Warhounds: Our First 24 Hours

It’s been 24 hours since Warhounds launched, and we want to start with one thing: thank you.In the first 24 hours, more than 7,000 copies of Warhounds were sold.Seeing so many of you jump into the game, share your thoughts, report issues, leave reviews, and discuss Warhounds with us has been incredible. We’re reading your feedback closely, and the team is already working on the first improvements.First hotfix coming tomorrowOur first hotfix is scheduled for tomorrow.It will include:Fix for the bug where a barracks couldn’t be built due to a crew shortage caused by using saves from the playtest versionFix for the issue where the mission script would freeze if the last soldier died inside the evacuation zoneFix for the bug with the barrel explosion radiusFix for Julia’s incorrect voice line triggering when soldiers are evacuated individuallyAnd this is only the beginning. We’ll continue working on stability, balance, quality-of-life improvements, and other issues reported by the community.Localization updatesWarhounds contains more than 100,000 words of text, so localization has been a major part of development.We worked with professional translators and proofreaders on the German, French, Spanish, and Polish versions. We’re now doing an additional editing and proofreading pass based on player feedback.Updated German, French, Spanish, and Polish localizations will be ready within the next few days.We’ve also heard your requests for Simplified Chinese loud and clear.Chinese localization is already in progress and is currently planned for the end of August.And it won’t be the last language we add. We’re planning additional localizations and will share more details once they are ready.Supporter PackWe’ve also introduced the Warhounds Supporter Pack for players who want some additional content and an extra way to support the game.It includes:The base gameDigital Art BookAction Heroes Pack, featuring special skins for veteran mercenaries and additional customization options for your squadThe additional content can also be purchased separately.And there’s more coming: the Warhounds Original Soundtrack will be released soon and will also be available as a separate purchase.https://store.steampowered.com/bundle/84340/Warhounds_Supporter_Pack/Warhounds on consolesPC is only the beginning.We’re currently planning to bring Warhounds to consoles toward the end of 2026.We’ll share more detailed information about platforms, timing, and the console versions in future posts.There’s plenty more we want to do with Warhounds, and we’ll talk more about our post-launch plans as development continues.For now, thank you for an amazing first 24 hours.See you on the battlefield.The Warhounds Team

Aug 12, 2026 - 19:00
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Warhounds: Our First 24 Hours

It’s been 24 hours since Warhounds launched, and we want to start with one thing: thank you.

In the first 24 hours, more than 7,000 copies of Warhounds were sold.

Seeing so many of you jump into the game, share your thoughts, report issues, leave reviews, and discuss Warhounds with us has been incredible. We’re reading your feedback closely, and the team is already working on the first improvements.

First hotfix coming tomorrow

Our first hotfix is scheduled for tomorrow.

It will include:

  • Fix for the bug where a barracks couldn’t be built due to a crew shortage caused by using saves from the playtest version

  • Fix for the issue where the mission script would freeze if the last soldier died inside the evacuation zone

  • Fix for the bug with the barrel explosion radius

  • Fix for Julia’s incorrect voice line triggering when soldiers are evacuated individually

And this is only the beginning. We’ll continue working on stability, balance, quality-of-life improvements, and other issues reported by the community.

Localization updates

Warhounds contains more than 100,000 words of text, so localization has been a major part of development.

We worked with professional translators and proofreaders on the German, French, Spanish, and Polish versions. We’re now doing an additional editing and proofreading pass based on player feedback.

Updated German, French, Spanish, and Polish localizations will be ready within the next few days.

We’ve also heard your requests for Simplified Chinese loud and clear.

Chinese localization is already in progress and is currently planned for the end of August.

And it won’t be the last language we add. We’re planning additional localizations and will share more details once they are ready.

Supporter Pack

We’ve also introduced the Warhounds Supporter Pack for players who want some additional content and an extra way to support the game.

It includes:

  • The base game

  • Digital Art Book

  • Action Heroes Pack, featuring special skins for veteran mercenaries and additional customization options for your squad

The additional content can also be purchased separately.

And there’s more coming: the Warhounds Original Soundtrack will be released soon and will also be available as a separate purchase.

https://store.steampowered.com/bundle/84340/Warhounds_Supporter_Pack/

Warhounds on consoles

PC is only the beginning.

We’re currently planning to bring Warhounds to consoles toward the end of 2026.

We’ll share more detailed information about platforms, timing, and the console versions in future posts.

There’s plenty more we want to do with Warhounds, and we’ll talk more about our post-launch plans as development continues.

For now, thank you for an amazing first 24 hours.

See you on the battlefield.

The Warhounds Team

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