Fallout co-creator says non-linear design is all about never assuming how players will act, illustrates his point by fantasising about an NPC guard he seems to really hate
Fallout co-creator Tim Cain has a new video going over some of his principles for game design, and as you might expect has some strong opinions on the intersection between design intention, and what players actually end up doing... Read more.

Fallout co-creator Tim Cain has a new video going over some of his principles for game design, and as you might expect has some strong opinions on the intersection between design intention, and what players actually end up doing... Read more.