An artist from some of my favorite Japanese games spent 6 years in a remote mountain village making an old-school D&D RPG, and it's throwing down the gauntlet for Elden Ring and Baldur's Gate 3

"No generative AI was used at any stage."

May 27, 2026 - 23:00
An artist from some of my favorite Japanese games spent 6 years in a remote mountain village making an old-school D&D RPG, and it's throwing down the gauntlet for Elden Ring and Baldur's Gate 3
"No generative AI was used at any stage."
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