In a sea of failed live service games, I'm shocked to see someone trying to make a MOBA
Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other team-based multiplayer game with a quirky twist seems like an exercise in futility, but that isn't stopping developers and publishers from trying to be the next big thing... Read more.

Making a live service game these days feels like trying to shoot an arrow at a flea while blindfolded. Striking gold with a hot new shooter or other team-based multiplayer game with a quirky twist seems like an exercise in futility, but that isn't stopping developers and publishers from trying to be the next big thing... Read more.