Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later

Guild Wars 3's on the horizon—and as part of that release, developer ArenaNet got a little nostalgic in a news post last week. It shared a healthy handful of details on its incoming MMO, including an aim to fix something that shook PCG's own Lauren Morton off the second game... Read more.

Jun 22, 2026 - 12:00
Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later


Guild Wars 3's on the horizon—and as part of that release, developer ArenaNet got a little nostalgic in a news post last week. It shared a healthy handful of details on its incoming MMO, including an aim to fix something that shook PCG's own Lauren Morton off the second game... Read more.
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