Patch Notes - Update 1.1

Hello mortals,How is the torment going? We hope you are pleased with the things you are seeing… If you saw something unsightly, well, it is now resolved. For those who opened the box on consoles, your patch is coming soon.Read below to see a small bit of what our cultists have been working on…NewAdded a startup notice that tells you when your GPU driver is out of date and needs updating.Progression and SoftlocksFixed an issue that caused the player to fall through the floor after climbing the ladder out of the sewers.Fixed a collision issue that could stop you from finishing the Charlotte chase.Fixed levels not loading in time after Sunny's pillar teleport, which could make you fall through the world in the labyrinth.Fixed Charlotte sometimes getting stuck on the rock ledge during her boss fight.Fixed the Flooded Room lever not spawning if you saved and reloaded partway through the corpse puzzle.Visuals and AnimationFixed the victim disappearing in the cutscene when you pick up the knife.Fixed a rare bookshelf animation offset.Reduced visible pop-in of geometry and lighting when backtracking through the dungeon, the Chatterer chase and a stairwell area.Removed placeholder "Burning House" text that showed through a window in the labyrinth.More patches are to come…

Oct 15, 2026 - 15:00
 2
Patch Notes - Update 1.1
Hello mortals,

How is the torment going? We hope you are pleased with the things you are seeing… If you saw something unsightly, well, it is now resolved. For those who opened the box on consoles, your patch is coming soon.

Read below to see a small bit of what our cultists have been working on…

New
  • Added a startup notice that tells you when your GPU driver is out of date and needs updating.

Progression and Softlocks
  • Fixed an issue that caused the player to fall through the floor after climbing the ladder out of the sewers.

  • Fixed a collision issue that could stop you from finishing the Charlotte chase.

  • Fixed levels not loading in time after Sunny's pillar teleport, which could make you fall through the world in the labyrinth.

  • Fixed Charlotte sometimes getting stuck on the rock ledge during her boss fight.

  • Fixed the Flooded Room lever not spawning if you saved and reloaded partway through the corpse puzzle.

Visuals and Animation
  • Fixed the victim disappearing in the cutscene when you pick up the knife.

  • Fixed a rare bookshelf animation offset.

  • Reduced visible pop-in of geometry and lighting when backtracking through the dungeon, the Chatterer chase and a stairwell area.

  • Removed placeholder "Burning House" text that showed through a window in the labyrinth.

More patches are to come…

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