Open-World Automation Game Foundry Reaches 4.0 with Trains and Massive Power Stations
There's a lot that goes into building a factory, especially when the factory is several square kilometers in size. Starting from a pile of ore and working up to an epic infrastructure of interconnected systems, all tuned to produce an output in various states of synchronization, requires familiarity with any number of different machines and the delivery methods between them. Conveyor belts are the gold standard, of course, but there are also pipes and vehicles to contend with, not to mention elevators and, when you only need a handful of items, just hand-carrying the components around. Whatever works, really, but it's hard to ignore that the coolest way to move things is by train.
There's a lot that goes into building a factory, especially when the factory is several square kilometers in size. Starting from a pile of ore and working up to an epic infrastructure of interconnected systems, all tuned to produce an output in various states of synchronization, requires familiarity with any number of different machines and the delivery methods between them. Conveyor belts are the gold standard, of course, but there are also pipes and vehicles to contend with, not to mention elevators and, when you only need a handful of items, just hand-carrying the components around. Whatever works, really, but it's hard to ignore that the coolest way to move things is by train.