New Special Class: Incendier

New Special Class: IncendierPassiveObtains 1 stack of \[Ignite] buff upon skill useAt maximum stacks, duration changes to 10 seconds, and can use Dies Irae skill\[Ignite] - Max 14 stacks / Duration: 60 secondsIgnition PointRank 1Creates a blazing sphere and fires it at an enemy. Upon hitting an enemy, it explodes and nearby enemies Receive damage. Obtains \[Ignite] stacks upon skill hit.Flare Blast\[Command]Casting Time: 0.8sMax Lv (15). Skill Factor: 12,661% x 3 Targets: 5 Cooldown: 3sCauses fire walls to surge forward all at once. Enemies Receive continuous damage.Obtains \[Ignite] stacks upon skill use.Blazing EruptionCasting Time: 0.8sMax Lv (15). Skill Factor: 12,288% x 10Target: 8Cooldown: 8sCreates a blazing hellfire zone. Enemies within the zone Receive continuous damage, and obtains \[Ignite] stacks upon skill use.GehennaCasting Time: 0.8sMax Lv (10). Skill Factor: 11,534% x 10Targets: 8Cooldown: 10sRank 2Creates a giant pillar of fire that erupts through the ground at a designated location. Enemies within the pillar of fire's range Receive continuous damage. Obtains \[Ignite] stacks upon skill use.Volcanic GeyserCasting Time: 1sMax Lv (10). Skill Factor: 9,915% x 20Duration: 5sTargets: 10Cooldown: 15sCauses a fire typhoon that rotates around the caster. Enemies within range are swept away and Receive damage continuously.Obtains \[Ignite] stacks upon skill use.InfernoCasting Time: 1sMax Lv (10). Skill Factor: 18,556% x 10Duration: 5sTargets: 10Cooldown: 15sRank 3Enters \[Doomsday] state and rains fire, nearby enemies Receive continuous damage. Resets cooldowns of all Incendier skills. Increase final damage of all Incendier skills. However, movement speed is decreased and damage Received from enemies is increased. Only Incendier skills can be used during the effect.Dies IraeCasting Time: 1.5sMax Lv (5). Skill Factor: 2,950% x 10Duration: 10sIncendier Skill Final Damage +10% (Max. 12%)Targets: 15※Details may change upon actual release

May 6, 2026 - 09:00
New Special Class: Incendier
New Special Class: Incendier

Passive

Obtains 1 stack of \[Ignite] buff upon skill use

At maximum stacks, duration changes to 10 seconds, and can use Dies Irae skill

\[Ignite] - Max 14 stacks / Duration: 60 seconds

Ignition Point

Rank 1

Creates a blazing sphere and fires it at an enemy. Upon hitting an enemy, it explodes and nearby enemies Receive damage.

Obtains \[Ignite] stacks upon skill hit.

Flare Blast

\[Command]

Casting Time: 0.8s

Max Lv (15). Skill Factor: 12,661% x 3

Targets: 5

Cooldown: 3s

Causes fire walls to surge forward all at once. Enemies Receive continuous damage.

Obtains \[Ignite] stacks upon skill use.

Blazing Eruption

Casting Time: 0.8s

Max Lv (15). Skill Factor: 12,288% x 10

Target: 8

Cooldown: 8s

Creates a blazing hellfire zone. Enemies within the zone Receive continuous damage, and obtains \[Ignite] stacks upon skill use.

Gehenna

Casting Time: 0.8s

Max Lv (10). Skill Factor: 11,534% x 10

Targets: 8

Cooldown: 10s

Rank 2

Creates a giant pillar of fire that erupts through the ground at a designated location. Enemies within the pillar of fire's range Receive continuous damage. Obtains \[Ignite] stacks upon skill use.

Volcanic Geyser

Casting Time: 1s

Max Lv (10). Skill Factor: 9,915% x 20

Duration: 5s

Targets: 10

Cooldown: 15s

Causes a fire typhoon that rotates around the caster. Enemies within range are swept away and Receive damage continuously.

Obtains \[Ignite] stacks upon skill use.

Inferno

Casting Time: 1s

Max Lv (10). Skill Factor: 18,556% x 10

Duration: 5s

Targets: 10

Cooldown: 15s

Rank 3

Enters \[Doomsday] state and rains fire, nearby enemies Receive continuous damage. Resets cooldowns of all Incendier skills. Increase final damage of all Incendier skills. However, movement speed is decreased and damage Received from enemies is increased. Only Incendier skills can be used during the effect.

Dies Irae

Casting Time: 1.5s

Max Lv (5). Skill Factor: 2,950% x 10

Duration: 10s

Incendier Skill Final Damage +10% (Max. 12%)

Targets: 15

※Details may change upon actual release

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