Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale," "a hero looter shooter," "a co-op Soul game," or "a co-op Shadow of the Colossus game"

"Internally, we thought the game was deeper, more fun, better than we actually had in our hands"

Mar 12, 2026 - 23:00
Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale," "a hero looter shooter," "a co-op Soul game," or "a co-op Shadow of the Colossus game"
"Internally, we thought the game was deeper, more fun, better than we actually had in our hands"
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