KEPLER 186F EARLY ACCESS - V0.1.1.29 - SMALL UPDATES

Hello, crisis management bots!We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!Fixes & ImprovementsGame-relatedA new view distance setting has been added, which can be adjusted in the main menu. A higher value results in a wider field of view, but game performance will decrease exponentially. The default value is 4.Improved building details in the center of Bright Side of the map; fortress buildings in the center can now be accessed via elevator.Fixed the issue where portals were not visible during the "Obstacles" mission.Removed empty houses during the "Obstacles" mission.Removed meteor effects; meteor effects will no longer appear in any scene.Elevators now require power to operate.The player character in the main menu is no longer completely blacked out.As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.More improvements coming soon.—— Axiox Media

Apr 12, 2026 - 12:00
KEPLER 186F EARLY ACCESS - V0.1.1.29 - SMALL UPDATES

Hello, crisis management bots!

We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update.

This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to your voices and keep making the game even better!

Fixes & Improvements
Game-related
  • A new view distance setting has been added, which can be adjusted in the main menu. A higher value results in a wider field of view, but game performance will decrease exponentially. The default value is 4.

  • Improved building details in the center of Bright Side of the map; fortress buildings in the center can now be accessed via elevator.

  • Fixed the issue where portals were not visible during the "Obstacles" mission.

  • Removed empty houses during the "Obstacles" mission.

  • Removed meteor effects; meteor effects will no longer appear in any scene.

  • Elevators now require power to operate.

  • The player character in the main menu is no longer completely blacked out.

As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.

More improvements coming soon.

—— Axiox Media

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