Take-Two chief is 'deeply disappointed' that we still don't have a new BioShock game
You'd think it would be fairly easy to make a BioShock game: After all, "there's always a lighthouse," as the man once said. Yet it's proven remarkably challenging: After three acclaimed games in relatively quick succession—BioShock in 2007, BioShock 2 in 2010, and BioShock Infinite in 2013—there's been nothing. Efforts have been made: Hangar 13 was reportedly in the early stages of work on a new game in the series in 2018, which even then seemed like an unusually long wait after Infinite. But it fizzled... Read more.

You'd think it would be fairly easy to make a BioShock game: After all, "there's always a lighthouse," as the man once said. Yet it's proven remarkably challenging: After three acclaimed games in relatively quick succession—BioShock in 2007, BioShock 2 in 2010, and BioShock Infinite in 2013—there's been nothing. Efforts have been made: Hangar 13 was reportedly in the early stages of work on a new game in the series in 2018, which even then seemed like an unusually long wait after Infinite. But it fizzled... Read more.