Patch #1 - Launch Hotfix

The Shareholders continue to improve your Software Product.Audio fixes:Updated the "Elderstone" music. Now contains 36% more stone.Fixed an issue with certain ability sounds sometimes not playing. No guarantee that you will enjoy the sounds, but they do now play.VO timing adjustments for the Prologue. Interruptions should now be—Battle fixes:Fixed a bug where certain battles could freeze after a victory.Fixed a bug that occurred when moving to the bottom half of the Emberworks battle.Fixed a bug that prevented reloading and rethinking in the Landfill battle with the wounded casters (Flaming Out).Fixed a bug that could occur after using the Consume Rift ability in the Elderhold.If you encountered any of the above battle issues and your save still isn't working after updating, try using the Reset Battle button in the settings menu from the title screen.Reminder: Reset Battle is a feature that exists! Note: this isn’t a reminder because we haven’t mentioned it before.The Shareholders are aware of the following issues (they are hard at work watching the dev team overwork themselves until these are fixed):The game currently does not support super-ultra widescreen and windowed mode. Note: there are currently no plans to implement super-duper-ultra-mega widescreen support.There is currently no way to dismiss summons…even if they fail their performance reviews.Under the wrong circumstances, the auto-saver can get you locked into a crash/reload/recrash loop. Reminder! The Reset Battle button mentioned above may resolve this! Note: This one counts as a reminder because we have now mentioned it.Uninsured Difficulty is too difficult. This was to try to trick you into purchasing insurance. Clearly other avenues must be explored.Lack of chat log. This issue has been logged.The Regulators battle apparently isn't as "unwinnable" as Rayna makes it out to be, you maniacs.

Aug 14, 2026 - 19:00
 1
Patch #1 - Launch Hotfix

The Shareholders continue to improve your Software Product.

Audio fixes:

  • Updated the "Elderstone" music. Now contains 36% more stone.

  • Fixed an issue with certain ability sounds sometimes not playing. No guarantee that you will enjoy the sounds, but they do now play.

  • VO timing adjustments for the Prologue. Interruptions should now be—

Battle fixes:

  • Fixed a bug where certain battles could freeze after a victory.

  • Fixed a bug that occurred when moving to the bottom half of the Emberworks battle.

  • Fixed a bug that prevented reloading and rethinking in the Landfill battle with the wounded casters (Flaming Out).

  • Fixed a bug that could occur after using the Consume Rift ability in the Elderhold.

If you encountered any of the above battle issues and your save still isn't working after updating, try using the Reset Battle button in the settings menu from the title screen.

Reminder: Reset Battle is a feature that exists! Note: this isn’t a reminder because we haven’t mentioned it before.

The Shareholders are aware of the following issues (they are hard at work watching the dev team overwork themselves until these are fixed):

  • The game currently does not support super-ultra widescreen and windowed mode. Note: there are currently no plans to implement super-duper-ultra-mega widescreen support.

  • There is currently no way to dismiss summons…even if they fail their performance reviews.

  • Under the wrong circumstances, the auto-saver can get you locked into a crash/reload/recrash loop. Reminder! The Reset Battle button mentioned above may resolve this! Note: This one counts as a reminder because we have now mentioned it.

  • Uninsured Difficulty is too difficult. This was to try to trick you into purchasing insurance. Clearly other avenues must be explored.

  • Lack of chat log. This issue has been logged.

  • The Regulators battle apparently isn't as "unwinnable" as Rayna makes it out to be, you maniacs.

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