Id software plays down impact of layoffs, insists it still has enough staff to make ‘games and tech’
Id Software has played down the impact of this week’s layoffs at the studio, claiming that it still has “the crew we need to build the games and tech we’re known for”. In its first public response since news broke that around 100 workers have lost their jobs, the Doom and Quake developer claimed that its remaining team is “about the same size” as when it shipped Doom 2016. “Thank you all for the support this week,” it wrote. “While our studio was impacted, those changes were spread across teams. We still have the crew we need to build the games and tech we’re known for. Read More...
Id Software has played down the impact of this week’s layoffs at the studio, claiming that it still has “the crew we need to build the games and tech we’re known for”.In its first public response since news broke that around 100 workers have lost their jobs, the Doom and Quake developer claimed that its remaining team is “about the same size” as when it shipped Doom 2016.
“Thank you all for the support this week,” it wrote. “While our studio was impacted, those changes were spread across teams. We still have the crew we need to build the games and tech we’re known for.
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