Broken Sword devs showered in $400,000 after promising to drop AI upscaling and draw 55,000 frames by hand for remastered sequel: "No AI, just humans"

Revolution Software's previous remaster used AI upscaling, but "in the end it was a lot of work that could have frankly been spent directly on the game"

Apr 10, 2026 - 20:00
Broken Sword devs showered in $400,000 after promising to drop AI upscaling and draw 55,000 frames by hand for remastered sequel: "No AI, just humans"
Revolution Software's previous remaster used AI upscaling, but "in the end it was a lot of work that could have frankly been spent directly on the game"
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