LOVELY EVENT - FREE ITEMS & GEMS!
Valenslimes Day has come again to IdleOn!• Valenslimes Event is HERE! Collect 50 choco boxes from monsters every day and open them for free gems, new exclusive hats, event cards and more!Play the new BITTERSWEET BITES game in World 1 town! Take bites of sweet chocolate pieces, while avoiding the BITTER ones... only problem is, there's no way to know which is which! Rewards include the Lovely Day nametag, the NEW Choco Nametag, Gold Balls, and of course Event Points!• TONS of ways to earn Bittersweet Bites:1. Collect all 50 choco boxes from monsters. This gives +1 every day!2. Have IdleOn running, the exact timer is shown in the bottom-right corner of the Bittersweet Game display.3. Buy them in batches of 2, 5, or 10 with gems! You can only buy a single batch every day, so choose wisely.4. Open up IdleOn for the first time! That's right, I gave everyone +1 play for free, and I gave it with love from me to u xoxoxo5. This isn't a way to get more plays, but its important. Event plays CARRY OVER to the next event! Just sayin'. So do Event Points, duh.New EVENT SHOP, talk to the Loveulyte NPC in World 1 Town to see what's in stock!• New Research Grid bonus \[O8]: Game Design 102 - boosts Research EXP gain based on total Observation LV, optical monocles are back in style!• New Research Grid bonus \[N4]: Divine Design - Arctis is now permanently counted as linked for all players... one step closer... Doot owners will get a different bonus instead.• New Research Grid bonus \[L11]: Smart Eye - increases the minimum possible roll when searching for new observations every time you fail a roll, but gets reset when you succeesfully find a new observation.• You can now claim +1 TOME for watching my streams without needing to get a Gem Drop. Tune in to see for yourself. OH, and I stream on YOUTUBE now too, you can get +1 Tome via my youtube streams too! • Artifact Chance display has changed for really low odds -- if you have less than a 1 in 10,000 chance for the current chest you're about to open, instead of just saying "0.01%", it will say the actual odds, like 1 in 63,354 for example.• DNA drops in Gaming no longer show up if you have all Mutations. They still happen, you still get +DNA every sprout harvest just in-case they have a use later on, but visually the DNA strands wont show up.• There was a magma-flare on the W5 Docks, spiking the temperature to 16423°C. Everyone's Transcendent Artifacts are dead. Due to a large imbalance in odds -- to the point where Transcendent Artifacts from the first 6 islands were more common than Eldritch artifacts -- I have removed all of the ill-gotten transcendent artifacts. As for the rest, they were 100x rarer than they're meant to be, and have been lowered.• Changed the "Jackpots Hit in Arcade" Tome metric. It now caps at 4 jackpots, giving 20 PTS each (80 PTS max). Before, it was less fair, as it had a much higher max.• Glimbo Insider Trading Secrets now gives DR multi every 100 trades, instead of every 25.• Guaranteed Crystal mobs spawn rate increased: 2/sec -> 5/sec. While I will be looking further into reducing lag overall, I am making this slight adjustment to help make things better in the meantime.• Fixed a rare bug that was crashing certain users on the new W7 Trench maps.• Fixed the Bleeding Heart elixir in Spelunking. It now works exactly as it says it does, boosting POW by 100x and raising Stamina Costs by 4x for every use -- e.g. 5 uses would put you at 500x POW and 20x Stamina costs. • Fixed the "Auto not working!" situation for Pirate Mess Hall endgame map for Steam and Web. Mobile will have the fix next update.• Fixed the glitch causing Research EXP/LV to be inconsistent between characters.• Fixed a display issue where Glimbo & Boomy Mine pets were missing from the Bonuses list in Pet Park. Their bonuses worked, it's just their displays that were missing.• Fixed an issue where Bubba's Sooshi megaflesh where it would sometimes replace your Dice Roll with an inferior roll. For those curious, that is because Sooshi was looking at the total number of all your dice, NOT the resulting multiplier, which are NOT the same number! It now looks at the multiplier, since that's all you gamers seem to care about these days smh my head• Fixed a display issue where cog claims could show up in Tiny Cog slots. These gave no stats, if this happened to you simply drag the cogs back into your inventory to clear up space for your tiny cogs.• Fixed a potential mobile overflow regarding EXP balloons with regards to Cooking EXP• Fixed a bug where the Prehistoric Armor set was not giving any Research EXP bonus, despite the description saying it should• Fixed a bug where you could get more than +1 Tournament Registration for tome per day. All ill-gotten registrations have been removed from all players.• Fixed a bug where using Charred Bones would use up the whole stack. This has been fixed, they now get used one-by-one as I said they would.5000 GEMS winners from LAST Patch Notes are:gpezao,


• Valenslimes Event is HERE! Collect 50 choco boxes from monsters every day and open them for free gems, new exclusive hats, event cards and more!


Take bites of sweet chocolate pieces, while avoiding the BITTER ones... only problem is, there's no way to know which is which! Rewards include the Lovely Day nametag, the NEW Choco Nametag, Gold Balls, and of course Event Points!
• TONS of ways to earn Bittersweet Bites:
1. Collect all 50 choco boxes from monsters. This gives +1 every day!
2. Have IdleOn running, the exact timer is shown in the bottom-right corner of the Bittersweet Game display.

3. Buy them in batches of 2, 5, or 10 with gems! You can only buy a single batch every day, so choose wisely.
4. Open up IdleOn for the first time! That's right, I gave everyone +1 play for free, and I gave it with love from me to u xoxoxo
5. This isn't a way to get more plays, but its important. Event plays CARRY OVER to the next event! Just sayin'. So do Event Points, duh.

• New Research Grid bonus \[O8]: Game Design 102 - boosts Research EXP gain based on total Observation LV, optical monocles are back in style!
• New Research Grid bonus \[N4]: Divine Design - Arctis is now permanently counted as linked for all players... one step closer... Doot owners will get a different bonus instead.
• New Research Grid bonus \[L11]: Smart Eye - increases the minimum possible roll when searching for new observations every time you fail a roll, but gets reset when you succeesfully find a new observation.

• You can now claim +1 TOME for watching my streams without needing to get a Gem Drop. Tune in to see for yourself. OH, and I stream on YOUTUBE now too, you can get +1 Tome via my youtube streams too!

• Artifact Chance display has changed for really low odds -- if you have less than a 1 in 10,000 chance for the current chest you're about to open, instead of just saying "0.01%", it will say the actual odds, like 1 in 63,354 for example.
• DNA drops in Gaming no longer show up if you have all Mutations. They still happen, you still get +DNA every sprout harvest just in-case they have a use later on, but visually the DNA strands wont show up.

• There was a magma-flare on the W5 Docks, spiking the temperature to 16423°C. Everyone's Transcendent Artifacts are dead. Due to a large imbalance in odds -- to the point where Transcendent Artifacts from the first 6 islands were more common than Eldritch artifacts -- I have removed all of the ill-gotten transcendent artifacts. As for the rest, they were 100x rarer than they're meant to be, and have been lowered.
• Changed the "Jackpots Hit in Arcade" Tome metric. It now caps at 4 jackpots, giving 20 PTS each (80 PTS max). Before, it was less fair, as it had a much higher max.
• Glimbo Insider Trading Secrets now gives DR multi every 100 trades, instead of every 25.
• Guaranteed Crystal mobs spawn rate increased: 2/sec -> 5/sec. While I will be looking further into reducing lag overall, I am making this slight adjustment to help make things better in the meantime.

• Fixed a rare bug that was crashing certain users on the new W7 Trench maps.
• Fixed the Bleeding Heart elixir in Spelunking. It now works exactly as it says it does, boosting POW by 100x and raising Stamina Costs by 4x for every use -- e.g. 5 uses would put you at 500x POW and 20x Stamina costs.
• Fixed the "Auto not working!" situation for Pirate Mess Hall endgame map for Steam and Web. Mobile will have the fix next update.
• Fixed the glitch causing Research EXP/LV to be inconsistent between characters.
• Fixed a display issue where Glimbo & Boomy Mine pets were missing from the Bonuses list in Pet Park. Their bonuses worked, it's just their displays that were missing.
• Fixed an issue where Bubba's Sooshi megaflesh where it would sometimes replace your Dice Roll with an inferior roll. For those curious, that is because Sooshi was looking at the total number of all your dice, NOT the resulting multiplier, which are NOT the same number! It now looks at the multiplier, since that's all you gamers seem to care about these days smh my head
• Fixed a display issue where cog claims could show up in Tiny Cog slots. These gave no stats, if this happened to you simply drag the cogs back into your inventory to clear up space for your tiny cogs.
• Fixed a potential mobile overflow regarding EXP balloons with regards to Cooking EXP
• Fixed a bug where the Prehistoric Armor set was not giving any Research EXP bonus, despite the description saying it should
• Fixed a bug where you could get more than +1 Tournament Registration for tome per day. All ill-gotten registrations have been removed from all players.
• Fixed a bug where using Charred Bones would use up the whole stack. This has been fixed, they now get used one-by-one as I said they would.
5000 GEMS winners from LAST Patch Notes are:
gpezao, EdgyOtaku, NetrexOne, maniaan, Grinoar, Unamed 0, ragnar86, OB IVAN, MrBube, HoboJoe1
10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!
I hope you win all the jackpots and NEVER eat a single bitter chocolate ːHeart_IdleOnː
xoxoxo Lavaflame2