Update 0.4.0.132

Introduced major improvements to controls, intensified danger in Distorted threat locations, and clarified Shelter building with previews that can clarify why an item can’t be placed.Gameplay and BalanceIncreased the number of the stronger Distorted variants in areas marked with a threat of Distorted.Updated level 2-5 rewards to no longer require a specific edition; all players now receive them.Added loot to Ural truck cargo.Disabled the use of items while in monster form.Fixed a case where injured limbs would sometimes go into shock when using healing items.Fixed a bug that broke the camera and the player’s view when using ladders.Weapons, Equipment and ItemsAdded a separate, assignable action to reload all magazines at once (unbound in the controls by default).Made reloading an ally’s medkit visible to nearby players.Added sounds for restocking the AI-2 First Aid Kit.Fixed the usage sound of some medkits from overlapping at the end of the medkit restocking animation.Fixed instances of dropped items sinking into the ground.Fixed the OKP-7 Collimator to display the correct reticle image at different FOVs.Added a display for the Shelter build preview to say the reason why an item cannot be placed.Added axes to the Shelter build preview to clarify rotation order and direction.Raids and MapsAdded more potential final zone-contraction locations on the Military Base: Unstable Zone raid.Added more vehicle spawn points for the Vehicle Transfer contract on the Airport raid.Fixed an issue with sensor placement on the roof for contracts in Factory raids.InterfaceUpdated the Raid Archive history to display revivals you performed on other players.Added a new ammo slot to the equipment check buttons area in the inventory and inventory: it displays the current ammo count and prompts you to add magazines and ammo from your storage.Updated items required for Replicator fusion to be sourced across all available inventories.Moved the Replicator recipe filter to the Workshop header and made it a permanent search bar.Dimmed locked Replicator recipes and locked Investigations.Fixed issues with gamepad navigation for Investigations.Dimmed and properly disabled selection of empty slots in the quick-access radial menu.Made Tier III chronogenes now display the number of charges.Shifted the hover tooltip for weapon slots to the left.Ammo loading and unloading buttons no longer remain constantly present in spectator mode or outside the Shelter.Controls and GamepadAdded gamepad hotkey shortcuts for Isolated and Open Raids, including for toggling their settings.Enabled "Drop All To Storage" for backpack and rig/Body Sleeve inventories via gamepad by holding the assigned button.Defaulted the gamepad cursor to the first item when opening an external container.Restored LT/RT switching for Workshop tabs on PS5.Labeled action tooltip prompts without a bound button as “Unassigned” and hid prompts that make little sense without a binding.Fixed an issue where using gamepad triggers to zoom when in the interactive map mode could cause unintended firing or aiming.Fixed missing gamepad vibration when firing weapons.Settings and OptionsUpdated the "OK" button in control settings to save uncommitted control changes, preventing bindings from being lost on next launch.Enabled key binding directly from the Options search bar.Displayed new bindings before applying changes when rebinding keys.Updated the binding conflict list to show input types for each action and to differentiate true conflicts from simply shared buttons.Adjusted the "Clear" button to appear only when there is something to clear, and fixed clearing a single directional button from breaking the rest of the binding.Body Sleeve AppearanceTightened the appearance panel layout: removing empty spaces and an unnecessary background element, and options now pack more closely.Fixed incorrect Monolith references for Viper and Wizard Body Sleeve.Fixed the camera view on the Base Character screen with ultrawide screens; the camera no longer shifts below the character model.PerformanceEliminated instances of stuttering when equipping armor.Fixed instances of visual artifacts appearing on the loading screen.LocalizationUpdated German and Spanish localizations, including voiceovers.

Sep 21, 2026 - 20:00
 2
Update 0.4.0.132

Introduced major improvements to controls, intensified danger in Distorted threat locations, and clarified Shelter building with previews that can clarify why an item can’t be placed.

Gameplay and Balance
  • Increased the number of the stronger Distorted variants in areas marked with a threat of Distorted.

  • Updated level 2-5 rewards to no longer require a specific edition; all players now receive them.

  • Added loot to Ural truck cargo.

  • Disabled the use of items while in monster form.

  • Fixed a case where injured limbs would sometimes go into shock when using healing items.

  • Fixed a bug that broke the camera and the player’s view when using ladders.

Weapons, Equipment and Items
  • Added a separate, assignable action to reload all magazines at once (unbound in the controls by default).

  • Made reloading an ally’s medkit visible to nearby players.

  • Added sounds for restocking the AI-2 First Aid Kit.

  • Fixed the usage sound of some medkits from overlapping at the end of the medkit restocking animation.

  • Fixed instances of dropped items sinking into the ground.

  • Fixed the OKP-7 Collimator to display the correct reticle image at different FOVs.

  • Added a display for the Shelter build preview to say the reason why an item cannot be placed.

  • Added axes to the Shelter build preview to clarify rotation order and direction.

Raids and Maps
  • Added more potential final zone-contraction locations on the Military Base: Unstable Zone raid.

  • Added more vehicle spawn points for the Vehicle Transfer contract on the Airport raid.

  • Fixed an issue with sensor placement on the roof for contracts in Factory raids.

Interface
  • Updated the Raid Archive history to display revivals you performed on other players.

  • Added a new ammo slot to the equipment check buttons area in the inventory and inventory: it displays the current ammo count and prompts you to add magazines and ammo from your storage.

  • Updated items required for Replicator fusion to be sourced across all available inventories.

  • Moved the Replicator recipe filter to the Workshop header and made it a permanent search bar.

  • Dimmed locked Replicator recipes and locked Investigations.

  • Fixed issues with gamepad navigation for Investigations.

  • Dimmed and properly disabled selection of empty slots in the quick-access radial menu.

  • Made Tier III chronogenes now display the number of charges.

  • Shifted the hover tooltip for weapon slots to the left.

  • Ammo loading and unloading buttons no longer remain constantly present in spectator mode or outside the Shelter.

Controls and Gamepad
  • Added gamepad hotkey shortcuts for Isolated and Open Raids, including for toggling their settings.

  • Enabled "Drop All To Storage" for backpack and rig/Body Sleeve inventories via gamepad by holding the assigned button.

  • Defaulted the gamepad cursor to the first item when opening an external container.

  • Restored LT/RT switching for Workshop tabs on PS5.

  • Labeled action tooltip prompts without a bound button as “Unassigned” and hid prompts that make little sense without a binding.

  • Fixed an issue where using gamepad triggers to zoom when in the interactive map mode could cause unintended firing or aiming.

  • Fixed missing gamepad vibration when firing weapons.

Settings and Options
  • Updated the "OK" button in control settings to save uncommitted control changes, preventing bindings from being lost on next launch.

  • Enabled key binding directly from the Options search bar.

  • Displayed new bindings before applying changes when rebinding keys.

  • Updated the binding conflict list to show input types for each action and to differentiate true conflicts from simply shared buttons.

  • Adjusted the "Clear" button to appear only when there is something to clear, and fixed clearing a single directional button from breaking the rest of the binding.

Body Sleeve Appearance
  • Tightened the appearance panel layout: removing empty spaces and an unnecessary background element, and options now pack more closely.

  • Fixed incorrect Monolith references for Viper and Wizard Body Sleeve.

  • Fixed the camera view on the Base Character screen with ultrawide screens; the camera no longer shifts below the character model.

Performance
  • Eliminated instances of stuttering when equipping armor.

  • Fixed instances of visual artifacts appearing on the loading screen.

Localization
  • Updated German and Spanish localizations, including voiceovers.

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