At 3.5 million sales, Assassin's Creed Black Flag Resynced beat Ubisoft's full-year expectations in 2 weeks with "historical" PC performance
Even Ubisoft seems surprised you all wanted classic-style Assassin's Creed back this bad. Assassin's Creed Black Flag Resynced has sold 3.5 million units in 14 days, already beating the publisher's internal sales projections for the full year. "The strong launch of Assassin's Creed Black Flag Resynced in early July by Vantage Studios is an encouraging proof point" of Ubisoft's new corporate structure, CEO Yves Guillemot says in the company's latest financial report. That same restructuring has also cost numerous developers their jobs, including many of the very people who brought Black Flag Resynced to life. Black Flag Resynced is the first Assassin's Creed game to reach over 100,000 concurrent players on Steam. According to Ubisoft, "this translated into a historical proportion of sales for the franchise on PC, led by the US and Chinese markets." As part of today's financial report, Ubisoft announced net bookings of €256 million for the first quarter of the fiscal year, "down 9% year-on-year and slightly above guidance." Notably, that does not include any boost from Black Flag Resynced sales, which launched just after the start of the second quarter. Instead, those first quarter revenues were "driven by a record performance for Invincible: Guarding the Globe," an idle RPG for mobile. Clearly, though, Ubisoft expects investors to be pleased with the performance Resynced is going to show next quarter. "The game is the highest-rated Assassin's Creed title since the original Black Flag, and we are very pleased with the praise it received from players," Guillemot continues. "Two weeks in, the title has already exceeded the annual expectations we had. I would like to warmly thank the teams whose talent and dedication brought it to life. This launch illustrates the enduring appeal of the Assassin’s Creed brand, as well as the early benefits of our ongoing transformation and commitment to delivering very high-quality experiences." Ubisoft CEO says ditching physical games "helped" PC gaming, and PlayStation ending discs won't "disturb" the industry much anyway. [/url]
Even Ubisoft seems surprised you all wanted classic-style Assassin's Creed back this bad. Assassin's Creed Black Flag Resynced has sold 3.5 million units in 14 days, already beating the publisher's internal sales projections for the full year. "The strong launch of Assassin's Creed Black Flag Resynced in early July by Vantage Studios is an encouraging proof point" of Ubisoft's new corporate structure, CEO Yves Guillemot says in the company's latest financial report. That same restructuring has also cost numerous developers their jobs, including many of the very people who brought Black Flag Resynced to life.
Black Flag Resynced is the first Assassin's Creed game to reach over 100,000 concurrent players on Steam. According to Ubisoft, "this translated into a historical proportion of sales for the franchise on PC, led by the US and Chinese markets."
As part of today's financial report, Ubisoft announced net bookings of €256 million for the first quarter of the fiscal year, "down 9% year-on-year and slightly above guidance." Notably, that does not include any boost from Black Flag Resynced sales, which launched just after the start of the second quarter. Instead, those first quarter revenues were "driven by a record performance for Invincible: Guarding the Globe," an idle RPG for mobile.
Clearly, though, Ubisoft expects investors to be pleased with the performance Resynced is going to show next quarter. "The game is the highest-rated Assassin's Creed title since the original Black Flag, and we are very pleased with the praise it received from players," Guillemot continues. "Two weeks in, the title has already exceeded the annual expectations we had. I would like to warmly thank the teams whose talent and dedication brought it to life. This launch illustrates the enduring appeal of the Assassin’s Creed brand, as well as the early benefits of our ongoing transformation and commitment to delivering very high-quality experiences."
Ubisoft CEO says ditching physical games "helped" PC gaming, and PlayStation ending discs won't "disturb" the industry much anyway.
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