KEPLER 186F EARLY ACCESS - V0.1.1.24 - SMALL UPDATES
Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedAdded a power grid system.Added 4 new buildable structures: Facility Workbench, Splitter, Wind Turbine, and Electricity Tank.Added a new feature: a wire-drawing shortcut panel. Hold down \[G] and flick the mouse to select the appropriate wire to connect different structures.Improved the removal prompts for structures; they are now icons instead of text.Improved the wall lamp modeling.Drone Placer, Turret, and Defensive Barrier can now be crafted at the Facility Workbench.When repairing a structure, the increased durability will now also reduce the player's durability by the same amount.Power and energy are no longer restored in vehicle mode.Removing any structure now returns a small amount of metal resources.Static Torch and Wall Torch now require power to illuminate their surroundings.Static Torch and Wall Torchs now require a Facility Workbench to craft.Neural Network-relatedThe number of facets in the modeling of some chips has been optimized to improve game performance.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media
Hello, crisis management bots!
We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.
This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!
Added a power grid system.
Added 4 new buildable structures: Facility Workbench, Splitter, Wind Turbine, and Electricity Tank.
Added a new feature: a wire-drawing shortcut panel. Hold down \[G] and flick the mouse to select the appropriate wire to connect different structures.
Improved the removal prompts for structures; they are now icons instead of text.
Improved the wall lamp modeling.
Drone Placer, Turret, and Defensive Barrier can now be crafted at the Facility Workbench.
When repairing a structure, the increased durability will now also reduce the player's durability by the same amount.
Power and energy are no longer restored in vehicle mode.
Removing any structure now returns a small amount of metal resources.
Static Torch and Wall Torch now require power to illuminate their surroundings.
Static Torch and Wall Torchs now require a Facility Workbench to craft.
The number of facets in the modeling of some chips has been optimized to improve game performance.
As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.
More improvements coming soon.
—— Axiox Media