Additional Details on Sep. 24th Scheduled Update

Hello, this is Project Moon.We would like to provide additional information regarding the "Sep. 24th Scheduled Update Notice" posted on Sep. 21st, as we have identified several additional matters.Please refer below for further details.< Additional Details >1. Due to an unintended issue identified under certain environments with one of the "Main Story Canto 10 Control Scheme & Feel Improvements", the following improvement has regrettably been excluded from the Sep. 24th Scheduled Update:[Excluded Improvement]▶ Expanded object interaction range so that the player only has to be near the interactable object, and no longer has to look directly at it※ We will provide another notice once this improvement is ready to be implemented.2. We would like to inform you of 2 items that were omitted from the Bug Fixes & Improvements:[Bug Fixes & Improvements]▶ (The Symbolic) Fixed an issue where the corpse sprite would not appear when a certain unit died▶ (The Symbolic) Fixed an issue where Quests could not be progressed if the timing of a transition to the Shadowed overlapped with an ongoing cutscene3. 1 additional known issue has been identified in the Sep. 24th Scheduled Update build:[Known Issue]▶ An issue where scrolling does not function smoothly on the "Sapling of Light" UI during certain Combat Encounters※ This issue will be fixed with the Oct. 1st Scheduled Update.We sincerely apologize for the inconvenience changes to the update content and the identification of additional known issues.Thank you.

Sep 23, 2026 - 09:00
 2
Additional Details on Sep. 24th Scheduled Update
Hello, this is Project Moon.

We would like to provide additional information regarding the "Sep. 24th Scheduled Update Notice" posted on Sep. 21st, as we have identified several additional matters.

Please refer below for further details.


< Additional Details >

1. Due to an unintended issue identified under certain environments with one of the "Main Story Canto 10 Control Scheme & Feel Improvements", the following improvement has regrettably been excluded from the Sep. 24th Scheduled Update:

[Excluded Improvement]
▶ Expanded object interaction range so that the player only has to be near the interactable object, and no longer has to look directly at it
※ We will provide another notice once this improvement is ready to be implemented.

2. We would like to inform you of 2 items that were omitted from the Bug Fixes & Improvements:
[Bug Fixes & Improvements]
▶ (The Symbolic) Fixed an issue where the corpse sprite would not appear when a certain unit died

▶ (The Symbolic) Fixed an issue where Quests could not be progressed if the timing of a transition to the Shadowed overlapped with an ongoing cutscene

3. 1 additional known issue has been identified in the Sep. 24th Scheduled Update build:
[Known Issue]
▶ An issue where scrolling does not function smoothly on the "Sapling of Light" UI during certain Combat Encounters
※ This issue will be fixed with the Oct. 1st Scheduled Update.

We sincerely apologize for the inconvenience changes to the update content and the identification of additional known issues.

Thank you.
Jat AI Stay informed with the latest in artificial intelligence. Jat AI News Portal is your go-to source for AI trends, breakthroughs, and industry analysis. Connect with the community of technologists and business professionals shaping the future.