PlayStation Dropped Kojima’s Physint Due To “Budget Concerns and Missed Deadlines”
Earlier this week, it was announced that PlayStation Studios and Sony had walked away from Physint, the ambitious new stealth-action game from Metal Gear Solid creator Hideo Kojima. Shortly after, it was announced that Kojima Productions would now be partnering with XBOX on the continued development of the game. At the time, however, we didn’t really know the why behind the big shakeup. A new report from Bloomberg helps paint more of the picture now, however, claiming that PlayStation ultimately pulled out of the project because of concerns over “budget, potential profitability, and exclusivity.” According to Bloomberg’s sources, a major factor behind the decision was that Death Stranding and its sequel, Death Stranding 2: On the Beach, failed to meet Sony’s sales expectations. The company was also hesitant to sink hundreds of millions of dollars into a project that wouldn’t remain exclusively locked to PlayStation. Watch the video The other issue is that, apparently,... Read more
Earlier this week, it was announced that PlayStation Studios and Sony had walked away from Physint, the ambitious new stealth-action game from Metal Gear Solid creator Hideo Kojima. Shortly after, it was announced that Kojima Productions would now be partnering with XBOX on the continued development of the game. At the time, however, we didn’t really know the why behind the big shakeup.A new report from Bloomberg helps paint more of the picture now, however, claiming that PlayStation ultimately pulled out of the project because of concerns over “budget, potential profitability, and exclusivity.”
According to Bloomberg’s sources, a major factor behind the decision was that Death Stranding and its sequel, Death Stranding 2: On the Beach, failed to meet Sony’s sales expectations. The company was also hesitant to sink hundreds of millions of dollars into a project that wouldn’t remain exclusively locked to PlayStation.
Watch the video
The other issue is that, apparently,
... Read more