BitSummit Day 2 Report: A charming puzzler from an ex-Grasshopper dev and a nod to Mega Man Battle Network
One of the best things about BitSummit is that you can frequently see some of Japan’s most notable developers walking around the show floor like regular punters. It’s not clear whether it’s just a cultural thing, but developers who are recognisable enough to risk being swarmed by players and fans looking for autographs and selfies were they to try walking around a Gamescom or PAX show, instead get to walk around BitSummit without being pestered. This is my fourth year at BitSummit, and in all four years I’ve seen former Sony Interactive Entertainment president and long-time indie game champion Shuhei Yoshida happily wandering around from booth to booth. Today I also saw former PlatinumGames director Hideki Kamiya walking about. Read More...
One of the best things about BitSummit is that you can frequently see some of Japan’s most notable developers walking around the show floor like regular punters.It’s not clear whether it’s just a cultural thing, but developers who are recognisable enough to risk being swarmed by players and fans looking for autographs and selfies were they to try walking around a Gamescom or PAX show, instead get to walk around BitSummit without being pestered.
This is my fourth year at BitSummit, and in all four years I’ve seen former Sony Interactive Entertainment president and long-time indie game champion Shuhei Yoshida happily wandering around from booth to booth. Today I also saw former PlatinumGames director Hideki Kamiya walking about.
Read More...