All Emperor’s Tarot Cards in Warhammer Survivors explained (Power Ups)

Warhammer Survivors has 10 different Emperor’s Tarot cards that you can unlock in the 40K universe, and they offer unique power-ups for your characters. All 10 of them are immensely powerful in terms of their in-game effects. In this guide, I will explain how each Tarot Card works. All Emperor’s Tarot Cards and how they work in Warhammer Survivorshttps://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 I have explained the effect of every Tarot Card in the table below. Screenshot by Destructoid NameAbilityVIII – The God-EmperorGain +1 Redeployment at Level 2, 20, and 40. You become Frenzied for 10 seconds whenever you redeploy. XV – The Tides of the WarpAttracts Stage Items, Pickups, and Light Sources toward you when a specific number of enemies have been killed. 0 – The FoolRaises the chance of you finding a Collectathon pickup. When you redeploy, it triggers a Collectathon on critical HP. Any currency collected has a chance to heal or increase Corruption. XIV – The Young WarriorGives +5 Rerolls. You also get +10% Veterancy and -5% Reload for each follower. It also makes it easier to find Laud Hailers. XVI – The Tree of LifeGet doubled healing and immunity to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. You’ll get Blessed for Overheal seconds whenever you do so. IX – DaemonGet +2 Skip, Banish, and Reroll. Gain Corruption at every level, and it also reduces Reload stat slightly. However, you get better Skill and Move stats. III – The HulkAll attacks against Tyranids have chance to deal double damage. Range and Skill raises by 2% every level while Move drops by the same percentage. X – AstartesAll attacks against Orks have a chance to deal double damage. Melee weapons gain +15% Range, +20% Knockback, Strength, and +25% base damage. I – GalaxyEmit Warp Rifts within Aura range. The character starts to gain +1% Range at every level. IV – The Silver KeyRaises the chances of inflicting status effects on enemies, their duration, and damage by 20%. Do note that while there are two different universes in the game, you can only find these Tarot Cards in the 40K universe. The post All Emperor’s Tarot Cards in Warhammer Survivors explained (Power Ups) appeared first on Destructoid.

Nov 11, 2026 - 06:00
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All Emperor’s Tarot Cards in Warhammer Survivors explained (Power Ups)
Warhammer Survivors has 10 different Emperor’s Tarot cards that you can unlock in the 40K universe, and they offer unique power-ups for your characters. All 10 of them are immensely powerful in terms of their in-game effects.

In this guide, I will explain how each Tarot Card works.

All Emperor’s Tarot Cards and how they work in Warhammer Survivors
https://embeds.beehiiv.com/a8d62108-86ed-4039-bf49-44877ba62c15 I have explained the effect of every Tarot Card in the table below.

Screenshot by Destructoid
Name
Ability
VIII – The God-Emperor
Gain +1 Redeployment at Level 2, 20, and 40. You become Frenzied for 10 seconds whenever you redeploy.
XV – The Tides of the Warp
Attracts Stage Items, Pickups, and Light Sources toward you when a specific number of enemies have been killed.
0 – The Fool
Raises the chance of you finding a Collectathon pickup. When you redeploy, it triggers a Collectathon on critical HP. Any currency collected has a chance to heal or increase Corruption.
XIV – The Young Warrior
Gives +5 Rerolls. You also get +10% Veterancy and -5% Reload for each follower. It also makes it easier to find Laud Hailers.
XVI – The Tree of Life
Get doubled healing and immunity to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. You’ll get Blessed for Overheal seconds whenever you do so.
IX – Daemon
Get +2 Skip, Banish, and Reroll. Gain Corruption at every level, and it also reduces Reload stat slightly. However, you get better Skill and Move stats.
III – The Hulk
All attacks against Tyranids have chance to deal double damage. Range and Skill raises by 2% every level while Move drops by the same percentage.
X – Astartes
All attacks against Orks have a chance to deal double damage. Melee weapons gain +15% Range, +20% Knockback, Strength, and +25% base damage.
I – Galaxy
Emit Warp Rifts within Aura range. The character starts to gain +1% Range at every level.
IV – The Silver Key
Raises the chances of inflicting status effects on enemies, their duration, and damage by 20%.
Do note that while there are two different universes in the game, you can only find these Tarot Cards in the 40K universe.

The post All Emperor’s Tarot Cards in Warhammer Survivors explained (Power Ups) appeared first on Destructoid.

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