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<title>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; Latest Posts</title>
<link>https://news.jatlink.uk/rss/latest-posts</link>
<description>Jat Ai News &amp; Unveiling the Future of Intelligence &amp; Latest Posts</description>
<dc:language>en</dc:language>
<dc:rights>Copyright 2024 Jat Link Limited &amp; All Rights Reserved.</dc:rights>

<item>
<title>Blood Bowl 3 is being replaced by Warhammer Blood Bowl: What will happen to everyone&amp;apos;s unspent currency?</title>
<link>https://news.jatlink.uk/23209</link>
<guid>https://news.jatlink.uk/23209</guid>
<description><![CDATA[  I reached out to clarify the situation, and a Slitherine representative answered my questions. Here&#039;s the most important part: &quot;Players will use the same BB account on both games, so they will instantly get all cosmetics, warpstones and teams they bought in BB3, into WH BB&quot;... Read more. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Blood, Bowl, being, replaced, Warhammer, Blood, Bowl:, What, will, happen, everyones, unspent, currency</media:keywords>
</item>

<item>
<title>World of Warcraft: Forever Announces Major Race Changes</title>
<link>https://news.jatlink.uk/23210</link>
<guid>https://news.jatlink.uk/23210</guid>
<description><![CDATA[  Blizzard just shared a post revealing massive race changes coming to World of Warcraft: Forever. Before the official reveal at BlizzCon last month, there were many rumors about what a World of Warcraft &quot;Classic +&quot; would be, including new timelines, classes, races, and a mix of features from Classic and retail. Interestingly, that is pretty much what the actual implementation of the rumored Classic + ended up being. World of Warcraft: Forever combines many of these aspects with player agency over SD or HD graphics, new race and class combinations, and more. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>World, Warcraft:, Forever, Announces, Major, Race, Changes</media:keywords>
</item>

<item>
<title>New Survival Horror Game on Steam Officially &amp;apos;Steals&amp;apos; Alan Wake 2’s Best Trick</title>
<link>https://news.jatlink.uk/23204</link>
<guid>https://news.jatlink.uk/23204</guid>
<description><![CDATA[  The absolute boom the horror genre has been experiencing in recent years, both in the film and video game industries, is undeniable. Resident Evil and Silent Hill have both had a resurgence by offering a mixture of brand-new entries and high-quality remakes (Resident Evil finally achieved critical acclaim on the big screen in 2026, too). Dead Space may be back on ice, but Motive’s remake of the original entry was nothing short of brilliant. And then, there’s Alan Wake 2, a creative and jumpscare-filled experience that successfully propelled the franchise from action adventure to full survival horror. This particular game was so memorable, in fact, that it’s seemingly influencing lesser-known projects like Steam’s Tenebris Sombra. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, Survival, Horror, Game, Steam, Officially, Steals, Alan, Wake, 2’s, Best, Trick</media:keywords>
</item>

<item>
<title>Star Wars Galactic Racer Fans Can&amp;apos;t Stop Talking About Its Biddy Blas NPC</title>
<link>https://news.jatlink.uk/23205</link>
<guid>https://news.jatlink.uk/23205</guid>
<description><![CDATA[  Star Wars: Galactic Racer has been winning over players with its incredibly high-octane action and creative gameplay design, and while you&#039;ll find no shortage of fans sharing their racing moments online, one side character has already started stealing the spotlight with their colorful personality. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Galactic, Racer, Fans, Cant, Stop, Talking, About, Its, Biddy, Blas, NPC</media:keywords>
</item>

<item>
<title>Microsoft&amp;apos;s Surface Laptop Ultra starts at $2,600, running Nvidia&amp;apos;s RTX Spark chip</title>
<link>https://news.jatlink.uk/23206</link>
<guid>https://news.jatlink.uk/23206</guid>
<description><![CDATA[ Pre-orders are now open for the Surface Laptop Ultra and other laptops built on the same Arm-based SoC, which marks Nvidia&#039;s entry into the PC CPU market. Microsoft&#039;s model starts at $2,600 with 24GB of unified memory.Read Entire Article ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Microsofts, Surface, Laptop, Ultra, starts, 2, 600, running, Nvidias, RTX, Spark, chip</media:keywords>
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<item>
<title>“It’s ultimately up to the players” &amp; Dragon’s Dogma 2: Dark Arisen’s devs explain the philosophy of choice behind easing some of the game’s infamous friction</title>
<link>https://news.jatlink.uk/23207</link>
<guid>https://news.jatlink.uk/23207</guid>
<description><![CDATA[  Dragon&#039;s Dogma II: Dark Arisen&#039;s director and producer sit down to discuss the process of creating an expansion to a beloved cult hit that still has plenty of wider audience potential. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>“It’s, ultimately, the, players”, Dragon’s, Dogma, Dark, Arisen’s, devs, explain, the, philosophy, choice, behind, easing, some, the, game’s, infamous, friction</media:keywords>
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<title>Bit Reactor CEO Welcomes Return of Some Furloughed Staff for &amp;apos;Continued Support&amp;apos; of Star Wars Zero Company</title>
<link>https://news.jatlink.uk/23208</link>
<guid>https://news.jatlink.uk/23208</guid>
<description><![CDATA[  Bit Reactor, the developer of Star Wars Zero Company, has begun returning some of its staff to the team after furloughing an estimated 80% of employees just before the game’s launch. Bit Reactor’s CEO Greg Foertsch revealed the news in a public post on October 7, where he explained that the furloughs were necessary to “help us eventually bring as many people back as possible.” Foertsh said that bringing these staff members back to Bit Reactor was an “important step forward” in the studio’s “continued support for Zero Company,” and that the team looks forward to sharing more updates about the game “soon.” “Having to ask team members to step away after we navigated unexpected business developments outside of our control and so close to launch was an incredibly difficult decision,” Foertsh wrote. “...This team means a tremendous amount to me, and I am incredibly proud of what we have accomplished together. Thank you to our fans for the incredible response to the game and for supporting us along this journey.” Sources with information about the situation told GameFile that the number of Bit Reactor’s payrolled staff now account for “more than half of what it had been ahead of the furloughs,” meaning that there is still a sizeable chunk of furloughed staff who aren’t getting paid. Star Wars Zero Company launched in August 2026 to rave reviews, getting a sparkling nine out of 10 from our reviewers here at IGN who praised it for being an “excellent tactical game that does a fantastic job of slathering on the same cinematic look and feel we saw in Respawn&#039;s Star Wars Jedi games, incorporating strong characters and a storyline that&#039;s refreshingly centered on non-Force users and a non-traditional villain.” Despite its success, much of Bit Reactor’s staff were placed on leave without pay just before Zero Company launched, with reports indicating around 80% of employees were affected. This has become a recurring trend within the game development industry, to the point where Gears of War: E-Day developers were overcome with worry that they would get laid off after “crunching hard” to get the game out on time. This is the latest news to get revealed about Zero Company after GameFile uncovered legal documents revealing that the game was initially pitched as a title within the Titanfall universe, with specific connections to Apex Legends. While this pitch ultimately didn’t go through, it’s certainly intriguing enough to make us wonder what such a game would have looked like, had it actually been made.  ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Bit, Reactor, CEO, Welcomes, Return, Some, Furloughed, Staff, for, Continued, Support, Star, Wars, Zero, Company</media:keywords>
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<item>
<title>Persona 4 Revival &amp;apos;Welcome to Inaba&amp;apos; trailer released</title>
<link>https://news.jatlink.uk/23203</link>
<guid>https://news.jatlink.uk/23203</guid>
<description><![CDATA[  Persona 4 Revival&#039;s new trailer includes another song arrangement. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Persona, Revival, Welcome, Inaba, trailer, released</media:keywords>
</item>

<item>
<title>Zelda Meets Studio Ghibli And Valheim In New Open&amp;World Survival RPG You Can Play Free Now</title>
<link>https://news.jatlink.uk/23201</link>
<guid>https://news.jatlink.uk/23201</guid>
<description><![CDATA[  Inspiration can strike at any moment. For many Steamcreators, channeling past hits and putting a unique spin on them can be a winning formula. The platform&#039;s recommendation system helps heaps, since any given Zelda fan can be pointed toward their next adventure at any time. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Zelda, Meets, Studio, Ghibli, And, Valheim, New, Open-World, Survival, RPG, You, Can, Play, Free, Now</media:keywords>
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<item>
<title>Black Ops 1 Zombies Browser Mode Now Available For Free</title>
<link>https://news.jatlink.uk/23202</link>
<guid>https://news.jatlink.uk/23202</guid>
<description><![CDATA[  The original Call of Duty: Black Ops is still one of the most iconic experiences in the franchise, with both a campaign and multiplayer modes that are still a blast to play today, as made more evident than ever thanks to its best-selling re-releases. Thankfully, even if you don&#039;t have a copy of the original game yourself, some fans have made a project that will let you play it anywhere you want entirely for free. ]]></description>
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<pubDate>Thu, 08 Oct 2026 03:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Black, Ops, Zombies, Browser, Mode, Now, Available, For, Free</media:keywords>
</item>

<item>
<title>[公告] 正式上線指南</title>
<link>https://news.jatlink.uk/23197</link>
<guid>https://news.jatlink.uk/23197</guid>
<description><![CDATA[ 團長們，大家好！我們是《War of Genesis: Idle Loot》團隊。自 9 月 10 日展開為期約一個月的搶先體驗旅程後，我們終於將在 10 月 7 日的更新中迎來正式上線。在各位團長熱情支持下，遊戲於搶先體驗期間達成了最高同時在線人數 52,800 人的紀錄，我們也得以收集到許多對遊戲發展極具價值的寶貴意見。衷心感謝陪伴我們一路走來的所有團長。搶先體驗期雖然結束，但我們傾聽團長心聲的腳步絕不會停歇。未來開發團隊全體成員也將持續以大家分享的寶貴意見與遊玩體驗為基礎，竭盡全力打造更加有趣、完善度更高的遊戲。在這段全新展開的正式上線旅程中，也請各位團長繼續給予我們支持與喜愛，我們將持續努力為大家帶來更精采熱血的冒險體驗。謝謝大家！ ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>公告, 正式上線指南</media:keywords>
</item>

<item>
<title>Coaches: Tourist Jobs</title>
<link>https://news.jatlink.uk/23195</link>
<guid>https://news.jatlink.uk/23195</guid>
<description><![CDATA[ In one of our previous blogs, we gave you a closer look at the Quick Jobs and Contract Jobs you will be able to take on with Coaches when the DLC releases. But these won&#039;t be the only opportunities available to you. Today, we&#039;d like to tell you more about Tourist Jobs!Tourist Jobs will offer a different gameplay experience from Quick Jobs and Contract Jobs, as well as from the jobs you are used to doing with your truck. As the name suggests, you will step into the role of a bus driver, taking passengers who are enjoying their day off on trips from a bus station to an interesting landmark. These destinations may include beautiful natural scenery, city centers where passengers can enjoy some sightseeing, or occasionally even industrial depots where they can take a guided tour. Of course, some of these destinations often have their own opening hours, and the arrival times take this into account.Tourist Jobs are distinguished by whether the landmarks they visit are locally or globally known, which in turn determines the length of the journey. When you arrive at the final destination, you will be able to enjoy a scenic viewpoint accompanied by a short cutscene, giving you a taste of what your passengers came to see and providing even more incentive to discover these places for yourself.   Many of these viewpoints will also feature a short description of the location, allowing you to learn something new about the place you have just visited.Once you have given your passengers some time to take in the sights, don&#039;t forget to bring them safely back home! Compared to Contract Jobs, Tourist Jobs offer a more leisurely schedule. This gives you more freedom to take your time, enjoy the scenery, and make the journey itself part of the experience.Looking forward to being part of the journey and experiencing a new gameplay perspective when Coaches is released? Then don&#039;t forget to add the Coaches DLC to your Steam wishlist!Also, make sure to keep track of future updates by following us on X/Twitter, Facebook, Instagram, Bluesky, and YouTube, or sign up for our newsletter to stay in touch with the latest news. Until next time, safe travels!https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/ ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Coaches:, Tourist, Jobs</media:keywords>
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<title>Dev Corner &amp;amp; Open Beta: Energy #2</title>
<link>https://news.jatlink.uk/23196</link>
<guid>https://news.jatlink.uk/23196</guid>
<description><![CDATA[ Hello again! After a lot of reactions last week, we’ve made some changes. We are still not sure if we should release this or not, but based on the reactions we also decided to make this an open beta.Changes since last dev corner: Power plants now fulfill a state slot instead of the shared factory slots You can build up to 3 levels of power plants in a single state Research has been added, allowing you to gain more energy from the plants Oil now also impacts energy generation. We still want to keep oil focused on being fuel for your army, and coal focused on being fuel for your industry. Introduced a bonus for having spare capacity Added 2 new MIO policies, reducing power cost or increasing power cost of production with those MIO’sLet’s take a look at Germany’s state in early 1940.They are producing a significant amount of energy through their power plants, though their Dams are helping them as well. As you can see, they also researched “Hydrogen-Cooled Generators”, raising the total energy production by 10%.They require a total of 897.5 energy, and 100% is supplied. They generate 1130.3 energy, out of 1130.3 so there is no headroom available. Why is more generated than demand? That is because of the spare capacity! All of this gives them a spare capacity of 100%. The amount of spare capacity you need to reach is based on the number of factories you have in total, making it much easier to hit spare capacity early on in your playthrough.If we look at the production screen and we collapse their entries, we can see how the energy cost is distributed. We can see air taking on the majority of cost, besides tanks as well as pure gun production.What if we enable one of the new MIO policies. We raise the power cost, but for that we gain some nice bonuses, mainly additional efficiency gain compared to the (quite strong) assembly line optimisers.Well it makes the MP 38 production line the most costly one.​Power plants are also more susceptible to strategic bombing, allowing you to target your enemy&#039;s industry more than ever. Though if they are able to maintain enough spare capacity, they are able to repair quicker than before.The Tech TreeOilI know many of you want to able to burn Oil for energy, and this is possible due to mods. We discussed a bit back and forth between allowing it in vanilla and not, and in the end we decided that it’s probably better for the vanilla experience to not confuse players too much. As mentioned at the start, we want to keep oil focused on being fuel for your army, and coal focused on being fuel for your industry. That said, oil fields now positively affect power plants, and power plants in those regions generate more power because of natural oil resources.Oil provides a +30 energy sourceOverall, what is the intention? ​To have energy feel like a real thing, it’s produced &amp; consumed in places where you expect it to be. Smaller countries should still feel as if they are able to contribute, but perhaps they need to specialize instead of going wide. Competing with the majors in advanced equipment is still hard, as it should be, but it is now a question of investment and priorities rather. It does help with unlimited growth, and for smaller countries such as Hungary stepping to War Economy means you have to invest in power plants before being able to do so.This Open Beta is not translated, and does not contain any new art assets. Please give it a try and share an AAR on how it went, let us know any balancing or other concerns!Patch NotesEnergy Rework Added a country power pool: demand comes from production line power draw, supply from factories and power plants; the supply/demand ratio drives the factory energy buff &amp; debuff Added Power Plants as an upgradeable state-level building. Output depends on the state (terrain, oil, dams) Dockyards, civilian and military factories now generate some power Dams now matter for power generation, and were reassigned dam types. Added new massive dams Spare power now grants a surplus bonus, and oil states boost power plants Coal is only burned when needed Production lines now have an energy cost, with a tooltip breakdown per category (air, naval, land) Added power generation/consumption modifiers; removed the old energy building MIOs: added a production energy draw stat, with Electrified Assembly and Power Rationing policies Added a research tech related to power Industrial focus branches in most focus trees now reward power plants Added 1936 &amp; 1939 starting power plant setup for the world Topbar power bar, lack-of-power alert and tooltips now use the power pool, listing generation per source, power plant states, coal usage and maximum generated power Technology and trade window now supports coal and oil burning AI builds power plants as needed Missing: New art for the various icons ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Dev, Corner, Open, Beta:, Energy</media:keywords>
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<title>《絕地求生》反作弊行動！每週封鎖帳號名單 (09/28~10/04)</title>
<link>https://news.jatlink.uk/23198</link>
<guid>https://news.jatlink.uk/23198</guid>
<description><![CDATA[ 點此查看完整公告！更多繁體中文資訊：[台港澳官方 Facebook][台港澳官方 Instagram][台港澳官方 Twitch][台港澳官方 YouTube] [台港澳官方 Discord] [台港澳官方 PUBG 電競網站] ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>《絕地求生》反作弊行動！每週封鎖帳號名單, 09281004</media:keywords>
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<title>新活動「親暱款待♥」開始！在「懷舊穿搭抽卡(幽靈)①～⑥」最多可免費抽70連抽卡！</title>
<link>https://news.jatlink.uk/23199</link>
<guid>https://news.jatlink.uk/23199</guid>
<description><![CDATA[ 感謝您支持「DEAD OR ALIVE Xtreme Venus Vacation」。自10/07(三)起，將舉辦以下的活動。 「親暱款待♥」開始！ 「甜美穿搭抽卡(玲夏)」、「甜美穿搭抽卡(梅格)」開始！ 「風潮穿搭抽卡」開始！ 「懷舊穿搭抽卡(幽靈)①～⑥」開始！ 「附贈技能覺醒寶石的V心石套組」、「新任島主支援包(力量・技巧)」、「新任島主應援♥懷舊Ｖ心石包」開始！單擊鏈接以跳到相關公告。詳情請查看更新資訊。今後也請您多多支持「DEAD OR ALIVE Xtreme Venus Vacation」。 ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>新活動「親暱款待♥」開始！在「懷舊穿搭抽卡幽靈①～⑥」最多可免費抽70連抽卡！</media:keywords>
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<title>[Announcement] Seal Breaker Coordi Encore Event: 2026. 10. 07</title>
<link>https://news.jatlink.uk/23200</link>
<guid>https://news.jatlink.uk/23200</guid>
<description><![CDATA[ Hello, Heroes of Bermesiah!1. Seal Breaker Coordi Encore Event (October 7, 2026 (Wed) 06:00 - October 28, 2026 (Wed) 06:00 (UTC+0)) - Mad Tea Party - Royal Order &amp; Knight - Heir to the Pale - Acolyte of Dawn - Memories of the First Snow - Bittersweet Marchen2. Autumn Night’s Package Sale (September 23, 2025 (Wed) After Maintenance - October 14, 2025 (Wed) Before Maintenance (UTC+0))1) Autumn Night’s Wish Package (Purchase Limit: 3) - Seal Breaker Scroll x64 - Advanced Rune Summon Box x5 - GP Item Property Scroll x52) Autumn Night’s Happiness Package (Purchase Limit: 3) - Seal Breaker Scroll x128 - Advanced Rune Summon Box x5 - GP Item Property Scroll x123) Autumn Night’s Special Package (Purchase Limit: 3) - Seal Breaker Scroll x256 - Advanced Rune Summon Box x5 - GP Item Property Scroll x303. Bingo Event (September 23, 2026 (Wed) After Maintenance - November 4, 2026 (Wed) Before Maintenance (UTC+0)) - Click on the [Challenge! Bingo Event] icon button on the top of the World Map during the event period to be moved to the event screen. - Players can claim the rewards from the [Challenge! Bingo Event] until maintenance begins on November 4th.1) Bingo Event Details - Click on the [Use Auto Ticket]/[Use Select Ticket] button to consume 1 ticket and activate 1 bingo slot.(1) Use Auto Ticket: Activates 1 random slot from the inactivated bingo slots.(2) Use Select Ticket: Activates 1 selected slot from the inactivated bingo slots. - Players can acquire the [Bingo Line Completion Reward] when 4 bingo slots are lined up in a row/column. Acquired rewards will be automatically sent to the inventory. - When 3 bingo lines are completed, the [Bingo Board Cumulative Completion] count will increase by 1. Players can start a new bingo afterwards. - There is no limit to the number of bingo boards that can be completed in a day. - Players can acquire the [Bingo Board Cumulative Completion Reward] upon completing a certain amount of bingo boards.2) Bingo Ticket Acquisition(1) Daily Event Mission (September 23, 2026 (Wed) After Maintenance - November 4, 2025 (Wed) Before Maintenance (UTC+0))    Daily Mission List    Reward 1    Quantity    Reward 2    Quantity    Login Daily 1 Time    Auto Ticket    10    Select Ticket    3    Clear Special Dungeon 1 Time    Auto Ticket    10    Select Ticket    3    Clear Another World Dungeon 1 Time    Auto Ticket    10    Select Ticket    3(2) Daily Event Mission (September 23, 2026 (Wed) After Maintenance - November 4, 2025 (Wed) Before Maintenance (UTC+0))    Weekly Mission List    Reward 1    Quantity    Reward 2    Quantity    Login Daily 5 Times    Auto Ticket    10    Select Ticket    3    Clear Special Dungeon 9 Times    Auto Ticket    10    Select Ticket    3    Defeat 100 Monsters in Level Range    Auto Ticket    10    Select Ticket    33) Bingo Reward    [Event] Bingo! Card Collection Support Box    [Event] Bingo! Rune Support Box    [Event] Bingo! Special Lucky Box - There are 3 different boxes for the Bingo Line Reward. Players can acquire 1 random item from the contents of each box based on a set chance. - [Event] Bingo! Card Collection Support Box    Content    Quantity    Fusion Material Card F    4    Fusion Material Card D    4    Fusion Material Card B    3    Fusion Material Card B+    3    Fusion Material Card A    2    Fusion Material Card A+    2    [Event] Cute Friends Monster Card Box    2    [Event] Infinite Space Monster Card Box    2    [Event] Boundless Abyss Monster Card Box    2    [Event] World’s Voice Monster Card Box    2    B Group Fusion Card Box    1    A Group Fusion Card Box    1    S Group Fusion Card Box    1 - [Event] Bingo! Rune Support Box    Content    Quantity    Premium Rune Summon Box    1    Advanced Rune Summon Box    1    Prestige Skill Rune Summon Box    1    Premium Skill Rune Summon Box    1    Advanced Skill Rune Summon Box    1    Darkstone    400 - [Event] Bingo! Special Lucky Box    Content    Quantity    Rune Secondary Stat Reset Scroll    1    Single Property Scroll    1    Single Property Value Change Scroll    1    GP Item Property Scroll    1    Reinforcement Protection Scroll (+0~+15)    1    Reinforcement Protection Scroll (+16)    1    Reinforcement Protection Scroll (+17)    1    Special Reinforcement Release Scroll    1    Stone of Transformation    20 - Players can acquire the Cumulative Bingo Board Completion reward based on the cumulative bingo board completion count. - The Cumulative Bingo Board Completion reward will be mailed.    Accumulated Bingo Board Completion Count    Reward    Quantity    10    Heroic Dungeon Sweep Ticket    5    20    GP Item Property Scroll    3    30    Kricktria Dungeon Sweep Ticket    5    40    Single Property Value Change Scroll    4    50    [Event] Luffy Slipper Select Box    1    60    [Event] T4 Epic (Fury) Rune Select Box    1    70    Single Property Scroll    1    80    Rune Secondary Stat Select Scroll    2    90    [Event] Hypnotic Eyes Select Box    1 - Players can acquire the ‘[E ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Announcement, Seal, Breaker, Coordi, Encore, Event:, 2026., 10.</media:keywords>
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<item>
<title>Virtus.pro and Team Falcons crowned PEC &amp;amp; PAS Finals 2 Champions!</title>
<link>https://news.jatlink.uk/23191</link>
<guid>https://news.jatlink.uk/23191</guid>
<description><![CDATA[ Following an exciting 3 days of action last weekend at the PUBG EMEA Championship: Fall and PUBG Americas Series 2, Virtus.pro and Team Falcons were crowned as the Finals 2 Champions! Both teams finished the weekend with commanding leads over the rest of the pack. The weekend particularly represented a good return to form for Virtus.pro, who convincingly made up for their 13th place position in Finals 1 with a truly dominant performance in Finals 2 to sweep the lobby. In PAS, Team Falcons’ back-to-back 1st place in Finals 1 and Finals 2 is proof that the superstar squad has fully adapted to the 2026 competitive environment, and we’re excited to see if they can continue their momentum into PGS and PGC on the global stage later this year.As always, regional PUBG Esports play has a large bearing on which teams can qualify to PGC, through those all-important PGC Points. A number of teams have already qualified directly to PGC through strong regional performances at PEC and PAS.Qualified to PGC (through PGC Points earned at regional play):EMEAAmericasVirtus.proTeam FalconsNatus VincereTeam Liquid09GodlikeTwisted MindsCircle NineOf course, many of the teams listed above also have a strong possibility of also qualifying to PGC through a good performance at the upcoming PUBG Global Series Circuit 4. If, for example, Viruts.pro puts on a strong performance at the next PGS (and qualifies as a result), their original PGC qualification slot that they earned at PEC will then be redistributed to the next best team from their region’s PGC Points leaderboard. With Virtus.pro and Team Falcons already high in the PGS points table, this means we have a strong chance of seeing Acend Club and Copenhagen Wolves (and others) possibly qualify to PGC 2026.As PGC 2026 takes place in Türkiye, there will also be a host region seed for a Turkish team. Stay tuned for more details!If you want to find out who ultimately qualifies to PGC 2026, be sure to tune in to the upcoming PUBG Global Series tournaments!PUBG Global Series 10: October 14 - 18PUBG Global Series 11: October 22 - 25PUBG Global Series 12: October 29 - November 1PUBG Global Championship 2026: December 1 - 13 ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Virtus.pro, and, Team, Falcons, crowned, PEC, PAS, Finals, Champions</media:keywords>
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<item>
<title>Harvest of Terror: A Horror Game Awards Halloween Showcase 2026</title>
<link>https://news.jatlink.uk/23192</link>
<guid>https://news.jatlink.uk/23192</guid>
<description><![CDATA[ Get ready for a spine-chilling time at Harvest of Terror: A Horror Game Awards Halloween Showcase! Join us as we celebrate the best in horror gaming, unveiling thrilling new titles, exclusive trailers, and heart-pounding gameplay reveals. Expect special announcements, developer in-sights, and a few surprises that&#039;ll keep you up at night. Whether you&#039;re a fan of psychological terrors, survival horror, or supernatural scares, this showcase is your gateway to the most terrifying games of 2026 and beyond.Tune in live to witness the darkness unfold! Add to your Steam Wishlist and join the horror community in celebrating the genre&#039;s finest! ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Harvest, Terror:, Horror, Game, Awards, Halloween, Showcase, 2026</media:keywords>
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<item>
<title>冰縛現已登場！</title>
<link>https://news.jatlink.uk/23193</link>
<guid>https://news.jatlink.uk/23193</guid>
<description><![CDATA[ Tenno，新的挑戰降臨在承體峰！召集你的小隊，敲響冰珠鈴，盡可能克服束縛！冰縛是一種全新的實驗性遊戲模式，旨在讓玩家有更大的空間發揮自身優勢，打造專屬裝備，並完成合作目標。6 人小隊，999 級以上的敵人，隨機調整器為 Binds。保證獲得裂罅 MOD 融合器並根據支線目標獲得額外獎勵。你又是否有能力挑戰冰縛？想了解更多關於冰縛的資訊，請觀看下面的指南影片或查看完整的 開發者工作坊。要遊玩冰縛，你必須完成扎日曼的天使們和牆中低語任務，並且解鎖精英時空或深度探研。 ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>冰縛現已登場！</media:keywords>
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<item>
<title>10月8日更新維護公告</title>
<link>https://news.jatlink.uk/23194</link>
<guid>https://news.jatlink.uk/23194</guid>
<description><![CDATA[ 將軍們好！我們將在以下時間進行維護更新：APAC：10月8日14:00-17:00（UTC+8）EU/AMS：10月8日7:00-10:00（UTC+1）預計維護時間為3小時，維護結束後將發放戰火幣×8000，戰功×300，鍛兵令×15維護補償，請將軍安排好自己的遊戲時間。為將軍奉上本次維護的更新內容：一、本次更新重點【阿茲特克】賽季正式開啟，五星兵團【剃頭者】豪華預購禮包上架；精選軍魂池限時輪換，兩大古戰場同步開啟；大世界治療機制修復：賽季封印階段現可正常透過「全部治療」治療四星、五星兵團；二、活動內容1.【阿茲特克】賽季兵團預購開啟，盡享專屬頭像、折扣券好禮！禮包說明：五星兵團【剃頭者】豪華預購禮包內含：　【剃頭者】兵團解鎖令×7（道具使用解鎖時間2026年10月26日）　專屬頭像×1　【鐵火商盟折扣券（8折）】 ×2（可交易）活動時間：　【剃頭者】豪華預購禮包上架時間：10月8日維護後~10月26日0:00（UTC+8）2.精選軍魂池輪換，「槍立如林」&amp;「擲無虛發」古戰場限時開啟！活動介紹：在【槍立如林古戰場】中，長柄類兵團的史詩品質軍魂尋訪機率提升。在【擲無虛發古戰場】中，擲矛類兵團的史詩品質軍魂尋訪機率提升。活動時間：槍立如林軍魂池：10月8日維護後~11月5日維護前。擲無虛發軍魂池：10月8日維護後~11月5日維護前。三、其他調整及優化修復了精鍛介面中生命值、防護值數值與進度條不匹配的顯示問題；修復了部分兵團時裝穿戴後會導致兵團模型異常消失的問題；修復了兵團死亡後部分兵團戰旗顯示異常的問題；修復了商城內部分道具顯示異常的問題；修復了部分頭像框生效時間顯示異常的問題；修復了賽季封印階段，無法在大世界中透過「全部治療」治療四星、五星兵團的問題；修復了改名文牒使用後需要重啟客戶端才能生效的問題；修復了擊殺播報列表中部分播報無法顯示選擇的問題；對伺服器部分架構進行升級，提升伺服器穩定性。 ]]></description>
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<pubDate>Wed, 07 Oct 2026 23:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>10月8日更新維護公告</media:keywords>
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<item>
<title>Your phone says it&amp;apos;s updated. Check other settings, too</title>
<link>https://news.jatlink.uk/23190</link>
<guid>https://news.jatlink.uk/23190</guid>
<description><![CDATA[ iPhone, Google Pixel and Samsung Galaxy each handle security updates differently, and one screen saying &quot;up to date&quot; may not tell the whole story. ]]></description>
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<pubDate>Wed, 07 Oct 2026 22:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Your, phone, says, its, updated., Check, other, settings, too</media:keywords>
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<item>
<title>NVIDIA, Microsoft Kick Off a New Beginning for Windows PCs with RTX Spark and AI Agents</title>
<link>https://news.jatlink.uk/23188</link>
<guid>https://news.jatlink.uk/23188</guid>
<description><![CDATA[ At a Microsoft event in San Francisco on Wednesday, Jensen Huang and Satya Nadella outlined how NVIDIA and Microsoft are co-engineering hardware and software for AI agents to run on Windows PCs. NVIDIA was founded because of Windows, Huang said. Now AI agents are coming to Windows. “If you look at the entire journey of […] ]]></description>
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<pubDate>Wed, 07 Oct 2026 22:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>NVIDIA, Microsoft, Kick, Off, New, Beginning, for, Windows, PCs, with, RTX, Spark, and, Agents</media:keywords>
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<item>
<title>The best defense against high&amp;tech AI scams is low&amp;tech skepticism, expert warns</title>
<link>https://news.jatlink.uk/23189</link>
<guid>https://news.jatlink.uk/23189</guid>
<description><![CDATA[ Cybersecurity expert Morgan Wright says human skepticism remains the strongest defense against AI-driven phishing scams and voice cloning fraud schemes. ]]></description>
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<pubDate>Wed, 07 Oct 2026 22:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, best, defense, against, high-tech, scams, low-tech, skepticism, expert, warns</media:keywords>
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<title>Introducing Claude Haiku 5.5 on AWS</title>
<link>https://news.jatlink.uk/23186</link>
<guid>https://news.jatlink.uk/23186</guid>
<description><![CDATA[ Claude Haiku 5.5 is now available on Amazon Bedrock and Claude Platform on AWS. According to Anthropic, it is the fastest, most efficient model in the Claude 5.5 family, built for subagents and high-volume, cost-sensitive work, and costs around 75% less than Claude Haiku 4.5 for most tasks. This post covers its improvements and how to get started. ]]></description>
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<pubDate>Wed, 07 Oct 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Introducing, Claude, Haiku, 5.5, AWS</media:keywords>
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<item>
<title>Rethinking access control for RAG with Amazon Quick and Amazon Bedrock</title>
<link>https://news.jatlink.uk/23187</link>
<guid>https://news.jatlink.uk/23187</guid>
<description><![CDATA[ Enterprise RAG unlocks insights from knowledge sources like SharePoint, Google Drive, and Confluence, but those sources carry complex permissions. Learn how Amazon Quick and Amazon Bedrock Knowledge Bases enforce document-level access controls in real time, verifying permissions directly with authoritative sources at query time. ]]></description>
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<pubDate>Wed, 07 Oct 2026 21:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Rethinking, access, control, for, RAG, with, Amazon, Quick, and, Amazon, Bedrock</media:keywords>
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<item>
<title>Radisson Hotel Group brings hotel discovery into ChatGPT</title>
<link>https://news.jatlink.uk/23184</link>
<guid>https://news.jatlink.uk/23184</guid>
<description><![CDATA[ Radisson partnered with Accenture to build a ChatGPT plugin using OpenAI technology, helping travelers find, compare, and book hotels while planning their trips. ]]></description>
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<pubDate>Wed, 07 Oct 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Radisson, Hotel, Group, brings, hotel, discovery, into, ChatGPT</media:keywords>
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<item>
<title>GPT&amp;6 and Intelligent UI for everyone</title>
<link>https://news.jatlink.uk/23185</link>
<guid>https://news.jatlink.uk/23185</guid>
<description><![CDATA[ GPT‑6 is rolling out globally in ChatGPT with Intelligent UI, delivering faster responses with visuals and interactive experiences you can explore and use directly. ]]></description>
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<pubDate>Wed, 07 Oct 2026 21:00:05 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>GPT-6, and, Intelligent, for, everyone</media:keywords>
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<title>Helping teens learn, plan, and shape the future of AI</title>
<link>https://news.jatlink.uk/23183</link>
<guid>https://news.jatlink.uk/23183</guid>
<description><![CDATA[ College Planner is coming to ChatGPT for Teens to help students manage college applications, alongside new flashcards, quizzes, and a teen AI council. ]]></description>
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<pubDate>Wed, 07 Oct 2026 21:00:04 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Helping, teens, learn, plan, and, shape, the, future</media:keywords>
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<title>Google officially reveals AI game&amp;creation platform, Playground</title>
<link>https://news.jatlink.uk/23175</link>
<guid>https://news.jatlink.uk/23175</guid>
<description><![CDATA[  Google has announced a new browser-based game-creation platform, Playground, that will allow users to generate their own simple AI games using text prompts, with a more complex version powered by Unity on the way. Playground is launching today in an “experimental” phase, according to Google. Users can “direct the game just by typing what you want to build,” it says, then test their creation offline or share it with friends via a link. “Game creation has historically been limited to a very select group with technical experience,” it says. “Playground lowers the barriers to creation, so bringing game ideas to life can now be as easy as describing it through a few prompts — no coding experience required.” Read More... ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Google, officially, reveals, game-creation, platform, Playground</media:keywords>
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<title>New stealth RPG takes The Blood of Dawnwalker&amp;apos;s controversial time limit and goes full Majora&amp;apos;s Mask</title>
<link>https://news.jatlink.uk/23176</link>
<guid>https://news.jatlink.uk/23176</guid>
<description><![CDATA[  The Blood of Dawnwalker managed to stir up quite a controversy with its time restrictions, but that&#039;s not scaring indie developers away from instilling some good ol&#039; FOMO in players – in fact, some are leaning well into it. If you&#039;re old enough to remember Majora&#039;s Mask, one of the best Zelda games of all time, then you&#039;re also (un)lucky enough to have grappled with its three-day cycle. It&#039;s stressful, sure, but it&#039;s what makes the game as fun and unique as it is – if you ask me, anyway. I&#039;m not the only one who thinks so, apparently, as Studio Zubio is cooking up a stealth RPG with a similar feature… Bunderkin: The Ocular Eclipse. You can back it on Kickstarter right now, where it&#039;s already racked up nearly four times its initial $44,444 goal with nearly $175,000 raised so far. So, what is Bunderkin? Well, like I said, it finds players &quot;trapped in a three-day time loop&quot; as the ever-unpopular Beedee the Bunderdragon (yes, you read that right). Beedee is desperate to get into the Ocular Eclipse festival, which just so happens to be a &quot;once-in-a-lifetime&quot; event.https://www.youtube-nocookie.com/embed/FxE0PXJIinU There&#039;s a catch, though: a villain is plotting to freeze said eclipse, but Beedee discovers a mysterious device that transports him back in time so that he can do it all again and stop the chaotic foe. It sounds fun as heck, honestly, with Studio Zubio noting it&#039;s &quot;inspired by stealth classics like Metal Gear Solid and Tom Clancy&#039;s Splinter Cell&quot; – and, of course, Majora&#039;s Mask – with puzzles, stealth mechanics, and secrets galore. There&#039;s no release date set for Bunderkin: The Ocular Eclipse just yet, but its Steam page is live, so you can wishlist it if you&#039;re just as intrigued as I am. It&#039;s entering the limelight at an interesting time for sure, considering how The Blood of Dawnwalker&#039;s time restriction was so controversial that its biggest mod reworks it altogether and Baldur&#039;s Gate 3 publishing director Michael &quot;Cromwelp&quot; Douse had to step in to defend it. Regardless, I&#039;m not afraid of a little fear of missing out myself, and Studio Zubio appears to be conjurin&#039; up quite the fun little gem. Fingers crossed its launch window drops soon so I can relive my Majora&#039;s Mask days once again. Searching for some new games to play? Browse through our roundup of the most exciting upcoming indie games set to arrive this year and beyond. [/url] ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>New, stealth, RPG, takes, The, Blood, Dawnwalkers, controversial, time, limit, and, goes, full, Majoras, Mask</media:keywords>
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<title>The HyperX Cloud III is a superb wired headset, and a no&amp;brainer purchase when discounts are inbound</title>
<link>https://news.jatlink.uk/23177</link>
<guid>https://news.jatlink.uk/23177</guid>
<description><![CDATA[  You&#039;ve likely seen the HyperX Cloud III before.  It&#039;s a common sight to behold if you&#039;ve ever spent time hunting through the best gaming headsets on Amazon, which is what led me to finally test it out for myself. I wanted to ensure anyone who didn&#039;t take the time to scroll through the second page of Amazon&#039;s search results was still getting their money&#039;s worth. Just because a headset turns up on page one doesn&#039;t necessarily mean it&#039;s worth your time and attention, but that does happen to be the case here.Its fantastic sound, comfortable fit, and multi-platform prowess make it a worthwhile pickup, and its White-Pink colorway (which I tested below) is perfectly suited for cute and cozy setups. Though if you are debating adding this to your online shopping basket, just make sure it&#039;s sporting one of its many, many discounts before you buy. Key specs Price $99.99 / £101.99 Acoustic design Over ear, circumaural, closed back. Connection Wired (USB-C/USB-A) Drivers Dynamic, 53mm with Neodymium magnets Frequency response 10Hz-21kHz Microphone Electret condenser microphone ANC N/A Controls Mic mute button, volume dial Battery N/A Weight 308g (320g with microphone) Compatibility PC, PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, Mac, Mobile.Design  (Image credit: Future/Rosalie Newcombe) HyperX lives by the &quot;if it&#039;s not broke, don&#039;t fix it&quot; philosophy when it comes to the look of its headsets, and the Cloud III is no different. If it weren&#039;t for the fact that I opted for the White-Pink version for review, this headset would look identical to its wireless counterpart, the HyperX Cloud 3 Wireless. Which is great, as just because you&#039;re choosing the less feature-full version of the two doesn&#039;t mean that you deserve the least best-looking of the pair. As this is pretty much the same headset, it shares the same over-ear form factor, lightly memory foam-padded leather headband, and metal yokes. With this &#039;White-Pink&#039; version, the yokes are a cool-toned metallic pink rather than red, and the cups, fabric-coated cord, and headband are all draped in the same bright white paint job.While this design has been used before, that doesn&#039;t stop me from being a fan. The brand&#039;s decision to ensure the yokes, &#039;HyperX&#039; logos, the interior of the earcups, and the tiny speckles of the accompanying cord are all pink with this model in particular has won me over. Especially as it blends in well with my cute and cozy work-in-progress PC gaming setup.Features  (Image credit: Future/Rosalie Newcombe) Wired headsets like the HyperX Cloud II aren&#039;t bursting at the seams with features, but there&#039;s still a bit more to this pair than meets the eye. It&#039;s equipped with angled 53mm drivers, with a 10Hz-21kHz sound frequency, and is compatible with a wide range of gaming platforms thanks to the brand&#039;s unique cabling.Instead of a basic USB-C wired connection. HyperX has included a 3.5mm cable with an extension that provides the option of USB-C. The headset also includes a USB-A adapter (which is attached by default) to open it up to more platforms, including that of the PS5. While this may not seem exciting to some, I&#039;ve tested alternatives in a similar price range, like that of the Asus TUF Gaming H1 GEN II Hatsune Miku Edition wired headset, which was limited to USB-A only, so this is a refreshing sight to behold. Sure, you could always just buy an adapter, but I&#039;m always going to prefer it when brands provide everything you need from the get-go. Additionally, the wired Cloud III features a detachable Electret condenser microphone and onboard controls, including a mic mute button and volume dial.Performance With the high price of the Cloud III, I was expecting a lot, and I was not disappointed. While not as densely packed as I prefer, the memory foam padding on the underside of the headband made the pair incredibly comfortable to wear for long periods of time, which was handy now that Fire Emblem Fortune&#039;s Weave is taking up all my free time.As the latest game in the series has got me glued to my Switch 2, I chose to test the pair&#039;s audio with the handheld first and foremost, and it was an easy feat. Thanks to the cabling choice, I was able to pop off the USB-A adapter and stick the headset directly into the console&#039;s top USB-C port. Both the game&#039;s audio and dialogue absolutely shone through the white-added cups, which was exactly what a game that relies on amping you up through triumphant battles needed. Talking of the sound, I was a big fan of what the pair was able to muster, no matter if I was glued to Fire Emblem or playing on my PC, PS5, and even my Steam Deck. The extended frequency meant that there was more room for low-end sounds to pull through, which lent itself to games and music alike. I&#039;ve recently been on a bit of a Smashing Pumpkins kick, and Billy&#039;s guitar has never sounded clearer or crunchier - which is exactly what you want when it comes to a Siamese Dream album playthrough. Throughout my testing, the cord did become a bi ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, HyperX, Cloud, III, superb, wired, headset, and, no-brainer, purchase, when, discounts, are, inbound</media:keywords>
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<title>Capcom enlists Ron Perlman for Dragon&amp;apos;s Dogma 2: Dark Arisen, hopefully pays him more than he got for Fallout 1</title>
<link>https://news.jatlink.uk/23178</link>
<guid>https://news.jatlink.uk/23178</guid>
<description><![CDATA[  Fallout and Hellboy star Ron Perlman is teaming up with Capcom again to introduce you to Dragon&#039;s Dogma 2: Dark Arisen. Despite being best known for his myriad film and TV roles, Perlman is a pretty prolific voice actor, especially in games. His most famous contribution is to the Fallout series, where he serves as the narrator in multiple games, as well as the TV anchor that announces the bombs dropping in Fallout 4. Notably, he had no clue the series would be a success, saying that he was caught off guard when he heard there was a sequel coming, as he recalls working on the first entry as &quot;I did a couple of lines, and, you know, got my $40 and my sandwich and went home.&quot; And while never appearing in a Capcom game, Perlman did appear in 2020&#039;s Monster Hunter film, wearing an extremely anime-looking wig that did not suit his demeanor in the slightest. Capcom is clearly happy with that collab, as it has announced it&#039;ll be teaming up with Perlman to introduce players to Dragon&#039;s Dogma 2: Dark Arisen.  Perlman will be narrating a &quot;new video sharing a brief glimpse at what awaits in Dragon&#039;s Dogma 2: Dark Arisen,&quot; with Perlman lending &quot;his voice to guide us through Norgan and beyond,&quot; with the video set to debut later today (October 7, 2026 at 3pm PT | 6pm ET | 11pm BST) ahead of its launch on October 9, 2026.  While this may seem like a somewhat random collab, it actually mirrors a video Capcom released at the launch of the base game, with John Wick and Kung Fu Panda star Ian McShane serving as narrator. And unless I missed something, McShane does not feature as a voice actor in the game, and I don&#039;t believe Perlman is pegged to be part of the Dark Arisen cast either. But let&#039;s hope he got more than $40 and a sandwich to do this video at least. Dragon&#039;s Dogma 2 update finally gives the RPG the performance boost it desperately needed, and it&#039;s so good that it&#039;s even lowered the PC system requirements [/url] ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:09 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Capcom, enlists, Ron, Perlman, for, Dragons, Dogma, Dark, Arisen, hopefully, pays, him, more, than, got, for, Fallout</media:keywords>
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<title>D&amp;amp;D staff call for fair wages, AI protection, and creative freedom in new Wizards of the Coast union bid</title>
<link>https://news.jatlink.uk/23171</link>
<guid>https://news.jatlink.uk/23171</guid>
<description><![CDATA[  Dungeons and Dragons staff are asking Wizards of the Coast to recognize an official union, it was revealed on October 6. Alongside MTG&#039;s Studio X team, D&amp;D&#039;s workers intend to join United Wizards of the Coast (UWOTC-CWA), a union formed by MTG Arena staff with Communication Workers of America. Read the full story on Wargamer: D&amp;D staff call for fair wages, AI protection, and creative freedom in new Wizards of the Coast union bid ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>D&amp;D, staff, call, for, fair, wages, protection, and, creative, freedom, new, Wizards, the, Coast, union, bid</media:keywords>
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<title>Star Wars Zero Company studio is &amp;quot;returning&amp;quot; furloughed developers after &amp;quot;incredible response&amp;quot;</title>
<link>https://news.jatlink.uk/23170</link>
<guid>https://news.jatlink.uk/23170</guid>
<description><![CDATA[  Star Wars Zero Company developer Bit Reactor is actively &quot;returning more of our team back to work&quot; after furloughing staff right before launch due to apparent budget issues.  In a post on Bluesky, Bit Reactor CEO Greg Foertsch confirms the great de-furloughing began this week, which it calls &quot;an important step in our continued support for Zero Company.&quot; The statement confirms much of what was reported around the launch. &quot;Having to ask team members to step away after we navigated unexpected business developments out of our control and so close to launch was an incredibly difficult decision, but one that was necessary to help us eventually bring as many people back as possible,&quot; Foertsch continues. It&#039;s unclear how many, if any, developers may be laid off at the end of this return process. Whereas layoffs result in immediate job cuts, a furlough is essentially a period of unpaid absence or reduced hours which is generally enacted to lower costs and overhead during a period of some kind of financial hardship.  &quot;This team means a tremendous amount to me, and I am incredibly proud of what we have accomplished together,&quot; Foertsch adds. &quot;Thank you to our fans for the incredible response to the game and for supporting us along this journey. We look forward to sharing more updates regarding Bit Reactor and Zero Company soon.&quot;  Star Wars Zero Company saw some of the strongest reviews of any Star Wars game in recent years. We called it a solid strategy RPG after getting our feet wet, and it&#039;s sitting comfortably at a score of 84 on Metacritic. On Steam, Zero Company has &quot;very positive&quot; reviews. It was an utter shame to see the team behind it struggling even after shipping a great game, and it&#039;s good to see them getting back on their feet.  I&#039;ve learned to love Star Wars Zero Company&#039;s permadeath – by letting the new hires die.  [/url] ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Star, Wars, Zero, Company, studio, returning, furloughed, developers, after, incredible, response</media:keywords>
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<title>MTG Alchemy&amp;apos;s new Build&amp;A&amp;Planeswalker card shows the dying format at its best</title>
<link>https://news.jatlink.uk/23172</link>
<guid>https://news.jatlink.uk/23172</guid>
<description><![CDATA[  MTG Arena&#039;s Alchemy format may be in its death throes, but with a last strangled gasp it just disgorged one of its wildest designs yet, and I&#039;m tempted to give the online-only game mode another go, just to see this card in action. Read the full story on Wargamer: MTG Alchemy&#039;s new Build-A-Planeswalker card shows the dying format at its best ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>MTG, Alchemys, new, Build-A-Planeswalker, card, shows, the, dying, format, its, best</media:keywords>
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<title>Help, I have been abducted by a tiny car and cannot escape</title>
<link>https://news.jatlink.uk/23174</link>
<guid>https://news.jatlink.uk/23174</guid>
<description><![CDATA[  The diary of my time with Grand Theft Auto 5 so far consists, in the main, of struggles with cars. The perfidious automobile, the horseless carriage, has run rampant in Los Santos for weeks now, causing all manner of chaos as I attempt to live my life and do backflips and what-have-you... Read more. ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Help, have, been, abducted, tiny, car, and, cannot, escape</media:keywords>
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<title>Nier: Automata mastermind Yoko Taro says he&amp;apos;s still making games for &amp;quot;dementia prevention&amp;quot;</title>
<link>https://news.jatlink.uk/23173</link>
<guid>https://news.jatlink.uk/23173</guid>
<description><![CDATA[  By now, Yoko Taro&#039;s become one of the more prolific game developers around, and not just because of the distinctive moon mask he always wears during public appearances. Nier: Automata is a genuine worldwide sensation, a spin-off from his Drakengard series, and during a recent conversation he mentioned he&#039;s really done all he set out to do in the medium. The RPG creator sat down to speak with fellow dev Keisuke Okabe, who directed EnderLilies, for the opening ceremony of The Tenth Mosaic in late September. During their conversation, covered by 4Gamer and translated by Automaton, Yoko Taro got into his current slate of projects. Well, he mentioned there&#039;s not a huge amount happening in that area, by choice, because he&#039;s quite satisfied with his achievements at the minute. The first Drakengard was a distillation of more or less everything he wanted to do in the medium, he revealed, and everything that&#039;s come since is really just him using up his &quot;remaining days.&quot;https://www.youtube-nocookie.com/embed/JS2vp0n17BE He openly admits he&#039;s not keen on maintaining a strict work schedule, and all; going well, he hopes to step away from making games on a full-time basis. Apparently, he&#039;s doing good enough financially that stepping away is increasingly viable. &quot;Therefore, speaking from just an emotional standpoint - it&#039;s over,&quot; he says. &quot;I’m done working, I don’t want to do it anymore.&quot; I imagine many of us would love the power to say the same. Good on him, honestly. Since the early 2000s, we&#039;ve had a trilogy of Drakengard games, and a pair of Nier installments. The second, Automata, completely set the industry alight, pushing the franchise onto the global stage and making Yoko Taro a celebrated creative mind. Perhaps the right move is to step aside while you&#039;re ahead and fade into the sunset. That said, he does mention that there&#039;s another motivation to keep working to some extent: avoid the onset of dementia, because data suggests the risk of developing the condition goes up if you retire early. &quot;Even now, there are a lot of frustrating things concerning my work,&quot; he says, &quot;but when they do happen, I overcome them by telling myself: This is good for preventing dementia.&quot; As good a source of motivation as any. And if it helps us get a third Nier game eventually, all the better. For Nier Automata, Yoko Taro just made the RPG he wanted to and &quot;tried to stay hidden from Square Enix as much as possible&quot; [/url] ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Nier:, Automata, mastermind, Yoko, Taro, says, hes, still, making, games, for, dementia, prevention</media:keywords>
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<title>&amp;quot;You guys wanna see a dead body?&amp;quot;</title>
<link>https://news.jatlink.uk/23169</link>
<guid>https://news.jatlink.uk/23169</guid>
<description><![CDATA[  On Tuesday I published PC Gamer&#039;s first murder investigation, about a dead body found on a golf course in Golden Tee &#039;99. It includes at least one (1) twist and up to two (2) shocking reveals. But I know what you sickos are here for: you just wanna see the dead body. Here I am, golfing my way to it in MAME... Read more. ]]></description>
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<pubDate>Wed, 07 Oct 2026 19:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>You, guys, wanna, see, dead, body</media:keywords>
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<title>Building AI builders: Playbook for closing the AI knowledge&amp;capability gap</title>
<link>https://news.jatlink.uk/23167</link>
<guid>https://news.jatlink.uk/23167</guid>
<description><![CDATA[ The biggest barrier to AI adoption isn&#039;t awareness. It&#039;s the gap between talking about AI and building with it. Here&#039;s the playbook we used to turn non-technical, customer-facing professionals into confident AI builders in six weeks, and how your organization can replicate it. ]]></description>
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<pubDate>Wed, 07 Oct 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Building, builders:, Playbook, for, closing, the, knowledge-capability, gap</media:keywords>
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<title>How Cornerstone OnDemand cut database diagnosis by 78% with Amazon Bedrock</title>
<link>https://news.jatlink.uk/23168</link>
<guid>https://news.jatlink.uk/23168</guid>
<description><![CDATA[ Cornerstone OnDemand built Orion AI, a multi-agent system on Amazon Bedrock and Strands Agents, to turn database operations from reactive firefighting into proactive automation. A three-person team cut database diagnosis from 45 minutes to 10, a 78% reduction, in six months. See the design decisions other teams can reuse. ]]></description>
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<pubDate>Wed, 07 Oct 2026 17:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, Cornerstone, OnDemand, cut, database, diagnosis, 78, with, Amazon, Bedrock</media:keywords>
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<title>Beyond hours saved: Building the business case for agentic automation</title>
<link>https://news.jatlink.uk/23164</link>
<guid>https://news.jatlink.uk/23164</guid>
<description><![CDATA[ The RPA-era ROI model misses most of the value agentic automation creates. This post gives AI center of excellence leaders a framework to size the full value of agents across time savings, exception handling, decision quality, and maintenance economics, and to prioritize which workflows to automate first. ]]></description>
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<pubDate>Wed, 07 Oct 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Beyond, hours, saved:, Building, the, business, case, for, agentic, automation</media:keywords>
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<title>How Qlik built grounded, enterprise&amp;scale AI with Amazon Bedrock</title>
<link>https://news.jatlink.uk/23165</link>
<guid>https://news.jatlink.uk/23165</guid>
<description><![CDATA[ Qlik built Qlik Answers on Amazon Bedrock to give its 40,000+ customers grounded, sourced answers across structured and unstructured enterprise data. Learn how a layered, multi-agent architecture with cross-Region inference and Amazon Bedrock Guardrails delivers trusted AI at global scale. ]]></description>
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<pubDate>Wed, 07 Oct 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>How, Qlik, built, grounded, enterprise-scale, with, Amazon, Bedrock</media:keywords>
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<title>Automate remediation post AWS DevOps Agent investigation</title>
<link>https://news.jatlink.uk/23166</link>
<guid>https://news.jatlink.uk/23166</guid>
<description><![CDATA[ AWS DevOps Agent can diagnose production incidents but is kept in observe-and-report mode so it does not change resources directly. This post shows how to use AWS Lambda Durable Functions, Amazon EventBridge, and Amazon Bedrock to turn its investigation summaries into pre-validated fixes an on-call engineer can approve with a single action. ]]></description>
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<pubDate>Wed, 07 Oct 2026 17:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Automate, remediation, post, AWS, DevOps, Agent, investigation</media:keywords>
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<title>A new way for businesses to support and promote on VGC: The Video Games Podcast</title>
<link>https://news.jatlink.uk/23161</link>
<guid>https://news.jatlink.uk/23161</guid>
<description><![CDATA[  Want to back independent games media and promote your business on VGC: The Video Game Podcast? Then consider supporting our new Producer tier on Patreon. For $250 / £193, we’re offering businesses and individuals a way to promote themselves (or not – it’s up to you) via our popular weekly games industry podcast, VGC: The Video Game Podcast, which is listened to by tens of thousands of listeners each month. It’s also a way to support our work during a tough time for the games media, allowing us to remain 100% independent and keep producing the kind of content our readers want to see. Read More... ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>new, way, for, businesses, support, and, promote, VGC:, The, Video, Games, Podcast</media:keywords>
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<title>The Outlast Trials peaks at 117k players</title>
<link>https://news.jatlink.uk/23162</link>
<guid>https://news.jatlink.uk/23162</guid>
<description><![CDATA[ The Outlast Trials has peaked at 117,316 concurrent players on 7 October 2026 which is 3 years after release.View charts and more statistics on our website. ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:08 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>The, Outlast, Trials, peaks, 117k, players</media:keywords>
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<title>Sow chaos as a bird in Geoland: Seagull Adventure</title>
<link>https://news.jatlink.uk/23158</link>
<guid>https://news.jatlink.uk/23158</guid>
<description><![CDATA[  I have played a number of games that have the energy of ‘chaotic birds trying to destroy the world’. Geoland: Seagull Adventure is one such game, however here you play as a seagull that has been captured, so you must escape and then explore the world, taking on quests and solving little puzzles. Despite being […] ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Sow, chaos, bird, Geoland:, Seagull, Adventure</media:keywords>
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<title>Order Of The Sinking Star (Nintendo Switch 2) Review</title>
<link>https://news.jatlink.uk/23157</link>
<guid>https://news.jatlink.uk/23157</guid>
<description><![CDATA[  When I got to preview Order of the Sinking Star, I was pretty impressed with what I got to experience. Really dedicated puzzle games are few and far between, and I’m always interested when one has a good idea behind it. And despite being a fairly controversial figure, Johnathon Blow does still have some pedigree in the game industry that a puzzle game with his involvement is sure to be good—the double-edged sword of hinging your game on the name of one creator.  While my preview time with Order of the Sinking Star was brief enough to make me initially optimistic, the more time I spent with it, the more that optimism began to fade. Don’t get me wrong, it’s not a bad game, and it does have a lot of creative ideas. My issue with it is, those ideas are wrapped around a game that’s so incredibly one-note that it starts to feel more like a routine than a genuine exercise in creative thinking.  Order of the Sinking Star’s story is one wrapped in mystery. Players begin the game as... Read more ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Order, The, Sinking, Star, Nintendo, Switch, Review</media:keywords>
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<title>Degenerate Star Is Spooky, Gripping And Grungy</title>
<link>https://news.jatlink.uk/23159</link>
<guid>https://news.jatlink.uk/23159</guid>
<description><![CDATA[  At the beginning of the day, while at Brilliant Indie Treasures, knowing my recent love for narrative sims, my editor pointed me towards Degenerate Star – where a small whiteboard had been erected next to the station to keep track of who had taken a certain route during the demo. Intrigued, I asked to give […] ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Degenerate, Star, Spooky, Gripping, And, Grungy</media:keywords>
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<title>Forza Horizon 6 isn’t coming to PS5 this year, it’s claimed</title>
<link>https://news.jatlink.uk/23160</link>
<guid>https://news.jatlink.uk/23160</guid>
<description><![CDATA[  Forza Horizon 6 won’t come to PlayStation this year after all, it’s claimed. Developer Playground Games, as recently as last month, claimed that the critically acclaimed Xbox and PC racer would still arrive this year, as previously announced by Xbox. However, a new report disputes that. According to Deallabs writer billbul-kun, who has been accurately reporting hardware and software release information for a number of years now, the PS5 port of the Playground Games racer won’t arrive on PlayStation until 2027. Read More... ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:07 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Forza, Horizon, isn’t, coming, PS5, this, year, it’s, claimed</media:keywords>
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<title>Overwatch devs know removing Sombra&amp;apos;s Hack ability will &amp;quot;upset&amp;quot; players</title>
<link>https://news.jatlink.uk/23153</link>
<guid>https://news.jatlink.uk/23153</guid>
<description><![CDATA[  As notorious Overwatch hero Sombra makes her support class debut in Season 5: A Grim Doctrine, Blizzard is well aware that the former DPS losing her Hack ability is going to leave some players &quot;upset,&quot; but insists the change is &quot;better for the game.&quot; Sombra&#039;s big support rework was announced last month, and basically comes in an attempt to make her less annoying for both her foes and allies. As you&#039;d imagine, the rework means big changes to her abilities and perks. She&#039;s now got a new ability called Cyberspace, for example, replacing her damage-over-time Virus ability with a new projectile that weakens foes and heals allies.  Perhaps most notably, though, Sombra&#039;s Hack ability has been replaced by Hotfix. Rather than being able to mess with opponents by temporarily removing their abilities from them, it instead can be used to heal allies over time.  It&#039;s certainly a choice considering that Sombra&#039;s whole shtick is that she&#039;s a hacker – especially after game director Aaron Keller previously said that the rework wouldn&#039;t change &quot;her identity&quot; – and the devs are obviously aware that not everyone is a fan.  &quot;We&#039;ve seen a lot of reception about the Sombra rework, and one of the things people have talked about is the hacker losing hack,&quot; senior hero designer Leo Robles Gonzalez admits in a new dev livestream. https://www.youtube-nocookie.com/embed/uO2Sf69jFN8 Robles Gonzalez reveals that Blizzard &quot;tried a lot of different versions of Sombra where she still could hack enemies,&quot; but regardless, even with her lower damage output &quot;there was always that feeling of Sombra appearing out of nowhere, turning off my abilities, and then outputting damage that I can&#039;t really do anything about.&quot; Now though, the devs are hoping that they&#039;ve successfully produced &quot;the last rework&quot; of the notorious hero, adds hero designer Scott Kennedy, and while &quot;obviously players are going to be upset that they lost this hacking enemies version,&quot; the team reckons that &quot;this overall is going to be better for the game and players will really learn to love and enjoy her.&quot; It&#039;s not that her hacking abilities are totally missing, either. Hotfix is still able to hack health packs and deployable objects like Torbjörn&#039;s turrets and Ashe&#039;s B.O.B., and human enemies can be hacked when she uses her ult, EMP.  Even so, these changes are definitely going to take some getting used to for the veteran Sombra players. As a support main, though, I&#039;m excited to give the new version of the not-quite-as-hacky hacker a go.  Diablo 4: Lord of Hatred and Overwatch&#039;s resurgence reportedly drove Blizzard to its &quot;first back-to-back years of growth&quot; in almost 10 years. [/url] ]]></description>
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<pubDate>Wed, 07 Oct 2026 15:00:06 +0100</pubDate>
<dc:creator>Jat AI</dc:creator>
<media:keywords>Overwatch, devs, know, removing, Sombras, Hack, ability, will, upset, players</media:keywords>
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