Patch Notes: Version 0.10.0.4.268-9d2ca277
Ahoy, captains!Thank you for your patience and support throughout our journey. In this update, we’ve focused on addressing some of the most commonly reported issues so far.Among the changes, you’ll notice improved connection stability, reduced disk and CPU usage, and a variety of quality-of-life adjustments designed to make your overall experience smoother.As for Steam Cloud Save fixes, they’re still on the way. After additional internal testing, we decided to give them more time to ensure everything works reliably before release.Patch notesVersion: 0.10.0.4.268-9d2ca277Important bitsAdded a new setting: Force Relay Connection. Doesn't work with Direct IP connections. Sometimes players are unable to connect directly to their friends’ games because P2P traffic is blocked along the route. This can happen for many reasons, such as router settings, ISP restrictions, firewall restrictions, and more. This option forces the use of our relay servers instead of a direct P2P connection, which can improve stability at the cost of higher latency (ping)Fixed a bug that caused connection issues for players with non-English Windows usernamesFixed unnecessary CPU usage on idle servers and clientsDisk usage during gameplay has been reducedSeveral improvements to ship performance when hosting a serverFixed a rare crash caused by invalid inventory slot IDsFixed a crash that occurred when killing Drowned with ship cannon fireReduced prices for a wide variety of building pieces across the boardNew stuffAdded around 40 missing wall triangle pieces for various roof anglesAdded 3 missing floor triangle pieces to different building setsAdded 4 new Seedbed variationsAdded new sound effects for when crops transition between growth stagesAdded new sounds for harvesting grown plants at your farmAdded audio cues for Drowned ranged attacks; they now yell before hurling a projectileAdded new visual effects for when crops transition between growth stagesAdded new visual effects for harvesting grown plants at your farmBonfire ambient music track has been extended by 3 minutesShip travel ambient track has been extended by 40 secondsInterfaceFixed FrameGen stuttering that occurred when closing the inventory or mapFixed a video memory (VRAM) spike when opening certain UI windowsThe Disassembly station no longer displays equipped items in the listFast travel markers will now appear on the top layer of the map when fast travel is availableFixed remapping issues for the O and L keysArrow key inputs no longer rotate the character cameraMouse inversion now correctly affects ship and ship battery controlsSensitivity settings now correctly affect aiming with ranged weaponsThe "\[Shared Quest Progress]" tag will no longer appear in the journal if the shared progress setting is disabledAdded remapping support for more actions: secondary interactions, inventory management, HUD toggle, etcTwo-handed firearm controls can now be remapped as wellThe "Hide UI" toggle now only hides the HUD and no longer affects the inventory, journal, or other menusAdded a dedicated setting to adjust safe zones for widescreen monitorsFixed a bug where settings could change value even if not directly hovered over by the gamepad cursorFixed a mapping issue for accented lettersImproved support for accented letters in player and ship names. We are working on expanding our custom font to natively support more languages soonBuilding & Terraforming fixes and improvementsDecorative Canopies now count as roofs for crafting station requirementsFixed cases where digging under a tree could cause it to "hang in the air"Fixed a bug that allowed players to dig under Divi stumps or certain trees in swampsFixed the shovel flatten tool, it now correctly uses the ground under the character's feet as a baselineBuilding integrity now correctly recalculates if a destructible object used as a support is destroyedFixed a bug that caused Crocodile sculptures (Jolly Crocodile Sculpture, Wise Crocodile Sculpture) to levitate slightlyFixed clipping issues with 26-degree Mahogany stairsFixed snapping issues for 26-degree roof corners in the Jungle Survivor setFixed collision issues for 26-degree and 45-degree railings, they can now be correctly placed on foundations and floorsFixed square pillar collisions (existing player-built structures should not be affected)Fixed the visual offset for pier pillars (existing player-built structures should not be affected)Signal Fire now has the correct collision preset (you can now walk over it)Saplings can now be planted with higher density (reduced spacing requirements)Signal Fire now shares the Comfort buff with other fire-related entities. Pier decorations now correctly provide their own Comfort bonusFixed a bug that occasionally made certain building blocks indestructibleOther bug fixes and improvementsImproved the drop rate for Tainted BileHardwood drop rate increased by approximately 20%Ship disassembly now requires the player to have enough inventory space
Ahoy, captains!
Thank you for your patience and support throughout our journey. In this update, we’ve focused on addressing some of the most commonly reported issues so far.
Among the changes, you’ll notice improved connection stability, reduced disk and CPU usage, and a variety of quality-of-life adjustments designed to make your overall experience smoother.
As for Steam Cloud Save fixes, they’re still on the way. After additional internal testing, we decided to give them more time to ensure everything works reliably before release.
Version: 0.10.0.4.268-9d2ca277
Added a new setting: Force Relay Connection. Doesn't work with Direct IP connections. Sometimes players are unable to connect directly to their friends’ games because P2P traffic is blocked along the route. This can happen for many reasons, such as router settings, ISP restrictions, firewall restrictions, and more. This option forces the use of our relay servers instead of a direct P2P connection, which can improve stability at the cost of higher latency (ping)
Fixed a bug that caused connection issues for players with non-English Windows usernames
Fixed unnecessary CPU usage on idle servers and clients
Disk usage during gameplay has been reduced
Several improvements to ship performance when hosting a server
Fixed a rare crash caused by invalid inventory slot IDs
Fixed a crash that occurred when killing Drowned with ship cannon fire
Reduced prices for a wide variety of building pieces across the board
Added around 40 missing wall triangle pieces for various roof angles
Added 3 missing floor triangle pieces to different building sets
Added 4 new Seedbed variations
Added new sound effects for when crops transition between growth stages
Added new sounds for harvesting grown plants at your farm
Added audio cues for Drowned ranged attacks; they now yell before hurling a projectile
Added new visual effects for when crops transition between growth stages
Added new visual effects for harvesting grown plants at your farm
Bonfire ambient music track has been extended by 3 minutes
Ship travel ambient track has been extended by 40 seconds
Fixed FrameGen stuttering that occurred when closing the inventory or map
Fixed a video memory (VRAM) spike when opening certain UI windows
The Disassembly station no longer displays equipped items in the list
Fast travel markers will now appear on the top layer of the map when fast travel is available
Fixed remapping issues for the O and L keys
Arrow key inputs no longer rotate the character camera
Mouse inversion now correctly affects ship and ship battery controls
Sensitivity settings now correctly affect aiming with ranged weapons
The "\[Shared Quest Progress]" tag will no longer appear in the journal if the shared progress setting is disabled
Added remapping support for more actions: secondary interactions, inventory management, HUD toggle, etc
Two-handed firearm controls can now be remapped as well
The "Hide UI" toggle now only hides the HUD and no longer affects the inventory, journal, or other menus
Added a dedicated setting to adjust safe zones for widescreen monitors
Fixed a bug where settings could change value even if not directly hovered over by the gamepad cursor
Fixed a mapping issue for accented letters
Improved support for accented letters in player and ship names. We are working on expanding our custom font to natively support more languages soon
Decorative Canopies now count as roofs for crafting station requirements
Fixed cases where digging under a tree could cause it to "hang in the air"
Fixed a bug that allowed players to dig under Divi stumps or certain trees in swamps
Fixed the shovel flatten tool, it now correctly uses the ground under the character's feet as a baseline
Building integrity now correctly recalculates if a destructible object used as a support is destroyed
Fixed a bug that caused Crocodile sculptures (Jolly Crocodile Sculpture, Wise Crocodile Sculpture) to levitate slightly
Fixed clipping issues with 26-degree Mahogany stairs
Fixed snapping issues for 26-degree roof corners in the Jungle Survivor set
Fixed collision issues for 26-degree and 45-degree railings, they can now be correctly placed on foundations and floors
Fixed square pillar collisions (existing player-built structures should not be affected)
Fixed the visual offset for pier pillars (existing player-built structures should not be affected)
Signal Fire now has the correct collision preset (you can now walk over it)
Saplings can now be planted with higher density (reduced spacing requirements)
Signal Fire now shares the Comfort buff with other fire-related entities. Pier decorations now correctly provide their own Comfort bonus
Fixed a bug that occasionally made certain building blocks indestructible
Improved the drop rate for Tainted Bile
Hardwood drop rate increased by approximately 20%
Ship disassembly now requires the player to have enough inventory space (or a nearby chest) to store all returned resources, preventing item loss
Fixed the Boar's second strike combo animation: it now has a clearer telegraph but a longer reach. Be careful!
Fixed the Alpha Wolf's bleed effect, it now correctly applies only at the end of the grapple
Bleed damage will no longer affect players while they are being grappled
Fixed a visual bug with the Outnumbered effect while it is active
Fixed a bug where the "Special Attack" damage bonus on jewelry did not work, it now correctly applies to all \[F] attacks
Fixed Rosalinda Mercer's perk: the 30% chance to proc on a purple elixir now correctly grants a purple elixir instead of a blue one
Fixed a bug that could cause a teleport when jumping over a growing tree
Fixed several ore respawn bugs, ores should now always respawn correctly
Cycling through shanties will now always result in a different song
Fixed several audio issues that occurred while using the F-camera on a ship
Ship crew barks (voice lines) can now be heard even when using the F-camera
Weapons are now correctly unequipped if the player removes a backpack containing them
Fixed several ship interaction animations that caused sailors to clip into objects
Fixed clothing clipping bugs when interacting with shrouds on a ship
The quest to board the "Unsinkable" can now be completed even if the player stays on their own ship's deck during boarding
Fixed an issue that caused Jim Godart to spawn extra copies of himself
Fixed a rare error in sea quest battles that occurred if a player left the game mid-fight
Fixed a bug in the "Forgotten Relics" quest caused by receiving all three mural messages from a single ruin (excess markers will now disappear)
Fixed an incorrect tooltip for the Iron Caverns in Foothills; it will no longer display XP
Fixed distorted visuals for several weapons on low graphics settings
Grass will no longer be removed when planting trees or shrubs
Grass will no longer be removed under piers and wharves
Updated the Wolf Head Trophy model and textures
Fixed fireplace visuals
Fixed clay wall textures
Slightly updated smelter visuals
Fixed bean sapling visuals, vines should now correctly attach to the wooden supports
Improved the visibility of decorative beams for the Old World and Lost Tribe sets