Marathon Week 2: Updates, Fixes, and More
Your second weekend in Marathon begins now. Before you infil to Perimeter, Dire Marsh, Outpost or... elsewhere... the team would like to share some news we think you'll like. While we're hard at work on what Update 1.0.5 brings next week, get briefed on what's been revealed with this transmission.We're Increasing Stack Sizes in VaultNext week, we are planning to make a change to free up a little more space in your Vault. We've seen the feedback on some stack sizes not feeling large enough and will be making the following change:➡️ Consumables, Ammo, Salvage, and Grenades will now have larger stack sizes in the Vault.We're also adding some additional Vault filters for keys and backpacks in this update.We've Heard Your Audio Distance Feedback (Get It?)We've seen your feedback about the increased range at which you can hear other players in combat and are closely monitoring how it affects your runs. We recognize that this was an overcorrection and will pull things back in a way that maintains your ability to hear each other's actions, but not at a distance that feels excessive. We're still aligning on how to ensure the best player experience and will deploy changes in an upcoming update.PC Performance Improvement PlansWe have seen reports from some players wanting more performance out of their high-end PC setups. For launch, our team prioritized performance for low- and mid-spec PCs to ensure as many people as possible are able to play. But we also want performance to feel amazing on high-end hardware.Near term: We’re working on a guide to help you get the most out of the hardware you have today.Long term: Improvements benefiting high-spec PCs. We want to be transparent that this will take some time and won't come all "at once" in a single season.We understand that for competitive shooters, performance is always going to be important. Like other critical technical systems, such as game security or PC hardware compatibility, it’s an area we will continue to advance over time.Fixed: Rook Credit HeistsWe have fixed an issue where Rooks were able to load into a run and immediately exit, and they would still receive a bonus sum of credits. This is a server-side fix and does not require you to restart your client.You're going to have to try harder than that, Rooks.Plug Into Our Signal for the Latest UpdatesThis is merely the metadata of the download we're compiling for Update 1.0.5. If you haven't yet, be sure to catch up on this week's patch notes or preview how we're expanding the Reward Pass in Season 1. Want to be the first Runner in the know? Follow @MarathonDevTeam on Twitter/X and Bluesky or join the official Marathon Discord community for the latest - if a little knowledge doesn't send you running back to Nona, that is.And please, perhaps most importantly: keep uploading your honest, direct feedback to us. Together, we'll make Marathon the best version of itself.
Your second weekend in Marathon begins now. Before you infil to Perimeter, Dire Marsh, Outpost or... elsewhere... the team would like to share some news we think you'll like. While we're hard at work on what Update 1.0.5 brings next week, get briefed on what's been revealed with this transmission.
We're Increasing Stack Sizes in Vault
Next week, we are planning to make a change to free up a little more space in your Vault. We've seen the feedback on some stack sizes not feeling large enough and will be making the following change:
➡️ Consumables, Ammo, Salvage, and Grenades will now have larger stack sizes in the Vault.

We're also adding some additional Vault filters for keys and backpacks in this update.
We've Heard Your Audio Distance Feedback (Get It?)
We've seen your feedback about the increased range at which you can hear other players in combat and are closely monitoring how it affects your runs. We recognize that this was an overcorrection and will pull things back in a way that maintains your ability to hear each other's actions, but not at a distance that feels excessive. We're still aligning on how to ensure the best player experience and will deploy changes in an upcoming update.
PC Performance Improvement Plans
We have seen reports from some players wanting more performance out of their high-end PC setups. For launch, our team prioritized performance for low- and mid-spec PCs to ensure as many people as possible are able to play. But we also want performance to feel amazing on high-end hardware.
Near term: We’re working on a guide to help you get the most out of the hardware you have today.
Long term: Improvements benefiting high-spec PCs. We want to be transparent that this will take some time and won't come all "at once" in a single season.
We understand that for competitive shooters, performance is always going to be important. Like other critical technical systems, such as game security or PC hardware compatibility, it’s an area we will continue to advance over time.
Fixed: Rook Credit Heists
We have fixed an issue where Rooks were able to load into a run and immediately exit, and they would still receive a bonus sum of credits. This is a server-side fix and does not require you to restart your client.
You're going to have to try harder than that, Rooks.
Plug Into Our Signal for the Latest Updates
This is merely the metadata of the download we're compiling for Update 1.0.5. If you haven't yet, be sure to catch up on this week's patch notes or preview how we're expanding the Reward Pass in Season 1. Want to be the first Runner in the know? Follow @MarathonDevTeam on Twitter/X and Bluesky or join the official Marathon Discord community for the latest - if a little knowledge doesn't send you running back to Nona, that is.
And please, perhaps most importantly: keep uploading your honest, direct feedback to us. Together, we'll make Marathon the best version of itself.