Update 0.4.0.182
Reworked "Guts" and "Ghost" Body Sleeves, sped up magazine handling, improved daytime indoor visibility, added keyboard and mouse support for consoles, upgraded voice chat quality, increased armor and helmet resistance against melee attacks, boosted M82A1 lethality, made large medkits more effective, and resolved many bugs. This is all alongside countless other improvements!Gameplay and BalanceRare "Guts" and "Ghost" Body Sleeves have been reworked: they are now "epic" Body Sleeves with the same characteristics as the "Knight" and "Paladin" Body Sleeves.In Isolated (PvE) Raids, Invisibles and Hellhounds no longer suddenly spawn near players who remain in one area for a long time.Accelerated magazine handling: loading ammunition is now 20% faster, and unloading is roughly 15% faster.Fixed a bug where shotguns could endlessly load shells and interrupting such a reload worked incorrectly.Armor plates and helmets now take 70% less damage from melee weapon and monster attacks.Melee weapon and buttstock strikes now align more precisely with the animation: damage and hit effects trigger at the correct moment.Weapons and ItemsAK-15SK: Added a dedicated suppressor instead of the generic 7.62x39 suppressor. Purchasing, replicating and fusing this suppressor unlocks in the Monolith during the "250 Shades of Liberty" Cycle upon reaching 80% Harmonization.AK-15SK: Shot grouping improved, recoil reduced.M82A1: Damage increased by approximately 8%.STG77 A1: Muzzle flash reduced.Medkit balance changes:AI-2 First Aid Kit: Heals 20% faster; medicine charge supply reduced from 400 to 300 units, volume increased to 50.Big First Aid Kit: Medicine charge supply increased from 1600 to 1650, restores 75 units per tick instead of 50;Medical Bag: Restores 75 units per tick instead of 50.RSh-12 pistol icon now displays correctly in the Shop. WorkshopUpdated starting blueprint availability:From the very beginning of the game, players have access to Fusion recipes and Replicator blueprints for the AI-2 First Aid Kit, the small UHMWPE armor plate, the PP-91 Kedr, and the Bayonet Knife, as well as the Fusion recipe for Distorted remains.Fusion recipes for Shy Girl and Scorches (regular and pristine) remains are now granted when extracting their remains from a raid.Fusion recipes for Flowermen, Invisible, Hellhound, and Turned Soldier remains are now granted along with the Monolith unlock that opens the corresponding Investigations, or when extracting their enriched remains from a raid.Replication time for the AI-2 First Aid Kit and the small UHMWPE armor plate reduced to 30 seconds.Replication time for PP-91 Kedr and PM-63 is now 10 minutes.Fixed a bug where the number of replications in the Replicator exceeded the maximum.Raids and ContractsEscape from Dogorsk: added the ability to complete Investigations requiring a visit to the standard Dogorsk raid.Equipped gear is no longer lost if internet connection failures prevent players from spawning into a raid.Added a new Sergei Volkov Investigation "Breaking Point." It unlocks the "Guts" Body Sleeve. The investigation is available at Monolith level "LAMBDA." The "Guts" Body Sleeve can now only be obtained through the investigation.Controller Aim AssistMaximum aim assist distance now depends on the magnification of the equipped or built-in sight.Target switching has become smoother: aim slowdown when transitioning from one enemy to another no longer happens with an abrupt jerk.Separate sliders for adjusting aim slowdown strength and target auto-tracking have been added to control settings.Keyboard & Mouse Support on ConsolesConsole players can now play with keyboard and mouse.Aim assist now only works when playing with a controller (when switching to it from keyboard and mouse, the function activates after a brief delay).In raids with only console players, keyboard and mouse is disabled for the duration of the raid so no one gains an advantage over controller players. Your personal control settings remain unchanged, the controller continues to work with any selected control type, and prompts display controller buttons. When entering such a raid, players see a restriction message. Isolated Raids are not subject to this restriction.A "Keyboard and Mouse" option has been added to crossplay settings on consoles. Searching solo or as a squad leader with this enabled restricts matchmaking strictly to raids containing PC players.Added a warning before starting a raid if keyboard and mouse will be disabled in the selected mode.On consoles, when playing with keyboard and mouse, the controller no longer skips the first input after using the keyboard. When entering a raid with device restrictions, the cursor and keyboard and mouse prompts now hide correctly.SettingsFixed visual bugs that occurred with the "Reduce camera bobbing" setting enabled. Jumping, crouching, turning in place, and starting to walk while crouched now look the same as with the setting disabled.Added a setting to reduce camera sway
Reworked "Guts" and "Ghost" Body Sleeves, sped up magazine handling, improved daytime indoor visibility, added keyboard and mouse support for consoles, upgraded voice chat quality, increased armor and helmet resistance against melee attacks, boosted M82A1 lethality, made large medkits more effective, and resolved many bugs. This is all alongside countless other improvements!
Rare "Guts" and "Ghost" Body Sleeves have been reworked: they are now "epic" Body Sleeves with the same characteristics as the "Knight" and "Paladin" Body Sleeves.
In Isolated (PvE) Raids, Invisibles and Hellhounds no longer suddenly spawn near players who remain in one area for a long time.
Accelerated magazine handling: loading ammunition is now 20% faster, and unloading is roughly 15% faster.
Fixed a bug where shotguns could endlessly load shells and interrupting such a reload worked incorrectly.
Armor plates and helmets now take 70% less damage from melee weapon and monster attacks.
Melee weapon and buttstock strikes now align more precisely with the animation: damage and hit effects trigger at the correct moment.
AK-15SK: Added a dedicated suppressor instead of the generic 7.62x39 suppressor. Purchasing, replicating and fusing this suppressor unlocks in the Monolith during the "250 Shades of Liberty" Cycle upon reaching 80% Harmonization.
AK-15SK: Shot grouping improved, recoil reduced.
M82A1: Damage increased by approximately 8%.
STG77 A1: Muzzle flash reduced.
Medkit balance changes:
AI-2 First Aid Kit: Heals 20% faster; medicine charge supply reduced from 400 to 300 units, volume increased to 50.
Big First Aid Kit: Medicine charge supply increased from 1600 to 1650, restores 75 units per tick instead of 50;
Medical Bag: Restores 75 units per tick instead of 50.
RSh-12 pistol icon now displays correctly in the Shop.
Updated starting blueprint availability:
From the very beginning of the game, players have access to Fusion recipes and Replicator blueprints for the AI-2 First Aid Kit, the small UHMWPE armor plate, the PP-91 Kedr, and the Bayonet Knife, as well as the Fusion recipe for Distorted remains.
Fusion recipes for Shy Girl and Scorches (regular and pristine) remains are now granted when extracting their remains from a raid.
Fusion recipes for Flowermen, Invisible, Hellhound, and Turned Soldier remains are now granted along with the Monolith unlock that opens the corresponding Investigations, or when extracting their enriched remains from a raid.
Replication time for the AI-2 First Aid Kit and the small UHMWPE armor plate reduced to 30 seconds.
Replication time for PP-91 Kedr and PM-63 is now 10 minutes.
Fixed a bug where the number of replications in the Replicator exceeded the maximum.
Escape from Dogorsk: added the ability to complete Investigations requiring a visit to the standard Dogorsk raid.
Equipped gear is no longer lost if internet connection failures prevent players from spawning into a raid.
Added a new Sergei Volkov Investigation "Breaking Point." It unlocks the "Guts" Body Sleeve. The investigation is available at Monolith level "LAMBDA." The "Guts" Body Sleeve can now only be obtained through the investigation.
Maximum aim assist distance now depends on the magnification of the equipped or built-in sight.
Target switching has become smoother: aim slowdown when transitioning from one enemy to another no longer happens with an abrupt jerk.
Separate sliders for adjusting aim slowdown strength and target auto-tracking have been added to control settings.
Console players can now play with keyboard and mouse.
Aim assist now only works when playing with a controller (when switching to it from keyboard and mouse, the function activates after a brief delay).
In raids with only console players, keyboard and mouse is disabled for the duration of the raid so no one gains an advantage over controller players. Your personal control settings remain unchanged, the controller continues to work with any selected control type, and prompts display controller buttons. When entering such a raid, players see a restriction message. Isolated Raids are not subject to this restriction.
A "Keyboard and Mouse" option has been added to crossplay settings on consoles. Searching solo or as a squad leader with this enabled restricts matchmaking strictly to raids containing PC players.
Added a warning before starting a raid if keyboard and mouse will be disabled in the selected mode.
On consoles, when playing with keyboard and mouse, the controller no longer skips the first input after using the keyboard. When entering a raid with device restrictions, the cursor and keyboard and mouse prompts now hide correctly.
Fixed visual bugs that occurred with the "Reduce camera bobbing" setting enabled. Jumping, crouching, turning in place, and starting to walk while crouched now look the same as with the setting disabled.
Added a setting to reduce camera sway from the character’s breathing.
Fixed items disappearing at the bottom of the storage when the Refiner is filled, as well as empty space appearing under the storage after moving multiple items.
Enlarged the button for moving items from temporary storage to main storage.
The quick loadout block in the raid preparation window is now visually highlighted.
Removed the ability to shoot and aim with the controller while the inventory is open if the cursor is not hovering over an item.
Added an option to controller settings that disables melee attacks while aiming.
When navigating to Monolith from the Shop via the RSh-12 link, the correct item is now immediately selected.
Fixed an error that occurred when trying to buy a Harmonization Cycle reward in the store without being a participant.
Fixed an error that occurred when opening the inventory with temporary storage.
Added an explanation to the Personal Timeline creation window that equipped items will be saved.
Fixed an error that occurred when quickly purchasing compatible modifications from a weapon slot in inventory using a controller.
The current track in the player now has new "Add to favorites/ignored" buttons.
Three new exclusive tracks are now available as Fundamental Protocol (Cycle 0) rewards in the Harmonization menu.
The first syllable when talking is no longer cut off, and there are no more clicks at the end of talking.
Short talking periods during push-to-talk no longer sound quieter than long ones.
Quiet speech in noisy environments sounds louder and clearer, while lowering background noise amplification between spoken words. Microphone volume changes in the settings are applied immediately.
Voice no longer sounds harsh and "metallic" on sibilant sounds.
Game sounds no longer get into voice chat and drown out voices.
Fixed repetitions and instances of speech fragments dropping out during brief lag spikes.
Changed lighting adaptation settings: rooms during daytime no longer appear too dark.
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[/carousel]Reduced instances of stuttering in scenes with high graphics load.
Vulkan: fixed possible lighting artifacts after graphics device resets.
Fixed flickering and image artifacts on Steam Deck and some AMD graphics cards when using Vulkan, as well as stuttering when video memory is insufficient.
Fixed instances of freezes in DirectX 11, including when resizing the window and recovering from errors.