
<guid>https://news.jatlink.uk/16826</guid>
<description><![CDATA[  Ever since Daniel Craig stepped away from the role of James Bond after his final film, No Time To Die, fans have been clamoring for a chance to get a glimpse of which star will take over the role next, and what their choice of style will be. While we&#039;ve gotten a few major casting updates for the role over the past few months, it seems like the role is still taking on auditions for the legendary role of 007. ]]></description>
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<pubDate>Sat, 25 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>James, Bond, Gets, Official, New, Look, Surprise, Update</media:keywords>
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<item>
<title>It&amp;apos;s Official, Baldur&amp;apos;s Gate 3 Will Return In 2027</title>
<link>https://news.jatlink.uk/16827</link>
<guid>https://news.jatlink.uk/16827</guid>
<description><![CDATA[  It has proven rather difficult to usurp Baldur&#039;s Gate 3 as one of gaming&#039;s greatest RPGs, both in part due to its excellent foundations and the numerous updates developer Larian Studios delivered post-launch. BG3 fans have enjoyed a slew of new content since the game released, and have, for the most part, not needed to turn to any direct competitor, despite the game being nearly three years old at this point. However, that support has long since dwindled, and while there are plenty of great mods to keep one busy, fans need something new to satiate their interests. ]]></description>
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<pubDate>Sat, 25 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Its, Official, Baldurs, Gate, Will, Return, 2027</media:keywords>
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<item>
<title>Stray Children Treasure Box limited physical bundle launches on December 10</title>
<link>https://news.jatlink.uk/16814</link>
<guid>https://news.jatlink.uk/16814</guid>
<description><![CDATA[  Even though the box is so far only sold in Japan, Onion Games shared an outlet where players outside Japan can also order it, as the game has a global SKU. ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Stray, Children, Treasure, Box, limited, physical, bundle, launches, December</media:keywords>
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<item>
<title>Update Notes 1.0.3</title>
<link>https://news.jatlink.uk/16815</link>
<guid>https://news.jatlink.uk/16815</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.Update 1.0.3 has been applied.Details of the update are as follows.■ ContentFixed an issue where World Bosses and Sudden Missions were not being reset■ QuestsFixed an issue in the Intermediate Promotion Quest where the prison door would not openThank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Update, Notes, 1.0.3</media:keywords>
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<item>
<title>New Co&amp;Op Medieval Game Launches to Strong, 87% Very Positive Reviews</title>
<link>https://news.jatlink.uk/16816</link>
<guid>https://news.jatlink.uk/16816</guid>
<description><![CDATA[  A roguelike game with four-player co-op called Tears of Metal has launched on Steam and is already earning promising reviews from fans of the genre. Tears of Metal attracted plenty of attention before release, with many calling it the &quot;Scottish Dynasty Warriors,&quot; a nickname that has followed it into its early access launch on Steam. ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Co-Op, Medieval, Game, Launches, Strong, 87, Very, Positive, Reviews</media:keywords>
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<item>
<title>8 Sci&amp;Fi RPGs To Scratch Your Mass Effect Itch</title>
<link>https://news.jatlink.uk/16817</link>
<guid>https://news.jatlink.uk/16817</guid>
<description><![CDATA[  The RPG genre often comes hand-in-hand with fantasy, but Mass Effectis one shining example of how great sci-fi RPGs can be. Luckily, this is still a popular pairing in its own right, and those looking to scratch the same itch with other games have plenty of options. ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sci-Fi, RPGs, Scratch, Your, Mass, Effect, Itch</media:keywords>
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<item>
<title>Introducing the Path of Exile 1: Curse of the Allflame Mystery Box</title>
<link>https://news.jatlink.uk/16818</link>
<guid>https://news.jatlink.uk/16818</guid>
<description><![CDATA[ We&#039;ve just released the Curse of the Allflame Mystery Box, a new mystery box with no duplicate microtransactions!There are 56 microtransactions (including variations) that you can find in the Curse of the Allflame Mystery Box. Many of these microtransactions have a varying number of thematic variations, and you&#039;ll never receive a duplicate copy of a variation that you have already opened. For example, if you open one variant of a microtransaction, you may later receive another variant, but you&#039;ll never get a duplicate!From stunning Armour Sets and Portal Effects to an all-new Hideout and Otterly irresistible pets, there&#039;s plenty to discover! Check out the Mystery Box showcase in the video below or at http://pathofexile.com/mysterybox ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Introducing, the, Path, Exile, Curse, the, Allflame, Mystery, Box</media:keywords>
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<item>
<title>Wizardry Variants Daphne and Final Fantasy XI crossover collaboration will launch in both games</title>
<link>https://news.jatlink.uk/16819</link>
<guid>https://news.jatlink.uk/16819</guid>
<description><![CDATA[  A crossover story event will launch in the former, and players of the latter can also get a free crossover mask item. ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Wizardry, Variants, Daphne, and, Final, Fantasy, crossover, collaboration, will, launch, both, games</media:keywords>
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<item>
<title>Halo: Campaign Evolved &amp; Keyes Skull Guide</title>
<link>https://news.jatlink.uk/16813</link>
<guid>https://news.jatlink.uk/16813</guid>
<description><![CDATA[  Halo: Campaign Evolved is packed with collectibles, with each mission containing three unique Skulls and a single Terminal, which you can collect to unlock a mission-specific trophy and eventually unlock the Headhunter and Collector’s Addition Trophies. While there are many similarities to the original Halo: CE, Skulls are mostly in very different places. ]]></description>
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<pubDate>Sat, 25 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Halo:, Campaign, Evolved, Keyes, Skull, Guide</media:keywords>
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<item>
<title>Thank you.</title>
<link>https://news.jatlink.uk/16807</link>
<guid>https://news.jatlink.uk/16807</guid>
<description><![CDATA[ WARRIORS!We just released patch V.0.8.57278 - read the changelogs here.Tears of Metal has been in Early Access for just over two days and the reception has been spectacular, heart-warming and overwhelming! Fan art is pouring in, content creators are playing by the dozens (we&#039;ve got our eyes on the chat!) and most importantly, you&#039;re sharing valuable feedback and reporting the issues you&#039;re encountering. Things are awesome and honestly, we weren&#039;t expecting all of this!Please keep it coming! We can&#039;t reply to every message, but we&#039;re reading, cataloguing and acting on every suggestion, bug report and bit of feedback (whether it&#039;s about something you love or something you&#039;re liking a little less...) We can&#039;t wait to get back to it next week, once our team has had a much deserved break over the week-end! :)We&#039;re actively working on some of the most-reported issues, notably: Multiplayer stability: some players are getting desync issues when the host is far away or has a less stable connection. You want mid-campaign save, we totally heard you &amp; are actively on it. ???? Balancing: we&#039;re looking at and reworking the meta-progression and game difficulty. Squashing bugs! If you encounter one, the best way to help us is to create a thread on the Bug Reports sub-forum and make sure to include your logs!You can also join the Paper Cult Discord to post your suggestions, check out what other players are saying and chat with us!Once we get through all these priorities, we can start focusing more on adding new content (Yes, we know how many of you want the two mysterious heroes we&#039;ve shown but that aren&#039;t obtainable yet! We hear you! Soon!).Thank you SO much for all the support, seriously, we love you!As a reward for reading all of that, here&#039;s a chicken. ???? ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Thank, you.</media:keywords>
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<item>
<title>Square Enix Issues New Official Statement on Final Fantasy 7 Revelation&amp;apos;s Open World</title>
<link>https://news.jatlink.uk/16808</link>
<guid>https://news.jatlink.uk/16808</guid>
<description><![CDATA[  Final Fantasy 7 Revelation game director Naoki Hamaguchi has said that the open-world setting of the upcoming title was made to be easy for players to understand and navigate around. Hamaguchi&#039;s statement came up as development of Final Fantasy 7 Revelation continued apace. ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Square, Enix, Issues, New, Official, Statement, Final, Fantasy, Revelations, Open, World</media:keywords>
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<item>
<title>V1.0.30 MAJOR UPDATE NOTES</title>
<link>https://news.jatlink.uk/16809</link>
<guid>https://news.jatlink.uk/16809</guid>
<description><![CDATA[ Hello dear gamblers!Thank you so much for playing our game, giving us feedback and bug reports  ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>V1.0.30, MAJOR, UPDATE, NOTES</media:keywords>
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<item>
<title>Xbox Tests Free Cloud Gaming With Advertisements</title>
<link>https://news.jatlink.uk/16804</link>
<guid>https://news.jatlink.uk/16804</guid>
<description><![CDATA[ If you’ve ever wanted to try Xbox Cloud Gaming without paying for Game Pass, Microsoft is finally giving some players ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Xbox, Tests, Free, Cloud, Gaming, With, Advertisements</media:keywords>
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<item>
<title>Crimson Desert Releases Patch Notes for Update 1.15</title>
<link>https://news.jatlink.uk/16805</link>
<guid>https://news.jatlink.uk/16805</guid>
<description><![CDATA[  Pearl Abyss releases a brand-new update for Crimson Desert, though unlike recent updates, this one is largely interested in fixing issues and stabilizing the game for players. Since its launch, Crimson Desert has seen a major evolution driven largely by player behavior in-game and feedback provided to the developers. The result has been massive for the game, both in keeping players happy while attracting others through positive word of mouth. ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Crimson, Desert, Releases, Patch, Notes, for, Update, 1.15</media:keywords>
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<item>
<title>In the history of video games, I don&amp;apos;t think anyone else has ever pulled off the artistic feat of the coolest new game on Steam</title>
<link>https://news.jatlink.uk/16806</link>
<guid>https://news.jatlink.uk/16806</guid>
<description><![CDATA[  If making video games the traditional way is like squeezing blood from a stone, then making Scarlet Deer Inn must&#039;ve been like doing that using only your elbows. Developer Attu Games&#039; newly released 2D adventure is a gorgeous mix of mediums that I have found no precedent for, and it&#039;s quickly enchanted players on Steam, where it sits at 87% positive user reviews days after launch. (Console versions are &quot;set to follow as soon as possible,&quot; the devs say.) Scarlet Deer Inn is officially described as &quot;an embroidered dark medieval folk tale,&quot; and the devs mean that literally. Frame by frame, its sprites were stitched in cloth and then digitally brought into the game.  A lot of games have used this kind of embroidered or hand-woven art style. Yoshi&#039;s Wooly World and Kirby&#039;s Epic Yarn, both from Nintendo, come to mind. But in the entire history of video games, I don&#039;t know that anyone else has ever actually rendered every single frame of their sprites with physical embroidery that was then integrated into a game.  I&#039;ve seen plenty of real models, sculptures, weapons, and even chickens used in games. We just saw a man turn photos of his wife into a horrible boss fight. Cuphead, with its pencil-and-paper animation, feels like a distant cousin. But I haven&#039;t seen anything quite like this. https://www.youtube-nocookie.com/embed/0AlNT7rtnMY This unorthodox, laborious approach to game art caused Scarlet Deer Inn to go viral online back in 2023, and now that the game is finally out, countless stitches later, the exact same thing has happened again. &quot;The last 4 seconds of this video made my mind explode,&quot; says an incredulous Twitter user sharing the game&#039;s trailer. &quot;WHAT DO YOU MEAN EVERY FRAME IS HAND SEWN/EMBROIDERED ARE YOU JOKING????&quot; &quot;This is hitherto unheard-of levels of creativity between mediums,&quot; adds another. &quot;They have animation made from embroidering. Like, physically sewn thread and fabric. You&#039;re running around a character that was sewn into the game.&quot; &quot;What do you fucking mean they embroidered all the sprites,&quot; echoes a Bluesky post.  Back in 2023, I actually spoke to Eva Navratilova of Attu Games to ask, in so many words, why and how would you do this?  &quot;Because we thought it was cool,&quot; Navratilova said at the time. &quot;We simply wanted to give it a shot because we really enjoy various crafts and handmade stuff. A few people are using embroidery to create some amazing animation, but no one has yet made a real game with it. It&#039;s also exciting and fun. Even though there is a ton of &#039;unnecessary&#039; extra labor involved, it is amazing to work on something new and creative. &quot;There is no connection between the embroidery and the story itself,&quot; she added. &quot;We believe that it would change the feeling we want the game to have. We&#039;re trying to achieve the feel of the Studio Ghibli movies, not something like Paper Mario, Yoshi&#039;s Crafted World, or Kirby&#039;s Epic Yarn games.&quot; Navratilova estimated that achieving this art style takes around &quot;three times as long&quot; as traditional animation. Main character Elise has hundreds of embroidered frames for her movements, and side characters may have dozens.  &quot;The embroidery must first be prepared on a PC,&quot; she explained. &quot;It means I take the finished frame-by-frame animation and basically redo it into vectors in embroidery software and decide a lot of different settings for threads, colors, stitch styles, angles, etc. The entire machine embroidery process is quite challenging.&quot;  The results speak for themselves. There&#039;s an inimitable texture to the thready silhouettes of Scarlet Deer Inn, adding eye-catching depth and detail to a short and simple-looking game.  Palworld studio Pocketpair is publishing a new indie game that mixes Factorio-style automation, town building, and more – and you can try it for free on Steam.  [/url] ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>the, history, video, games, dont, think, anyone, else, has, ever, pulled, off, the, artistic, feat, the, coolest, new, game, Steam</media:keywords>
</item>

<item>
<title>San Diego Comic&amp;Con 2026: Everything Announced So Far | Comic Con 2026</title>
<link>https://news.jatlink.uk/16801</link>
<guid>https://news.jatlink.uk/16801</guid>
<description><![CDATA[  San Diego Comic-Con 2026 has arrived, and we here at IGN will not only be covering all the big news coming out of this weekend, but we are also hosting our own live show that will be filled with exclusive reveals, interviews, and much more from your favorite shows, movies, comics, games, anime, and collectibles. To ensure you don&#039;t miss a thing, we&#039;ll be rounding up all the biggest moments right here for you, including Marvel Studios&#039; big return to Hall H ahead of Avengers: Doomsday! Be sure to keep checking back as we&#039;ll be updating this roundup as the weekend goes on, and you can also head over to our SDCC watch guide and most anticipated movies and TV shows article to know what to expect!Five Biggest Reveals From the Lanterns San Diego Comic Con Panel Lanterns showrunner Chris Mundy and the cast of Lanterns — Kyle Chandler, Aaron Pierre, Garret Dillahunt, and Poorna Jagannathan — joined us at SDCC, and you can check out the five biggest reveals right here (Spoilers Ahead)! The crew also tested their mettle in a quiz called Green Lantern of Metal Band, and Pierre tells us that he had a grisly bicep injury that nearly cost him his Lanterns role.Lanterns: Damon Lindelof Explains the One Rule James Gunn Had For the HBO Series We had the chance to talk to Lanterns co-creators Damon Lindelof and Tom King about James Gunn&#039;s rules for adapting comic book super heroes into movies and television, why Guy Gardner is the main Green Lantern, and what happens when a grizzled Lantern vet like Hal Jordan doesn&#039;t want to give up his ring to a younger and more capable Jon Stewart.Clayface: Everything We Learned At The DCU Horror Movie&#039;s Panel Clayface is bringing horror to the DCU in a big, goopy way. IGN&#039;s Tom Jorgensen catches up with Eric Goldman to break down everything director James Watkins and star Tom Rhys Harries had to say about the upcoming movie. Clayface&#039;s F****d Up Practical Horror Proves Anything Is Possible In The DCU Matt Hagen is ready for his closeup... but trust us, you&#039;re not gonna want to get too close. Clayface himself Tom Rhys Harries and director James Watkins joined IGN at SDCC 2026 to discuss the movie&#039;s heavy use of practical effects, how Batman: The Animated Series&#039; &quot;Feat of Clay&quot; inspired the film, and whether James Gunn had any specific notes on how Gotham City should be represented in its first live-action DCU appearance.Dan Houser on Physical Games: If People Want That I Think Companies Should Provide It After working on games like Grand Theft Auto 5 and Red Dead Redemption 2, Dan Houser and Lazlow are now working together again at Absurd Ventures, and the pair stopped by our live show to share updates on their current projects. We also asked them about the upcoming release of Grand Theft Auto 6, the death of physical media, and more.What Else to Expect From IGN&#039;s Live Show at SDCC Day 1:LanternsBlade Runner 2099Adventure Time: Side QuestsThe Vampire LestatCarrieRegular ShowMy Adventures with Superman Day 2:The Walking Dead The Lord of the Rings: Rings of PowerControl ResonantStar Trek: Strange New WorldsDungeon Crawler CarlMayday  ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>San, Diego, Comic-Con, 2026:, Everything, Announced, Far, Comic, Con, 2026</media:keywords>
</item>

<item>
<title>The Witcher 3: Wild Hunt — 10 Strongest Armor Sets, Ranked</title>
<link>https://news.jatlink.uk/16802</link>
<guid>https://news.jatlink.uk/16802</guid>
<description><![CDATA[  CD Projekt Red&#039;s 2015 RPG The Witcher 3: Wild Hunt is getting more time in the spotlight these days thanks to the upcoming The Witcher 4. If you&#039;re getting back into the game—or trying it for the first time—you might be wondering what to equip to make the most of your journey.  ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Witcher, Wild, Hunt, —, Strongest, Armor, Sets, Ranked</media:keywords>
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<item>
<title>Don&amp;apos;t Play Halo: Campaign Evolved on Steam Deck or Xbox Ally</title>
<link>https://news.jatlink.uk/16803</link>
<guid>https://news.jatlink.uk/16803</guid>
<description><![CDATA[  Halo: Campaign Evolved is basically already here if you pay the early access tax, and while it does look incredible on high-end gaming PCs and current-generation consoles, it struggles hard on lower-end hardware, particularly handheld gaming PCs. I spent a little bit of time playing the remake on the Xbox Ally, and, well, the original Halo campaign looks a whole lot better in the Master Chief Collection.  It shouldn&#039;t be too surprising that Campaign Evolved doesn&#039;t run super well on low-end handhelds like the Steam Deck. The game calls for a minimum of an Intel Core i7-10700K and an Nvidia GeForce RTX 2060 Super, both of which are more powerful than the equivalents found in the base Xbox Ally and the Steam Deck. But, for some reason, the Steam page for the game says the game is Steam Deck Verified.  In order to run the game on the Xbox Ally, I set the resolution to 1280x720 and set it to the Very Low preset, with FSR set to Low. With those settings, I&#039;m getting a pretty playable 30 fps, with occasional dips down to the mid 20s. That&#039;s probably why the game skated by with a Steam Deck Verified label, I&#039;ve seen games perform worse and still get that green checkmark.  But while the game is playable at these settings, it&#039;s genuinely an eyesore. In order to keep the framerate up, visual fidelity is low, textures are entirely bland, and vegetation and other environmental objects are virtually nonexistent. Plus, the upscaling at this resolution makes the game look like a blurry, staticky mess on top of all of that loss of detail.  And while there are some elements of the game that still look alright, namely walls and other objects having a bit more detail to them, Halo just looks better in the Master Chief Collection, even if it looks like an older game (which it is). Just looking at these screenshots from the second mission when you&#039;re fighting off a bunch of Covenant reinforcements, the Campaign Evolved screenshot has a virtually flat environment, with a blurry Elite being shot at. In the Master Chief Collection, the wall on the right doesn&#039;t look quite as good, but there&#039;s actually vegetation on the ground, and the enemy being shot at doesn&#039;t look like as much of a blurry mess.  What makes this even more wild is the performance on offer. With these settings, the Master Chief Collection is getting a solid 65-70 fps most of the time on the Xbox Ally, compared to 25-30 fps in Campaign Evolved. And keep in mind that the Xbox Ally and the Steam Deck have extremely comparable performance. I love the original Halo – there was a good decade where the only reason I kept a console in my house was to play Halo games. So while I will absolutely be playing this new remake on a high-end PC or even a more powerful handheld like the MSI Claw 8 EX AI+, if you want to play this original campaign on the Steam Deck, just download the Master Chief Collection instead. Jackie Thomas is the Hardware and Buying Guides Editor at IGN and the PC components queen. You can follow her @Jackiecobra ]]></description>
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<pubDate>Sat, 25 Jul 2026 01:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dont, Play, Halo:, Campaign, Evolved, Steam, Deck, Xbox, Ally</media:keywords>
</item>

<item>
<title>BUG FIXES + BALANCING CHANGES</title>
<link>https://news.jatlink.uk/16794</link>
<guid>https://news.jatlink.uk/16794</guid>
<description><![CDATA[ CHANGELOGS:fixed object physics being laggy in good ping lobbiesfixed issue with players crashing, then being stuck in the main menu upon rejoiningfixed issue getting soft-locked while talking to a customerfixed issue with not being able to play ENDLESS MODE with 6 playersfixed issue with players getting frozen on a black screen while entering shift 10fixed issue with enemies getting stuck on indestructible barricadebalanced health of certain monstersIf you come across any other issues please join the Discord and report your bugs!I&#039;m only one person and I can&#039;t fix what I don&#039;t know about!https://discord.com/invite/shiftatmidnight ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>BUG, FIXES, BALANCING, CHANGES</media:keywords>
</item>

<item>
<title>Scrap Mechanic 1.0 and Drilling Thunder! NOW AVAILABLE!</title>
<link>https://news.jatlink.uk/16795</link>
<guid>https://news.jatlink.uk/16795</guid>
<description><![CDATA[ Mechanics, the wait is over. Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet!Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically improve both game performance and visuals, this update features the long-awaited Drilling Thunder expansion. It revamps Survival mode with new locations, a ton of fresh content, and a full story. Whether you are a veteran mechanic whose constructions are collecting dust, or a newcomer ready to engineer incredible machines, the time to get back into Scrap Mechanic is now! Major Changes &amp; New FeaturesStory and NPCsEmbark on the main quest to find out why the bots have gone rogue on the Farming Planet. But most importantly, find a way back home after your ship crashed! For the first time in Scrap Mechanic, the Survival experience comes with a full story from beginning to end, featuring fully voice-acted NPCs.World OverhaulThe current world has been expanded with brand-new locations and growlabs to explore. Clear out newly updated ruins, meet random NPCs who need your help, and collect fun rewards! The terrain has also gone through major changes, featuring beautiful new tiles as well as reworked terrain generation. Drive through new forest roads and cross the desert biome, but avoid the tornadoes… or don’t!New Building PartsFor all you builders out there, a ton of new building parts have been added, allowing players to build completely unique creations that were never possible before! There are a massive amount of new blocks, parts, and interactive parts to get creative with. Best of all, these are also available in Creative mode right away!New EnemiesPreviously, we only had five bots in Survival mode, but that number more than doubles with this update! These new bots create some really interesting encounters and encourage creative new combat and defense gameplay. Survival mode will never be the same now that we’ve let these bots loose into the wild! Caution! Be extra careful with the Red Explosive Totebot. He is highly problematic, and we strongly recommend prioritizing him in all combat situations.The Claygun: Shape the Terrain!We are very excited to introduce the Claygun, available in both Creative and Survival modes! This tool introduces a completely new way of building and shaping the ground. Don’t like the terrain? With the Claygun, you can completely change it! However, if you think you can easily barricade yourself from bots with a little bit of clay, you are in for a surprise. Some bots can dig now!New Garments to Customize Your CharacterLet’s admit it, there can never be enough cool new garments to customize your mechanic! This update comes loaded with a bunch of new shirts and outfits to collect. Some are much harder to obtain than others! If you love collecting garments, you will really enjoy this update.Steam AchievementsWith the 1.0 release, we have finally added Steam Achievements! There are definitely some wacky ones to hunt down, alongside some really challenging goals for the completionists out there. See if you can unlock them all!Improved Network ResponsivenessThis update comes with a massive wave of optimizations, but the one we think multiplayer fans will appreciate the most is the improved network responsiveness for connected players. This drastically smoothens out the multiplayer experience in Scrap Mechanic! Next-Gen Visual Upgrade!Get ready for a massive visual overhaul that brings Scrap Mechanic to life like never before. We are introducing a 100% dynamic lighting and weather system that dramatically enhances your immersion, all without requiring expensive ray-tracing hardware! Next-Gen Lighting: Experience up to 512 dynamic light sources on-screen at once, delivering flawless volumetric sunlight, smooth day-to-night transitions, and global illumination. A Living, Breathing World: Explore a universe featuring fully volumetric clouds, responsive weather, realistic water rendering, and grass that physically reacts to your character&#039;s movements. Stunning Material Detail: Enjoy a brand-new custom material system that creates hyper-detailed, lifelike rendering for skin, metal, and foliage. And Much More!This is just a summary of the most significant changes, but there is so much more to discover! It is tricky to fit everything we’ve done over the last 6 years into a single list, so we are leaving a lot of it as a surprise for you to find in-game.  A Personal Message from the Dev TeamWe are finally moving into version 1.0! Some of us have been working on Scrap Mechanic since 2011. It has defined a huge part of our lives and reflects years of genuine dedication. Scrap Mechanic is a unique game that is technically very challenging to make, but we never gave up, nor did we cut any corners. We are incredibly proud of that. We feel that this massive update truly delivers on the promises we made so many years ago.Thank you a ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scrap, Mechanic, 1.0, and, Drilling, Thunder, NOW, AVAILABLE</media:keywords>
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<item>
<title>World of Warcraft Adding Viral Jimothy The Raccoon as Companion Pet</title>
<link>https://news.jatlink.uk/16796</link>
<guid>https://news.jatlink.uk/16796</guid>
<description><![CDATA[  Blizzard surprised World of Warcraft fans and revealed that the viral sensation Jimothy the raccoon would be added to the game as a companion pet in a future content update. The news came as World of Warcraft prepared to launch Patch 12.1, dubbed Curse of Ula&#039;tek. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Warcraft, Adding, Viral, Jimothy, The, Raccoon, Companion, Pet</media:keywords>
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<item>
<title>Geronimo Hands&amp;On &amp; A Tactical Shooter Breaching Early Access On Steam</title>
<link>https://news.jatlink.uk/16797</link>
<guid>https://news.jatlink.uk/16797</guid>
<description><![CDATA[  Geronimo, from Dark Matter Studios, arrived on Steam in Early Access with a seemingly ambitious goal: bringing authentic squad-based tactical combat to VR.  After spending time with VR&#039;s latest shooter, it is clear that Geronimo is an Early Access title; but, despite the occasional bout of jank, it succeeds in getting the most important parts absolutely right. Beneath those rough edges lies a tactical shooter built on genuinely excellent core mechanics that already make every successful room breach feel satisfying. Gearing Up Every mission begins with preparation, with players assembling a tactical loadout before deploying. Loadouts have plenty of options for customization, with cosmetics, adjustable equipment placement and specialist gear ranging from night vision goggles to breaching equipment allowing players to express themselves tactically – and otherwise. Missions take place in a variety of environments, from buildings to tunnels and even onboard a giant tanker ship. Many of the maps feature multiple objectives so whether you&#039;re clearing hostile forces or rescuing hostages, the changes in mission types add welcome replay value. At the heart of almost every encounter is the process of breaching and clearing rooms. Choosing how to make your entrance becomes just as important as what happens afterwards. You can kick open a door, blast it from its hinges or rely on specialist tools such as battering rams, breaching shotguns and sledgehammers. Every option carries risk. Make too much noise and enemies will open fire before you&#039;ve even crossed the threshold.  Life’s A Breach The strongest element of Geronimo is undoubtedly its gunplay. Weapons carry convincing weight and an excellent physics system ensures collisions with the environment feel believable and fair. Geronimo forces proper positioning before entering confined spaces and encourages thoughtful weapon selection based on the mission at hand. That authenticity extends throughout the experience. This isn&#039;t an arcade shooter where you can just soak up incoming rounds. One or two well-placed shots are enough to end your mission. During my time with the game I couldn&#039;t find any revive mechanic, meaning that once you&#039;re down, you&#039;re out, leaving you to spectate your teammates for the remainder of the operation. Geronimo can be played solo or in co-op with up to five other players. While the fun factor is clearly higher with a group, I often found solo missions to be more tense. Without teammates covering angles or correcting my (many) mistakes, every decision carried additional weight and every doorway presented another opportunity for heroics - or disaster. For all that the gunplay represents Geronimo at its best, the game still has plenty of ways to remind you it&#039;s still a work in progress. Doors are currently the biggest offender. I regularly blew doors from their hinges only to have them visually remain in place despite no longer behaving as solid objects. Elsewhere, battering rams became stuck in doorways and sledgehammers occasionally floated away into mid-air. Enemy AI is similarly inconsistent. At their best, enemies intelligently reposition, retreat under pressure and even flank from unexpected angles. At other times I&#039;d clear a room only to discover another enemy standing immediately behind me who simply chose not to react. The foundations are clearly there, but a little more consistency would dramatically elevate the experience. The same applies to onboarding. While the training area introduces the basics, it is far from a complete tutorial. Players familiar with tactical VR shooters will likely find their feet quickly, but newcomers may struggle with systems the game simply expects them to understand. Thankfully, several experienced players were more than happy to explain the basics during multiplayer sessions, softening what could otherwise have been a disorienting introduction. Alpha Squad While single-player provides plenty of tension, multiplayer is unquestionably where Geronimo shines. Few VR shooters rely on communication quite as heavily as this. Geronimo actively punishes poor communication and in most of my online matches, friendly fire proved considerably more dangerous than enemy fire. Forgetting to call out &quot;Frag out!&quot; is a quick way to see a teammate innocently round a corner just in time to walk face-first into the blast. Likewise, unexpectedly standing up after crouching could easily earn you a stray round to the back of the head from the teammate providing covering fire. Far from being frustrating, these moments reinforce exactly what Geronimo is trying to achieve. Success depends on trust, communication and discipline. When a squad works together properly, clearing rooms becomes incredibly rewarding in a way few VR shooters currently manage. Pretty Violence Visually, Geronimo already presents itself well. Lighting and shadow work are particularly effective, helping establish the slow, methodical atmosphere while ensuring env ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Geronimo, Hands-On, Tactical, Shooter, Breaching, Early, Access, Steam</media:keywords>
</item>

<item>
<title>Scrap Mechanic: Drilling Thunder &amp; OUT NOW!</title>
<link>https://news.jatlink.uk/16798</link>
<guid>https://news.jatlink.uk/16798</guid>
<description><![CDATA[ Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically improve both game performance and visuals, this update features the long-awaited Drilling Thunder expansion. It revamps Survival mode with new locations, a ton of fresh content, and a full story. Whether you are a veteran mechanic whose constructions are collecting dust, or a newcomer ready to engineer incredible machines, the time to get back into Scrap Mechanic is now!Major Changes &amp; New FeaturesStory and NPCsEmbark on the main quest to find out why the bots have gone rogue on the Farming Planet. But most importantly, find a way back home after your ship crashed! For the first time in Scrap Mechanic, the Survival experience comes with a full story from beginning to end, featuring fully voice-acted NPCs.World OverhaulThe current world has been expanded with brand-new locations and growlabs to explore. Clear out newly updated ruins, meet random NPCs who need your help, and collect fun rewards! The terrain has also gone through major changes, featuring beautiful new tiles as well as reworked terrain generation. Drive through new forest roads and cross the desert biome, but avoid the tornadoes… or don’t!Excavation IslandA brand-new area of the world is now available, filled with countless new discoveries. Venture deep into the dark caves of the abandoned mine, blast your plasma drills through the rock, and unearth rare treasures and forgotten secrets hidden beneath the surface. New Building PartsFor all you builders out there, a ton of new building parts have been added, allowing players to build completely unique creations that were never possible before! There are a massive amount of new blocks, parts, and interactive parts to get creative with. Best of all, these are also available in Creative mode right away!New EnemiesPreviously, we only had five bots in Survival mode, but that number more than doubles with this update! These new bots create some really interesting encounters and encourage creative new combat and defense gameplay. Survival mode will never be the same now that we’ve let these bots loose into the wild!Caution! Be extra careful with the Red Explosive Totebot. He is highly problematic, and we strongly recommend prioritizing him in all combat situations.The Claygun: Shape the Terrain!We are very excited to introduce the Claygun, available in both Creative and Survival modes! This tool introduces a completely new way of building and shaping the ground. Don’t like the terrain? With the Claygun, you can completely change it! However, if you think you can easily barricade yourself from bots with a little bit of clay, you are in for a surprise. Some bots can dig now!New Garments to Customize Your CharacterLet’s admit it, there can never be enough cool new garments to customize your mechanic! This update comes loaded with a bunch of new shirts and outfits to collect. Some are much harder to obtain than others! If you love collecting garments, you will really enjoy this update.New Player Friendly OnboardingWe made sure new players have a smooth start in Survival mode by introducing simple guidelines that help at the beginning without taking away the player freedom. We also added builder quests to guide you through making your first creations.Improved Network Responsiveness This update comes with a massive wave of optimizations, but the one we think multiplayer fans will appreciate the most is the improved network responsiveness for connected players. This drastically smoothens out the multiplayer experience in Scrap Mechanic!Quality of life improvements A large amount of quality of life improvements have been added. For example! Large chests can now pick up loot bubbles. Blocks can be force placed. Players can press shift to increase the engine speed by a notch while driving. Water buckets can pick water from a water container and more!Resource and Crafting RebalanceBig changes have been made to recipes and resource collecting, reducing the grind and making the experience flow much better while feeling more rewarding. We also introduced a new HP system that is more fun to manage with perks from Cookbot food.Schematic BotPlayers can now use the Schematicbot to unlock new parts in the Craftbot. This update lets creations in Survival match the creativity and detail of Creative mode. GarageThe new garage in Scrap City can build creations made in both survival and creative modes. Have a great creation from creative mode that you wish you could spawn in survival? Now it is possible!Steam AchievementsWith the 1.0 release, we have finally added Steam Achievements! There are definitely some wacky ones to hunt down, alongside some really challenging goals for the completionists out there. See if you can unlock them all!Next-Gen Visual Upgrade!Get ready for a massive visual overhaul that brings Scrap Mechanic to life like never before. We are introducing a 100%  ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Scrap, Mechanic:, Drilling, Thunder, OUT, NOW</media:keywords>
</item>

<item>
<title>EA SPORTS FC™ 26 peaks at 152k players</title>
<link>https://news.jatlink.uk/16799</link>
<guid>https://news.jatlink.uk/16799</guid>
<description><![CDATA[ EA SPORTS FC™ 26 has peaked at 152,630 concurrent players on 24 July 2026 which is 10 months after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>SPORTS, FC™, peaks, 152k, players</media:keywords>
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<item>
<title>Tomb Raider: Catalyst Officially Delayed</title>
<link>https://news.jatlink.uk/16790</link>
<guid>https://news.jatlink.uk/16790</guid>
<description><![CDATA[  Thanks to the delay of Tomb Raider remake Throne of Atlantis into early 2027, it was looking like the year would be bringing two big Tomb Raider games to enjoy. Unfortunately, that will not be the case, as Tomb Raider: Catalyst, the brand-new entry set in India, has been pushed back to 2028. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tomb, Raider:, Catalyst, Officially, Delayed</media:keywords>
</item>

<item>
<title>Tomb Raider: Catalyst delayed to 2028</title>
<link>https://news.jatlink.uk/16791</link>
<guid>https://news.jatlink.uk/16791</guid>
<description><![CDATA[  Bad news for anyone looking forward to playing the new Tomb Raider game Catalyst next year: It&#039;s not going to be out until the year after that... Read more. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tomb, Raider:, Catalyst, delayed, 2028</media:keywords>
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<item>
<title>10 Truly Perfect 10/10 RPGs From The 2020s</title>
<link>https://news.jatlink.uk/16793</link>
<guid>https://news.jatlink.uk/16793</guid>
<description><![CDATA[  Many of the greatest RPGs of all time have been around for decades, but the 2020s still haven&#039;t been slacking. Since the decade kicked off, we&#039;ve seen plenty of great new entries in the genre, some of which deserve to enter the ranks of the best RPGs ever made. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Truly, Perfect, 1010, RPGs, From, The, 2020s</media:keywords>
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<item>
<title>Steam Machine Too Expensive? Get Your Deck a Dock</title>
<link>https://news.jatlink.uk/16792</link>
<guid>https://news.jatlink.uk/16792</guid>
<description><![CDATA[  I love my Steam Deck. I use it daily, enjoying everything from bite-sized indies and retro gems (thanks, EmuDeck!) to AAA games on its easy-to-use interface.  The Steam Deck has been my primary gaming device since it launched, so when Valve announced the Steam Machine – a similar but more powerful device that plays games on a big TV screen – I was ready to pull a Futurama meme and wave cash in Gabe&#039;s face. But like pretty much everyone, including Valve, I was disappointed by the Steam Machine’s high price once Valve revealed it.   Thanks to RAMageddon, Steam Machines start at over $1,000. I have bills to pay and mouths to feed, so I can’t justify dropping that much cash on a new way to play games I can already play just fine on the Deck.  Thankfully, it turns out I didn’t have to. I bought the JSAUX Docking Station for Steam Deck, currently on sale at Amazon for $26.99, and I’ve been enjoying all those same games on the big screen without having to take out a second mortgage on the house. The name JSAUX might look one of those no-name “brands” that litter Amazon’s search results, but it’s actually a respected maker of electronic accessories. The dock works like a charm. It’s a tiny thing, much smaller than a Switch or Switch 2 dock. It’s basically a little plastic base that’s just big enough to support your Steam Deck (or ROG Ally or Legion Go – it works with most handheld gaming PCs). It has a little cable to plug into the power port on your Deck to charge it. And it has various ports on the back: HDMI, USB-C, and two USB-A. That’s it. It’s a simple thing. But when you connect it to power and your TV, it makes your TV the display for your Steam Deck. Just like with a Steam Machine, you can play the majority of your Steam games on your TV. Now, it&#039;s not a perfect solution. The Steam Deck isn’t as powerful as a Steam Machine, so you’ll have to play most games in 1080p, and they might look a little fuzzy on a 4K display. And you’ll need an external controller since you’ll be on your couch and your Deck is docked. You don&#039;t need the pricy, sold-out Steam Controller; I use this 8BitDo one, but you can use an Xbox, PS5, or Switch controller as well.  Spending a few bucks on a dock and a maybe an extra controller is a heck of a lot cheaper than cleaning out your savings account for a Steam Machine, and the results aren’t that different. Now I can play the majority of my Steam library on my TV, and that&#039;s pretty great. Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN&#039;s board game and LEGO coverage. You can follow him on Bluesky. ]]></description>
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<pubDate>Fri, 24 Jul 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, Machine, Too, Expensive, Get, Your, Deck, Dock</media:keywords>
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<item>
<title>13 years on, unfinishable survival game Project Zomboid is getting a major update with an expanded Kentucky map, animal husbandry, and revised crafting</title>
<link>https://news.jatlink.uk/16777</link>
<guid>https://news.jatlink.uk/16777</guid>
<description><![CDATA[  I return to Project Zomboid exactly like an emaciated survivor crawling back to the undead-ridden town they abandoned many moons ago, having finally exhausted their wilderness stocks of cabbage and duct tape. I poke my head into the Steam forums as though cracking the door on a suspiciously silent mall. Read more ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>years, on, unfinishable, survival, game, Project, Zomboid, getting, major, update, with, expanded, Kentucky, map, animal, husbandry, and, revised, crafting</media:keywords>
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<item>
<title>Under the Hood: Improved Material System</title>
<link>https://news.jatlink.uk/16778</link>
<guid>https://news.jatlink.uk/16778</guid>
<description><![CDATA[ In the 1.60 update, we have introduced the Improved Material System for selected trucks for both Euro Truck Simulator 2 and American Truck Simulator. And today, we bring you a look behind the scenes at how this feature came to life!The two main people working on this feature are our colleagues Daniel and Martin, who were and still are implementing the system for trucks in both games, and also for cars in the upcoming Road Trip project for American Truck Simulator.Daniel - Vehicle Technical Leader&quot;I&#039;ve been working at SCS Software for over thirteen years. I started as a 3D Generalist, then worked as a 3D Vehicle Artist and Vehicle Team Lead. Today, my role is the Vehicle Technical Leader.My work bridges the gap between the graphical and technical aspects of development. I collaborate with programmers to implement vehicle features into the engine, while also helping artists establish efficient workflows. I also design new tools and technical improvements.My task on the improved material system was to identify the problem, propose a solution, and collaborate with programmers on its implementation into the engine. Next, we needed to set up a practical workflow for the vehicle team so that the system could be used consistently across other vehicles. The programmers created the necessary support in the engine and shaders. The graphic designers then converted and fine-tuned the materials for specific trucks.&quot;Martin - Senior 3D Graphic Designer&quot;I work as a Senior 3D Graphic Designer specializing in vehicles. I also worked as Head of Content for the Road Trip project. I participated in selecting the vehicles and their specific variants, handled research and pre-production, provided expert consultation, and subsequently worked on the actual creation of the vehicles. I also helped Dan fine-tune changes to the material system.Cars have been a long-standing passion of mine, especially sports cars and classic cars - particularly American ones. Thanks to this, I was able to bring my own experience and knowledge of American automotive culture, history, and the technical development of individual models to the project.My main task was the 1967 Ford Mustang and everything related to its visual and content preparation. I was involved in selecting the specific car and its variant, conducting research, gathering references, consulting during data collection, and the actual creation of the model and materials.During the development of the new material system, I prepared and fine-tuned the individual surfaces on the Mustang. Together with Dan, we used this car to verify how the new technical solution behaved in practice and which values provided the most accurate results.&quot;How did this project start?&quot;Development began while we were working on the Road Trip project. The interiors of passenger cars are smaller and darker than those of trucks, so the shortcomings of the original system were more noticeable in them.Aside from direct light, the original system had no way to render light within the interiors. In the real world, a large portion of the visuals consists of so-called indirect, or reflected light (GI). However, the game did not work with this concept at all and was not designed for it. We knew we needed to change this somehow.The second problem was that the interiors of the trucks contain many different materials, such as fabric, leather, plastic, painted surfaces, metal, and glass. The original system was unable to render them accurately, especially under indirect lighting; everything looked very flat.Road Trip provided us with a suitable, isolated environment for development and testing. From the start, however, we designed the system so that it could also be used for trucks,&quot; says Daniel.What did you have to do before actually starting to implement the improved system?  &quot;We needed to map out the actual vehicles and the materials used in their interior in detail through extensive research. I studied magazines, photographs, available documentation, and individual trim levels. While gathering data, we had the opportunity to see the specific car in person, speak with its owner, and document its construction and appearance in detail.It wasn&#039;t enough to simply determine that a certain part of the interior was made of, for example, plastic, leather, or metal. We also had to examine the surface texture, the degree of gloss, the way the material reflects light, its wear and tear, the color shade, and the differences between individual parts.  This research laid the foundation upon which we could later assess whether the materials in the game corresponded to the actual vehicle,&quot; Martin told us. &quot;We also had to decide which direction to take. One of the key requirements was maintaining performance, so we looked for approaches that didn&#039;t require complex computational operations and sought techniques that would achieve good results with minimal changes to computational complexity. I believe the result of our efforts is a noticeable i ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Under, the, Hood:, Improved, Material, System</media:keywords>
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<item>
<title>Can you increase inventory and carry capacity in Dune Awakening?</title>
<link>https://news.jatlink.uk/16779</link>
<guid>https://news.jatlink.uk/16779</guid>
<description><![CDATA[  Your carry capacity and inventory in Dune Awakening starts off limited to 35 slots and 175 pounds of weight, which is a respectable amount, but clearly could be more, especially when you&#039;re going on long journeys around the Hagga Basin looking to acquire large amounts of resources. Sadly there&#039;s no way at time of writing to directly increase your carry capacity specifically in Dune Awakening, but there are options that can effectively serve a similar purpose, as I&#039;ll explain below. Can you increase your Dune Awakening inventory?  (Image credit: Funcom) While there&#039;s no way at time of writing to increase either the number of slots or the maximum carry capacity weight of your inventory, such as the various Dune Awakening Skills, you can at least move more items around at once by building greater Inventory Modules for various vehicles, and then using those vehicles frequently.  Pretty much all of the Dune Awakening vehicles have a built-in inventory that can be expanded even further by adding an Inventory module to it (researched as normal and then built in the Vehicle Fabricator). There are limits to this, but it serves as a way to transport far greater amounts of items. The major limitation is that any vehicle with items in its inventory cannot be stored on you using the Vehicle Backup Tool. You need to empty its inventory before you can effectively pocket it, but if you feel brave enough to park your Sandbike or Ornithopter outside a bandit camp or crashed ship, you can then bring the loot you find back to it and store it in the trunk. It&#039;s not been made clear if there&#039;ll be new ways to hold more items added to the game in the future, as the choice to make inventory so limited is clearly an intentional one that&#039;s part of the whole &quot;struggling survivalist making hard choices&quot; vibe. © GamesRadar+. Not to be reproduced without permission. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Can, you, increase, inventory, and, carry, capacity, Dune, Awakening</media:keywords>
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<item>
<title>Unique New Soulslike Game Launches to Strong, 89% Very Positive Reviews</title>
<link>https://news.jatlink.uk/16780</link>
<guid>https://news.jatlink.uk/16780</guid>
<description><![CDATA[  While it can sometimes seem like the genre marker &quot;soulslike&quot; is overused and sometimes applied when it otherwise shouldn&#039;t be, that&#039;s not the case for the latest Soulslike game on Steam, although it is definitely a more unique case of the genre. Indeed, the Soulslike genre has grown since FromSoftware established the formula, with Soulsvania games taking the combat design ethos to Metroidvania games and games like Another Crab&#039;s Treasure showing that they don&#039;t all need to be dark fantasy to work. ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Unique, New, Soulslike, Game, Launches, Strong, 89, Very, Positive, Reviews</media:keywords>
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<item>
<title>New Hogwarts Legacy Release Lets You Visit the Chamber of Secrets</title>
<link>https://news.jatlink.uk/16771</link>
<guid>https://news.jatlink.uk/16771</guid>
<description><![CDATA[  Hogwarts Legacy players hungry for more now have the chance to visit the Chamber of Secrets. Hogwarts Legacy was first released in 2023 and earned strong reviews from critics alongside record-breaking sales. Hogwarts Legacy proved without a shadow of a doubt that there is a serious appetite for big budget, core Harry Potter video game experiences, and a sequel is confirmed to be in development. While fans wait for news on Hogwarts Legacy 2, they may want to revisit the original game. ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Hogwarts, Legacy, Release, Lets, You, Visit, the, Chamber, Secrets</media:keywords>
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<item>
<title>Assassin&amp;apos;s Creed Hexe&amp;apos;s Protagonist First Look Appears Online</title>
<link>https://news.jatlink.uk/16772</link>
<guid>https://news.jatlink.uk/16772</guid>
<description><![CDATA[  Assassin&#039;s Creed: Codename Hexeis officially still little more than a logo, but information from less official sources has started to seep through the cracks at an increasingly fast pace. Previously, details about key features like pre-orders have leaked, and basic information surrounding the story and concept of the game has been around for a while. ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Assassins, Creed, Hexes, Protagonist, First, Look, Appears, Online</media:keywords>
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<item>
<title>5 Tips to Survive the Abyss ????</title>
<link>https://news.jatlink.uk/16773</link>
<guid>https://news.jatlink.uk/16773</guid>
<description><![CDATA[ Aye, I figured you&#039;d come by... and this time we brought advice.You&#039;ve been diving for a few days now, and we&#039;ve watched a lot of you learn the hard way what the Abyssal Pool does to the unprepared. So whether you&#039;re on day one or you&#039;re still standing on the shore wondering if you&#039;re ready yet to dive, here are five things worth knowing before your next descent.Tip #1:Dare: the next loot is often one step beyond your limit... or hiding in the place you fear the most.Tip #2:You can Pin craft recipes to make your dive more efficient. That way, you&#039;ll always know which loot to grab while you&#039;re down there.Tip #3:Sacrifice your divers early to get in the good graces of the Rainmaker., who might offer you extra days to live.Tip #4:Dashing increases swimming speed and oxygen consumption rate by an equal 70%, meaning your oxygen reserves will let you swim the same distance regardless of how much you dash.And finally, Tip #5:Expeditions are the only way to obtain higher tier survivors and certain destination-exclusive traits.Now take a deep breath... and dive.~ Théo, Achille &amp; Julien ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Tips, Survive, the, Abyss, ????</media:keywords>
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<item>
<title>Amazon games boss hopes Steam Machine and consoles &amp;quot;pushing well over $1,000&amp;quot; will drive more people to cloud gaming like Prime&amp;apos;s Luna</title>
<link>https://news.jatlink.uk/16774</link>
<guid>https://news.jatlink.uk/16774</guid>
<description><![CDATA[  Jeffrey Gattis, general manager for games at Amazon, hopes to see more people try its cloud gaming service Luna as consoles and PCs become eye-wateringly expensive.  Speaking with The Game Business, Gattis weighs up the increasing costs of gaming today. Component supply chains decimated by AI data centers forced even Valve&#039;s wealthy hand (as it refuses to sell hardware at a loss), leading to a flagrantly overpriced Steam Machine that would&#039;ve been a proper hit with a sticker in the high three-digit range.  Now even Xbox is preemptively talking about how consoles have to adapt to the memory and storage market, in roughly the same way that a dinosaur must adapt to being on fire.  Gattis inherited the difficult task of getting people to know and care about Luna, which was announced in 2020 and swiftly forgotten. By baking it straight into Amazon Prime Video, Gattis says &quot;we&#039;ve 5x-ed our player base, albeit on a modest base,&quot; which is the kind of corporate speak that reveals a very modest starting audience.  But Gattis is optimistic about Luna and cloud gaming&#039;s future, especially in a world where the Steam Machine and rumored new-gen consoles cost &quot;well over $1,000.&quot; Cloud gaming has long been &quot;a little bit of a solution in search of a problem,&quot; Gattis reflects, but that was in a world where core gaming was relatively affordable.  &quot;Consoles, for the most part, have been relatively inexpensive until now,&quot; he says. &quot;So our business is more about reaching more players and expanding the market, not trying to get people to give up their consoles or their gaming PC.  &quot;Having said all that, we&#039;ve seen the news. We saw the Steam Machine pricing opening at $1,000 US. We hear rumors about consoles, because of the RAM prices, pushing well over $1,000 in gen 10. So I do think you get to a point at which a lot more people will be in the consideration set for a cloud gaming solution just because of the sheer cost of buying dedicated hardware.&quot;  (Image credit: Microsoft) Gattis reckons there are &quot;3 billion people in the world who play video games, yet there&#039;s only, depending on how you do the math, 300 million to 500 million dedicated hardware devices out in the wild.&quot; In that difference of roughly 2.5 billion gamers, he sees the potential cloud gaming market of tomorrow – folks who don&#039;t have the time or money for the latest consoles or PC games, but do want to play something. And as long as they&#039;re comfortable with the limitations of cloud gaming licensing. &quot;Games can be big investments – to go buy a $70 game, to go through the download experience, to pair a controller, and then make an investment of hundreds of hours of time, in some cases, to complete one of these games,&quot; Gattis reasons, perhaps exaggerating the arduous toil of pairing a controller. &quot;There&#039;s people like me who love that. That&#039;s how I choose to spend my entertainment time. But I think most people fit into more of a bell curve, a more normal distribution. They spend some time watching television, they spend some time watching movies, and they like to play video games. I think that&#039;s where we see an opportunity to serve a group of people who I might argue haven&#039;t really been well-served because the console and PC companies are mostly focused on those hardcore players.&quot; The big problem, of course, is that Amazon has struggled to get anything right in games. Its once-roaring MMO New World is dead, its Lord of the Rings MMO is reportedly dead, and Amazon Studios&#039; primary exports so far have been layoffs and cancellations. It turns out all the money in the universe can&#039;t just magic games into being, so even if Luna was always meant to be a third-party game merchant, it&#039;s in untrustworthy hands in the eyes of many players.  Meanwhile: Amazon Games gutted amid 14,000 layoffs: work on first-party games and MMOs in particular scaled back, &quot;casual and AI-focused games&quot; a continued focus. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Amazon, games, boss, hopes, Steam, Machine, and, consoles, pushing, well, over, 1, 000, will, drive, more, people, cloud, gaming, like, Primes, Luna</media:keywords>
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<title>PC Gamers Can Claim a 2023 Stealth&amp;Strategy Game for Free and Keep It Forever</title>
<link>https://news.jatlink.uk/16776</link>
<guid>https://news.jatlink.uk/16776</guid>
<description><![CDATA[  PC gamers can currently claim, download, and keep a 2023 stealth-strategy game forever, with no catches, caveats, or anything of the sort. Of course, it&#039;s worth mentioning that Steam&#039;s Free Weekend promotion is ongoing through July 27, and many fans will no doubt enjoy the bigger games available there. Those all naturally require the Steam client, though, and have a harder time limit than the latest free game from IndieGala. ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Gamers, Can, Claim, 2023, Stealth-Strategy, Game, for, Free, and, Keep, Forever</media:keywords>
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<title>Trained by decades of Pokemon, Game Freak has taken petting the dog to a new level in its RPG Beast of Reincarnation: pet it, wash it, and master a whole affection system</title>
<link>https://news.jatlink.uk/16775</link>
<guid>https://news.jatlink.uk/16775</guid>
<description><![CDATA[  One of the most exciting things about Beast of Reincarnation – the new action game from mainline Pokemon maker, Game Freak – is the adorably fluffy, but violently capable dog that&#039;ll follow you around for the entire adventure. And, yes, thankfully, you can pet the good boy. Beast of Reincarnation flings us a couple thousand years into the future to experience a post-apocalyptic version of Japan, where we&#039;ll do battle with deadly automatons, frenzied beasties who hail from the natural world, and enemies that are a curious mix of both. There&#039;s hints of Nier Automata for sure, but the game&#039;s main selling point is easily the &quot;one-person, one-dog&quot; gameplay that arguably builds off the monster-befriending, apocalypse-proof loop of Pokemon. https://www.youtube-nocookie.com/embed/70NuJiUBUvI Thanks to new footage courtesy of Denfaminicogamer, we learned that you can pet Koo, the blighted dog, back at your in-game home base and wash whatever blood or robot battery juice spilled onto his otherwise shiny white coat during combat. Grooming and loving Koo, like he&#039;s the goodest boy who&#039;s ever boyed, isn&#039;t in the game only to appease the dog fanatics among us, however. Feeding or petting Koo will also impact your affection level that&#039;ll, in turn, improve your capabilities in other areas of the game (although, exactly how is still up in the air.) Should Koo fall in combat, then your affection level could drop, too.  Beast of Reincarnation also has more in common with Pokemon than simply taming an animal that would realistically chomp you down in most other contexts. Speaking to GamesRadar+ earlier in the year, game director Kota Furushima said his background as Pokemon&#039;s battle planner influenced much of Beast of Reincarnation&#039;s combat: &quot;It allowed us to create a contrast between real-time actions requiring split-second decisions and command selections that involve a bit of deliberation.&quot; Beast of Reincarnation launches August 4 on PC, PS5, Xbox Series X|S, and Game Pass. Check out our new games calendar to see everything on the horizon. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 17:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Trained, decades, Pokemon, Game, Freak, has, taken, petting, the, dog, new, level, its, RPG, Beast, Reincarnation:, pet, it, wash, it, and, master, whole, affection, system</media:keywords>
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<title>Brand&amp;New Anime Open&amp;World Game Is Already a Steam Hit With 85% Very Positive Reviews</title>
<link>https://news.jatlink.uk/16764</link>
<guid>https://news.jatlink.uk/16764</guid>
<description><![CDATA[  A brand-new open-world anime game launched on Steam late on July 22, and it has already gathered a very strong review rating from 500+ players on the platform. Overall, for fans of anime, open-world games, or games like Genshin Impact, this is something new on Steam to check out. ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brand-New, Anime, Open-World, Game, Already, Steam, Hit, With, 85, Very, Positive, Reviews</media:keywords>
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<title>The original Metal Gear Solid is free to play on Steam this weekend as Konami gears up for Master Collection Volume 2</title>
<link>https://news.jatlink.uk/16763</link>
<guid>https://news.jatlink.uk/16763</guid>
<description><![CDATA[  Ahead of Metal Gear Solid Master Collection Volume 2 releasing next month, Konami is letting everyone play Metal Gear Solid for free this weekend.  2026 has been a landmark year for those of us who are still obsessed with the year 1998. Spyro is getting a new entry, Resident Evil Requiem felt like as much of a sequel to Resident Evil 2 as anything else, Pokemon Gen 1 returned, and The Legend of Zelda: Ocarina of Time is set to get a remake releasing later this year. So, not to be outdone, Konami decided to remind everyone what the real best game of 1998 was, and is letting everyone play Metal Gear Solid. Over on Steam, the Master Collection Volume 1 edition of 1998&#039;s Metal Gear Solid is free to play for anyone right now, which grants you access to the PS1 classic, as well as its expansion pack Metal Gear Solid VR / Special Missions, and the Japanese exclusive Integral. On top of that there&#039;s a full screenplay and &quot;Master Book&quot; which features artwork, character bios, a series timeline and the like. This free weekend also arrives alongside Metal Gear Solid Master Collection&#039;s deepest Steam discount to date at £24.99 | $29.99 (which it&#039;s only been at twice before in the previous two Steam Summer Sales).  The best part of this deal, however, is that Metal Gear Solid is not really all that long. You could absolutely beat the entire game as part of this free weekend and experience one of the all-time greats free of charge Metal Gear Solid Master Collection Vol 2 brings 4K 60fps to MGS4 and Peace Walker, Konami announces, but Switch 1 still gets saddled with 30fps. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, original, Metal, Gear, Solid, free, play, Steam, this, weekend, Konami, gears, for, Master, Collection, Volume</media:keywords>
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<title>Palworld studio Pocketpair is publishing a new indie game that mixes Factorio&amp;style automation, town building, and more – and you can try it for free on Steam</title>
<link>https://news.jatlink.uk/16759</link>
<guid>https://news.jatlink.uk/16759</guid>
<description><![CDATA[  It would be easy to forget amid the whirlwind of Palworld 1.0 coming out just two weeks ago that Pocketpair handles other games as well. The latest indie project to emerge from the publisher is an island-builder that looks both incredibly clever and like it&#039;ll completely absorb all your time given half a chance. The game in question is known as Clicky Islands, it&#039;s got an easy, pixelated aesthetic, and it comes from a pair of Polish developers known as Karrot Games. Pocketpair shares a new look at the release, which merges town management, clicker mechanics and the satisfaction of watching your creation gradually become autonomous. &quot;It&#039;s a really fun mix of clicker, incremental, automation and town building!&quot; John &#039;Bucky&#039; Buckley, head of communications and publishing at Pocketpair, says on Twitter. &quot;It is, I promise, very addictive!&quot;https://www.youtube-nocookie.com/embed/Doj-68M9X2s He would say that, but he also points towards a new demo on Steam on the back of Pocketpair distributing the game, and I can tell you, there&#039;s definitely something here. Even after just a few minutes of playing, I could feel myself getting sucked in, which is a good sign for anything. My first impressions were brief, but I&#039;m immediately taken by just how quickly Clicky Islands gets you moving. The early game of city builders can be a little slow, as you&#039;re guided through all the menus and mechanics, but this is much more about just, well, clicking around and seeing how you go. The use of Factorio-type automation for how your civilization operates makes it immensely satisfying. The clicker elements push you to make quick decisions too. I eagerly await more, and the full version is set for this year at some point. Palworld lead promises &quot;you will always be able to play&quot; Pocketpair&#039;s survival game: &quot;Why would you assume it had an &#039;end of service?&#039;&quot; [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Palworld, studio, Pocketpair, publishing, new, indie, game, that, mixes, Factorio-style, automation, town, building, and, more, –, and, you, can, try, for, free, Steam</media:keywords>
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<title>Secret Halo: Campaign Evolved ending strongly hints that another Halo 2 remake is in the works – &amp;quot;See you in the sequel&amp;quot;</title>
<link>https://news.jatlink.uk/16758</link>
<guid>https://news.jatlink.uk/16758</guid>
<description><![CDATA[  Halo: Campaign Evolved strongly hints that another Halo remake could be on the way.  Rumors have been swirling for a while that Halo Studios is planning to remake Master Chief&#039;s entire original trilogy – Halo CE, Halo 2, and Halo 3 – in the same style as its newly-released revamp, Halo: Campaign Evolved. That means yes to sprint, no to multiplayer, and sweeping changes to the rest of the game (new levels, weapons, updated visuals, etc.) For anyone crossing their fingers for Halo 2 and Halo 3 to get the same treatment, good news! Halo: Campaign Evolved rather explicitly pours fuel over the fire of those rumors in its secret ending, unlocked by completing the game on Legendary difficulty. (Don&#039;t worry, there&#039;s no hard spoilers here.) Finishing the fight on the game&#039;s toughest difficulty rewards you with an alternative ending that&#039;s surprisingly different to Bungie&#039;s 2001 shooter. The part that&#039;s important here is a line uttered by our good old Sergeant Avery Johnson, who caps off the entire game with: &quot;See you in the sequel!&quot; While that&#039;s not hard confirmation of a Halo 2 remake in itself, the implication is crystal clear since an inevitable Halo 7 isn&#039;t exactly a sequel to Halo: Campaign Evolved, and I doubt HD Johnson is telling folks to go back and play the original Halo 2 after the series&#039; latest remake. Halo 2 has also actually been remade once before in Halo 2 Anniversary, which came bundled with The Master Chief Collection, but that was the case with the series&#039; first game too, so it&#039;s not exactly a deal breaker for Xbox Game Studios. The iconic Xbox sequel was also infamously a victim of a turbulent development cycle that left tons of content on the cutting room floor. The &quot;finishing this fight&quot; line became so recognizable in the first place because Master Chief did not, in fact, finish the fight until an entire game later when Halo 2&#039;s cliffhanger ending was finally resolved.  My point is, Halo 2 perhaps stands to benefit more than its older sibling should it get another, more comprehensive remake. It&#039;s also worth nothing that Halo 2 Anniversary was beholden to the source material&#039;s exact level layout since you could switch between both graphical options on the fly – a Campaign Evolved-style remake would presumably allow for more dramatic changes. Our Halo: Campaign Evolved review calls it a &quot;faithful remake of the 2001 classic that highlights exactly why the original Halo holds up so well 25 years later,&quot; even though Halo Studios could&#039;ve done more to put its own spin on the classic game. Halo 3&#039;s final mission could have been a flying banshee scene inspired by Star Wars: Return of the Jedi. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Secret, Halo:, Campaign, Evolved, ending, strongly, hints, that, another, Halo, remake, the, works, –, See, you, the, sequel</media:keywords>
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<title>Beam Eye Tracker app adds Linux and macOS support in Beta</title>
<link>https://news.jatlink.uk/16760</link>
<guid>https://news.jatlink.uk/16760</guid>
<description><![CDATA[ The highly rated Steam app Beam Eye Tracker just recently released a public Beta for their impressive looking eye-tracking app for gaming.  Read the full article here: https://www.gamingonlinux.com/2026/07/beam-eye-tracker-app-adds-linux-and-macos-support-in-beta/ ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Beam, Eye, Tracker, app, adds, Linux, and, macOS, support, Beta</media:keywords>
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<title>PDX ModCon: July 24&amp;26</title>
<link>https://news.jatlink.uk/16761</link>
<guid>https://news.jatlink.uk/16761</guid>
<description><![CDATA[ Rulers! Great tidings to all from PDX ModCon!We are a fan-organised three-day showcase and celebration event for Paradox mods; specifically those of Crusader Kings III, Victoria 3, and this year, Europa Universalis V. We will be presenting no less than 60 mods over the coming weekend. Besides trailers and presentations, we will have the developers of some of the biggest mods - including After the End and MEIOU and Taxes - answering your questions! But not Morgenröte, they will be asking the questions instead as all viewers compete in a live quiz.Throughout the event we will be raising money for the Video Game History Foundation, a group that preserves our digital heritage by collecting and archiving video game materials, everything from source code to magazines, open to access for all.Join us, starting this Friday the 24th and running until Sunday! For more information, visit the official ModCon website; and join the Discord server.Please note: ModCon is a player-run event and is not organized or overseen by Paradox Interactive. ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>PDX, ModCon:, July, 24-26</media:keywords>
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<title>Daybreak Game Company and Cold Iron Studios confirm Aliens: Fireteam Elite 2 release date</title>
<link>https://news.jatlink.uk/16762</link>
<guid>https://news.jatlink.uk/16762</guid>
<description><![CDATA[ Daybreak Game Company and Cold Iron Studios, in collaboration with 20th Century Games, have announced Aliens: Fireteam Elite 2, the sequel to the cooperative third-person survival shooter set within the Alien universe, will launch worldwide on August 25 for Xbox Series X|S, PlayStation 5, Epic Games Store, and Steam. According to a press release, Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Alien universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Players will need to coordinate with a fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. The press release states that the game will feature deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience. Image credit: Daybreak Game Company / Cold Iron Studios The Digital Standard Edition of Aliens: Fireteam Elite 2 will be available August 25 on Xbox Series X|S, PlayStation 5, Epic Games Store, and Steam for SRP $49.99. Aliens: Fireteam Elite 2 – 40th Anniversary Premium Edition will be available simultaneously across those platforms for SRP $69.99. The 40th Anniversary Premium Edition includes the base game and the following DLC that draws from the broader Alien universe. The DLC content is also available on August 25, 2026 as a $19.99 Aliens: Fireteam Elite 2 – 40th Anniversary Premium Edition Upgrade for players who purchased the Digital Standard Edition. Ripley’s Hive Exterminator Pack includes an exclusive cosmetic outfit themed to Ellen Ripley’s appearance near the dramatic climax of 1986’s blockbuster masterpiece, Aliens. All player-created characters can wear the outfit, adding a visual homage to one of cinema’s most iconic characters. Players can also exclusively wield Ripley’s modified pulse rifle, featuring a fiery surprise and further customize their marine with exclusive decals and more. Herk Mondo’s Pest Pack draws inspiration from the over-the-top comic-book hero. It includes an appropriately wild outfit, perfect for taking on xenomorphic threats – and anything else that gets in the way of the thrill-seeking badass. It also includes an exclusive weapon, Herk Mondo’s massive, modified pulse rifle and a host of decals and other elements to make customizable characters stand apart from the pack. Additionally, Aliens: Fireteam Elite 2 players can bring Alien: Romulus to AFE2 via the Rain’s Jackson’s Star Pack, available to all editions on August 25 for $9.99. The pack includes an outfit based on Rain Carradine, the protagonist from the 2024 film. It also includes Rain’s specially modified pulse rifle, featuring a deadly cryoweapon as an underbarrel bonus. It’s an effective way to immobilize (and shatter) rampaging enemies, highlighting AFE2’s new element-based weapon mods. Players can also further customize their marine with a variety of special decals and enhancements. The post Daybreak Game Company and Cold Iron Studios confirm Aliens: Fireteam Elite 2 release date appeared first on GamesBeat. ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Daybreak, Game, Company, and, Cold, Iron, Studios, confirm, Aliens:, Fireteam, Elite, release, date</media:keywords>
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<title>Disgaea Mayhem now available for PlayStation 5, Nintendo Switch 2, Nintendo Switch, and PC</title>
<link>https://news.jatlink.uk/16756</link>
<guid>https://news.jatlink.uk/16756</guid>
<description><![CDATA[  This Disgaea spinoff takes an action RPG twist on the usual tactical stylings. ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Disgaea, Mayhem, now, available, for, PlayStation, Nintendo, Switch, Nintendo, Switch, and</media:keywords>
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<title>Hideo Kojima isn&amp;apos;t planning to blast off to space yet because he doesn&amp;apos;t want to rush to his &amp;quot;ultimate dream,&amp;quot; so he&amp;apos;ll &amp;quot;keep on making games&amp;quot; for now</title>
<link>https://news.jatlink.uk/16755</link>
<guid>https://news.jatlink.uk/16755</guid>
<description><![CDATA[  Hideo Kojima still wants to go to space, but for now he&#039;s going to keep making games, and he says that&#039;s a good thing.  Metal Gear Solid creator Kojima really hasn&#039;t kept it quiet that one day he wants to go to space, so much so that Valve boss Gabe Newell tried to set Kojima up with a tour of SpaceX. Over on Twitter, Kojima recently posted a video of his comments during a panel at Il Cinema in Piazza – a film festival in Rome – where he explains (translated by Genki_JPN) his current thoughts about his space travel aspirations. &quot;I want to share this with all of you: We all want to make our dreams come true, right?&quot; he begins. And obviously he isn&#039;t talking about his dreams with &quot;voluptuous nude women,&quot; reanimated &quot;decomposing bodies,&quot; and a very impolite coach, as he explains, &quot;I want to go to space and I want to make a movie.&quot; However, he adds, &quot;it wouldn&#039;t be good if those dreams just came true.&quot; Hideo Kojima says his dream is to go to space, but for now he wants to keep on making video games!&quot;I want to share this with all of you: We all want to make our dreams come true, right?Take me for example, I want to go to space and I want to make a movie etc. Those are… pic.twitter.com/F7Wz3L81XQJuly 24, 2026 &quot;That&#039;s because dreams are goals,&quot; Kojima explains, &quot;The idea is to achieve the second, third, and fourth dreams along the way before reaching your ultimate dream.&quot; He adds that &quot;for the time being, I think I&#039;ll keep on making games without going to space.&quot;  I would say perhaps he can go to space once he retires from creating games (although he said he has no plans to retire). However, at that same event, he also said he wants to die in a movie theater, preferably just after the trailers, so unless they build theaters in space, he&#039;s probably going to have to come back to Earth at some point.  The original Metal Gear Solid is free to play on Steam this weekend as Konami gears up for Master Collection Volume 2. [/url] ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Hideo, Kojima, isnt, planning, blast, off, space, yet, because, doesnt, want, rush, his, ultimate, dream, hell, keep, making, games, for, now</media:keywords>
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<title>007 First Light has Denuvo Anti&amp;Tamper DRM removed</title>
<link>https://news.jatlink.uk/16757</link>
<guid>https://news.jatlink.uk/16757</guid>
<description><![CDATA[ That was fast? 007 First Light only released back at the end of May, and it appears that Denuvo Anti-Tamper DRM has now been removed.  Read the full article here: https://www.gamingonlinux.com/2026/07/007-first-light-has-denuvo-anti-tamper-drm-removed/ ]]></description>
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<pubDate>Fri, 24 Jul 2026 13:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>007, First, Light, has, Denuvo, Anti-Tamper, DRM, removed</media:keywords>
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<title>Brandon Sanderson&amp;apos;s Mistborn Returns As A New Era Begins</title>
<link>https://news.jatlink.uk/16746</link>
<guid>https://news.jatlink.uk/16746</guid>
<description><![CDATA[  Brandon Sanderson&#039;s Mistbornseries has become quintessential fantasy reading ever since the original Era 1 novels debuted in 2006, introducing readers to the ash-covered Final Empire and one of the genre&#039;s most inventive magic systems, Allomancy. The first trilogy consists of The Final Empire (2006), The Well of Ascension (2007), and The Hero of Ages (2008), telling a complete story centered on Vin, Kelsier, and the fate of Scadrial. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Brandon, Sandersons, Mistborn, Returns, New, Era, Begins</media:keywords>
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<title>Star Wars Unveils Luke Skywalker Redesign With A Major Twist</title>
<link>https://news.jatlink.uk/16747</link>
<guid>https://news.jatlink.uk/16747</guid>
<description><![CDATA[  Redesigns of popular characters happen all of the time, and Star Wars&#039; treasure trove of iconic heroes and villains is no exception. While these can range from minor tweaks to major overhauls, for the most part, they&#039;re done in good faith with the hope that fans will enjoy the changes. Of course, that doesn&#039;t always happen, with certain redesigns upsetting dogmatic fans, but the risk of ruffling a few feathers is worth the push for innovation, change, and novelty. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Unveils, Luke, Skywalker, Redesign, With, Major, Twist</media:keywords>
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<title>MARVEL Tōkon: Fighting Souls Open Beta</title>
<link>https://news.jatlink.uk/16748</link>
<guid>https://news.jatlink.uk/16748</guid>
<description><![CDATA[ Open beta scheduleThe Open Beta will run for 72 hours, starting on:Start: July 24, 12:00am PT / 8:00am BST / 4:00pm JSTEnd: July 26, 11:59pm PT / July 27, 7:59am BST / 3:59pm JSTNo registration is required: simply download the Open Beta from your platform store and start playing. Pre-downloads will be available two hours before the Open Beta goes live, so you can be ready to play as soon as the servers open.A PlayStation Plus subscription is not required. However, all players will need an internet connection and an Account for PlayStation to access the Open Beta on PC.  15 playable Heroes and Villainshttps://live.staticflickr.com/65535/55395622433_f2bceb3965_4k.jpgFifteen of the game’s twenty launch characters will be available during the Open Beta, including Blade who becomes playable for the very first time.Fighting AvengersCaptain AmericaIron ManBlack Panther Unbreakable X-MenStormMagikWolverineDanger Amazing GuardiansSpider-ManMs. MarvelStar-LordPeni Parker Samurai OutridersGhost RiderBlade Knights of DoomDoctor DoomMagneto Players will also be able to battle across six iconic stages, each inspired by legendary Marvel locations: Marvel’s New York (Day), Savage Land, X-Mansion, Knowhere, Wakanda, and Marvel’s New York (Night).  More than online battlesWith this Open Beta, we also want to give you a taste of the additional modes and features waiting for you in the full game when it launches on August 6.https://live.staticflickr.com/65535/55395491256_0f9e26bcf7_4k.jpgOnline Casual and Ranked MatchesJump into Casual Match to quickly face opponents of a similar skill level or test yourself in Ranked Match and climb the competitive ladder against the best of players.Want to battle locally? Versus Mode will let you practice against the CPU whenever you like. Explore the open lobbyThe Open Lobby is your hub between battles, featuring miniature versions of the game’s iconic stages.Choose from 16 unique avatars, each with four color variations, then explore the lobby, meet other players, and communicate using free chat, preset messages, stamps, and emotes. Ready for another fight? Head over to one of the arcade cabinets scattered throughout the lobby to challenge other players.Practice timehttps://live.staticflickr.com/65535/55394555912_fd47cca104_4k.jpgNew to MARVEL Tōkon: Fighting Souls? Start with Start Up Battle, an interactive tutorial designed to introduce the game’s core mechanics. Learn the fundamentals of 4v4 combat, understand team-based systems, and put your new skills to the test in a trial match before jumping into the action.Whether you’re learning the basics or mastering advanced combos, Training Mode gives you all the tools you need. Experiment with every character, practice combos, learn game mechanics, and customize a wide variety of training scenarios and dummy settings to sharpen your skills.Experience Episode Modehttps://live.staticflickr.com/65535/55394555932_c4697335b8_4k.jpgFor the first time, players will also get an early look at Episode Mode. Play through the three first chapters of the Amazing Guardians storyline as Spider-Man begins assembling his team to confront a mysterious threat descending upon Earth. Experience how beautifully illustrated motion-comic storytelling blends seamlessly with explosive battles.Finally, the Open Beta will reflect the full localization players can expect at launch, featuring localized voice-over and text in US English, French, Italian, German, Spanish, Brazilian Portuguese, Latin American Spanish, Japanese, Korean, and Simplified Chinese (Mandarin VO). Text-only support will also be available in UK English, Arabic, Polish, Portuguese, Russian, Thai, and Traditional Chinese. We’re incredibly excited to welcome both returning players and newcomers into the fight and can’t wait for everyone to experience the ultimate 4v4 tag team fighter when the Open Beta begins on July 24.Assemble your dream team and get ready to fight! ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>MARVEL, Tōkon:, Fighting, Souls, Open, Beta</media:keywords>
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<title>The best Palworld 1.0 pals for running your base like a well&amp;oiled machine</title>
<link>https://news.jatlink.uk/16742</link>
<guid>https://news.jatlink.uk/16742</guid>
<description><![CDATA[  We all have our favorites, but my strategy of &#039;use the cutest little guys&#039; doesn&#039;t guarantee I&#039;ve always got the best Palworld pals in 1.0. After my adventures in early access, I think I&#039;ve learned my lesson, and finally have some actual recommendations for the best Palworld pals for suitabilities like Kindling, Handiwork, Medicine Production, and more... Read more. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, best, Palworld, 1.0, pals, for, running, your, base, like, well-oiled, machine</media:keywords>
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<title>Game Of Thrones Is Officially Switching Genres When It Returns In 2027</title>
<link>https://news.jatlink.uk/16743</link>
<guid>https://news.jatlink.uk/16743</guid>
<description><![CDATA[  It&#039;s an exciting time to be a Game of Thrones fan, with a ton of new content on the way to look forward to. Love it or hate it, House of the Dragon Season 3 has finally given us an on-screen depiction of some of Fire &amp; Blood&#039;s most famous and beloved moments. Meanwhile, A Knight of the Seven Kingdoms Season 1 was an absolute smash-hit success, with season 2 looking even more promising, not to mention the Aegon&#039;s Conquest film that&#039;s currently in production.  ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Game, Thrones, Officially, Switching, Genres, When, Returns, 2027</media:keywords>
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<title>Lord Of The Rings: The Hobbit Treasure Trove Officially Announced</title>
<link>https://news.jatlink.uk/16744</link>
<guid>https://news.jatlink.uk/16744</guid>
<description><![CDATA[  The Lord of the Rings has entered a busy new era when it comes to upcoming releases for the franchise, for better or worse. While many fans of Tolkien&#039;s iconic fantasy world are excited to venture into new corners of Middle-Earth with The Rings of Power, Andy Serkis&#039; The Hunt for Gollum, Stephen Colbert&#039;s Shadow of the Past project, and the upcoming Warhorse RPG, others are a bit nervous about what&#039;s to come. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Lord, The, Rings:, The, Hobbit, Treasure, Trove, Officially, Announced</media:keywords>
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<title>New screenshots for Dragon Quest Monsters: The Withered World showcase monster recruitment, raising, fusion, and new monsters</title>
<link>https://news.jatlink.uk/16745</link>
<guid>https://news.jatlink.uk/16745</guid>
<description><![CDATA[  New monsters include Slime Balls, which come in three flavors: sour plum, veggie mix, and shrimp tempura. ]]></description>
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<pubDate>Fri, 24 Jul 2026 09:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, screenshots, for, Dragon, Quest, Monsters:, The, Withered, World, showcase, monster, recruitment, raising, fusion, and, new, monsters</media:keywords>
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<title>eFootball™ Festival</title>
<link>https://news.jatlink.uk/16732</link>
<guid>https://news.jatlink.uk/16732</guid>
<description><![CDATA[ From the launch of the Winning Eleven (Pro Evolution Soccer) franchise in 1995, through its evolution into eFootball™, this football series will now celebrate its 31st year.As a special thanks to celebrate our 31st anniversary, we&#039;re giving away the Epic player of your choice as a Campaign Hub reward.On into the future, eFootball™ is more than excited to share so many wonderful football moments with you.Complete the &quot;Choose Your Path&quot; Campaign Hub to Sign an Epic Player!Advance through the Campaign Hub and earn rewards playing PvP or VS AI matches during the designated period. (Any progress in Exhibition, Training or Skill Up modes does not apply.)Period23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)This time around, the Campaign Hub revolves around &quot;Choose Your Path&quot;. Play matches to earn Map Moves!Take different paths to earn different rewards. Decide which rewards to focus on, then select which way to go.Complete the entire map and, as a present, receive your favourite Epic player appearing in Epic: Legends Assemble Special!The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!Earn Map Moves by playing matches and sign powerful players!Special Player ListEpic: Legends Assemble Special11 specially selected Epic players will appear in this Special Player List.Use the Selection Contract received as a reward in the &quot;eFootball™ Festival&quot; Campaign Hub, then select and sign the Epic player of your choice.The two players in the silhouettes will be revealed on eFootball™ CONNECT in World Festival streamed on 26 July. Get ready for a big surprise!Campaign ObjectiveseFootball™ FestivalTake part in eligible Events and eFootball™ League, and aim to complete all Objectives!Campaign PeriodseFootball™ Festival vol.1: 23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)eFootball™ Festival vol.2: 30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)eFootball™ Festival vol.3: 06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Check each individual Objective to see the completion conditions and rewards.*Select \[Missions] from Home to check each Objective.Special Login PresentLog in during the following period and earn an Item Selector.Period06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)*Login Presents refresh every day at 02:00 (UTC).Login Presents Details・ Item Selector*The four following types of Item Selectors will appear. The contents will change each login day.*The Item Selector contains the following items. Choose your favourite to receive it.　1: 10 eFootball™ Coins, Random Skill Token x1, Position Token x12: 10 eFootball™ Coins, 100,000 GP, Exp. 10,000 Token x53: Exp. 10,000 Token x10, Position Token x3, Random Skill Token x34: 30 eFootball™ Coins, Random Booster Token x1, Select Booster Token x30Special EventsWorld Stage ContendersReceive Rewards by collecting Event Points while playing against the AI.Period23/07/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Accumulate 12,000 points and earn the following rewards.・ 50 eFootball™ Coins・ Random Booster Token x1・ Position Token x1・ Random Skill Token x1・ 40,000 Exp.・ 70,000 GPPenalty ShootoutThis is a Penalty shootout-only Event. Receive rewards by completing challenges while playing PvP matches.Period23/07/2026 02:00 (UTC) - 30/07/2026 01:59 (UTC)Golden GoalGolden Goal Rule special Event!The match will end as soon as one side has scored a goal, with the goal-scoring side deemed as the winner.Period30/07/2026 02:00 (UTC) - 06/08/2026 01:59 (UTC)Legend: World Stage ContendersGo up against the toughest AI opponents with your Dream Team in this Event!Challenge yourself by taking on the &quot;Superstar&quot; and &quot;Legend&quot; Match Level AI.Period06/08/2026 02:00 (UTC) - 13/08/2026 01:59 (UTC)Notes*The schedule and details are subject to change without prior notice. ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>eFootball™, Festival</media:keywords>
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<title>&amp;quot;Steam became one of the most important platforms for us” – Japanese developer Sting chats with us about self&amp;publishing, early access, Nintendo Switch 1 &amp;amp; 2, the possibility of a Baroque Syndrome localization, coffee, and more</title>
<link>https://news.jatlink.uk/16733</link>
<guid>https://news.jatlink.uk/16733</guid>
<description><![CDATA[  We chat with Japanese developer and publisher Sting about its self-publishing efforts, challenges, PC ports, the importance of Steam, the possibility of localizing Baroque Syndrome, Switch physical releases, coffee, and more. ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Steam, became, one, the, most, important, platforms, for, us”, –, Japanese, developer, Sting, chats, with, about, self-publishing, early, access, Nintendo, Switch, the, possibility, Baroque, Syndrome, localization, coffee, and, more</media:keywords>
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<title>Thick as Thieves won&amp;apos;t be getting any more content updates: &amp;apos;To be frank, this is not the outcome that any of us want&amp;apos;</title>
<link>https://news.jatlink.uk/16726</link>
<guid>https://news.jatlink.uk/16726</guid>
<description><![CDATA[  OtherSide Entertainment&#039;s stealth game Thick As Thieves launched in May of this year, but felt like it should have been in early access. It only had two maps, and though its campaign changed the objectives as it bounced you back and forth between them in either co-op or solo play, it felt thin. Frustrations like the specifics of how its time-limit system worked and the absence of options like rebindable keys at launch didn&#039;t help... Read more. ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Thick, Thieves, wont, getting, any, more, content, updates:, To, frank, this, not, the, outcome, that, any, want</media:keywords>
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<title>[Known Issue] Game Crash on Startup After Certain Graphics Settings</title>
<link>https://news.jatlink.uk/16727</link>
<guid>https://news.jatlink.uk/16727</guid>
<description><![CDATA[ Hello, this is the DragonSword : Awakening team.We are currently aware of an issue where the game crashes on startup after certain graphics options have been changed.Until this issue is resolved, please use the workaround below.■ WorkaroundIf you are unable to launch the game due to a startup crash, please follow the steps below.Close the gameIn your Steam Library, right-click DragonSword : AwakeningSelect Properties → Installed Files → BrowseNavigate to DS → Saved → Config → WindowsDelete the GameUserSettings.ini fileRestart the gameWe apologize for the inconvenience.We are working to deploy an official fix as soon as possible.Thank you.— The DragonSword : Awakening Team ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Known, Issue, Game, Crash, Startup, After, Certain, Graphics, Settings</media:keywords>
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<title>Carnival Hunt Is Now Available in Early Access!</title>
<link>https://news.jatlink.uk/16728</link>
<guid>https://news.jatlink.uk/16728</guid>
<description><![CDATA[ Hello, everyone!The day we have been working toward has finally arrived. Carnival Hunt is now available in Steam Early Access.Watch the Official Launch Trailer:We are incredibly excited to finally welcome all of you into the carnival.Carnival Hunt is a first-person 5v1 asymmetrical multiplayer horror game where five wind-up Bunnies must work together to survive while one player takes control of the Carnival Monster and hunts them through the darkness.Protect your keys, help your teammates stay wound up, complete your objectives, and find a way out before the Monster catches you.The Carnival Is OpenBringing Carnival Hunt to Early Access has been a long journey for our team. Throughout development, many of you joined our tests, shared feedback, reported issues, created content, and continued supporting the game while we worked to bring everything together.We are deeply grateful for the patience and encouragement you have shown us over the years. Reaching this moment would not have been possible without the community that continued believing in Carnival Hunt.A Quick Launch Reward ReminderAs previously announced, players who enter Carnival Hunt during the first three days after launch will receive the limited Epic Imposter Mask.Once the three-day launch period ends, the mask will no longer be available, so make sure to visit the carnival before the reward disappears.This Is Only the BeginningEarly Access marks the beginning of the next stage of Carnival Hunt’s development. We will continue reviewing your feedback, addressing bugs, improving stability, refining balance, and expanding the game with more content over time.We want to build the future of Carnival Hunt together with the community, and your experiences during Early Access will help us understand what works, what needs improvement, and where the game should grow next.Thank you for staying with us throughout this journey. We hope you enjoy your first visit, and we cannot wait to see what happens once the gates open and the hunt begins.Enter the carnival, protect your keys, and survive the hunt.https://store.steampowered.com/app/1181550/Carnival_Hunt/ ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Carnival, Hunt, Now, Available, Early, Access</media:keywords>
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<title>Icarus Week 242 Update | Workshop Flashlight</title>
<link>https://news.jatlink.uk/16729</link>
<guid>https://news.jatlink.uk/16729</guid>
<description><![CDATA[ Icarus is free to play this weekend and to celebrate we are enabling a double experience weekend! Not only this but all of our DLC is on sale with a special &#039;Free Weekend Bundle&#039; which packs the base game and all our major expansions into a single bundle with a additional discount. https://store.steampowered.com/bundle/81998/Icarus_Free_Weekend_Bundle/Welcome to Week 241.This week, we take a look back at some of the standout patches and updates from the past year.We’re also introducing a brand-new Workshop flashlight to help light the way on your next expedition.Plus, we’re sharing a sneak peek at some new upcoming Great Hunts content and taking an early look at an Olympus mission that’s getting a major revamp coming next week.Recap: Free Weekly Update Recap Over the last year we have had 52 free weekly updates - some major ones are described below.Mendel UpdateA complete overhaul of creature husbandry, introducing genetics, bloodlines, phenotypes, inheritable traits, new farm animals, expanded talent trees, and improved tame commands.Kepler UpdateReleased alongside Dangerous Horizons, the free Kepler Update introduced Tier 5 technology for all players, along with new weapons, tools, building pieces, and quality-of-life improvements.Copernicus UpdateIntroduced Legendary Weapons, giving Prospectors powerful end-game equipment with unique abilities that can dramatically augment your playstyle.Mounts and Tames UpdatesExpanded the husbandry system with new tameable creatures including Forest Wolves, Ubis, Boars, and Gribblers. New Carts and a host of new saddles. Finally, players can now tame and ride Mammoths.Timber Extraction UnitA powerful Legendary harvesting tool that tears through forests with spinning saw blades, dramatically increasing wood gathering while doubling as a devastating ranged weapon.Single Barrel Grenade LauncherIntroduced an entirely new Launcher weapon archetype, bringing explosive firepower to Prospectors with the first Single Barrel Grenade Launcher.This Week: Inaris Flashlight The Inaris Flashlight is the first workshop purchasable light source and can be found in the Gadgets category. While it has a slightly shorter (by about 15m) maximum range than the planetary-crafted T4 Flashlight, it has a 15% larger battery which will last you through your first 2 nights on Icarus.Coming Soon: Elysium Great Hunts As many of you may have seen in the patch notes for the last few months one of the major things we have been working towards is adding a great hunt to the Elysium map. We are currently in the testing and iteration phases of this update and you should be seeing it arrive soon. To give you a sneak peek at what we have in store continue reading. A New Branching Narrative Mission Chain for ElysiumA Brand New World Boss - The MalformationA New 2 Person HoverframeNew Creatures, Items and MoreNext Week: Livewire Mission Revamp Next week, we&#039;ll be continuing our Olympus Operations Update with a bigger revamp to the Livewire Operation. Like a handful of our other early Olympus Operations, Livewire didn&#039;t benefit from the tooling and expertise of our newer missions, and with its update we hope to deliver you a better experience.  Other Operations will receive a similar pass in the coming months.Your support makes these updates possible.https://store.steampowered.com/app/1648533/Icarus_Dangerous_Horizons_Expansion/https://store.steampowered.com/bundle/81998/Icarus_Free_Weekend_BundleChangelog 3.0.20.154829-rel-DangerousHorizonsNew Content[expand type=details expanded=false]   Enabling Double Experience Event Banner and XP Updated name of Workshop Flashlight to Inaris Flashlight[/expand]Fixed[expand type=details expanded=false]  Increased health and damage of Irradiated Mutation (Wraith) Fixing Sandworm Lifecycle Poster as it was showing a corkboard instead when deployed Adding giant roach zapper audio event Fixing the sandworm poster as it was not displaying the texture as required Item Popup Widget - Weight number now includes items within its own inventory Fixed shadow artifacts from DF meshes on Simple Building Shadow settings. Removed unncessary collision and LODs from SHA meshes. Fixed some incorrect aux mesh assignments in Building BPs Beachhead further improvements from player feedback Beachhead - Easy XP penalty :: 25% &gt;&gt;&gt; 0% Beachhead - New quest tip informing player to Crouch for stealth and damage bonus Beachhead - Creature Move Speed Baseline :: -10% &gt;&gt;&gt; -15%[/expand]Future Content[expand type=details expanded=false]  Adding Rad Boss Legendary Weapon Background RAD_E - Fixing Build break by removing accidently typed character Unlocking Workshop Flashlight RAD_E - Reducing Build Requirement, Adjusting Map Markers and Removing spoilage from the Radboss Residue RAD_E - Adding second half of mission steps, quest is now playable Updated NPCHighlight Stats to be Replicated as they weren&#039;t working for clients RAD_E - Setting up areas Alpha &amp; Beta Added supporting lighting effects for Irradiat ]]></description>
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<pubDate>Fri, 24 Jul 2026 05:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Icarus, Week, 242, Update, Workshop, Flashlight</media:keywords>
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