October 14 Patch Notes
Thank you for playing Gears of War: E-Day. Since launch, our team has been listening to your feedback and working to improve your experience. Today we're deploying a significant patch that impacts all areas of the game. As always, if you discover a bug or are encountering a problem, please get in touch at https://aka.ms/GearsSupport so we can collect more details on your issue.A note on Ranked PlacementYesterday, we launched Ranked Versus and quickly noticed an issue with placement matches that resulted in some players being placed in the wrong skill division. We have now addressed this issue and placement matches should accurately determine your rank. QUALITY OF LIFE IMPROVEMENTSReduced the size of on-screen diagnostic text in bottom left-hand cornerAdded a setting to disable audio chimes for Collectibles in the Campaign GENERAL FIXESOn PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurationsOn PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessionsAddressed multiple account linking and login issuesFixed multiple issues with the Social Menu and friends listMade further improvements to server anti-cheat protectionFixed an issue causing certain colorblind settings to not display as describedIn Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described CAMPAIGNFixed multiple issues causing parts of War Journal and Achievement progress not to trackPlease be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them.Please be aware that missing in-game rewards, such as skins and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards.Fixed an issue causing progress to not be tracked in Co-Op sessionsFixed a splitscreen issue preventing a second player from being added while navigating the main menu Fixed an issue causing POI Prompts to remain on-screenIn Act One, Chapter One, fixed an issue causing unkillable enemies to spawnIn Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnectingIn Act Two, Chapter One, fixed an issue causing combat encounters to not initializeIn Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter areaIn Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematicIn Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemiesIn Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematicIn Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progressionIn Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevatorIn Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactableFixed an issue causing canceled Ready-Up votes to display a "Players Out of Range" errorFixed an issue causing executions to interrupt revivesFixed a splitscreen issue causing players to lose control input after interacting with a Supply CacheFixed an issue causing the player's reticle to be incorrectly colored when aiming at a Bilefrog's mouth Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress HORDE SIEGEFixed an issue causing the Medic's Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is activeFixed an issue causing enemies emerging from E-Holes to briefly be invisibleFixed an issue preventing players from changing spectator camera after dyingFixed an issue causing the Corpser to become unkillable during an Invasion EventFixed an issue that allowed two squads to have the same R.I.G. objective concurrentlyFixed multiple issues with the Scoria Invasion EventFixed multiple issues with the match intro sequenceFixed an issue allowing players to mount Mortar Sentries to Manned Turret FortificationsFixed an issue causing players to spawn in with missing ammoFixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay mapFixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objectiveFixed an issue causing Horde Siege missions not to end if squad members leave the match during extractionFixed an issue causing E-Holes to interfere with Secondary Objective locationsFixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectivesFixed an issue causing enemies to occasionally group at the bottom of ladders VERSUSIn Demolition, fixed an issue causing the bomb to become u
Thank you for playing Gears of War: E-Day. Since launch, our team has been listening to your feedback and working to improve your experience. Today we're deploying a significant patch that impacts all areas of the game. As always, if you discover a bug or are encountering a problem, please get in touch at https://aka.ms/GearsSupport so we can collect more details on your issue.
Yesterday, we launched Ranked Versus and quickly noticed an issue with placement matches that resulted in some players being placed in the wrong skill division. We have now addressed this issue and placement matches should accurately determine your rank.
Reduced the size of on-screen diagnostic text in bottom left-hand corner
Added a setting to disable audio chimes for Collectibles in the Campaign
On PC, XBOX and handhelds, we made numerous improvements to stability and optimization across applicable hardware configurations
On PC, XBOX and handhelds, we made multiple memory improvements to address crashing and performance degradation during long play sessions
Addressed multiple account linking and login issues
Fixed multiple issues with the Social Menu and friends list
Made further improvements to server anti-cheat protection
Fixed an issue causing certain colorblind settings to not display as described
In Campaign and Horde Siege, fixed multiple issues causing certain Weapon Mods to not perform as described
Fixed multiple issues causing parts of War Journal and Achievement progress not to track
Please be aware that missing collectibles are unable to be automatically re-granted. Players will be able to see which collectibles are missing in order to re-collect them.
Please be aware that missing in-game rewards, such as skins and titles earned through Campaign completion, are also unable to be automatically re-granted. To workaround this, players can start a new campaign from a completed mission and re-play the mission to re-earn the missing rewards.
Fixed an issue causing progress to not be tracked in Co-Op sessions
Fixed a splitscreen issue preventing a second player from being added while navigating the main menu
Fixed an issue causing POI Prompts to remain on-screen
In Act One, Chapter One, fixed an issue causing unkillable enemies to spawn
In Act Two, Chapter One, fixed a splitscreen issue causing players to be unable to progress after disconnecting
In Act Two, Chapter One, fixed an issue causing combat encounters to not initialize
In Act Three, Chapter Two, fixed an issue preventing the Boss from returning to the encounter area
In Act Three, Chapter Four, fixed an issue causing weapons to not appear properly in the cinematic
In Act Three, Chapter Four, fixed an issue causing NPCs to not attack nearby enemies
In Act Four, Chapter One, fixed a splitscreen issue causing Player 2 to lose their screen after the cinematic
In Act Four, Chapter One, fixed an issue causing a Wretch to spawn out of bounds and prevent progression
In Act Five, Chapter Two, fixed an issue causing players to get stuck in the elevator
In Act Five, Chapter Four, fixed an issue causing the bridge switch to become un-interactable
Fixed an issue causing canceled Ready-Up votes to display a "Players Out of Range" error
Fixed an issue causing executions to interrupt revives
Fixed a splitscreen issue causing players to lose control input after interacting with a Supply Cache
Fixed an issue causing the player's reticle to be incorrectly colored when aiming at a Bilefrog's mouth
Fixed an issue causing Manned Turret Fortification animations to not appear when joining a session in progress
Fixed an issue causing the Medic's Tactical Gear (Stim Vaporizer) to not revive friendly players when Friendly Fire modifier is active
Fixed an issue causing enemies emerging from E-Holes to briefly be invisible
Fixed an issue preventing players from changing spectator camera after dying
Fixed an issue causing the Corpser to become unkillable during an Invasion Event
Fixed an issue that allowed two squads to have the same R.I.G. objective concurrently
Fixed multiple issues with the Scoria Invasion Event
Fixed multiple issues with the match intro sequence
Fixed an issue allowing players to mount Mortar Sentries to Manned Turret Fortifications
Fixed an issue causing players to spawn in with missing ammo
Fixed an issue causing Boomers to get stuck in the Armadillo Factory on the Prospect Bay map
Fixed an issue causing missing sound effects (SFX) when re-activating the Supply Cache during a Secure objective
Fixed an issue causing Horde Siege missions not to end if squad members leave the match during extraction
Fixed an issue causing E-Holes to interfere with Secondary Objective locations
Fixed an issue preventing players from interacting with a damaged R.I.G. during the defense phase of Repair objectives
Fixed an issue causing enemies to occasionally group at the bottom of ladders
In Demolition, fixed an issue causing the bomb to become un-interactable if dropped while planting
In Demolition, fixed an issue causing the bomb to get stuck on Park
Fixed an issue causing the Lancer Mk1 to not kill enemies with melee attacks
In Demolition and Crucible, fixed an issue causing nearby weapons to be prioritized over the objective when players attempt to interact with them
On Skyward, fixed an issue causing the Torque Bow to not display an Active Reload bar
Fixed an issue causing players to get stuck in the profile menu mid-match
On XBOX Series S, fixed an issue causing multiple weapons to not display an Active Reload bar during TDM matches on Precinct
On Precinct, in Conquest, fixed an issue where players could control zones from outside the zone
Fixed an issue where players can go through the map when dying
Fixed an issue where players could be killed by a melee attack from an enemy after killing that enemy with a Gnasher
Fixed an issue where players weren't getting hit markers after headshotting with a Breechshot
Fixed an issue where "Close Shave" and "Better Man" Ribbons were not always rewarded following the conditions being met
Fixed an issue where players could get concussed from a friendly concussion grenade
Fixed an issue where players could revive other players beyond the permitted distance
Fixed an issue where players would get stuck in place if the player they were executing disconnected mid-animation
Fixed an issue where spawn protection didn't go away when hip firing
In Warpath, fixed an issue where overtime would start when the zone was neutral and team was leading
Fixed an issue where players could not fire while the scoreboard was open
Fixed an issue where players sometimes faced the wrong way when spawning in
Fixed an issue where Omen would flicker when being revived from DBNO using a Stim Grenade
During Campaign, certain achievements and their associated rewards may not be properly awarded upon completion. We're aware and investigating. If you've encountered this, please reach out to https://aka.ms/GearsSupport to file a ticket.