Transport Fever 3 Receives First Stability Update

The first week after the release of Transport Fever 3 has been an exciting one for the team at Urban Games. Years of work finally being experienced and enjoyed by players is something we have been looking forward to.As part of the release of the game we have listened to and read the feedback from a great many players around the world. While we are delighted by the tremendous interest in the game and all the positive feedback we have received, we are particularly paying attention to those who are not finding the game as enjoyable as we expected and hoped it would be. We have read your reviews and comments and we believe we understand the main causes for any disappointment, so it is the highest priority for us that we address these concerns quickly.The first thing that we are aiming to do is ensure that the game runs smoothly without any problems for as many people as possible. We have released our first stability update today which should improve a good number of stability and performance issues, and we will review feedback from this update to make further improvements.Please find the release notes here.This stability update does not address every issue, if your particular issue has not been fixed yet, please rest assured that we are doing everything we can to resolve it in future stability updates.We have listened to your comments regarding the user interface and in particular the number of clicks some actions require, and will be simplifying as many of these functions as we can without losing functionality. We have also heard to your comments regarding the quality of localisation for the game and are working to eliminate confusing or inadequate text as quickly as possible. And yes, we have also seen the critisism regarding anachronistic content in the game, and we will address this as well.One of the more regular areas of concern is with regard to the mod hub and we are actively investigating this for improvement. Modding is a critical part of making the game feel personal to your own goals, so improving the mod hub is something we'll look at constantly over the life of the game.While this update addresses issues specific to players on PC, Mac and Linux on Steam, and will also be rolled out to players on GOG and EGS in the coming days, there will be future updates for players on PlayStation 5 and XBOX Series X|S. Our goal with the game is to continue to improve it over time, and it is thanks to your feedback that we understand where that improvement is most needed. Thank you for caring enough to explain where the game is not performing as you would expect, and we will be ensuring a great experience for all players as quickly as possible.Thank you for being a part of this journey,The Urban Games Team

Oct 8, 2026 - 15:00
 2
Transport Fever 3 Receives First Stability Update

The first week after the release of Transport Fever 3 has been an exciting one for the team at Urban Games. Years of work finally being experienced and enjoyed by players is something we have been looking forward to.

As part of the release of the game we have listened to and read the feedback from a great many players around the world. While we are delighted by the tremendous interest in the game and all the positive feedback we have received, we are particularly paying attention to those who are not finding the game as enjoyable as we expected and hoped it would be. We have read your reviews and comments and we believe we understand the main causes for any disappointment, so it is the highest priority for us that we address these concerns quickly.

The first thing that we are aiming to do is ensure that the game runs smoothly without any problems for as many people as possible. We have released our first stability update today which should improve a good number of stability and performance issues, and we will review feedback from this update to make further improvements.

Please find the release notes here.

This stability update does not address every issue, if your particular issue has not been fixed yet, please rest assured that we are doing everything we can to resolve it in future stability updates.

We have listened to your comments regarding the user interface and in particular the number of clicks some actions require, and will be simplifying as many of these functions as we can without losing functionality. We have also heard to your comments regarding the quality of localisation for the game and are working to eliminate confusing or inadequate text as quickly as possible. And yes, we have also seen the critisism regarding anachronistic content in the game, and we will address this as well.

One of the more regular areas of concern is with regard to the mod hub and we are actively investigating this for improvement. Modding is a critical part of making the game feel personal to your own goals, so improving the mod hub is something we'll look at constantly over the life of the game.

While this update addresses issues specific to players on PC, Mac and Linux on Steam, and will also be rolled out to players on GOG and EGS in the coming days, there will be future updates for players on PlayStation 5 and XBOX Series X|S. Our goal with the game is to continue to improve it over time, and it is thanks to your feedback that we understand where that improvement is most needed. Thank you for caring enough to explain where the game is not performing as you would expect, and we will be ensuring a great experience for all players as quickly as possible.

Thank you for being a part of this journey,

The Urban Games Team

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