Thunder at our Gates | Patch Notes (1.19.0)

Generals!Tomorrow at 18:00 CEST we’ll be releasing Thunder at our Gates. It feels like only two months ago that we brought you Peace for our Time.Accompanying this release we’ll bring you Patch 1.19.0 and, just like the recent Anniversary Patch, it’s another beefy one.Patch Notes (1.19.0)Thunder at our Gates Added new Focus tree for Australia and a new Democratic Election system. Added new Focus tree for Siam. Added new Focus tree for The Dutch East-Indies. Updated states in South-East Asia. Added new VO for Australia, Siam, and The Dutch East-Indies. Added 6 new Music Tracks. Added 50 new and revamped airplane models Added 4 new and revamped ground vehicle models. Added 21 new and revamped tank models. Added 3 new infantry models. Added 14 Army HQ commander models including 3 generic cultural variants. Introducing Army HQs which allows for the deployment of generals into the field to provide additional support to their army. Deployed Army HQs can be assigned to specific orders and buff troops accordingly. Added 11 unique HQ support companies that allows for tailoring Army HQs to different needs. Added 5 new commander abilities that are unlocked through HQ support companies. Added Dispersed Operations doctrine for Thunder at our Gates, focusing on hardening logistics & reduce the effect of enemy air power. Added Ship Captains to Naval vessels and the ability to grant them medals and promote them to become Admirals. Added 8 Historical Ship Captains in both bookmarks for all Major countries (and Australia!).Free Features & Models Added a new row for Regimental Support to the Division Designer. Added 12 Regimental support companies that are unlocked through techs and synergise with the doctrine system Added the new Doctrine system for Special Forces. Added 3 revamped Infantry models, and 2 Artillery models for the Commonwealth Added 2 revamped tank models. Added 4 revamped ground vehicle models.Balance The Pearl Harbor raid now has a lower base success chance, but it is improved by taking the focus 'Form the Kido Butai'. Command powers daily costs now scale with amount of battalions affected. The negative effects of failing the 'People's Trust' mission as the PRC are now better displayed in the tooltip, and have been merged into one National Spirit. Split the Japanese Home Islands airzone into Northern, Central, and Southern Japan. Manchukuo: Improved the trait the leader gains when completing the focus 'Claim the Mandate of Heaven'. The UK is now less likely to select a faction rule that reduces the tension needed to guarantee other nations when playing on historical. Commercial Nuclear Reactor will now contribute 0.01% Daily Breakthrough towards 'Physics/Nuclear' category. (As it already contributed to the production of the Nuclear Bombs, it will now also be listed in the respective tooltip). Iran no longer gains redundant research bonuses when going down the Negotiate with America / Establish the Iranian Nuclear Program focuses, instead getting breakthrough points. Rejigged the Mexican AI strategy plans so that they build up and prepare more before they eventually go to war with the USA and the Allies. Supervised States can now decline being called into a war, to represent the difference between regular puppets and democratized governments. Continuous Offensives: All armour additionally gains +10% breakthrough. Self-Sufficient Battalion: Armored signal battalion_mult on tank destroyers nerfed: AP attack reduced from +20% to +10%. Artillery Groups: Support artillery now also benefits, gaining +5% soft attack and +10% breakthrough. Pakfront: Anti-tank brigade +20% defense moved to Emplacement Rotation & +20% soft attack moved to Weakpoint Studies Multirole Support Vehicles: Moved all SP-vehicle bonuses to regimental-support equivalents. Shoot and Scoot: All three SP categories had max organisation reduced from +10 to +5 and recovery rate from +20% to +15%. SP artillery additionally gains +5% soft attack; SP anti-air additionally gains +5% anti-air; tank destroyers' hard attack reduced from +15% to +5%. Integrated Support Batteries: Support artillery soft attack nerfed from +10% to +5%; anti-tank and anti-air support companies now also benefit (+20 max organisation, +5% AP and +5% hard attack for anti-tank, +5% air attack for anti-air). Breaking Out: Army-wide soft attack nerfed from +20% to +15%. Combined Arms Integration: Removed +4 max organisation for tanks; removed +10% air attack for anti-air support company (migrated to anti-air battery). "Quick Decision Offensive Warfare" Militia now gets 1.5% Initiative bonus instead of 1%Gameplay Added in more critical states for ships: Leaking Pressure Hull, Leaking Battery, Jammed Torpedo Tube, Broken Diesel Engines, Broken Bilge Pump, Shortcircuited Radar, Leaking Fuel Tanks, Reactor Coolant Loss, and Fire Direction Breakdown. Inflexible strategist is now Stubborn Defender. UK: Reworked the Fortify East Asia focus tree branch. Clarified tooltip for Dominions on ef

Jun 10, 2026 - 15:00
Thunder at our Gates | Patch Notes (1.19.0)
Generals!

Tomorrow at 18:00 CEST we’ll be releasing Thunder at our Gates. It feels like only two months ago that we brought you Peace for our Time.

Accompanying this release we’ll bring you Patch 1.19.0 and, just like the recent Anniversary Patch, it’s another beefy one.



Patch Notes (1.19.0)
Thunder at our Gates
  • Added new Focus tree for Australia and a new Democratic Election system.
  • Added new Focus tree for Siam.
  • Added new Focus tree for The Dutch East-Indies.
  • Updated states in South-East Asia.
  • Added new VO for Australia, Siam, and The Dutch East-Indies.
  • Added 6 new Music Tracks.
  • Added 50 new and revamped airplane models
  • Added 4 new and revamped ground vehicle models.
  • Added 21 new and revamped tank models.
  • Added 3 new infantry models.
  • Added 14 Army HQ commander models including 3 generic cultural variants.
  • Introducing Army HQs which allows for the deployment of generals into the field to provide additional support to their army.
  • Deployed Army HQs can be assigned to specific orders and buff troops accordingly.
  • Added 11 unique HQ support companies that allows for tailoring Army HQs to different needs.
  • Added 5 new commander abilities that are unlocked through HQ support companies.
  • Added Dispersed Operations doctrine for Thunder at our Gates, focusing on hardening logistics & reduce the effect of enemy air power.
  • Added Ship Captains to Naval vessels and the ability to grant them medals and promote them to become Admirals.
  • Added 8 Historical Ship Captains in both bookmarks for all Major countries (and Australia!).

Free Features & Models
  • Added a new row for Regimental Support to the Division Designer.
  • Added 12 Regimental support companies that are unlocked through techs and synergise with the doctrine system
  • Added the new Doctrine system for Special Forces.
  • Added 3 revamped Infantry models, and 2 Artillery models for the Commonwealth
  • Added 2 revamped tank models.
  • Added 4 revamped ground vehicle models.

Balance
  • The Pearl Harbor raid now has a lower base success chance, but it is improved by taking the focus 'Form the Kido Butai'.
  • Command powers daily costs now scale with amount of battalions affected.
  • The negative effects of failing the 'People's Trust' mission as the PRC are now better displayed in the tooltip, and have been merged into one National Spirit.
  • Split the Japanese Home Islands airzone into Northern, Central, and Southern Japan.
  • Manchukuo: Improved the trait the leader gains when completing the focus 'Claim the Mandate of Heaven'.
  • The UK is now less likely to select a faction rule that reduces the tension needed to guarantee other nations when playing on historical.
  • Commercial Nuclear Reactor will now contribute 0.01% Daily Breakthrough towards 'Physics/Nuclear' category. (As it already contributed to the production of the Nuclear Bombs, it will now also be listed in the respective tooltip).
  • Iran no longer gains redundant research bonuses when going down the Negotiate with America / Establish the Iranian Nuclear Program focuses, instead getting breakthrough points.
  • Rejigged the Mexican AI strategy plans so that they build up and prepare more before they eventually go to war with the USA and the Allies.
  • Supervised States can now decline being called into a war, to represent the difference between regular puppets and democratized governments.
  • Continuous Offensives: All armour additionally gains +10% breakthrough.
  • Self-Sufficient Battalion: Armored signal battalion_mult on tank destroyers nerfed: AP attack reduced from +20% to +10%.
  • Artillery Groups: Support artillery now also benefits, gaining +5% soft attack and +10% breakthrough.
  • Pakfront: Anti-tank brigade +20% defense moved to Emplacement Rotation & +20% soft attack moved to Weakpoint Studies
  • Multirole Support Vehicles: Moved all SP-vehicle bonuses to regimental-support equivalents.
  • Shoot and Scoot: All three SP categories had max organisation reduced from +10 to +5 and recovery rate from +20% to +15%. SP artillery additionally gains +5% soft attack; SP anti-air additionally gains +5% anti-air; tank destroyers' hard attack reduced from +15% to +5%.
  • Integrated Support Batteries: Support artillery soft attack nerfed from +10% to +5%; anti-tank and anti-air support companies now also benefit (+20 max organisation, +5% AP and +5% hard attack for anti-tank, +5% air attack for anti-air).
  • Breaking Out: Army-wide soft attack nerfed from +20% to +15%.
  • Combined Arms Integration: Removed +4 max organisation for tanks; removed +10% air attack for anti-air support company (migrated to anti-air battery).
  • "Quick Decision Offensive Warfare" Militia now gets 1.5% Initiative bonus instead of 1%

Gameplay
  • Added in more critical states for ships: Leaking Pressure Hull, Leaking Battery, Jammed Torpedo Tube, Broken Diesel Engines, Broken Bilge Pump, Shortcircuited Radar, Leaking Fuel Tanks, Reactor Coolant Loss, and Fire Direction Breakdown.
  • Inflexible strategist is now Stubborn Defender.
  • UK: Reworked the Fortify East Asia focus tree branch.
  • Clarified tooltip for Dominions on effects of accepting Imperial Federation.
  • UK: Changed 'Blackshirt replace dominion government' decisions to send event instead of changing dominion ideology unilaterally.
  • Fascist China now has access to the Sino-German Technical Mission tank MIO after approaching Western Powers.
  • Iraq forming the Hashemite Arab Federation will now annex any subject included in their newly gained core territories.
  • Brazil: Pedro Gastão can now take over the throne when his father dies.
  • Portugal: Added focuses regarding the Asian colonies to the colonial branch.
  • The two Japanese focuses locked behind having Yamakawa Kikue as the country leader can now also be taken if she is hired as an advisor, which she can be if her husband is the country leader.
  • Added the ability for all releasable nations within the British Raj as well as Nepal and Bhutan to unite the Indian subcontinent into a formable nation.
  • Raid units are now sorted on success rate rather than distance to raid source.
  • When sending multiple armies as volunteers, they will be preserved instead of combined into one.
  • Torpedo Mountings and Anti-Ship Guided Missile - they are considered one family, and as such Upgrade Option in the Plane Designer will upgrade them Torpedo Mounting I -> Torpedo Mounting II -> Torpedo Mounting III -> Anti-Ship Guided Missile

Stability & Performance
  • Reduced save file size from provinces.
  • Trade system now use more cores.
  • Optimized Naval HQ calculations & reduced pathfinding for Army HQ.

UI
  • Tweaked the Ship Details window: moved manpower, display fuel consumption, removed Terrain tab.
  • Move the Naval HQ button to the Navy Overview screen.
  • Shows en-route duration on generals in 'Select Commander' window.
  • Added the ability to Shift+Click on a template icon to open the division designer for that template from the Army List view and Unit Details view.
  • Added filters to the Country Selection Screen for unplayed countries and the various continents.
  • Added arrows to the Italian BoP decision names to indicate which direction they will push the Balance in.
  • The Indian focus 'Princely States Policy' now shows the effects of the unlocked laws upfront, and if taken by an ai the Independent Rule law is now automatically applied.
  • Map Arrows that are too short will now display the arrow head anyway.
  • Hovering a province will now show the information about the province control instead of the state's.

AI
  • Added a small optimization for borderwars where the AI tried and failed interacting with it while technically not allowed to do so. (AKA: Made the AI stop trying (and failing) to cheat in border wars).
  • Added script support for changing Taskforce ship target settings.
  • Updated the Japanese AI to be more willing to attack islands to their south when they are going historical.
  • Stop AI continuously exchanging Army Groups Field Marshals while they are in combat.
  • Stop AI creating Frontlines they cannot reach (because of a demilitarized zone for example).
  • Made the AI verify that they don't have access to special research facilities before building another one of them.
  • Made United Kingdom more competent at defending egypt and attacking Tripoli, and Iraq.
  • Germany will produce slightly more light tanks, and produce less trains overall.
  • Italy will use its airforce more in Africa and keep a strong presence in North-Africa, even when its attacking Yugoslavia, and Greece. They also no longer will reinforce mindlessly in the Sub-Saharan region.
  • AI is more keen on training their Air Wings.
  • Added basic infantry template to Iraq.
  • Added early tank destroyer variants to Soviets, USA and Germany.
  • Soviets and Germans have updated AT and armored templates. The AI will also more likely prioritize templates that need updating.
  • An AI hosting governments in exile no longer stops upgrading its own division templates as a side effect of refreshing exile templates.
  • The UK is encouraged to help with air in north africa if needed.
  • AI is better at filling their carriers with airplanes, even if they can't field the best, they will reuse old equipment.
  • Increased UK naval dominance in the Mediterranean for better naval invasions.

Modding
  • Add support for subdoctrines being assignable to multiple different doctrine track types.
  • Add allow_in_multiple_tracks property for subdoctrines, which determines whether one subdoctrine can be added to multiple tracks simultaneously (default is no).
  • Decision's war_with_on_remove/timeout/complete are now scoped variables.
  • reduce_focus_completion_cost now correctly localizes dynamic text in its description.
  • Add unlock_subunit effect which unlocks a subunit for a country.
  • Add ship_modifiers to medals.
  • Add captured_army_leader as a raid target type.
  • Implement xor property for subdoctrines which makes subdoctrines mutually exclusive between separate tracks.
  • Add officer_xp field to unit medals.
  • Removes support for 'add_temporary_buff_to_units' and adds new 'unit_modifiers' to cover these use cases. All Army HQ abilities now use 'unit_modifiers'.
  • focus_count command now also shows you a summary of the focuses and the days it takes to complete them.
  • Add modifier for casualty_trickleback.
  • Add avg_unit_entrenchment_ratio scripting scope.
  • Added ai template weighting to imgui show ai_templates.
  • Add is_leader_visible trigger to check whether the given unit leader is visible for its owner.
  • Add ai_min_success_chance raid type property to override AI launch threshold.
  • Add max_distance raid type property capping source-to-target path length.

Bugfix
  • Fixed an issue where multiple Pacific releasable tags were missing generic military advisors.
  • Fixed some timing issues with decisions.
  • UK: Fixed Dominions getting event to leave Commonwealth when UK goes fascist/communist even if a dominion has the same ideology.
  • Chile: Fixed an issue where taking the focus 'Treading the Straight Line' would break Ibanez' small portrait.
  • PRC: The MIO Dalian Shipbuilding Company now properly requires control of Dalian rather than Liaoning.
  • Romania: Fixed a broken AI weight in the event King Carol's Lifestyle - 'King bans critical book'.
  • Added missing unit namelists for new Chinese Warlord states.
  • Fixed an issue where the Japanese AI would sometimes puppet or liberate states out of its own core territory at the end of their Civil War.
  • Fixed an instance where the Brazilian monarchist civil war triggered by Portugal would cease 1 day after.
  • Nils Flyg can now join the German Reich again, let the reddit confusion continue!
  • Fixed an issue where some warlord leaders wouldn't be promoted through the Personal Leadership focus.
  • Fixed an issue where Iraq could become permanently locked out of their decisions to invite nation to the Hashemite Arab Federation if they ended up at war with them or they disappeared while the targeted decision was still ongoing.
  • Fixed an issue where the 'Manchuko People's Army' and 'People's Liberation Army' National Spirits didn't give any Recruitable Population Factor.
  • The British Raj will now drop their 'Raj' cosmetic tag at the end of a peace conference if they are either independent or a subject of a different nation than the UK.
  • Re-added an airbase that had been accidentally removed for the 1939 scenario and fixed an issue where the Warlord focuses 'An Autonomous Tibet' and 'Conquer Tibet' wouldn't properly bypass.
  • Fixed an issue where the Republic of Congo focus would not bypass if Congo was at war.
  • Fixed an issue where the available tooltip would appear twice for the Radio Propaganda decision if not playing as Brazil or Afghanistan.
  • Fixed two instances where the Stresa Front could be ratified while Italy was a subject of a foreign power.
  • Japan: If the pressure Siam focus isn't available due to them being in another faction, Japan will now pivot to their focus Occupy Siam.
  • Fixed 700+ typos across the game.
  • Fixed fascist Latvia decision to incite civil war in Estonia, Lithuania, and Poland.
  • Fixed an issue where the visual representation of the Naval HQ range did not match the range of the buff.
  • Fixed an issue where Afghanistan would be forced into a faction with Germany despite being in its own one when completing either 'Into the Plains of the British Raj' or 'The Red Threat'.
  • Fixed an issue where the Japanese focus 'Hasten the Integration of Taiwan' wasn't bypassable.
  • Fixed multiple instances of VPs being scripted in the incorrect states.
  • Raj: Fixed an issue where the Mughals could puppet existing countries when having the Princes Revolt against British India if they held a core of theirs. Also fixed a few characters not being correctly recruited, who are now available for the path.
  • Fixed Balance Of Power transferring to new country after reusing a dynamic country tag.
  • 'And the Snake Smoked' achievement now requires you to be in the Allies, and requires germany to be capitulated or no longer exist.
  • Nordic support collaboration tech now correctly reduces experience loss instead of increasing it.
  • Fixed a bug where Canadian & Italian focus tree still referred to 'medium gun batteries'.
  • Fixed an issue where the decision 'Diversify Elite Forces' checked for an implicit 'and' instead of 'or', causing it to not show up correctly.
  • Added missing upgrades and MIO trait support for amphibious mechanized equipment.
  • If Sweden joins the Winter War as a result of the Finnish focus 'A Cry for Help', it is no longer considered an offensive war.
  • Axel Pehrsson Bramstorp and Gösta Bagge no longer keep the trait 'Minority opposition party in power' after being re-elected in the 1936 general election.
  • Fixed an issue where in the Swedish focus, 'The Åland Issu', Finland would refuse to cede Åland if Sweden was much stronger, contrary to what the focus describes.
  • Transport Plane 3 Technology - now has the same 1945 Year for both BBA and non-BBA technology.
  • Take Control of the Executive Yaum now properly updates autonomy of Warlord Puppets.
  • Nuclear Production Tooltip now counts all the buildings with nuclear_reactor = yes.
  • Fire Concentration Subdoctrine will now properly provide +5% Defense Bonus as well as +5 Organization to the Line Artillery Unit Category in the Initial unlock.
  • Change Mountain Gun tech localisation to reflect that it is not only Indian.
  • Fixed an issue where the Indian focus 'Kingmaker' would grant two non-functioning rules changes.
  • Fixed an issue where the Faction Research panel flickered on hourly ticks.
  • Afghan focuses granting foreign ideological influence now mention that the ideas will last for 1 year.
  • The Indian focus 'Varunas Armor' now has a name assigned to the tech bonus it gives.
  • Fixed an issue where the event chain from the Iranian focus 'Push for Negotiations' was missing descriptions.
  • RAJ: The Focus 'Constitution for the Masses' now also has a Political Filter.
  • The Iranian focuses 'The Iranian Socialist Revolution' and 'Force Abdication' now properly inform the player that a civil war can be avoided if certain conditions are met.
  • Afghanistan: The 'Eliminate dissent' in a state decisions under 'Shadows of the King' are available again if the decision got canceled without completing the decision.
  • Fixed an issue where Navy leaders could be assigned to multiple Naval Headquarters after saving the game.
  • Fixed a crash that can occur when opening the production window.
  • Fixed various issues and inconsistencies with the decolonization game rule for Asia, Africa, Oceania and the Americas.
  • Fixed exploit where you could gain more manpower from leaving and rejoining your faction.
  • Fixed an issue where subjects could impose a naval blockade on their overlord.
  • Fixed various issues where Syria and Lebanon could escape from war and territorial losses when Vichy France was created by siding with them or declaring independence, and made it so they properly peace out enemies or not depending on their choices in the event chain. The now also gain historical flags and leaders when becoming Vichy puppets.
  • Sir Mohammed Iqbal and Agha Khan III will now be unavailable if Pakistan has broken free from the Raj.
  • Only bordering states will be transferred if taking the 'Swear Fealty to the Invaders focus'
  • The focus Propose Syrian Unification can now be taken if Syria is independent.
  • Fixed an issue where Commanders gained through focuses would not gain XP for their traits.
  • Fixed a bug where single lend leases could send 1 or 0 equipment.
  • The Achievement 'The Juannines' now only requires the Philippines to control and have cores on Spain's European states.
  • Fixed an issue where the Unruly Tribes in southern Iraq were referred to as Shia despite being Sunni.
  • India is now more likely to annex Princely States that try and break free from them, rather than puppeting or liberating them.
  • Fixed a crash that could occur during peace conferences when co-oping in multiplayer.
  • The Famine state modifiers will now be removed if the owner of the state is not RAJ or a puppet of theirs.
  • Fixed an issue where a few states were missing from the decisions unlocked by the Afghan focus Kabul Conference.
  • Raj: Fixed an issue where Shubhas Chandra Bose was still available as an advisor and general while hiding away.
  • Fixed an issue where the achievement 'En Svensk Tiger' did not work if No Step Back is enabled.
  • Fixed a broken decision category image for exile governments.
  • Corrected the starting population of Tajikistan and Kyrgyzstan.
  • Fixed multiple issues of mismatches between small/medium/large flags for countries.
  • Fixed an issue where Reza Shah Pahlavi would show up incorrectly in multiplayer if one player had GOE and the other didn't.
  • Fix 'Enemy Raids' alert shown when an ally raid is executed and gains control of the province.
  • Fixed an issue where the Iranian focus 'Reach Out to Separatists' did not properly apply the opposition-control state modifiers to the western regions.
  • Fixed an issue where Germany would fail to go down their democratic path when it was randomly chosen when historical AI was turned off.
  • Fixed an issue where two street fighting tactics weren't available.
  • Fixed an issue where the Soviet Union would sometimes reject communist Iran's request to join their faction.
  • Fixed an issue where Iranian decisions to Plant Resistance Cells granted effects upon completion instead of removal.
  • Fixed an issue where fascist Norway would be locked out of the focus Norwegian Reichsprotektorate if the democratic side ceased to exist.
  • Game is now literally playable after fixing Typo in the Belgian Focus about Re-establishing Belgian Navy. Navy and game is now literally playable.
  • 'Improve Cross Border Rail Connections' focus will now also include subject nations when adding connections to bordering countries.
  • Sweden can now bypass the focus 'Narvik Crisis' if Narvik and surrounding area is controlled by Sweden.
  • Kurdish uprising instigated by Iran will no longer have the UK automatically join Iraq.
  • Remove incorrect focus filter in the Raj focus 'Stop the Japanese Threat in Central Asia'.
  • Controlling the correct states should now bypass the focus 'Unite the Sami'.
  • Fixed an issue where Japan and Germany could be unable to send volunteers to Afghanistan or the Soviet Union despite promising to do so due to ideology and world tension.
  • Fixed an overflow in the event items in the decisions tab.
  • Fixed an issue where several Indian events had pictures not relevant to the region.
  • Raj: Added correct focus filters to 'Break the Zamindars' and 'Five Year Plan'.
  • Fixed an issue where the PRC could repeatedly demand Manchuria from Japan and leave their faction despite being a puppet of theirs.
  • 'The Juannines' Achievement won't instantly be completed if Nationalist Spain loses the Civil War.
  • Raj: Added correct focus filters to 'Royal Indian Navy Mutiny', 'Quality Training', and 'Soviet Indian Industrial Cooperation'.
  • Raj: 'The Peoples Liberation Army' national spirit was missing an apostrophe in its name.
  • Fixed 'The Fall of Cairo' events targeting the wrong state, and allowed them to also be triggered if Egypt owns the state but is in a faction with the UK.
  • Fixed an issue that caused Swedish advisor Per Edvin Sköld to never be visible.
  • Assyria can now restore Mesopotamia.
  • Fixed a crash on MacOS that can occur on peace conferences.
  • Afghanistan: Fixed 'Extend a Hand to Tokyo' - Faction name is missing in focus' effects.
  • Afghanistan: Fixed 'Unify the Islamic World' - Faction name is missing in focus' effects.
  • Fixed getting effects from recompleting goals by dismantling and recreating your faction.
  • Wargoals gained from 'Return To Delhi' and 'Reclaim Transoxiana' do not show the correct states.
  • Saadabad: 'Expand Road and Rail Connections' - Focus tooltip displays empty Bypass Effect.
  • Invite to Hashemite Arab Federation decisions will now highlight the whole country.
  • Iranian events from the focuses Demand Iraqi Territory and Demand Afghan Territory will now properly mention the name of Iran.
  • Fixed an issue where some Indian design companies would become invisible when their civil war started.
  • Poland: The focus 'Institute Royal Guards' now creates a valid division template. Also it is now slightly buffed (instead of 2 Division 7 Infantry 2 Artillery it is now creating 2 Divisions of 8 Infantry 2 Artillery, Polska Gurom)
  • Warships of the Pacific: Fixed so only Commonwealth and ENG get Commonwealth ship icons, not all faction members of ENG which led to France getting defaulted to British ships.
  • Fixed an issue where the New Zealand decisions to demand Polynesian states wouldn't give all those that were demanded.
  • Belgium will no longer get a puppet war goal on Congo if they handover Congo through the German focus "Carve up Congo" and is then released as a puppet of Germany.
  • Fixed an issue where you could switch country by being able to click on the map on ironman save file screen.
  • Fixed an issue where France had 3D models for TDs and SPGs assigned incorrectly when playing without No Step Back.
  • Mandatory Palestine won't answer that they stand with the rebels opposing them.
  • Fixed an issue where you could not assign Commanders to an army when having multiple armies selected.
  • Fixed crash that could occur after resyncing from an ID OOS.
  • Fixed an OOS that would occur due to railway guns and rockets.
  • Fixed an OOS that can occur due to a character losing their advisor role.
  • Fixed an OOS that could occur when sorting Air Wings.
  • Raid auto launch success probability dropdown is now properly clickable even when running at high speed.
  • Fixed a crash that could occur from assigning faction scientists.
  • Fixed an OOS that would occur instantly after hotjoining.
  • Fixed an issue where not all resources would fit in the state view.
  • Fixed the inconsistent convoy count after reloading.
  • Fixed effect description for 'Embrace Stalinism' focus.
  • Fixed a crash that could occur during resync when playing with mods.
  • Fixed a crash due to accessing invalid controller area.
  • Fixed a bug where ships unable to escape the harbor as the province gets captured would get stuck in limbo. They either flee or scuttle the ships.
  • Fixed a bug where the Union of Soviet Workers could get the world to help them and 6000 divisions would arrive.
  • Corrected gender (localization) for Chinese characters (Li Zhen among others).
  • Joining a faction now clears all naval blockades with faction members.
  • Fixed a relation related CTD on MacOS.
  • Fixed a bug where Heavy Fighters were not correctly filtered as aircrafts when requesting license production.
  • Fixed an OOS from unsorted army requests.
  • Fixed an OOS related to Country Controller that would occur on hotjoin.
  • Fixed a few bugs in sub doctrines where a modifier was shown as a multiplication instead of an addition.
  • Fixed a crash caused by the career profile.
  • Fixed an OOS that could occur on mac with subject production lines.
  • Fixed an OOS that could occur if 2 AI's had the same peace conference score.
  • Fixed an OOS that would occur because of navy not being cleared out.



Coming soon:
We mentioned that we’d be adding the formable Australasia nation. Right now that is planned to be included in patch 1.19.2.
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