All character attributes in Everything is Crab explained

Evolution rogue-lite title Everything is Crab puts you in the shoes of Darwin, and several attributes determine how your character functions. While the value of these attributes will change throughout the course of your run, their core nature stays the same. This guide will explain all of them so that you can prepare accordingly for your run.Table of contentsAll Darwin stats in Everything is Crab explainedKey statsSecondary statsAll Darwin stats in Everything is Crab explained Darwin will always have two key categories of stats. The first set represents the main attributes, and the table below has a brief explanation about how they work.Key statsAttributeHow it worksPhysicalDetermines how much damage you deal with your physical attacks. AbilityDetermines how much damage you deal with your Ability effects. These are typically those attacks that allow you to do damage from range. Max HPThe maximum health of Darwin. If you lose health, you can always heal yourself. SocialYou influence animals within your range. SpeedDetermines how fast/slow you're moving on the map. The higher the speed, the faster you move. There's a whole bunch of secondary stats that also affect your run. Secondary statsAttributeHow it WorksDamageDetermines the damage from your attacks. CooldownsDetermines how long it takes for his abilities to recharge.Attack AreaThe radius of Darwin's attacks. SizeDetermines Darwin's size. This can be increased or reduced with Evolutions. RegenerationDetermines the rate at which Darwin heals his lost health. PlatingDetermines how much armor and protection Darwin has. Damage ResistanceResistance towards any incoming damage. Poison ResistanceResistance towards incoming poison attempts. DodgeDetermines the chances of Darwin successfully dodging an attack. Heat AdaptationDetermines how well Darwin can manage the heat in hot biomes. Cold AdaptationDetermines how well Darwin can manage the chill in cold biomes. Food ProgressDetermines the rate at which Darwin develops from consuming different food items. Feeding SpeedDetermines the rate at which you consume food items. Feeding DistanceDetermines how close you need to be to consume a food.Terrain AdaptationDetermines how effective Darwin is in any terrain. SensesAllows Darwin to perceive incoming threats and feeding opportunities. The post All character attributes in Everything is Crab explained appeared first on Destructoid.

May 10, 2026 - 13:00
All character attributes in Everything is Crab explained


Evolution rogue-lite title Everything is Crab puts you in the shoes of Darwin, and several attributes determine how your character functions. While the value of these attributes will change throughout the course of your run, their core nature stays the same.

This guide will explain all of them so that you can prepare accordingly for your run.

Table of contents
All Darwin stats in Everything is Crab explained
Darwin will always have two key categories of stats. The first set represents the main attributes, and the table below has a brief explanation about how they work.

Key stats
Attribute
How it works
Physical
Determines how much damage you deal with your physical attacks.
Ability
Determines how much damage you deal with your Ability effects. These are typically those attacks that allow you to do damage from range.
Max HP
The maximum health of Darwin. If you lose health, you can always heal yourself.
Social
You influence animals within your range.
Speed
Determines how fast/slow you're moving on the map. The higher the speed, the faster you move.
There's a whole bunch of secondary stats that also affect your run.

Secondary stats
Attribute
How it Works
Damage
Determines the damage from your attacks.
Cooldowns
Determines how long it takes for his abilities to recharge.
Attack Area
The radius of Darwin's attacks.
Size
Determines Darwin's size. This can be increased or reduced with Evolutions.
Regeneration
Determines the rate at which Darwin heals his lost health.
Plating
Determines how much armor and protection Darwin has.
Damage Resistance
Resistance towards any incoming damage.
Poison Resistance
Resistance towards incoming poison attempts.
Dodge
Determines the chances of Darwin successfully dodging an attack.
Heat Adaptation
Determines how well Darwin can manage the heat in hot biomes.
Cold Adaptation
Determines how well Darwin can manage the chill in cold biomes.
Food Progress
Determines the rate at which Darwin develops from consuming different food items.
Feeding Speed
Determines the rate at which you consume food items.
Feeding Distance
Determines how close you need to be to consume a food.
Terrain Adaptation
Determines how effective Darwin is in any terrain.
Senses
Allows Darwin to perceive incoming threats and feeding opportunities.

The post All character attributes in Everything is Crab explained appeared first on Destructoid.

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