Corporations want to kill physical media because it suits them, but Big Box PC game packaging just got a second chance
If you were alive and sentient in the nineties you probably harbour some fondness for the "big box" PC games of yore. Back then, rather than buy an ephemeral digital license for a game, you'd head to a store to buy a huge box bedecked in lavish art, inside which you'd find a handful of 3.5-inch floppy discs or a CD-ROM, usually a substantial glossy manual, and if you were lucky, maybe even some extras like stickers or drink coasters... Read more.

If you were alive and sentient in the nineties you probably harbour some fondness for the "big box" PC games of yore. Back then, rather than buy an ephemeral digital license for a game, you'd head to a store to buy a huge box bedecked in lavish art, inside which you'd find a handful of 3.5-inch floppy discs or a CD-ROM, usually a substantial glossy manual, and if you were lucky, maybe even some extras like stickers or drink coasters... Read more.