All Potions & Materials in Wizard Alchemy – Crafting Guide

I'll be breaking down the full Potion/Spell crafting system in Wizard Alchemy step-by-step with all the details you need to know. Then, I'll list all the craftable Potions/Spells, their Recipes/Magic Score requirements and all materials and their details. Here's my complete Potions and Materials crafting guide in Wizard Alchemy. Table of contentsWizard Alchemy Potion Crafting GuideAll Potion Recipes in Wizard AlchemyAll Materials in Wizard AlchemyWizard Alchemy Potion Crafting Guide The Potion brewing/crafting system in Wizard Alchemy isn't as complex as the crafting system in The Forge. The short of it is - the higher the sum total Magic score value of the materials you put in, the higher the % chance for higher rarity Potions you'll get, it's all RNG in the end. That said, there is some nuance to it so here's a breakdown of how Potion crafting works in Wizard Alchemy once you open the Alchemy/Brewing menu:Every material has a Magic score (e.g., Blueberry 3) and every Potion in the game has a Magic value (e.g., Ice Spike Potion 10).To craft a Potion, you need to reach its Magic value with a sum total of all material Magic scores (You have 5 slots to do so in the Alchemy menu). Reaching a Potion's Magic value gives you a % chance to craft it.For example, to craft the Ice Spike Potion you need a minimum sum total Magic value of 10 or greater (e.g., This can be something like Blueberry 3 + Blueberry 3 + Withered Mushroom 4).The chance to craft any Potion increases if you increase the sum total of all material Magic scores without reaching the Magic value required for the next Potion.Likewise, if you overshoot a Potion's required Magic value, you'll have a lower chance to craft since you're now qualifying for higher rarity Potions.This means that to get the best % chance to craft a specific potion, your total Magic value should be between that potion's required value and 1 value less than the required Magic value for the next potion in line (e.g., For the Ice Spike Potion it's 10 to 39 (or ~20 to avoid wasting) since 40 is the value required for the next Potion (Iithe) and reaching it reduces your chances for Ice Spike).The higher your total sum of all material Magic scores, the higher rarity Potion you can craft - It's all RNG in the end.The last part of crafting is the quick-time events and your accuracy here increases or decreases the potion's Purity which is basically the potion's stats like how much damage it does or other values depending on the spell. Elemental Shards: There are also some materials like Elemental Shards (Ice, Fire, Earth, etc.) that don't have Magic scores and instead just increase chances for certain elemental spells according to their respective element (Keeping in mind that you still have to qualify for the % chance for that elemental spell with a high enough total sum Magic value). Elemental Shard Note: Only use one Elemental Shard to increase chances for that element since using more doesn't do anything and just overall decreases the Magic value because Elemental Shards contribute 0 Magic score. All Potion Recipes in Wizard Alchemy Here are all Potion recipes in Wizard Alchemy, that is, all the required Magic values for all Potions. As we mentioned above, you get the best crafting chance for a specific potion by combining materials to reach its Magic value or above without reaching a sum for the next Potion's Magic value. Race & Spell Combos: Check out our Wizard Alchemy Race Tier List to find out both the best races in the game as well as which Races to combine with which Potions/Spells. All PotionsMinimum Required Magic ValueWind Blade Potion6 MagicRock Blast Potion8 MagicIce Spike Potion10 MagicLithe Potion40 MagicFire Arrow Potion45 MagicEarth Shield Potion48 MagicIce Turtle Potion52 MagicTornado Potion70 MagicMeteorite Potion74 MagicEarth Spike Potion77 MagicFrost Thorns Potion80 MagicDragon Breath Potion99 MagicLotus Bloom Potion100 MagicRadiant Sword Potion105 MagicAll Materials in Wizard Alchemy Here are all the materials you can find for crafting Potions. I've included their Magic Score/Power and how to get them. Note that the Elemental Shards at the end like Ice, Fire, Earth, etc., don't have Magic Scores (thus contributing 0) and instead just increase chances for spells of their respective element.All MaterialsMagic Score/PowerHow to GetBlueberry3 Magic Score• Blueberry Bush• ChestsSeagull Egg5 Magic Score• Bird Nest• ChestsWithered Mushroom4 Magic Score• Mushroom Cluster• ChestsGoblin Finger15 Magic Score• Knife Goblin (75%)• Archer Goblin (50%)• ChestsGolden Tooth13 Magic Score• Pickaxe Dwarf (25%)• Warhammer Dwarf (38%)• ChestsDwarf Emblem12 Magic Score• Pickaxe Dwarf (75%)• Warhammer Dwarf (50%)• ChestsFlame Crest19 Magic Score• Warhammer Dwarf (13%)• Mutant Warhammer Dwarf (43%)• Dwarf King Boss (43%)• Mutant Archer Goblin (43%)Goblin Bone21 Magic Score• Knife Goblin (25%)• Archer Goblin (38%)• ChestsCopper Earring30 Magic Score• Mutant Archer Goblin (43%)• Mutant

May 16, 2026 - 13:00
All Potions & Materials in Wizard Alchemy – Crafting Guide


I'll be breaking down the full Potion/Spell crafting system in Wizard Alchemy step-by-step with all the details you need to know. Then, I'll list all the craftable Potions/Spells, their Recipes/Magic Score requirements and all materials and their details. Here's my complete Potions and Materials crafting guide in Wizard Alchemy.

Table of contents
Wizard Alchemy Potion Crafting Guide
The Potion brewing/crafting system in Wizard Alchemy isn't as complex as the crafting system in The Forge. The short of it is - the higher the sum total Magic score value of the materials you put in, the higher the % chance for higher rarity Potions you'll get, it's all RNG in the end. That said, there is some nuance to it so here's a breakdown of how Potion crafting works in Wizard Alchemy once you open the Alchemy/Brewing menu:

  • Every material has a Magic score (e.g., Blueberry 3) and every Potion in the game has a Magic value (e.g., Ice Spike Potion 10).
  • To craft a Potion, you need to reach its Magic value with a sum total of all material Magic scores (You have 5 slots to do so in the Alchemy menu).
  • Reaching a Potion's Magic value gives you a % chance to craft it.
  • For example, to craft the Ice Spike Potion you need a minimum sum total Magic value of 10 or greater (e.g., This can be something like Blueberry 3 + Blueberry 3 + Withered Mushroom 4).
  • The chance to craft any Potion increases if you increase the sum total of all material Magic scores without reaching the Magic value required for the next Potion.
  • Likewise, if you overshoot a Potion's required Magic value, you'll have a lower chance to craft since you're now qualifying for higher rarity Potions.
  • This means that to get the best % chance to craft a specific potion, your total Magic value should be between that potion's required value and 1 value less than the required Magic value for the next potion in line (e.g., For the Ice Spike Potion it's 10 to 39 (or ~20 to avoid wasting) since 40 is the value required for the next Potion (Iithe) and reaching it reduces your chances for Ice Spike).
  • The higher your total sum of all material Magic scores, the higher rarity Potion you can craft - It's all RNG in the end.
  • The last part of crafting is the quick-time events and your accuracy here increases or decreases the potion's Purity which is basically the potion's stats like how much damage it does or other values depending on the spell.
Elemental Shards: There are also some materials like Elemental Shards (Ice, Fire, Earth, etc.) that don't have Magic scores and instead just increase chances for certain elemental spells according to their respective element (Keeping in mind that you still have to qualify for the % chance for that elemental spell with a high enough total sum Magic value).

Elemental Shard Note: Only use one Elemental Shard to increase chances for that element since using more doesn't do anything and just overall decreases the Magic value because Elemental Shards contribute 0 Magic score.

All Potion Recipes in Wizard Alchemy
Here are all Potion recipes in Wizard Alchemy, that is, all the required Magic values for all Potions. As we mentioned above, you get the best crafting chance for a specific potion by combining materials to reach its Magic value or above without reaching a sum for the next Potion's Magic value.

Race & Spell Combos: Check out our Wizard Alchemy Race Tier List to find out both the best races in the game as well as which Races to combine with which Potions/Spells.

All Potions
Minimum Required Magic Value
Wind Blade Potion
6 Magic
Rock Blast Potion
8 Magic
Ice Spike Potion
10 Magic
Lithe Potion
40 Magic
Fire Arrow Potion
45 Magic
Earth Shield Potion
48 Magic
Ice Turtle Potion
52 Magic
Tornado Potion
70 Magic
Meteorite Potion
74 Magic
Earth Spike Potion
77 Magic
Frost Thorns Potion
80 Magic
Dragon Breath Potion
99 Magic
Lotus Bloom Potion
100 Magic
Radiant Sword Potion
105 Magic
All Materials in Wizard Alchemy
Here are all the materials you can find for crafting Potions. I've included their Magic Score/Power and how to get them. Note that the Elemental Shards at the end like Ice, Fire, Earth, etc., don't have Magic Scores (thus contributing 0) and instead just increase chances for spells of their respective element.

All Materials
Magic Score/Power
How to Get
Blueberry
3 Magic Score
 Blueberry Bush
 Chests
Seagull Egg
5 Magic Score
 Bird Nest
 Chests
Withered Mushroom
4 Magic Score
 Mushroom Cluster
 Chests
Goblin Finger
15 Magic Score
 Knife Goblin (75%)
 Archer Goblin (50%)
 Chests
Golden Tooth
13 Magic Score
 Pickaxe Dwarf (25%)
 Warhammer Dwarf (38%)
 Chests
Dwarf Emblem
12 Magic Score
 Pickaxe Dwarf (75%)
 Warhammer Dwarf (50%)
 Chests
Flame Crest
19 Magic Score
 Warhammer Dwarf (13%)
 Mutant Warhammer Dwarf (43%)
 Dwarf King Boss (43%)
 Mutant Archer Goblin (43%)
Goblin Bone
21 Magic Score
 Knife Goblin (25%)
 Archer Goblin (38%)
 Chests
Copper Earring
30 Magic Score
 Mutant Archer Goblin (43%)
 Mutant Warhammer Dwarf (43%)
 Archer Goblin (13%)
 Dwarf King Boss (43%)
Furnace Core
43 Magic Score
 Mutant Archer Goblin (14%)
 Mutant Warhammer Dwarf (43%)
 Dwarf King Boss (14%)
Light Shard
Earth Shard
Wind Shard
Ice Shard
Fire Shard
Dark Shard
Elemental Shards
0 Magic Score
+50% Chance of crafting an X Element Magic Potion, depending on the Shard you use
 Chests
 Golden Egg
 Elite/Mutant mobs
That's it for my All Potions and Materials crafting guide for Wizard Alchemy. Check out our Wizard Alchemy codes for a bunch of free goodies like Race Rerolls and more.

The post All Potions & Materials in Wizard Alchemy – Crafting Guide appeared first on Destructoid.

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