For Project Zomboid players, the year-long wait for a stable build is nearly over
Project Zomboid build 42 went live in its 'unstable' form in December 2024. Over a year later, and despite the introduction of multiplayer support at the end of 2025, it's still not reached the 'stable' state that indicates a reliable experience and doesn't threaten to disrupt saves, servers, and mods. There's also been increasing unrest that the team doesn't talk to the community enough between updates. But new design director Christian 'Serellan' Allen, who joined Project Zomboid developer The Indie Stone in late 2025, is planning to change that. Read the rest of the story... RELATED LINKS:In a world of serious videogames, the Valheim devs' new co-op dungeon crawler is a reminder that having fun is okayTerraria teases "very exciting potential" for builders after celebrating one of its "largest player spikes" yetA decade on, beloved dark-fantasy ARPG Grim Dawn prepares for its "final hurrah," and it's an absolutely massive one
Project Zomboid build 42 went live in its 'unstable' form in December 2024. Over a year later, and despite the introduction of multiplayer support at the end of 2025, it's still not reached the 'stable' state that indicates a reliable experience and doesn't threaten to disrupt saves, servers, and mods. There's also been increasing unrest that the team doesn't talk to the community enough between updates. But new design director Christian 'Serellan' Allen, who joined Project Zomboid developer The Indie Stone in late 2025, is planning to change that.Read the rest of the story...
RELATED LINKS:
In a world of serious videogames, the Valheim devs' new co-op dungeon crawler is a reminder that having fun is okay
Terraria teases "very exciting potential" for builders after celebrating one of its "largest player spikes" yet
A decade on, beloved dark-fantasy ARPG Grim Dawn prepares for its "final hurrah," and it's an absolutely massive one